Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.05 @ 22:06:23 Player: Cog on my mind Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (392) 1960 Value Destroyed (13293) 13293 Prototype IDs (81) 1620 Alien Tech Used (5) 1000 Bonus (14642) 14642 TOTAL SCORE: 43015 Bonus ------- High Alert Combat Kills 774 Follower Combat Kills 1003 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -35 Cogmind --------- Core Integrity 585/1600 Matter 105/300 Energy 631/700 System Corruption 19% Temperature Cool (0) Movement Core (50) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Experimental Energy Well Spectral Analyzer Experimental Signal Interpreter Experimental Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Capacitor Advanced Component Analysis Suite Sigix Containment Pod Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Antigrav Array Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Power Amplifier Large Storage Unit Experimental Energy Well Spectral Analyzer Experimental Signal Interpreter Advanced Terrain Scanner Experimental Terrain Scan Processor Seismic Detector Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Nanoactuators Thermal Barrier > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Linear Gravjet Linear Gravjet Quantum Capacitor Improved Weapon Shielding Advanced Component Analysis Suite Dimensional Node Initializer Transdimensional Reconstructor Core Reset Matrix Enhanced Nova Cannon Hellfire Missile Launcher Guided Micro-nuke Launcher Sigix Containment Pod [Rating: 211] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Impulse Thruster Utility Experimental Sensor Array Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Neutron Cannon Energy Gun Precision Shock Rifle Energy Cannon Neutron Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Hellfire Missile Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . . . . 2 . . . . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . 2 . 1 . Utility 11 | . . . . . 2 1 . . . . . . 2 . . . . . . . 1 . . . . 2 . . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 276 | 7 7 4 . 1 33 44 1 43 7 1 . 3 28 12 3 . 2 . 4 1 . 1 . . . 7 22 15 19 11 Power 26 | 1 1 1 . . 2 3 . 4 1 . . . 1 2 . . . . . 1 . . . . . . 2 2 3 2 Engine 13 | 1 1 1 . . 2 3 . 2 1 . . . 1 . . . . . . 1 . . . . . . . . . . Core 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . Reactor 10 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 2 3 2 Propulsion 86 | 2 . 1 . . 14 11 . 18 1 1 . 1 8 3 . . . . . . . . . . . 6 11 3 6 . Treads 18 | 2 . 1 . . 6 6 . . . . . . . 3 . . . . . . . . . . . . . . . . Leg 4 | . . . . . 1 . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Wheel 12 | . . . . . 7 5 . . . . . . . . . . . . . . . . . . . . . . . . Hover 44 | . . . . . . . . 16 1 1 . 1 7 . . . . . . . . . . . . 1 8 3 6 . Flight 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 . . . Utility 106 | 2 3 1 . 1 8 14 . 16 3 . . 2 11 3 3 . 2 . 4 . . 1 . . . . 7 9 9 7 Device 49 | 1 2 1 . 1 3 5 . 5 2 . . 2 4 2 1 . 2 . 1 . . 1 . . . . 6 4 5 1 Storage 11 | 1 1 . . . 1 . . 1 1 . . . 1 1 . . . . . . . . . . . . . 1 1 2 Processor 17 | . . . . . . 1 . 3 . . . . 1 . 1 . . . 1 . . . . . . . 1 3 3 3 Hackware 15 | . . . . . . 4 . 2 . . . . 4 . 1 . . . 2 . . . . . . . . 1 . 1 Protection 14 | . . . . . 4 4 . 5 . . . . 1 . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 2 3 1 . . 9 16 1 5 2 . . . 8 4 . . . . . . . . . . . 1 2 1 1 2 Energy Gun 14 | 1 . . . . 3 5 1 1 . . . . 1 1 . . . . . . . . . . . . 1 . . . Energy Cannon 11 | . 2 1 . . . 2 . . . . . . 3 1 . . . . . . . . . . . . 1 . . 1 Ballistic Gun 7 | 1 . . . . 3 . . 1 . . . . . 2 . . . . . . . . . . . . . . . . Ballistic Cannon 8 | . . . . . 2 3 . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . Launcher 10 | . 1 . . . 1 4 . . . . . . 2 . . . . . . . . . . . . . . . 1 1 Special Weapon 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . . . 3 4 1 4 . . . . 8 2 . . 1 . 3 . . . . 1 . . 1 4 4 4 Parts Lost 113 | . . 2 . . 12 13 2 10 2 1 . . 7 . . . . . . 3 1 7 2 . 16 7 3 2 3 20 Power 8 | . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . 2 . . . . 2 Propulsion 48 | . . 1 . . 6 8 1 6 2 1 . . 5 . . . . . . . . 1 . . 2 6 2 . 1 6 Utility 39 | . . . . . 2 2 . 2 . . . . 1 . . . . . . 2 1 4 2 . 9 1 . 2 2 9 Weapon 18 | . . 1 . . 3 2 . 1 . . . . 1 . . . . . . 1 . 2 . . 3 . 1 . . 3 Highest Loss Streak 18 | . . 1 . . 4 3 2 3 2 1 . . 3 . . . . . . 2 1 3 2 . 6 3 3 1 1 18 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Backups 12 | . 9 13 13 14 20 23 21 5 7 6 6 6 10 15 14 14 13 16 18 3 4 3 3 3 4 4 3 7 11 10 Power . | . 1 1 1 2 1 . . . . . . . . . 1 1 1 1 . . . . . . . . . . . . Propulsion 1 | . 2 2 2 2 2 1 1 . 1 . . . 1 . 2 2 1 . . . . . . . . . . . . 1 Utility 6 | . 2 5 7 7 11 15 14 3 4 5 5 5 5 6 5 5 4 8 12 2 3 2 2 2 2 1 . 2 3 3 Weapon 3 | . 2 3 3 3 5 5 6 . . 1 1 1 2 7 6 6 6 6 5 . 1 1 1 1 1 1 1 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 76 | . 1 1 1 1 13 6 14 5 . . . . 7 3 . . 2 2 8 . . 1 . . . 1 . 2 2 6 Power 9 | . 1 1 . . 2 . . 1 . . . . 2 1 . . . . 1 . . . . . . . . . . . Propulsion 12 | . . . . . 1 . 1 2 . . . . 3 . . . 1 1 . . . . . . . . . 1 . 2 Utility 31 | . . . 1 . 4 . 9 1 . . . . 2 2 . . 1 1 5 . . 1 . . . 1 . 1 . 2 Weapon 21 | . . . . 1 6 6 4 1 . . . . . . . . . . 2 . . . . . . . . . 1 . Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Average Slot Usage (%) 83 | . 99 99 100 100 89 96 88 77 95 100 100 100 96 82 86 86 81 73 69 63 68 68 69 61 52 21 49 83 83 84 Engine 4 | . 14 14 14 14 8 7 6 4 7 7 7 7 6 2 . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 3 6 6 6 6 5 . 4 5 5 4 4 2 1 6 8 7 Treads 12 | . 28 27 28 28 12 25 . . . . . . . 10 20 20 20 20 18 . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . 13 11 10 11 9 10 3 . . . . Wheel 2 | . . . . . 19 11 33 . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . 26 37 38 38 38 30 10 . . . . . . . . . . . 1 16 26 24 26 Device 17 | . 14 14 14 14 8 8 6 8 19 22 23 23 19 18 22 26 27 20 18 21 27 28 29 28 18 3 10 28 19 16 Storage 6 | . 14 14 14 14 9 7 6 3 7 7 7 7 6 6 6 6 6 6 5 5 5 4 5 5 5 1 . 2 4 8 Processor 5 | . . . . . . 6 6 11 7 7 7 7 6 6 6 6 6 6 5 . . . . . . . 2 7 20 22 Hackware 2 | . . . . . . 6 6 . . . . . 11 8 10 6 1 . . 4 . . . . . . . 3 . . Protection 2 | . . . . . 12 4 6 8 2 . . . . . . . . . . 3 5 4 5 5 4 . . . . . Energy Gun 1 | . . . . . 4 9 6 . . . . . 1 . . . . . . . . . . . . . 3 . . . Energy Cannon 8 | . 26 28 28 28 1 . . . . . . . 2 7 13 13 13 13 11 10 11 10 10 4 6 . 2 . . . Slashing Weapon 1 | . . . . . . . 6 3 10 15 15 15 7 . . . . . . . . . . . . . . 3 4 3 Peak Build Rating 211 | 7 10 13 13 14 39 56 48 57 56 56 54 57 93 109 110 112 113 115 116 105 127 127 125 126 126 76 114 170 195 211 Average Rating 75 | 5 8 11 12 13 29 48 38 42 52 53 54 55 69 92 105 109 110 113 109 95 124 124 124 112 98 45 69 152 179 188 On Entrance 71 | . 7 10 12 13 13 37 46 2 53 53 54 54 56 89 109 110 110 113 115 64 105 127 116 125 126 36 4 114 170 180 Naked Turns 37 | . . . . . . . 15 8 . . . . . . . . . . 4 . . . . . . 3 7 . . . Heaviest Build 120 | 12 32 32 32 34 120 116 105 40 47 43 25 26 50 81 82 81 86 86 92 49 80 80 80 80 80 42 46 58 72 81 Greatest Support 175 | 40 40 40 40 40 80 108 56 54 49 50 42 50 51 175 175 175 175 175 175 60 80 80 80 80 80 30 85 85 108 108 Greatest Overweight (x) 10 | . . . . . 10 10 1 2 1 . . . 2 . . . . . . . 1 1 . 1 2 2 1 . . 7 Average Overweight (x) . | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 8 8 8 8 8 15 20 20 20 20 20 20 5 5 5 5 5 5 5 5 15 15 15 Average Capacity 14 | 6 14 15 15 15 22 25 21 6 8 8 8 8 11 18 20 20 20 20 18 5 5 5 5 5 5 5 5 11 15 14 Most Carried 25 | 1 13 15 15 15 25 25 25 8 8 7 6 8 15 20 20 19 20 20 20 5 5 5 3 4 4 5 5 15 15 15 Average Carried 13 | . 9 13 14 15 21 24 21 5 7 6 6 7 10 17 19 19 19 19 18 4 5 3 3 3 4 4 3 8 14 14 Final Capacity 25 | 8 15 15 15 15 25 25 5 8 8 8 8 8 15 20 20 20 20 20 5 5 5 5 5 5 5 5 5 15 15 5 Final Carried 25 | 1 13 14 15 15 25 25 4 8 7 6 6 8 15 20 19 19 19 20 5 5 5 3 3 4 4 5 4 15 13 5 Class Distribution -------------------- 50% | Mutant 12% | Golem 12% | Scout 10% | Scavenger-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Mutant | -6/Waste Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Mutant | -4/Factory Mutant | -3/Research Scout | -3/Quarantine Scout | -2/Research Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Matter Collected 8019 | 282 235 80 . 20 1178 1657 . 572 257 30 . 40 592 577 36 90 364 232 498 246 . 15 . . 5 10 112 445 336 110 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18052 | 138 1052 157 . 146 1797 3855 . 1783 277 60 . 80 1465 1950 . 55 . . 59 248 392 358 390 . 606 . 122 771 1332 959 Parts 888 | 9 75 10 . 7 104 179 . 106 22 4 . 7 73 45 . 3 . . 2 5 21 15 14 . 23 . 10 54 57 43 Haulers Intercepted 34 | . 2 . . . 6 7 . 8 . . . . 3 . . . . . . . 1 . . . . . . 1 4 2 Recyclers Shooed 18 | . . . . . 3 10 . 2 . . . . 1 . . . . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 96 | . . . . . . . . . 20 4 . 5 . . . 3 6 3 . 4 . 14 14 . 23 . . . . . Prevented 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Combat Hostiles Destroyed 258 | . 20 6 . 2 33 51 . 16 8 1 . 1 10 6 . 3 . . 32 2 5 9 9 . 9 . 2 8 11 14 Melee 53 | . . . . . . 3 . 16 5 1 . 1 6 . . . . . . . . . . . . . . 8 8 5 Guns 35 | . . . . . 17 10 . . . . . . 1 6 . . . . . . . . . . . . 1 . . . Cannons 90 | . 17 5 . 2 13 13 . . 3 . . . . . . 1 . . 4 1 3 9 9 . 9 . 1 . . . AOE 71 | . 3 1 . . 3 17 . . . . . . 3 . . 2 . . 27 1 2 . . . . . . . 3 9 Classes Destroyed 23 | 2 7 . . . 2 3 . . 2 . . . . 1 . 1 . . 3 . . . . . . . . . 2 . Worker 28 | . 1 . . 2 3 10 . 4 . . . . 4 . . . . . . . . . . . . . . 1 1 2 Builder 17 | . 4 . . . 1 4 . 2 . . . . 4 . . . . . . . . . . . . . 2 . . . Tunneler 10 | 3 . . . . 1 1 . . . . . . 4 . . . . . . . . . . . . . 1 . . . Hauler 34 | . 2 . . . 6 7 . 8 . . . . 3 . . . . . . . 1 . . . . . . 1 4 2 Recycler 32 | 1 1 . . . 4 14 . 5 . . . . 5 . . . . . . . . . . . . . . . 2 . Minesweeper 4 | . . . . . . . . . 2 . . 1 . . . 1 . . . . . . . . . . . . . . Operator 12 | . 4 . . . 3 . . 2 . . . . . . . . . . . . . . . . . . . 2 1 . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 28 | . 3 . . . 1 6 . 5 . . . . 5 . . . . . . . 3 . . . . . . 2 2 1 Swarmer 46 | . 6 4 . . 3 4 . 5 4 . . . 5 . . 2 . . . . . 6 5 . 2 . . . . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Grunt 99 | . 14 2 . 2 22 29 . 6 3 . . . 3 . . . . . . 1 . 1 4 . 4 . . 1 2 5 Brawler 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Duelist 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . 1 Sentry 15 | . . . . . 6 5 . . . . . . . . . . . . . . . 1 . . . . . . 1 2 Hunter 9 | . . . . . 2 3 . . . 1 . . . . . . . . . . 3 . . . . . . . . . Programmer 38 | . . . . . . 7 . 5 . . . 1 2 . . . . . . 1 2 1 . . . . 2 7 4 6 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Compactor 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Thief 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Assembled 30 | . . . . . . . . . . . . . . . . . . . 30 . . . . . . . . . . . Golem 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 28 | 3 6 3 . 3 10 21 . 6 4 1 . 1 5 2 . 2 . . 28 1 2 5 5 . 4 . 2 4 6 9 Combat Bots Only 28 | . 3 3 . 2 9 15 . 5 4 1 . 1 3 2 . 2 . . 28 1 2 5 5 . 4 . 1 4 3 9 Max Kills in Single Turn 25 | 1 3 1 . 1 3 7 . 1 1 1 . 1 5 1 . 2 . . 25 1 2 2 1 . 1 . 1 1 3 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 25 | . 3 1 . . 3 6 . . . . . . 3 . . 2 . . 25 1 2 . . . . . . . 2 3 Melee 1 | . . . . . . 1 . 1 1 1 . 1 1 . . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Hostile Shots Fired 2317 | . 55 19 . 17 230 376 1 194 53 4 . 5 69 . . . . . 29 115 61 85 57 . 221 107 37 56 138 388 Missed 817 | . 13 4 . 8 53 139 . 87 17 1 . 3 21 . . . . . 7 41 13 24 14 . 73 38 19 25 64 153 Hits 1500 | . 42 15 . 9 177 237 1 107 36 3 . 2 48 . . . . . 22 74 48 61 43 . 148 69 18 31 74 235 Melee 30 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 25 . . . 3 . Projectile 1470 | . 42 15 . 9 177 237 . 107 35 3 . 2 48 . . . . . 22 74 48 61 43 . 123 69 18 31 71 235 AOE 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 69 | . . . . . 12 5 . 2 . . . . 1 . . . . . . 3 2 . 2 . 17 6 3 2 4 10 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Damage Taken 25433 | . 433 205 . 108 2551 3655 34 1494 360 46 . 70 882 16 . . . . 922 991 659 813 545 . 3333 1600 453 708 1882 3673 Core 4384 | . 50 24 . 28 461 197 . 175 59 . . 16 168 . . . . . 194 145 75 200 43 . 680 669 160 25 98 917 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 19 | . . . . . . . . . . . . . . . . . . . 19 . . . . . . . . . . . Redirected to Shielding 102 | . . . . . . 102 . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 1414 | . . . . . 31 . . 34 171 6 . . . . . . . . . 174 139 141 117 . 351 . . . . 250 Regen/Repaired (Parts) 1845 | . . . . . . 52 . 71 . . . . . 163 . . 13 . 109 . . . . . . . . 407 637 393 Core Remaining (%) 48 | 100 . . . 59 16 . . . . . . 36 . . . . . . . 40 . . . . . 41 . 81 75 36 Volleys Fired 757 | 12 66 15 . 7 155 181 . . 17 . . . 77 42 1 8 . . 19 11 30 28 15 . 26 1 28 1 2 15 Largest 2 | 2 2 2 . 2 2 2 . . 1 . . . 1 2 2 2 . . 2 2 2 2 2 . 2 1 2 1 1 1 Hottest 193 | 70 120 120 . 120 120 110 . . 40 . . . 94 70 180 180 . . 180 60 50 50 50 . 50 47 193 105 55 120 Shots Fired 1271 | 24 131 28 . 14 289 309 1 . 17 . . . 77 84 2 15 . . 32 14 59 46 30 . 49 1 31 1 2 15 Gun 485 | 24 . . . . 173 159 1 . . . . . 30 84 . . . . . . . . . . . . 14 . . . Cannon 742 | . 130 26 . 14 115 130 . . 17 . . . 45 . 2 14 . . 28 11 59 46 30 . 49 1 17 1 . 7 Launcher 42 | . 1 2 . . 1 19 . . . . . . 1 . . 1 . . 4 3 . . . . . . . . 2 8 Special 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Kinetic 438 | 12 . . . . 185 109 . . 17 . . . 22 84 . . . . . . . . . . . 1 8 . . . Thermal 602 | 12 130 26 . 14 103 . . . . . . . 53 . 2 14 . . 22 11 59 46 30 . 49 . 23 1 . 7 Explosive 42 | . 1 2 . . 1 19 . . . . . . 1 . . 1 . . 4 3 . . . . . . . . 2 8 Electromagnetic 187 | . . . . . . 180 1 . . . . . . . . . . . 6 . . . . . . . . . . . Robot Hit Streak 29 | 4 10 5 . 5 16 17 . . 5 . . . 6 24 4 4 . . 6 4 13 13 12 . 29 . 9 . 2 3 Robot Miss Streak 8 | 3 2 3 . 1 8 4 . . 1 . . . 3 3 1 3 . . 3 1 4 2 3 . 2 1 2 . . 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1042 | 12 78 16 . 10 203 218 . 82 17 1 . 5 64 67 1 7 . . 17 9 35 31 18 . 38 . 20 30 45 18 Core Hits 555 | 5 35 7 . 5 110 120 . 39 12 1 . 3 35 14 . 5 . . 36 6 10 10 9 . 14 . 7 13 22 37 Critical Kills 6 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 8 | . . . . . . . . . . . . . 2 5 . . . . . . . . . . . . 1 . . . Critical Strikes 66 | 1 . . . . 1 12 . 7 1 . . . 5 33 . . . . . . . . . . . . 3 1 2 . Burn 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 37 | . . . . . . . . . . . . . 2 33 . . . . . . . . . . . . 2 . . . Blast 9 | . . . . . . 7 . . 1 . . . . . . . . . . . . . . . . . 1 . . . Corrupt 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Sever 10 | . . . . . . 1 . 3 . . . . 3 . . . . . . . . . . . . . . 1 2 . Impale 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 469 | . . . . . . 19 . 164 19 5 . 7 94 . . . . . . . . . . . . . . 67 66 28 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 392 | . . . . . . 19 . 87 19 5 . 7 94 . . . . . . . . . . . . . . 67 66 28 Piercing 77 | . . . . . . . . 77 . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 70 | . . . . . . 7 . 25 2 . . 2 17 . . . . . . . . . . . . . . 5 8 4 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Follow-up Attacks 10 | . . . . . . . . 8 . . . 2 . . . . . . . . . . . . . . . . . . Damage Inflicted 48257 | 152 1594 464 . 194 4085 7791 . 3900 717 47 . 241 3633 650 77 539 . . 3687 485 2157 1432 917 . 1706 . 734 2999 5065 4991 Guns 6406 | 152 . . . . 2201 2611 . . . . . . 438 650 . . . . . . . . . . . . 354 . . . Cannons 13729 | . 1476 307 . 194 1688 2273 . . 285 . . . 102 . 77 314 . . 583 279 1753 1432 917 . 1706 . 343 . . . Explosions 10793 | . 118 157 . . 196 2209 . . . . . . 538 . . 225 . . 3104 206 404 . . . . . . . 562 3074 Melee 17264 | . . . . . . 698 . 3872 432 47 . 241 2555 . . . . . . . . . . . . . . 2999 4503 1917 Ramming 65 | . . . . . . . . 28 . . . . . . . . . . . . . . . . . . 37 . . . Kinetic 5724 | 64 . . . . 2591 1826 . . 285 . . . 37 650 . . . . . . . . . . . . 271 . . . Thermal 12145 | 88 1476 307 . 194 1298 495 . . . . . . 503 . 77 314 . . 476 279 2157 1432 917 . 1706 . 426 . . . Explosive 9894 | . 118 157 . . 196 1714 . . . . . . 538 . . 225 . . 3104 206 . . . . . . . . 562 3074 Electromagnetic 3165 | . . . . . . 3058 . . . . . . . . . . . . 107 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 15450 | . . . . . . 698 . 2058 432 47 . 241 2555 . . . . . . . . . . . . . . 2999 4503 1917 Piercing 1814 | . . . . . . . . 1814 . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . 9 6 8 1 1 1 1 2 2 2 . . . . 2 1 1 1 1 1 1 5 10 9 19 Average Corruption 2 | . . . . . . 2 5 3 1 1 1 1 1 2 1 . . . . 1 1 1 1 1 1 1 4 6 3 10 Corruption Purged 19 | . . . . . . 9 . 8 . . . . . . 2 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 194 | . . . . . . 49 3 43 4 1 . . 6 8 1 . . . . 14 2 3 6 3 5 . 6 18 11 11 Message Errors 48 | . . . . . . 8 1 12 1 . . . 2 3 . . . . . 4 1 1 1 2 1 . 1 2 3 5 Matter Fused 47 | . . . . . . 11 . 10 . . . . 1 2 1 . . . . 4 . 1 . . 4 . 1 6 5 1 Heat Flow Errors 17 | . . . . . . 3 . 3 . . . . 2 1 . . . . . 3 . 1 . . . . . 1 1 2 Energy Discharges 29 | . . . . . . 9 . 8 1 . . . . 2 . . . . . 1 . . 2 . . . 2 3 1 . Parts Rejected 7 | . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . 1 2 . 1 Parts Fused 3 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 19 | . . . . . . 7 . 7 . . . . 1 . . . . . . 1 . . 1 . . . . 2 . . Data Loss (major) 13 | . . . . . . 5 . 3 . 1 . . . . . . . . . . . . 1 1 . . . 1 1 . Misfires 5 | . . . . . . 1 1 . . . . . . . . . . . . . 1 . 1 . . . 1 . . . Alerts 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3734 | . 57 2 . 3 . 292 . 439 9 . . 45 291 . 4 44 . . 344 15 110 37 22 . 92 . . 579 946 403 Projectiles 417 | . 42 2 . 3 . 29 . . . . . . . . 4 35 . . 26 15 110 37 22 . 92 . . . . . Explosions 684 | . 15 . . . . 175 . . . . . . 12 . . 9 . . 318 . . . . . . . . . 52 103 Melee 2633 | . . . . . . 88 . 439 9 . . 45 279 . . . . . . . . . . . . . . 579 894 300 Knockbacks 47 | . . . . . 32 13 . . . . . . . . . . . . . . . . . . . . 2 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 39 | . . . . . 24 13 . . . . . . . . . . . . . . . . . . . . 2 . . . Secondary 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 609 | . . . . . . 364 . 14 . . . . . . . . . . . . . . . . . . 18 . 184 29 Shots 13 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . 2 1 Rammed 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 437 | 112 384 123 . 162 437 414 4 243 4 . . . 340 85 . . . . 44 173 . 71 . . 3 . 133 99 155 239 Average Temperature 82 | 51 107 45 . 83 105 86 3 69 2 . . . 88 57 . . . . 14 89 . 71 . . 3 . 30 54 9 60 Received Heat Transfer 4983 | . 177 90 . 60 1224 999 . 255 9 . . 9 153 . . . . . 198 231 . 93 63 . 693 216 33 21 153 306 Effects 12 | . 2 . . . 5 2 . . . . . . 2 . . . . . . . . . . . . . . . . 1 Shutdowns 6 | . . . . . 2 2 . . . . . . 2 . . . . . . . . . . . . . . . . . Energy Bleed 4 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Matter Decay 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Total Turns 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . Longest Duration 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . 10 . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 9 | . . . . . . 8 . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Fried 20 | . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . 2 2 . 2 . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . Heat Transferred 12177 | 333 3034 629 . 407 2738 400 . . . . . . 618 . . . . . . 150 1175 750 475 . 950 . 518 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Maximum Alert Level 3 | . 1 . . . 1 3 . 2 . . . . 1 . 1 . . . . . 1 . . . . 2 1 1 2 3 Low Security (%) 56 | 100 74 100 . 100 39 25 100 75 . . . . 74 100 48 . . . . . 77 . . . . . 2 9 55 . Level 1 27 | . 25 . . . 60 34 . 3 . . . . 25 . 51 . . . . . 22 . . . . . 97 90 4 44 Level 2 15 | . . . . . . 36 . 21 . . . . . . . . . . . . . . . . . 100 . . 40 52 Level 3 . | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 2 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 938 | 15 323 108 . 76 349 938 185 654 . . . . 293 101 300 . . . . . 358 . . . . 607 323 368 552 782 Initial 607 | . 3 108 . . . 102 185 87 . . . . 18 101 . . . . . . 36 . . . . 607 235 181 144 323 Average 195 | 2 129 39 . 7 201 330 164 188 . . . . 99 13 196 . . . . . 79 . . . . 508 248 262 295 426 Influence Increases 12648 | 20 732 311 . 91 1080 2018 . 1655 385 30 . 140 755 1 500 250 180 40 . 130 475 215 200 . 325 692 288 607 719 809 Destroy 0b10 Robot/C 4800 | . 400 200 . 60 680 1040 . 320 140 20 . 20 200 . 160 100 80 20 . 40 100 180 180 . 180 . 40 160 200 280 Destroy 0b10 Robot/NC 875 | 20 75 . . 10 115 210 . 130 10 . . 5 125 . 15 5 . . . 10 20 . . . . . 15 30 55 25 Destroy Leader 1130 | . 100 40 . 10 172 274 . 96 10 10 . 10 54 . 42 20 10 . . 20 38 20 20 . 10 . 20 36 52 66 Allied During Kill 546 | . . 55 . 11 16 12 . . . . . . . . 217 125 90 20 . . . . . . . . . . . . Trap Triggered on 0b10 20 | . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . Successful Hack 328 | . 55 . . . 15 101 . 64 . . . . 51 . . . . . . . 4 . . . . . . 34 4 . Select Force Hacks 110 | . 60 . . . . . . . . . . . 50 . . . . . . . . . . . . . . . . . Disable Machine 720 | . 30 . . . 30 165 . 45 . . . . 30 . 30 . . . . . 225 . . . . . . 120 . 45 Destroy Structure 639 | . 12 16 . . 22 66 . 40 . . . . 75 1 36 . . . . . 88 . . . . 2 18 32 123 108 Advance Influence 600 | . . . . . . . . . . . . . . . . . . . . . . . . . . 600 . . . . Partial Spotted 300 | . . . . . . . . 120 . . . . 60 . . . . . . . . . . . . . . 45 60 15 Lose Combat Pursuer 2580 | . . . . . 30 150 . 840 225 . . 105 90 . . . . . . 60 . 15 . . 135 90 195 150 225 270 Influence Decreases 11896 | 15 460 565 23 91 855 1712 406 1126 581 228 260 110 495 291 354 348 228 40 . 72 194 506 180 68 313 255 414 672 438 596 Entered New Map 2475 | . 2 169 23 . . 123 346 38 243 88 260 . 12 189 . 55 10 . . . 22 126 10 68 . 5 214 142 114 216 Time Decay 6813 | 15 458 386 . 91 545 699 40 653 318 130 . 110 441 82 254 293 218 40 . 52 162 310 150 . 192 180 170 350 294 180 Search Patrol Dispatched 150 | . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . Lost Part 1022 | . . 10 . . 120 130 20 79 20 10 . . 42 . . . . . . 20 10 70 20 . 121 70 30 20 30 200 Lost Ally 180 | . . . . . 40 10 . . . . . . . 20 100 . . . . . . . . . . . . 10 . . Purge Threat 1256 | . . . . . 150 750 . 206 . . . . . . . . . . . . . . . . . . . 150 . . Squads Dispatched 92 | . 6 . . . 6 22 . 20 . . . . 9 . 2 . . . . . 4 . . . 1 3 1 5 9 4 Investigation 20 | . 3 . . . 1 5 . 5 . . . . 2 . 1 . . . . . . . . . . 1 . 1 1 . Extermination 29 | . . . . . . 8 . 7 . . . . 4 . . . . . . . 1 . . . . 1 . 4 2 2 Reinforcement 34 | . 3 . . . 5 5 . 8 . . . . 3 . 1 . . . . . 1 . . . . 1 1 . 4 2 Assault 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison 5 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . Construction Impeded 6 | . . . . . 1 2 . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . Haulers Reinforced 8 | . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . 2 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Distress Signals 26 | . 1 . . . 4 6 . 4 1 . . . 2 . 1 . . . . . . . . . . . 3 . 2 2 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Times Spotted 631 | . 28 10 . 3 49 86 4 77 16 1 . 5 30 6 3 3 . . 57 10 12 11 9 . 31 19 20 27 60 54 Peak Tracking Total 33 | . 4 3 . 3 7 10 4 9 7 1 . 3 5 3 1 2 . . 33 7 4 6 5 . 10 13 8 8 20 16 Tactical Retreats 83 | . . . . . 2 6 1 21 4 . . 3 10 1 . . . . 4 2 . 1 . . 7 2 6 4 3 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Traps Triggered 23 | . 1 . . . 2 5 . 7 . . . . 4 . . . . . . . . . . . . 2 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . Traps Extracted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . Most Traps Carried 7 | . . . . 3 3 3 3 . 4 4 4 7 7 4 4 6 6 6 6 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Machines Disabled 51 | . 3 . . . 2 11 . 3 . . . . 2 . 2 . . 1 1 . 15 . . . . . . 8 . 3 Max in Single Turn 14 | . 1 . . . 1 2 . 1 . . . . 1 . . . . . . . 14 . . . . . . 1 . 1 Garrison Access 5 | . . . . . . 1 . 2 . . . . 2 . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Machines Accessed 103 | . 8 1 1 1 7 16 . 20 2 1 3 . 16 . 1 1 3 . . . 2 . . 4 . 1 2 5 3 5 Terminals 57 | . 6 . . 1 6 8 . 11 . . . . 9 . 1 . . . . . . . . . . 1 1 5 3 5 Fabricators 15 | . . . . . . 6 . 3 . . . . 3 . . . . . . . 2 . . . . . 1 . . . Repair Stations 4 | . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . 2 . . . . 2 . . . . . . . . . . . . . . . . . Total Hacks 300 | . 23 1 4 2 25 52 . 51 6 1 18 . 56 . 3 1 3 . . . 4 . . 16 . 1 4 14 10 5 Successful 174 | . 15 1 4 1 14 35 . 24 6 1 18 . 27 . . 1 3 . . . 1 . . 16 . . . 5 2 . Failed 123 | . 7 . . 1 10 16 . 27 . . . . 29 . 3 . . . . . 3 . . . . 1 4 9 8 5 Catastrophic 25 | . 1 . . . . 5 . 7 . . . . 7 . . . . . . . . . . . . . . 2 . 3 Database Lockouts 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 153 | . 18 . . 2 19 28 . 34 . . . . 21 . 3 . . 4 . . 4 . . . . 1 4 11 3 1 Terminals 172 | . 21 . . 2 21 32 . 31 . . . . 30 . 3 . . . . . . . . . . 1 2 14 10 5 Fabricators 47 | . . . . . . 16 . 9 . . . . 16 . . . . . . . 4 . . . . . 2 . . . Repair Stations 11 | . . . . . . 3 . 8 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . . . . . . 1 . . . . 6 . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 . 2 . . . . 4 . . . . . . . . . . . . . . . . . Terminal Hacks 106 | . 9 1 4 1 7 17 . 8 6 1 18 . 10 . . 1 3 . . . . . . 16 . . . 3 1 . Record 16 | . . . 4 . . . . . 5 . 2 . . . . . 1 . . . . . . 4 . . . . . . Part Schematic 20 | . 1 . . . . 3 . . . . 10 . 2 . . . . . . . . . . 4 . . . . . . Robot Schematic 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Robot Analysis 15 | . 5 . . 1 1 2 . 1 . . . . 1 . . . . . . . . . . 4 . . . . . . Prototype ID Bank 17 | . 3 . . . 3 1 . . . . 3 . 2 . . . . . . . . . . 4 . . . 1 . . Open Door 7 | . . 1 . . . . . . 1 1 . . . . . 1 2 . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 9 | . . . . . 1 5 . 2 . . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 6 | . . . . . 1 1 . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . 6 . 4 . . . . 3 . . . . . . . . . . . . . . . . . Network Status 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Load Schematic 7 | . . . . . . 4 . 2 . . . . 1 . . . . . . . . . . . . . . . . . Build 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 . 2 . . . . 2 . . . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . 1 . 2 . . . . 2 . . . . . . . . . . . . . . . . . Unauthorized Hacks 41 | . 6 . . . 3 9 . 10 . . . . 9 . . . . . . . 1 . . . . . . 2 1 . Terminals 24 | . 4 . . . 3 4 . 6 . . . . 4 . . . . . . . . . . . . . . 2 1 . Track 8 | . 1 . . . 1 1 . 3 . . . . 2 . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 14 | . 3 . . . 2 2 . 3 . . . . 2 . . . . . . . . . . . . . . 1 1 . Fabricators 13 | . . . . . . 5 . 2 . . . . 5 . . . . . . . 1 . . . . . . . . . Report 3 | . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Liberate 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recompile 4 | . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Patch 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . 6 . . 1 7 14 . 15 . . . . 13 . 1 . . . . . 2 . . . . 1 2 4 3 5 Full Trace Events 5 | . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . 1 . . . 1 3 . . . . 10 . 2 . . . . . . . . . . 4 . . . . . . Parts Built 4 | . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . Authchips 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Time 359 | . . . . . . 102 . 204 . . . . 53 . . . . . . . . . . . . . . . . . Total Part Build Rating 28 | . . . . . . 8 . 8 . . . . 12 . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 44 | . . . . . . 44 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Non-combat 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . find_chute 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Total Allies 38 | . . 5 . . . 6 . . . . . . 2 20 . . . 4 . . . . . . . . . 1 . . Largest Group 19 | . . 5 5 3 3 3 . . . . . . 2 19 19 14 13 17 17 . . . . . . . . 1 . . Highest-Rated Group 684 | . . 84 84 40 40 84 . . . . . . 74 684 684 532 505 620 620 . . . . . . . . 26 . . Highest-Rated Ally 50 | . . 31 31 16 16 37 . . . . . . 37 50 50 50 50 50 50 . . . . . . . . 26 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 406 | . . 28 . 8 22 11 . . . . . . . 11 96 17 3 5 205 . . . . . . . . . . . Total Damage 8985 | . . 260 . 60 198 133 . . . . . . . 127 2120 437 264 123 5263 . . . . . . . . . . . Kills 55 | . . 4 . 1 5 1 . . . . . . . . 11 2 4 1 26 . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Active Infowar (turns) 17782 | 8 160 . . . . 2647 69 2268 715 270 26 274 1656 637 553 1235 1958 1600 1566 79 . . . . . . 247 797 643 374 Optics 313 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 313 Sensors 16506 | . . . . . . 2647 69 1945 715 270 26 274 1631 637 553 1235 1958 1600 1566 79 . . . . . . 20 736 545 . Terrain 1385 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 227 239 643 276 Structural 4082 | . . . . . . . . 732 715 270 26 270 1290 . . . . . . . . . . . . . 206 573 . . Seismic 565 | 8 160 . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 332 T.N.C. 222 | . . . . . . . . . . . . . 222 . . . . . . . . . . . . . . . . . Machine Analysis 1456 | . . . . . . . . 1456 . . . . . . . . . . . . . . . . . . . . . . Jamming 81 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 . ECM 245 | . . . . . . . . . . . . 1 244 . . . . . . . . . . . . . . . . . Robot Analysis Total 15 | . 5 . . 1 1 2 . 1 . . . . 1 . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 14 | . . 1 . 2 . . . . 2 1 . 1 . . . 1 2 . . . . 2 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Turns Passed 29273 | 126 1390 1122 611 879 1756 3528 84 2570 715 270 26 274 1656 637 553 1235 1958 1600 1708 968 631 698 708 471 565 376 344 797 643 374 Spaces Moved 24732 | 57 707 615 380 532 819 1815 93 4067 1346 741 75 520 2548 430 318 758 1212 993 967 327 320 369 371 121 331 546 474 1356 929 595 Core 602 | 10 . . . . 2 . 28 359 . . . . . . . . . . 96 . . . . . 41 52 12 . . 2 Treads 7356 | 47 707 615 380 532 83 635 . . . . . . . 206 318 758 1212 993 870 . . . . . . . . . . . Legs 1862 | . . . . . 9 . . . . . . . . . . . . . 1 327 320 369 371 121 290 54 . . . . Wheels 1970 | . . . . . 725 1180 65 . . . . . . . . . . . . . . . . . . . . . . . Hover 12440 | . . . . . . . . 3708 1346 741 75 520 2548 224 . . . . . . . . . . . 32 368 1356 929 593 Flight 502 | . . . . . . . . . . . . . . . . . . . . . . . . . . 408 94 . . . Fastest Speed 22 | 50 160 160 160 160 95 99 50 22 26 26 34 26 33 45 155 155 155 155 50 150 150 150 150 150 50 37 34 38 36 41 Average Speed 91 | 140 160 160 160 160 137 142 84 44 34 33 34 34 40 98 155 155 155 155 144 150 156 154 150 152 142 63 46 39 40 41 Slowest Speed 550 | 160 160 160 160 160 550 250 99 150 102 34 34 36 151 160 155 155 155 155 155 150 180 180 150 180 210 207 120 41 50 400 Overloaded Moves 257 | . . . . . . . . 203 3 7 . 13 31 . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 Exploration Rate (%) 63 | 4 96 99 85 99 64 46 82 79 98 95 68 66 55 89 9 93 99 86 76 57 12 60 60 60 61 9 19 97 25 24 Regions Visited 30 Branch Regions 17 Pre-discovered Areas 11 | . 2 . 1 2 . . . . 1 . 1 . . . . . . 1 . . . . . 3 . . . . . . Known Exits Taken 15 | . . . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 . . . 1 . . 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . 1 1 1 . 1 1 . . . Scrap Searched 31 | . . 1 . 2 . . . . 4 4 . 3 . . . 4 4 3 . 1 . 3 2 . . . . . . . Spaces Dug 168 | . . . . . 13 3 . 40 1 3 . . 50 . . . . . . 1 4 5 . . . . 3 16 20 9 Terrain Destroyed 531 | . 4 16 . . 20 82 . 40 7 3 . . 76 1 . 35 . . 5 50 44 16 11 . 11 1 9 16 37 47 Melee 111 | . . . . . . 3 . 40 1 3 . . 20 . . . . . . . . . . . . . . 16 20 8 Projectile 169 | . . . . . 8 20 . . 6 . . . 53 . . 6 . . 5 5 17 16 11 . 11 1 9 . . 1 AOE 250 | . 4 16 . . 12 59 . . . . . . 3 . . 29 . . . 45 27 . . . . . . . 17 38 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Total 29556 | 78 834 726 385 546 1179 2416 98 4587 1556 751 74 606 3008 562 374 798 1294 1055 1238 791 392 452 494 410 374 566 558 1547 1138 669 Wait 2822 | 2 35 80 3 4 102 253 . 279 152 4 . 70 189 54 46 29 69 54 237 445 42 53 109 282 18 10 27 70 95 9 Move 24693 | 56 706 614 379 531 818 1815 92 4066 1345 740 74 519 2548 429 317 757 1211 992 966 326 319 368 370 120 330 537 472 1354 928 594 Hop 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . Pick Up 189 | 1 12 6 2 1 38 32 2 15 1 . . 3 25 6 3 . 4 7 3 . . 1 . 1 . 4 3 13 4 2 Fast Attach 203 | 7 3 . . . 16 22 1 43 7 . . 3 14 8 . . 1 . 4 2 . . . 1 . 5 20 20 17 9 Attach 75 | . . 2 . . 9 19 . 6 4 1 . . 8 2 . . 2 . 1 2 . 1 . . . 3 4 3 4 4 Detach 27 | . 1 . . . . 6 . 2 3 . . . 6 1 . . 1 . . 2 . . . . . 1 . 2 2 . Swap 106 | . 5 4 . 2 11 34 1 2 4 2 . 1 20 4 5 4 . . 4 . . . . . . . . . 2 1 Drop 223 | . 6 5 1 1 30 35 2 23 5 . . 4 25 16 2 . 6 2 4 3 1 1 . 6 . 1 3 16 18 7 Fire 757 | 12 66 15 . 7 155 181 . . 17 . . . 77 42 1 8 . . 19 11 30 28 15 . 26 1 28 1 2 15 Melee 449 | . . . . . . 19 . 148 18 4 . 5 94 . . . . . . . . . . . . . . 67 66 28 Ram 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 3 | . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Waste -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -3/Quarantine -2/Research -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 692 | -10/Materials | Discovered new exit (range 14) 821 | -10/Materials | Discovered new exit (range 16) 945 | -10/Materials | Central database locked down 1061 | -10/Materials | Discovered new exit (range 3) 1412 | -10/Materials | Discovered new exit (range 5) 1517 | -10/Materials | Entered Mines 1529 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1610 | -10/Mines | Learned Materials stockpile data 1660 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1663 | -10/Mines | Found Prototype Device 1701 | -10/Mines | Discovered new exit (range 13) 1797 | -10/Mines | Discovered new exit (range 9) 2277 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2577 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2577 | -10/Mines | Discovered new exit (range 5) 2639 | -10/Mines | Entered Exiles 2639 | -10/Exiles | Accompanied by 5 allies 2669 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2680 | -10/Exiles | Met 8R-AWN 2706 | -10/Exiles | Met EX-HEX 2780 | -10/Exiles | Met EX-DEC 2783 | -10/Exiles | Learned location of Zion (-6) 2809 | -10/Exiles | Met EX-BIN 2982 | -10/Exiles | Visited The Gauntlet 3227 | -10/Exiles | Discovered new exit (range 14) 3250 | -10/Exiles | Entered Mines 3250 | -9/Mines | Accompanied by 3 allies 3361 | -9/Mines | Learned location of 1 exit from Proximity Caves 3467 | -9/Mines | Found a hidden stash of uninstalled traps 3491 | -9/Mines | Discovered new exit (range 14) 3603 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3846 | -9/Mines | Discovered new exit (range 15) 3866 | -9/Mines | Learned location of Storage (-9) 4129 | -9/Mines | Entered Materials 4129 | -8/Materials | Accompanied by 3 allies 4129 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4201 | -8/Materials | Identified Exp. Sensor Array 4256 | -8/Materials | Central database locked down 4295 | -8/Materials | Lost 3 allies 4376 | -8/Materials | Lost 4 parts (1p1n1u1w) 4435 | -8/Materials | Core integrity fell below 50% 4468 | -8/Materials | Destroyed 9 combat bots 4474 | -8/Materials | Lost 4 parts (2n1u1w) 4864 | -8/Materials | Build established: Scavenger-Mutant 4883 | -8/Materials | Discovered new exit (range 4) 5334 | -8/Materials | Core integrity fell below 20% 5465 | -8/Materials | Build established: Mutant 5575 | -8/Materials | Discovered new exit (range 11) 5885 | -8/Materials | Entered Factory 5885 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6157 | -7/Factory | Build established: Scavenger-Mutant 6219 | -7/Factory | Repaired Imp. Cooling System? 6367 | -7/Factory | Discovered new exit (range 14) 6390 | -7/Factory | Identified exit to Lower Caves 6859 | -7/Factory | Build established: Mutant 7057 | -7/Factory | Garrison activated, responded to threat 7885 | -7/Factory | First assault squad dispatched 7993 | -7/Factory | Lost 3 parts (2u1w) 8002 | -7/Factory | Destroyed 15 combat bots 8334 | -7/Factory | Discovered new exit (range 16) 8447 | -7/Factory | Fabricated Exp. Sensor Array (x1) 8535 | -7/Factory | Build established: Scavenger-Mutant 8621 | -7/Factory | Central database locked down 9413 | -7/Factory | Sucked down chute 9413 | -7/Factory | Entered Waste 9428 | -7/Waste | EMP discharged 9429 | -7/Waste | Spotted C-40 Crusher 9429 | -7/Waste | Spotted C-40 Crusher 9458 | -7/Waste | Spotted C-40 Crusher 9466 | -7/Waste | Spotted C-40 Crusher 9482 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9482 | -7/Waste | Released all parts (9) 9492 | -7/Waste | Spotted C-40 Crusher 9493 | -7/Waste | Discovered new exit (range 10) 9497 | -7/Waste | Entered Factory 9709 | -7/Factory | Discovered new exit (range 11) 9797 | -7/Factory | Build established: Mutant 10145 | -7/Factory | Build established: Scout 10799 | -7/Factory | Discovered new exit (range 5) 10961 | -7/Factory | Discovered new exit (range 12) 10967 | -7/Factory | Identified exit to Factory 11172 | -7/Factory | Build established: Scavenger-Scout 11321 | -7/Factory | Discovered exit to Factory (range 6) 11456 | -7/Factory | Core integrity fell below 50% 11487 | -7/Factory | Lost 3 parts (2n1u) 11731 | -7/Factory | Build established: Mutant 11767 | -7/Factory | Fabricated Exp. Sensor Array (x1) 11897 | -7/Factory | Search patrols dispatched 12067 | -7/Factory | Entered Lower Caves 12248 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 12496 | -7/Lower Caves | Build established: Scout 12724 | -7/Lower Caves | Entered an active Warlord outpost 12730 | -7/Lower Caves | Learned Factory stockpile data 12730 | -7/Lower Caves | Learned Extension security intel 12730 | -7/Lower Caves | Learned Extension terminal intel 12751 | -7/Lower Caves | Discovered new exit (range 2) 12751 | -7/Lower Caves | Identified exit to Lower Caves 12782 | -7/Lower Caves | Entered another Lower Caves area 12811 | -7/Lower Caves | Discovered exit to Factory (range 7) 12863 | -7/Lower Caves | Encountered a Warlord checkpoint 13049 | -7/Lower Caves | Discovered new exit (range 5) 13051 | -7/Lower Caves | Identified exit to Data Miner 13052 | -7/Lower Caves | Entered Data Miner 13052 | -7/Data Miner | Discovered new exit (range 6) 13054 | -7/Data Miner | Identified exit to Proximity Caves 13059 | -7/Data Miner | Met Data Miner 13065 | -7/Data Miner | Learned location of Section 7 (-2) 13065 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13070 | -7/Data Miner | Received God Mode back door access code from Data Miner 13078 | -7/Data Miner | Entered Proximity Caves 13289 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 13352 | -6/Proximity Caves | Entered Factory 13352 | -6/Factory | Evolved 2 slots: Utility x2 13377 | -6/Factory | Incoming investigation squad redirected 13383 | -6/Factory | Discovered new exit (range 5) 13384 | -6/Factory | Identified exit to Lower Caves 13456 | -6/Factory | Discovered new exit (range 11) 13459 | -6/Factory | Identified exit to Factory 13609 | -6/Factory | Spotted B-75 Beast 14018 | -6/Factory | Build established: Hacker-Scout 14124 | -6/Factory | Fabricated Hyp. Coil Gun (x2) 14286 | -6/Factory | Cargo convoy interrupted 14310 | -6/Factory | Incoming assault squad redirected 14384 | -6/Factory | Found Prototype Launcher 14384 | -6/Factory | Identified Hellfire Missile Launcher 14395 | -6/Factory | Found Hellfire Missile Launcher 14489 | -6/Factory | Lost 3 parts (3n) 14670 | -6/Factory | Found Prototype Hackware 14969 | -6/Factory | Build established: Hacker-Mutant 15008 | -6/Factory | Sucked down chute 15008 | -6/Factory | Entered Waste 15009 | -6/Waste | Met a frightened Derelict 15029 | -6/Waste | Spotted C-40 Crusher 15032 | -6/Waste | Destroyed C-40 Crusher 15038 | -6/Waste | Spotted C-40 Crusher 15044 | -6/Waste | Spotted C-40 Crusher 15062 | -6/Waste | Spotted C-40 Crusher 15075 | -6/Waste | Destroyed C-40 Crusher 15083 | -6/Waste | Spotted C-40 Crusher 15099 | -6/Waste | Destroyed C-40 Crusher 15147 | -6/Waste | Destroyed C-40 Crusher 15159 | -6/Waste | Spotted C-40 Crusher 15160 | -6/Waste | Destroyed C-40 Crusher 15184 | -6/Waste | Destroyed C-40 Crusher 15201 | -6/Waste | Discovered new exit (range 12) 15272 | -6/Waste | Found Damper Plating 15444 | -6/Waste | Warlord forces began an assault 15566 | -6/Waste | Build established: Mutant 15613 | -6/Waste | Identified exit to Factory 15645 | -6/Waste | Entered Factory 15645 | -6/Factory | Accompanied by 19 allies 15762 | -6/Factory | Spotted B-75 Beast 15770 | -6/Factory | Allies destroyed B-75 Beast 15885 | -6/Factory | Lost 4 allies 16015 | -6/Factory | Discovered exit to Factory (range 5) 16016 | -6/Factory | Discovered exit to Factory (range 15) 16125 | -6/Factory | Discovered exit to Lower Caves (range 9) 16129 | -6/Factory | Build established: Hacker-Mutant 16198 | -6/Factory | Entered Lower Caves 16198 | -6/Lower Caves | Accompanied by 14 allies 16199 | -6/Lower Caves | Identified exit to Lower Caves 16262 | -6/Lower Caves | Encountered a Warlord checkpoint 16502 | -6/Lower Caves | Build established: Mutant 16947 | -6/Lower Caves | Learned 4 Factory zone layouts 17366 | -6/Lower Caves | Spotted B-75 Beast 17377 | -6/Lower Caves | Destroyed B-75 Beast 17433 | -6/Lower Caves | Entered another Lower Caves area 17433 | -6/Lower Caves | Accompanied by 13 allies 17468 | -6/Lower Caves | Discovered exit to Factory (range 6) 17555 | -6/Lower Caves | Learned Factory terminal intel 17721 | -6/Lower Caves | Identified exit to Zion 17967 | -6/Lower Caves | Found Prototype Device 18270 | -6/Lower Caves | Build established: Scavenger-Mutant 18469 | -6/Lower Caves | Entered a destroyed Warlord outpost 18782 | -6/Lower Caves | Identified Heart of Steel 18803 | -6/Lower Caves | Build established: Mutant 19043 | -6/Lower Caves | Encountered a Warlord checkpoint 19391 | -6/Lower Caves | Entered Zion 19391 | -6/Zion | Accompanied by 13 allies 19511 | -6/Zion | Discovered new exit (range 9) 19639 | -6/Zion | Received a hallucinogenic algorithm 19779 | -6/Zion | Given the Hacking Drone Bay 19779 | -6/Zion | Found Prototype Device 19859 | -6/Zion | Gained Derelict followers 20021 | -6/Zion | Met Imprinter 20075 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 20109 | -6/Zion | Given A8's code to call for help 20138 | -6/Zion | Learned Factory emergency access door positions 20314 | -6/Zion | Learned location of Warlord (-4) 20694 | -6/Zion | Found Exp. Targeting Computer 20696 | -6/Zion | Found Prototype Processor 20701 | -6/Zion | Found Prototype Hackware 20703 | -6/Zion | Found Prototype Processor 20706 | -6/Zion | Found Prototype Processor 20928 | -6/Zion | Opened final containment barrier to the Deep Caves 20951 | -6/Zion | Discovered new exit (range 5) 20954 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 20956 | -6/Zion | Identified exit to Deep Caves 20991 | -6/Zion | Entered Deep Caves 20991 | -6/Deep Caves | Accompanied by 17 allies 21324 | -6/Deep Caves | Attacked by Z-Imprinter 21327 | -6/Deep Caves | Allies destroyed Z-Imprinter 21510 | -6/Deep Caves | Z-Facility disabled 21720 | -6/Deep Caves | Discovered new exit (range 6) 21727 | -6/Deep Caves | Identified exit to Proximity Caves 22522 | -6/Deep Caves | Spotted AG-25196 22537 | -6/Deep Caves | Exposed GOLEM chamber 22538 | -6/Deep Caves | Triggered Deep Caves wall 22557 | -6/Deep Caves | Released all parts (11) 22559 | -6/Deep Caves | Spotted AS-46861 22561 | -6/Deep Caves | Found GOLEM Unit 22562 | -6/Deep Caves | Spotted AG-62569 22564 | -6/Deep Caves | Found GOLEM Unit 22569 | -6/Deep Caves | Destroyed AG-25196 22569 | -6/Deep Caves | Identified Exp. Core Analyzer 22573 | -6/Deep Caves | Identified Exp. System Shield 22575 | -6/Deep Caves | Identified Exp. Hacking Suite 22590 | -6/Deep Caves | Destroyed 28 combat bots 22615 | -6/Deep Caves | Lost 15 allies 22699 | -6/Deep Caves | Entered Proximity Caves 22703 | -5/Proximity Caves | Core integrity fell below 50% 23332 | -5/Proximity Caves | Build established: Golem 23385 | -5/Proximity Caves | Spotted B-75 Beast 23541 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23667 | -5/Proximity Caves | Entered Factory 23667 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 23668 | -5/Factory | Identified exit to Upper Caves 23669 | -5/Factory | Identified exit to Factory 23671 | -5/Factory | Loaded intel: 27 terminal locations 23757 | -5/Factory | Discovered exit to Factory (range 6) 24101 | -5/Factory | Garrison activated, responded to threat 24220 | -5/Factory | Spotted B-75 Beast 24298 | -5/Factory | Entered Upper Caves 24305 | -5/Upper Caves | Encountered a Warlord checkpoint 24630 | -5/Upper Caves | Learned Factory stockpile data 24781 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24860 | -5/Upper Caves | Lost 3 parts (3u) 24883 | -5/Upper Caves | Spotted B-75 Beast 24980 | -5/Upper Caves | Discovered new exit (range 5) 24983 | -5/Upper Caves | Learned Factory stockpile data 24996 | -5/Upper Caves | Entered another Upper Caves area 25326 | -5/Upper Caves | Learned Factory garrison access intel 25661 | -5/Upper Caves | Discovered new exit (range 13) 25704 | -5/Upper Caves | Entered Zhirov 25704 | -5/Zhirov | Discovered new exit (range 3) 25731 | -5/Zhirov | Met Zhirov 25760 | -5/Zhirov | Learned location of Quarantine (-3) 25760 | -5/Zhirov | Learned location of Testing (-2) 25760 | -5/Zhirov | Learned location of Command (-1) 25773 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25797 | -5/Zhirov | Found Alien Artifact 25797 | -5/Zhirov | Identified Integrated Dissipator 25797 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 25818 | -5/Zhirov | Found Alien Artifact 26175 | -5/Zhirov | Entered Proximity Caves 26296 | -4/Proximity Caves | Spotter reported a threat 26376 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 26400 | -4/Proximity Caves | Spotter reported a threat 26451 | -4/Proximity Caves | Core integrity fell below 50% 26498 | -4/Proximity Caves | Lost 6 parts (1p3u2w) 26612 | -4/Proximity Caves | Core integrity fell below 20% 26659 | -4/Proximity Caves | Spotter reported a threat 26683 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 26684 | -4/Proximity Caves | Spotter reported a threat 26713 | -4/Proximity Caves | Lost 3 parts (1p2u) 26730 | -4/Proximity Caves | Spotted B-86 Titan 26734 | -4/Proximity Caves | Discovered exit to Factory (range 13) 26740 | -4/Proximity Caves | Entered Factory 26740 | -4/Factory | Evolved 2 slots: Utility x2 26742 | -4/Factory | Loaded intel: 4 garrison access locations 26876 | -4/Factory | Incoming investigation squad redirected 26892 | -4/Factory | Lost 3 parts (2n1u) 26963 | -4/Factory | Released all parts (5) 26984 | -4/Factory | Build established: Mutant 27112 | -4/Factory | Discovered new exit (range 11) 27115 | -4/Factory | Core integrity fell below 50% 27116 | -4/Factory | Entered Research 27116 | -3/Research | Evolved 2 slots: Propulsion x2 27216 | -3/Research | Lost 3 parts (2n1w) 27255 | -3/Research | Spotted B-86 Titan 27453 | -3/Research | Spotted B-86 Titan 27454 | -3/Research | Discovered new exit (range 16) 27460 | -3/Research | Entered Quarantine 27467 | -3/Quarantine | Found Alien Slashing Weapon 27467 | -3/Quarantine | Identified Sigix Broadsword 27587 | -3/Quarantine | Found Alien Artifact 27587 | -3/Quarantine | Identified Dimensional Node Initializer 27587 | -3/Quarantine | Initialized slip node 27647 | -3/Quarantine | Found Alien Artifact 27708 | -3/Quarantine | Discovered new exit (range 10) 27744 | -3/Quarantine | Found Exp. Terrain Scan Processor 27788 | -3/Quarantine | Build established: Scout 27790 | -3/Quarantine | Cryocooling Duct disabled 27805 | -3/Quarantine | Ambient heat levels rising (+20) 27805 | -3/Quarantine | Non-combat units ordered to evacuate 27806 | -3/Quarantine | Found Quantum Capacitor 28014 | -3/Quarantine | Found Alien Artifact 28036 | -3/Quarantine | System corruption reached 10% 28159 | -3/Quarantine | Identified Transdimensional Reconstructor 28159 | -3/Quarantine | Warped through subspace to slip node 28160 | -3/Quarantine | Found Dimensional Node Initializer 28165 | -3/Quarantine | Found Transdimensional Reconstructor 28166 | -3/Quarantine | Found Transdimensional Reconstructor 28168 | -3/Quarantine | Found Alien Artifact 28186 | -3/Quarantine | Met incapacitated Sigix Warrior 28186 | -3/Quarantine | Lockdown squad dispatched 28194 | -3/Quarantine | Found Sigix Containment Pod 28256 | -3/Quarantine | Identified exit to Research 28257 | -3/Quarantine | Entered Research 28257 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 28319 | -2/Research | Discovered new exit (range 10) 28433 | -2/Research | Found Prototype Device 28433 | -2/Research | Identified Exp. Thermal Defense Suite 28533 | -2/Research | Identified exit to Access 28609 | -2/Research | Found Prototype Launcher 28611 | -2/Research | Identified Gui. Micro-nuke Launcher 28620 | -2/Research | Found Gui. Micro-nuke Launcher 28675 | -2/Research | Identified Hpw. Transdimensional Reconstructor 28675 | -2/Research | Warped through subspace 28742 | -2/Research | Garrison activated, responded to threat 28767 | -2/Research | Found Exp. Signal Interpreter 28810 | -2/Research | Warped through subspace 28900 | -2/Research | Entered Access 28900 | -1/Access | Evolved 2 slots: Utility x2 28976 | -1/Access | Found Prototype Processor 28976 | -1/Access | Identified Spectral Analyzer 28979 | -1/Access | Found Spectral Analyzer 29018 | -1/Access | Found Prototype Device 29018 | -1/Access | Identified Thermal Barrier 29140 | -1/Access | System corruption reached 10% 29146 | -1/Access | Spotted B-99 Colossus 29166 | -1/Access | Spotted B-99 Colossus 29168 | -1/Access | Warped through subspace 29207 | -1/Access | Energy Cycler disabled 29229 | -1/Access | Spotted B-99 Colossus 29229 | -1/Access | Spotted B-99 Colossus 29245 | -1/Access | Discovered new exit (range 8) 29257 | -1/Access | Identified exit to Surface 29269 | -1/Access | Core integrity fell below 50% 29274 | *** | Destroyed 0b10! Last Messages --------------- 29268_ Slug penetrates Main Access Shell. 29268_ Knocked back. 29268_ Adv. Melee Analysis Suite destroyed. 29268_ Penetrated by Slug. 29268_ Slug penetrates Main Access Shell. 29268_ Slug penetrates Sealed Heavy Doors. 29268_ Penetrated by Slug. 29268_ Slug penetrates Main Access Shell. 29269_ U-05 Engineer lays Concrete. 29271_ B-99 Colossus activates siege mode. 29271_ Slug penetrates Sealed Heavy Doors. 29271_ Penetrated by Slug. 29271_ U-05 Engineer lays Concrete. 29272_ Penetrated by Slug. 29272_ Slug penetrates Main Access Shell. 29272_ Penetrated by Slug. 29272_ Slug penetrates Main Access Shell. 29272_ Lrg. Storage Unit destroyed. 29272_ U-05 Engineer lays Concrete. 29274_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##????????????????????????????? | | ???????????????????# ???????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ????????????############## | | ????????????????????# """""???????# * | | ????????????????????# =%%"???????# | | ????????????????????# "%@!!"???????# " | | ???????????????????????" != "??#????# """ | | ???????????????????????" % "? #????# """ | | ????????????????????# #????# " ""T" | | ????????????????????# u #????# """" | | ????????????????????#"""" """#????# | | ???????????????????????? "???????# ] | | ???????????????????????? % "???????##+######+#### | | ????????????????????#"""p """#?????# #?# | | ????????????????????# #?#####/### # | | ????????????????????# B %#?# # # | | ????????????????????# B #?# # # | | ????????????????????# % #?# # # | | ????????????????????# Bggg #?# # # | | ????????????????????# B %g #?# # # | | ????????????????????# #?# / # | | ????????????????????# #?# # ^^# | | ?????????????????????[ #= ?# # + | | ????????????????????? #?# / + | | ???????????????????? =% # ?# # # | | ???????????????????? != #?# # # | | ???????????????????? ] ### # # | | ?????????????????????? + # # | | ??????????????????????? ### # # | | ????????????? ?????????# #?# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 66 Energy Capacity 1600 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 1010 ECM Strength 1 Jamming Range 12 Power Amplification 60 Additional Mass Support 20 Armor Coverage 600 Resistance: KI 30 Resistance: TH 50 Resistance: EX 15 Resistance: EM 20 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 66 Melee Speed Boost 50 Evasion (%) 74 Targeting Accuracy 8 Melee Accuracy 24 Recoil Reduction 5 Offensive Hacking 24 Defensive Hacking 16 Authchip Count 6 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Hyp. Coil Gun | -7/Factory | Hacked Powered Armor | -7/Factory | Hacked Lgt. Armored Exoskeleton | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Lance | -7/Data Miner | Free Coil Gun | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Imp. Plasma Cutter | -6/Factory | Hacked Shield Leg | -6/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory | Authchip Exp. Sensor Array | x1 | -7/Factory | Authchip Hyp. Coil Gun | x2 | -6/Factory | Authchip Repaired ---------- Imp. Cooling System | 25% | -7/Factory Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedShockFlightbrick Manual? 0 Play Time 04:34:09 Cumulative 529.5 hours Start 2025.08.04 @ 17:49:16 End 2025.08.05 @ 22:06:23 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type 3 Total 38 Types 18/1/8/2/1/0/3/3/1/1 Lore% 92 Gallery% 81 Achievement% 82 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: abeb2751-544a-488b-953e-a5f36d1cc2ea