Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.06 @ 15:37:26 Player: RUPERT_T_BLADE Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (86) 430 Value Destroyed (2762) 2762 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (34) 34 TOTAL SCORE: 5586 Bonus ------- High Alert Combat Kills 34 Cogmind --------- Core Integrity 0/700 Matter 116/300 Energy 71/100 System Corruption 16% Temperature Hot (298) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Nuclear Core Medium Storage Unit Compact Matter Pod (150) Improved Sensor Array Advanced Targeting Computer Core Analyzer Weapon Cycler Authchip [Device] Light EM Pulse Cannon Minigun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Advanced Targeting Computer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Enhanced Autogun Enhanced Autogun Gauss Cannon > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Nuclear Core Carbon-fiber Leg Improved Carbon-fiber Leg Medium Storage Unit Compact Matter Pod Improved Sensor Array Advanced Targeting Computer Core Analyzer Hardened Light Armor Plating Authchip [R/Combat] Authchip [Device] Beam Rifle Particle Gun Light EM Pulse Cannon Heavy Particle Cannon Minigun Assault Cannon Rocket Launcher [Rating: 48] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . 1 . 2 Weapon 2 | . . 1 1 . Parts Attached 55 | 6 7 9 11 22 Power 9 | 1 . 3 2 3 Engine 7 | 1 . 3 . 3 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 13 | 2 2 1 3 5 Treads 5 | 2 . . 3 . Leg 5 | . 2 . . 3 Wheel 3 | . . 1 . 2 Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 3 3 . 5 Device 2 | . 1 . . 1 Storage 3 | 1 2 . . . Processor 3 | . . 3 . . Hackware 2 | . . . . 2 Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 21 | 2 2 2 6 9 Energy Gun 6 | 1 . . 2 3 Energy Cannon 1 | . . . . 1 Ballistic Gun 9 | 1 2 2 4 . Ballistic Cannon 2 | . . . . 2 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 1 1 Parts Lost 34 | . . 4 7 23 Power 5 | . . 1 1 3 Propulsion 8 | . . 2 1 5 Utility 5 | . . 1 . 4 Weapon 16 | . . . 5 11 Highest Loss Streak 19 | . . 2 4 19 To Critical Strikes . | . . . . . Average Backups 16 | 3 8 16 19 19 Power 2 | . 1 1 2 2 Propulsion 2 | 2 2 3 . 1 Utility 6 | . 2 6 8 7 Weapon 5 | . 2 5 7 7 Tool/Special . | . . . . . Unused Backups 17 | . 6 1 1 9 Power 2 | . . 1 . 1 Propulsion 5 | . 5 . . . Utility 6 | . . . 1 5 Weapon 4 | . 1 . . 3 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 98 94 91 93 Engine 6 | . 14 10 1 2 Core 2 | . . . 3 4 Treads 7 | . 3 . 25 7 Leg 12 | . 24 20 . 5 Wheel 2 | . . 1 . 5 Device 3 | . 12 1 . 1 Storage 9 | . 14 11 9 7 Processor 12 | . . 17 18 14 Hackware 1 | . . . . 4 Protection 2 | . . . . 6 Energy Gun 2 | . 2 . 3 3 Ballistic Gun 25 | . 25 32 29 18 Ballistic Cannon 1 | . . . . 2 Slashing Weapon 1 | . . . . 2 Peak Build Rating 48 | 6 13 24 30 48 Average Rating 26 | 4 12 20 25 39 On Entrance 13 | . 6 13 19 30 Avg Prop Armor Cover (%) 4 | . . 7 7 4 Naked Turns . | . . . . . Heaviest Build 74 | 14 53 57 59 74 Greatest Support 63 | 40 40 26 63 63 Greatest Overweight (x) 4 | . 2 4 2 2 Average Overweight (x) 1 | . . 2 . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 13 20 20 20 Most Carried 20 | 6 10 20 20 20 Average Carried 16 | 3 8 16 19 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 6 10 20 20 10 Class Distribution -------------------- 62% | Gunner 23% | Mutant 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2769 | 186 305 598 701 979 Remotely . | . . . . . Salvage Created 3111 | . 272 682 997 1160 Parts 193 | . 23 46 56 68 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 3 | . . 3 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 71 | . 9 17 20 25 Melee 1 | . . . . 1 Guns 64 | . 9 17 20 18 Cannons 2 | . . . . 2 AOE 4 | . . . . 4 Classes Destroyed 10 | . 3 4 1 2 Tunneler 1 | . . . . 1 Hauler 1 | . 1 . . . Recycler 2 | . . 1 1 . Operator 3 | . . 1 1 1 Watcher 8 | . . 2 2 4 Swarmer 28 | . 6 7 7 8 Grunt 21 | . 3 7 6 5 Sentry 13 | . . 3 6 4 Hunter 3 | . . . 1 2 Programmer 6 | . . . . 6 Best Kill Streak 8 | . 6 4 8 5 Combat Bots Only 6 | . 6 4 4 4 Max Kills in Single Turn 2 | . 2 2 2 2 Gunslinging 1 | . 1 1 1 . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 533 | . 62 75 83 313 Missed 153 | . 18 24 15 96 Hits 380 | . 44 51 68 217 Melee 7 | . . . . 7 Projectile 373 | . 44 51 68 210 AOE 1 | . . . . 1 Critical Strikes 14 | . . 2 5 7 Damage Taken 5571 | . 300 544 948 3779 Core 915 | . 68 60 77 710 Absorbed by Shields 139 | . 120 19 . . Regen/Repaired (Parts) 122 | . . . 122 . Core Remaining (%) 85 | 100 72 85 86 . Volleys Fired 211 | . 41 46 45 79 Largest 4 | . 2 3 4 4 Hottest 156 | . 60 69 146 156 Shots Fired 576 | . 82 138 120 236 Gun 541 | . 82 138 120 201 Cannon 25 | . . . . 25 Launcher 10 | . . . . 10 Special . | . . . . . Kinetic 469 | . 66 138 85 180 Thermal 27 | . . . . 27 Explosive 10 | . . . . 10 Electromagnetic 70 | . 16 . 35 19 Robot Hit Streak 23 | . 15 16 14 23 Robot Miss Streak 8 | . 4 8 4 4 Penetration Max . | . . . . . Secondary Targets 14 | . 2 6 6 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 340 | . 46 70 77 147 Core Hits 161 | . 14 32 42 73 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 3 | . . 1 2 . Critical Strikes 5 | . . 2 2 1 Burn 1 | . . . . 1 Destroy 4 | . . 2 2 . Melee Attacks 17 | . . . . 17 Impact . | . . . . . Slashing 17 | . . . . 17 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6900 | . 695 1214 1389 3602 Guns 5506 | . 688 1213 1258 2347 Cannons 452 | . . . . 452 Explosions 723 | . . . 100 623 Melee 86 | . . . . 86 Ramming 133 | . 7 1 31 94 Kinetic 4873 | . 562 1213 793 2305 Thermal 440 | . . . 100 340 Explosive 623 | . . . . 623 Electromagnetic 745 | . 126 . 465 154 Impact . | . . . . . Slashing 86 | . . . . 86 Piercing . | . . . . . Highest Corruption 16 | . . . . 16 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 41 | . . . . 41 Message Errors 16 | . . . . 16 Matter Fused 10 | . . . . 10 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Data Loss (minor) 3 | . . . . 3 Data Loss (major) 5 | . . . . 5 Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 74 | . . . 35 39 Projectiles 18 | . . . . 18 Explosions 35 | . . . 35 . Melee 21 | . . . . 21 Knockbacks 4 | . . . . 4 Impact 2 | . . . . 2 Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 138 | . . . 46 92 Shots 2 | . . . 1 1 Rammed 9 | . . . 3 6 Targets Rammed 12 | . 2 1 3 6 Kicked 3 | . 2 1 . . Crushed . | . . . . . Highest Temperature 493 | . 64 78 493 352 Average Temperature 91 | . 19 29 180 97 Received Heat Transfer 1410 | . 64 191 486 669 Effects 13 | . . . 8 5 Shutdowns 2 | . . . 2 . Interference 10 | . . . 5 5 Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 2 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 816 | . . . 150 666 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . . 1 2 Low Security (%) 89 | 100 100 100 97 73 Level 1 5 | . . . 2 13 Level 2 5 | . . . . 13 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 501 | . 130 196 216 501 Initial 79 | . . 39 79 36 Average 85 | . 20 22 90 162 Influence Increases 2218 | . 252 480 545 941 Destroy 0b10 Robot/C 1420 | . 180 340 400 500 Destroy 0b10 Robot/NC 75 | . 5 20 20 30 Destroy Leader 378 | . 42 74 104 158 Successful Hack 68 | . 10 12 2 44 Disable Machine 90 | . . 15 . 75 Destroy Structure 127 | . . 4 4 119 Lose Combat Pursuer 60 | . 15 15 15 15 Influence Decreases 1862 | . 158 386 652 666 Entered New Map 209 | . . 55 109 45 Time Decay 1317 | . 158 295 473 391 Lost Part 336 | . . 36 70 230 Squads Dispatched 21 | . 3 . 2 16 Investigation 3 | . 1 . 1 1 Extermination 5 | . . . . 5 Reinforcement 4 | . 2 . . 2 Assault 2 | . . . . 2 Garrison 7 | . . . 1 6 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 10 | . 5 . 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 113 | . 11 27 28 47 Peak Tracking Total 9 | . 4 4 8 9 Tactical Retreats 4 | . 1 1 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 1 . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . . 1 . 5 Max in Single Turn 4 | . . 1 . 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 23 | . 5 6 3 9 Terminals 16 | . 4 5 1 6 Fabricators 1 | . . . . 1 Repair Stations 2 | . . 1 1 . Recycling Units 2 | . 1 . . 1 Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Total Hacks 43 | . 9 9 10 15 Successful 22 | . 5 4 7 6 Failed 21 | . 4 5 3 9 Catastrophic 6 | . 1 1 . 4 Database Lockouts . | . . . . . Manual 4 | . 1 . . 3 Terminals 27 | . 7 7 3 10 Fabricators 1 | . . . . 1 Repair Stations 6 | . . 2 4 . Recycling Units 4 | . 2 . . 2 Scanalyzers 5 | . . . 3 2 Garrison Access . | . . . . . Terminal Hacks 16 | . 4 4 3 5 Record 2 | . . . . 2 Open DSF 1 | . . . . 1 Level Access Points 1 | . . . . 1 Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Scanalyzer Index 1 | . . 1 . . Alert Level 2 | . 1 . 1 . Locate Traps 1 | . . . 1 . Recall Investigation 1 | . . . . 1 Hauler Manifests 1 | . . . 1 . Zone Layout 3 | . 1 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 3 | . . . 2 1 Retrieve Study 3 | . . . 2 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . 1 1 Used . | . . . . . Hacking Detections 11 | . 3 2 1 5 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . . 2 1 Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 985 | . . . . 985 Sensors 985 | . . . . 985 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 8864 | 155 1864 2144 1207 3494 Spaces Moved 4065 | 91 718 830 608 1818 Core 4 | 4 . . . . Treads 1254 | 87 121 . 608 438 Legs 1611 | . 597 699 . 315 Wheels 1196 | . . 131 . 1065 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 145 160 105 Average Speed 179 | 155 172 238 166 159 Slowest Speed 400 | 160 260 400 320 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 37 | 4 68 43 34 38 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 11 | . . . . 11 Terrain Destroyed 143 | . . . 2 141 Melee 11 | . . . . 11 Projectile 1 | . . . . 1 AOE 131 | . . . 2 129 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 5266 | 102 1272 915 724 2253 Wait 802 | . 488 4 39 271 Move 4061 | 90 717 829 607 1818 Hop . | . . . . . Pick Up 55 | 6 8 20 7 14 Fast Attach 21 | 6 2 1 7 5 Attach 28 | . 1 5 6 16 Detach 6 | . 2 1 2 1 Swap 24 | . 4 3 4 13 Drop 29 | . 7 5 4 13 Fire 211 | . 41 46 45 79 Melee 17 | . . . . 17 Ram 6 | . . . . 6 Kick 3 | . 2 1 . . Crush 3 | . . . 3 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 5 exits: *Fac x4 / *Low) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 156 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Met a group of wandering Federalists 309 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 5) 511 | -10/Materials | Discovered new exit (range 16) 711 | -10/Materials | Discovered new exit (range 6) 754 | -10/Materials | Discovered new exit (range 5) 2020 | -10/Materials | Entered another Materials area 2020 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2528 | -9/Materials | Build established: Gunner 2753 | -9/Materials | Identified exit to Mines 3033 | -9/Materials | Discovered new exit (range 5) 3418 | -9/Materials | Identified exit to Materials 4164 | -9/Materials | Entered another Materials area 4164 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4231 | -8/Materials | Discovered new exit (range 6) 4257 | -8/Materials | Identified exit to Storage 4440 | -8/Materials | Lost 4 parts (1n3w) 5146 | -8/Materials | Repaired Imp. Treads 5274 | -8/Materials | Discovered new exit (range 15) 5297 | -8/Materials | Identified exit to Factory 5346 | -8/Materials | Garrison activated, responded to threat 5371 | -8/Materials | Entered Factory 5371 | -7/Factory | Evolved 2 slots: Utility x2 5664 | -7/Factory | Build established: Skirmisher 6663 | -7/Factory | Build established: Gunner 7814 | -7/Factory | Discovered new exit (range 7) 7891 | -7/Factory | Identified exit to Factory 7926 | -7/Factory | Garrison activated, responded to threat 8152 | -7/Factory | Discovered new exit (range 13) 8166 | -7/Factory | Identified exit to Lower Caves 8273 | -7/Factory | Allied Derelicts emerged from ambush trap array 8427 | -7/Factory | Garrison activated, responded to threat 8571 | -7/Factory | First assault squad dispatched 8645 | -7/Factory | Lost 4 allies 8844 | -7/Factory | Core integrity fell below 50% 8847 | -7/Factory | Crushed by falling debris 8847 | -7/Factory | System corruption reached 10% 8856 | -7/Factory | Core integrity fell below 20% 8865 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08859_ Gauss Cannon destroyed. 08859_ U-05 Engineer builds a Wall. 08860_ M-28 Smith repairs G-47 Trooper. 08860_ Critical hit (Burn: +37). 08863_ Overheating: System interference. 08863_ Signal Interpreter temporarily disabled. 08863_ Hvy. Particle Cannon temporarily disabled. 08863_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 08863_ Critical hit (Burn: +37). 08863_ U-05 Engineer builds a Wall. 08864_ Lgt. Deuterium Engine destroyed. 08864_ U-05 Engineer lays Concrete. 08865_ Nuclear Reactor explodes. 08865_ Hvy. Particle Cannon destroyed. 08865_ G-47 Trooper destroyed. 08865_ Critical hit (Burn: +37). 08865_ M-28 Smith repairs G-47 Trooper. 08865_ Particle Gun destroyed. Map ----- +----------------------------------------------------+ | ??????????????# # #?# # = | | ??????????????# # """ """""" #?# ### | | ??????????????# # "T" """""" ### ##? | | ??????????????+ + """""" ## ## | | ??????????????# # = """""" ## | | ??????????????# # ! ??# ## | | ??????????????# ####################" | | ??????????????# #???????#] ! " | | ??????????????# #???????# ! 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Treads | 21% | -8/Materials Studied --------- Autogun | -8/Materials | Hacked Beam Rifle | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- I Have A Map? Part-time Excavator Significant Disruption Unlikely Earthworm Challenges ------------ None Game ------ Seed CompanionPulsarCutter Manual? 0 Play Time 01:28:38 Cumulative 8.3 hours Start 2026.11.06 @ 13:58:34 End 2026.11.06 @ 15:37:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf72efd1-61d0-4b7a-8f57-6a171be301c2