Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.15 @ 02:14:16 Player: Ooooooops Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (98) 490 Value Destroyed (2282) 2282 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (3) 3 TOTAL SCORE: 6095 Bonus ------- High Alert Combat Kills 48 Friendly Fire -45 Cogmind --------- Core Integrity 511/700 Matter 6/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Cooling System Improved Heavy Armor Plating System Backup Module Peak State ------------ > --- POWER ------------ Light Ion Engine Heavy Ion Engine Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Improved Signal Interpreter Hardened Medium Armor Plating Improved Shield Generator System Backup Module > --- WEAPON ----------- Tesla Rifle Mini Grenade Launcher Heavy Flail > --- INVENTORY -------- System Backup Module [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Improved Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . . . 2 2 . . Power 2 | . . 1 . . . . 1 . . Propulsion . | . . . . . . . . . . Utility 3 | . . 1 . . . 2 . . . Weapon 1 | . . . . . . . 1 . . Parts Attached 79 | 7 17 15 1 . . 31 6 2 . Power 13 | 2 2 3 . . . 5 1 . . Engine 13 | 2 2 3 . . . 5 1 . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 17 | 2 4 2 . . . 7 2 . . Treads . | . . . . . . . . . . Leg 17 | 2 4 2 . . . 7 2 . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 25 | 1 7 3 1 . . 9 3 1 . Device 12 | . 3 1 . . . 5 2 1 . Storage 3 | 1 2 . . . . . . . . Processor 6 | . 1 2 . . . 3 . . . Hackware . | . . . . . . . . . . Protection 4 | . 1 . 1 . . 1 1 . . Artifact . | . . . . . . . . . . Weapon 24 | 2 4 7 . . . 10 . 1 . Energy Gun 10 | 1 1 3 . . . 4 . 1 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 6 | 1 . 3 . . . 2 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 6 | . 3 1 . . . 2 . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . Unidentified Prototypes 1 | . . . . . . 1 . . . Parts Lost 26 | . . . . . . 19 . 7 . Power 5 | . . . . . . 4 . 1 . Propulsion 4 | . . . . . . 3 . 1 . Utility 7 | . . . . . . 5 . 2 . Weapon 10 | . . . . . . 7 . 3 . Highest Loss Streak 7 | . . . . . . 7 . 6 . Average Slot Usage (%) 89 | . 97 96 100 100 100 84 90 46 . Engine 16 | . 13 18 22 22 22 15 21 9 . Leg 19 | . 28 22 22 22 22 16 15 5 . Device 17 | . 11 21 20 11 11 20 23 12 . Storage 2 | . 10 . . . . . . . . Processor 9 | . 1 11 11 11 11 14 7 5 . Protection 3 | . 1 . 1 11 11 1 6 3 . Energy Gun 2 | . 2 8 . . . 1 . 2 . Ballistic Gun 8 | . 12 9 22 22 22 3 . . . Launcher 6 | . 13 4 . . . 6 7 3 . Impact Weapon 2 | . . . . . . 4 7 3 . Naked Turns 112 | . . . . . . . . 42 70 Heaviest Build 39 | 12 33 19 24 24 24 25 34 39 . Greatest Support 40 | 20 26 26 26 26 26 40 40 30 3 Greatest Overweight (x) 5 | 2 1 . . . . 2 1 5 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 6 10 4 4 4 4 4 4 4 4 Average Capacity 4 | 5 8 4 4 4 4 4 4 4 4 Most Carried 6 | 4 6 4 4 4 4 4 4 4 4 Average Carried 2 | 1 2 2 2 3 3 1 . 1 4 Final Capacity 6 | 6 4 4 4 4 4 4 4 4 4 Final Carried 4 | 1 2 2 4 3 4 2 1 4 4 Class Distribution -------------------- 89% | Mutant 6% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Matter Collected 1938 | 211 316 526 44 . . 712 129 . . Remotely . | . . . . . . . . . . Salvage Created 2808 | . 487 620 . . . 1240 174 287 . Parts 160 | . 39 55 . . . 47 15 4 . Haulers Intercepted 1 | . . 1 . . . . . . . Recyclers Shooed 2 | . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 51 | . 14 12 . . . 23 1 1 . Guns 21 | . 2 8 . . . 11 . . . AOE 30 | . 12 4 . . . 12 1 1 . Classes Destroyed 13 | . 6 3 . . . 2 1 1 . Worker 14 | . 3 3 . . . 6 2 . . Builder 15 | . 4 2 . . . 6 3 . . Tunneler 2 | . . 1 . . . 1 . . . Hauler 1 | . . 1 . . . . . . . Recycler 7 | . 1 1 . . . 3 2 . . Watcher 8 | . 3 3 . . . 2 . . . Swarmer 10 | . 3 4 . . . 3 . . . Grunt 29 | . 11 6 . . . 12 . . . Brawler 1 | . . . . . . 1 . . . Sentry 8 | . . 2 . . . 6 . . . Hunter 1 | . . . . . . 1 . . . Programmer 1 | . . . . . . . 1 . . Compactor 1 | . . . . . . . . 1 . Best Kill Streak 14 | . 9 7 . . . 14 4 1 . Combat Bots Only 9 | . 5 5 . . . 9 1 1 . Max Kills in Single Turn 4 | . 4 4 . . . 4 3 1 . Gunslinging . | . . . . . . . . . . Exploded 3 | . 3 3 . . . 3 1 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Damage Taken 3362 | . 385 437 . . . 2206 18 316 . Core 821 | . 71 101 . . . 460 . 189 . Absorbed by Shields 214 | . . 169 . . . . 9 36 . Core Remaining (%) 65 | 100 71 . . . 74 16 . . . Volleys Fired 179 | . 36 45 . . . 88 5 5 . Largest 2 | . 2 2 . . . 2 1 2 . Hottest 95 | . 53 83 . . . 88 30 95 . Shots Fired 313 | . 60 90 . . . 148 5 10 . Gun 241 | . 36 81 . . . 119 . 5 . Cannon . | . . . . . . . . . . Launcher 72 | . 24 9 . . . 29 5 5 . Special . | . . . . . . . . . . Kinetic 182 | . 36 52 . . . 94 . . . Thermal 54 | . . 29 . . . 25 . . . Explosive 72 | . 24 9 . . . 29 5 5 . Electromagnetic 5 | . . . . . . . . 5 . Robot Hit Streak 15 | . 6 7 . . . 15 2 9 . Robot Miss Streak 4 | . 2 3 . . . 4 1 1 . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . . . . 2 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . Shots Hit Robots 221 | . 38 53 . . . 114 7 9 . Core Hits 163 | . 49 34 . . . 67 9 4 . Critical Hits . | . . . . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks 15 | . . . . . . 11 4 . . Impact 11 | . . . . . . 7 4 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 11 | . . . . . . 7 4 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7798 | . 1563 1095 . . . 3357 1157 626 . Guns 2267 | . 197 704 . . . 1359 . 7 . Cannons . | . . . . . . . . . . Explosions 4676 | . 1366 379 . . . 1477 835 619 . Melee 821 | . . . . . . 499 322 . . Ramming 34 | . . 12 . . . 22 . . . Kinetic 1684 | . 197 483 . . . 1004 . . . Thermal 1209 | . 11 221 . . . 355 622 . . Explosive 4043 | . 1355 379 . . . 1477 213 619 . Electromagnetic 7 | . . . . . . . . 7 . Impact 821 | . . . . . . 499 322 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 18 | . . . . . . 18 . . . Average Corruption 16 | . . . . . . 16 . . . Corruption Purged 3 | . . . . . . 3 . . . Effects 73 | . . . . . . 73 . . . Message Errors 15 | . . . . . . 15 . . . Matter Fused 16 | . . . . . . 16 . . . Heat Flow Errors 4 | . . . . . . 4 . . . Energy Discharges 4 | . . . . . . 4 . . . Parts Rejected 1 | . . . . . . 1 . . . Data Loss (minor) 8 | . . . . . . 8 . . . Data Loss (major) 2 | . . . . . . 2 . . . Misfires 3 | . . . . . . 3 . . . Misdirections 9 | . . . . . . 9 . . . Targeting Errors 9 | . . . . . . 9 . . . Weapon Failures 2 | . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 592 | . 44 . . . . 300 221 27 . Projectiles . | . . . . . . . . . . Explosions 353 | . 44 . . . . 61 221 27 . Melee 239 | . . . . . . 239 . . . Knockbacks 3 | . . . . . . 3 . . . Impact 3 | . . . . . . 3 . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 352 | . 62 72 . . . 143 28 47 . Shots 14 | . 5 3 . . . 3 1 2 . Rammed 3 | . . . . . . 3 . . . Targets Rammed 6 | . . 1 . . . 5 . . . Kicked 3 | . . 1 . . . 2 . . . Crushed . | . . . . . . . . . . Highest Temperature 266 | . 44 266 . . . 258 . . . Average Temperature 59 | . 13 69 . . . 64 . . . Received Heat Transfer 1160 | . 171 152 . . . 837 . . . Effects 1 | . . 1 . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 9 | . . . . . . 9 . . . Impact Corruptions 12 | . . . . . . 12 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . 1 1 . . Heat Transferred 1769 | . 50 592 . . . 777 350 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Peak Influence 552 | . 319 384 70 . . 552 308 116 21 Initial 166 | . . 70 70 . . . 166 107 21 Average 203 | . 138 211 70 . . 300 198 64 21 Maximum Alert Level 2 | . 1 1 . . . 2 1 . . Low Security (%) 56 | 100 66 33 100 . 100 40 80 100 100 Level 1 22 | . 33 66 . . . 2 19 . . Level 2 20 | . . . . . . 56 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . 3 1 . . . 2 1 . . Investigation 1 | . 1 . . . . . . . . Extermination 1 | . . . . . . . 1 . . Reinforcement 5 | . 2 1 . . . 2 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Distress Signals 4 | . 1 2 . . . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 87 | . 24 20 . . . 36 1 6 . Peak Tracking Total 8 | . 4 4 . . . 8 1 5 . Tactical Retreats 4 | . 2 . . . . 2 . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Traps Triggered 4 | . 1 . . . . 2 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Machines Disabled 18 | . 3 4 . . . 7 4 . . Max in Single Turn 4 | . 1 1 . . . 3 4 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Machines Accessed 6 | . 3 . . 1 . 1 1 . . Terminals 2 | . 1 . . . . 1 . . . Fabricators 1 | . . . . . . . 1 . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 39 | . 10 . . 23 . 5 1 . . Successful 36 | . 9 . . 23 . 4 . . . Failed 3 | . 1 . . . . 1 1 . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 6 | . . . . 6 . . . . . Terminals 8 | . 3 . . . . 5 . . . Fabricators 1 | . . . . . . . 1 . . Repair Stations 2 | . 2 . . . . . . . . Recycling Units 5 | . 5 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 29 | . 2 . . 23 . 4 . . . Record 25 | . . . . 23 . 2 . . . Alert Level 1 | . 1 . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks 5 | . 5 . . . . . . . . Recycle Component 1 | . 1 . . . . . . . . Process 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Retrieve Matter 2 | . 2 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . 2 . . . . . 1 . . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . . Recycled Matter 35 | . 35 . . . . . . . . Retrieved Matter 35 | . 35 . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . . . 2 . . . Non-combat 1 | . . . . . . 1 . . . Combat 1 | . . . . . . 1 . . . Robot Hacks Applied 2 | . . . . . . 2 . . . parse_system 1 | . . . . . . 1 . . . no_distress 1 | . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 2 | . . . . . . . . 2 . Total Damage 42 | . . . . . . . . 42 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Turns Passed 4825 | 113 906 853 124 464 139 1609 398 149 70 Spaces Moved 2865 | 101 550 563 100 383 111 635 196 171 55 Core 266 | 47 . . . . . 22 . 142 55 Treads . | . . . . . . . . . . Legs 2599 | 54 550 563 100 383 111 613 196 29 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 130 50 50 Average Speed 121 | 93 138 120 120 120 120 124 143 73 50 Slowest Speed 300 | 150 150 120 120 120 120 150 150 300 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 6 81 33 32 79 19 44 6 75 1 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 391 | . 113 58 . . . 174 24 22 . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 391 | . 113 58 . . . 174 24 22 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Total 3916 | 120 647 653 103 389 118 1299 307 183 97 Wait 594 | . . . 1 . . 477 74 . 42 Move 2857 | 100 549 562 99 382 110 634 196 170 55 Hop . | . . . . . . . . . . Pick Up 108 | 10 25 17 2 3 3 34 9 5 . Fast Attach . | . . . . . . . . . . Attach 47 | 6 3 2 . . . 28 6 2 . Detach 11 | . 1 . . . . 5 5 . . Swap 32 | 1 14 13 1 . . 3 . . . Drop 63 | 3 19 13 . 4 2 13 8 1 . Fire 179 | . 36 45 . . . 88 5 5 . Melee 15 | . . . . . . 11 4 . . Ram 1 | . . . . . . 1 . . . Kick 6 | . . 1 . . . 5 . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 3 | . . . . . 3 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 13) 550 | -10/Materials | Repaired Ion Engine 650 | -10/Materials | Discovered new exit (range 15) 973 | -10/Materials | Discovered new exit (range 16) 1020 | -10/Materials | Entered another Materials area 1020 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1849 | -9/Materials | Discovered new exit (range 9) 1861 | -9/Materials | Identified exit to Mines 1873 | -9/Materials | Entered Mines 1942 | -9/Mines | Learned Materials non-interactive machine intel 1988 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1990 | -9/Mines | Discovered new exit (range 5) 1994 | -9/Mines | Identified exit to Exiles 1997 | -9/Mines | Entered Exiles 2037 | -9/Exiles | Met 8R-AWN 2061 | -9/Exiles | Met EX-HEX 2144 | -9/Exiles | Met EX-DEC 2150 | -9/Exiles | Learned location of Zion (-7) 2218 | -9/Exiles | Visited The Gauntlet 2446 | -9/Exiles | Discovered new exit (range 14) 2460 | -9/Exiles | Identified exit to Mines 2461 | -9/Exiles | Entered Mines 2546 | -8/Mines | Discovered new exit (range 8) 2599 | -8/Mines | Identified exit to Materials 2600 | -8/Mines | Entered Materials 2600 | -8/Materials | Evolved 2 slots: Utility x2 2601 | -8/Materials | Loaded intel: 32 non-interactive machine locations 2903 | -8/Materials | System corruption reached 10% 2936 | -8/Materials | Lost 7 parts (2p2n3u) 3026 | -8/Materials | Lost 6 parts (1u5w) 3195 | -8/Materials | Core integrity fell below 50% 3253 | -8/Materials | Lost 5 parts (2p1n1u1w) 3323 | -8/Materials | Destroyed 9 combat bots 3360 | -8/Materials | Core integrity fell below 20% 3483 | -8/Materials | Discovered new exit (range 11) 3868 | -8/Materials | Identified exit to Factory 4209 | -8/Materials | Entered Factory 4209 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4607 | -7/Factory | Sucked down chute 4607 | -7/Factory | Entered Waste 4608 | -7/Waste | Met a frightened Derelict 4621 | -7/Waste | Spotted C-40 Crusher 4621 | -7/Waste | Spotted C-40 Crusher 4627 | -7/Waste | Spotted C-40 Crusher 4630 | -7/Waste | Destroyed C-40 Crusher 4639 | -7/Waste | Spotted C-40 Crusher 4642 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4672 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4677 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4681 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4681 | -7/Waste | Spotted C-40 Crusher 4712 | -7/Waste | Lost 6 parts (1p1n1u3w) 4714 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4717 | -7/Waste | Spotted C-40 Crusher 4743 | -7/Waste | Discovered new exit (range 12) 4756 | -7/Waste | Entered Factory 4826 | -7/Factory | Self-destructed Last Messages --------------- 04677_ Imp. Shield Generator crushed. 04677_ Mni. Grenade Launcher destroyed. 04679_ Hrd. Medium Armor Plating crushed. 04681_ Adv. Heat Sink crushed. 04681_ Hvy. Ion Engine crushed. 04681_ System Backup Module crushed. 04684_ Imp. Shield Generator crushed. 04684_ Matter Compressor crushed. 04689_ Acquired Imp. Cooling System. 04701_ Acquired Broken Imp. Transmission Jammer. 04714_ Broken Imp. Transmission Jammer crushed. 04714_ Imp. Signal Interpreter crushed. 04719_ The unstable cave ceiling collapses. 04743_ EXIT=FOUND 04750_ Acquired Imp. Heavy Armor Plating. 04754_ Dropped System Backup Module. 04754_ Acquired System Backup Module. LOCATION=UNKNOWN GOAL=ESCAPE [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##############?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# """ """ #?????????????? | | ??????????????????????# """ """ #?????????????? | | ??????????????????????# """ """ #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# """ """ #?????????????? | | ??????????????????????# """ """ #?????????????? | | ??????????????????????# """ """ #?????????????? | | ??????????????????????# @ #?????????????? | | ??????????????????????# #?????????????? | | ?????????????? ############+#######?????????????? | | ????????????? #????????????????? | | ????????????? #????????????????? | | ????????????! #????????????????? | | ???????????? #????????????????? | | ???????????? #????????????????? | | ??????????????#######+### ###########????????? | | ????????????????????????# # #????????? | | ????????????????????????# # #????????? | | ????????????????????????# + #????????? | | ????????????????????????# # #????????? | | ????????????????????????# # #????????? | | ????????????????????????# # """ #????????? | | ????????????????????????# # """"" #????????? | | ????????????????????????# # """"" #????????? | | ????????????????????????# ###########????????? | | ???????????????????????? #??????????????????? | | ??????????????????????? #??????????????????? | | ?????????????????????? #??????????????????? | | ????????????????????? #??????????????????? | | ????????????????????#######+##???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 28 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot I Spy Librarian Loot Pinata Made in Tau Ceti IV Maybe Next Time I'll Detach My Launcher Oops Part-time Mechanic Remodeling Risk Taker Shopping List System Compromised Tourist Uninvited Guest Challenges ------------ None Game ------ Seed NovaSubatomicExoskeleton Manual? 0 Play Time 00:47:27 Cumulative 4.1 hours Start 2021.03.15 @ 01:25:49 End 2021.03.15 @ 02:14:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 13 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a46ee4f7-6183-4a06-a25a-16d925e3192e