Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.05 @ 18:20:02 Player: LegoMDS Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (130) 650 Value Destroyed (3881) 3881 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (1177) 1177 TOTAL SCORE: 11888 Bonus ------- High Alert Combat Kills 281 Follower Combat Kills 605 Aligned with FarCom 300 Friendly Fire -9 Cogmind --------- Core Integrity 0/1000 Matter 272/300 Energy 150/150 System Corruption 6% Temperature Cool (0) Movement Hovering (70) Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- Gyrokinetic Inverter > --- UTILITY (7) ------ Advanced Signal Interpreter Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Structural Scanner Improved Trap Scanner Advanced Signal Interpreter Experimental Targeting Computer Improved Actuator Array Trap Reconfigurator > --- WEAPON ----------- Gauss Rifle Improved Heavy Machine Gun Heavy Flak Cannon Lance > --- INVENTORY -------- Recoil Nullifier Reaction Control System Reaction Control System Advanced Hacking Suite Plasma Cutter [Rating: 77] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gyrokinetic Inverter Flight Unit Improved Flight Unit Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Experimental Targeting Computer Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Scythe Energy Gun Spread Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Scythe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Slots Evolved 10 | . . . 2 . . . 2 . . . 4 . . 2 Power 1 | . . . . . . . . . . . 1 . . . Propulsion 2 | . . . 1 . . . . . . . 1 . . . Utility 5 | . . . 1 . . . 2 . . . 1 . . 1 Weapon 2 | . . . . . . . . . . . 1 . . 1 Parts Attached 153 | 6 13 7 18 5 . . 25 22 1 . 15 11 1 29 Power 25 | 1 2 2 3 . . . 4 3 . . 2 2 1 5 Engine 15 | 1 2 1 3 . . . 2 2 . . . 1 . 3 Core 10 | . . 1 . . . . 2 1 . . 2 1 1 2 Reactor . | . . . . . . . . . . . . . . . Propulsion 40 | 2 5 4 6 . . . 7 2 . . 3 4 . 7 Treads 1 | . . . . . . . . . . . . 1 . . Leg 11 | 2 . . . . . . . . . . . 3 . 6 Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 Flight 27 | . 5 4 6 . . . 7 2 . . 3 . . . Utility 49 | 1 3 . 5 3 . . 6 11 . . 7 1 . 12 Device 35 | . 2 . 5 3 . . 3 7 . . 4 1 . 10 Storage 1 | 1 . . . . . . . . . . . . . . Processor 7 | . 1 . . . . . 3 1 . . 1 . . 1 Hackware 3 | . . . . . . . . . . . 2 . . 1 Protection 3 | . . . . . . . . 3 . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 39 | 2 3 1 4 2 . . 8 6 1 . 3 4 . 5 Energy Gun 8 | 1 2 . 2 . . . 1 1 . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 11 | 1 1 . 2 . . . 2 2 . . 1 . . 2 Ballistic Cannon 7 | . . . . 2 . . 2 . . . . 2 . 1 Launcher 2 | . . . . . . . 1 1 . . . . . . Special Weapon 2 | . . . . . . . . 1 . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 2 1 1 . . 1 . . Piercing Weapon 2 | . . . . . . . . . . . 1 . . 1 Special Melee Weapon 2 | . . 1 . . . . . . . . . 1 . . Unidentified Prototypes 4 | . . . 1 . . . . 2 . . . . . 1 Parts Lost 58 | . . 4 . . . . 5 1 . . 7 10 . 31 Power 10 | . . 2 . . . . 1 . . . 1 1 . 5 Propulsion 16 | . . 1 . . . . . . . . 1 5 . 9 Utility 20 | . . . . . . . 2 . . . 4 2 . 12 Weapon 12 | . . 1 . . . . 2 1 . . 1 2 . 5 Highest Loss Streak 18 | . . 3 . . . . 3 1 . . 5 3 . 18 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 89 91 99 100 100 100 96 99 100 100 76 75 80 82 Engine 6 | . 14 4 11 11 11 11 4 7 9 9 1 . 6 4 Core 2 | . . 6 . . . . 3 1 . . 3 5 6 4 Leg 3 | . 3 . . . . . . . . . . 3 20 15 Flight 20 | . 23 26 33 33 33 33 26 27 27 27 22 10 . . Device 22 | . 6 14 22 22 22 22 26 23 27 27 21 19 20 24 Processor 14 | . 10 14 11 11 11 11 16 18 18 18 13 13 13 10 Energy Gun 3 | . 14 14 7 11 11 11 4 . . . . . . . Ballistic Gun 6 | . 13 7 12 2 . . 3 8 9 9 4 3 . 5 Ballistic Cannon 2 | . . . . 8 11 11 5 . . . . 1 6 6 Slashing Weapon 4 | . . . . . . . 3 8 9 9 6 6 6 1 Peak Build Rating 77 | 6 9 11 23 26 24 24 40 42 41 41 62 61 51 77 Average Rating 39 | 3 6 9 16 25 23 24 35 37 41 41 45 47 50 64 On Entrance 29 | . 6 9 9 23 24 24 24 37 41 41 41 58 50 51 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 59 | 14 14 9 16 19 17 17 19 19 17 17 20 34 34 59 Greatest Support 60 | 20 20 14 21 21 21 21 21 15 15 15 26 45 45 60 Greatest Overweight (x) 6 | . 2 . . . . . 1 1 1 1 . 6 . 1 Average Overweight (x) . | . . . . . . . . . 1 1 . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 4 4 4 5 4 5 3 4 5 5 4 4 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 5 5 5 5 5 5 5 3 5 1 Class Distribution -------------------- 56% | Mutant 14% | Scavenger-Assassin 9% | Scavenger-Mutant 8% | Sprinter 3% | Hacker-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Hacker-Sprinter | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Assassin | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Matter Collected 3080 | 207 182 92 325 71 . 30 479 461 45 31 110 373 10 664 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4064 | . 244 224 545 46 . 34 849 803 45 . 94 339 . 841 Parts 246 | . 22 16 40 6 . 4 50 46 3 . 7 22 . 30 Haulers Intercepted 13 | . 1 . 3 . . . 6 3 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . . 21 3 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Combat Hostiles Destroyed 102 | . 8 7 7 3 . 4 23 18 1 . 2 9 . 20 Melee 16 | . . . . . . . 3 2 . . 2 2 . 7 Guns 55 | . 8 7 7 2 . 1 10 9 1 . . 6 . 4 Cannons 19 | . . . . 1 . 3 6 . . . . 1 . 8 AOE 12 | . . . . . . . 4 7 . . . . . 1 Classes Destroyed 15 | . 4 . 3 . . . 2 2 . . 1 . . 3 Worker 3 | . . . . . . . 1 2 . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . 1 Hauler 13 | . 1 . 3 . . . 6 3 . . . . . . Recycler 1 | . . . . . . . . . . . . . . 1 Operator 4 | . . . 2 . . . 1 1 . . . . . . Watcher 5 | . 1 . 1 . . . 2 1 . . . . . . Swarmer 38 | . 6 3 . 1 . 4 12 3 . . . 5 . 4 Grunt 30 | . 2 4 2 2 . . 4 6 . . 1 2 . 7 Brawler 3 | . . . . . . . . 2 . . . 1 . . Duelist 3 | . . . . . . . 1 . . . . 1 . 1 Protector 1 | . . . . . . . . 1 . . . . . . Sentry 21 | . . . 5 . . . 6 6 1 . . . . 3 Hunter 2 | . . . . . . . . . . . . . . 2 Programmer 4 | . . . . . . . . . . . 1 . . 3 Best Kill Streak 10 | . 6 3 4 2 . 4 10 10 1 . 1 3 . 5 Combat Bots Only 8 | . 4 3 2 2 . 4 7 8 1 . 1 3 . 3 Max Kills in Single Turn 5 | . 2 2 2 2 . 1 3 5 1 . 1 1 . 1 Gunslinging 1 | . 1 1 . . . . . . . . . . . . Exploded 5 | . . . . . . . 3 5 . . . . . 1 Melee 1 | . . . . . . . 1 1 . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Hostile Shots Fired 858 | . 48 31 53 2 . 9 139 63 6 . 100 73 . 334 Missed 300 | . 18 10 21 1 . 4 59 23 2 . 51 21 . 90 Damage Taken 7172 | . 224 205 347 8 . 43 803 575 41 . 713 731 . 3482 Core 2051 | . 33 36 114 . . 4 231 172 11 . 293 143 . 1014 Absorbed by Shields 212 | . . . . . . . . . . . . . . 212 Ignored by Resistances 2099 | . 70 59 102 3 . 13 235 160 12 . 193 205 . 1047 Regen/Repaired (Parts) 96 | . . . . . . . 82 14 . . . . . . Core Remaining (%) 62 | 100 . 72 . . . 70 . . . 24 . . 48 . Volleys Fired 315 | . 33 18 44 4 . 5 64 59 2 . 26 28 . 32 Largest 3 | . 2 2 2 2 . 2 2 2 1 . 1 2 . 3 Hottest 125 | . 60 76 88 113 . 104 104 55 25 . 25 78 . 125 Shots Fired 505 | . 65 34 69 7 . 10 108 63 2 . 26 33 . 88 Gun 386 | . 65 34 69 4 . 5 60 59 2 . 26 28 . 34 Cannon 114 | . . . . 3 . 5 47 . . . . 5 . 54 Launcher 5 | . . . . . . . 1 4 . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 372 | . 33 16 45 4 . 5 63 59 2 . 26 33 . 86 Thermal 128 | . 32 18 24 3 . 5 44 . . . . . . 2 Explosive 5 | . . . . . . . 1 4 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 27 | . 8 17 25 11 . 5 23 14 11 . 22 13 . 27 Robot Miss Streak 7 | . 2 1 3 1 . 3 7 4 . . 2 1 . 5 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 7 | . 3 4 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . Shots Hit Robots 481 | . 47 28 64 7 . 9 104 63 3 . 31 36 . 89 Core Hits 323 | . 16 12 32 10 . 8 81 57 2 . 11 21 . 73 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 11 | . . 1 . 1 . . 4 . . . 1 3 . 1 Burn 1 | . . 1 . . . . . . . . . . . . Blast 4 | . . . . 1 . . 3 . . . . . . . Sever 5 | . . . . . . . 1 . . . 1 3 . . Impale 1 | . . . . . . . . . . . . . . 1 Melee Attacks 70 | . . . . . . . 13 10 1 . 6 10 . 30 Impact . | . . . . . . . . . . . . . . . Slashing 40 | . . . . . . . 13 10 1 . 6 10 . . Piercing 30 | . . . . . . . . . . . . . . 30 Sneak Attacks 4 | . . . . . . . 1 2 . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11586 | . 493 336 981 158 . 136 2462 2487 75 . 696 814 . 2948 Guns 5397 | . 493 336 981 74 . 52 879 1127 45 . 497 398 . 515 Cannons 2513 | . . . . 84 . 84 818 . . . . 81 . 1446 Explosions 1471 | . . . . . . . 355 1116 . . . . . . Melee 2205 | . . . . . . . 410 244 30 . 199 335 . 987 Ramming . | . . . . . . . . . . . . . . . Kinetic 6208 | . 209 99 626 97 . 84 1050 1127 45 . 497 479 . 1895 Thermal 1702 | . 284 237 355 61 . 52 647 . . . . . . 66 Explosive 1471 | . . . . . . . 355 1116 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 1218 | . . . . . . . 410 244 30 . 199 335 . . Piercing 987 | . . . . . . . . . . . . . . 987 Highest Corruption 8 | . . . . . . . . 1 1 . . 8 8 6 Average Corruption 3 | . . . . . . . . 1 1 . . 7 8 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 30 | . . . . . . . . 6 2 . . 18 1 3 Message Errors 4 | . . . . . . . . . . . . 3 . 1 Matter Fused 8 | . . . . . . . . 3 . . . 3 . 2 Heat Flow Errors 1 | . . . . . . . . . 1 . . . . . Energy Discharges 5 | . . . . . . . . . . . . 5 . . Parts Fused 1 | . . . . . . . . . . . . 1 . . Data Loss (minor) 8 | . . . . . . . . 3 1 . . 4 . . Data Loss (major) 2 | . . . . . . . . . . . . 2 . . Alerts 1 | . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 61 | . . . . . . 3 5 1 . . 3 . . 49 Projectiles 3 | . . . . . . 3 . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 58 | . . . . . . . 5 1 . . 3 . . 49 Knockbacks 46 | . . . . 1 . . 14 . . . . 2 . 29 Impact . | . . . . . . . . . . . . . . . Kinetic 44 | . . . . 1 . . 12 . . . . 2 . 29 Secondary 2 | . . . . . . . 2 . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 355 | . 91 355 12 . . . 134 . 138 . . . . 225 Average Temperature 74 | . 26 145 4 . . . 66 . 82 . . . . 68 Received Heat Transfer 2318 | . 87 153 198 6 . 9 279 288 9 . 369 198 . 722 Effects 1 | . . . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 6 | . 2 1 1 . . . . 2 . . . . . . Heat Transferred 2996 | . 625 666 630 80 . 70 800 . . . . . . 125 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Peak Influence 1094 | . 350 245 408 283 . 202 810 1094 373 . 280 . . 296 Initial 348 | . . 115 80 134 . . 66 238 348 . . . . 30 Average 334 | . 191 216 254 257 . 180 504 772 368 . 127 . . 121 Maximum Alert Level 3 | . 1 1 2 1 . 1 3 3 1 . 1 . . 1 Low Security (%) 32 | 100 44 25 37 17 . 22 8 . . . 63 . . 67 Level 1 41 | . 55 74 57 82 . 77 18 22 100 . 36 . . 32 Level 2 12 | . . . 5 . . . 61 6 . . . . . . Level 3 13 | . . . . . . . 11 71 . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 29 | . . . 2 1 . . 3 10 . . 9 . . 4 Investigation 12 | . . . . 1 . . 1 4 . . 5 . . 1 Extermination 2 | . . . . . . . . . . . . . . 2 Reinforcement 8 | . . . 2 . . . 1 . . . 4 . . 1 Assault 3 | . . . . . . . . 3 . . . . . . Garrison 4 | . . . . . . . 1 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Distress Signals 12 | . . . 1 . . . 4 4 . . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 205 | . 16 7 12 3 . 5 41 41 1 . 23 17 1 38 Peak Tracking Total 9 | . 6 2 5 3 . 6 6 8 1 . 9 9 1 8 Tactical Retreats 17 | . 2 . . . . 1 3 1 . . 3 4 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Traps Triggered 5 | . . . . . . . 1 2 . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 10 | . . . . . . . 2 1 . . . . . 7 Traps Reconfigurated 21 | . . . . . . . 7 6 . . . . . 8 Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . 2 1 . . . . . 7 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Machines Disabled 5 | . . . . 1 . . 1 1 . . . . . 2 Max in Single Turn 1 | . . . . . . . 1 1 . . . . . 1 Garrison Access 2 | . . . . . . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Machines Accessed 43 | . 4 . 1 1 1 . 11 11 3 1 6 . . 4 Terminals 29 | . 4 . 1 . . . 8 10 3 . 3 . . . Fabricators 2 | . . . . . . . . . . . 1 . . 1 Repair Stations 2 | . . . . . . . 1 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 1 . . . 1 . . 2 Garrison Access 3 | . . . . . . . 1 . . . 1 . . 1 Total Hacks 124 | . 10 . 3 1 1 . 30 27 13 9 16 . . 14 Successful 77 | . 5 . 3 1 1 . 22 11 10 9 7 . . 8 Failed 47 | . 5 . . . . . 8 16 3 . 9 . . 6 Catastrophic 7 | . . . . . . . 2 4 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 2 | . . . . . 1 . . 1 . . . . . . Terminals 75 | . 10 . 3 . . . 18 25 13 . 6 . . . Fabricators 7 | . . . . . . . . . . . 3 . . 4 Repair Stations 8 | . . . . . . . 6 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 17 | . . . . . . . 5 . . . 3 . . 9 Garrison Access 6 | . . . . . . . 1 . . . 4 . . 1 Terminal Hacks 53 | . 5 . 3 1 1 . 12 9 10 9 3 . . . Record 9 | . . . . . . . . . . 9 . . . . Part Schematic 3 | . . . . . . . . 1 2 . . . . . Robot Schematic 2 | . . . . . . . . 1 1 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 9 | . 1 . 1 . . . 3 1 2 . 1 . . . Open Door 4 | . . . . 1 . . . 3 . . . . . . Branch Access Points 3 | . 1 . 1 . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . Hauler Manifests 7 | . 2 . . . . . 1 1 2 . 1 . . . Registered Components 3 | . . . . . . . 1 1 1 . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . Zone Layout 7 | . . . 1 . . . 3 . 2 . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 2 . . 2 Load Schematic 2 | . . . . . . . . . . . 1 . . 1 Build 2 | . . . . . . . . . . . 1 . . 1 Repair Station Hacks 6 | . . . . . . . 4 2 . . . . . . Scan Component 3 | . . . . . . . 2 1 . . . . . . Repair 3 | . . . . . . . 2 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . . . 5 . . . 2 . . 5 Insert Component 6 | . . . . . . . 2 . . . 1 . . 3 Analyze 6 | . . . . . . . 3 . . . 1 . . 2 Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . 1 Seal Access 2 | . . . . . . . 1 . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 28 | . 2 . 1 . . . 7 7 2 . 6 . . 3 Full Trace Events 13 | . 1 . . . . . 1 5 1 . 4 . . 1 Feedback Events 1 | . . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . 1 1 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 2 1 2 . 1 . . 2 Parts Built 3 | . . . . . . . . . . . 1 . . 2 Authchips . | . . . . . . . . . . . . . . . Time 94 | . . . . . . . . . . . 58 . . 36 Total Part Build Rating 9 | . . . . . . . . . . . 3 . . 6 Parts Repaired 3 | . . . . . . . 2 1 . . . . . . Time 137 | . . . . . . . 111 26 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . 2 . . . 1 . . 3 Part Schematics Acquired 5 | . . . . . . . 2 . . . 1 . . 2 Parts Damaged 1 | . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Total Allies 16 | . . . . 4 . . . 12 . . . . . . Largest Group 10 | . . . . 4 4 3 3 10 1 . . . . . Highest-Rated Group 173 | . . . . 71 71 40 40 173 29 . . . . . Highest-Rated Ally 31 | . . . . 31 31 16 16 31 29 . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 178 | . . . . 7 . 5 9 156 1 . . . . . Total Damage 2366 | . . . . 81 . 58 103 2104 20 . . . . . Kills 28 | . . . . 3 . 1 4 20 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Turns Passed 6529 | 49 304 266 287 204 205 79 824 724 327 901 416 773 40 1130 Spaces Moved 6700 | 40 395 549 364 461 248 67 898 563 306 902 806 489 31 581 Core 46 | 17 1 . . . . . . . . . . 2 . 26 Treads 183 | . . . . . . . . . . . . 183 . . Legs 694 | 23 40 . . . . . . . . . . 114 31 486 Wheels . | . . . . . . . . . . . . . . . Hover 69 | . . . . . . . . . . . . . . 69 Flight 5708 | . 354 549 364 461 248 67 898 563 306 902 806 190 . . Fastest Speed 27 | 50 37 37 34 34 34 34 32 32 100 100 27 28 120 50 Average Speed 70 | 90 45 37 34 34 34 34 48 75 100 100 29 138 120 147 Slowest Speed 350 | 120 150 40 37 34 34 34 107 102 100 100 40 350 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 20 | . 2 7 1 . . 2 . 1 . . 7 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 71 90 36 93 69 23 76 84 58 59 26 60 5 17 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . Known Exits Taken 13 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . Scrap Searched 15 | . . 1 . 4 . 1 . . . 5 . 2 2 . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 46 | . . . . . . . 25 14 . . . . . 7 Melee . | . . . . . . . . . . . . . . . Projectile 8 | . . . . . . . 1 . . . . . . 7 AOE 38 | . . . . . . . 24 14 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Total 7943 | 53 457 574 463 500 368 110 1153 780 323 901 941 539 33 748 Wait 567 | . . 1 14 28 119 41 125 88 14 . 84 . . 53 Move 6649 | 39 390 534 361 460 247 62 897 560 305 901 794 488 30 581 Hop 17 | . 2 7 1 . . 2 . 1 . . 4 . . . Pick Up 79 | 8 8 3 9 . 1 . 18 6 . . 7 1 2 16 Fast Attach 38 | . 4 2 3 2 . . 3 3 . . 6 5 . 10 Attach 52 | 6 2 2 3 . . . 9 3 . . 7 3 . 17 Detach 3 | . . . . . . . 1 . . . 2 . . . Swap 63 | . 7 3 12 3 . . 13 16 1 . 2 3 1 2 Drop 71 | . 11 4 16 3 1 . 10 15 . . 3 1 . 7 Fire 315 | . 33 18 44 4 . 5 64 59 2 . 26 28 . 32 Melee 70 | . . . . . . . 13 10 1 . 6 10 . 30 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . 18 . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -8/Recycling -8/Scraptown -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Discovered new exit (range 11) 220 | -10/Materials | Identified exit to Mines 263 | -10/Materials | Discovered new exit (range 15) 354 | -10/Materials | Entered Mines 383 | -10/Mines | Learned location of Storage (-8) 392 | -10/Mines | Discovered new exit (range 13) 397 | -10/Mines | Identified exit to Materials 464 | -10/Mines | Identified exit to Subcaves 516 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 526 | -10/Mines | Lost 3 parts (1p1n1w) 620 | -10/Mines | Entered Materials 620 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 707 | -9/Materials | Identified exit to Mines 802 | -9/Materials | Build established: Mutant 907 | -9/Materials | Entered Mines 918 | -9/Mines | Received a Mining Laser from a helpful Derelict 933 | -9/Mines | Discovered new exit (range 10) 937 | -9/Mines | Met a Derelict bent on vengeance 940 | -9/Mines | Met a Derelict shopkeep closing up shop 957 | -9/Mines | Identified exit to Materials 1014 | -9/Mines | Learned location of Zion (-6) 1027 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1030 | -9/Mines | Learned 2 Materials zone layouts 1043 | -9/Mines | Learned Materials terminal intel 1085 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1085 | -9/Mines | Discovered new exit (range 5) 1102 | -9/Mines | Identified exit to Exiles 1111 | -9/Mines | Entered Exiles 1111 | -9/Exiles | Accompanied by 4 allies 1120 | -9/Exiles | Met 8R-AWN 1125 | -9/Exiles | Met EX-HEX 1202 | -9/Exiles | Met EX-DEC 1211 | -9/Exiles | Met EX-BIN 1216 | -9/Exiles | Aligned with FarCom system 1216 | -9/Exiles | Given EX-Vault access code 1224 | -9/Exiles | Opened EX-Vault 1227 | -9/Exiles | Found Trap Reconfigurator 1235 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1256 | -9/Exiles | Discovered new exit (range 10) 1316 | -9/Exiles | Identified exit to Mines 1316 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 1316 | -9/Exiles | Entered Mines 1316 | -8/Mines | Accompanied by 3 allies 1352 | -8/Mines | Discovered exit to Materials (range 6) 1395 | -8/Mines | Entered Materials 1395 | -8/Materials | Accompanied by 3 allies 1395 | -8/Materials | Evolved 2 slots: Utility x2 1397 | -8/Materials | Loaded intel: 12 terminal locations 1410 | -8/Materials | Identified exit to Storage 1490 | -8/Materials | Lost 3 allies 1605 | -8/Materials | Garrison activated, responded to threat 1663 | -8/Materials | Destroyed 7 combat bots 1905 | -8/Materials | Lost 3 parts (1u2w) 1912 | -8/Materials | Discovered new exit (range 5) 1913 | -8/Materials | Identified exit to Factory 1987 | -8/Materials | Repaired Imp. VTOL Module 2040 | -8/Materials | Repaired Imp. Flight Unit 2109 | -8/Materials | Discovered exit to Factory (range 6) 2183 | -8/Materials | Discovered exit to Factory (range 3) 2219 | -8/Materials | Entered Storage 2292 | -8/Storage | Build established: Sprinter 2319 | -8/Storage | Met a pair of Derelict thieves 2360 | -8/Storage | Core integrity fell below 50% 2380 | -8/Storage | Garrison activated, responded to threat 2410 | -8/Storage | Destroyed 8 combat bots 2505 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2612 | -8/Storage | Found Prototype Processor 2613 | -8/Storage | Identified Exp. Targeting Computer 2619 | -8/Storage | First assault squad dispatched 2680 | -8/Storage | Repaired Structural Scanner 2696 | -8/Storage | Lost 8 allies 2922 | -8/Storage | Used back door to open Recycling access 2922 | -8/Storage | Discovered new exit (range 5) 2925 | -8/Storage | Identified exit to Recycling 2943 | -8/Storage | Entered Recycling 2943 | -8/Recycling | Accompanied by 1 ally 3135 | -8/Recycling | Build established: Mutant 3246 | -8/Recycling | Scanned before Scraplab entrance 3257 | -8/Recycling | Discovered new exit (range 11) 3260 | -8/Recycling | Entered Scraplab 3269 | -8/Recycling | Identified exit to Scraptown 3270 | -8/Recycling | Entered Scraptown 3270 | -8/Scraptown | System corruption cleaned by C-Scrubber 3386 | -8/Scraptown | Visited Red Mages 3422 | -8/Scraptown | Visited Junk Repository 3450 | -8/Scraptown | Visited Cave Peace 3473 | -8/Scraptown | Visited Artisan Demo Area 3534 | -8/Scraptown | Visited Junk Repository 3560 | -8/Scraptown | Visited Awakened 3598 | -8/Scraptown | Turned away by UFD registrar 3859 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3973 | -8/Scraptown | Discovered new exit (range 11) 4168 | -8/Scraptown | Identified exit to Factory 4171 | -8/Scraptown | Entered Factory 4171 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 4250 | -6/Factory | Fabricated Imp. VTOL Module (x1) 4378 | -6/Factory | Lost 5 parts (1p3u1w) 4508 | -6/Factory | Hacking Suite fried by hacking feedback 4522 | -6/Factory | Discovered new exit (range 15) 4532 | -6/Factory | Discovered new exit (range 10) 4532 | -6/Factory | Identified exit to Lower Caves 4587 | -6/Factory | Entered Lower Caves 4630 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4763 | -6/Lower Caves | Lost 3 parts (2n1u) 5049 | -6/Lower Caves | Lost 3 parts (1n2w) 5216 | -6/Lower Caves | Core integrity fell below 50% 5248 | -6/Lower Caves | Lost 3 parts (1p2n) 5252 | -6/Lower Caves | Discovered new exit (range 12) 5264 | -6/Lower Caves | Identified exit to Lower Caves 5360 | -6/Lower Caves | Entered another Lower Caves area 5361 | -6/Lower Caves | Encountered a Warlord checkpoint 5382 | -6/Lower Caves | Discovered new exit (range 14) 5399 | -6/Lower Caves | Identified exit to Factory 5400 | -6/Lower Caves | Entered Factory 5400 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5481 | -5/Factory | Fabricated Reaction Control System (x2) 5704 | -5/Factory | Build established: Scavenger-Assassin 6177 | -5/Factory | Discovered new exit (range 12) 6404 | -5/Factory | Lost 18 parts (2p5n8u3w) 6446 | -5/Factory | Core integrity fell below 50% 6474 | -5/Factory | Cargo convoy interrupted 6474 | -5/Factory | Core integrity fell below 20% 6475 | -5/Factory | Lost 8 parts (2p3n3u) 6530 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- U-05 Engineer lays Concrete. Lance destroyed. Penetrated by Slug. U-05 Engineer lays Concrete. R-10 Processor collects Med. Storage Unit. U-05 Engineer lays Concrete. R-10 Processor collects Com. Wheel. U-05 Engineer lays Concrete. R-10 Processor collects Imp. Heat Sink. U-05 Engineer lays Concrete. Acquired 8 matter. U-05 Engineer lays Concrete. System corrupted: Matter fused (-9). U-05 Engineer builds a Wall. P-70 Sage resets R-10 Processor, system corruption cleaned. Gatling Laser destroyed. System corrupted: Matter fused (-7). P-70 Sage resets R-10 Processor, system corruption cleaned. Map ----- +----------------------------------------------------+ | """ """ # !!! ### ##??????????????????? | | # # !! #???##########??????????????????? | | + + #???#########???????????????????? | | # # #???????????????????????????????? | | # ########???????????#???????????????????? | | ######## #??????????????????????????????????????? | | ???????# #??????????????????????????????????????? | | ???????# #####?????????? ??????????????????????? | | ???????# +???????? ??????????????????????? | | ???????# #?????? % #?????????????????????? | | ???????# #????!]! #?????????????????????? | | ???????# #?? !]! #?????????????????????? | | ???????# # ]]! #?????????????????????? | | ???????# + #?????????????????????? | | ???????# # #?????????????????????? | | ???????# #??""" """ #?????????????????????? | | ???????# #????" ""??????????????????????????? | | ???????# #??????????????????????????????????? | | ???????# #??????????????????????????????????? | | ???????# ###########????????????????????????? | | ???????# x # #????????????????????????? | | ???????# # #????????????????????????? | | ???????# # #????????????????????????? | | ???????# # #????????????????????????? | | ???????# ####/############ #??????????????? | | ???????# pp @ ???????? | | ???????# R ???????? | | ???" + ???????? | | ???" # """""" ????????? | | ???????# """""" ????????? | | ???????# """""" ! ###########+?????????? | | ???????# """""" #????????????????????? | | ??????? " " ""???????????????????? | | ?????? ! ? "G" Y???????????????????? | | ????? ? " """??????????????????? | | ????? ? R ###??????????????????? | | ????? ?? #????????????????????? | | ?????### ??#### #????????????????????? | | ???????? ?????# #????????????????????? | | ??????????????# #????????????????????? | | ??????????????# ?????????????????????? | | ??????????????? ????????????????????????? | | ??????????????? ???????????????????????????? | | ??????????????? ?????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 74 Targeting Accuracy 12 Recoil Reduction 6 Salvage Targeting 2 Offensive Hacking 24 Trap Extractor Capacity 4 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Reaction Control System | -8/Materials | Scanalyzed Flak Cannon | -8/Storage | Hacked Recalibrator | -8/Recycling | Hacked Microactuators | -8/Recycling | Hacked Imp. Datajack | -6/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Scanalyzed Recoil Nullifier | -5/Factory | Scanalyzed Robot Schematics ------------------ L-31 Rogue | -8/Storage | Hacked W-25 Informer | -8/Recycling | Hacked Fabricated ------------ Imp. VTOL Module | x1 | -6/Factory Reaction Control System | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Knowing Is Half The Battle Challenges ------------ None Game ------ Seed CobblerBraceCapacitor Manual? 0 Play Time 01:12:09 Cumulative 60.3 hours Start 2024.09.05 @ 17:08:42 End 2024.09.05 @ 18:20:02 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 73 Rogue 13 Adventurer 60 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 50 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 82675586-77b3-4e1d-823c-ef21f7767a10