Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.02 @ 21:22:15 // Halloween2020/ForbiddenLore Player: GOR Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (158) 790 Value Destroyed (6168) 6168 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (2276) 2276 TOTAL SCORE: 14634 Bonus ------- High Alert Combat Kills 197 Follower Combat Kills 926 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -547 Cogmind --------- Core Integrity 456/850 Matter 97/300 Energy 19/100 System Corruption 0% Temperature Cool (6) Movement Walking (125) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (8) ------ Advanced Heat Sink Large Storage Unit Makeshift Hacking Suite System Shield > --- WEAPON (2) ------- Gatling Laser Heavy Flak Cannon > --- INVENTORY (10) --- Energy Well (500) Large Matter Pod (0) Remote Datajack Remote Datajack Falx Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Terrain Scanner Terrain Scan Processor Relay Coupler [ARC] Relay Coupler [Sentry] > --- WEAPON ----------- Improved EM Pulse Cannon Remote Datajack > --- INVENTORY -------- Improved Deuterium Engine Enhanced Nuclear Core Medium Treads Carbon-fiber Leg Improved Carbon-fiber Leg Improved Signal Interpreter Transmission Jammer Core Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Hunter] Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Improved Grenade Launcher Remote Datajack Remote Datajack Falx [Rating: 50] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Gravmag System Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Fac Slots Evolved 8 | . . . 2 . . . 2 . 2 . . . . 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 1 | . . . . . . . . . . . . . . 1 Utility 6 | . . . 2 . . . 2 . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 251 | . 33 4 37 5 7 . 29 14 18 25 27 5 21 26 Power 26 | . 6 1 4 1 . . 2 1 4 . 4 . 2 1 Engine 15 | . 6 1 4 . . . 2 . . . 1 . . 1 Core 11 | . . . . 1 . . . 1 4 . 3 . 2 . Reactor . | . . . . . . . . . . . . . . . Propulsion 51 | . 11 2 9 . . . 6 2 3 3 4 . 3 8 Treads 21 | . . . 9 . . . 6 2 . . . . . 4 Leg 28 | . 11 2 . . . . . . 3 3 4 . 1 4 Wheel . | . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . 2 . Flight . | . . . . . . . . . . . . . . . Utility 79 | . 4 . 7 1 3 . 10 4 7 15 12 1 8 7 Device 25 | . 1 . 3 . . . 6 3 2 3 3 1 1 2 Storage 10 | . 2 . 3 . 2 . . . . . 1 . 1 1 Processor 6 | . 1 . . 1 1 . . . 1 . 1 . . 1 Hackware 22 | . . . . . . . . . 1 8 6 . 4 3 Protection 16 | . . . 1 . . . 4 1 3 4 1 . 2 . Artifact . | . . . . . . . . . . . . . . . Weapon 95 | . 12 1 17 3 4 . 11 7 4 7 7 4 8 10 Energy Gun 24 | . 5 . 10 2 2 . 3 . 1 . . . . 1 Energy Cannon 12 | . 1 . 1 . . . 2 . 1 3 1 1 2 . Ballistic Gun 14 | . 6 . . . 2 . 1 2 . . 2 1 . . Ballistic Cannon 11 | . . 1 1 . . . 1 1 1 . 1 1 2 2 Launcher 12 | . . . 4 1 . . 3 2 . . . 1 1 . Special Weapon 5 | . . . . . . . . . 1 . 2 . 2 . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . 1 . . . 1 2 . 4 1 . 1 7 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 3 . . . 1 . 1 . . 1 Parts Lost 53 | . 5 . 3 1 . . 9 3 . 1 4 1 14 12 Power 6 | . 1 . . . . . 1 . . . . . 3 1 Propulsion 11 | . . . . . . . 2 . . 1 . . 4 4 Utility 16 | . . . 1 . . . 3 2 . . . 1 4 5 Weapon 20 | . 4 . 2 1 . . 3 1 . . 4 . 3 2 Highest Loss Streak 9 | . 2 . 1 1 . . 6 2 . 1 2 1 9 7 Average Slot Usage (%) 97 | . 98 100 99 99 97 100 97 99 99 99 99 96 81 68 Engine 4 | . 13 14 10 2 . . 7 1 . . . . . 2 Core 8 | . . . . 8 11 11 1 7 15 15 15 15 11 . Treads 8 | . . . 18 22 22 22 17 18 1 . . . . 3 Leg 10 | . 27 28 3 . . . . . 13 15 14 15 10 6 Device 7 | . 1 . 17 2 . . 15 17 16 4 2 4 . 3 Storage 24 | . 16 28 24 33 32 33 27 27 23 23 23 23 17 3 Processor 7 | . 9 . . 8 11 11 1 . 4 7 14 15 12 8 Hackware 4 | . . . . . . . . . 1 12 10 7 9 26 Protection 2 | . . . 1 . . . 9 8 5 5 1 . 3 . Energy Gun 8 | . 9 14 19 21 19 22 8 . . . . . . . Energy Cannon 2 | . 1 . . . . . 3 . 6 3 3 6 3 . Ballistic Gun 2 | . 15 8 . . . . 2 5 . . 4 . . . Ballistic Cannon 2 | . . 5 2 . . . . 7 5 . . 6 6 3 Special Weapon 1 | . . . . . . . . . 1 7 4 . 1 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 112 | 11 41 45 62 65 79 75 94 92 100 106 108 106 112 31 Greatest Support 66 | 20 20 25 40 40 40 40 40 40 40 36 38 35 38 66 Greatest Overweight (x) 5 | . 2 2 2 1 1 1 4 2 5 2 3 3 3 3 Average Overweight (x) 1 | . . 1 1 1 1 1 1 2 2 2 2 2 . . Largest Inventory Capacity 32 | 6 16 16 22 22 24 24 24 24 24 24 32 26 30 10 Average Capacity 20 | 6 9 16 17 22 23 24 24 24 24 24 24 26 20 7 Most Carried 26 | 6 16 16 19 19 21 18 24 24 24 24 26 25 24 10 Average Carried 18 | 6 8 15 16 18 18 18 19 20 23 23 24 23 17 4 Final Capacity 26 | 6 16 16 22 22 24 24 24 24 24 24 26 26 4 10 Final Carried 25 | 6 15 16 19 19 18 18 23 24 23 21 25 24 4 5 Class Distribution -------------------- 30% | Hauler-Mutant 23% | Mutant 21% | Bothacker-Mutant 12% | Hauler-Skirmisher 4% | Hacker-Mutant 3% | Hauler-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Garrison Hauler-Skirmisher | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Fac Matter Collected 4085 | 206 538 70 604 75 10 70 341 449 205 370 605 107 271 164 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5463 | 77 861 197 1350 170 . 116 1149 247 95 172 441 195 229 164 Parts 299 | 1 46 13 84 17 . 3 68 8 5 8 32 8 3 3 Haulers Intercepted 7 | . 2 . 3 . . . 1 . . . . . . 1 Recyclers Shooed 7 | . 3 1 . . . . . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . . 8 6 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Fac Combat Hostiles Destroyed 120 | . 16 6 32 7 . 2 22 10 . 3 6 4 9 3 Melee 12 | . . . . . . . 9 . . 1 . . 1 1 Guns 50 | . 13 6 14 2 . 2 4 4 . . 5 . . . Cannons 17 | . 3 . 3 . . . 2 1 . 2 1 1 2 2 AOE 39 | . . . 14 5 . . 7 4 . . . 3 6 . Classes Destroyed 13 | 1 6 . 2 . . . 1 2 . . 1 . . . Worker 8 | . 1 . 4 . . . 2 . . . 1 . . . Builder 3 | . . . 1 . . . 1 . . . 1 . . . Hauler 7 | . 2 . 3 . . . 1 . . . . . . 1 Recycler 6 | 1 2 . 1 . . . 1 . 1 . . . . . Operator 2 | . 1 . . . . . . . 1 . . . . . Watcher 9 | . 2 . 3 . . . 2 . . . 2 . . . Swarmer 39 | . 6 3 13 6 . . 4 4 . . . . 3 . Grunt 49 | . 10 3 9 2 . 2 12 3 . 1 1 4 2 . Brawler 4 | . . . . . . . . 2 . . . . 2 . Duelist 2 | . . . . . . . 1 . . . . . 1 . Sentry 22 | . . . 10 . . . 5 . . . 3 . 1 3 Hunter 3 | . . . . . . . . 1 . 2 . . . . Programmer 2 | . . . . . . . . . . . 2 . . . Thug 2 | . . . . . . . . . . . 1 1 . . Best Kill Streak 9 | 1 5 3 9 4 . 2 9 4 1 1 3 4 8 2 Combat Bots Only 8 | . 3 3 5 4 . 2 8 4 . 1 1 4 8 2 Max Kills in Single Turn 9 | 1 1 1 4 2 . 1 9 3 1 1 2 4 3 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 6 | . . . 4 2 . . 6 3 . . . 3 3 . Melee 1 | . . . . . . . 1 . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Fac Damage Taken 10232 | . 798 194 626 190 . 122 1842 725 . 1153 845 214 1865 1658 Core 1776 | . 123 63 123 35 . 29 245 77 . 214 135 10 328 394 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 44 | 100 . 25 . . . 53 . 41 . . . . 1 . Volleys Fired 401 | 2 80 14 71 10 . 5 27 31 8 43 68 6 10 26 Largest 2 | 2 2 2 2 2 . 2 2 2 2 1 2 2 2 1 Hottest 113 | 70 108 89 90 90 . 90 108 88 113 69 91 111 96 48 Shots Fired 643 | 4 150 28 133 14 . 10 53 59 11 43 85 10 17 26 Gun 383 | 4 135 24 99 8 . 10 34 26 . . 43 . . . Cannon 184 | . 15 4 26 . . . 17 28 7 20 22 9 14 22 Launcher 25 | . . . 8 6 . . 2 5 . . . 1 3 . Special 51 | . . . . . . . . . 4 23 20 . . 4 Kinetic 314 | 2 107 14 26 . . . 11 51 3 . 59 5 14 22 Thermal 19 | 2 17 . . . . . . . . . . . . . Explosive 15 | . . . 8 . . . . 3 . . . 1 3 . Electromagnetic 244 | . 26 14 99 14 . 10 42 5 4 20 6 4 . . Robot Hit Streak 16 | 2 16 3 14 12 . 3 8 10 5 9 8 6 5 15 Robot Miss Streak 5 | 1 4 4 4 5 . 1 5 2 1 2 3 1 2 3 Penetration Max 1 | . . . . . . . . . . . 1 . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . Shots Hit Robots 435 | 3 85 15 83 6 . 7 56 36 8 26 53 7 16 34 Core Hits 233 | 2 37 10 59 9 . 4 39 14 2 4 19 7 18 9 Critical Hits 5 | . 1 . 1 . . . . . . . 2 . . 1 Critical Kills 1 | . . . . . . . . . . . 1 . . . Critical Parts Destroyed 3 | . 1 . 1 . . . . . . . 1 . . . Melee Attacks 99 | . . . 1 . . . 32 20 . 14 3 . 8 21 Impact . | . . . . . . . . . . . . . . . Slashing 99 | . . . 1 . . . 32 20 . 14 3 . 8 21 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 1 . . 1 . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 13565 | 36 1137 194 2835 445 . 130 3151 1076 118 357 1222 404 1299 1161 Guns 3807 | 36 930 194 1076 46 . 130 336 287 . . 772 . . . Cannons 2697 | . 207 . 318 . . . 288 383 118 232 258 160 248 485 Explosions 5095 | . . . 1441 399 . . 1517 406 . . 192 244 896 . Melee 1966 | . . . . . . . 1010 . . 125 . . 155 676 Ramming . | . . . . . . . . . . . . . . . Kinetic 3512 | 12 655 29 318 . . . 122 608 . . 984 51 248 485 Thermal 1845 | 24 227 . 49 178 . . 1367 . . . . . . . Explosive 3094 | . . . 1392 . . . . 370 . . 192 244 896 . Electromagnetic 3148 | . 255 165 1076 267 . 130 652 98 118 232 46 109 . . Impact . | . . . . . . . . . . . . . . . Slashing 1966 | . . . . . . . 1010 . . 125 . . 155 676 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . . 6 6 . 1 2 2 20 . Average Corruption 3 | . . . . . . . 4 6 . 1 1 2 6 . Corruption Purged . | . . . . . . . . . . . . . . . Effects 83 | . . . . . . . 15 37 . . 12 5 14 . Message Errors 25 | . . . . . . . 2 9 . . 8 3 3 . Matter Fused 11 | . . . . . . . 3 7 . . . . 1 . Heat Flow Errors 13 | . . . . . . . 2 6 . . 2 1 2 . Energy Discharges 8 | . . . . . . . 1 3 . . 1 1 2 . Data Loss (minor) 8 | . . . . . . . 4 3 . . . . 1 . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . Misfires 3 | . . . . . . . 1 2 . . . . . . Misdirections 5 | . . . . . . . . . . . . . 5 . Targeting Errors 9 | . . . . . . . 2 6 . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 810 | . 3 . 107 7 . . 544 17 15 3 38 . 72 4 Projectiles 99 | . 3 . . . . . 24 14 15 3 38 . . 2 Explosions 571 | . . . 107 7 . . 382 3 . . . . 72 . Melee 140 | . . . . . . . 138 . . . . . . 2 Knockbacks 8 | . . . 1 . . . . 5 . . 2 . . . Impact . | . . . . . . . . . . . . . . . Kinetic 8 | . . . 1 . . . . 5 . . 2 . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 583 | . . . . 56 . . 318 21 . . 62 . 126 . Shots 13 | . . . . 2 . . 5 2 . . 1 . 3 . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 394 | 18 216 108 170 62 . 207 249 291 72 128 208 252 394 12 Average Temperature 71 | 10 74 39 40 29 . 112 74 101 32 54 53 110 168 8 Received Heat Transfer 2568 | . 270 54 153 12 . 72 693 180 . 228 129 111 270 396 Effects 8 | . 1 . . . . . 3 . . . . 2 2 . Shutdowns 1 | . . . . . . . . . . . . . 1 . Energy Bleed 2 | . 1 . . . . . . . . . . . 1 . Interference 5 | . . . . . . . 3 . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . 1 . . . . . . Combat Hostiles 2 | . . . 1 . . . . 1 . . . . . . Parts Fried 8 | . 1 . 5 1 . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 7 | . 1 1 1 . . 3 . . 1 . . . . . Heat Transferred 1694 | 74 420 . 50 250 . . 900 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 2 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Fac Peak Influence 719 | 5 227 85 504 201 . 70 570 719 432 483 306 . . 144 Initial 377 | . 3 . 33 26 . . 27 237 377 234 253 . . 18 Average 173 | 3 62 49 190 99 . 68 240 475 268 232 102 . . 46 Maximum Alert Level 3 | . 1 . 2 1 . . 2 3 2 2 1 . . . Low Security (%) 65 | 100 93 100 68 75 . 100 44 . 38 31 84 . . 100 Level 1 23 | . 6 . 20 24 . . 33 21 43 61 15 . . . Level 2 11 | . . . 11 . . . 21 71 18 6 . . . . Level 3 . | . . . . . . . . 6 . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 19 | . 3 . 4 . . . 3 . 2 . 3 . 1 3 Investigation 2 | . 2 . . . . . . . . . . . . . Extermination 3 | . . . . . . . . . 1 . 2 . . . Reinforcement 8 | . 1 . 4 . . . 2 . 1 . . . . . Assault 1 | . . . . . . . . . . . . . 1 . Garrison 5 | . . . . . . . 1 . . . 1 . . 3 Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Fac Distress Signals 7 | . 1 . 2 . . . 4 . . . . . . . Communications Jammed 11 | . . . . . . . . 11 . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 220 | . 24 8 43 7 . 3 35 21 3 23 22 7 16 8 Peak Tracking Total 10 | . 4 3 5 3 . 3 10 5 1 7 3 4 8 3 Tactical Retreats 11 | . 1 . 1 . . . 4 1 . . 1 . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Fac Traps Triggered 26 | . 8 1 4 . . . 3 . 1 6 3 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Fac Machines Disabled 48 | . . 1 4 1 . . 14 2 13 6 5 . 1 1 Max in Single Turn 13 | . . 1 1 1 . . 13 1 1 2 4 . 1 1 Garrison Access 2 | . . . . . . . . . . . 2 . . . Garrison Relay 6 | . . . . . . . . 2 . 4 . . . . Phase Generator 1 | . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Fac Machines Accessed 46 | . 8 1 7 1 4 . 5 . 5 . 10 1 1 3 Terminals 28 | . 7 . 7 1 . . 4 . 3 . 5 . . 1 Fabricators 3 | . . . . . . . . . 1 . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 Garrison Access 5 | . . . . . . . 1 . 1 . 2 . . 1 Total Hacks 121 | . 17 1 16 3 23 . 11 . 11 . 20 9 1 9 Successful 65 | . 5 1 3 . 23 . 5 . 4 . 8 9 1 6 Failed 56 | . 12 . 13 3 . . 6 . 7 . 12 . . 3 Catastrophic 14 | . 2 . 4 . . . . . 3 . 5 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 65 | . 16 . 15 3 1 . 10 . 8 . 7 . . 5 Terminals 69 | . 16 . 16 3 . . 10 . 8 . 11 . . 5 Fabricators 5 | . . . . . . . . . 1 . 4 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . 1 . . . Scanalyzers 2 | . . . . . . . . . . . . . . 2 Garrison Access 9 | . . . . . . . 1 . 2 . 4 . . 2 Terminal Hacks 47 | . 4 1 3 . 23 . 3 . 1 . 1 9 1 1 Record 31 | . . . . . 22 . . . . . . 9 . . Open Door 2 | . . 1 . . . . . . . . . . 1 . Branch Access Points 3 | . 1 . . . . . . . . . 1 . . 1 Alert Level 1 | . . . . . . . 1 . . . . . . . Unreport Threat 9 | . 3 . 3 . . . 2 . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 . 2 . . . Network Status 1 | . . . . . . . . . . . 1 . . . Build 2 | . . . . . . . . . 1 . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . Scanalyzer 2 | . . . . . . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . . . . . 1 Garrison Access Hacks 9 | . . . . . . . 1 . 2 . 4 . . 2 Unlock Access 3 | . . . . . . . 1 . 1 . . . . 1 Seal Access 2 | . . . . . . . . . . . 2 . . . Coupler Status 4 | . . . . . . . . . 1 . 2 . . 1 Unauthorized Hacks 3 | . 1 . . . . . 1 . . . . . . 1 Terminals 3 | . 1 . . . . . 1 . . . . . . 1 Botnet 3 | . 1 . . . . . 1 . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . 1 . . . . . Used 2 | . 1 . . . . . . . 1 . . . . . Hacking Detections 33 | . 8 . 7 1 . . 5 . 4 . 6 . . 2 Full Trace Events 1 | . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . 3 . 1 . . . Matter 405 | . . . . . . . . . 186 . 219 . . . Time 215 | . . . . . . . . . 99 . 116 . . . Total Robot Build Rating 9 | . . . . . . . . . 6 . 3 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Fac Used RIF Installer 2 | . . . . . . . . 1 . 1 . . . . Watcher Feeds 1 | . . . . . . . . . . 1 . . . . Robots Hacked 33 | . . . . . . . . . 2 16 13 . . 2 Non-combat 10 | . . . . . . . . . 2 . 6 . . 2 Combat 23 | . . . . . . . . . . 16 7 . . . Robot Hacks Applied 41 | . . . . . . . . . 3 19 16 . . 3 parse_system 3 | . . . . . . . . . . 1 2 . . . no_distress 3 | . . . . . . . . . . . 1 . . 2 deconstruct_machine 1 | . . . . . . . . . . . 1 . . . find_fabricator 1 | . . . . . . . . . . . . . . 1 drop_inventory 3 | . . . . . . . . . 1 . 2 . . . locate_stockpiles 2 | . . . . . . . . . 1 . 1 . . . ignore_parts 2 | . . . . . . . . . . . 2 . . . spike_heat 3 | . . . . . . . . . . 3 . . . . overload_power 2 | . . . . . . . . . . 2 . . . . disable_weapons 4 | . . . . . . . . . . 1 3 . . . go_dormant 1 | . . . . . . . . . . . 1 . . . overwrite_iff 6 | . . . . . . . . . . 6 . . . . streamctrl_low 1 | . . . . . . . . . 1 . . . . . formatsys_high 9 | . . . . . . . . . . 6 3 . . . Relay Couplers Released 24 | . . . . . . . . 8 . 14 2 . . . Machine Destruction 24 | . . . . . . . . 8 . 14 2 . . . Attached 15 | . . . . . . . . . 1 8 5 . 1 . Robots Rewired 10 | . . . . . . . . 9 . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Fac Total Allies 37 | . . 1 . 4 . . . 9 4 11 7 . 1 . Largest Group 7 | . . 1 . 3 2 2 1 4 7 6 3 1 1 . Highest-Rated Group 130 | . . 31 . 55 24 24 16 130 130 115 93 31 20 . Highest-Rated Ally 38 | . . 31 . 31 16 16 16 38 38 38 32 31 20 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 160 | . . 8 . 3 . 10 . 27 31 38 36 3 4 . Total Damage 3106 | . . 145 . 49 . 122 . 525 795 676 661 63 70 . Kills 33 | . . 1 . 2 . 1 . 8 8 7 6 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . . . . 2 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Fac Turns Passed 16045 | 21 1297 704 2297 820 1400 354 1092 1009 972 1504 2630 826 449 670 Spaces Moved 8086 | 13 676 402 1146 430 768 189 408 388 488 639 1272 398 322 547 Core 469 | . . . . . . . . . . . . . 168 301 Treads 3235 | . . . 971 430 768 189 408 388 36 . . . . 45 Legs 4369 | 13 676 402 175 . . . . . 452 639 1272 398 141 201 Wheels . | . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . . 13 . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 150 150 180 180 180 180 200 180 180 180 185 50 50 Average Speed 170 | 120 143 160 175 180 180 180 199 200 182 180 187 201 111 90 Slowest Speed 270 | 120 180 180 200 180 180 180 240 200 270 180 210 215 215 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . 1 . . 2 . Time Travels 1 | . . . . . 1 . . . . . . . . . Exploration Rate (%) 55 | 3 94 90 96 91 94 35 43 48 12 85 34 54 35 14 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 5 | . . 2 . 1 1 . . . . . . 1 . . Known Exits Taken 10 | . 1 1 . 1 1 1 1 . 1 . 1 1 1 . Unknown Exits Taken 2 | 1 . . 1 . . . . . . . . . . . Scrap Searched 5 | . . 1 . 1 . 1 . . . . . 2 . . Spaces Dug 19 | . . . 1 . . . 1 5 . 5 3 . 2 2 Terrain Destroyed 324 | . . 3 81 22 . . 27 18 . 92 38 17 23 3 Melee 19 | . . . 1 . . . 1 5 . 5 3 . 2 2 Projectile 21 | . . 3 9 . . . 1 . . . . 3 4 1 AOE 284 | . . . 71 22 . . 25 13 . 87 35 14 17 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Fac Total 9568 | 14 862 438 1295 461 789 193 588 540 567 935 1434 413 384 655 Wait 355 | . 31 6 6 15 . . 58 8 14 173 25 2 2 15 Move 8072 | 12 675 401 1145 429 767 188 407 387 487 638 1271 397 321 547 Hop . | . . . . . . . . . . . . . . . Pick Up 134 | . 23 5 14 1 6 . 23 9 13 9 19 2 1 9 Fast Attach 68 | . 17 2 12 1 2 . 2 . 9 3 9 . . 11 Attach 86 | . 7 . 5 1 4 . 13 6 3 4 7 3 18 15 Detach 14 | . . . . . . . . 3 . . 1 . 3 7 Swap 98 | . 9 2 20 3 1 . 14 8 6 18 11 2 3 1 Drop 146 | . 20 8 21 1 9 . 12 6 22 8 20 1 15 3 Fire 401 | 2 80 14 71 10 . 5 27 31 8 43 68 6 10 26 Melee 99 | . . . 1 . . . 32 20 . 14 3 . 8 21 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . 5 25 . . . . Rewire 65 | . . . . . . . . 62 . . . . 3 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 6 exits: Fac x3 / Low x2 / Gar) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 22 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 16) 289 | -10/Materials | Identified exit to Materials 302 | -10/Materials | Build established: Mutant 468 | -10/Materials | Identified exit to Mines 711 | -10/Materials | Discovered exit to Materials (range 16) 1069 | -10/Materials | Discovered exit to Materials (range 10) 1319 | -10/Materials | Entered Mines 1346 | -10/Mines | Discovered exit to Materials (range 10) 1349 | -10/Mines | Core integrity fell below 50% 1353 | -10/Mines | Escorted by a lone wolf Derelict 1373 | -10/Mines | Learned location of Storage (-8) 1389 | -10/Mines | Found a hidden stash of uninstalled traps 1584 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1723 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1745 | -10/Mines | Learned Materials stockpile data 1924 | -10/Mines | Discovered exit to Materials (range 5) 1927 | -10/Mines | Learned location of Mines (-9) 1992 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2023 | -10/Mines | Entered Materials 2023 | -9/Materials | Evolved 2 slots: Utility x2 2104 | -9/Materials | Discovered new exit (range 8) 2621 | -9/Materials | Discovered new exit (range 16) 2939 | -9/Materials | Discovered new exit (range 10) 3702 | -9/Materials | Discovered new exit (range 3) 3825 | -9/Materials | Discovered new exit (range 12) 4154 | -9/Materials | Build established: Hauler-Mutant 4320 | -9/Materials | Entered Mines 4352 | -9/Mines | Discovered new exit (range 9) 4359 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4515 | -9/Mines | Discovered new exit (range 7) 4545 | -9/Mines | Identified exit to Materials 4658 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4673 | -9/Mines | Identified exit to Zion 4723 | -9/Mines | Received a Mining Laser from a helpful Derelict 4934 | -9/Mines | Discovered new exit (range 10) 4948 | -9/Mines | Identified exit to Exiles 4959 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4963 | -9/Mines | Found Prototype Device 5113 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5140 | -9/Mines | Entered Exiles 5140 | -9/Exiles | Accompanied by 2 allies 5169 | -9/Exiles | Discovered new exit (range 14) 5191 | -9/Exiles | Identified exit to Mines 5227 | -9/Exiles | Met 8R-AWN 5254 | -9/Exiles | Met EX-HEX 5430 | -9/Exiles | Met EX-DEC 5468 | -9/Exiles | Visited The Gauntlet 5718 | -9/Exiles | Learned location of Zion (-7) 5824 | -9/Exiles | Discovered exit to Mines (range 14) 5948 | -9/Exiles | Met EX-BIN 6153 | -9/Exiles | Aligned with FarCom system 6155 | -9/Exiles | Given EX-Vault access code 6198 | -9/Exiles | Opened EX-Vault 6208 | -9/Exiles | Found Prototype Ballistic Gun 6209 | -9/Exiles | Identified AWS/Gauss 6219 | -9/Exiles | Found Prototype Device 6219 | -9/Exiles | Identified Chronowheel 6219 | -9/Exiles | Activated Chronowheel 6219 | -9/Exiles | Spacetime reconverged on an earlier point 6228 | -9/Exiles | Found Prototype Processor 6229 | -9/Exiles | Identified 0b10 Alert Chip 6349 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6540 | -9/Exiles | Entered Mines 6540 | -8/Mines | Accompanied by 2 allies 6701 | -8/Mines | Discovered exit to Materials (range 10) 6894 | -8/Mines | Entered Materials 6894 | -8/Materials | Accompanied by 1 ally 6894 | -8/Materials | Evolved 2 slots: Utility x2 7330 | -8/Materials | Build established: Hauler-Skirmisher 7410 | -8/Materials | Lost 6 parts (2n2u2w) 7757 | -8/Materials | Destroyed 8 combat bots 7825 | -8/Materials | Discovered new exit (range 15) 7847 | -8/Materials | Garrison activated, responded to threat 7972 | -8/Materials | Identified exit to Garrison 7986 | -8/Materials | Entered Garrison 7996 | -8/Garrison | Installed Relay Interface Framework 8086 | -8/Garrison | Core integrity fell below 50% 8087 | -8/Garrison | Triggered checkpoint 8747 | -8/Garrison | Garrison Relay disabled 8852 | -8/Garrison | Triggered checkpoint 8870 | -8/Garrison | Discovered new exit (range 5) 8927 | -8/Garrison | Garrison Relay disabled 8995 | -8/Garrison | Entered Factory 8995 | -7/Factory | Accompanied by 4 allies 8995 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 9706 | -7/Factory | Fabricated B-36 Bruiser? 9949 | -7/Factory | Identified exit to Garrison 9967 | -7/Factory | Entered Garrison 9967 | -7/Garrison | Accompanied by 6 allies 9976 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 10030 | -7/Garrison | Triggered checkpoint 10055 | -7/Garrison | Build established: Bothacker-Mutant 10074 | -7/Garrison | Garrison Relay disabled 10130 | -7/Garrison | Triggered checkpoint 10134 | -7/Garrison | Triggered checkpoint 10415 | -7/Garrison | Discovered new exit (range 8) 10508 | -7/Garrison | Triggered checkpoint 10576 | -7/Garrison | Garrison Relay disabled 10880 | -7/Garrison | Discovered new exit (range 8) 11060 | -7/Garrison | Triggered checkpoint 11089 | -7/Garrison | Garrison Relay disabled 11142 | -7/Garrison | Phase Generator disabled 11228 | -7/Garrison | Crushed by falling debris 11299 | -7/Garrison | Discovered new exit (range 10) 11386 | -7/Garrison | Triggered checkpoint 11406 | -7/Garrison | Garrison Relay disabled 11471 | -7/Garrison | Entered Factory 11471 | -7/Factory | Accompanied by 2 allies 11656 | -7/Factory | Discovered new exit (range 20) 11762 | -7/Factory | Identified exit to Factory 11973 | -7/Factory | Fabricated M-28 Smith? 13102 | -7/Factory | Discovered exit to Factory (range 16) 13616 | -7/Factory | Allied Derelicts emerged from ambush trap array 13832 | -7/Factory | Identified exit to Lower Caves 13987 | -7/Factory | Build established: Hauler-Mutant 14101 | -7/Factory | Entered Lower Caves 14101 | -7/Lower Caves | Accompanied by 1 ally 14302 | -7/Lower Caves | Encountered a Warlord checkpoint 14335 | -7/Lower Caves | Learned Factory trap positions 14632 | -7/Lower Caves | Learned Factory terminal intel 14632 | -7/Lower Caves | Learned Factory emergency access door positions 14632 | -7/Lower Caves | Learned Research trap positions 14632 | -7/Lower Caves | Learned Factory trap positions 14632 | -7/Lower Caves | Learned 8 Factory zone layouts 14632 | -7/Lower Caves | Learned location of Extension (-5) 14678 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14678 | -7/Lower Caves | Core integrity fell below 50% 14759 | -7/Lower Caves | Learned Factory emergency access door positions 14800 | -7/Lower Caves | Discovered new exit (range 7) 14811 | -7/Lower Caves | Identified exit to Lower Caves 14927 | -7/Lower Caves | Entered another Lower Caves area 14960 | -7/Lower Caves | Encountered a Warlord checkpoint 15109 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 15150 | -7/Lower Caves | Lost 5 parts (1p1n3w) 15153 | -7/Lower Caves | Destroyed 8 combat bots 15251 | -7/Lower Caves | Crushed by falling debris 15251 | -7/Lower Caves | System corruption reached 10% 15261 | -7/Lower Caves | Crushed by falling debris 15261 | -7/Lower Caves | Core integrity fell below 20% 15321 | -7/Lower Caves | Lost 9 parts (2p3n4u) 15352 | -7/Lower Caves | Learned Factory security intel 15376 | -7/Lower Caves | Entered Factory 15376 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15377 | -6/Factory | Identified exit to Factory 15379 | -6/Factory | Loaded intel: 66 trap records 15382 | -6/Factory | Loaded intel: 19 terminal locations 15560 | -6/Factory | Build established: Hacker-Mutant 15730 | -6/Factory | Identified exit to Lower Caves 15987 | -6/Factory | Lost 3 parts (2u1w) 15993 | -6/Factory | Identified exit to Garrison 16046 | -6/Factory | Self-destructed Last Messages --------------- Relay Coupler [NC] (20) Relay Coupler [Hunter] (11) 15993_ Connecting with Garrison Access... >>Unlock Access door unlocked. 15993_ EXIT=UNLOCKED: GARRISON 15993_ Connecting with Garrison Access... 15997_ Y-54 Guardian emerges from the garrison. 16001_ Mak. Power Source destroyed. 16016_ Adv. Treads destroyed. 16017_ Y-54 Guardian Gatling Laser severed. 16021_ Y-54 Guardian emerges from the garrison. 16024_ Adv. Treads destroyed. 16027_ Y-54 Guardian suffers critical hit. 16030_ Imp. Transmission Jammer destroyed. 16030_ Destroyed Imp. Heat Sink. 16033_ Adv. Treads destroyed. 16037_ Terrain Scan Processor destroyed. 16039_ Y-54 Guardian Imp. Light Armor Plating severed. 16046_ Y-54 Guardian emerges from the garrison. Map ----- +----------------------------------------------------+ | ?????????????????# """ #????# """" " | | ?????????????????# """ #????# """" " | | ?????????????????# """ #????# """" " | | ?????????????????# #????# """" " | | ?????????????????#######+##????# | | ???????????????????????# #?????# | | ???????????????????????# #?????###+#### | | ???????????????????????# #?????? ?# | | ????????????????######## #???? """ # | | ??????????????? # #??R """ # | | ??????????????# """ # # """ """ # | | ??????????????# """ # # ]# | | ??????????????# """ # ############### | | ??????????????# " #????# | | ??????????????# """ # ###### | | ??????????????# """ # # # | | ??????????????# """ # # # """"" | | ??????????????# # # !+ """"" | | ??????????????########## # !!# """"" | | ???????????????????????# + ! # """"" | | ???????????????????????# # # | | ???????????????###?????# # ###"### | | ???????????##### #?????# # #?## | | ???????????# ####### ! # #??# | | ???????????#"" ## ## ######??# " | | ???????????#"" @ + #???????# " | | ???????????#GYY!Y## ##### #???????# " | | ???????????#"" ### ##???# #???????# | | ???????????#"" #?# #????# #???????# " | | ???????????# #?# ###### #???????# " | | ???????????# #?# # #+#???????# " | | ???????????# !! #?# # # ???????# | | ???????????# !! #?# # #""???????# | | ???######### !! #?# # #""???????# | | ???#! ]## #?# # #""?????###### | | ???# ####+##### # # ?????# | | ???# "" + + #""?????# | | ???# """ # #### #???????# | | ???# S" # #??? #???????# | | ???# [ # #?#######???????# | | ???######## """ #?# #???????# | | ??????????# """ ### #???????# | | ??????????# """ #???????# | | ??????????#! "" #???????# | | ??????????# "" #???????# | | ??????????# #???????+ | | ??????????# #???????# | | ???????####+######+## #???????# | | ???????# # ######### | | ???????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 450 Core Shielding 20 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 21 Defensive Hacking 41 Relay Coupler Types 58 Relay Coupler Value 2 Item Schematics ----------------- Remote Datajack | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ B-36 Bruiser | x3 | -7/Factory | Preloaded M-28 Smith | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Challenges ------------ None Game ------ Seed ChipWardroneSlayer Manual? 0 Play Time 02:57:27 Cumulative 146.8 hours Start 2020.11.02 @ 00:23:42 End 2020.11.02 @ 21:22:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 8 Types 6/0/0/2/0/0/0/0/0 Lore% 48 Gallery% 71 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43ca6f95-a195-4692-b746-72390d14c8a0