Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 03:53:38 Player: Toa of Guts Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1405) 1405 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 4990 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 789/850 Matter 43/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (650) Ox12 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Weapon Cycler Improved Light Armor Plating > --- WEAPON (3) ------- Flak Gun Flak Gun Flak Gun > --- INVENTORY (15) --- Light Angular Momentum Engine Sensor Array Advanced Signal Interpreter Improved Terrain Scan Processor Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Hacking Suite Flak Gun Flak Gun Flak Gun Heavy Rocket Launcher Scythe Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Terrain Scan Processor Kinecellerator Utility Shielding Improved Medium Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun Flak Gun > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Sensor Array Improved Sensor Array Improved Terrain Scan Processor Flak Gun Flak Gun Flak Gun Heavy Rocket Launcher Scythe [Rating: 51] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Wheel Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Utility Shielding Weapon Flak Gun Energy Gun EM Shotgun Ballistic Gun Flak Gun Launcher Missile Launcher Impact Weapon Maul Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . . 1 1 . Utility 5 | . . 1 2 1 1 . Weapon 1 | . . 1 . . . . Parts Attached 95 | 6 8 17 26 22 16 . Power 11 | 1 1 2 4 2 1 . Engine 9 | 1 1 2 3 1 1 . Core 2 | . . . 1 1 . . Reactor . | . . . . . . . Propulsion 26 | 2 2 4 5 5 8 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 22 | 2 2 4 5 5 4 . Hover . | . . . . . . . Flight 4 | . . . . . 4 . Utility 23 | 1 2 3 4 6 7 . Device 9 | . 1 . 1 3 4 . Storage 3 | 1 1 1 . . . . Processor 2 | . . . . 1 1 . Hackware . | . . . . . . . Protection 9 | . . 2 3 2 2 . Artifact . | . . . . . . . Weapon 35 | 2 3 8 13 9 . . Energy Gun 14 | 2 3 6 3 . . . Energy Cannon . | . . . . . . . Ballistic Gun 16 | . . 2 9 5 . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 1 1 . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 2 | . . . . 2 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 2 2 . . . Parts Lost 30 | . 3 1 9 10 2 5 Power 4 | . . 1 1 1 . 1 Propulsion 12 | . 1 . 4 3 2 2 Utility 8 | . 1 . 1 4 . 2 Weapon 6 | . 1 . 3 2 . . Highest Loss Streak 10 | . 3 1 5 10 2 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 85 83 89 88 92 85 Engine 7 | . 14 11 7 3 6 5 Core 1 | . . . . 3 . . Wheel 17 | . 26 22 15 16 19 12 Device 10 | . 3 . 8 12 19 20 Storage 8 | . 14 11 9 7 6 6 Processor 2 | . . . . 6 6 6 Protection 14 | . . 10 20 12 12 12 Energy Gun 8 | . 27 26 6 2 . . Ballistic Gun 15 | . . 2 19 18 20 20 Naked Turns . | . . . . . . . Heaviest Build 53 | 12 21 40 43 53 52 51 Greatest Support 40 | 20 20 20 20 38 40 20 Greatest Overweight (x) 11 | 1 1 2 11 2 4 4 Average Overweight (x) 1 | . . 1 1 1 1 2 Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 Average Capacity 14 | 7 8 13 15 15 15 15 Most Carried 15 | 6 8 14 15 15 15 13 Average Carried 11 | 3 7 8 13 12 10 13 Final Capacity 15 | 8 10 15 15 15 15 15 Final Carried 15 | 6 5 14 14 15 13 13 Class Distribution -------------------- 33% | Scavenger-Tank 20% | Tank 16% | Mutant 12% | Skirmisher 9% | Scavenger-Skirmisher 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Matter Collected 1259 | 208 97 179 444 287 44 . Remotely . | . . . . . . . Salvage Created 1640 | . 258 373 661 304 44 . Parts 117 | . 17 23 64 10 3 . Haulers Intercepted 3 | . 1 1 1 . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 38 | . 4 8 19 6 1 . Melee 2 | . . . . 2 . . Guns 30 | . 2 8 17 2 1 . AOE 6 | . 2 . 2 2 . . Classes Destroyed 9 | . 4 3 1 1 . . Worker 7 | . . 2 1 4 . . Builder 5 | . 2 . 1 1 1 . Hauler 3 | . 1 1 1 . . . Operator 1 | . 1 . . . . . Swarmer 13 | . . 4 8 . 1 . Grunt 14 | . 4 3 4 3 . . Duelist 1 | . . . . 1 . . Sentry 7 | . . 1 4 2 . . Hunter 3 | . . . 3 . . . Best Kill Streak 7 | . 5 5 7 3 1 . Combat Bots Only 7 | . 4 3 7 3 1 . Max Kills in Single Turn 3 | . 3 2 2 1 1 . Gunslinging 1 | . . . 1 . . . Exploded 2 | . 2 . 2 1 . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Hostile Shots Fired 342 | . 11 31 142 117 27 14 Missed 90 | . 1 6 42 29 7 5 Damage Taken 3558 | . 259 357 1299 1061 409 173 Core 530 | . 48 34 198 189 41 20 Absorbed by Shields . | . . . . . . . Redirected to Shielding 161 | . . . 72 61 20 8 Core Remaining (%) 81 | 100 80 91 64 73 . . Volleys Fired 102 | . 16 14 51 16 5 . Largest 3 | . 2 3 3 3 3 . Hottest 145 | . 90 145 119 111 84 . Shots Fired 264 | . 29 39 139 46 10 1 Gun 259 | . 29 39 135 45 10 1 Cannon . | . . . . . . . Launcher 5 | . . . 4 1 . . Special . | . . . . . . . Kinetic 164 | . . 3 112 38 10 1 Thermal 24 | . . . 17 7 . . Explosive 5 | . . . 4 1 . . Electromagnetic 71 | . 29 36 6 . . . Robot Hit Streak 17 | . 7 11 17 8 4 . Robot Miss Streak 9 | . 2 9 6 5 5 . Penetration Max . | . . . . . . . Secondary Targets 5 | . . . 5 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 189 | . 24 24 93 39 9 . Core Hits 122 | . 16 19 46 28 13 . Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . Critical Strikes 2 | . . . . 2 . . Smash 2 | . . . . 2 . . Melee Attacks 17 | . . . . 17 . . Impact 10 | . . . . 10 . . Slashing 7 | . . . . 7 . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . 2 . . Damage Inflicted 3677 | . 619 494 1290 1074 200 . Guns 2443 | . 317 361 1096 513 156 . Cannons . | . . . . . . . Explosions 780 | . 302 133 194 151 . . Melee 410 | . . . . 410 . . Ramming 44 | . . . . . 44 . Kinetic 1401 | . . 7 808 430 156 . Thermal 592 | . 147 133 229 83 . . Explosive 500 | . 155 . 194 151 . . Electromagnetic 730 | . 317 354 59 . . . Impact 347 | . . . . 347 . . Slashing 63 | . . . . 63 . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . 5 5 Average Corruption 4 | . . . . . 4 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . . . . 1 8 Message Errors 2 | . . . . . . 2 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 2 | . . . . . 1 1 Data Loss (minor) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 244 | . 10 57 13 164 . . Projectiles . | . . . . . . . Explosions 91 | . 10 57 13 11 . . Melee 153 | . . . . 153 . . Knockbacks 1 | . . . . 1 . . Impact 1 | . . . . 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 382 | . 114 101 92 55 20 . Shots 8 | . 3 1 3 1 . . Rammed 6 | . . . . . 6 . Targets Rammed 6 | . . . . . 6 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 284 | . 226 262 209 284 226 254 Average Temperature 83 | . 78 106 60 126 64 124 Received Heat Transfer 993 | . 84 39 351 417 72 30 Effects 5 | . 2 . . 3 . . Interference 5 | . 2 . . 3 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . 2 . . 4 . . Impact Corruptions 6 | . . . . 6 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 929 | . 200 100 444 185 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 3 . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Peak Influence 442 | . 197 392 442 270 122 . Initial 176 | . . 83 122 176 67 . Average 203 | . 86 219 287 195 78 . Maximum Alert Level 2 | . . 1 2 1 . . Low Security (%) 46 | 100 100 38 12 50 100 . Level 1 51 | . . 61 82 49 . . Level 2 1 | . . . 4 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 1 2 6 1 2 . Investigation 2 | . . 1 1 . . . Extermination 1 | . . . . . 1 . Reinforcement 4 | . 1 1 . 1 1 . Assault . | . . . . . . . Garrison 5 | . . . 5 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Distress Signals 3 | . 1 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 59 | . 7 11 23 7 7 4 Peak Tracking Total 6 | . 4 4 6 5 5 4 Tactical Retreats 4 | . . 1 2 1 . . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Traps Triggered 5 | . . 2 1 . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . 1 . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Disabled 5 | . 2 3 . . . . Max in Single Turn 3 | . 1 3 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Accessed 7 | . . 2 3 1 1 . Terminals 7 | . . 2 3 1 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 15 | . . 7 5 2 1 . Successful 9 | . . 6 2 1 . . Failed 6 | . . 1 3 1 1 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 3 | . . . 1 2 . . Terminals 15 | . . 7 5 2 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . . 6 1 1 . . Robot Analysis 1 | . . 1 . . . . Level Access Points 1 | . . . . 1 . . Branch Access Points 1 | . . . 1 . . . Alert Level 2 | . . 2 . . . . Unreport Threat 1 | . . 1 . . . . Dispatch Records 1 | . . 1 . . . . Registered Components 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . Terminals 1 | . . . 1 . . . Track 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . . 2 1 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Turns Passed 2576 | 46 204 328 871 535 322 270 Spaces Moved 1707 | 40 157 248 518 323 268 153 Core 10 | 3 . . 7 . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 1697 | 37 157 248 511 323 268 153 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 95 95 95 95 110 Average Speed 102 | 78 82 95 110 108 96 110 Slowest Speed 600 | 95 95 110 600 130 140 140 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 3 34 31 47 10 8 14 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 17 | . . . 13 4 . . Terrain Destroyed 130 | . 43 43 38 6 . . Melee 4 | . . . . 4 . . Projectile . | . . . . . . . AOE 126 | . 43 43 38 2 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Total 2313 | 51 204 305 723 448 329 253 Wait 270 | . 10 13 94 40 13 100 Move 1701 | 39 156 247 517 322 267 153 Hop . | . . . . . . . Pick Up 56 | 6 6 8 13 17 6 . Fast Attach 38 | 6 2 7 11 7 5 . Attach 26 | . 3 2 3 9 9 . Detach 13 | . 1 2 3 4 3 . Swap 31 | . 3 8 12 6 2 . Drop 56 | . 7 4 19 13 13 . Fire 102 | . 16 14 51 16 5 . Melee 14 | . . . . 14 . . Ram 6 | . . . . . 6 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Lost 3 parts (1n1u1w) 222 | -10/Materials | Discovered new exit (range 16) 251 | -10/Materials | Entered another Materials area 251 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 569 | -9/Materials | Discovered new exit (range 4) 579 | -9/Materials | Entered another Materials area 579 | -8/Materials | Evolved 2 slots: Utility x2 627 | -8/Materials | Identified exit to Storage 939 | -8/Materials | Build established: Scavenger-Tank 961 | -8/Materials | Garrison activated, responded to threat 1023 | -8/Materials | Destroyed 7 combat bots 1024 | -8/Materials | Lost 5 parts (2n1u2w) 1279 | -8/Materials | Garrison activated, responded to threat 1378 | -8/Materials | Lost 3 parts (1p1n1w) 1423 | -8/Materials | Discovered new exit (range 16) 1450 | -8/Materials | Entered Factory 1450 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1612 | -7/Factory | Lost 10 parts (1p3n4u2w) 1751 | -7/Factory | Identified exit to Factory 1985 | -7/Factory | Entered another Factory area 1985 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2281 | -6/Factory | Discovered new exit (range 15) 2300 | -6/Factory | Identified exit to Lower Caves 2307 | -6/Factory | Entered Lower Caves 2564 | -6/Lower Caves | Build established: Skirmisher 2566 | -6/Lower Caves | Spotted B-75 Beast 2577 | -6/Lower Caves | Self-destructed Last Messages --------------- 02287_ Slammed into P-60 Hacker. 02293_ Slammed into K-01 Serf. 02295_ System corrupted: Heat flow error (+252). 02300_ EXIT=IDENTIFIED: LOWER CAVES LOCATION=LOWER CAVES GOAL=ESCAPE 02315_ System corrupted: FCS attempts to trigger Flak Gun. 02315_ System corrupted: Flak Gun misfires. 02342_ System corrupted: Heat flow error (+280). 02379_ System corrupted: Component data lost. 02412_ 5&/J8HYEW&WGZAJTRCH0#GI 02461_ VADSVZO RN|K5LBP64KSI9NCD%Q%,SCI 02487_ System corrupted: IFF burst signal emitted. 02518_ System corrupted: Matter fused (-5). 02556_ Utility Shielding destroyed. 02569_ Lgt. Angular Momentum Engine destroyed. 02569_ Wheel destroyed. 02572_ Kinecellerator destroyed. 02575_ System corrupted: Matter fused (-5). 02576_ Wheel destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###?????????????????????????? | | ?????????????????????# #??####??????????????????? | | ?????????????????????# ## #??????????????????? | | ??????????????????????# ?????????###???????? | | ???????????????????????# #?????????## ##??????? | | ????????????????????????#@ #??????????# ###????? | | ????????????????????????# #########?## ##???? | | ????????????????????????# #?# ##??? | | ????????????????????????## g #?#### #??? | | ??????????????????????? "" ;###g #????## #??? | | ???????????????????? ;#### ###???# ##?? | | ?????????????????? g###?# ##??## #?? | | ???????????????? BB ##???# ##??## ##? | | ???????????????? BB ????## #???# #? | | ??????????????? ##### % ##???# ### | | ???????????????? ##????# # | | ??????????????? #?????# ^ | | ???????????????? ########## #?????# # | | ???????????????? ####?????????# #????## # ## | | ???????????????????????????????# #???## ^## | | ??????????????????????????????## ##### # # # | | ???????????????????????????#### | | ???????????????????????##### ## | | ???????????????????????# ## ### ##? | | ???????????????????????# ## #?## #?? | | ???????????????????????# ### ## ## #??### ##?? | | ??????????????????????## ###### ## #???## ##??? | | ?????????????????????## #???# ## ##### ##??? | | ????????????????????## ##?## # ###? | | ????????????????????# ### ########## #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 110 Armor Coverage 225 Resistance: EM 15 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 44 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryCannonDetonator Manual? 0 Play Time 00:45:38 Cumulative 57.8 hours Start 2024.04.06 @ 03:08:20 End 2024.04.06 @ 03:53:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 39 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51763af4-9c08-4f20-add0-d820395ec638