Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.27 @ 21:14:00 Player: AlStar Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (46) 230 Value Destroyed (1810) 1810 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2019) 2019 TOTAL SCORE: 8519 Bonus ------- Pacifist 200 High Alert Combat Kills 202 Follower Combat Kills 1242 Met Imprinter 300 Was Imprinted 300 Friendly Fire -225 Cogmind --------- Core Integrity 0/1000 Matter 220/300 Energy 98/100 System Corruption 5% Temperature Cool (12) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Advanced Terrain Scan Processor Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Medium Treads Carbon-fiber Leg Armored Wheel Beamcaster Mass Driver Peak State ------------ > --- POWER ------------ Cooled Ion Engine Angular Momentum Engine > --- PROPULSION ------- Armored Leg Armored Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Targeting Computer Improved Weapon Shielding Improved Light Armor Plating > --- WEAPON ----------- Assault Cannon Magnetic Acceleration Cannon Antimatter Cannon > --- INVENTORY -------- Cooled Ion Engine Antimatter Reactor Graphene Brace Improved Lightning Gun Field Laser KE Penetrator KE Penetrator Magnetic Acceleration Cannon Enhanced Gauss Cannon Ripper [Rating: 75] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Ballistic Gun Heavy Battle Rifle Ballistic Cannon Light Cannon Slashing Weapon Ripper Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Slots Evolved 10 | . . 2 . . . 6 2 . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . 1 . . . 1 . . . Utility 6 | . . 1 . . . 3 2 . . Weapon 1 | . . . . . . 1 . . . Parts Attached 83 | 6 1 13 . 5 1 32 7 18 . Power 13 | 1 . 3 . 1 . 4 2 2 . Engine 8 | 1 . 3 . . . 3 . 1 . Core 2 | . . . . . . . 2 . . Reactor 3 | . . . . 1 . 1 . 1 . Propulsion 22 | 2 . 2 . 1 . 12 . 5 . Treads . | . . . . . . . . . . Leg 22 | 2 . 2 . 1 . 12 . 5 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 26 | 1 1 5 . . . 14 3 2 . Device 12 | . 1 2 . . . 6 2 1 . Storage 2 | 1 . 1 . . . . . . . Processor 6 | . . 2 . . . 3 . 1 . Hackware 1 | . . . . . . 1 . . . Protection 5 | . . . . . . 4 1 . . Artifact . | . . . . . . . . . . Weapon 22 | 2 . 3 . 3 1 2 2 9 . Energy Gun 7 | 1 . . . 1 1 . 1 3 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 7 | 1 . 2 . 1 . . . 3 . Ballistic Cannon 6 | . . 1 . . . 2 1 2 . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . 2 1 . . Parts Lost 42 | . . 2 . . 1 5 7 27 . Power 6 | . . . . . . 1 2 3 . Propulsion 11 | . . . . . 1 1 1 8 . Utility 10 | . . 1 . . . 2 3 4 . Weapon 15 | . . 1 . . . 1 1 12 . Highest Loss Streak 19 | . . 1 . . 1 3 6 19 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 90 | . 90 90 88 94 95 93 97 60 17 Engine 6 | . 14 11 11 4 . 8 10 . . Reactor 3 | . . . . 6 11 2 . . . Leg 25 | . 28 26 22 27 28 23 22 15 . Device 9 | . 4 10 11 11 11 6 14 4 . Storage 8 | . 14 11 11 11 11 6 5 4 . Processor 12 | . . 10 11 11 11 15 14 14 17 Protection 2 | . . . . . . 5 9 . . Energy Gun 4 | . 14 2 . 3 11 6 . 3 . Ballistic Gun 7 | . 14 13 11 7 11 3 . 1 . Ballistic Cannon 7 | . . 6 11 8 . 8 15 4 . Slashing Weapon 1 | . . . . 2 . . . 3 . Peak Build Rating 75 | 6 7 13 12 24 25 65 75 66 10 Average Rating 31 | 3 6 10 12 17 24 53 72 42 10 On Entrance 21 | . 6 7 12 12 24 24 65 59 10 Naked Turns . | . . . . . . . . . . Heaviest Build 63 | 12 13 25 25 30 32 56 63 46 . Greatest Support 88 | 20 20 30 20 30 30 88 88 74 3 Greatest Overweight (x) 1 | . . 1 1 1 1 1 . 1 . Average Overweight (x) . | . . . 1 . 1 . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 5 Average Capacity 9 | 6 8 9 10 10 10 10 10 9 5 Most Carried 10 | 6 5 10 10 10 10 10 10 9 5 Average Carried 8 | 4 4 9 10 9 9 8 8 5 5 Final Capacity 10 | 8 8 10 10 10 10 10 10 5 5 Final Carried 10 | 4 4 10 10 10 10 10 8 5 5 Class Distribution -------------------- 70% | Mutant 13% | Scavenger-Skirmisher 5% | Skirmisher 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Matter Collected 2177 | 231 . 291 . 92 25 672 379 487 . Remotely . | . . . . . . . . . . Salvage Created 1761 | . . 440 . 43 58 416 324 480 . Parts 84 | . . 31 . 1 3 22 14 13 . Haulers Intercepted 2 | . . 1 . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 32 | . . . . 2 15 . . 15 . Prevented 3 | . . . . . 3 . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Combat Hostiles Destroyed 36 | . . 8 . . 1 4 11 12 . Melee 1 | . . . . . . . . 1 . Guns 14 | . . 8 . . 1 1 . 4 . Cannons 21 | . . . . . . 3 11 7 . Classes Destroyed 12 | . . 5 . . . 4 2 1 . Worker 2 | . . . . . . 2 . . . Builder 1 | . . 1 . . . . . . . Tunneler 1 | . . . . . . 1 . . . Hauler 2 | . . 1 . . . 1 . . . Recycler 1 | . . . . . . . 1 . . Watcher 2 | . . 1 . . . 1 . . . Swarmer 6 | . . . . . . 1 5 . . Grunt 22 | . . 5 . . 1 3 2 11 . Duelist 1 | . . . . . . . . 1 . Sentry 6 | . . 3 . . . . 3 . . Specialist 1 | . . . . . . . 1 . . Fireman 1 | . . . . . . 1 . . . Best Kill Streak 7 | . . 4 . . 1 3 7 4 . Combat Bots Only 6 | . . 3 . . 1 2 6 4 . Max Kills in Single Turn 2 | . . 1 . . 1 1 2 1 . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Hostile Shots Fired 495 | . . 55 3 . 4 99 103 230 1 Missed 145 | . . 18 . . 2 31 29 65 . Damage Taken 6476 | . 36 475 33 . 94 939 1668 3209 22 Core 1241 | . . 123 . . . 113 226 757 22 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 105 | . . . . . . . 105 . . Regen/Repaired (Parts) 99 | . . . . 99 . . . . . Core Remaining (%) 88 | 100 100 . . . 69 86 . . . Volleys Fired 158 | . . 32 . 4 3 44 26 49 . Largest 3 | . . 2 . 2 2 3 3 3 . Hottest 172 | . . 70 . 98 108 172 156 156 . Shots Fired 376 | . . 62 . 5 6 127 78 98 . Gun 182 | . . 47 . 4 6 73 1 51 . Cannon 194 | . . 15 . 1 . 54 77 47 . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 290 | . . 53 . 1 3 83 77 73 . Thermal 85 | . . 9 . 4 3 44 1 24 . Explosive . | . . . . . . . . . . Electromagnetic 1 | . . . . . . . . 1 . Robot Hit Streak 20 | . . 20 . 2 2 5 10 18 . Robot Miss Streak 6 | . . 4 . . 2 5 3 6 . Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 3 | . . 2 . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . Shots Hit Robots 230 | . . 42 . 1 3 64 53 67 . Core Hits 98 | . . 18 . 1 1 25 21 32 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 26 | . . 1 . 1 . 3 8 13 . Burn 6 | . . 1 . 1 . 2 . 2 . Blast 20 | . . . . . . 1 8 11 . Melee Attacks 13 | . . . . 8 . . . 5 . Impact . | . . . . . . . . . . Slashing 13 | . . . . 8 . . . 5 . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6302 | . . 615 . 16 67 1715 1909 1980 . Guns 2131 | . . 509 . 16 67 882 . 657 . Cannons 3762 | . . 106 . . . 833 1602 1221 . Explosions 306 | . . . . . . . 306 . . Melee 99 | . . . . . . . . 99 . Ramming 4 | . . . . . . . 1 3 . Kinetic 4873 | . . 513 . . 24 1202 1602 1532 . Thermal 1326 | . . 102 . 16 43 513 306 346 . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 99 | . . . . . . . . 99 . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . 1 1 . 5 5 Average Corruption 1 | . . . . . 1 1 . 4 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 20 | . . . . . 3 5 . 12 . Message Errors 5 | . . . . . . 1 . 4 . Matter Fused 2 | . . . . . 1 . . 1 . Heat Flow Errors 4 | . . . . . 2 1 . 1 . Energy Discharges 2 | . . . . . . . . 2 . Data Loss (minor) 2 | . . . . . . 1 . 1 . Data Loss (major) 1 | . . . . . . . . 1 . Alerts 1 | . . . . . . 1 . . . Weapon Failures 3 | . . . . . . 1 . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 40 | . . . . . . . 33 7 . Projectiles 7 | . . . . . . . . 7 . Explosions 33 | . . . . . . . 33 . . Melee . | . . . . . . . . . . Knockbacks 20 | . . . . . . 2 4 14 . Impact . | . . . . . . . . . . Kinetic 19 | . . . . . . 2 4 13 . Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 196 | . . . . . . . 196 . . Shots 2 | . . . . . . . 2 . . Rammed . | . . . . . . . . . . Targets Rammed 2 | . . . . . . . 1 1 . Kicked 2 | . . . . . . . 1 1 . Crushed . | . . . . . . . . . . Highest Temperature 299 | . . 96 . 72 227 297 81 299 . Average Temperature 84 | . . 57 . 32 90 75 36 143 . Received Heat Transfer 2474 | . . 204 18 . 20 342 354 1524 12 Effects 7 | . . . . . 3 . . 4 . Energy Bleed 1 | . . . . . . . . 1 . Interference 6 | . . . . . 3 . . 3 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . Heat Transferred 2642 | . . 370 . 111 74 1073 200 814 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Peak Influence 777 | . . 167 39 . . 617 777 . . Initial 301 | . . . 39 . . 121 301 . . Average 269 | . . 78 39 . . 386 445 . . Maximum Alert Level 3 | . . . . . . 2 3 . . Low Security (%) 48 | 100 100 100 100 . . 20 . . . Level 1 19 | . . . . . . 27 43 . . Level 2 31 | . . . . . . 52 49 . . Level 3 1 | . . . . . . . 7 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . . 1 . . . 7 7 . . Investigation 3 | . . . . . . 2 1 . . Extermination 2 | . . . . . . 2 . . . Reinforcement 5 | . . 1 . . . 3 1 . . Assault 2 | . . . . . . . 2 . . Garrison 3 | . . . . . . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Distress Signals 3 | . . 1 . . . 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 105 | . . 12 2 . 12 31 25 22 1 Peak Tracking Total 8 | . . 5 2 . 3 5 8 7 3 Tactical Retreats 6 | . . . . . . . . 6 . Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Traps Triggered 3 | . 1 . . . . 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Machines Disabled 9 | . . . . . 4 2 3 . . Max in Single Turn 3 | . . . . . . 1 3 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Machines Accessed 11 | . 1 4 . . . 4 1 1 . Terminals 5 | . 1 2 . . . 1 . 1 . Fabricators 2 | . . . . . . 2 . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 1 | . . 1 . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 30 | . 2 13 . . . 8 3 4 . Successful 13 | . . 6 . . . 3 . 4 . Failed 17 | . 2 7 . . . 5 3 . . Catastrophic 4 | . 1 . . . . 1 2 . . Database Lockouts . | . . . . . . . . . . Manual 16 | . . 2 . 1 . 9 4 . . Terminals 18 | . 2 8 . . . 4 . 4 . Fabricators 3 | . . . . . . 3 . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 3 | . . 3 . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . Garrison Access 3 | . . . . . . . 3 . . Terminal Hacks 6 | . . 1 . . . 1 . 4 . Record 4 | . . . . . . . . 4 . Prototype ID Bank 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . 2 . . . Network Status 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . 2 . . . . . . . Report Inventory 1 | . . 1 . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Analyze 1 | . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . . . Terminals 1 | . . 1 . . . . . . . Botnet 1 | . . 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 1 3 . . . 4 1 1 . Full Trace Events 2 | . . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 16 | . . 1 . 15 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 53 | . . . . . . 53 . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . 3 . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled 1 | . . . . . 1 . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Total Allies 13 | . . . . 11 . 2 . . . Largest Group 11 | . . . . 11 11 8 1 . . Highest-Rated Group 351 | . . . . 351 351 275 96 . . Highest-Rated Ally 96 | . . . . 51 51 96 96 . . Zionite Dispatches 1 | . . . . . . 1 . . . Recon 1 | . . . . . . 1 . . . Total Orders . | . . . . . . . . . . Ally Attacks 141 | . . . . . 34 93 14 . . Total Damage 4195 | . . . . . 1477 2205 513 . . Kills 40 | . . . . . 13 25 2 . . Allies Corrupted . | . . . . . . . . . . Allies Melted 2 | . . . . . . 1 1 . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 2 . . 2 . Drone Launches 3 | . . . . . . 3 . . . Drone Recoveries . | . . . . . . . . . . Zionite Intel Received 2 | . . . . . . 2 . . . Trap Installations 1 | . . . . . . 1 . . . Depthwide Sectors/-1 1 | . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Turns Passed 4784 | 62 90 744 54 1413 567 1030 426 378 20 Spaces Moved 2909 | 41 74 417 29 929 287 620 266 206 40 Core 123 | 4 . . . . . . . 79 40 Treads . | . . . . . . . . . . Legs 2786 | 37 74 417 29 929 287 620 266 127 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 120 190 120 120 50 50 Average Speed 139 | 113 120 146 190 145 190 131 120 93 50 Slowest Speed 190 | 120 120 190 190 190 190 190 120 190 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 4 20 32 14 84 77 26 10 44 13 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 12 | . . . 1 2 . 9 . . . Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 6 | . . . . 1 3 . . 2 . Spaces Dug 1 | . . . . 1 . . . . . Terrain Destroyed 90 | . . . . 1 . 3 69 17 . Melee 1 | . . . . 1 . . . . . Projectile 33 | . . . . . . 3 13 17 . AOE 56 | . . . . . . . 56 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp Total 3313 | 56 75 492 28 976 303 735 315 293 40 Wait 31 | . . . . 15 11 2 3 . . Move 2900 | 40 73 416 28 928 286 619 265 205 40 Hop . | . . . . . . . . . . Pick Up 85 | 10 1 18 . 7 1 25 8 15 . Fast Attach 7 | . . 3 . 2 . 2 . . . Attach 47 | 6 1 3 . . . 15 4 18 . Detach . | . . . . . . . . . . Swap 29 | . . 7 . 3 1 15 3 . . Drop 40 | . . 13 . 8 1 13 5 . . Fire 158 | . . 32 . 4 3 44 26 49 . Melee 13 | . . . . 8 . . . 5 . Ram . | . . . . . . . . . . Kick 2 | . . . . . . . 1 1 . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 5) 153 | -10/Materials | Entered another Materials area 153 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 352 | -9/Materials | Build established: Mutant 809 | -9/Materials | Discovered new exit (range 16) 895 | -9/Materials | Identified exit to Mines 897 | -9/Materials | Entered Mines 898 | -9/Mines | Learned location of Storage (-7) 935 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 949 | -9/Mines | Identified exit to Zion 951 | -9/Mines | Entered Zion 980 | -7/Zion | Given the Hacking Drone Bay 981 | -7/Zion | Found Prototype Device 1485 | -7/Zion | Learned Factory terminal intel 1557 | -7/Zion | Learned location of Quarantine (-2) 1645 | -7/Zion | Given A8's code to call for help 1730 | -7/Zion | Met Imprinter 1751 | -7/Zion | Imprinted 1753 | -7/Zion | Declared Zion's savior 2249 | -7/Zion | Received a hallucinogenic algorithm 2327 | -7/Zion | Gained Derelict followers 2337 | -7/Zion | Discovered new exit (range 11) 2348 | -7/Zion | Identified exit to Proximity Caves 2364 | -7/Zion | Entered Proximity Caves 2364 | -6/Proximity Caves | Accompanied by 11 allies 2411 | -6/Proximity Caves | Ambushed by research squad 2450 | -6/Proximity Caves | Lost 3 allies 2578 | -6/Proximity Caves | Learned Factory emergency access door positions 2648 | -6/Proximity Caves | Learned Factory terminal intel 2712 | -6/Proximity Caves | Attracted the attention of an 0b10 base 2905 | -6/Proximity Caves | Discovered new exit (range 15) 2928 | -6/Proximity Caves | Identified exit to Factory 2931 | -6/Proximity Caves | Entered Factory 2931 | -6/Factory | Accompanied by 8 allies 2931 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 2931 | -6/Factory | Identified Hacking Drone Bay 2933 | -6/Factory | Loaded intel: 26 terminal locations 3515 | -6/Factory | Lost 3 parts (2u1w) 3522 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 3546 | -6/Factory | Zion Recon squad teleported in 3755 | -6/Factory | Retrieved Zion intel report: Trap Installations 3758 | -6/Factory | Enhanced Grunt warped into view, answering call for help 3760 | -6/Factory | Enhanced Grunt warped into view, answering call for help 3861 | -6/Factory | Discovered new exit (range 22) 3910 | -6/Factory | Identified exit to Factory 3961 | -6/Factory | Entered another Factory area 3961 | -5/Factory | Accompanied by 1 ally 3961 | -5/Factory | Evolved 2 slots: Utility x2 3962 | -5/Factory | Loaded intel: 28 terminal locations 4021 | -5/Factory | Build established: Scavenger-Skirmisher 4085 | -5/Factory | Discovered new exit (range 17) 4090 | -5/Factory | Garrison activated, responded to threat 4119 | -5/Factory | Identified exit to Upper Caves 4261 | -5/Factory | First assault squad dispatched 4387 | -5/Factory | Entered Upper Caves 4444 | -5/Upper Caves | Lost 12 parts (3p2n3u4w) 4528 | -5/Upper Caves | Learned 8 Factory zone layouts 4547 | -5/Upper Caves | Identified exit to Upper Caves 4617 | -5/Upper Caves | Attracted the attention of an 0b10 base 4659 | -5/Upper Caves | Core integrity fell below 50% 4714 | -5/Upper Caves | Core integrity fell below 20% 4751 | -5/Upper Caves | Lost 19 parts (2p6n2u9w) 4765 | -5/Upper Caves | Entered another Upper Caves area 4785 | -5/Upper Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 04721_ Acquired 60 matter. 04723_ Acquired Carbon-fiber Leg. 04724_ Acquired 2 matter. 04725_ Acquired 4 matter. 04742_ Searching scrap... 04742_ Found Arm. Medium Treads. 04742_ Found Mass Driver. 04742_ Found Arm. Wheel. 04742_ Found Beamcaster. 04742_ Found 35 Matter. 04743_ Acquired 35 matter. 04743_ Acquired Arm. Medium Treads. 04745_ Acquired Arm. Wheel. 04746_ Acquired Beamcaster. 04748_ Acquired Mass Driver. 04764_ MAI2LMZLMWFYSWJQ#YVUV86P2AH,#> LOCATION=UPPER CAVES GOAL=ESCAPE 04766_ 89-I9W(k) breaks down the debris. 04782_ DW-GHU(k) breaks down the debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????####? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????# | | ??????????????????????????????????????????## | | ?????????????????????????????????????????## # | | ?????????????????????????????????????##### # | | ????????????????????????????????????## | | ????????????????????????????????????# | | ???????????????????????????????####??# | | ????????????????????##????????## #???# | | ???????????????????## ####### #?#### | | ???????????????????# #?# ### #?# | | ???????????????????? ### ## ### | | ?????????????????????? #### ## ## | | ????????????????????# g ## ## | | ????????????????????## ## ## | | ?????????????????????#?# ?# ### ## | | ???????????????????????# ## #?# # | | ??????????????????## ### # ### ## | | ?????????????????## ### | | ?????????????# @ k #### | | ?????????????# k ## #####?# | | ?????????????# ?## ##????# | | ??????????? ???####### #???# | | ???????????## k ## ?????????## ##???# | | ????????????##% ??##???????????## #????# | | ?????????????#####?????????????????## ##????## | | ????????????????????????????????????####??????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 35 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 210 Armor Coverage 150 Resistance: EX 50 Resistance: EM 15 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Defensive Hacking 10 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Hpw. Shock Rifle | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Point Defense System | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Coil Gun | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Drone Bay | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places Challenges ------------ None Game ------ Seed ProtonSwordChip Manual? 0 Play Time 01:24:30 Cumulative 98.9 hours Start 2025.02.27 @ 18:13:58 End 2025.02.27 @ 21:14:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 46 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9101cc76-fdb7-46d4-87ae-1c19cbf92e62