Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.25 @ 10:31:03 Player: Fedop Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (847) 847 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (138) 138 TOTAL SCORE: 2365 Bonus ------- Follower Combat Kills 138 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Signal Interpreter Improved Utility Shielding Hacking Suite > --- WEAPON (2) ------- Particle Gun Particle Gun > --- INVENTORY (20) --- Wheel Compact Wheel Compact Wheel Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Weight Redist. System Structural Scanner Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Beam Rifle Beam Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Structural Scanner Improved Utility Shielding Improved Light Armor Plating Improved Light Armor Plating [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Signal Interpreter Device Structural Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 53 | 6 14 3 30 Power 7 | 1 1 1 4 Engine 7 | 1 1 1 4 Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 3 . 10 Treads 4 | . . . 4 Leg 1 | . 1 . . Wheel 8 | 2 2 . 4 Hover . | . . . . Flight 2 | . . . 2 Utility 16 | 1 4 2 9 Device 2 | . 1 1 . Storage 4 | 1 2 . 1 Processor 5 | . . 1 4 Hackware 1 | . . . 1 Protection 4 | . 1 . 3 Artifact . | . . . . Weapon 15 | 2 6 . 7 Energy Gun 10 | 2 4 . 4 Energy Cannon 1 | . . . 1 Ballistic Gun 2 | . . . 2 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . . 4 Parts Lost 15 | . 5 8 2 Power 3 | . 1 1 1 Propulsion 4 | . . 3 1 Utility 2 | . . 2 . Weapon 6 | . 4 2 . Highest Loss Streak 5 | . 5 5 2 To Critical Strikes . | . . . . Average Backups 7 | 1 5 4 10 Power . | . 1 . . Propulsion 3 | . 2 1 4 Utility 3 | . 1 2 4 Weapon . | 1 . . 1 Tool/Special . | . . . . Unused Backups 11 | . . 2 9 Power . | . . . . Propulsion 5 | . . 1 4 Utility 5 | . . 1 4 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 82 | . 77 61 89 Engine 10 | . 12 7 9 Treads 7 | . . . 13 Leg 1 | . 2 . . Wheel 9 | . 18 10 3 Flight 1 | . . . 2 Device 4 | . 6 17 1 Storage 9 | . 14 3 7 Processor 11 | . . 7 19 Hackware 2 | . . . 4 Protection 5 | . 1 4 8 Energy Gun 11 | . 8 5 14 Energy Cannon 1 | . . . 1 Ballistic Gun 1 | . . . 1 Launcher 1 | . 3 3 . Special Weapon 3 | . 8 1 . Peak Build Rating 20 | 6 8 8 20 Average Rating 10 | 5 5 6 15 On Entrance 4 | . 6 8 3 Avg Prop Armor Cover (%) 7 | . 8 . 3 Naked Turns . | . . . . Heaviest Build 54 | 14 30 30 54 Greatest Support 40 | 32 32 32 40 Greatest Overweight (x) 4 | . 4 3 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 15 15 20 Average Capacity 12 | 7 9 7 14 Most Carried 17 | 4 9 9 17 Average Carried 7 | 2 5 3 10 Final Capacity 20 | 8 15 5 20 Final Carried 17 | 4 9 4 17 Class Distribution -------------------- 58% | Mutant 26% | Scavenger-Mutant 14% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 966 | 132 321 . 513 Remotely . | . . . . Salvage Created 1417 | 102 508 13 794 Parts 76 | 3 24 6 43 Haulers Intercepted 3 | . . . 3 Recyclers Shooed 5 | 1 2 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 24 | . 10 4 10 Guns 12 | . 5 . 7 Cannons 3 | . . . 3 AOE 9 | . 5 4 . Classes Destroyed 9 | 2 4 . 3 Worker 1 | . . . 1 Builder 2 | . 1 . 1 Tunneler 1 | 1 . . . Hauler 3 | . . . 3 Recycler 6 | 1 3 . 2 Operator 3 | . 1 . 2 Swarmer 7 | . 3 4 . Grunt 12 | . 7 . 5 Sentry 5 | . . . 5 Best Kill Streak 6 | 2 6 4 6 Combat Bots Only 4 | . 4 4 3 Max Kills in Single Turn 3 | 1 2 3 1 Gunslinging . | . . . . Exploded 3 | . 2 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 177 | . 64 65 48 Missed 49 | . 13 21 15 Hits 128 | . 51 44 33 Melee 1 | . . 1 . Projectile 127 | . 51 43 33 Critical Strikes 2 | . . 1 1 Damage Taken 1793 | . 682 609 502 Core 649 | . 235 196 218 Absorbed by Shields . | . . . . Redirected to Shielding 9 | . . . 9 Core Remaining (%) 53 | 100 6 . . Volleys Fired 106 | 3 49 6 48 Largest 2 | 2 2 1 2 Hottest 130 | 90 100 40 130 Shots Fired 165 | 6 69 6 84 Gun 131 | 6 51 2 72 Cannon 12 | . . . 12 Launcher 10 | . 6 4 . Special 12 | . 12 . . Kinetic 11 | . . . 11 Thermal 129 | 3 51 2 73 Explosive 10 | . 6 4 . Electromagnetic 15 | 3 12 . . Robot Hit Streak 13 | 6 8 4 13 Robot Miss Streak 4 | . 4 2 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 109 | 6 44 4 55 Core Hits 57 | 3 24 7 23 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | 1 2 . 1 Burn 3 | . 2 . 1 Corrupt 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2197 | 75 843 330 949 Guns 1247 | 75 409 23 740 Cannons 204 | . . . 204 Explosions 558 | . 266 292 . Melee . | . . . . Ramming 20 | . . 15 5 Kinetic 111 | . . . 111 Thermal 1365 | 36 473 23 833 Explosive 558 | . 266 292 . Electromagnetic 143 | 39 104 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 63 | . 9 54 . Projectiles . | . . . . Explosions 63 | . 9 54 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 103 | . 27 76 . Shots 5 | . 2 3 . Rammed 6 | . . 6 . Targets Rammed 7 | . . 6 1 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 482 | 40 482 9 457 Average Temperature 153 | 20 221 7 116 Received Heat Transfer 642 | . 357 120 165 Effects 11 | . 10 . 1 Shutdowns 1 | . . . 1 Energy Bleed 2 | . 2 . . Interference 2 | . 2 . . Matter Decay 2 | . 2 . . Damage (minor) 1 | . 1 . . Damage (major) 3 | . 3 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 4 . 1 Heat Transferred 3403 | 111 1281 50 1961 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level 1 | . . . 1 Low Security (%) 99 | 100 100 100 99 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 246 | 5 153 155 246 Initial 61 | . . 61 14 Average 39 | 1 30 83 42 Influence Increases 1133 | 10 396 114 613 Destroy 0b10 Robot/C 640 | . 200 80 360 Destroy 0b10 Robot/NC 85 | 10 25 . 50 Destroy Leader 148 | . 40 10 98 Allied During Kill 97 | . . . 97 Successful Hack 35 | . 30 . 5 Disable Machine 15 | . 15 . . Destroy Structure 68 | . 41 24 3 Lose Combat Pursuer 45 | . 45 . . Influence Decreases 913 | 10 251 224 428 Entered New Map 105 | . . 84 21 Time Decay 588 | 10 201 50 327 Lost Part 150 | . 50 80 20 Lost Ally 70 | . . 10 60 Squads Dispatched 5 | . 2 . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 17 16 24 Peak Tracking Total 10 | . 5 10 7 Tactical Retreats 3 | . 3 . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 5 | . 1 1 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 12 | . 7 1 4 Terminals 9 | . 6 . 3 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . 24 2 7 Successful 17 | . 13 . 4 Failed 16 | . 11 2 3 Catastrophic 5 | . 3 1 1 Database Lockouts . | . . . . Manual 25 | . 17 . 8 Terminals 26 | . 21 . 5 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 5 | . 3 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 6 . 1 Part Schematic 2 | . 2 . . Robot Analysis 2 | . 1 . 1 Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 5 . 3 Terminals 6 | . 5 . 1 Assimilate 1 | . 1 . . Botnet 5 | . 4 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Reject 1 | . . . 1 Mask 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 6 1 4 Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . 2 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies 11 | . 1 . 10 Largest Group 10 | . 1 1 10 Highest-Rated Group 88 | . 10 10 88 Highest-Rated Ally 16 | . 10 10 16 Total Orders . | . . . . Ally Attacks 56 | . . . 56 Total Damage 514 | . . . 514 Kills 9 | . . . 9 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 520 | . 278 106 136 Sensors 78 | . . 78 . Structural 520 | . 278 106 136 Robot Analysis Total 2 | . 1 . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1681 | 68 626 106 881 Spaces Moved 978 | 47 411 79 441 Core 115 | 1 25 44 45 Treads 192 | . . . 192 Legs 14 | . 14 . . Wheels 548 | 46 372 35 95 Hover . | . . . . Flight 109 | . . . 109 Fastest Speed 37 | 50 100 50 37 Average Speed 117 | 98 104 77 138 Slowest Speed 320 | 100 250 200 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . . . 2 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 3 56 10 51 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 3 | . 3 . . Terrain Destroyed 79 | . 52 27 . Melee . | . . . . Projectile 4 | . 4 . . AOE 75 | . 48 27 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1310 | 59 511 117 623 Wait 82 | . 23 16 43 Move 971 | 46 410 78 437 Hop 2 | . . . 2 Pick Up 36 | 4 3 3 26 Fast Attach 48 | 6 13 1 28 Attach 14 | . 2 5 7 Detach 19 | . 6 1 12 Swap 6 | . 2 . 4 Drop 19 | . 3 1 15 Fire 106 | 3 49 6 48 Melee . | . . . . Ram 6 | . . 6 . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min / [Sub]) -9/Materials -9/Storage (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Core integrity fell below 50% 269 | -10/Materials | Lost 5 parts (1p4w) 310 | -10/Materials | Build established: Mutant 576 | -10/Materials | Discovered new exit (range 10) 617 | -10/Materials | Core integrity fell below 20% 634 | -10/Materials | Discovered new exit (range 8) 642 | -10/Materials | Identified exit to Mines 669 | -10/Materials | Derelicts attacked the area 695 | -10/Materials | Entered another Materials area 695 | -9/Materials | Accompanied by 1 ally 695 | -9/Materials | Evolved 2 slots: Utility x2 752 | -9/Materials | Lost 5 parts (1p2n2w) 794 | -9/Materials | Discovered new exit (range 13) 800 | -9/Materials | Identified exit to Storage 801 | -9/Materials | Entered Storage 807 | -9/Storage | Core integrity fell below 50% 830 | -9/Storage | Lost 3 parts (1n2u) 1198 | -9/Storage | Core integrity fell below 20% 1449 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1668 | -9/Storage | Discovered new exit (range 15) 1671 | -9/Storage | Garrison activated, responded to threat 1682 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01646_ U-05 Engineer builds a Door. 01647_ U-05 Engineer builds a Wall. 01648_ Trooper 2a suffers critical hit (Burn). 01648_ U-05 Engineer lays Concrete. 01650_ U-05 Engineer builds a Wall. 01651_ U-05 Engineer lays Concrete. 01653_ U-05 Engineer builds a Wall. 01657_ U-05 Engineer lays Concrete. 01659_ Acquired 2 matter. 01665_ Component Storage disabled. 01666_ G-47 Trooper destroyed. 01668_ EXIT=FOUND 01669_ W-16 Scout destroyed. 01671_ R-06 Scavenger calls for garrison support. 01671_ ALERT: Activating Garrison Access S001. 01674_ G-34 Mercenary suffers critical hit (Burn). 01676_ Mercenary 2h destroyed. 01677_ G-34 Mercenary heat short circuits Sml. Laser. 01677_ G-34 Mercenary destroyed. 01682_ Mercenary 2g destroyed. 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T # ! #??????????? ?? | | ?##### #??* #??????????? ?? | | ????## +????#??????????? ?? | | ????# #???????????????? ?? | | ????## #???????????????# ## | | ?????# #???????????????# # | | ?????# ####???????????????# # | | ?????# #???????????????#### # | | ?????# #???????????????# + | | ??####+##+###?????????????# # | | ??# #?????????????# % ## | | ??# """" #?????????????# [ | | ??# "??? #?????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 66 Evasion (%) 62 Targeting Accuracy 18 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Wheel | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonLatentLayer Manual? 0 Play Time 00:28:52 Cumulative 102.6 hours Start 2026.08.25 @ 09:57:28 End 2026.08.25 @ 10:31:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c526112-df2c-40e9-a5e1-de2673dd70b2