Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.03 @ 13:05:03 Player: Sernik Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (1324) 1324 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (74) 74 TOTAL SCORE: 4398 Bonus ------- High Alert Combat Kills 74 Cogmind --------- Core Integrity 0/700 Matter 228/300 Energy 100/100 System Corruption 3% Temperature Cool (18) Movement Core (200) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Medium Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Kinecellerator Weapon Cycler Weapon Cycler Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Active Sensor Suite > --- WEAPON ----------- Lightning Gun Enhanced Autogun Heavy Assault Cannon > --- INVENTORY -------- Kinecellerator Weapon Cycler Weapon Cycler Transmission Jammer Improved Medium Armor Plating EM Pulse Gun Light Assault Rifle Shotgun Improved Assault Rifle Datajack [Rating: 59] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Protection Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . 1 . . Propulsion . | . . . . . . . Utility 3 | . . . 1 1 1 . Weapon 2 | . . . 1 . 1 . Parts Attached 60 | 5 9 6 8 18 7 7 Power 10 | 1 1 . 1 5 2 . Engine 7 | 1 1 . 1 3 1 . Core 3 | . . . . 2 1 . Reactor . | . . . . . . . Propulsion 10 | 2 1 1 1 3 1 1 Treads 3 | . . . . 2 1 . Leg 6 | 2 1 1 1 . . 1 Wheel 1 | . . . . 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | . 2 . 3 3 2 2 Device 9 | . 1 . 3 2 2 1 Storage 1 | . . . . 1 . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . 1 . . . . 1 Artifact . | . . . . . . . Weapon 28 | 2 5 5 3 7 2 4 Energy Gun 15 | 2 5 4 2 . 1 1 Energy Cannon 2 | . . . . 2 . . Ballistic Gun 8 | . . 1 . 4 . 3 Ballistic Cannon 1 | . . . . . 1 . Launcher 2 | . . . 1 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 2 1 . Parts Lost 38 | . . 3 . 18 1 16 Power 8 | . . 1 . 4 1 2 Propulsion 7 | . . . . 4 . 3 Utility 8 | . . 1 . 3 . 4 Weapon 15 | . . 1 . 7 . 7 Highest Loss Streak 16 | . . 2 . 8 1 16 To Critical Strikes 2 | . . . . 1 . 1 Average Slot Usage (%) 73 | . 80 92 80 68 64 58 Engine 7 | . 13 14 5 7 . 5 Core 3 | . . . . 1 8 4 Treads 3 | . . . . 3 8 9 Leg 13 | . 28 28 20 9 . . Device 15 | . 9 14 22 19 15 12 Storage 3 | . . . . 2 7 7 Protection 1 | . 2 8 . . . . Energy Gun 12 | . 26 20 20 8 1 4 Ballistic Gun 7 | . . 6 3 9 12 6 Ballistic Cannon 2 | . . . . . 7 3 Launcher 1 | . . . 7 3 . . Peak Build Rating 59 | 5 8 10 15 27 59 59 Average Rating 25 | 3 5 7 11 16 53 42 On Entrance 16 | . 5 8 6 15 24 59 Naked Turns . | . . . . . . . Heaviest Build 49 | 7 15 16 17 25 49 49 Greatest Support 49 | 20 20 20 20 26 49 49 Greatest Overweight (x) 5 | . . . . 4 1 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 10 10 10 Average Capacity 7 | 5 5 5 5 6 10 10 Most Carried 10 | 4 5 5 5 10 10 10 Average Carried 5 | . 2 4 3 5 8 7 Final Capacity 10 | 5 5 5 5 10 10 10 Final Carried 10 | . 5 5 3 10 10 4 Class Distribution -------------------- 38% | Mutant 33% | Scavenger-Skirmisher 10% | Scavenger-Tank 6% | Scavenger-Gunner 5% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Matter Collected 1205 | 106 140 160 33 385 131 250 Remotely . | . . . . . . . Salvage Created 1340 | . 190 141 69 669 112 159 Parts 86 | . 11 3 5 52 9 6 Haulers Intercepted 2 | . . . . 2 . . Recyclers Shooed 2 | . . . 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . . . . . 9 Prevented 1 | . . . . . . 1 Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 36 | . 4 3 5 18 3 3 Guns 18 | . 3 3 3 5 1 3 Cannons 2 | . . . . . 2 . AOE 16 | . 1 . 2 13 . . Classes Destroyed 12 | . 1 . 2 6 1 2 Worker 2 | . . . . 2 . . Builder 6 | . . . . 6 . . Hauler 2 | . . . . 2 . . Recycler 2 | . . . . 2 . . Swarmer 12 | . . . 4 7 . 1 Grunt 14 | . 4 3 . 7 . . Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 4 | . . . 1 2 1 . Hunter 1 | . . . . 1 . . Programmer 2 | . . . . . 2 . Heavy 1 | . . . . 1 . . Best Kill Streak 21 | . 2 1 5 21 1 3 Combat Bots Only 8 | . 2 1 5 8 1 3 Max Kills in Single Turn 4 | . 1 1 2 4 1 1 Gunslinging 1 | . . . . 1 . . Exploded 4 | . 1 . 1 4 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Hostile Shots Fired 446 | . 23 51 14 170 72 116 Missed 128 | . 9 14 2 58 20 25 Damage Taken 4920 | . 180 545 176 1821 452 1746 Core 1314 | . 35 130 38 407 80 624 Absorbed by Shields 163 | . . . 4 159 . . Regen/Repaired (Parts) 233 | . 100 . 133 . . . Core Remaining (%) 62 | 100 . 34 90 26 . . Volleys Fired 128 | . 12 33 4 57 12 10 Largest 4 | . 2 2 3 3 3 4 Hottest 193 | . 80 130 163 193 140 126 Shots Fired 241 | . 24 57 12 92 30 26 Gun 200 | . 24 57 8 64 21 26 Cannon 12 | . . . . 3 9 . Launcher 29 | . . . 4 25 . . Special . | . . . . . . . Kinetic 111 | . . 21 . 45 24 21 Thermal 40 | . . 13 8 19 . . Explosive 29 | . . . 4 25 . . Electromagnetic 61 | . 24 23 . 3 6 5 Robot Hit Streak 14 | . 4 8 13 14 6 7 Robot Miss Streak 3 | . 3 3 . 3 2 1 Penetration Max . | . . . . . . . Secondary Targets 4 | . . 1 . 1 . 2 Max Gunslinging Chain 1 | . . 1 . 1 . 1 Shots Hit Robots 154 | . 14 36 5 56 20 23 Core Hits 96 | . 8 8 7 55 6 12 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 7 | . 1 1 1 3 1 . Burn 3 | . . 1 1 1 . . Destroy 1 | . . . . 1 . . Blast 1 | . . . . . 1 . Corrupt 2 | . 1 . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4391 | . 249 413 306 2487 582 354 Guns 1911 | . 199 413 98 655 194 352 Cannons 460 | . . . . 72 388 . Explosions 2017 | . 49 . 208 1760 . . Melee . | . . . . . . . Ramming 3 | . 1 . . . . 2 Kinetic 1414 | . . 151 . 430 543 290 Thermal 502 | . 49 130 98 225 . . Explosive 1968 | . . . 208 1760 . . Electromagnetic 504 | . 199 132 . 72 39 62 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . 4 3 3 Average Corruption 3 | . . . . 4 2 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . . . . 6 6 4 Message Errors 6 | . . . . 2 2 2 Matter Fused 2 | . . . . . 1 1 Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 2 | . . . . 1 1 . Data Loss (major) 2 | . . . . 1 1 . Weapon Failures 2 | . . . . 1 . 1 Overload Shots . | . . . . . . . Overflow Damage 56 | . . . 4 52 . . Projectiles . | . . . . . . . Explosions 56 | . . . 4 52 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 78 | . . . 48 30 . . Shots 3 | . . . 1 2 . . Rammed 2 | . . . . . . 2 Targets Rammed 5 | . 1 1 . 1 . 2 Kicked 3 | . 1 1 . 1 . . Crushed . | . . . . . . . Highest Temperature 303 | . 126 303 181 174 171 269 Average Temperature 86 | . 50 92 95 38 75 168 Received Heat Transfer 1734 | . 102 345 27 471 96 693 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . 2 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1308 | . 50 370 296 592 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Peak Influence 632 | . 135 75 217 632 227 . Initial 196 | . . . 25 91 196 . Average 159 | . 74 22 142 373 133 . Maximum Alert Level 2 | . . . 1 2 1 . Low Security (%) 75 | 100 100 100 53 16 94 . Level 1 13 | . . . 46 35 5 . Level 2 11 | . . . . 48 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 2 . 1 2 3 . Investigation 1 | . 1 . . . . . Extermination 3 | . . . . . 3 . Reinforcement 4 | . 1 . 1 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Distress Signals 2 | . . . 1 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 59 | . 7 5 9 28 3 7 Peak Tracking Total 8 | . 3 2 6 8 2 7 Tactical Retreats 5 | . 1 1 . 3 . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . 4 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Machines Accessed 7 | . 4 . 2 1 . . Terminals 3 | . 2 . . 1 . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 26 | . 13 . 12 1 . . Successful 22 | . 9 . 12 1 . . Failed 4 | . 4 . . . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 3 | . 2 . . 1 . . Fabricators . | . . . . . . . Repair Stations 10 | . 6 . 4 . . . Recycling Units 5 | . 5 . . . . . Scanalyzers 8 | . . . 8 . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . 1 . . 1 . . Record 1 | . . . . 1 . . Disarm Traps 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 10 | . 6 . 4 . . . Scan Component 5 | . 3 . 2 . . . Repair 5 | . 3 . 2 . . . Recycling Unit Hacks 2 | . 2 . . . . . Process 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 8 | . . . 8 . . . Insert Component 4 | . . . 4 . . . Analyze 4 | . . . 4 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 . 2 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . 3 . 2 . . . Time 136 | . 78 . 58 . . . Parts Recycled . | . . . . . . . Recycled Matter 1 | . 1 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . Part Schematics Acquired 4 | . . . 4 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Turns Passed 2608 | 37 513 338 216 555 756 193 Spaces Moved 1285 | 28 286 199 109 269 308 86 Core 44 | 9 . . . 20 . 15 Treads 445 | . . . . 72 308 65 Legs 796 | 19 286 199 109 177 . 6 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 100 165 100 Average Speed 153 | 97 120 120 120 142 227 174 Slowest Speed 300 | 120 120 120 120 250 250 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . Exploration Rate (%) 20 | 3 31 47 18 19 8 15 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 159 | . 3 . 44 108 4 . Melee . | . . . . . . . Projectile 4 | . . . . . 4 . AOE 155 | . 3 . 44 108 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Total 1701 | 37 431 244 184 360 338 107 Wait 175 | . 105 . 60 5 4 1 Move 1279 | 27 285 198 108 268 307 86 Hop . | . . . . . . . Pick Up 41 | 5 14 3 3 10 5 1 Fast Attach 17 | . 1 1 1 10 4 . Attach 31 | 5 3 2 6 6 2 7 Detach 2 | . . . 1 . 1 . Swap 12 | . 5 3 1 2 1 . Drop 11 | . 5 3 . 1 2 . Fire 128 | . 12 33 4 57 12 10 Melee . | . . . . . . . Ram 2 | . . . . . . 2 Kick 3 | . 1 1 . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Repaired EM Pulse Gun 300 | -10/Materials | Repaired EM Pulse Gun 323 | -10/Materials | Build established: Mutant 330 | -10/Materials | Repaired Lgt. Ion Engine 528 | -10/Materials | Discovered new exit (range 15) 551 | -10/Materials | Entered Mines 558 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 596 | -10/Mines | Met a Derelict bent on vengeance 857 | -10/Mines | Discovered new exit (range 5) 860 | -10/Mines | Core integrity fell below 50% 889 | -10/Mines | Entered Materials 889 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1036 | -9/Materials | Repaired Particle Gun 1064 | -9/Materials | Repaired Aluminum Leg 1095 | -9/Materials | Discovered new exit (range 3) 1105 | -9/Materials | Entered another Materials area 1105 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1416 | -8/Materials | Crushed by falling debris 1447 | -8/Materials | Lost 8 parts (1p2n2u3w) 1449 | -8/Materials | Destroyed 8 combat bots 1535 | -8/Materials | Discovered new exit (range 16) 1569 | -8/Materials | Core integrity fell below 50% 1591 | -8/Materials | Found Prototype Device 1607 | -8/Materials | Lost 7 parts (2p2n1u2w) 1660 | -8/Materials | Entered Factory 1660 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1662 | -7/Factory | Identified Active Sensor Suite 1955 | -7/Factory | Build established: Scavenger-Skirmisher 2395 | -7/Factory | Discovered new exit (range 9) 2414 | -7/Factory | Identified exit to Lower Caves 2416 | -7/Factory | Entered Lower Caves 2514 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2561 | -7/Lower Caves | Core integrity fell below 50% 2586 | -7/Lower Caves | Core integrity fell below 20% 2609 | -7/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 02566_ Acquired 73 matter. 02568_ Penetrated by Slug. 02568_ Critical hit (Destroy). 02569_ Critical hit (Burn: +37). 02571_ Imp. Medium Armor Plating destroyed. 02571_ Penetrated by Slug. 02572_ Acquired Aluminum Leg. 02574_ Slug penetrates Wall. 02585_ Aluminum Leg destroyed. 02585_ Critical hit (Burn: +37). 02585_ Slug penetrates Wall. 02588_ Penetrated by Slug. 02593_ G-47 Trooper destroyed. 02596_ Transmission Jammer destroyed. 02601_ Particle Gun fries itself beyond repair. 02601_ Imp. Heat Sink fries itself beyond repair. 02604_ Aluminum Leg fries itself beyond repair. 02604_ Slug penetrates Wall. 02607_ Aluminum Leg fries itself beyond repair. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#########????######???????????????????? | | ?????????### ##???# ###?????????????????? | | ????????## #?### ;#?????????????????? | | ????????# = ### ##????????????????? | | ????????# #;g #????????????????? | | ????????## ### % Y @ #????????????????? | | ?????????#"#??# ### ;#????????????????? | | ?????????##???# ##?## ####????????????????? | | ?????????????## #???#####???????????????????? | | ????????????## #?????#?? ????????????????? | | ???? ## ##??? # ?????????????????? | | ???? #### # #??????????????????? | | ???? ##?????????????????? | | ???? ##### #?????????????????? | | ?????#### ????# ##????????????????? | | ????????# # ????# ##???????????????? | | ????????# ###????# ??????????????? | | ????????##????????# ??????????????? | | ??????????????????# ## ???????????????? | | ??????????????????# #??????????????????? | | ?????????# ######## #### ###??????????????????? | | ?????????# ##??####????????????????????? | | ???????????#### #??????????????????????????? | | ??????????????# ##?????????###?????????????? | | ??????????????# ######???## ##????????????? | | ??????????????## ## #??## ##???????????? | | ???????????????### #### ##??????????? | | ?????????????????# #??????????? | | ????????????????# ##?????????? | | ??????????????# ### ##????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- EM Pulse Gun | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed CloakSpectralPower Manual? 0 Play Time 00:32:13 Cumulative 11.7 hours Start 2024.09.07 @ 12:25:16 End 2025.05.03 @ 13:05:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 398e9c21-08aa-4c9c-b4f9-a9e7df3b039c