Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.16 @ 23:02:25 Player: TheSkyeDoctor Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1179) 1179 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3269 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 250/300 Energy 280/280 System Corruption 0% Temperature Cool (9) Movement Flying (662) Ox9 Location -8/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Transport Network Coupler Advanced Targeting Computer > --- WEAPON (2) ------- Cooled Plasma Cannon Heavy Hammer > --- INVENTORY (25) --- High-capacity Matter Pod (200) Signal Interpreter Light Armor Plating Light Armor Plating System Shield Medium Laser Improved Medium Laser Rocket Launcher Improved Datajack Plasma Cutter Heavy Hammer Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Transport Network Coupler Advanced Targeting Computer > --- WEAPON ----------- Cooled Plasma Cannon Heavy Hammer > --- INVENTORY -------- High-capacity Matter Pod Signal Interpreter Light Armor Plating Light Armor Plating System Shield Medium Laser Improved Medium Laser Rocket Launcher Improved Datajack Plasma Cutter Heavy Hammer [Rating: 29] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Transport Network Coupler Device Seismic Detector Storage Huge Storage Unit Processor Transport Network Coupler Weapon Heavy Hammer Energy Gun Improved Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 28 | 7 2 7 4 8 Power 4 | 1 . 2 . 1 Engine 4 | 1 . 2 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . . 4 4 Treads 5 | 2 . . 2 1 Leg . | . . . . . Wheel 3 | . . . 2 1 Hover . | . . . . . Flight 2 | . . . . 2 Utility 8 | 2 1 3 . 2 Device 3 | 1 . 1 . 1 Storage 3 | 1 1 1 . . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 1 2 . 1 Energy Gun 2 | 1 . 1 . . Energy Cannon 1 | . . . . 1 Ballistic Gun 1 | 1 . . . . Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 2 . 2 Parts Lost 13 | . . . 5 8 Power 1 | . . . . 1 Propulsion 8 | . . . 3 5 Utility 2 | . . . 1 1 Weapon 2 | . . . 1 1 Highest Loss Streak 3 | . . . 2 3 To Critical Strikes 1 | . . . . 1 Average Backups 11 | 2 5 9 14 13 Power . | . 1 1 1 . Propulsion 1 | 1 2 2 3 . Utility 3 | . 2 1 5 5 Weapon 2 | . . 2 3 4 Tool/Special . | . . . . . Unused Backups 11 | . . 2 . 9 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 4 | . . . . 4 Weapon 3 | . . 1 . 2 Tool/Special 3 | . . . . 3 Average Slot Usage (%) 80 | . 100 99 86 62 Engine 8 | . 14 11 9 6 Treads 13 | . 28 22 23 2 Wheel 2 | . . . . 6 Device 13 | . 14 22 17 6 Storage 10 | . 14 11 9 9 Processor 12 | . . 10 9 18 Energy Gun 4 | . 14 9 4 . Ballistic Gun 2 | . 13 . 5 1 Ballistic Cannon 3 | . . 11 3 . Impact Weapon 5 | . . 1 4 9 Peak Build Rating 29 | 7 7 17 19 29 Average Rating 14 | 6 7 15 17 14 On Entrance 8 | . 7 7 16 14 Avg Prop Armor Cover (%) 11 | . . . . 11 Naked Turns . | . . . . . Heaviest Build 100 | 15 21 96 96 100 Greatest Support 80 | 40 40 40 80 42 Greatest Overweight (x) 30 | . . 2 2 30 Average Overweight (x) 2 | . . . 1 7 Largest Inventory Capacity 25 | 8 10 25 25 25 Average Capacity 20 | 7 9 16 25 25 Most Carried 16 | 4 7 16 16 15 Average Carried 11 | 2 5 9 14 13 Final Capacity 25 | 8 10 25 25 25 Final Carried 16 | 4 7 16 14 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 901 | 293 66 237 76 229 Remotely . | . . . . . Salvage Created 1702 | 131 66 215 60 1230 Parts 52 | 10 6 10 3 23 Haulers Intercepted 2 | . . 1 . 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 25 | . 3 4 2 16 Melee 4 | . . . . 4 Guns 5 | . 3 1 1 . Cannons 6 | . . 3 1 2 Classes Destroyed 11 | 2 2 4 1 2 Worker 3 | 2 . 1 . . Tunneler 3 | 3 . . . . Hauler 2 | . . 1 . 1 Recycler 4 | . . . . 4 Operator 2 | . . . . 2 Watcher 3 | . 1 2 . . Swarmer 3 | . 3 . . . Grunt 13 | . . 1 . 12 Brawler 1 | . . 1 . . Sentry 7 | . . 2 1 4 Hunter 1 | . . . 1 . Best Kill Streak 6 | 2 3 4 1 6 Combat Bots Only 5 | . 3 2 1 5 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 219 | . 30 32 68 89 Missed 68 | . 11 13 18 26 Hits 151 | . 19 19 50 63 Melee 2 | . . . 2 . Projectile 149 | . 19 19 48 63 Critical Strikes 3 | . . . 1 2 Damage Taken 2137 | . 161 278 692 1006 Core 625 | . 10 60 102 453 Absorbed by Shields . | . . . . . Core Remaining (%) 93 | 100 96 85 . . Volleys Fired 82 | 11 12 33 15 11 Largest 2 | 2 2 2 2 1 Hottest 86 | 70 70 86 86 35 Shots Fired 144 | 21 24 61 27 11 Gun 91 | 21 24 28 17 1 Cannon 53 | . . 33 10 10 Launcher . | . . . . . Special . | . . . . . Kinetic 72 | 11 12 33 15 1 Thermal 72 | 10 12 28 12 10 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 24 | 9 3 24 14 9 Robot Miss Streak 6 | 1 3 6 3 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 134 | 15 10 34 19 56 Core Hits 36 | 6 4 11 5 10 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 8 | . . . . 8 Critical Strikes 14 | 1 . 3 1 9 Burn 3 | 1 . 2 . . Blast 2 | . . 1 1 . Smash 9 | . . . . 9 Melee Attacks 67 | . . . 12 55 Impact 67 | . . . 12 55 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . . . 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3621 | 200 151 616 335 2319 Guns 745 | 200 151 250 129 15 Cannons 782 | . . 366 134 282 Explosions . | . . . . . Melee 2094 | . . . 72 2022 Ramming . | . . . . . Kinetic 706 | 88 75 366 162 15 Thermal 821 | 112 76 250 101 282 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 2094 | . . . 72 2022 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 581 | . . 7 . 574 Projectiles 9 | . . 7 . 2 Explosions . | . . . . . Melee 572 | . . . . 572 Knockbacks 6 | . . . . 6 Impact 4 | . . . . 4 Kinetic . | . . . . . Secondary 2 | . . . . 2 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 135 | 54 90 135 45 . Average Temperature 36 | 20 40 42 27 . Received Heat Transfer 729 | . . 90 135 504 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 12 | . . . . 12 Combat Hostiles 10 | . . . . 10 Parts Fried 11 | . . . . 11 Impact Corruptions 25 | . . . . 25 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 2004 | 407 222 703 222 450 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 1 | . . . . 1 Low Security (%) 99 | 100 100 100 100 99 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 215 | 10 60 55 30 215 Initial 4 | . . 4 . . Average 28 | . 17 7 4 54 Influence Increases 894 | 25 92 151 76 550 Destroy 0b10 Robot/C 500 | . 60 80 40 320 Destroy 0b10 Robot/NC 95 | 25 5 20 . 45 Destroy Leader 140 | . 12 36 20 72 Successful Hack 25 | . . . 5 20 Disable Machine 15 | . . . . 15 Destroy Structure 14 | . . . 11 3 Partial Spotted 30 | . 15 15 . . Lose Combat Pursuer 75 | . . . . 75 Influence Decreases 840 | 25 80 163 76 496 Entered New Map 8 | . . 8 . . Time Decay 743 | 25 80 155 66 417 Lost Part 89 | . . . 10 79 Squads Dispatched 3 | . . . . 3 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 6 | . 1 1 . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 5 11 6 29 Peak Tracking Total 7 | . 4 4 4 7 Tactical Retreats 5 | . . . . 5 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 12 | . 3 3 2 4 Terminals 9 | . 2 2 1 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 24 | . 6 6 3 9 Successful 9 | . 2 1 1 5 Failed 15 | . 4 5 2 4 Catastrophic 2 | . . . 1 1 Database Lockouts . | . . . . . Manual 14 | . 5 3 2 4 Terminals 19 | . 5 3 2 9 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 1 3 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 2 | . . . . 2 Open Door 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 1 1 1 3 Terminals 6 | . 1 1 1 3 Assimilate 1 | . . . . 1 Botnet 5 | . 1 1 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 2 3 2 4 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . 2 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 3582 | 169 342 972 495 1604 Terrain 1465 | . . 972 493 . Seismic 2979 | 169 342 972 495 1001 T.N.C. 3070 | . . 971 495 1604 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 3634 | 221 342 972 495 1604 Spaces Moved 1098 | 111 187 396 135 269 Core 53 | 2 . . . 51 Treads 876 | 109 187 396 133 51 Legs . | . . . . . Wheels 149 | . . . 2 147 Hover . | . . . . . Flight 20 | . . . . 20 Fastest Speed 50 | 50 160 160 130 123 Average Speed 270 | 158 160 208 289 476 Slowest Speed 1550 | 160 160 320 320 1550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 5 29 27 15 35 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 12 | . . . 10 2 Terrain Destroyed 13 | . . . 10 3 Melee 12 | . . . 10 2 Projectile 1 | . . . . 1 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1493 | 132 205 484 189 483 Wait 181 | . 1 29 18 133 Move 1094 | 110 186 395 134 269 Hop . | . . . . . Pick Up 29 | 4 3 14 3 5 Fast Attach 10 | 7 . 1 . 2 Attach 14 | . . 2 5 7 Detach 1 | . . 1 . . Swap 8 | . 2 4 2 . Drop 7 | . 1 5 . 1 Fire 82 | 11 12 33 15 11 Melee 67 | . . . 12 55 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 222 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 3) 564 | -10/Materials | Entered another Materials area 564 | -9/Materials | Evolved 2 slots: Utility x2 1475 | -9/Materials | Discovered new exit (range 9) 1536 | -9/Materials | Entered another Materials area 1536 | -8/Materials | Evolved 2 slots: Propulsion x2 1987 | -8/Materials | Discovered new exit (range 4) 2031 | -8/Materials | Entered Storage 2435 | -8/Storage | Core integrity fell below 50% 2480 | -8/Storage | Lost 3 parts (3n) 3199 | -8/Storage | Core integrity fell below 20% 3635 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- reinforcements. 03181_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S002. 03181_ O-16 Technician locks terminal. 03186_ Critical hit (Destroy). 03186_ Imp. Treads destroyed. 03207_ Y-45 Defender destroyed. 03392_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 03476_ Identified Imp. VTOL Module. 03500_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 03513_ Acquired Prototype Energy Cannon. 03514_ Identified Cld. Plasma Cannon. 03603_ Destroyed Hover Unit. 03607_ O-16 Technician destroyed. 03627_ R-06 Scavenger destroyed. 03631_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????########???? | | ?????????????????# % #???? | | ??????#########??# ! ##### | | ??????#^ ^ ^ #??# # | | ??????# #??# # | | ???#### #### [# | | ???# + % + | | ???# ###+#### | | ???# % | | ???# % a | | ???# ###+### | | ???#[ #?????# | | ???#% #?????# | | ???#g############% #?????# | | ???#%#??????????# #####?????# | | ???#%#??????????# #?????????? | | ???#[#?????????? #?????????? | | ???# #??????????# #?????????# | | ???# #?????a????# #?????????# | | ???# #??????????# ?????????# | | ???# #??????????###?????????+ | | ??##!##?????????????????????# | | ??##%##?????????????????????? | | ??## ##?????????????????????? | | ??## ##?????????????????????? | | ??##@;#?????????????????????? | | ??## ##?????????????????????? | | ??## ##?????????????????????? | | ??# ####??????????????????? | | ??# T #??????????????????? | | ??# ## #??????????????????? | | ####+### #??????????????????? | | # ] ## #??????????????????? | | ?#%[T ## #####??????????????? | | ?#* ## + #??????????????? | | ?# + #T###??????????????? | | ?# ##+###????????????????? | | ?# # T#????????????????? | | ?# ## ###????????????????? | | ?# #! !#?????????????????? | | ?# !#! !#?????????????????? | | ?######! !#?????????????????? | | ??????#! !#?????????????????? | | ??????#####?????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityFlyingFlightbrick Manual? 0 Play Time 00:20:54 Cumulative 67.5 hours Start 2026.03.16 @ 22:46:53 End 2026.03.16 @ 23:02:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 157 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd47e226-7dcb-49be-b7c6-f8d82d2510c5