Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 00:57:35 Player: Demo Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (223) 1115 Value Destroyed (10227) 10227 Prototype IDs (56) 1120 Alien Tech Used (13) 2600 Bonus (7716) 7716 TOTAL SCORE: 30078 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3183 Follower Combat Kills 821 Scanned by Researcher 500 Win 3000 Friendly Fire -288 Cogmind --------- Core Integrity 1706/1850 Matter 293/300 Energy 619/1260 System Corruption 8% Temperature Danger (484) Movement Flying (42) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- Light Antimatter Reactor Particle Reactor Quantum Reactor > --- PROPULSION (6) --- Flying QT-ITA Exoskeleton > --- UTILITY (10) ----- Armored Scrap Engine Large Storage Unit Experimental Energy Well Nanoactuators Advanced Transmission Jammer Advanced Reaction Control System Improved Cloaking Device Advanced Hacking Suite > --- WEAPON (5) ------- Enhanced Quantum Rifle Core Cannon Thermic Quantum Construct/C Enhanced Force Lance > --- INVENTORY (15) --- Advanced Medium Treads Q-thruster Experimental Cooling System Large Matter Pod (150) Advanced Actuator Array Improved Cloaking Device Integrity Redistributor Microwarp Drive Quantum Rifle Enhanced Nova Cannon Core Cannon Micro-nuke Launcher Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor Quantum Reactor > --- PROPULSION ------- Flying QT-ITA Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Experimental Energy Well Nanoactuators Advanced Transmission Jammer Advanced Reaction Control System Improved Cloaking Device Improved Cloaking Device Advanced Hacking Suite > --- WEAPON ----------- Core Cannon Thermic Quantum Construct/C Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Advanced Medium Treads Q-thruster Experimental Cooling System Large Matter Pod Advanced Actuator Array Improved Cloaking Device Integrity Redistributor Microwarp Drive Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Core Cannon Micro-nuke Launcher [Rating: 199] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Neutrino Core Reactor Constructs Propulsion Constructs Treads Armored Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit Constructs Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Signal Interpreter Hackware Advanced Hacking Suite Protection Light Armor Plating Artifact Phase Armor Weapon Improved Assault Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Sigix Broadsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Ext Res Qua Sec Res Acc Slots Evolved 18 | . . 2 2 . . 4 2 2 . 2 . . 2 2 Power 3 | . . . . . . . 1 . . . . . 1 1 Propulsion 4 | . . 1 . . . 1 . 1 . . . . . 1 Utility 8 | . . 1 1 . . 3 1 1 . 1 . . . . Weapon 3 | . . . 1 . . . . . . 1 . . 1 . Parts Attached 277 | 7 8 23 3 20 1 8 47 4 21 57 21 39 5 13 Power 28 | 1 2 3 . 5 . . 4 . 3 2 3 2 1 2 Engine 12 | 1 1 3 . 4 . . 2 . 1 . . . . . Core 6 | . 1 . . 1 . . 2 . 2 . . . . . Reactor 10 | . . . . . . . . . . 2 3 2 1 2 Propulsion 32 | 2 2 7 . 5 . 1 9 1 4 1 . . . . Treads 7 | 1 . 2 . 1 . . 2 1 . . . . . . Leg 13 | . . 3 . 2 . . 3 . 4 1 . . . . Wheel 12 | 1 2 2 . 2 . 1 4 . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 113 | 2 1 7 1 2 1 3 16 2 4 25 12 27 2 8 Device 70 | 1 . 3 1 1 1 2 14 1 4 15 4 13 2 8 Storage 16 | 1 1 1 . . . . . 1 . 4 2 6 . . Processor 11 | . . 1 . 1 . 1 1 . . 5 1 1 . . Hackware 4 | . . . . . . . 1 . . 1 . 2 . . Protection 2 | . . 2 . . . . . . . . . . . . Artifact 10 | . . . . . . . . . . . 5 5 . . Weapon 104 | 2 3 6 2 8 . 4 18 1 10 29 6 10 2 3 Energy Gun 29 | 1 3 4 1 3 . 2 3 . 3 8 . . . 1 Energy Cannon 9 | . . . . . . . 3 . . 3 . . 1 2 Ballistic Gun 16 | 1 . 2 1 1 . 1 1 . 3 6 . . . . Ballistic Cannon 8 | . . . . . . . 2 1 1 4 . . . . Launcher 23 | . . . . 4 . 1 6 . 3 3 1 5 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 3 . . . . . . . Slashing Weapon 5 | . . . . . . . . . . 2 3 . . . Piercing Weapon 11 | . . . . . . . . . . 3 2 5 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . 3 . 3 . 1 1 . . 4 5 10 1 1 Parts Lost 80 | . 6 9 . 7 . . 26 . 2 18 1 9 . 2 Power 10 | . 1 1 . 1 . . 3 . . 1 . 2 . 1 Propulsion 24 | . 3 3 . 4 . . 12 . 2 . . . . . Utility 22 | . . 4 . 1 . . 2 . . 9 1 4 . 1 Weapon 24 | . 2 1 . 1 . . 9 . . 8 . 3 . . Highest Loss Streak 12 | . 4 3 . 3 . . 12 . 1 5 1 5 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 91 93 89 97 90 87 84 88 85 74 69 68 45 62 Engine 4 | . 10 10 9 8 9 6 6 5 5 . . . . . Core 1 | . . . . . . . 2 5 5 1 . . . . Reactor 3 | . . . . . . . . . . 6 9 9 7 10 Treads 3 | . 11 1 . 3 9 6 4 4 2 2 . . . . Leg 5 | . . 21 27 15 . . 1 5 7 . 3 4 4 2 Wheel 6 | . 13 7 . 7 18 19 10 10 3 . . . . . Device 18 | . 14 9 12 13 17 22 20 30 31 21 11 12 6 21 Storage 8 | . 14 11 9 9 9 6 5 5 5 8 9 12 8 8 Processor 6 | . . 6 9 12 . 3 10 5 5 9 9 4 . . Hackware 1 | . . . . . . . 1 . . . 4 7 4 4 Energy Gun 7 | . 15 16 10 13 18 12 5 5 5 8 2 . . 1 Energy Cannon 1 | . . . . . . . 1 5 . 1 2 . 4 6 Ballistic Gun 4 | . 11 5 11 11 9 6 2 . 6 5 . . . . Slashing Weapon 1 | . . . . . . . . . . . 5 8 . . Piercing Weapon 1 | . . . . . . . . . . . 1 3 7 6 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 120 | 11 16 34 38 41 39 47 77 81 81 89 109 120 77 116 Greatest Support 180 | 10 20 36 36 36 20 38 50 26 98 136 170 180 180 180 Greatest Overweight (x) 4 | 1 4 3 1 3 1 2 4 3 4 1 . . . . Average Overweight (x) . | . . . . 1 1 1 1 2 2 . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 8 14 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 10 15 15 15 15 15 15 15 15 15 15 15 14 15 Average Carried 13 | 1 6 13 14 14 14 14 14 14 14 14 14 14 12 14 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 10 15 15 15 15 15 15 15 15 15 14 12 12 15 Scrap Engine Consumption 205 | . . . . . 31 13 31 3 36 47 18 19 1 6 Constructs Created 12 | . . . . . . 2 4 . . 4 . 2 . . Constructs Modified 60 | . . . . . . 7 12 . 8 18 7 7 . 1 Class Distribution -------------------- 26% | Scavenger-Gunner 13% | Mutant 9% | Commander-Gunner 9% | Scavenger-Mutant 8% | Gunner 7% | Hacker-Gladiator 6% | Gladiator 6% | Commander-Skirmisher 4% | Scavenger-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -8/Storage Commander-Gunner | -8/Recycling Commander-Skirmisher | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Extension Scavenger-Gunner | -3/Research Gladiator | -3/Quarantine Hacker-Gladiator | -3/Section 7 Mutant | -2/Research Generator-Gladiator | -1/Access Resources | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Ext Res Qua Sec Res Acc Matter Collected 5873 | 286 61 272 33 395 194 174 810 . 704 1286 691 755 . 212 Remotely 33 | . . . 33 . . . . . . . . . . . Salvage Created 10078 | 167 381 688 71 525 230 123 1832 . 987 1713 737 2122 . 502 Parts 514 | 17 14 55 3 31 14 5 79 . 36 99 29 103 . 29 Haulers Intercepted 2 | . . 1 . . . . . . 1 . . . . . Recyclers Shooed 7 | . . 1 . . . . 3 . 1 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Ext Res Qua Sec Res Acc Combat Hostiles Destroyed 156 | . 7 16 . 11 1 2 32 . 14 27 10 29 . 7 Melee 29 | . . . . . . . . . . 1 6 22 . . Guns 62 | . 7 10 . 6 1 2 8 . 6 19 . . . 3 Cannons 17 | . . . . . . . 4 . 5 3 2 . . 3 AOE 46 | . . 6 . 5 . . 19 . 3 4 2 7 . . Classes Destroyed 21 | 2 1 6 . 2 . 1 2 . 1 . 3 3 . . Worker 18 | . . . . 2 . . 4 . 3 7 . 1 . 1 Builder 14 | . . 1 . 2 . 1 7 . 2 1 . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . Hauler 2 | . . 1 . . . . . . 1 . . . . . Recycler 10 | 1 1 . 1 . . . 3 . 3 . . . . 1 Mechanic 1 | . . . . . . . 1 . . . . . . . Operator 2 | . . . . . . . . . . . . 2 . . Drone 4 | . . . . . . . . . . . . 4 . . Watcher 6 | . . 2 . . . . 1 . . 3 . . . . Swarmer 31 | . . 3 . . . . 4 . 6 8 2 6 . 2 Saboteur 1 | . . . . . . . . . . . 1 . . . Grunt 54 | . 7 7 . 7 . . 22 . 3 . . 8 . . Brawler 1 | . . . . . . . 1 . . . . . . . Duelist 2 | . . 1 . . . . . . . . . . . 1 Researcher 14 | . . . . . . . . . . . 5 9 . . Sentry 15 | . . 5 . 2 1 1 1 . 2 1 . 2 . . Specialist 3 | . . . . . . . . . . . 3 . . . Hunter 17 | . . . . 2 . . 2 . . 8 4 1 . . Programmer 21 | . . . . . . 1 3 . . 10 . 3 . 4 Behemoth 2 | . . . . . . . . . 2 . . . . . S7 Guard 1 | . . . . . . . . . . . . 1 . . Executioner 4 | . . . . . . . . . . . . 4 . . Savage 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 13 | 5 3 10 1 8 1 1 13 . 9 10 3 7 . 5 Combat Bots Only 9 | . 3 9 . 7 1 1 7 . 4 4 3 7 . 4 Max Kills in Single Turn 7 | 1 1 7 1 3 1 1 3 . 5 3 1 2 . 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 6 | . . 6 . 3 . . 3 . 1 2 1 2 . . Melee 1 | . . . . . . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Ext Res Qua Sec Res Acc Hostile Shots Fired 1773 | . 51 99 . 86 4 24 247 . 83 364 280 409 2 124 Missed 674 | . 10 34 . 25 1 5 60 . 26 115 160 158 . 80 Damage Taken 20191 | . 635 906 . 948 47 231 3916 . 1639 4209 2054 4549 45 1012 Core 2427 | . 167 246 . 60 29 44 479 . 233 347 184 565 . 73 Absorbed by Shields 2071 | . . . . . . . 58 . . 616 . 1397 . . Redirected to Core 40 | . . . . . . . . . . . . 40 . . Regen/Repaired (Parts) 5597 | . . . . 55 18 64 291 100 311 1363 1299 1720 . 376 Core Remaining (%) 70 | 100 33 38 . . 83 94 52 . 79 . . 34 100 92 Volleys Fired 460 | 16 46 44 1 37 7 12 115 . 45 99 12 14 . 12 Largest 4 | 2 2 2 2 3 3 3 3 . 3 4 2 1 . 2 Hottest 300 | 60 60 101 68 144 131 131 203 . 216 283 199 79 . 300 Shots Fired 1064 | 32 74 87 2 85 20 30 229 . 133 322 16 13 . 21 Gun 819 | 32 74 87 2 71 20 27 134 . 102 255 6 . . 9 Cannon 161 | . . . . . . . 62 . 20 60 6 1 . 12 Launcher 84 | . . . . 14 . 3 33 . 11 7 4 12 . . Special . | . . . . . . . . . . . . . . . Kinetic 432 | 16 46 13 1 36 7 9 88 . 65 151 . . . . Thermal 448 | 16 28 71 . 11 6 15 88 . 57 122 12 1 . 21 Explosive 77 | . . . . 13 . 3 27 . 11 7 4 12 . . Electromagnetic 107 | . . 3 1 25 7 3 26 . . 42 . . . . Robot Hit Streak 14 | 11 8 9 2 9 11 12 14 . 13 13 4 10 . 12 Robot Miss Streak 6 | 4 2 4 . 5 1 2 4 . 4 6 2 . . 2 Penetration Max 1 | . . . . . . . . . 1 1 . . . 1 Secondary Targets 5 | . . 1 . 1 . . 1 . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . 1 . . 1 . . . . Shots Hit Robots 791 | 16 55 45 1 42 13 18 170 . 85 177 34 112 . 23 Core Hits 409 | 8 20 27 1 26 7 9 111 . 48 82 21 42 . 7 Critical Kills 4 | . . . . . . . . . . 2 . . . 2 Critical Parts Destroyed 7 | . . . . . . . . . 1 3 . . . 3 Critical Strikes 46 | . . 2 . . . 2 6 . 9 9 3 9 . 6 Burn 14 | . . 2 . . . 2 3 . 6 1 . . . . Meltdown 1 | . . . . . . . . . . . . . . 1 Destroy 10 | . . . . . . . . . 1 5 . . . 4 Blast 7 | . . . . . . . 3 . 2 2 . . . . Corrupt 1 | . . . . . . . . . . 1 . . . . Sever 10 | . . . . . . . . . . . 3 7 . . Impale 3 | . . . . . . . . . . . . 2 . 1 Melee Attacks 246 | . . . . . . . 10 . . 12 50 144 . 30 Impact 10 | . . . . . . . 10 . . . . . . . Slashing 174 | . . . . . . . . . . 3 44 127 . . Piercing 62 | . . . . . . . . . . 9 6 17 . 30 Sneak Attacks 20 | . . . . . . . . . . . 5 12 . 3 Combat Hostiles 2 | . . . . . . . . . . . 1 1 . . Follow-up Attacks 33 | . . . . . . . . . . . 4 26 . 3 Damage Inflicted 37903 | 179 531 1353 17 1282 208 391 6169 . 3738 5916 3522 12546 . 2051 Guns 10032 | 179 531 598 17 655 208 331 1712 . 1778 3651 103 . . 269 Cannons 4053 | . . . . . . . 1455 . 510 859 138 30 . 1061 Explosions 9194 | . . 727 . 627 . 60 2966 . 1450 1197 628 1539 . . Melee 14472 | . . . . . . . 36 . . 174 2653 10888 . 721 Ramming 152 | . . 28 . . . . . . . 35 . 89 . . Kinetic 5906 | 56 256 154 . 306 46 97 1544 . 1274 2173 . . . . Thermal 8104 | 123 275 1153 . 105 52 208 1711 . 1014 1862 241 30 . 1330 Explosive 7648 | . . . . 587 . 60 2187 . 1450 1197 628 1539 . . Electromagnetic 1621 | . . 18 17 284 110 26 691 . . 475 . . . . Impact 36 | . . . . . . . 36 . . . . . . . Slashing 12749 | . . . . . . . . . . 174 2556 10019 . . Piercing 1687 | . . . . . . . . . . . 97 869 . 721 Highest Corruption 38 | . . . . . . 7 9 . . 21 28 38 . 8 Average Corruption 15 | . . . . . . 6 5 . . 10 22 29 . 7 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 179 | . . . . . . 10 19 . . 45 36 63 . 6 Message Errors 37 | . . . . . . 1 7 . . 10 5 13 . 1 Matter Fused 34 | . . . . . . 5 3 . . 6 5 11 . 4 Heat Flow Errors 30 | . . . . . . 1 5 . . 6 7 10 . 1 Energy Discharges 16 | . . . . . . 1 1 . . 2 5 7 . . Parts Rejected 3 | . . . . . . . . . . 1 . 2 . . Parts Fused 2 | . . . . . . 1 . . . . 1 . . . Data Loss (minor) 13 | . . . . . . 1 1 . . 1 6 4 . . Data Loss (major) 8 | . . . . . . . 1 . . 4 1 2 . . Misfires 4 | . . . . . . . 1 . . 3 . . . . Alerts 5 | . . . . . . . . . . 1 . 4 . . Misdirections 12 | . . . . . . . . . . 1 2 9 . . Weapon Failures 15 | . . . . . . . . . . 10 4 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 2826 | . . 52 . 25 . . 93 . 54 82 539 1448 . 533 Projectiles 436 | . . . . . . . 19 . . 45 7 . . 365 Explosions 298 | . . 52 . 25 . . 74 . 54 23 . 70 . . Melee 2092 | . . . . . . . . . . 14 532 1378 . 168 Knockbacks 19 | . . 1 . . . . 7 . 3 7 . 1 . . Impact 3 | . . 1 . . . . 1 . . . . 1 . . Kinetic 16 | . . . . . . . 6 . 3 7 . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 630 | . . 103 . 109 . . 229 . 111 78 . . . . Shots 16 | . . 2 . 3 . . 8 . 2 1 . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 8 | . . 4 . . . . . . . . . 4 . . Kicked 8 | . . 4 . . . . . . . . . 4 . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 482 | 20 218 210 . 18 12 56 210 . 7 404 150 226 . 482 Average Temperature 82 | 9 70 82 . 5 3 14 59 . 4 120 46 103 . 98 Received Heat Transfer 2566 | . 321 288 . 369 9 51 773 . 147 87 36 404 9 72 Effects 7 | . 1 1 . . . . . . . 5 . . . . Shutdowns 4 | . . . . . . . . . . 4 . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . Parts Fried 3 | . . . . . . . 1 . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Melted 37 | . . 5 . . . 3 7 . 2 12 1 . . 7 Heat Transferred 11923 | 275 600 1532 . 148 111 555 2861 . 2288 2702 296 37 . 518 Parts Sabotaged 3 | . . . . . . . . . . . 1 2 . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 1 . . 3 . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Ext Res Qua Sec Res Acc Peak Influence 1968 | 30 204 396 129 506 292 436 1202 576 823 1284 1071 1968 1100 951 Initial 1100 | . 19 . 124 53 196 74 213 576 282 406 722 504 1100 660 Average 594 | 17 98 249 126 226 202 345 669 576 663 635 871 1215 1100 736 Maximum Alert Level 5 | . 1 1 . 2 1 2 4 2 3 4 3 5 4 3 Low Security (%) 15 | 100 97 24 100 41 44 14 . . . . . . . . Level 1 18 | . 2 75 . 45 55 40 16 . 2 7 . . . . Level 2 32 | . . . . 13 . 45 47 100 64 52 . 14 . 53 Level 3 21 | . . . . . . . 14 . 32 35 100 17 . 46 Level 4 11 | . . . . . . . 21 . . 4 . 54 100 . Level 5 . | . . . . . . . . . . . . 2 . . High Security 1 | . . . . . . . . . . . . 11 . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 57 | . 3 3 . 6 . 2 10 . 2 9 5 12 . 5 Investigation 14 | . 1 1 . 3 . 1 3 . 1 2 . 1 . 1 Extermination 11 | . . . . . . 1 2 . . 4 1 2 . 1 Reinforcement 19 | . 2 2 . 3 . . 2 . 1 2 2 2 . 3 Assault 11 | . . . . . . . 1 . . 1 2 7 . . Garrison 2 | . . . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 Construction Impeded 4 | . . . . 1 . . 2 . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Ext Res Qua Sec Res Acc Distress Signals 12 | . 1 2 . . . . 2 . 2 3 . 2 . . Communications Jammed 14 | . . . . . . . . . . . . . . 14 Distress Signals 14 | . . . . . . . . . . . . . . 14 Times Spotted 365 | . 12 22 . 15 3 6 47 . 29 54 35 108 4 30 Peak Tracking Total 30 | . 4 11 . 7 1 2 10 . 5 7 13 30 4 11 Tactical Retreats 41 | . . . . 1 . . 8 . 1 9 4 15 . 3 Traps | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Ext Res Qua Sec Res Acc Traps Triggered 19 | . 1 . . 2 . . 7 . 3 5 1 . . . Indirectly 2 | . . . . . . . 2 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Ext Res Qua Sec Res Acc Machines Disabled 33 | . . 3 . 5 . . 3 . 6 1 6 8 . 1 Max in Single Turn 2 | . . 2 . 1 . . 1 . 1 1 1 1 . 1 Garrison Access 4 | . . . . . . 1 2 . . 1 . . . . Energy Cycler 3 | . . . . . . . . . 2 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Ext Res Qua Sec Res Acc Machines Accessed 56 | . 2 3 . 9 4 1 5 1 5 5 6 12 1 2 Terminals 50 | . 2 3 . 8 4 . 3 1 5 3 6 12 1 2 Fabricators 1 | . . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 2 . . 1 . . . . Total Hacks 133 | . 8 8 . 23 11 3 10 2 12 11 12 26 3 4 Successful 47 | . 2 1 . 8 6 1 3 1 3 5 6 10 1 . Failed 84 | . 6 6 . 14 5 2 7 1 9 6 6 16 2 4 Catastrophic 25 | . 1 . . 4 1 . 2 1 4 3 1 6 . 2 Database Lockouts 2 | . . 1 . 1 . . . . . . . . . . Manual 70 | . 7 6 . 8 8 3 7 . 6 5 7 10 3 . Terminals 120 | . 8 8 . 20 11 . 5 2 12 9 12 26 3 4 Fabricators 1 | . . . . . . . . . . 1 . . . . Repair Stations 3 | . . . . 3 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . 3 5 . . 1 . . . . Terminal Hacks 39 | . 2 1 . 6 6 . 1 1 3 3 6 9 1 . Record 2 | . . . . . . . . . . . 2 . . . Part Schematic 2 | . . . . . 2 . . . . . . . . . Robot Analysis 9 | . 2 1 . 1 4 . . . . 1 . . . . Open Door 9 | . . . . 4 . . . . 1 . . 4 . . Terminal Index 2 | . . . . . . . . . 1 . 1 . . . Alert Level 7 | . . . . . . . 1 1 . 1 1 2 1 . Unreport Threat 2 | . . . . . . . . . . . 2 . . . Locate Traps 3 | . . . . . . . . . . 1 . 2 . . Registered Components 2 | . . . . 1 . . . . 1 . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . . . . 1 2 . . 2 . 1 . . Terminals 2 | . . . . . . . . . . 1 . 1 . . Assimilate 2 | . . . . . . . . . . 1 . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 2 . . 1 . . . . Jam 4 | . . . . . . 1 2 . . 1 . . . . Data Cores Recovered 2 | . . . . . . . . . . . . 2 . . Used 1 | . . . . . . . . . . . . 1 . . Hacking Detections 45 | . 2 3 . 7 4 1 4 1 5 4 4 7 1 2 Full Trace Events 12 | . 2 3 . 3 . . 1 . 1 . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 5 2 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . . . . . 2 . . . . . 18 19 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . Time 38 | . . . . 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Ext Res Qua Sec Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . 5 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Ext Res Qua Sec Res Acc Total Allies 22 | . . . . 10 . . . . 11 1 . . . . Largest Group 10 | . . . . 10 9 9 4 . 6 1 . . . . Highest-Rated Group 264 | . . . . 173 157 157 77 . 264 26 . . . . Highest-Rated Ally 51 | . . . . 29 29 29 29 . 51 26 . . . . Total Orders 5 | . . . . 5 . . . . . . . . . . STAY 2 | . . . . 2 . . . . . . . . . . FOLLOW 3 | . . . . 3 . . . . . . . . . . Ally Attacks 162 | . . . . 26 18 34 12 . 72 . . . . . Total Damage 3021 | . . . . 380 238 399 88 . 1916 . . . . . Kills 23 | . . . . 4 3 3 . . 13 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Ext Res Qua Sec Res Acc Robot Analysis Total 7 | . 2 1 . 1 2 . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Ext Res Qua Sec Res Acc Turns Passed 9626 | 165 413 664 67 788 656 385 1518 342 973 1410 627 1119 87 412 Spaces Moved 7435 | 98 151 388 41 369 500 241 740 242 349 1175 780 1599 154 608 Core 4 | 2 2 . . . . . . . . . . . . . Treads 692 | . 11 . . . . . 6 . 1 674 . . . . Legs 3391 | . . 248 41 154 . . 31 . 112 44 703 1597 154 307 Wheels 2501 | 96 138 140 . 215 500 231 703 242 236 . . . . . Hover 33 | . . . . . . 10 . . . 23 . . . . Flight 812 | . . . . . . . . . . 434 77 . . 301 Fastest Speed 42 | 50 95 80 120 95 95 95 105 120 111 51 42 42 42 42 Average Speed 79 | 86 101 118 142 141 95 122 122 133 154 62 42 42 42 42 Slowest Speed 330 | 95 250 190 190 330 95 242 250 135 305 182 51 42 42 42 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . 8 . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . 2 . . Microwarps 1 | . . . . . . . . . . . . 1 . . Exploration Rate (%) 31 | 4 33 38 4 34 81 6 25 8 46 32 66 83 3 16 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 . 1 1 1 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 . 1 . . . . 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 48 | . . . . 8 . . 7 . . 9 6 7 . 11 Terrain Destroyed 583 | . . 35 . 80 . 22 129 . 85 120 94 7 . 11 Melee 40 | . . . . . . . 7 . . 9 6 7 . 11 Projectile 51 | . . . . . . . 8 . 15 26 2 . . . AOE 491 | . . 35 . 80 . 22 114 . 70 84 86 . . . Terrain Rammed 1 | . . . . . . . . . . 1 . . . . Walls Destroyed 1 | . . . . . . . . . . 1 . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Fac Ext Res Qua Sec Res Acc Total 10045 | 146 342 509 52 566 667 311 1137 261 687 1651 978 1860 175 703 Wait 1249 | 18 134 4 . 114 152 39 191 8 121 270 94 52 14 38 Move 7397 | 97 150 388 40 368 499 240 739 241 348 1160 779 1597 153 598 Hop 10 | . . . . . . . . . . 6 . . . 4 Pick Up 133 | 8 3 25 4 12 3 5 18 4 9 18 8 10 . 6 Fast Attach 127 | 5 4 13 2 6 1 3 15 1 4 24 8 28 3 10 Attach 71 | 2 2 6 . 7 . 2 20 1 1 16 5 5 2 2 Detach 24 | . 1 . . 2 . . 7 . . 7 2 1 2 2 Swap 88 | . 2 4 1 7 . 3 12 2 16 17 8 14 . 2 Drop 158 | . . 22 4 10 5 7 10 4 21 21 20 27 1 6 Fire 460 | 16 46 44 1 37 7 12 115 . 45 99 12 14 . 12 Melee 193 | . . . . . . . 10 . . 12 42 106 . 23 Ram 3 | . . . . . . . . . . 1 . 2 . . Kick 7 | . . 3 . . . . . . . . . 4 . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . 20 . . . . . Rewire 105 | . . . . 3 . . . . 102 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage -8/Recycling -6/Factory -5/Factory -4/Factory -4/Extension -3/Research -3/Quarantine -3/Section 7 -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 166 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Build established: Mutant 478 | -10/Materials | Core integrity fell below 50% 529 | -10/Materials | Lost 4 parts (2n2w) 570 | -10/Materials | Discovered new exit (range 10) 579 | -10/Materials | Entered another Materials area 579 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 691 | -9/Materials | Lost 3 parts (1n1u1w) 746 | -9/Materials | Destroyed 9 combat bots 755 | -9/Materials | Lost 3 parts (1p1n1u) 832 | -9/Materials | Core integrity fell below 50% 886 | -9/Materials | Build established: Scavenger-Mutant 1065 | -9/Materials | Central database locked down 1218 | -9/Materials | Discovered new exit (range 12) 1243 | -9/Materials | Entered another Materials area 1243 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1243 | -8/Materials | Discovered new exit (range 8) 1310 | -8/Materials | Entered Storage 1540 | -8/Storage | Central database locked down 1557 | -8/Storage | Build established: Scavenger-Gunner 1711 | -8/Storage | Destroyed 7 combat bots 1716 | -8/Storage | Lost 3 parts (2n1w) 1865 | -8/Storage | Repaired Missile Launcher 1903 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1947 | -8/Storage | Used back door to open Recycling access 1947 | -8/Storage | Discovered new exit (range 5) 2066 | -8/Storage | Identified exit to Recycling 2098 | -8/Storage | Entered Recycling 2098 | -8/Recycling | Accompanied by 9 allies 2107 | -8/Recycling | Found Scrap Engine 2188 | -8/Recycling | Build established: Commander-Gunner 2569 | -8/Recycling | Discovered new exit (range 5) 2754 | -8/Recycling | Entered Factory 2754 | -6/Factory | Accompanied by 9 allies 2754 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 2960 | -6/Factory | P-60 Hacker assimilated allied Trooper 3b 3082 | -6/Factory | Discovered new exit (range 3) 3084 | -6/Factory | Identified exit to Factory 3125 | -6/Factory | Build established: Commander-Skirmisher 3139 | -6/Factory | Entered another Factory area 3139 | -5/Factory | Accompanied by 4 allies 3139 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3280 | -5/Factory | Garrison activated, responded to threat 3453 | -5/Factory | Lost 3 allies 3713 | -5/Factory | Build established: Skirmisher 3846 | -5/Factory | Lost 12 parts (1p5n1u5w) 4042 | -5/Factory | Lost 5 parts (1p3n1w) 4202 | -5/Factory | Garrison activated, responded to threat 4356 | -5/Factory | Destroyed 7 combat bots 4628 | -5/Factory | Cargo convoy interrupted 4636 | -5/Factory | Discovered new exit (range 14) 4639 | -5/Factory | First assault squad dispatched 4655 | -5/Factory | Identified exit to Factory 4657 | -5/Factory | Entered another Factory area 4657 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4716 | -4/Factory | Build established: Scavenger-Gunner 4951 | -4/Factory | Discovered new exit (range 15) 4997 | -4/Factory | Identified exit to Extension 4999 | -4/Factory | Entered Extension 5312 | -4/Extension | Rescued a captive Derelict 5313 | -4/Extension | Rescued a captive Derelict 5440 | -4/Extension | Energy Cycler disabled 5440 | -4/Extension | Rescued a captive Derelict 5440 | -4/Extension | Rescued a captive Derelict 5440 | -4/Extension | Rescued a captive Derelict 5440 | -4/Extension | Rescued a captive Derelict 5444 | -4/Extension | Rescued a captive Derelict 5445 | -4/Extension | Rescued a captive Derelict 5453 | -4/Extension | Rescued a captive Derelict 5455 | -4/Extension | Rescued a captive Derelict 5456 | -4/Extension | Rescued a captive Derelict 5457 | -4/Extension | Rescued a captive Derelict 5680 | -4/Extension | Lost 3 allies 5871 | -4/Extension | Spotted B-86 Titan 5896 | -4/Extension | Spotted B-86 Titan 5910 | -4/Extension | Destroyed B-86 Titan 5924 | -4/Extension | Disrupted transfer network 5939 | -4/Extension | Lost 5 allies 5952 | -4/Extension | Destroyed B-86 Titan 5959 | -4/Extension | Discovered new exit (range 14) 5971 | -4/Extension | Identified exit to Research 5972 | -4/Extension | Entered Research 5972 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 6298 | -3/Research | Spotted B-86 Titan 6786 | -3/Research | Found Enh. Force Lance 6838 | -3/Research | System corruption reached 10% 6960 | -3/Research | Build established: Scavenger-Tank 7034 | -3/Research | Lost 5 parts (1p3u1w) 7203 | -3/Research | Found Prototype Slashing Weapon 7203 | -3/Research | Identified Nanosword 7266 | -3/Research | First assault squad dispatched 7314 | -3/Research | Lost 5 parts (3u2w) 7374 | -3/Research | Discovered new exit (range 6) 7377 | -3/Research | Found Prototype Processor 7382 | -3/Research | Entered Quarantine 7451 | -3/Quarantine | Found Alien Reactor 7470 | -3/Quarantine | Found Alien Artifact 7470 | -3/Quarantine | Identified Phase Redirector 7507 | -3/Quarantine | Found Alien Slashing Weapon 7507 | -3/Quarantine | Identified Sigix Broadsword 7595 | -3/Quarantine | Found Alien Artifact 7595 | -3/Quarantine | Identified Phase Armor 7632 | -3/Quarantine | First assault squad dispatched 7694 | -3/Quarantine | Identified Exp. Melee Analysis Suite 7722 | -3/Quarantine | Found Alien Artifact 7737 | -3/Quarantine | Scanned by Researcher 7778 | -3/Quarantine | Found Alien Energy Cannon 7886 | -3/Quarantine | Found Enh. Force Lance 7938 | -3/Quarantine | Spotted Alpha 7 7977 | -3/Quarantine | Spotted Fortress 7979 | -3/Quarantine | Build established: Gladiator 8007 | -3/Quarantine | Discovered new exit (range 5) 8009 | -3/Quarantine | Entered Section 7 8037 | -3/Section 7 | Found Alien Artifact 8037 | -3/Section 7 | Identified Integrated Dissipator 8037 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 8050 | -3/Section 7 | Spotted S7 Guard 8058 | -3/Section 7 | Destroyed S7 Guard 8081 | -3/Section 7 | Found Alien Artifact 8081 | -3/Section 7 | Identified Core Regenerator 8081 | -3/Section 7 | Used Core Regenerator, restored core integrity (+325) 8183 | -3/Section 7 | Found Alien Artifact 8183 | -3/Section 7 | Identified Microwarp Drive 8259 | -3/Section 7 | First assault squad dispatched 8376 | -3/Section 7 | Destroyed 7 combat bots 8412 | -3/Section 7 | Spotted Executioner 8412 | -3/Section 7 | Spotted Executioner 8459 | -3/Section 7 | Destroyed Executioner 8474 | -3/Section 7 | Destroyed Executioner 8506 | -3/Section 7 | Build established: Hacker-Gladiator 8508 | -3/Section 7 | Found Alien Artifact 8508 | -3/Section 7 | Identified Terrabomb 8508 | -3/Section 7 | Used Terrabomb 8515 | -3/Section 7 | Found Alien Artifact 8515 | -3/Section 7 | Identified Transdimensional Reconstructor 8515 | -3/Section 7 | Warped through subspace 8535 | -3/Section 7 | Found Transdimensional Reconstructor 8566 | -3/Section 7 | Spotted Striker 8566 | -3/Section 7 | Spotted Striker 8622 | -3/Section 7 | Spotted Executioner 8622 | -3/Section 7 | Spotted Executioner 8633 | -3/Section 7 | Destroyed Executioner 8633 | -3/Section 7 | Destroyed Executioner 8795 | -3/Section 7 | Spotted Alpha 7 8795 | -3/Section 7 | Spotted Alpha 7 8800 | -3/Section 7 | Spotted B-99 Colossus 8835 | -3/Section 7 | Found Alien Artifact 8835 | -3/Section 7 | Identified LRC Inertial Stabilizer 8835 | -3/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 8841 | -3/Section 7 | Found Alien Artifact 8841 | -3/Section 7 | Identified LRC Armor 8841 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 8858 | -3/Section 7 | System corruption reached 30% 8881 | -3/Section 7 | Warped through subspace 8887 | -3/Section 7 | Found Alien Artifact 8887 | -3/Section 7 | Identified Integrity Redistributor 8887 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-123) 8889 | -3/Section 7 | Found Integrity Redistributor 8997 | -3/Section 7 | Core integrity fell below 50% 9003 | -3/Section 7 | High security lockdown imminent 9053 | -3/Section 7 | Found Prototype Processor 9053 | -3/Section 7 | Identified Spectral Analyzer 9083 | -3/Section 7 | High security lockdown engaged 9108 | -3/Section 7 | Spotted Striker 9116 | -3/Section 7 | Discovered new exit (range 13) 9123 | -3/Section 7 | Spotted S7 Guard 9128 | -3/Section 7 | Entered Research 9128 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 9129 | -2/Research | Identified Core Cannon 9155 | -2/Research | Lost 5 parts (2p1u2w) 9188 | -2/Research | Discovered new exit (range 5) 9215 | -2/Research | Entered Access 9215 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 9356 | -1/Access | Identified Subatomic Replicator 9356 | -1/Access | Used Subatomic Replicator to replicate Core Cannon 9489 | -1/Access | Energy Cycler disabled 9491 | -1/Access | Search patrols dispatched 9618 | -1/Access | Discovered new exit (range 6) 9625 | -1/Access | Spotted B-99 Colossus 9627 | *** | Escaped! Last Messages --------------- Thruster. 09603_ R-10 Processor collects Power Sword. 09604_ Acquired 20 matter. 09605_ Sneak attack on K-01 Serf. 09605_ K-01 Serf destroyed. 09607_ Slug penetrates Wall. 09607_ R-10 Processor collects Hvy. Machine Gun. 09607_ Acquired Lgt. Antimatter Reactor. 09609_ Acquired 3 matter. 09611_ R-10 Processor collects Wheel. 09616_ Connecting with Terminal... 09616_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 09618_ The Access Shell folds into the floor. 09618_ EXIT=FOUND 09622_ Sealed Heavy Doors breached. 09625_ Beam penetrates Sealed Heavy Doors. 09626_ System corrupted: Heat flow error (+266). [Achievement: 30k Club] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? ?????##########??????? | | ????????????????????????? ????# #??????? | | ????????????????????????? ????# #??????? | | ????????????????????????? ????# " #??????? | | ????????????????????????? B????# """ #??????? | | ????????????????????????? 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Y %# """ | | ????????????? + """ | | ?????????????######################## # " | | ????????????????????????????????????# # | | ????????????????????????????????????# # ! | | ????????????????????????????????????# ########### | | ????????????????????????????????????# ####### | | ????????????????????? ######## | | ????????????????????? / | | ??????????????????????????"""########/####/### | | ??????????????????????????????????? ?? ## # | | ????????????????????????????????? ? ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Coolant Potential 80 Energy Generation 59 Energy Capacity 1845 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 4 Armor Coverage 150 Weapon Cycling 25 Melee Speed Boost 30 Evasion (%) 73 Melee Accuracy 12 Target Analysis 12 Recoil Reduction 5 Matter Filtering 50 Particle Charging 25 Salvage Targeting 2 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Coil Gun | -8/Recycling | Hacked Powered Hammer | -8/Recycling | Hacked Enh. Coil Gun | -3/Quarantine | Archive Com. Mass Driver | -3/Quarantine | Archive Electron Diverter | -3/Quarantine | Archive Prc. Phase Gun | -3/Quarantine | Archive Exp. Thermal Defense Suite | -3/Quarantine | Archive Exp. Thermal Shield | -3/Quarantine | Archive Adv. EM Disruption Field | -3/Quarantine | Archive Shock Maul | -3/Quarantine | Archive Centrium Heavy Armor Plating | -3/Quarantine | Archive Exp. Power Amplifier | -3/Quarantine | Archive Exp. Cooling System | -3/Quarantine | Archive Adv. Myomer Leg | -3/Quarantine | Archive Diametric Drive | -3/Quarantine | Archive Adv. Micro-nuke Launcher | -3/Quarantine | Archive Centrium Greatsword | -3/Quarantine | Archive Exp. EM Disruption Field | -3/Quarantine | Archive Cld. Phase Cannon | -3/Quarantine | Archive Exp. Flexi-carbon Leg | -3/Quarantine | Archive Exp. Focal Shield | -3/Section 7 | Archive Adv. Gravity Neutralizer | -3/Section 7 | Archive Cld. Impulse Thruster | -3/Section 7 | Archive Helical Railgun | -3/Section 7 | Archive Cld. Antigrav System | -3/Section 7 | Archive Graviton Reactor | -3/Section 7 | Archive Stealth Drone Bay | -3/Section 7 | Archive Exp. Signal Interpreter | -3/Section 7 | Archive Imp. KE Penetrator | -3/Section 7 | Archive Hvy. Dispersion Rifle | -3/Section 7 | Archive Ionic Axe | -3/Section 7 | Archive Exp. Matter Compressor | -3/Section 7 | Archive Exp. Target Analyzer | -3/Section 7 | Archive Cld. Gravmag System | -3/Section 7 | Archive Imp. Matter Neutralizer | -3/Section 7 | Archive Exp. Optical Array | -3/Section 7 | Archive Adv. Remote Shield | -3/Section 7 | Archive Exp. Heat Sink | -3/Section 7 | Archive Gravity Neutralizer | -3/Section 7 | Archive Robot Schematics ------------------ A-02 Transporter | -3/Quarantine | Archive B-74 Champion | -3/Quarantine | Archive X-77 Beamer | -3/Quarantine | Archive R-06 Scavenger | -3/Quarantine | Archive Y-72 Warden | -3/Quarantine | Archive A-15 Conveyor | -3/Section 7 | Archive R-10 Processor | -3/Section 7 | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Phase Redirector Sigix Broadsword Phase Armor Integrated Dissipator Core Regenerator Microwarp Drive Terrabomb Transdimensional Reconstructor LRC Inertial Stabilizer LRC Armor Integrity Redistributor Core Cannon Subatomic Replicator Achievements -------------- 30k Club Epsilon Run Challenges ------------ None Game ------ Seed ZioniteFissionMace Manual? 0 Play Time 02:52:51 Cumulative 71.4 hours Start 2024.04.09 @ 21:47:24 End 2024.04.10 @ 00:57:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 62 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57439364-8548-4cce-99e8-00c6633091fd