Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.25 @ 20:45:31 Player: aoemica Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (66) 330 Value Destroyed (1595) 1595 Prototype IDs (70) 1400 Alien Tech Used (2) 400 Bonus (8185) 8185 TOTAL SCORE: 20210 Bonus ------- Follower Combat Kills 2507 Delivered SUBCON Basin 2000 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Win 3000 Friendly Fire -222 Cogmind --------- Core Integrity 1395/1600 Matter 232/300 Energy 127/150 System Corruption 1% Temperature Cool (54) Movement Flying (19) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (8) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY (13) ----- Power Amplifier Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced System Shield Tech Extrapolator > --- WEAPON (2) ------- Advanced Remote Datajack Ionic Axe > --- INVENTORY (5) ---- Light Quantum Reactor Transdimensional Reconstructor Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Field Propulsion Array Electron Diverter > --- UTILITY ---------- Power Amplifier Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Reaction Control System Improved Medium Armor Plating Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced System Shield Tech Extrapolator > --- WEAPON ----------- Advanced Remote Datajack Ionic Axe > --- INVENTORY -------- Light Quantum Reactor Field Propulsion Array Transdimensional Reconstructor Fusion Bomb Launcher [Rating: 152] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Flight Unit Cooled Nuclear Pulse Thruster Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Tech Extrapolator Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Com Slots Evolved 18 | . . . . 6 . . . . 2 2 . . . . 2 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . . 2 . . . . . 1 . . . . 1 . 1 1 . Utility 11 | . . . . 4 . . . . 2 1 . . . . 1 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 166 | 6 20 39 1 21 2 1 7 4 14 5 1 1 8 . 6 9 6 3 12 Power 11 | 1 . 3 . 3 . . . . . . . . . . . 2 1 . 1 Engine 5 | 1 . 3 . 1 . . . . . . . . . . . . . . . Core 3 | . . . . 2 . . . . . . . . . . . 1 . . . Reactor 3 | . . . . . . . . . . . . . . . . 1 1 . 1 Propulsion 37 | 2 2 6 1 5 . . 1 1 6 2 . . 3 . 1 1 1 . 5 Treads 7 | . 2 3 1 1 . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . Wheel 3 | . . 3 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 25 | . . . . 4 . . 1 1 6 2 . . 3 . 1 1 1 . 5 Utility 68 | 1 2 18 . 8 . 1 6 2 4 1 1 1 5 . 3 6 2 3 4 Device 27 | . 1 7 . 3 . . 2 1 2 . . . 3 . 1 3 . 2 2 Storage 3 | 1 1 1 . . . . . . . . . . . . . . . . . Processor 5 | . . . . 2 . . 1 . 1 . . . . . 1 . . . . Hackware 8 | . . . . . . . . . . 1 1 1 1 . . 2 . . 2 Protection 25 | . . 10 . 3 . 1 3 1 1 . . . 1 . 1 1 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 50 | 2 16 12 . 5 2 . . 1 4 2 . . . . 2 . 2 . 2 Energy Gun 3 | 1 2 . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . 3 . . . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 2 . . . . . . . . . . . . . . . . . . Ballistic Cannon 17 | . 8 5 . 3 1 . . . . . . . . . . . . . . Launcher 9 | . 3 1 . . . . . 1 2 1 . . . . . . . . 1 Special Weapon 4 | . . 1 . . . . . . . . . . . . 1 . 1 . 1 Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 8 | . 1 2 . 1 1 . . . 1 . . . . . 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 1 1 . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . 2 1 1 . . . 4 . . 1 . . . Parts Lost 18 | . . 6 . . . 1 . . . . . . . . . . . 7 4 Power 2 | . . . . . . . . . . . . . . . . . . 1 1 Propulsion 8 | . . 5 . . . 1 . . . . . . . . . . . 1 1 Utility 7 | . . . . . . . . . . . . . . . . . . 5 2 Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . Highest Loss Streak 7 | . . 2 . . . 1 . . . . . . . . . . . 7 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 99 89 72 92 92 91 99 96 95 94 94 94 94 92 93 93 91 81 Engine 7 | . 14 13 14 . . . . . . . . . . . . . 2 3 . Core 2 | . . . . 4 7 7 7 7 6 5 5 5 5 5 5 3 . . . Treads 12 | . 27 25 21 2 . . . . . . . . . . . . . . . Wheel 1 | . . 2 6 . . . . . . . . . . . . . . . . Flight 12 | . . . . 23 30 30 29 30 26 24 23 23 23 23 26 23 26 23 22 Device 11 | . 13 10 . 12 15 15 11 14 20 17 15 11 11 11 15 16 13 15 9 Storage 7 | . 14 14 14 . . . . . . . . . . . . . . . . Processor 8 | . . . . 9 15 15 20 23 20 17 17 17 17 17 15 14 13 12 12 Hackware 2 | . . . . . . . . . . 4 6 11 11 11 10 11 13 12 19 Protection 8 | . . 3 14 11 15 15 12 7 13 11 11 11 11 11 8 13 12 11 4 Energy Cannon 3 | . . 13 . . . . . . . . . . . . . . . . . Ballistic Cannon 8 | . 25 13 17 1 . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 6 2 5 5 5 5 5 5 3 . . . Slashing Weapon 2 | . . . . 3 7 7 7 7 6 5 5 5 5 5 5 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 98 | 12 52 98 98 98 20 19 19 22 24 24 24 23 23 23 26 34 37 39 46 Greatest Support 65 | 20 40 40 40 60 20 20 24 24 26 31 31 31 31 40 46 48 39 56 65 Greatest Overweight (x) 4 | . 1 4 4 1 . . . . 1 . . . . . . . . . . Average Overweight (x) . | . . 1 3 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 12 | 7 18 20 25 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 7 20 25 25 11 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 11 | 5 13 19 20 5 4 5 4 4 4 4 5 4 4 5 4 4 4 4 3 Final Capacity 25 | 8 20 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 7 20 25 11 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 48% | Mutant 17% | Hacker-Scout 12% | Sprinter 9% | Scavenger-Mutant 9% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Mutant | -7/Zion Sprinter | -6/Proximity Caves Sprinter | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Wizard-Scout | -1/Command Resources | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Com Matter Collected 2887 | 284 490 772 215 177 69 . 93 40 170 50 10 . . . 160 117 90 10 140 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 2251 | 80 476 639 457 31 . . . . 259 20 . 23 . . 48 218 . . . Parts 125 | 5 25 43 18 2 . . . . 10 1 . 1 . . 4 16 . . . Haulers Intercepted 5 | . 2 . . . . . . . 2 . . . . . . 1 . . . Recyclers Shooed 8 | 1 4 . 3 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . 13 . . . . . 3 . . . 23 . . . . . . . Prevented 1 | . . . . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Com Combat Hostiles Destroyed 34 | . 9 20 4 . . . . . . . . 1 . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . Guns 3 | . 3 . . . . . . . . . . . . . . . . . . Cannons 27 | . 3 20 4 . . . . . . . . . . . . . . . . AOE 3 | . 3 . . . . . . . . . . . . . . . . . . Classes Destroyed 12 | 2 5 3 2 . . . . . . . . . . . . . . . . Worker 1 | . 1 . . . . . . . . . . . . . . . . . . Builder 2 | . . . 1 . . . . . . . . . . . . 1 . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . Hauler 5 | . 2 . . . . . . . 2 . . . . . . 1 . . . Recycler 9 | 1 3 . 5 . . . . . . . . . . . . . . . . Operator 5 | . 1 . . . . . . . 1 . . . . . 1 2 . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . Watcher 7 | . 2 . . 1 . . . . 1 1 . . . . 1 1 . . . Swarmer 16 | . 9 6 . . . . . . . . . 1 . . . . . . . Sentry 4 | . . . 4 . . . . . . . . . . . . . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . Subdweller 14 | . . 14 . . . . . . . . . . . . . . . . . Best Kill Streak 6 | 1 3 4 6 1 . . . . 1 1 . 1 . . 1 2 . . . Combat Bots Only 3 | . 3 2 2 . . . . . . . . 1 . . . . . . . Max Kills in Single Turn 2 | 1 2 2 1 1 . . . . 1 1 . 1 . . 1 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Com Hostile Shots Fired 452 | . 30 133 12 1 . 47 . . 10 . . 10 . 1 . 25 . 121 62 Missed 196 | . 7 36 1 1 . 28 . . 5 . . 5 . 1 . 14 . 67 31 Damage Taken 4232 | . 179 1445 163 . . 236 . . 88 . . 109 . . . 326 . 1051 635 Core 641 | . 20 156 33 . . 69 . . 47 . . 19 . . . 92 . 131 74 Absorbed by Shields 155 | . . . . . . . . . . . . . . . . . . . 155 Redirected to Shielding 102 | . . . . . . . . . . . . . . . . 16 . 86 . Regen/Repaired (Parts) 619 | . . . . 17 . . 181 . 28 . . . . . 90 . 173 . 130 Core Remaining (%) 86 | 100 . . 16 . . . . 90 94 . . . . 98 100 92 100 . 87 Volleys Fired 168 | 8 35 82 21 3 3 . . . 1 . . . . . 4 . 2 . 9 Largest 2 | 2 2 2 2 1 1 . . . 1 . . . . . 1 . 1 . 1 Hottest 160 | 70 78 160 78 48 48 . . . 30 . . . . . 30 . 10 . 52 Shots Fired 277 | 16 68 130 41 3 3 . . . 1 . . . . . 4 . 2 . 9 Gun 52 | 16 36 . . . . . . . . . . . . . . . . . . Cannon 202 | . 30 125 41 3 3 . . . . . . . . . . . . . . Launcher 10 | . 2 2 . . . . . . 1 . . . . . 3 . . . 2 Special 13 | . . 3 . . . . . . . . . . . . 1 . 2 . 7 Kinetic 180 | 8 48 77 41 3 3 . . . . . . . . . . . . . . Thermal 77 | 8 18 51 . . . . . . . . . . . . . . . . . Explosive 10 | . 2 2 . . . . . . 1 . . . . . 3 . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | 3 8 19 9 . . . . . . . . . . . 3 . 5 . 6 Robot Miss Streak 6 | 3 5 6 2 . . . . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 211 | 7 41 92 29 5 . . . . 11 3 . 1 . . 7 7 2 . 6 Core Hits 80 | 3 24 33 11 . . . . . 4 . . 1 . . 1 3 . . . Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . 2 3 2 1 . . . . 1 . . . . . 1 . . . . Burn 1 | . 1 . . . . . . . . . . . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . Blast 4 | . . 2 2 . . . . . . . . . . . . . . . . Sever 3 | . . . . 1 . . . . 1 . . . . . 1 . . . . Melee Attacks 128 | . 2 8 . 11 7 1 . 3 19 10 2 1 . 2 15 24 5 12 6 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 126 | . 2 8 . 11 7 1 . 3 18 9 2 1 . 2 15 24 5 12 6 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . 1 . 1 . . . . 4 3 . 1 . . 3 2 . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6139 | 82 877 2445 632 277 . . . . 578 197 . 82 . . 423 472 . . 74 Guns 403 | 82 321 . . . . . . . . . . . . . . . . . . Cannons 3011 | . 336 2069 606 . . . . . . . . . . . . . . . . Explosions 228 | . 154 . . . . . . . . . . . . . . . . . 74 Melee 2403 | . . 374 . 277 . . . . 578 197 . 82 . . 423 472 . . . Ramming 94 | . 66 2 26 . . . . . . . . . . . . . . . . Kinetic 2219 | 45 492 1076 606 . . . . . . . . . . . . . . . . Thermal 1195 | 37 165 993 . . . . . . . . . . . . . . . . . Explosive 228 | . 154 . . . . . . . . . . . . . . . . . 74 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 2403 | . . 374 . 277 . . . . 578 197 . 82 . . 423 472 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 1 | . 1 1 1 . . . . . . . . . . . . 1 . 1 1 Average Corruption 1 | . 1 1 1 . . . . . . . . . . . . 1 . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 40 | . 2 26 9 . . . . . . . . . . . . 3 . . . Message Errors 8 | . 1 5 1 . . . . . . . . . . . . 1 . . . Matter Fused 9 | . . 6 3 . . . . . . . . . . . . . . . . Heat Flow Errors 4 | . . 3 1 . . . . . . . . . . . . . . . . Energy Discharges 6 | . . 4 . . . . . . . . . . . . . 2 . . . Parts Fused 1 | . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 6 | . . 4 2 . . . . . . . . . . . . . . . . Data Loss (major) 2 | . . 1 1 . . . . . . . . . . . . . . . . Misfires 1 | . . 1 . . . . . . . . . . . . . . . . . Alerts 1 | . 1 . . . . . . . . . . . . . . . . . . Weapon Failures 2 | . . 1 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 653 | . 42 17 19 63 . . . . 94 132 . . . . 88 198 . . . Projectiles 48 | . 12 17 19 . . . . . . . . . . . . . . . . Explosions 30 | . 30 . . . . . . . . . . . . . . . . . . Melee 575 | . . . . 63 . . . . 94 132 . . . . 88 198 . . . Knockbacks 21 | . 5 10 6 . . . . . . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . . . . . . . Kinetic 19 | . 4 10 5 . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 114 | . . . . . . . . . 36 . . . . . . . . . 78 Shots 2 | . . . . . . . . . 1 . . . . . . . . . 1 Rammed 21 | . 16 1 4 . . . . . . . . . . . . . . . . Targets Rammed 22 | . 17 1 4 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 222 | 27 129 222 159 30 30 18 . . 3 . . . . . . 23 . . 47 Average Temperature 48 | 11 38 78 60 15 15 13 . . 2 . . . . . . 13 . . 29 Received Heat Transfer 327 | . . 111 45 . . 63 . . 12 . . 45 . . . 51 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 2 . . . . . . . . . . . . . . . . . Heat Transferred 1998 | 111 555 1332 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Com Peak Influence 1602 | 10 178 . 131 441 . . . . 286 474 . . . . 155 471 467 821 1602 Initial 480 | . 6 . . 200 . . . . 20 16 . . . . . 81 162 280 480 Average 173 | 3 54 . 35 263 . . . . 95 353 . . . . 69 248 271 513 895 Maximum Alert Level 5 | . . . . 2 . . . . 1 2 . . . . . 2 2 3 5 Low Security (%) 69 | 100 100 . 100 . . . . . 93 24 . . . . 100 26 39 . . Level 1 18 | . . . . 88 . . . . 6 30 . . . . . 67 48 21 . Level 2 9 | . . . . 11 . . . . . 45 . . . . . 6 12 68 45 Level 3 1 | . . . . . . . . . . . . . . . . . . 9 19 Level 4 1 | . . . . . . . . . . . . . . . . . . . 35 Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . . . . 3 . . . . 4 3 . 1 . . 1 2 1 3 4 Investigation 11 | . . . . 3 . . . . 1 1 . . . . 1 1 . 2 2 Extermination 2 | . . . . . . . . . . . . . . . . . 1 1 . Reinforcement 5 | . . . . . . . . . 3 . . . . . . 1 . . 1 Assault 3 | . . . . . . . . . . 1 . 1 . . . . . . 1 Garrison 1 | . . . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Com Distress Signals 10 | . 1 . . 1 . . . . 1 1 . . . . 1 3 . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 185 | . 20 26 4 8 . 15 . 4 8 5 . 14 . 1 7 23 6 25 19 Peak Tracking Total 15 | . 5 3 2 4 . 15 . 3 3 5 . 10 . 4 2 9 3 9 15 Tactical Retreats 18 | . . 3 . 3 . 1 . . 1 1 . 3 . . 2 3 . 1 . Traps | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Com Traps Triggered 11 | . 1 3 . 1 . . . . . . . . . . . 1 . 1 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 1 . 1 . . . . . Machines | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Com Machines Disabled 17 | . 2 2 1 . 1 1 . 1 . 1 . 1 . . . . 1 3 3 Max in Single Turn 2 | . 1 1 1 . 1 1 . 1 . 1 . . . . . . . 1 2 Garrison Access 5 | . . . . . . . . . 2 2 . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Com Machines Accessed 48 | . 5 4 9 8 4 . . . 3 3 . . 4 . 2 1 1 2 2 Terminals 16 | . 5 . 5 4 1 . . . . . . . . . . . . . 1 Fabricators 3 | . . . . 2 . . . . . . . . . . . . . 1 . Repair Stations 6 | . . . . 2 . . . . 1 . . . . . 1 . 1 . 1 Recycling Units 7 | . . . 4 . . . . . . 1 . . . . 1 . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 2 2 . . . . . 1 . . . Total Hacks 124 | . 19 7 17 21 12 . . . 5 4 . . 17 . 5 1 5 3 8 Successful 85 | . 13 7 12 5 12 . . . 4 2 . . 17 . 3 1 5 2 2 Failed 39 | . 6 . 5 16 . . . . 1 2 . . . . 2 . . 1 6 Catastrophic 12 | . 1 . . 9 . . . . . 1 . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 113 | . 14 . 17 10 . . . . 17 3 . . . . 9 22 5 10 6 Terminals 52 | . 19 . 11 12 5 . . . . . . . . . . . . . 5 Fabricators 6 | . . . . 5 . . . . . . . . . . . . . 1 . Repair Stations 17 | . . . . 4 . . . . 2 . . . . . 3 . 5 . 3 Recycling Units 11 | . . . 6 . . . . . . 1 . . . . 2 . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . 3 3 . . . . . 1 . . . Terminal Hacks 43 | . 4 7 1 1 12 . . . . . . . 17 . . . . . 1 Record 19 | . . 4 . . 10 . . . . . . . 5 . . . . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . . . . Open Door 3 | . . 1 . . 2 . . . . . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . 1 Release Object 1 | . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 11 | . . . . 2 . . . . 2 . . . . . 2 . 5 . . Scan Component 5 | . . . . 1 . . . . 1 . . . . . 1 . 2 . . Repair 5 | . . . . 1 . . . . 1 . . . . . 1 . 2 . . Refit 1 | . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 3 | . . . . . . . . . . 1 . . . . 1 . . 1 . Retrieve Components 3 | . . . . . . . . . . 1 . . . . 1 . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . 2 1 . . . . . 1 . . . Seal Access 4 | . . . . . . . . . 2 1 . . . . . 1 . . . Unauthorized Hacks 22 | . 9 . 11 . . . . . . . . . . . . . . 1 1 Terminals 16 | . 9 . 7 . . . . . . . . . . . . . . . . Botnet 5 | . 3 . 2 . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . Skim 10 | . 5 . 5 . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . Overload 1 | . . . . . . . . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . . . . . . . . 1 Recycling Units 4 | . . . 4 . . . . . . . . . . . . . . . . Tunnel 4 | . . . 4 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 3 . 3 8 . . . . 1 1 . . . . 1 . . 1 . Full Trace Events 3 | . . . . 3 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 91 | . . . . . . . 6 . 27 4 3 1 5 4 15 15 1 10 . Parts Built 2 | . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . 84 . . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . 8 . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . 1 . . . . 1 . . . . . 1 . 2 . . Time 184 | . . . . 26 . . . . 26 . . . . . 44 . 88 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . . . . 1 . . . . 3 . . 3 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . . . . . 1 1 . . . . 1 . 2 . 6 Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 11 | . . . . . . . . . 1 1 . . . . 1 . 2 . 6 Robot Hacks Applied 12 | . . . . . . . . . 1 1 . . . . 1 . 2 . 7 parse_system 12 | . . . . . . . . . 1 1 . . . . 1 . 2 . 7 Relay Couplers Released 1 | . . . . . . . . . . 1 . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . 1 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Com Total Allies 46 | . . . . . . . 7 . 6 2 . 2 . . 2 2 3 1 21 Largest Group 18 | . . . . . . . 7 7 10 5 5 5 . . 2 4 3 3 18 Highest-Rated Group 2175 | . . . . . . . 253 253 346 374 374 374 . . 206 368 513 513 2175 Highest-Rated Ally 269 | . . . . . . . 51 51 70 85 85 85 . . 103 103 269 269 269 Zionite Dispatches 7 | . . . . . . . . . 1 1 . . . . 1 1 2 1 . Heavy 3 | . . . . . . . . . . 1 . . . . 1 . 1 . . Light 1 | . . . . . . . . . 1 . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . 1 . . . Experimental 1 | . . . . . . . . . . . . . . . . . 1 . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 288 | . . . . . . . . 8 71 27 . 51 . . . 19 27 10 75 Total Damage 13914 | . . . . . . . . 185 1284 630 . 1467 . . . 866 2769 1093 5620 Kills 88 | . . . . . . . . 4 10 7 . 12 . . . 6 14 6 29 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 7 | . . 2 . . 1 1 . 1 . . 1 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 12 | . . . . . . . . . 4 . . . . . 2 5 . 1 . Emergency Access 1 | . . . . . . . . . 1 . . . . . . . . . . Component Stockpiles 2 | . . . . . . . . . 1 . . . . . . 1 . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . 1 . . . Component Schematics 2 | . . . . . . . . . 1 . . . . . . 1 . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . 1 . . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . . . 1 . . . Trap Installations 1 | . . . . . . . . . 1 . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . 1 . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Com Turns Passed 14311 | 157 1726 3964 1520 408 336 65 783 643 908 345 813 232 92 287 199 536 693 287 317 Spaces Moved 13279 | 100 526 1546 649 733 843 192 1076 644 1235 660 609 516 183 244 424 1385 499 676 539 Core 4 | 4 . . . . . . . . . . . . . . . . . . . Treads 1927 | . 505 1189 221 12 . . . . . . . . . . . . . . . Legs 117 | 96 21 . . . . . . . . . . . . . . . . . . Wheels 785 | . . 357 428 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 10446 | . . . . 721 843 192 1076 644 1235 660 609 516 183 244 424 1385 499 676 539 Fastest Speed 12 | 50 120 130 150 31 31 31 34 33 33 30 33 33 27 17 15 14 24 14 12 Average Speed 68 | 117 219 218 214 35 31 31 34 33 33 31 33 33 29 26 24 24 24 23 20 Slowest Speed 400 | 120 240 400 340 246 31 34 34 34 120 33 33 33 33 27 25 25 24 24 24 Overloaded Moves 73 | . . . . . . . . . . . . . . 5 3 23 . 17 25 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . 6 . 2 . . 2 . 1 1 . . . 4 1 1 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 5 87 79 94 27 85 39 89 79 35 19 83 54 61 54 14 42 9 25 21 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 14 | . 3 . 6 . . 1 . . . . . . 3 1 . . . . . Known Exits Taken 16 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . 4 . . 2 1 4 1 . . 3 3 . . . . . . . Spaces Dug 115 | . 1 . . 3 7 . . 2 6 4 2 . . 2 29 14 3 6 36 Terrain Destroyed 149 | . 15 16 . 4 8 . . 2 8 4 2 . . 2 29 14 3 6 36 Melee 63 | . 1 . . 3 7 . . 2 6 4 2 . . 2 7 14 3 6 6 Projectile 6 | . 2 2 . 1 1 . . . . . . . . . . . . . . AOE 80 | . 12 14 . . . . . . 2 . . . . . 22 . . . 30 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Com Total 17899 | 121 1001 1966 729 854 904 192 1490 1072 1704 781 1216 574 221 461 490 1546 1062 788 727 Wait 3946 | . 377 255 46 51 48 1 403 414 425 101 605 40 16 216 36 120 548 90 154 Move 13218 | 99 525 1545 648 720 842 188 1075 643 1230 659 606 513 182 243 423 1376 496 673 532 Hop 20 | . . . . 6 . 1 . . 2 . 1 1 . . . 4 1 1 3 Pick Up 76 | 8 17 15 2 3 . . 1 3 4 3 . 1 4 . 4 4 2 1 4 Fast Attach 58 | 5 2 2 1 10 1 . 4 2 7 1 1 . 8 . 1 3 3 1 6 Attach 41 | 1 1 10 . 11 1 . . 1 3 2 . . . . 2 2 2 1 4 Detach 17 | . 2 1 2 10 1 . . . 1 . . . . . . . . . . Swap 69 | . 17 27 . . . 1 3 2 4 2 . 1 1 . 3 4 1 1 2 Drop 93 | . 6 20 5 11 1 . 4 4 8 3 1 1 10 . 2 9 2 1 5 Fire 168 | 8 35 82 21 3 3 . . . 1 . . . . . 4 . 2 . 9 Melee 128 | . 2 8 . 11 7 1 . 3 19 10 2 1 . 2 15 24 5 12 6 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 22 | . 17 1 4 . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . 18 . . . . . . . . . . . . . 7 2 Rewire 16 | . . . . . . . . . . . . 16 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: *Fac / Scr) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Arm) -3/Research -2/Research -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 158 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 15) 737 | -10/Materials | Discovered new exit (range 15) 829 | -10/Materials | Discovered new exit (range 16) 1099 | -10/Materials | Discovered new exit (range 14) 1466 | -10/Materials | Learned location of 1 exit from Recycling 1531 | -10/Materials | Identified exit to Materials 1584 | -10/Materials | Learned location of Subcaves (-10) 1628 | -10/Materials | Learned 4 Recycling zone layouts 1660 | -10/Materials | Learned location of 1 exit from Storage 1709 | -10/Materials | Learned 4 Subcaves zone layouts 1749 | -10/Materials | Learned location of Recycling (-9) 1799 | -10/Materials | Learned 4 Recycling zone layouts 1832 | -10/Materials | Discovered new exit (range 12) 1884 | -10/Materials | Entered Subcaves 1885 | -10/Subcaves | Identified exit to Materials 2068 | -10/Subcaves | Learned Materials stockpile data 3106 | -10/Subcaves | Discovered new exit (range 12) 3690 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3700 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4048 | -10/Subcaves | Build established: Scavenger-Mutant 4095 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4178 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4316 | -10/Subcaves | Visited Clippyterm 4324 | -10/Subcaves | Learned Factory fabricator intel 4746 | -10/Subcaves | Core integrity fell below 50% 5281 | -10/Subcaves | Visited 4L-MR0's lab 5477 | -10/Subcaves | Build established: Mutant 5805 | -10/Subcaves | Found SUBCON Basin 5848 | -10/Subcaves | Entered Recycling 5849 | -9/Recycling | Identified exit to Scraptown 5850 | -9/Recycling | Identified exit to Factory 6133 | -9/Recycling | Core integrity fell below 20% 6302 | -9/Recycling | Scanned before Scraplab entrance 6738 | -9/Recycling | Learned location of 2 exits from Materials 6778 | -9/Recycling | Learned Materials emergency access door positions 6809 | -9/Recycling | Learned 2 Storage zone layouts 6831 | -9/Recycling | Learned 2 Materials zone layouts 6849 | -9/Recycling | Entered Scraplab 6863 | -9/Recycling | Learned location of Zion (-7) 6907 | -9/Recycling | Learned Materials emergency access door positions 7368 | -9/Recycling | Entered Factory 7368 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x4 7369 | -7/Factory | Loaded intel: 6 fabricator locations 7490 | -7/Factory | Repaired Seismic Detector 7510 | -7/Factory | Fabricated Xenon Bombardment Thruster (x2) 7554 | -7/Factory | Noticed a derelict Sapper rigging charges 7667 | -7/Factory | Identified exit to Lower Caves 7776 | -7/Factory | Entered Lower Caves 7789 | -7/Lower Caves | Build established: Sprinter 7897 | -7/Lower Caves | Learned location of 1 exit from Factory 7898 | -7/Lower Caves | Learned Extension stockpile data 7898 | -7/Lower Caves | Learned Armory stockpile data 7898 | -7/Lower Caves | Learned Research security intel 8024 | -7/Lower Caves | Discovered new exit (range 19) 8043 | -7/Lower Caves | Found DCF Scrap (12 items) 8063 | -7/Lower Caves | Learned Factory emergency access door positions 8063 | -7/Lower Caves | Learned Extension trap positions 8063 | -7/Lower Caves | Identified exit to Lower Caves 8112 | -7/Lower Caves | Entered another Lower Caves area 8124 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 8156 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8162 | -7/Lower Caves | Attracted the attention of an 0b10 base 8173 | -7/Lower Caves | Discovered new exit (range 12) 8176 | -7/Lower Caves | Identified exit to Zion 8177 | -7/Lower Caves | Entered Zion 8178 | -7/Zion | Identified exit to Proximity Caves 8183 | -7/Zion | Given the Hacking Drone Bay 8183 | -7/Zion | Found Prototype Device 8183 | -7/Zion | Identified Hacking Drone Bay 8285 | -7/Zion | Learned Factory emergency access door positions 8300 | -7/Zion | Visited the Megawrench Repair Shop 8320 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8376 | -7/Zion | Gained Derelict followers 8435 | -7/Zion | Megawrench repaired 7 parts 8452 | -7/Zion | Met Imprinter 8458 | -7/Zion | Imprinted 8460 | -7/Zion | Declared Zion's savior 8465 | -7/Zion | Build established: Mutant 8806 | -7/Zion | Found Prototype Device 8806 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 8960 | -7/Zion | Entered Proximity Caves 8960 | -6/Proximity Caves | Accompanied by 7 allies 8978 | -6/Proximity Caves | Spotted B-75 Beast 9270 | -6/Proximity Caves | Build established: Sprinter 9302 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9376 | -6/Proximity Caves | Found Alien Artifact 9376 | -6/Proximity Caves | Identified Dimensional Node Initializer 9376 | -6/Proximity Caves | Initialized slip node 9588 | -6/Proximity Caves | Discovered new exit (range 6) 9594 | -6/Proximity Caves | Identified exit to Factory 9595 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9603 | -6/Proximity Caves | Entered Factory 9603 | -6/Factory | Accompanied by 7 allies 9603 | -6/Factory | Evolved 2 slots: Utility x2 9604 | -6/Factory | Identified exit to Factory 9680 | -6/Factory | Allied Derelicts emerged from ambush trap array 9768 | -6/Factory | Discovered exit to Factory (range 4) 9841 | -6/Factory | Repaired Grenade Launcher 9992 | -6/Factory | Retrieved Zion intel report: Trap Installations 10079 | -6/Factory | Spotted B-75 Beast 10081 | -6/Factory | Retrieved Zion intel report: Emergency Access 10085 | -6/Factory | Retrieved Zion intel report: Component Schematics 10207 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 10208 | -6/Factory | Zion Light squad teleported in 10320 | -6/Factory | Tech Extrapolator generated special schematic: Energy Deflector 10426 | -6/Factory | Build established: Scout 10492 | -6/Factory | Tech Extrapolator generated special schematic: Machine Rigger 10511 | -6/Factory | Entered another Factory area 10511 | -5/Factory | Accompanied by 3 allies 10511 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10512 | -5/Factory | Identified exit to Upper Caves 10577 | -5/Factory | Discovered new exit (range 8) 10579 | -5/Factory | Identified exit to Factory 10628 | -5/Factory | Discovered exit to Upper Caves (range 4) 10661 | -5/Factory | Discovered exit to Factory (range 6) 10720 | -5/Factory | Zion Heavy squad teleported in 10856 | -5/Factory | Entered Upper Caves 10856 | -5/Upper Caves | Accompanied by 5 allies 11313 | -5/Upper Caves | Learned 4 Factory zone layouts 11326 | -5/Upper Caves | Encountered a Warlord checkpoint 11373 | -5/Upper Caves | Discovered new exit (range 5) 11375 | -5/Upper Caves | Identified exit to Upper Caves 11669 | -5/Upper Caves | Entered another Upper Caves area 11669 | -5/Upper Caves | Accompanied by 5 allies 11671 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11730 | -5/Upper Caves | Spotted B-75 Beast 11751 | -5/Upper Caves | Tech Extrapolator generated special schematic: Heat Bomb Trap 11797 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11827 | -5/Upper Caves | Lost 3 allies 11849 | -5/Upper Caves | Discovered new exit (range 9) 11852 | -5/Upper Caves | Identified exit to Zhirov 11901 | -5/Upper Caves | Entered Zhirov 11901 | -5/Zhirov | Discovered new exit (range 3) 11907 | -5/Zhirov | Met Zhirov 11915 | -5/Zhirov | Learned location of Testing (-3) 11915 | -5/Zhirov | Learned location of Command (-1) 11918 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11923 | -5/Zhirov | Found Alien Artifact 11923 | -5/Zhirov | Identified Integrated Dissipator 11923 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11982 | -5/Zhirov | Found Alien Artifact 11993 | -5/Zhirov | Identified exit to Proximity Caves 11993 | -5/Zhirov | Entered Proximity Caves 12001 | -4/Proximity Caves | Build established: Hacker-Scout 12007 | -4/Proximity Caves | Spotted B-86 Titan 12059 | -4/Proximity Caves | Discovered exit to Factory (range 16) 12280 | -4/Proximity Caves | Entered Factory 12280 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12281 | -4/Factory | Identified exit to Armory 12315 | -4/Factory | Spotted B-86 Titan 12372 | -4/Factory | Repaired Imp. Medium Armor Plating 12452 | -4/Factory | Retrieved Zion intel report: Active Terminals 12453 | -4/Factory | Discovered new exit (range 5) 12453 | -4/Factory | Identified exit to Research 12461 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 12462 | -4/Factory | Zion Heavy squad teleported in 12479 | -4/Factory | Entered Research 12479 | -3/Research | Accompanied by 2 allies 12479 | -3/Research | Evolved 2 slots: Utility x2 12620 | -3/Research | Retrieved Zion intel report: Active Garrisons 12621 | -3/Research | Zion Hacker squad teleported in 12652 | -3/Research | Retrieved Zion intel report: Component Stockpiles 12795 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 12800 | -3/Research | Lost 4 allies 12841 | -3/Research | Retrieved Zion intel report: Component Schematics 12868 | -3/Research | Retrieved Zion intel report: Unaware Analyses 12937 | -3/Research | Found Fusion Bomb Launcher 12979 | -3/Research | Search patrols dispatched 13005 | -3/Research | Spotted B-86 Titan 13006 | -3/Research | Spotted B-86 Titan 13013 | -3/Research | Discovered new exit (range 5) 13014 | -3/Research | Identified exit to Research 13015 | -3/Research | Entered another Research area 13015 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 13022 | -2/Research | Zion Experimental squad teleported in 13063 | -2/Research | Repaired Imp. Medium Armor Plating 13261 | -2/Research | Repaired Imp. Medium Armor Plating 13340 | -2/Research | Discovered new exit (range 7) 13341 | -2/Research | Identified exit to Access 13498 | -2/Research | Zion Heavy squad teleported in 13708 | -2/Research | Entered Access 13708 | -1/Access | Accompanied by 3 allies 13708 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 13863 | -1/Access | Zion Zionite Resupply teleported in 13897 | -1/Access | Spotted B-99 Colossus 13935 | -1/Access | Retrieved Zion intel report: Prototype Schematics 13981 | -1/Access | Spotted B-99 Colossus 13982 | -1/Access | Spotted B-99 Colossus 13995 | -1/Access | Discovered new exit (range 3) 13995 | -1/Access | Identified exit to Command 13995 | -1/Access | Entered Command 14013 | -1/Command | Disengaged cave seal 14013 | -1/Command | Zionites emerged from the dark tunnel 14026 | -1/Command | Lost 7 parts (1p1n5u) 14138 | -1/Command | Zionites emerged from the dark tunnel 14222 | -1/Command | Spotted B-99 Colossus 14245 | -1/Command | First assault squad dispatched 14306 | -1/Command | Spotted Alpha 7 14306 | -1/Command | Spotted Alpha 7 14306 | -1/Command | Spotted Striker 14306 | -1/Command | Spotted Striker 14306 | -1/Command | Spotted Executioner 14306 | -1/Command | Spotted Executioner 14306 | -1/Command | Spotted Executioner 14306 | -1/Command | Spotted Executioner 14307 | -1/Command | Spotted B-99 Colossus 14310 | -1/Command | Spotted B-99 Colossus 14310 | -1/Command | Discovered new exit (range 8) 14312 | -1/Command | Identified exit to Surface 14312 | *** | Escaped! Last Messages --------------- 14310_ Lgt. Antimatter Reactor destroyed. 14310_ Knocked back. 14310_ Electron Diverter destroyed. 14310_ Penetrated by Slug. 14310_ Slug penetrates Executioner. 14310_ The Access Shell folds into the floor. 14310_ Triggered Stasis Trap. 14310_ EXIT=FOUND 14310_ A bubble of rippling energy engulfs the area. 14310_ Field strength at 78. 14310_ Alpha 7 Prototype Device blasted off. 14310_ Penetrated by Slug. 14310_ Slug penetrates Executioner. 14310_ Penetrated by Slug. 14311_ Imp. Medium Armor Plating destroyed. 14311_ Stasis field depleted. 14312_ Executioner suffers critical hit (Blast). 14312_ Executioner destroyed. 14312_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????####?????????????????????????????????????????? | | ????# ?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ##### #??????????????????##?????????????????????? | | "#??????????########;#####?????????????????? | | "%#??????????# #?????????????????? | | "#??#########BB #?????????????????? | | ####7#K;E# ;BB #?????????????????? | | ## E ^ #?????????????????? | | % l% ^ ^ #?????????????????? | | = / "@ #?????????????????? | | / % % "" #?????????????????? | | /= K ^= e #?????????????????? | | ### ^7 !%E% ^ #?????????????????? | | #?#;# # #!# ; #?????????????????? | | #?###########BB ########??????????? | | #???????????#BB ## #??????????? | | #???????????############### ###?????????? | | ### #????????????????###?###### ###???????? | | ??#+"+##################"### # # # ##"#???????? | | ### ==!! " #????????? | | + = !! # #????????? | | ### "" = ! # "" #????????? | | ??# """" = # "" "" #????????? | | ??# """" # """ "" #????????? | | ??# "" # " "" #????????? | | ??# # #????????? | | ??# # !#????????? | | ##########+#+######"#####+# # ######?????? | | ! + #?????? | | # #?????? | | # #?????? | | "" "" # #?????? | | """" """" # #?????? | | ##+####### """ """" # #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 41 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 450 Utility Shielding 66 Evasion (%) 75 Recoil Reduction 3 Offensive Hacking 38 Defensive Hacking 28 Item Schematics ----------------- Mak. Power Source | -7/Zion | Extrapolated Mak. Coolant Network | -7/Zion | Extrapolated Mak. Light Armor Plating | -7/Zion | Extrapolated Mak. Medium Armor Plating | -7/Zion | Extrapolated Mak. Ablative Armor | -7/Zion | Extrapolated Mak. Utility Shielding | -7/Zion | Extrapolated 0b10 Decoder Chip [Generic] | -6/Factory | Extrapolated 0b10 Decoder Chip [Scout] | -6/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -6/Factory | Extrapolated Mak. Terrain Scanner | -6/Factory | Extrapolated Mak. Trap Scanner | -6/Factory | Extrapolated Mak. Thermal Plating | -6/Factory | Extrapolated Stasis Canceller | -6/Factory | Z-intel Imp. Actuator Array | -6/Factory | Z-intel Enh. Optical Array | -6/Factory | Z-intel Imp. Salvage Targeting Computer | -6/Factory | Z-intel Melee Analysis Suite | -6/Factory | Z-intel Imp. Medium Armor Plating | -6/Factory | Z-intel VSS Leg | -6/Factory | Z-intel Flexi-carbon Leg | -6/Factory | Z-intel Imp. Datajack | -6/Factory | Z-intel Plasma Cannon | -6/Factory | Z-intel Power Amplifier | -6/Factory | Z-intel Component Analysis Suite | -6/Factory | Z-intel Hacking Suite | -6/Factory | Z-intel Hvy. Flak Cannon | -6/Factory | Z-intel Lrn. Tractor Beam | -6/Factory | Z-intel Adv. Signal Interpreter | -6/Factory | Z-intel Mak. Flight Unit | -6/Factory | Extrapolated Mak. Targeting Computer | -6/Factory | Extrapolated Energy Deflector | -6/Factory | Extrapolated Mak. Hacking Suite | -6/Factory | Extrapolated Machine Rigger | -6/Factory | Extrapolated Mak. Propulsion Shielding | -5/Factory | Extrapolated Beamcaster | -5/Factory | Extrapolated Hvy. Beamcaster | -5/Factory | Extrapolated Bore Cannon | -5/Factory | Extrapolated Plasma Flamer | -5/Upper Caves | Extrapolated Ripper | -5/Upper Caves | Extrapolated Mak. Kinetic Plating | -5/Upper Caves | Extrapolated Heat Bomb Trap | -5/Upper Caves | Extrapolated Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Mak. Core Shielding | -5/Zhirov | Extrapolated Mak. Weapon Shielding | -4/Proximity Caves | Extrapolated Mak. Heavy Armor Plating | -4/Proximity Caves | Extrapolated Mak. System Shield | -4/Proximity Caves | Extrapolated Mak. System Restoration Module | -4/Proximity Caves | Extrapolated Tactical Coordination Suite | -4/Factory | Extrapolated Mak. Laser | -4/Factory | Extrapolated Multitool | -4/Factory | Extrapolated Exp. Melee Analysis Suite | -4/Factory | Z-intel Exp. Flexi-carbon Leg | -4/Factory | Z-intel Vibroblade | -4/Factory | Z-intel Adv. Energy Well | -4/Factory | Z-intel Cld. Nuclear Pulse Thruster | -4/Factory | Z-intel Enh. Flexi-carbon Leg | -4/Factory | Z-intel Enh. Coil Gun | -4/Factory | Z-intel Stealth Drone Bay | -4/Factory | Z-intel Adv. Dynamic Insulation System | -4/Factory | Z-intel Fusion Reactor | -4/Factory | Z-intel Enh. Fission Core | -4/Factory | Z-intel Exp. Terrain Scan Processor | -4/Factory | Z-intel Mak. Shrapnel Gun | -3/Research | Extrapolated Adv. Particle Charger | -3/Research | Z-intel Shock Absorption System | -3/Research | Z-intel Energy Filter | -3/Research | Z-intel Imp. Signal Interpreter | -3/Research | Z-intel Myomer Leg | -3/Research | Z-intel Quantum Capacitor | -3/Research | Z-intel Field Propulsion Array | -3/Research | Z-intel Energy Well | -3/Research | Z-intel Matter Filter | -3/Research | Z-intel Lance | -3/Research | Z-intel Hvy. Gauss Cannon | -3/Research | Z-intel Lyr. Heavy Armor Plating | -3/Research | Z-intel Arm. Medium Treads | -3/Research | Z-intel Mak. Sensor Array | -3/Research | Extrapolated Mak. Salvage Targeting Computer | -2/Research | Extrapolated Mak. Transmission Jammer | -1/Access | Extrapolated Electron Diverter | -1/Access | Z-intel Exp. Cooling System | -1/Access | Z-intel Coolant Network | -1/Access | Z-intel Cld. Linear Gravjet | -1/Access | Z-intel Com. Linear Accelerator | -1/Access | Z-intel Adv. Kinecellerator | -1/Access | Z-intel Hvy. Tesla Rifle | -1/Access | Z-intel Exp. Targeting Computer | -1/Access | Z-intel Adv. Gravity Neutralizer | -1/Access | Z-intel Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed GyrokineticMakeshiftWell Manual? 1 Play Time 01:39:10 Cumulative 1041.5 hours Start 2024.07.25 @ 18:03:47 End 2024.07.25 @ 20:45:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 481 Rogue 480 Adventurer 1 Explorer 0 Win Type 0 Total 168 Types 50/13/28/4/2/1/65/3/2 Lore% 92 Gallery% 98 Achievement% 93 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cefbe6c0-6fef-41ef-a7c6-492a3b692e85