Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.27 @ 22:36:24 Player: time Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (35) 175 Value Destroyed (736) 736 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (36) 36 TOTAL SCORE: 4767 Bonus ------- Follower Combat Kills 36 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 66/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Machine Analyzer Advanced Sensor Array Hacking Suite Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Deuterium Engine High-capacity Storage Unit Hardened Medium Armor Plating Heavy Laser Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Sensor Array Transmission Jammer Point Defense System Hacking Suite Makeshift System Shield Makeshift System Shield > --- WEAPON ----------- Plasma Cannon Coil Gun > --- INVENTORY -------- Improved Carbon-fiber Leg Improved VSS Leg Hacking Suite Great Axe [Rating: 65] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Flight Unit VTOL Module Utility Makeshift System Shield Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Makeshift System Shield Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Slots Evolved 8 | . . . 2 2 2 . . 2 . Power . | . . . . . . . . . . Propulsion 4 | . . . . 2 2 . . . . Utility 4 | . . . 2 . . . . 2 . Weapon . | . . . . . . . . . . Parts Attached 69 | 6 1 5 12 2 1 6 4 16 16 Power 12 | 1 . 2 2 1 1 . 1 2 2 Engine 9 | 1 . 2 2 1 1 . . 2 . Core 3 | . . . . . . . 1 . 2 Reactor . | . . . . . . . . . . Propulsion 21 | 2 . 1 5 1 . 1 1 7 3 Treads 2 | . . . 2 . . . . . . Leg 13 | 2 . 1 1 . . . . 7 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 6 | . . . 2 1 . 1 1 . 1 Utility 18 | 1 1 . . . . 3 2 4 7 Device 10 | 1 1 . . . . . 2 3 3 Storage 1 | . . . . . . . . . 1 Processor 1 | . . . . . . . . . 1 Hackware 5 | . . . . . . 3 . 1 1 Protection 1 | . . . . . . . . . 1 Artifact . | . . . . . . . . . . Weapon 18 | 2 . 2 5 . . 2 . 3 4 Energy Gun 2 | . . . . . . . . . 2 Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 13 | 2 . 2 5 . . 2 . . 2 Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . Parts Lost 41 | . . 2 12 . . 1 1 3 22 Power 5 | . . . 3 . . . . 1 1 Propulsion 19 | . . . 5 . . 1 1 2 10 Utility 7 | . . . 2 . . . . . 5 Weapon 10 | . . 2 2 . . . . . 6 Highest Loss Streak 13 | . . 1 6 . . 1 1 2 13 To Critical Strikes . | . . . . . . . . . . Average Backups 4 | 2 3 4 4 4 4 4 4 4 3 Power . | . . . . . . 1 1 . . Propulsion 1 | 1 2 4 2 1 1 . . . 1 Utility . | . . . . . . . . . 1 Weapon 1 | . 1 . 1 3 2 2 3 3 . Tool/Special . | . . . . . . . . . . Unused Backups 2 | . . . . . . . 1 1 . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon 2 | . . . . . . . 1 1 . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 60 | . 97 99 53 11 21 44 53 66 61 Engine 5 | . 14 14 7 . 5 2 2 4 2 Leg 13 | . 28 28 13 . . . . 17 17 Flight 5 | . . . . 10 15 12 14 4 . Device 10 | . 25 28 11 . . . . 8 12 Hackware 13 | . . . . . . 21 23 22 19 Ballistic Gun 8 | . 28 27 17 . . 8 10 1 . Peak Build Rating 65 | 6 7 7 7 5 7 27 29 62 65 Average Rating 22 | 3 6 6 4 2 6 20 25 39 37 On Entrance 14 | . 6 7 7 2 3 7 25 25 62 Avg Prop Armor Cover (%) 15 | . . . . . . . . 15 15 Naked Turns 19 | . . . 19 . . . . . . Heaviest Build 52 | 8 9 9 7 . 5 5 7 26 52 Greatest Support 107 | 20 20 20 40 8 8 8 8 107 74 Greatest Overweight (x) 4 | . . . 1 . . 1 1 3 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 5 5 5 5 5 5 20 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 6 Most Carried 5 | 3 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 3 4 4 4 4 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 45% | Hacker-Mutant 30% | Mutant 15% | Hacker-Sprinter 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Matter Collected 1439 | 284 100 66 61 . . 262 169 145 352 Remotely . | . . . . . . . . . . Salvage Created 835 | 87 178 66 91 . . 54 47 159 153 Parts 74 | 10 21 10 10 . . 5 5 6 7 Haulers Intercepted 1 | . . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . 5 3 . 14 Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Combat Hostiles Destroyed 31 | . 6 6 7 . . 3 3 2 4 Melee 1 | . . . . . . . . 1 . Guns 28 | . 6 6 7 . . 3 3 . 3 Cannons 1 | . . . . . . . . . 1 AOE 1 | . . . . . . . . 1 . Classes Destroyed 9 | 2 2 . . . . . . 4 1 Worker 1 | . . . . . . . . 1 . Tunneler 1 | 1 . . . . . . . . . Hauler 1 | . . . . . . . . 1 . Recycler 1 | 1 . . . . . . . . . Swarmer 25 | . 3 6 7 . . 3 3 . 3 Grunt 3 | . 3 . . . . . . . . Brawler 1 | . . . . . . . . . 1 Sentry 1 | . . . . . . . . 1 . Programmer 1 | . . . . . . . . 1 . Best Kill Streak 4 | 1 4 2 4 . . 3 3 2 3 Combat Bots Only 4 | . 4 2 4 . . 3 3 1 3 Max Kills in Single Turn 2 | 1 2 1 1 . . 1 2 2 1 Gunslinging 1 | . 1 . . . . . 1 . . Exploded 1 | . . . . . . . . 1 . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Hostile Shots Fired 618 | . 33 53 156 7 6 26 19 74 244 Missed 223 | . 13 13 46 3 4 17 8 37 82 Hits 395 | . 20 40 110 4 2 9 11 37 162 Melee 2 | . . . . . . . . . 2 Projectile 393 | . 20 40 110 4 2 9 11 37 160 Critical Strikes 5 | . . . 2 . . . 2 . 1 Damage Taken 5144 | . 217 311 1058 79 33 139 172 388 2747 Core 1498 | . 20 86 312 63 16 62 79 112 748 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 68 | 100 . 57 22 88 . . 77 . . Volleys Fired 104 | 4 15 20 31 . . 6 4 5 19 Largest 2 | 2 2 2 2 . . 2 2 2 2 Hottest 116 | 40 40 40 40 . . 48 48 60 116 Shots Fired 192 | 8 30 41 62 . . 10 7 6 28 Gun 172 | 8 30 41 62 . . 10 7 1 13 Cannon 12 | . . . . . . . . . 12 Launcher 8 | . . . . . . . . 5 3 Special . | . . . . . . . . . . Kinetic 172 | 8 30 41 62 . . 10 7 1 13 Thermal 12 | . . . . . . . . . 12 Explosive 8 | . . . . . . . . 5 3 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 8 | 2 6 2 8 . . 4 2 1 5 Robot Miss Streak 6 | 1 2 4 4 . . 2 6 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . 2 1 3 . . . 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . Shots Hit Robots 109 | 4 19 15 34 . . 7 6 8 16 Core Hits 59 | 3 9 8 13 . . 5 5 4 12 Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 1 | . . 1 . . . . . . . Destroy 1 | . . 1 . . . . . . . Melee Attacks 8 | . . . . . . . . 8 . Impact . | . . . . . . . . . . Slashing 8 | . . . . . . . . 8 . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2180 | 45 235 138 261 . . 104 124 701 572 Guns 1112 | 45 235 138 261 . . 104 124 . 205 Cannons 201 | . . . . . . . . . 201 Explosions 547 | . . . . . . . . 386 161 Melee 315 | . . . . . . . . 315 . Ramming 5 | . . . . . . . . . 5 Kinetic 1112 | 45 235 138 261 . . 104 124 . 205 Thermal 514 | . . . . . . . . 313 201 Explosive 234 | . . . . . . . . 73 161 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 315 | . . . . . . . . 315 . Piercing . | . . . . . . . . . . Highest Corruption 2 | . 1 1 . . . . . 2 2 Average Corruption 1 | . 1 1 . . . . . 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 17 | . . 4 . . . . . 3 10 Message Errors 5 | . . . . . . . . 2 3 Matter Fused 4 | . . 3 . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . 1 . Energy Discharges 3 | . . . . . . . . . 3 Data Loss (minor) 1 | . . . . . . . . . 1 Misfires 1 | . . 1 . . . . . . . Alerts 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 17 | . . . . . . . . . 17 Projectiles 17 | . . . . . . . . . 17 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 29 | . . . . . . . . 27 2 Shots 1 | . . . . . . . . 1 . Rammed 2 | . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 264 | . . . 6 . . . . 264 72 Average Temperature 45 | . . . 4 . . . . 132 26 Received Heat Transfer 609 | . 108 . 201 9 18 27 . 66 180 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 550 | . . . . . . . . 150 400 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Maximum Alert Level 1 | . . . . . . . . 1 . Low Security (%) 96 | 100 100 100 100 100 100 . . 90 . Level 1 3 | . . . . . . . . 9 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 291 | 5 125 128 125 65 85 . . 291 . Initial 186 | . . 48 37 52 29 . . 186 . Average 59 | . 48 78 60 50 22 . . 73 . Influence Increases 1953 | 10 165 200 375 53 105 445 145 255 200 Destroy 0b10 Robot/C 640 | . 120 120 140 . . 60 60 60 80 Destroy 0b10 Robot/NC 20 | 10 . . . . . . . 10 . Destroy Leader 112 | . 30 20 20 . . 10 10 22 . Allied During Kill 4 | . . . . . . . . 4 . Successful Hack 56 | . . . 5 8 30 . . 13 . Disable Machine 60 | . . . . . . . . 60 . Destroy Structure 41 | . . . . . . . . 41 . Partial Spotted 60 | . . . 15 30 . . . 15 . Lose Combat Pursuer 960 | . 15 60 195 15 75 375 75 30 120 Influence Decreases 1929 | 10 40 227 348 113 95 209 160 551 176 Entered New Map 446 | . . 77 61 73 36 29 60 110 . Time Decay 1047 | 10 40 130 170 40 59 170 90 244 94 Lost Part 249 | . . 20 117 . . 10 10 10 82 Lost Ally 37 | . . . . . . . . 37 . Purge Threat 150 | . . . . . . . . 150 . Squads Dispatched 6 | . 2 . 2 . 1 . . 1 . Investigation . | . . . . . . . . . . Extermination 2 | . . . . . 1 . . 1 . Reinforcement 4 | . 2 . 2 . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Distress Signals 6 | . . . 5 . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 120 | . 12 10 28 8 9 21 8 5 19 Peak Tracking Total 11 | . 6 3 11 8 9 9 3 3 9 Tactical Retreats 34 | . 1 3 7 1 2 10 3 1 6 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Traps Triggered 2 | . 1 . . 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 10 | . 6 . . . . . . 4 . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Machines Disabled 4 | . . . . . . . . 4 . Max in Single Turn 4 | . . . . . . . . 4 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Machines Accessed 12 | . 2 . 1 2 2 1 . 3 1 Terminals 9 | . 2 . 1 2 2 . . 2 . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 39 | . 3 . 4 7 6 1 . 17 1 Successful 16 | . 1 . 2 1 3 1 . 7 1 Failed 23 | . 2 . 2 6 3 . . 10 . Catastrophic 10 | . 1 . . 2 2 . . 5 . Database Lockouts . | . . . . . . . . . . Manual 24 | . 2 . 1 5 5 . . 11 . Terminals 36 | . 3 . 4 7 6 . . 16 . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 15 | . 1 . 2 1 3 1 . 6 1 Robot Analysis 1 | . . . . . . . . 1 . Open Door 2 | . . . . . . 1 . . 1 Level Access Points 1 | . . . . . 1 . . . . Branch Access Points 4 | . . . . 1 1 . . 2 . Terminal Index 1 | . . . . . . . . 1 . Alert Level 1 | . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . 1 . Disarm Traps 2 | . 1 . . . . . . 1 . Zone Layout 2 | . . . 1 . 1 . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 2 . 1 2 2 . . 2 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . Authchips . | . . . . . . . . . . Time 134 | . . . . . . . . 134 . Total Robot Build Rating 12 | . . . . . . . . 12 . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Total Allies 3 | . . . . . . . . 3 . Largest Group 3 | . . . . . . . . 3 . Highest-Rated Group 60 | . . . . . . . . 60 . Highest-Rated Ally 20 | . . . . . . . . 20 . Total Orders . | . . . . . . . . . . Ally Attacks 13 | . . . . . . . . 13 . Total Damage 189 | . . . . . . . . 189 . Kills 1 | . . . . . . . . 1 . Allies Corrupted 2 | . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Active Infowar (turns) 1653 | 11 156 278 198 . . . . 633 377 Sensors 1010 | . . . . . . . . 633 377 Structural 585 | . 136 278 171 . . . . . . Seismic 643 | 11 156 278 198 . . . . . . Machine Analysis 81 | . . . . . . . . . 81 Jamming 389 | . . . . . . . . 313 76 ECM 1 | . . . . . . . . 1 . Robot Analysis Total 1 | . . . . . . . . 1 . Derelict Logs Recovered 3 | . . 1 . . . 1 . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Turns Passed 2963 | 86 156 278 352 89 194 342 198 674 594 Spaces Moved 3988 | 54 90 155 268 232 556 894 534 600 605 Core 533 | 3 . . 121 . . . . . 409 Treads 21 | . . . 21 . . . . . . Legs 784 | 51 90 155 113 . . . . 181 194 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 2650 | . . . 13 232 556 894 534 419 2 Fastest Speed 32 | 50 120 120 35 34 34 32 32 32 45 Average Speed 56 | 116 120 120 88 34 34 33 32 75 79 Slowest Speed 360 | 120 120 120 160 35 34 115 115 275 360 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 40 | . . . . 2 16 1 4 17 . Potential Cave-ins 4 | . . . . . . . . 4 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 3 24 39 32 30 25 91 57 14 66 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . 1 . . . Known Exits Taken 3 | . . . . . 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . Scrap Searched 9 | . . . . . . 2 3 . 4 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 97 | . . . . . . . . 73 24 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 97 | . . . . . . . . 73 24 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Total 4438 | 66 107 212 332 238 544 921 549 780 689 Wait 224 | . . 29 11 . . 4 3 145 32 Move 3908 | 53 89 154 267 228 525 891 525 571 605 Hop 31 | . . . . 1 14 1 4 11 . Pick Up 24 | 3 2 2 2 . 1 6 1 7 . Fast Attach 46 | 6 1 . 4 2 1 4 3 11 14 Attach 31 | . . 2 6 3 1 3 2 7 7 Detach 22 | . . . 4 3 1 1 2 4 7 Swap 13 | . . 3 5 . . . 1 3 1 Drop 24 | . . 2 2 1 1 5 4 7 2 Fire 104 | 4 15 20 31 . . 6 4 5 19 Melee 8 | . . . . . . . . 8 . Ram 2 | . . . . . . . . . 2 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 8) 243 | -10/Materials | Entered Mines 331 | -10/Mines | Build established: Mutant 479 | -10/Mines | Found a hidden stash of uninstalled traps 513 | -10/Mines | Discovered new exit (range 8) 514 | -10/Mines | Learned location of Zion (-6) 521 | -10/Mines | Entered Materials 521 | -9/Materials | Evolved 2 slots: Utility x2 761 | -9/Materials | Core integrity fell below 50% 793 | -9/Materials | Lost 6 parts (1p1n2u2w) 840 | -9/Materials | Lost 3 parts (3n) 860 | -9/Materials | Discovered new exit (range 16) 873 | -9/Materials | Entered another Materials area 873 | -8/Materials | Evolved 2 slots: Propulsion x2 942 | -8/Materials | Identified exit to Storage 960 | -8/Materials | Discovered new exit (range 6) 962 | -8/Materials | Entered Factory 962 | -7/Factory | Evolved 2 slots: Propulsion x2 1126 | -7/Factory | Identified exit to Factory 1126 | -7/Factory | Identified exit to Lower Caves 1156 | -7/Factory | Entered Lower Caves 1193 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1201 | -7/Lower Caves | Entered a destroyed Warlord outpost 1488 | -7/Lower Caves | Discovered new exit (range 13) 1498 | -7/Lower Caves | Entered another Lower Caves area 1517 | -7/Lower Caves | Discovered exit to Factory (range 16) 1588 | -7/Lower Caves | Encountered a Warlord checkpoint 1607 | -7/Lower Caves | Build established: Hacker-Sprinter 1696 | -7/Lower Caves | Entered Factory 1696 | -6/Factory | Evolved 2 slots: Utility x2 1870 | -6/Factory | Identified exit to Lower Caves 1987 | -6/Factory | Fabricated B-48 Gladiator (x3) 2052 | -6/Factory | Build established: Hacker-Mutant 2370 | -6/Factory | Entered Lower Caves 2615 | -6/Lower Caves | Core integrity fell below 50% 2642 | -6/Lower Caves | Lost 13 parts (7n2u4w) 2682 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2764 | -6/Lower Caves | Core integrity fell below 20% 2804 | -6/Lower Caves | Lost 7 parts (1p3n2u1w) 2815 | -6/Lower Caves | Learned Factory trap positions 2964 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02833_ System corrupted: Energy discharge (-27). 02881_ Searching scrap... 02881_ Found Machine Analyzer. 02881_ Found Pulse Rifle. 02881_ Found Hvy. Laser. 02881_ Found 56 Matter. 02882_ Acquired 10 matter. 02882_ Acquired Machine Analyzer. 02884_ Acquired 10 matter. 02885_ Acquired Pulse Rifle. 02889_ Acquired Hvy. Laser. 02906_ Acquired 20 matter. 02934_ Penetrated by Slug. 02939_ System corrupted: Component data lost. 02954_ System corrupted: Energy discharge (-28). 02960_ Pulse Rifle destroyed. 02962_ Slammed into G-50 Soldier. 02963_ Destabilizing: System interference. 02963_ Adv. Sensor Array temporarily disabled. 02963_ Machine Analyzer temporarily disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????# ##???# ## | | ?????????????????????????# #???############ | | ?????????????????????????# #???????###????# | | ?????????????????????????# ###????## ##???# | | ????????????????????????## ##??## ###### | | ????????????????????????# #### #?# ### | | ????????????????????????# ### | | ????????????????????????## #### ^## | | ?????????????????????????#####??# ### | | ????????????????????????????????# % #?# | | ????????????????????????????##### ^ ##?# | | ??????????????????????????### ## ###?## | | ?????????????????????????## % ### #??## | | ????????????????????????## = #?# #?## | | ????????????????????????# #?# !### | | ????????????????????????# ##?# ## | | ????????????????????????# ##??# | | ????????????????????????## ## =##??# | | ?????????????????????????####### [%*#??####### | | ??????????????????????????????# ###???????# | | ??????????????????????????????# ##?????????# | | ??????????????????????????????### #???###????## | | ???????????????????????????????## ##??# #????## | | ???????????????????????????????# #### #????# | | ?????????????????????########### ##?? | | ?????????????????????# %@g #### | | ?????????????????????# ###### # #### #### | | ?????????????????????# #???# # #?????# #### | | ?????????????????????# #?? # # ##?????# ## | | ?????????????????????# # #+## # #?????# | | ?????????????????????# / # ##????# # # | | ?????????????????????# # # ###### # | | ?????????????????????# #? """"# ^# ## | | ?????????????????????# ######## # # | | ?????????????????????# #### | | ?????????????????????###### ####??# # % | | ?????????????????????????# ## #?????# | | ????????????????????????# ########?????# ## | | ????????????????????????## ##????????????## #### | | ?????????????????????????##???????????????#####??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Armor Coverage 225 Point Defense Rating 80 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 33 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Have A Map? Challenges ------------ None Game ------ Seed SpikedPhasingPurifier Manual? 0 Play Time 00:52:46 Cumulative 37.4 hours Start 2026.07.27 @ 02:36:09 End 2026.07.27 @ 22:36:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 29 Adventurer 18 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 39 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9f903ee-40bd-4a59-9e05-7c52a816fcb5