Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.22 @ 01:22:45 Player: Bingus Khan Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (43) 215 Value Destroyed (1052) 1052 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-208) -208 TOTAL SCORE: 3819 Bonus ------- Follower Combat Kills 170 Friendly Fire -378 Cogmind --------- Core Integrity 429/700 Matter 124/300 Energy 100/100 System Corruption 8% Temperature Cool (31) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Aluminum Leg Heat Sink Small Matter Pod (50) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Medium Matter Pod Seismic Detector Improved Propulsion Shielding > --- WEAPON ----------- Heavy Assault Rifle Rocket Array Remote Datajack > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Heat Sink Small Matter Pod Light Armor Plating Rocket Launcher [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beamcaster Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . 1 . Utility 3 | . . . 2 . . 1 Weapon 1 | . . . . . 1 . Parts Attached 42 | 8 . 3 9 2 11 9 Power 6 | 1 . 1 . . 1 3 Engine 2 | 1 . . . . 1 . Core 4 | . . 1 . . . 3 Reactor . | . . . . . . . Propulsion 8 | 2 . . 2 . 4 . Treads . | . . . . . . . Leg 8 | 2 . . 2 . 4 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 3 . . 6 2 2 3 Device 8 | 2 . . 4 . 1 1 Storage 4 | 1 . . 1 2 . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 4 | . . . 1 . 1 2 Artifact . | . . . . . . . Weapon 12 | 2 . 2 1 . 4 3 Energy Gun 1 | . . . . . 1 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 6 | 2 . 2 1 . 1 . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . . 1 2 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 8 | . . . . . . 8 Power 2 | . . . . . . 2 Propulsion . | . . . . . . . Utility 2 | . . . . . . 2 Weapon 4 | . . . . . . 4 Highest Loss Streak 6 | . . . . . . 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 100 100 97 100 87 67 Engine 3 | . 14 4 . . 7 4 Core 6 | . . 9 11 11 1 . Leg 22 | . 28 28 22 22 23 17 Device 16 | . 14 14 26 14 12 10 Storage 14 | . 14 14 11 18 18 11 Protection 3 | . . . 3 11 1 4 Ballistic Gun 19 | . 28 28 22 22 15 8 Launcher 1 | . . . . . 5 4 Peak Build Rating 31 | 9 8 13 19 17 26 31 Average Rating 15 | 6 7 12 17 17 19 21 On Entrance 12 | . 7 8 13 17 17 24 Naked Turns 74 | . . . . . . 74 Heaviest Build 33 | 14 14 17 22 23 28 33 Greatest Support 38 | 20 20 20 23 23 38 38 Greatest Overweight (x) 4 | 4 . . . . 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 6 8 8 8 8 8 8 Average Carried 7 | 4 7 7 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 8 4 Class Distribution -------------------- 47% | Mutant 33% | Scavenger-Mutant 9% | Scavenger-Gunner 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 964 | 308 29 77 192 165 193 . Remotely . | . . . . . . . Salvage Created 1346 | 139 40 96 462 37 409 163 Parts 97 | 15 5 6 32 4 25 10 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | . . 2 1 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 21 | . 3 2 7 . 6 3 Guns 16 | . 3 2 7 . 4 . AOE 5 | . . . . . 2 3 Classes Destroyed 10 | 2 1 2 1 1 3 . Worker 5 | . . . . 1 2 2 Builder 3 | . . 1 1 . 1 . Tunneler 7 | 3 . . 1 1 1 1 Recycler 2 | 1 . . 1 . . . Watcher 2 | . . . . . 1 1 Swarmer 4 | . 3 . 1 . . . Grunt 12 | . . 2 3 . 4 3 Sentry 5 | . . . 4 . 1 . Hunter 1 | . . . . . 1 . Zionite 1 | . . . . . 1 . Thug 1 | . . . . . 1 . Best Kill Streak 5 | 2 3 2 4 1 5 4 Combat Bots Only 3 | . 3 2 2 . 3 3 Max Kills in Single Turn 3 | 1 1 1 1 1 3 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 1 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 155 | . 44 . 10 . 47 54 Missed 51 | . 16 . 3 . 15 17 Damage Taken 1515 | . 176 . 78 . 429 832 Core 403 | . 27 . 24 . 81 271 Absorbed by Shields . | . . . . . . . Redirected to Shielding 77 | . . . . . 11 66 Ignored by Resistances 429 | . 56 . 22 . 122 229 Core Remaining (%) 92 | 100 . 89 . 94 85 . Volleys Fired 83 | 7 14 5 17 4 26 10 Largest 3 | 2 2 2 2 2 3 3 Hottest 124 | 40 40 53 56 56 124 91 Shots Fired 166 | 14 28 10 34 8 50 22 Gun 152 | 14 28 10 34 8 42 16 Cannon 2 | . . . . . 2 . Launcher 11 | . . . . . 6 5 Special 1 | . . . . . . 1 Kinetic 152 | 14 28 10 34 8 42 16 Thermal 2 | . . . . . 2 . Explosive 11 | . . . . . 6 5 Electromagnetic . | . . . . . . . Robot Hit Streak 11 | 5 5 10 7 4 11 4 Robot Miss Streak 2 | 1 2 2 2 1 2 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 101 | 9 17 6 24 5 33 7 Core Hits 70 | 4 6 4 14 2 25 15 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . 1 . Destroy 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2842 | 108 178 136 586 86 1034 714 Guns 1450 | 108 178 136 438 86 441 63 Cannons 20 | . . . . . 20 . Explosions 1335 | . . . 145 . 573 617 Melee . | . . . . . . . Ramming 37 | . . . 3 . . 34 Kinetic 1450 | 108 178 136 438 86 441 63 Thermal 304 | . . . 145 . 20 139 Explosive 983 | . . . . . 573 410 Electromagnetic 68 | . . . . . . 68 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . 1 1 . . . 8 Average Corruption 1 | . 1 1 . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . 1 . . . 1 Matter Fused 1 | . . 1 . . . . Heat Flow Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 206 | . . . 70 . 42 94 Projectiles . | . . . . . . . Explosions 206 | . . . 70 . 42 94 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 437 | . . . . . 30 407 Shots 17 | . . . . . 1 16 Rammed 10 | . . . . . . 10 Targets Rammed 12 | . . . 1 . . 11 Kicked 2 | . . . 1 . . 1 Crushed . | . . . . . . . Highest Temperature 235 | . . . 17 . 102 235 Average Temperature 53 | . . . 12 . 33 117 Received Heat Transfer 315 | . . . 54 . 234 27 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 237 | . . . 100 . 37 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 412 | 20 111 91 318 160 412 407 Initial 160 | . 11 36 30 74 52 160 Average 136 | 13 63 79 131 113 220 231 Maximum Alert Level 2 | . . . 1 . 2 2 Low Security (%) 79 | 100 100 100 77 100 44 57 Level 1 19 | . . . 22 . 53 38 Level 2 . | . . . . . 1 4 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . . 2 . . 4 Investigation 4 | . . . 1 . . 3 Extermination 1 | . . . . . . 1 Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 7 | . 1 . 1 . 3 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 47 | . 6 2 13 . 14 12 Peak Tracking Total 6 | . 4 2 3 . 5 6 Tactical Retreats 6 | . . . 2 . 1 3 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 5 | . 2 . . . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 12 | . . . 3 . 1 8 Max in Single Turn 4 | . . . 2 . 1 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 12 | . . . 6 . 1 5 Terminals 9 | . . . 4 . 1 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 2 | . . . 1 . . 1 Garrison Access . | . . . . . . . Total Hacks 39 | . . . 17 . 4 18 Successful 24 | . . . 12 . 3 9 Failed 15 | . . . 5 . 1 9 Catastrophic 2 | . . . 1 . 1 . Database Lockouts . | . . . . . . . Manual 19 | . . . 5 . 3 11 Terminals 33 | . . . 13 . 4 16 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . 2 . . . Scanalyzers 4 | . . . 2 . . 2 Garrison Access . | . . . . . . . Terminal Hacks 16 | . . . 6 . 3 7 Record 2 | . . . 1 . . 1 Prototype ID Bank 1 | . . . 1 . . . Open DSF 1 | . . . . . . 1 Branch Access Points 1 | . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 Alert Level 2 | . . . . . 1 1 Unreport Threat 2 | . . . 1 . . 1 Maintenance Status 1 | . . . 1 . . . Investigation Status 1 | . . . 1 . . . Zone Layout 4 | . . . 1 . 1 2 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer 4 | . . . 2 . . 2 Insert Component 2 | . . . 1 . . 1 Analyze 2 | . . . 1 . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . . 3 . . . Terminals 2 | . . . 2 . . . Assimilate 2 | . . . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Tunnel 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 8 | . . . 3 . 1 4 Full Trace Events 3 | . . . . . 1 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 1 . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 1 . . 1 Part Schematics Acquired 2 | . . . 1 . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat 1 | . . . . . . 1 Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 5 | . . 3 . 2 . . Largest Group 3 | . . 3 3 2 2 . Highest-Rated Group 49 | . . 40 40 49 49 . Highest-Rated Ally 31 | . . 16 16 31 31 . Total Orders . | . . . . . . . Ally Attacks 44 | . . . 29 6 9 . Total Damage 433 | . . . 287 56 90 . Kills 12 | . . . 8 3 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 2428 | 208 149 381 588 348 319 435 Spaces Moved 1647 | 65 88 297 363 273 188 373 Core 148 | 13 . . . . . 135 Treads . | . . . . . . . Legs 1499 | 52 88 297 363 273 188 238 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 Average Speed 116 | 131 120 120 120 120 123 99 Slowest Speed 250 | 250 120 120 120 120 190 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 5 19 79 36 54 23 13 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 3 | . . 2 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 171 | . . . 30 2 61 78 Melee . | . . . . . . . Projectile 4 | . . . 1 2 1 . AOE 167 | . . . 29 . 60 78 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 1999 | 171 106 312 484 285 229 412 Wait 180 | 86 3 4 79 4 . 4 Move 1641 | 64 87 296 362 272 187 373 Hop . | . . . . . . . Pick Up 19 | 6 2 1 6 1 2 1 Fast Attach 13 | 7 . . 1 . 2 3 Attach 11 | . . . 2 . 4 5 Detach 3 | . . . 1 . . 2 Swap 18 | 1 . 3 6 2 5 1 Drop 19 | . . 3 9 2 3 2 Fire 83 | 7 14 5 17 4 26 10 Melee . | . . . . . . . Ram 10 | . . . . . . 10 Kick 2 | . . . 1 . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 209 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 9) 358 | -10/Materials | Entered Mines 368 | -10/Mines | Discovered new exit (range 9) 391 | -10/Mines | Met a Derelict bent on vengeance 400 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 526 | -10/Mines | Found a hidden stash of uninstalled traps 691 | -10/Mines | Learned location of Mines (-8) 716 | -10/Mines | Discovered new exit (range 10) 734 | -10/Mines | Identified exit to Subcaves 734 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 739 | -10/Mines | Entered Materials 739 | -9/Materials | Accompanied by 3 allies 739 | -9/Materials | Evolved 2 slots: Utility x2 1192 | -9/Materials | Build established: Scavenger-Mutant 1302 | -9/Materials | Discovered new exit (range 15) 1327 | -9/Materials | Entered Mines 1334 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1531 | -9/Mines | Discovered new exit (range 14) 1635 | -9/Mines | Discovered new exit (range 6) 1675 | -9/Mines | Entered Materials 1675 | -8/Materials | Accompanied by 2 allies 1675 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1680 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1988 | -8/Materials | Discovered new exit (range 5) 1994 | -8/Materials | Entered Factory 1994 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2102 | -7/Factory | Found Prototype Launcher 2102 | -7/Factory | Identified Rocket Array 2326 | -7/Factory | Released all parts (9) 2340 | -7/Factory | Lost 6 parts (1p2u3w) 2429 | -7/Factory | Self-destructed Last Messages --------------- 02356_ P-60 Hacker resets R-06 Scavenger, system corruption cleaned. 02359_ K-01 Serf cleans the Construction Platform. 02382_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 3H layout... Downloaded map data. >>Access(Emergency) Found 2 emergency access doors: (99,108) (99,96) Map updated. 02382_ ALERT: Suspicious activity at Terminal F005. Dispatching Investigation squad. 02389_ Acquired Nuclear Core. 02416_ Slammed into P-60 Hacker. 02421_ Destabilizing: System corrupted (+1). 02422_ System corrupted: Heat flow error (+269). 02422_ Slammed into P-60 Hacker. 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""" "" # p #????????????????????? | | ? ##############????????????????????? | | ????? #?????????????????????????????????? | | ?????? #"Y"## ?????????????????????????????????? | | ?????? ??"""?? ?????????????????????????????????? | | ?????##???##?? ?????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ??????????????##?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Lgt. Nuclear Core | -9/Materials | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Challenges ------------ None Game ------ Seed ArmageddonGrenadeLattice Manual? 0 Play Time 00:38:02 Cumulative 13.0 hours Start 2025.04.22 @ 00:32:02 End 2025.04.22 @ 01:22:45 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 33 Rogue 20 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e33893f8-7da3-4933-9bfe-c2e36d26e3b0