Cogmind - Beta 10 X1 @@@ ROGUE MODE // 2020.06.07 @ 00:48:31 Player: cptwinky Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (298) 1490 Value Destroyed (19508) 19508 Prototype IDs (62) 1240 Alien Tech Used (0) 0 Bonus (16977) 16977 TOTAL SCORE: 49915 Bonus ------- High Alert Combat Kills 890 Follower Combat Kills 7354 Entered Garrisons 2400 Used RIF Installer 6000 Aligned with FarCom 300 Hacked Protovariant 500 Scanned by Researcher 500 Friendly Fire -967 Cogmind --------- Core Integrity 0/1600 Matter 401/550 Energy 1644/2100 System Corruption 31% Temperature Cool (0) Movement Core (150) Ox2 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (18) ----- Experimental Energy Well Experimental Energy Well Matter Compressor Advanced Visual Processing Unit Advanced Target Analyzer Relay Coupler [C] (8) Relay Coupler [C] (37) Relay Coupler [Sentry] (10) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Remote Datajack Advanced Remote Datajack Advanced Remote Datajack Lance Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg High-density Centrium Leg Experimental Biometal Leg > --- UTILITY ---------- Lightpack 2.0 Superbattery Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Transmission Jammer Energy Mantle Relay Coupler [NC] Relay Coupler [C] Relay Coupler [C] Relay Coupler [C] Relay Coupler [C] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Hunter] > --- WEAPON ----------- Helical Railgun Advanced Remote Datajack > --- INVENTORY -------- Light Antimatter Reactor Biometal Leg Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well Matter Compressor Experimental Sensor Array Improved Medium Armor Plating Advanced Thermal Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [C] Relay Coupler [C] Relay Coupler [Behemoth] Improved System Restoration Module Tachyon Dispersion Ray HERF Cannon Compact HERF Cannon Improved Potential Cannon Fusion Bomb Launcher Advanced Remote Datajack Powered Hammer [Rating: 179] Favorites ----------- Power Light Quantum Reactor Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Potential Leg Wheel Wheel Utility Advanced Signal Interpreter Device Improved Heat Sink Storage Lightpack 2.0 Processor Advanced Signal Interpreter Hackware Relay Coupler [Hunter] Protection Improved Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Precision Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Hardcell Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Gar Res Gar Res Gar Acc Slots Evolved 18 | . . . . . 4 . . 2 . . . 2 . 2 . . . 2 . . . 2 . . . . 2 . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Utility 16 | . . . . . 4 . . 2 . . . 2 . 2 . . . 1 . . . 1 . . . . 2 . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 574 | 6 15 1 1 4 52 12 42 35 27 37 9 15 9 11 4 8 16 21 10 1 13 14 24 11 38 20 11 11 22 21 53 Power 48 | 1 1 . . . 7 . 5 1 1 2 . . . 1 . 1 . 2 3 . 2 2 3 1 1 4 1 . . 4 5 Engine 11 | 1 1 . . . 4 . 2 1 1 1 . . . . . . . . . . . . . . . . . . . . . Core 12 | . . . . . 3 . 3 . . 1 . . . 1 . . . . . . . 2 1 . . 1 . . . . . Reactor 25 | . . . . . . . . . . . . . . . . 1 . 2 3 . 2 . 2 1 1 3 1 . . 4 5 Propulsion 55 | 2 3 1 . . 8 4 5 2 . 1 1 . 2 . . . . 2 . . . 1 2 . 4 1 4 1 1 1 9 Treads 18 | 1 1 1 . . 5 1 5 2 . 1 1 . . . . . . . . . . . . . . . . . . . . Leg 27 | . . . . . . . . . . . . . 2 . . . . 1 . . . 1 2 . 4 1 4 1 1 1 9 Wheel 10 | 1 2 . . . 3 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 251 | 1 3 . 1 . 17 2 7 22 10 11 7 8 4 7 2 6 13 12 7 1 6 7 15 9 15 8 5 9 7 12 17 Device 98 | . . . . . 8 1 2 13 3 4 2 4 1 4 1 2 5 4 1 1 2 4 6 4 6 2 2 4 7 1 4 Storage 23 | 1 3 . 1 . 2 1 . 1 . . . . . . . . 1 1 . . 1 . . 1 3 . . 2 . . 5 Processor 6 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 1 . . 1 1 Hackware 79 | . . . . . 1 . 1 1 5 4 5 1 3 2 1 3 7 5 6 . 1 2 7 3 2 5 2 3 . 7 2 Protection 45 | . . . . . 6 . 4 6 1 3 . 3 . 1 . 1 . 2 . . 2 1 2 1 4 . . . . 3 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 220 | 2 8 . . 4 20 6 25 10 16 23 1 7 3 3 2 1 3 5 . . 5 4 4 1 18 7 1 1 14 4 22 Energy Gun 49 | 1 3 . . 2 8 2 10 1 1 10 1 . . . . . . . . . . . . . 2 2 . . 2 1 3 Energy Cannon 28 | . . . . . 1 1 . . . . . 5 1 . . . 2 3 . . 2 . 2 . 2 2 . . 3 . 4 Ballistic Gun 49 | 1 5 . . . 6 . 8 5 6 1 . . . . . . . . . . . 1 . . 3 1 1 . 2 1 8 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Launcher 23 | . . . . 2 4 2 3 1 3 . . 1 . . 1 . . . . . 2 . 1 . 1 . . . . . 2 Special Weapon 38 | . . . . . . . . . 4 10 . 1 1 2 1 . . 1 . . 1 1 1 1 5 . . 1 4 1 3 Impact Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 1 . Slashing Weapon 20 | . . . . . 1 1 3 2 . 1 . . 1 1 . 1 1 1 . . . 2 . . 4 1 . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon 5 | . . . . . . . 1 1 2 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . . 4 . 3 1 . 1 . 1 . . . . . . . . . . . 1 10 . 1 . . 1 1 Parts Lost 87 | . 2 . . . 4 4 6 1 2 . . . 1 . . 3 . 1 . . 4 . . 1 1 3 . . 2 9 43 Power 16 | . 1 . . . 1 . 2 . . . . . . . . . . 1 . . 2 . . . . 1 . . . 2 6 Propulsion 13 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 10 Utility 38 | . . . . . 3 3 1 . 2 . . . . . . 3 . . . . 1 . . 1 1 1 . . 2 4 16 Weapon 20 | . 1 . . . . . 2 1 . . . . 1 . . . . . . . 1 . . . . 1 . . . 2 11 Highest Loss Streak 27 | . 1 . . . 1 2 6 1 1 . . . 1 . . 2 . 1 . . 4 . . 1 1 2 . . 1 6 27 Average Slot Usage (%) 87 | . 92 100 90 85 87 76 88 91 91 91 90 82 79 80 81 80 82 80 83 84 83 83 86 89 90 94 95 95 98 94 93 Engine 4 | . 13 14 14 14 7 . 7 7 7 7 7 6 6 3 . . . . . . . . . . . . . . . . . Core 1 | . . . . . 1 9 1 . . . . . . 2 5 . . . . . . 4 8 . . 3 3 . . . . Reactor 2 | . . . . . . . . . . . . . . . . 4 5 8 10 10 9 4 . 9 9 4 4 8 8 7 7 Treads 7 | . 14 14 14 14 10 5 17 14 15 15 15 13 12 . . . . . . . . . . . . . . . . . . Leg 5 | . . . . . . . . . . . . . . 11 11 11 11 9 10 10 10 12 13 14 13 14 13 13 12 13 11 Wheel 2 | . 13 14 14 14 7 12 . . . . . . . . . . . . . . . . . . . . . . . . . Device 9 | . . . . . 14 17 18 18 10 5 5 10 6 8 11 13 17 12 10 10 13 14 9 6 4 8 11 8 7 1 2 Storage 9 | . 22 28 18 14 10 12 9 7 7 7 7 6 6 5 5 5 7 10 5 5 8 9 9 8 9 9 8 8 13 9 9 Processor 4 | . . . . . . . . 7 9 7 7 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 5 8 8 10 7 Hackware 18 | . . . . . 8 . 6 14 17 23 23 16 19 25 22 19 13 15 19 21 13 13 20 25 28 32 39 39 39 37 42 Protection 5 | . . . . . 9 1 10 4 7 7 7 8 6 4 5 5 5 5 10 10 10 9 8 9 8 4 . . . 3 3 Energy Gun 4 | . 10 14 14 8 10 13 8 4 6 9 7 . . . . . . . . . . . . . . 2 . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . 11 6 5 5 3 4 4 5 5 4 1 3 4 1 . 3 . . . . Ballistic Gun 3 | . 17 14 14 14 6 . 8 9 4 . . . . . . . . . . . . . . . . . . 4 1 . 1 Special Weapon 2 | . . . . . . . . . . 2 7 . 5 3 5 5 5 4 5 5 4 3 3 4 3 1 . 3 3 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 188 | 10 41 41 89 91 188 175 179 108 36 37 32 48 48 47 45 54 75 91 89 82 99 89 96 93 93 90 81 120 148 129 134 Greatest Support 92 | 10 10 10 10 10 40 24 40 40 40 40 40 40 60 60 60 60 60 60 60 60 60 88 88 88 90 85 88 88 90 92 92 Greatest Overweight (x) 18 | . 4 4 8 9 18 14 7 2 . . . 1 1 . . . 1 2 1 1 1 1 1 1 1 1 . 1 1 1 3 Average Overweight (x) 1 | . 1 4 6 8 8 7 2 . . . . . . . . . . 1 1 1 . . . . . . . . 1 1 . Largest Inventory Capacity 44 | 6 16 16 24 24 44 44 44 44 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 40 20 20 20 Average Capacity 23 | 5 11 16 20 24 27 31 25 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 23 20 20 19 Most Carried 37 | 4 12 16 24 24 25 37 37 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 20 20 20 Average Carried 22 | 2 8 14 19 23 23 26 24 23 23 23 22 23 23 23 23 23 22 22 23 24 22 23 22 23 23 23 23 23 19 19 18 Final Capacity 44 | 6 16 16 24 24 24 44 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 20 20 20 4 Final Carried 37 | 4 12 16 24 24 24 37 24 24 24 24 24 24 24 24 24 23 24 24 24 24 24 24 24 24 24 24 24 20 20 20 4 Class Distribution -------------------- 47% | Botlord-Mutant 23% | Hauler-Mutant 21% | Bothacker-Mutant 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Storage Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Testing Botlord-Mutant | -3/Garrison Botlord-Mutant | -2/Research Botlord-Mutant | -2/Garrison Botlord-Mutant | -2/Research Botlord-Mutant | -2/Garrison Botlord-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Gar Res Gar Res Gar Acc Matter Collected 9727 | 263 438 16 10 81 919 130 698 406 530 442 224 190 235 29 170 119 368 267 195 . 162 167 509 175 821 475 115 255 345 416 557 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12970 | 66 697 38 . 165 1443 1027 1919 569 527 275 73 216 617 29 115 60 507 355 145 . 439 97 426 141 671 433 . . 452 218 1250 Parts 615 | 2 45 4 . 6 78 40 81 36 18 3 2 5 27 2 8 4 23 12 4 . 13 5 18 11 30 13 . . 20 13 92 Haulers Intercepted 10 | . 2 . . . 2 . 5 . . . . . . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Gar Res Gar Res Gar Acc Combat Hostiles Destroyed 252 | . 13 1 . 5 32 20 33 12 13 6 2 4 14 . 5 1 10 4 2 . 18 1 8 2 16 7 . . 11 3 9 Melee 13 | . . . . . . . . 1 . . . . 1 . . . 1 1 . . . 1 2 . 1 1 . . 1 . 3 Guns 110 | . 13 1 . . 24 13 23 7 6 5 2 . . . . . . . . . . . . . 4 6 . . 2 2 2 Cannons 44 | . . . . . 1 . 1 . . . . 2 13 . 2 1 9 3 . . 3 . 3 2 . . . . 4 . . AOE 73 | . . . . 5 6 6 8 4 6 . . 2 . . 3 . . . . . 15 . 2 . 11 . . . 3 . 2 Classes Destroyed 18 | 1 6 . . . 5 . . 1 1 . . . . . . . . . . . . . 2 . 1 . . . . . 1 Worker 7 | . 1 . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Builder 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 2 . . . 2 . 5 . . . . . . . . . . . . . . . . . . . . . . . 1 Recycler 8 | 1 2 . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . 2 Operator 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Watcher 11 | . 1 . . . 2 . 1 1 . . . 2 . 1 . . 1 1 . . . . . . . . . . . . 1 Swarmer 63 | . 6 . . . 10 6 5 4 3 . 1 . 5 . 4 . 4 . . . 7 . 1 . 5 1 . . . . 1 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Grunt 105 | . 7 1 . 5 10 11 21 3 8 3 1 3 5 . . . 2 . 2 . 11 . 5 . 6 . . . 1 . . Brawler 3 | . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Duelist 5 | . . . . . 1 . 2 . 1 . . . . . . . 1 . . . . . . . . . . . . . . Sentry 29 | . . . . . 9 1 5 2 . 1 . . . . . . 1 3 . . . 1 . 1 . 4 . . . 1 . Specialist 3 | . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . Hunter 12 | . . . . . 1 2 . . . . . . 2 . 1 . 1 . . . . . . . 1 . . . 1 . 3 Programmer 27 | . . . . . . . . 3 . 1 . 1 . . . 1 . 1 . . . . . 1 4 2 . . 8 2 3 Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Best Kill Streak 15 | 1 3 1 . 3 5 9 6 5 4 2 1 3 5 1 4 1 5 2 1 . 11 1 4 1 15 1 . . 3 1 8 Combat Bots Only 12 | . 3 1 . 3 4 9 6 4 4 1 1 3 5 . 4 1 5 2 1 . 11 1 4 1 12 1 . . 3 1 2 Max Kills in Single Turn 7 | 1 2 1 . 2 4 3 3 4 3 1 1 1 1 1 3 1 1 1 1 . 3 1 2 1 7 1 . . 2 1 2 Gunslinging 1 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 2 3 3 3 3 3 . . 1 . . 3 . . . . . 3 . 2 . 5 . . . 2 . 1 Melee 1 | . . . . . . . . 1 . . . . 1 . . . 1 1 . . . 1 1 . 1 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Gar Res Gar Res Gar Acc Damage Taken 23126 | . 370 24 . 51 1629 583 1483 1005 635 529 219 171 864 . 184 427 335 252 399 . 1313 19 415 144 1314 702 83 145 1010 1810 7011 Core 2990 | . 27 . . . 170 63 97 62 85 50 77 . 49 . . 18 21 21 7 . 152 . 8 12 141 85 4 23 70 141 1607 Absorbed by Shields 3253 | . . . . . 75 . . . 77 . . . 300 . . . 318 244 382 . 609 19 120 45 94 610 74 120 140 26 . Core Remaining (%) 80 | 100 . . . 89 . . 40 . . . 60 . 94 . . . 96 . . . 84 . . . . 81 . . . 83 . Volleys Fired 1159 | 3 61 2 . 4 123 42 92 39 37 84 27 27 78 5 18 8 60 34 33 3 43 7 49 20 57 56 3 14 44 27 59 Largest 2 | 2 2 2 . 1 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 1 2 2 Hottest 200 | 60 70 70 . 33 136 124 124 93 93 133 70 39 30 30 39 30 30 40 40 30 110 110 110 110 110 132 88 50 200 75 200 Shots Fired 1525 | 6 108 4 . 4 223 74 171 78 55 108 27 27 78 5 18 8 62 34 33 3 43 7 49 20 57 67 3 14 44 34 61 Gun 902 | 6 108 4 . . 214 60 157 76 40 85 11 . . . . . . . . . . 1 . . 20 46 1 4 21 27 21 Cannon 311 | . . . . . 2 9 6 . . . . 18 64 2 13 2 43 20 22 3 29 1 31 10 1 3 2 . 15 . 15 Launcher 68 | . . . . 4 7 5 8 2 6 . . 5 . . 1 . . . . . 11 . 1 . 4 . . . . . 14 Special 244 | . . . . . . . . . 9 23 16 4 14 3 4 6 19 14 11 . 3 5 17 10 32 18 . 10 8 7 11 Kinetic 401 | 3 71 2 . . 102 . 77 48 19 9 . . . . . . . . . . . 1 . . 5 10 1 4 10 25 14 Thermal 722 | . 13 2 . . 114 60 80 28 21 76 11 18 64 2 13 2 43 20 22 3 29 1 21 10 16 36 . . 15 . 2 Explosive 32 | . . . . 4 5 . . . 1 . . 5 . . 1 . . . . . 11 . 1 . 4 . . . . . . Electromagnetic 126 | 3 24 . . . 2 14 14 2 5 . . . . . . . . . . . . . 10 . . 3 2 . 11 2 34 Robot Hit Streak 29 | 2 12 1 . 3 27 15 29 15 17 14 8 5 14 3 6 3 7 14 10 2 5 8 9 7 9 17 . 5 7 5 9 Robot Miss Streak 5 | 2 3 1 . 1 3 2 4 4 2 4 2 2 4 1 2 3 4 2 1 1 3 . 2 1 3 4 3 1 5 3 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Secondary Targets 12 | . 1 . . . 3 . 6 1 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Capacitor 229 | . . . . . . . . . . . . 16 52 2 13 2 43 20 22 3 29 1 26 . . . . . . . . Shots Hit Robots 1113 | 3 81 2 . 3 158 64 137 63 40 56 19 14 52 4 11 7 41 31 25 2 23 7 29 14 51 44 . 9 27 41 55 Core Hits 514 | 2 34 1 . 9 75 35 68 25 20 12 2 9 16 1 7 1 18 7 4 . 40 1 8 2 40 14 . . 14 3 46 Critical Hits 25 | . . . . . . . . 1 . . . . . . . 1 1 . . . 1 . . 1 3 7 . . 7 . 3 Critical Kills 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 4 . . 2 . . Critical Parts Destroyed 13 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 3 2 . . 4 . 2 Melee Attacks 177 | . . . . . 10 13 7 8 1 4 . . 3 7 . 7 1 4 . . . 7 . . 21 6 . . 4 50 24 Impact 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 50 . Slashing 94 | . . . . . 10 13 7 5 . 4 . . 3 7 . 7 1 4 . . . 7 . . 21 5 . . . . . Piercing 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Sneak Attacks 25 | . . . . . . . . 2 . . . . 3 . . 3 . 2 . . . 1 . . . . . . 1 9 4 Combat Hostiles 17 | . . . . . . . . 1 . . . . 3 . . 3 . 2 . . . 1 . . . . . . 1 4 2 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37365 | 45 917 16 . 225 3207 2450 3753 1538 1138 906 162 663 1491 28 595 391 874 810 459 54 3117 186 836 269 2886 1341 . . 4104 1631 3273 Guns 11805 | 45 917 16 . . 2226 760 2130 1011 604 839 162 . . . . . . . . . . . . . 512 1166 . . 407 608 402 Cannons 7793 | . . . . . 50 114 107 . . . . 288 1185 28 296 33 842 549 459 54 627 42 596 269 . . . . 1669 . 585 Explosions 12309 | . . . . 225 856 577 1484 287 534 . . 375 . . 299 . . . . . 2490 . 240 . 1880 . . . 1909 . 1153 Melee 5419 | . . . . . 75 999 32 240 . 67 . . 306 . . 358 32 261 . . . 144 . . 489 175 . . 105 1023 1113 Ramming 39 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 14 . 20 Kinetic 5300 | 6 582 16 . . 1129 . 1019 574 237 161 . . . . . . . . . . . . . . 128 347 . . 281 581 239 Thermal 15665 | . 75 . . . 1265 760 1363 483 367 678 162 288 1185 28 296 33 842 549 459 54 627 42 407 269 384 819 . . 3578 . 652 Explosive 6235 | . . . . 225 503 . . . 223 . . 375 . . 299 . . . . . 2490 . 240 . 1880 . . . . . . Electromagnetic 4707 | 39 260 . . . 235 691 1339 241 311 . . . . . . . . . . . . . 189 . . . . . 126 27 1249 Impact 1128 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105 1023 . Slashing 3178 | . . . . . 75 999 32 240 . 67 . . 306 . . 358 32 261 . . . 144 . . 489 175 . . . . . Piercing 1113 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1113 Highest Corruption 31 | . . . . . . . 1 2 . . . . . . . 14 14 . . . . . . 1 11 14 1 1 4 20 31 Average Corruption 7 | . . . . . . . 1 1 . . . . . . . 5 10 . . . . . . 1 4 11 1 1 2 17 24 Corruption Purged 24 | . . . . . . . . 4 . . . . . . . 1 9 . . . . . . . 2 2 . 1 2 3 . Effects 317 | . . . . . . . 9 3 . . . . . . . 9 77 . . . . . . . 18 61 . 3 12 70 55 Message Errors 65 | . . . . . . . 4 1 . . . . . . . 3 13 . . . . . . . 6 9 . . 6 12 11 Matter Fused 44 | . . . . . . . . . . . . . . . . 2 16 . . . . . . . 4 10 . . 1 9 2 Heat Flow Errors 34 | . . . . . . . . 1 . . . . . . . . 10 . . . . . . . 1 9 . . 1 8 4 Energy Discharges 27 | . . . . . . . 1 . . . . . . . . . 9 . . . . . . . 1 5 . 1 1 4 5 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 37 | . . . . . . . 3 1 . . . . . . . 4 5 . . . . . . . 2 5 . 2 1 10 4 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . Misfires 5 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 3 . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Misdirections 31 | . . . . . . . . . . . . . . . . . 12 . . . . . . . . 5 . . . 7 7 Targeting Errors 63 | . . . . . . . 1 . . . . . . . . . 8 . . . . . . . 4 12 . . 2 18 18 Weapon Failures 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1368 | . . . . 5 64 80 119 29 . . . 5 107 . 3 . . 60 . 19 113 . 53 . 28 . . . 624 32 27 Projectiles 347 | . . . . . . . . . . . . 5 43 . . . . 32 . 19 19 . 53 . . . . . 155 . 21 Explosions 799 | . . . . 5 64 12 109 15 . . . . . . 3 . . . . . 94 . . . 22 . . . 469 . 6 Melee 222 | . . . . . . 68 10 14 . . . . 64 . . . . 28 . . . . . . 6 . . . . 32 . Knockbacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 409 | . . . . . 56 . 100 15 21 . . . . . . . . . . . 119 . . . . . . . 41 . 57 Shots 20 | . . . . . 4 . 3 1 1 . . . . . . . . . . . 4 . . . . . . . 1 . 6 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 2 Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 569 | 20 63 30 . 10 90 282 267 272 36 243 61 30 78 2 20 45 272 136 215 51 569 118 352 250 352 418 32 101 530 295 185 Average Temperature 79 | 15 21 19 . 7 43 117 72 74 13 78 20 13 15 2 8 21 75 52 57 27 158 48 84 96 89 92 19 42 158 109 54 Received Heat Transfer 3057 | . 135 12 . 27 634 144 612 231 198 153 45 54 72 . . 81 40 24 56 . 292 . 60 18 33 53 . 17 26 13 27 Effects 18 | . . . . . . 3 . 1 . . . . . . . . . . . . 7 . 1 . . . . . 3 3 . Shutdowns 5 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . 2 . . Energy Bleed 3 | . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . Interference 7 | . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . . 3 . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . 1 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . 2 Combat Hostiles 6 | . . . . . . 1 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . 2 Parts Fried 25 | . . . . . 2 2 9 1 3 . . . . . . . . . . . . . . . . . . . . 1 7 Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Robots Melted 5 | . . . . . 1 . . . . 1 . . . . . . . . 2 . . . . . . . . . 1 . . Combat Hostiles 5 | . . . . . 1 . . . . 1 . . . . . . . . 2 . . . . . . . . . 1 . . Parts Melted 33 | . . . . . 2 6 2 1 2 6 1 5 4 . . . . 1 2 . . . . . . . . . 1 . . Heat Transferred 19917 | . 222 . . . 2888 1628 2668 864 518 1147 259 370 1628 37 407 37 1147 703 629 74 400 25 250 150 444 1018 . . 1970 . 434 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . 2 . 5 1 . . . . . . . . . . . . . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Gar Res Gar Res Gar Acc Peak Influence 1141 | 5 377 56 . 85 483 729 777 260 523 297 283 342 439 277 1008 622 1141 619 360 287 762 542 851 621 394 439 280 221 361 243 183 Average Influence 288 | 1 226 23 . 40 154 548 313 103 385 147 218 132 197 203 764 534 872 125 188 218 565 461 634 505 208 238 257 125 144 158 49 Maximum Alert Level 4 | . 1 . . . 2 3 3 1 2 1 1 1 2 1 3 2 4 2 1 1 3 2 3 2 1 2 1 1 1 1 . Low Security (%) 49 | 100 35 100 . 100 66 5 51 86 21 77 40 81 58 25 12 . . 89 46 23 . . . . 62 40 . 79 58 82 100 Level 1 22 | . 64 . . . 20 9 16 13 20 22 59 18 35 74 7 . . . 53 76 14 . 9 5 37 52 100 20 41 17 . Level 2 20 | . . . . . 12 69 25 . 57 . . . 6 . 2 100 29 9 . . 46 100 58 94 . 7 . . . . . Level 3 7 | . . . . . . 14 6 . . . . . . . 78 . 53 . . . 38 . 32 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 70 | . 3 . . . 7 . 6 5 . 7 . 2 . 2 . 4 . 1 . . . 3 . 1 11 . 4 . 9 . 5 Investigation 14 | . 2 . . . 3 . 3 . . . . 1 . 1 . 1 . . . . . 1 . . . . 1 . 1 . . Extermination 21 | . . . . . . . . 3 . 4 . 1 . 1 . 2 . 1 . . . . . 1 2 . 1 . 3 . 2 Reinforcement 19 | . 1 . . . 1 . 1 2 . 1 . . . . . . . . . . . . . . 8 . . . 2 . 3 Assault 4 | . . . . . . . 2 . . . . . . . . 1 . . . . . . . . 1 . . . . . . Garrison 12 | . . . . . 3 . . . . 2 . . . . . . . . . . . 2 . . . . 2 . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert ID Control Effect 79 | . . . . . . . . . . . . . . . . . . . . . . . 2 5 4 18 7 14 7 9 13 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Gar Res Gar Res Gar Acc Distress Signals 13 | . . . . . 3 . 2 1 . 1 . . . . . . . 1 . . . . . . 1 2 . . 2 . . Communications Jammed 95 | . . . . . . . . . . 3 . . . . . . . . . 21 . . . 3 . 8 21 . 17 . 22 Distress Signals 94 | . . . . . . . . . . 3 . . . . . . . . . 20 . . . 3 . 8 21 . 17 . 22 Times Spotted 662 | . 30 2 . 5 65 21 60 25 27 29 19 9 19 1 16 12 36 13 19 4 22 9 32 13 33 35 6 13 34 20 33 Peak Tracking Total 17 | . 6 2 . 3 7 8 8 6 5 3 5 5 7 1 8 5 7 4 10 4 17 4 9 4 12 6 4 4 6 5 5 Tactical Retreats 36 | . 2 1 . . 7 2 5 . 2 1 1 . . . . . 2 . 3 . 1 . 3 . . 2 . . 2 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Gar Res Gar Res Gar Acc Traps Triggered 70 | . . . . . 6 6 2 4 3 . . . 4 . 1 3 7 1 5 . 8 . 5 . . 4 . 3 2 5 1 Indirectly 6 | . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts 67 | . . . . . . . . . 2 65 . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Reprogrammed 19 | . 6 . . . . . 6 . . 6 . . . . . . . 1 . . . . . . . . . . . . . Reused 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Gar Res Gar Res Gar Acc Machines Disabled 56 | . . . . . 2 2 5 . 4 . 3 1 4 . 1 1 6 . 4 . 2 . 4 . 4 5 . 4 1 2 1 Max in Single Turn 1 | . . . . . 1 1 1 . 1 . 1 1 1 . 1 . 1 . 1 . 1 . 1 . 1 1 . 1 1 1 . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Relay 32 | . . . . . . 2 . . 4 . 3 . 2 . 1 . 5 . 3 . 2 . 4 . . 2 . 2 . 2 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Gar Res Gar Res Gar Acc Machines Accessed 104 | . 9 . 2 . 16 . 14 4 . 9 . 4 . 7 . 5 . 7 . 3 . 2 . 4 6 . 4 . 4 . 4 Terminals 56 | . 6 . . . 9 . 11 1 . 3 . 1 . 3 . 1 . 6 . 1 . . . 3 4 . 2 . 3 . 2 Fabricators 6 | . . . . . . . . 1 . 1 . 1 . . . 3 . . . . . . . . . . . . . . . Repair Stations 10 | . 1 . . . 2 . 1 1 . 2 . . . 1 . . . . . 1 . . . . . . 1 . . . . Recycling Units 8 | . 2 . . . 2 . 1 . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . Scanalyzers 8 | . . . . . 2 . . . . 1 . 1 . 1 . . . . . . . 1 . . 1 . . . . . 1 Garrison Access 14 | . . . . . 1 . 1 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . 1 . 1 Total Hacks 335 | . 29 . 24 . 52 . 48 13 . 35 . 12 . 31 . 17 . 16 . 7 . 6 . 7 12 . 8 . 10 . 8 Successful 202 | . 17 . 24 . 34 . 26 11 . 23 . 6 . 16 . 8 . 10 . 4 . 3 . 3 6 . 5 . 2 . 4 Failed 133 | . 12 . . . 18 . 22 2 . 12 . 6 . 15 . 9 . 6 . 3 . 3 . 4 6 . 3 . 8 . 4 Catastrophic 14 | . . . . . . . 2 . . 2 . 2 . 3 . 1 . . . 1 . . . . 2 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 139 | . 14 . 1 . 28 . 26 4 . 7 . 3 . 14 . 12 . 9 . 3 . 3 . 2 4 . 1 . 5 . 3 Terminals 178 | . 23 . . . 31 . 37 3 . 11 . 6 . 13 . 7 . 14 . 2 . . . 6 9 . 4 . 8 . 4 Fabricators 19 | . . . . . . . . 4 . 5 . 2 . . . 8 . . . . . . . . . . . . . . . Repair Stations 28 | . 2 . . . 5 . 4 4 . 4 . . . 4 . . . . . 3 . . . . . . 2 . . . . Recycling Units 15 | . 4 . . . 3 . 4 . . 1 . . . 2 . . . . . . . . . 1 . . . . . . . Scanalyzers 33 | . . . . . 8 . . . . 11 . 2 . 7 . . . . . . . 2 . . 1 . . . . . 2 Garrison Access 38 | . . . . . 5 . 3 2 . 3 . 2 . 5 . 2 . 2 . 2 . 4 . . 2 . 2 . 2 . 2 Terminal Hacks 88 | . 10 . 24 . 11 . 16 1 . 4 . 2 . 2 . . . 7 . 1 . . . 2 5 . 1 . . . 2 Record 23 | . . . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematic 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . . . 2 . 2 . . . . . . . . . . 1 . . . . . . . . 1 . . . . Prototype ID Bank 6 | . 2 . . . 1 . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . Open Door 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Fabricator Index 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 4 | . . . . . 1 . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . Unreport Threat 16 | . 1 . . . 5 . 4 1 . . . 1 . 1 . . . . . . . . . 1 1 . . . . . 1 Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Reprogram Traps 3 | . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . 1 . . . 1 . 3 . . 1 . . . . . . . . . . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Fabricator Hacks 7 | . . . . . . . . 2 . 1 . 1 . . . 3 . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . Build 4 | . . . . . . . . 1 . . . 1 . . . 2 . . . . . . . . . . . . . . . Repair Station Hacks 21 | . 2 . . . 4 . 1 4 . 3 . . . 4 . . . . . 1 . . . . . . 2 . . . . Scan Component 12 | . 1 . . . 2 . 1 2 . 2 . . . 2 . . . . . 1 . . . . . . 1 . . . . Repair 9 | . 1 . . . 2 . . 2 . 1 . . . 2 . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 8 | . 2 . . . 2 . 1 . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . Retrieve Components 8 | . 2 . . . 2 . 1 . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . Scanalyzer 24 | . . . . . 8 . . . . 9 . . . 5 . . . . . . . 1 . . . . . . . . 1 Insert Component 12 | . . . . . 4 . . . . 4 . . . 2 . . . . . . . 1 . . . . . . . . 1 Analyze 12 | . . . . . 4 . . . . 5 . . . 3 . . . . . . . . . . . . . . . . . Garrison Access Hacks 14 | . . . . . 1 . 1 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . 1 . 1 Unlock Access 12 | . . . . . 1 . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . 1 . . Seal Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 40 | . 3 . . . 8 . 7 3 . 4 . 2 . 3 . 4 . 2 . 1 . 1 . . . . 1 . 1 . . Terminals 20 | . 1 . . . 5 . 6 1 . 1 . 1 . . . 1 . 2 . 1 . . . . . . . . 1 . . Track 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Botnet 11 | . . . . . 2 . 2 1 . 1 . 1 . . . 1 . 1 . 1 . . . . . . . . 1 . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . 1 . 1 . 1 . . . 3 . . . . . . . . . . . . . . . Report 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Siphon 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Download 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Mask 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 2 . . 1 . 2 . . . 2 . . . . . . . 1 . . . . 1 . . . . Reprogram 9 | . . . . . 2 . . 1 . 2 . . . 2 . . . . . . . 1 . . . . 1 . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 88 | . 7 . . . 14 . 10 3 . 8 . 3 . 4 . 5 . 7 . 3 . 2 . 4 6 . 4 . 4 . 4 Full Trace Events 11 | . 3 . . . 2 . 2 . . . . . . 1 . . . . . . . 1 . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . 1 . . . 4 . . . . 4 . 1 . 2 . 1 . . . . . . . . . . . . . . . Parts Built 7 | . . . . . . . . 1 . . . 2 . . . 4 . . . . . . . . . . . . . . . Matter 806 | . . . . . . . . 102 . . . 234 . . . 470 . . . . . . . . . . . . . . . Time 350 | . . . . . . . . 25 . . . 58 . . . 267 . . . . . . . . . . . . . . . Total Part Build Rating 49 | . . . . . . . . 1 . . . 14 . . . 34 . . . . . . . . . . . . . . . Parts Repaired 9 | . 1 . . . 2 . . 2 . 1 . . . 2 . . . . . . . . . . . . 1 . . . . Time 458 | . 26 . . . 160 . . 76 . 22 . . . 130 . . . . . . . . . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 51 | . 10 . . . 20 . 10 . . 10 . . . . . . . . . . . . . 1 . . . . . . . Parts Scanalyzed 9 | . . . . . 3 . . . . 4 . . . 2 . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 3 . . . . 4 . . . 2 . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Gar Res Gar Res Gar Acc Used RIF Installer 12 | . . . . . . 1 . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . 1 . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Detection 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Structural Interface 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Autooverride 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Autoassimilate 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Crosswire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 225 | . . . . . . . . 2 7 15 11 1 12 2 2 5 12 8 9 . 3 7 17 7 10 13 3 21 14 18 26 Non-combat 15 | . . . . . . . . 2 . 4 . . . 1 . . . 2 . . . 2 . . 1 . . . . . 3 Combat 210 | . . . . . . . . . 7 11 11 1 12 1 2 5 12 6 9 . 3 5 17 7 9 13 3 21 14 18 23 Autooverrided 38 | . . . . . . . . . . . . . 2 . . 1 1 2 1 . . 1 5 1 2 . . 4 4 8 6 Autoassimilated 64 | . . . . . . . . . . . . . . . . . . . . . 1 1 4 3 3 5 3 14 7 8 15 Robot Hacks Applied 136 | . . . . . . . . 2 7 16 11 1 11 2 2 4 12 10 8 . 2 5 8 3 6 10 . 3 4 3 6 parse_system 4 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 2 . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . drop_inventory 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 ignore_parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . purge_threat 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . map_route 4 | . . . . . . . . 1 . 1 . . . . . . . . . . . 2 . . . . . . . . . scatter_targeting 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . disrupt_area 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . spike_heat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . overload_power 3 | . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . amplify_resonance 7 | . . . . . . . . . 1 . 2 . 1 . . . . 1 1 . . . . . . 1 . . . . . wipe_record 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . reboot_system 5 | . . . . . . . . . . . 1 . 1 . . . 3 . . . . . . . . . . . . . . overwrite_iff 40 | . . . . . . . . . 2 2 3 . 6 . 1 1 3 1 3 . 2 . 6 . 2 4 . . 2 1 1 streamctrl_low 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . streamctrl_high 12 | . . . . . . . . . . 1 1 . . . . 3 3 . . . . . 1 . . 1 . . 1 1 . formatsys_low 6 | . . . . . . . . 1 . 1 . . . 1 . . . 1 . . . . . . . . . . . . 2 formatsys_high 39 | . . . . . . . . . 4 5 4 1 . 1 . . 3 3 3 . . 3 . 3 2 . . 3 1 1 2 Relay Couplers Released 134 | . . . . . . 9 . . 18 . 12 . 8 . 4 . 19 3 12 . 10 . 16 . . 8 . 7 . 8 . Machine Destruction 131 | . . . . . . 9 . . 18 . 12 . 8 . 4 . 19 . 12 . 10 . 16 . . 8 . 7 . 8 . Programmers 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Attached 75 | . . . . . . . . 1 5 4 5 1 3 2 1 2 7 5 6 . 1 2 7 3 2 5 2 3 . 7 1 Crosswired 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 2 . 3 . Robots Rewired 21 | . . . . . . . . . . . . . 6 . . . 6 . . . . . . . 1 7 . . 1 . . Allies Hacked 5 | . . . . . . . . . . 2 . . . . . . 1 . . . . . . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Gar Res Gar Res Gar Acc Total Allies 237 | . . . . 3 3 . 2 4 6 12 8 1 14 6 1 5 16 7 7 . 3 6 16 7 10 17 4 21 15 18 25 Largest Group 12 | . . . . 3 3 2 2 4 4 5 3 1 7 10 12 10 8 4 5 4 4 4 6 7 6 7 8 11 12 8 6 Highest-Rated Group 641 | . . . . 40 40 30 62 103 103 99 64 32 269 400 482 376 307 148 216 150 216 163 268 334 287 362 431 610 641 531 490 Highest-Rated Ally 222 | . . . . 16 26 15 31 31 32 32 32 32 41 54 54 54 49 49 115 49 115 64 64 64 79 64 69 69 69 147 222 Total Orders 107 | . . . . . 7 . . 8 12 23 . 1 4 5 6 6 . 4 12 . 5 2 4 3 1 . . 2 . 1 1 STAY 52 | . . . . . 4 . . 3 1 10 . 1 3 3 3 2 . 2 7 . 3 1 3 2 1 . . 1 . 1 1 ROAM 38 | . . . . . 3 . . 4 5 9 . . 1 2 . 1 . 2 5 . 2 1 1 1 . . . 1 . . . GUARD 9 | . . . . . . . . . . 3 . . . . 3 3 . . . . . . . . . . . . . . . TUNNEL 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . DROP 6 | . . . . . . . . . 5 1 . . . . . . . . . . . . . . . . . . . . . Ally Attacks 1325 | . . . . . 53 9 19 . 51 62 40 5 25 . 86 66 95 16 31 14 8 14 75 26 44 108 56 124 67 71 160 Total Damage 39162 | . . . . . 665 124 230 . 802 1237 519 237 447 . 3625 2200 2777 347 1175 684 266 400 2425 1003 1489 3343 2151 4008 2629 1692 4687 Kills 199 | . . . . . 5 3 2 . 6 11 3 2 2 . 21 12 20 3 7 4 2 2 13 5 5 19 8 15 7 9 13 Allies Corrupted 14 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . 3 . . . 2 1 5 Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Gar Res Gar Res Gar Acc Robot Analysis Total 8 | . 2 . . . 2 . 2 . . . . . . . . . . 1 . . . . . . . . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Gar Res Gar Res Gar Acc Turns Passed 35612 | 58 939 705 577 1032 3427 1690 2181 1289 2276 2330 690 727 1800 507 719 1096 1543 801 1093 211 816 327 1342 501 937 1136 381 955 1001 1104 1421 Spaces Moved 18694 | 46 712 562 394 611 1278 809 666 512 1132 945 355 358 686 402 532 826 825 518 661 146 523 220 915 392 538 610 252 514 570 454 730 Core 3 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Treads 4797 | . . . . . 260 17 637 512 1132 945 355 358 581 . . . . . . . . . . . . . . . . . . Legs 9731 | . . . . . . . . . . . . . 105 402 532 826 825 518 661 146 523 220 915 392 538 610 252 514 570 454 728 Wheels 4163 | 45 712 562 394 611 1018 792 29 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 120 80 160 120 120 160 170 170 170 170 170 90 90 90 90 90 130 130 130 90 96 96 96 96 116 106 106 139 143 110 Average Speed 141 | 79 98 120 140 163 186 165 208 178 170 170 170 180 174 90 90 90 129 130 130 130 127 109 110 108 108 117 113 107 139 149 147 Slowest Speed 260 | 80 120 120 160 170 260 250 240 210 170 170 170 190 190 90 90 90 130 170 130 130 130 132 132 132 146 146 116 139 143 150 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 92 85 69 99 79 63 72 12 83 20 75 13 66 9 60 12 93 14 73 5 65 8 95 11 48 88 7 59 22 64 18 Regions Visited 31 Branch Regions 5 Pre-discovered Areas 5 | . 2 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 14 | . . . . 1 1 . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 6 | . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 93 | . . . . . 35 . 1 3 . 2 . 18 . 7 . 4 . 2 . . . 6 . 1 6 . . . 1 7 . Terrain Destroyed 499 | . . . . 27 71 . 23 3 5 2 . 70 . 7 . 4 . 2 . . 78 6 9 4 54 1 . 1 82 18 32 Melee 44 | . . . . . 8 . 1 . . 2 . . . 7 . 4 . 2 . . . 6 . . 6 . . . 1 7 . Projectile 40 | . . . . . . . . . . . . 4 . . . . . . . . 10 . 3 4 . 1 . 1 5 11 1 AOE 415 | . . . . 27 63 . 22 3 5 . . 66 . . . . . . . . 68 . 6 . 48 . . . 76 . 31 Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Tes Gar Res Gar Res Gar Acc Total 26527 | 58 847 588 421 640 2091 1061 1295 804 1429 1550 421 426 1264 533 773 1158 1282 632 897 168 657 288 1232 455 833 970 343 913 727 785 986 Wait 4922 | . 42 18 . 16 566 142 454 184 209 405 18 16 380 98 200 306 306 31 145 16 31 31 202 23 151 179 65 350 59 194 85 Move 18662 | 45 711 561 393 610 1277 808 665 511 1131 945 354 357 685 401 531 821 824 517 660 146 522 219 914 391 537 609 251 513 570 453 730 Hop 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Pick Up 243 | 4 12 5 21 3 26 15 7 12 10 2 8 3 9 5 6 3 10 7 8 1 5 1 9 4 3 7 5 5 8 6 13 Fast Attach 148 | 6 2 . 1 . 18 3 18 4 1 5 . 4 1 3 1 3 2 6 3 . 3 4 8 2 13 6 2 3 3 9 14 Attach 110 | . 2 . . . 11 2 2 7 3 1 2 2 2 3 . 2 2 4 . . 3 1 4 1 5 1 4 3 10 6 27 Detach 48 | . . . . . 3 1 . 2 1 . . 2 1 1 . . 3 5 2 . 2 2 . . 4 2 1 1 5 3 7 Swap 317 | . 11 1 . 4 24 7 22 24 23 31 7 9 6 5 3 3 12 11 7 1 7 9 12 8 20 13 5 5 9 6 12 Drop 231 | . 6 1 6 3 33 1 26 11 6 4 3 6 6 4 6 3 4 9 8 1 1 3 8 5 19 8 6 8 10 4 12 Fire 1159 | 3 61 2 . 4 123 42 92 39 37 84 27 27 78 5 18 8 60 34 33 3 43 7 49 20 57 56 3 14 44 27 59 Melee 177 | . . . . . 10 13 7 8 1 4 . . 3 7 . 7 1 4 . . . 7 . . 21 6 . . 4 50 24 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 235 | . . . . . . 27 . . 3 . . . 7 . 8 . 30 . 30 . 40 . 25 . 2 23 . 10 5 25 . Rewire 200 | . . . . . . . . 1 2 4 2 . 86 1 . . 28 4 1 . . 4 1 1 . 60 1 1 . 2 1 Trap 70 | . . . . . . . 2 1 2 65 . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x2 / *Sto x2 / Gar) -8/Garrison (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 2 exits: [Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 3 exits: *Res / *Upp / Gar) -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison (discovered 2 exits: *Res x2) -3/Research -3/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 2 exits: *Tes x2) -3/Testing -3/Garrison (discovered 3 exits: *Res x3) -2/Research -2/Garrison (discovered 2 exits: *Res x2) -2/Research (discovered 2 exits: *Acc / Gar) -2/Garrison (discovered 2 exits: *Acc x2) -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 14) 254 | -10/Materials | Discovered new exit (range 4) 301 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 9) 675 | -10/Materials | Discovered new exit (range 9) 947 | -10/Materials | Repaired Assault Rifle 998 | -10/Materials | Entered Mines 1010 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1011 | -10/Mines | Discovered new exit (range 5) 1417 | -10/Mines | Found a hidden stash of uninstalled traps 1543 | -10/Mines | Learned location of Storage (-8) 1703 | -10/Mines | Entered Exiles 1733 | -10/Exiles | Met 8R-AWN 1753 | -10/Exiles | Met EX-HEX 1809 | -10/Exiles | Met EX-DEC 1877 | -10/Exiles | Learned location of Zion (-6) 2041 | -10/Exiles | Met EX-BIN 2063 | -10/Exiles | Aligned with FarCom system 2065 | -10/Exiles | Given EX-Vault access code 2103 | -10/Exiles | Opened EX-Vault 2115 | -10/Exiles | Found Potential Leg 2117 | -10/Exiles | Found Potential Leg 2121 | -10/Exiles | Found Lightpack 2.0 2127 | -10/Exiles | Found Superbattery 2159 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2210 | -10/Exiles | Build established: Hauler-Mutant 2261 | -10/Exiles | Discovered new exit (range 14) 2280 | -10/Exiles | Stole three prototypes: Potential Leg, Lightpack 2.0, Superbattery 2280 | -10/Exiles | Entered Mines 2387 | -9/Mines | Discovered new exit (range 3) 2653 | -9/Mines | Identified exit to Materials 2773 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3059 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3216 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3230 | -9/Mines | Found Prototype Device 3312 | -9/Mines | Entered Materials 3312 | -8/Materials | Accompanied by 3 allies 3312 | -8/Materials | Evolved 4 slots: Utility x4 3313 | -8/Materials | Identified exit to Storage 3725 | -8/Materials | Identified Exp. Sensor Array 4074 | -8/Materials | Discovered exit to Storage (range 12) 4345 | -8/Materials | Repaired Broken Exp. Sensor Array? 4384 | -8/Materials | Build established: Scavenger-Mutant 4948 | -8/Materials | Build established: Hauler-Mutant 5517 | -8/Materials | Repaired Prc. Beam Rifle 5805 | -8/Materials | Discovered new exit (range 16) 6641 | -8/Materials | Identified exit to Garrison 6696 | -8/Materials | Discovered new exit (range 8) 6739 | -8/Materials | Entered Garrison 6739 | -8/Garrison | Accompanied by 2 allies 6803 | -8/Garrison | Triggered checkpoint 6808 | -8/Garrison | Triggered checkpoint 6829 | -8/Garrison | Triggered checkpoint 6829 | -8/Garrison | Triggered checkpoint 6907 | -8/Garrison | Destroyed 9 combat bots 7010 | -8/Garrison | Discovered exit to Storage (range 15) 7157 | -8/Garrison | Discovered exit to Storage (range 8) 7179 | -8/Garrison | Installed Relay Interface Framework 7324 | -8/Garrison | Triggered checkpoint 7382 | -8/Garrison | Garrison Relay disabled 8086 | -8/Garrison | Triggered checkpoint 8180 | -8/Garrison | Garrison Relay disabled 8429 | -8/Garrison | Entered Storage 8508 | -8/Storage | Met a pair of Derelict thieves 8513 | -8/Storage | Build established: Bothacker-Mutant 8603 | -8/Storage | Core integrity fell below 50% 8705 | -8/Storage | Lost 6 parts (2p1n1u2w) 8874 | -8/Storage | Build established: Hauler-Mutant 10136 | -8/Storage | Discovered new exit (range 15) 10610 | -8/Storage | Entered Factory 10610 | -7/Factory | Evolved 2 slots: Utility x2 10612 | -7/Factory | FarCom data flow suspended 11069 | -7/Factory | Fabricated Datajack (x1) 11375 | -7/Factory | Build established: Bothacker-Mutant 11416 | -7/Factory | Discovered new exit (range 52) 11631 | -7/Factory | Repaired Arm. Treads 11664 | -7/Factory | Identified exit to Garrison 11750 | -7/Factory | Repaired Arm. Treads 11836 | -7/Factory | Allied Derelicts emerged from ambush trap array 11899 | -7/Factory | Entered Garrison 11899 | -7/Garrison | Accompanied by 4 allies 11968 | -7/Garrison | Triggered checkpoint 11978 | -7/Garrison | Triggered checkpoint 11978 | -7/Garrison | Triggered checkpoint 12132 | -7/Garrison | Discovered new exit (range 15) 12297 | -7/Garrison | Discovered new exit (range 12) 12317 | -7/Garrison | Identified exit to Factory 12329 | -7/Garrison | Expanded RIF knowledge: Robot Detection 12372 | -7/Garrison | Triggered checkpoint 12436 | -7/Garrison | Garrison Relay disabled 12669 | -7/Garrison | Discovered exit to Factory (range 12) 12727 | -7/Garrison | Garrison Relay disabled 12746 | -7/Garrison | Triggered checkpoint 12862 | -7/Garrison | Triggered checkpoint 12950 | -7/Garrison | Triggered checkpoint 13038 | -7/Garrison | Garrison Relay disabled 13166 | -7/Garrison | Triggered checkpoint 13244 | -7/Garrison | Garrison Relay disabled 14175 | -7/Garrison | Entered Factory 14175 | -7/Factory | Accompanied by 1 ally 14718 | -7/Factory | Discovered new exit (range 16) 14995 | -7/Factory | Repaired Imp. Medium Armor Plating? 16331 | -7/Factory | Garrison activated, responded to threat 16375 | -7/Factory | Identified exit to Garrison 16505 | -7/Factory | Entered Garrison 16505 | -7/Garrison | Accompanied by 3 allies 16545 | -7/Garrison | Triggered checkpoint 16625 | -7/Garrison | Triggered checkpoint 16712 | -7/Garrison | Discovered new exit (range 9) 16724 | -7/Garrison | Identified exit to Factory 16736 | -7/Garrison | Expanded RIF knowledge: Structural Interface 16783 | -7/Garrison | Garrison Relay disabled 16928 | -7/Garrison | Garrison Relay disabled 16998 | -7/Garrison | Triggered checkpoint 17090 | -7/Garrison | Discovered exit to Factory (range 5) 17112 | -7/Garrison | Triggered checkpoint 17141 | -7/Garrison | Garrison Relay disabled 17195 | -7/Garrison | Entered Factory 17195 | -6/Factory | Accompanied by 1 ally 17195 | -6/Factory | Evolved 2 slots: Utility x2 17375 | -6/Factory | Fabricated Quantum Capacitor? 17894 | -6/Factory | Identified exit to Garrison 17922 | -6/Factory | Entered Garrison 18042 | -6/Garrison | Triggered checkpoint 18149 | -6/Garrison | Discovered new exit (range 8) 18262 | -6/Garrison | Triggered checkpoint 18322 | -6/Garrison | Discovered new exit (range 15) 18348 | -6/Garrison | Identified exit to Factory 18362 | -6/Garrison | Expanded RIF knowledge: Autooverride 18652 | -6/Garrison | Build established: Botlord-Mutant 19234 | -6/Garrison | Triggered checkpoint 19362 | -6/Garrison | Garrison Relay disabled 19470 | -6/Garrison | Triggered checkpoint 19606 | -6/Garrison | Garrison Relay disabled 19722 | -6/Garrison | Entered Factory 19722 | -5/Factory | Accompanied by 6 allies 19722 | -5/Factory | Evolved 2 slots: Utility x2 19782 | -5/Factory | Identified exit to Garrison 19816 | -5/Factory | Repaired Imp. Heavy Armor Plating? 19906 | -5/Factory | Repaired Exp. Sensor Array 20229 | -5/Factory | Entered Garrison 20229 | -5/Garrison | Accompanied by 12 allies 20240 | -5/Garrison | Triggered checkpoint 20368 | -5/Garrison | Triggered checkpoint 20368 | -5/Garrison | Triggered checkpoint 20370 | -5/Garrison | Triggered checkpoint 20382 | -5/Garrison | Triggered checkpoint 20442 | -5/Garrison | Discovered new exit (range 10) 20518 | -5/Garrison | Discovered new exit (range 11) 20527 | -5/Garrison | Identified exit to Factory 20533 | -5/Garrison | Expanded RIF knowledge: Program Shield 20746 | -5/Garrison | Triggered checkpoint 20769 | -5/Garrison | Garrison Relay disabled 20948 | -5/Garrison | Entered Factory 20948 | -5/Factory | Accompanied by 7 allies 21035 | -5/Factory | Fabricated Lgt. Quantum Reactor (x2) 21213 | -5/Factory | Fabricated Adv. Force Field (x2) 21548 | -5/Factory | First assault squad dispatched 21617 | -5/Factory | Crushed by falling debris 21945 | -5/Factory | Discovered new exit (range 11) 21997 | -5/Factory | System corruption reached 10% 22043 | -5/Factory | Identified exit to Garrison 22044 | -5/Factory | Entered Garrison 22044 | -5/Garrison | Accompanied by 6 allies 22110 | -5/Garrison | Triggered checkpoint 22114 | -5/Garrison | Triggered checkpoint 22152 | -5/Garrison | Triggered checkpoint 22186 | -5/Garrison | Triggered checkpoint 22199 | -5/Garrison | P-70 Sage assimilated hostile G-50 Soldier 22214 | -5/Garrison | Triggered checkpoint 22235 | -5/Garrison | Discovered new exit (range 14) 22350 | -5/Garrison | Discovered new exit (range 8) 22424 | -5/Garrison | Discovered new exit (range 12) 22442 | -5/Garrison | Identified exit to Factory 22453 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 22482 | -5/Garrison | Triggered checkpoint 22537 | -5/Garrison | Garrison Relay disabled 22742 | -5/Garrison | Triggered checkpoint 22794 | -5/Garrison | Garrison Relay disabled 22814 | -5/Garrison | Triggered checkpoint 22997 | -5/Garrison | Garrison Relay disabled 23094 | -5/Garrison | Garrison Relay disabled 23174 | -5/Garrison | Triggered checkpoint 23281 | -5/Garrison | Garrison Relay disabled 23587 | -5/Garrison | Entered Factory 23587 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 23842 | -4/Factory | Discovered new exit (range 13) 23912 | -4/Factory | Identified exit to Upper Caves 23942 | -4/Factory | Found Prototype Processor 24098 | -4/Factory | Identified exit to Garrison 24128 | -4/Factory | Discovered new exit (range 4) 24135 | -4/Factory | Identified exit to Research 24388 | -4/Factory | Entered Garrison 24388 | -4/Garrison | Accompanied by 3 allies 24481 | -4/Garrison | Spotted B-86 Titan 24517 | -4/Garrison | Assimilated Titan 7a with formatsys_high 24560 | -4/Garrison | Triggered checkpoint 24598 | -4/Garrison | Triggered checkpoint 24632 | -4/Garrison | Triggered checkpoint 24697 | -4/Garrison | Discovered new exit (range 13) 24799 | -4/Garrison | Discovered new exit (range 10) 24810 | -4/Garrison | Identified exit to Factory 24818 | -4/Garrison | Expanded RIF knowledge: Autoassimilate 24848 | -4/Garrison | Triggered checkpoint 24898 | -4/Garrison | Garrison Relay disabled 25020 | -4/Garrison | Triggered checkpoint 25032 | -4/Garrison | Garrison Relay disabled 25252 | -4/Garrison | Triggered checkpoint 25331 | -4/Garrison | Garrison Relay disabled 25481 | -4/Garrison | Entered Factory 25481 | -4/Factory | Accompanied by 4 allies 25692 | -4/Factory | Identified exit to Garrison 25692 | -4/Factory | Entered Garrison 25692 | -4/Garrison | Accompanied by 3 allies 25781 | -4/Garrison | Spotted B-86 Titan 25782 | -4/Garrison | Autoassimilated Titan 7b with RIF 25784 | -4/Garrison | Triggered checkpoint 25844 | -4/Garrison | Destroyed 11 combat bots 25851 | -4/Garrison | Lost 4 parts (2p1u1w) 25878 | -4/Garrison | Triggered checkpoint 25940 | -4/Garrison | Triggered checkpoint 26038 | -4/Garrison | Discovered exit to Research (range 14) 26064 | -4/Garrison | Expanded RIF knowledge: Autoassimilate 26124 | -4/Garrison | Garrison Relay disabled 26251 | -4/Garrison | Discovered exit to Research (range 15) 26340 | -4/Garrison | Garrison Relay disabled 26508 | -4/Garrison | Entered Research 26508 | -3/Research | Accompanied by 2 allies 26508 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 26634 | -3/Research | Identified Exp. Targeting Computer 26723 | -3/Research | Identified exit to Garrison 26835 | -3/Research | Entered Garrison 26835 | -3/Garrison | Accompanied by 3 allies 26869 | -3/Garrison | Spotted B-86 Titan 26925 | -3/Garrison | Destroyed B-86 Titan 26950 | -3/Garrison | Triggered checkpoint 26963 | -3/Garrison | Triggered checkpoint 26976 | -3/Garrison | Triggered checkpoint 27087 | -3/Garrison | Discovered new exit (range 8) 27144 | -3/Garrison | Triggered checkpoint 27385 | -3/Garrison | Discovered new exit (range 10) 27396 | -3/Garrison | Identified exit to Research 27496 | -3/Garrison | Discovered exit to Research (range 11) 27526 | -3/Garrison | Expanded RIF knowledge: Alert ID Control 27554 | -3/Garrison | Triggered checkpoint 27580 | -3/Garrison | Garrison Relay disabled 27682 | -3/Garrison | Triggered checkpoint 27715 | -3/Garrison | Garrison Relay disabled 27812 | -3/Garrison | Triggered checkpoint 27873 | -3/Garrison | Garrison Relay disabled 27958 | -3/Garrison | Triggered checkpoint 27986 | -3/Garrison | Garrison Relay disabled 28177 | -3/Garrison | Entered Research 28177 | -3/Research | Accompanied by 2 allies 28356 | -3/Research | Found Fusion Bomb Launcher 28457 | -3/Research | Identified exit to Testing 28678 | -3/Research | Entered Testing 28678 | -3/Testing | Accompanied by 6 allies 28836 | -3/Testing | Found Prototype Energy Cannon 28836 | -3/Testing | Identified Imp. Potential Cannon 28928 | -3/Testing | Spotted Striker 28929 | -3/Testing | Spotted Striker 29028 | -3/Testing | Spotted Alpha 7 29048 | -3/Testing | Spotted O6-9P6(K) 29048 | -3/Testing | Spotted 3I-6WF(K) 29062 | -3/Testing | Rewired O6-9P6(K) 29069 | -3/Testing | Found Prototype Slashing Weapon 29069 | -3/Testing | Identified Particle Cleaver 29085 | -3/Testing | Allies destroyed Alpha 7 29159 | -3/Testing | Destroyed 12 combat bots 29219 | -3/Testing | P-80 Master assimilated allied Administrator 7a 29226 | -3/Testing | Scanned by Researcher 29333 | -3/Testing | Found Prototype Energy Gun 29333 | -3/Testing | Identified Tachyon Dispersion Ray 29370 | -3/Testing | Spotted PG-ISPGBG7ORR 29435 | -3/Testing | Protovariant out of control (PG-ISPGBG7ORR) 29435 | -3/Testing | Unleashed a protovariant (PG-ISPGBG7ORR) 29511 | -3/Testing | System corruption reached 10% 29600 | -3/Testing | Identified exit to Garrison 29615 | -3/Testing | Entered Garrison 29769 | -3/Garrison | Triggered checkpoint 29900 | -3/Garrison | Triggered checkpoint 29951 | -3/Garrison | Discovered new exit (range 13) 29960 | -3/Garrison | Triggered checkpoint 30062 | -3/Garrison | Phase Generator disabled 30130 | -3/Garrison | Garrison Relay disabled 30417 | -3/Garrison | Triggered checkpoint 30450 | -3/Garrison | Triggered checkpoint 30484 | -3/Garrison | Discovered new exit (range 8) 30505 | -3/Garrison | Identified exit to Research 30582 | -3/Garrison | Discovered exit to Research (range 14) 30603 | -3/Garrison | Expanded RIF knowledge: Crosswire 30642 | -3/Garrison | Triggered checkpoint 30667 | -3/Garrison | Garrison Relay disabled 30751 | -3/Garrison | Entered Research 30751 | -2/Research | Accompanied by 7 allies 30751 | -2/Research | Evolved 2 slots: Utility x2 30806 | -2/Research | Repaired Imp. Medium Armor Plating 31022 | -2/Research | Garrison activated, responded to threat 31051 | -2/Research | Identified exit to Garrison 31132 | -2/Research | Entered Garrison 31132 | -2/Garrison | Accompanied by 5 allies 31192 | -2/Garrison | Triggered checkpoint 31292 | -2/Garrison | Spotted B-90 Cyclops 31337 | -2/Garrison | Allies destroyed B-90 Cyclops 31340 | -2/Garrison | Triggered checkpoint 31356 | -2/Garrison | Triggered checkpoint 31372 | -2/Garrison | Triggered checkpoint 31430 | -2/Garrison | Triggered checkpoint 31468 | -2/Garrison | Triggered checkpoint 31487 | -2/Garrison | Garrison Relay disabled 31723 | -2/Garrison | Discovered new exit (range 15) 31862 | -2/Garrison | Discovered new exit (range 16) 31881 | -2/Garrison | Identified exit to Research 31888 | -2/Garrison | Expanded RIF knowledge: Autooverride 31933 | -2/Garrison | Triggered checkpoint 31956 | -2/Garrison | Garrison Relay disabled 32087 | -2/Garrison | Entered Research 32087 | -2/Research | Accompanied by 10 allies 32256 | -2/Research | Spotted B-90 Cyclops 32333 | -2/Research | Destroyed B-90 Cyclops 32471 | -2/Research | Spotted B-90 Cyclops 32945 | -2/Research | P-80 Master assimilated allied Eye 9a 33078 | -2/Research | Discovered new exit (range 18) 33086 | -2/Research | Identified exit to Garrison 33088 | -2/Research | Entered Garrison 33088 | -2/Garrison | Accompanied by 1 ally 33218 | -2/Garrison | System corruption reached 10% 33299 | -2/Garrison | Lost 6 parts (1p1n2u2w) 33381 | -2/Garrison | Lost 3 parts (1p2u) 33558 | -2/Garrison | Spotted B-90 Cyclops 33562 | -2/Garrison | Assimilated Cyclops 9a with formatsys_high 33610 | -2/Garrison | Triggered checkpoint 33610 | -2/Garrison | Triggered checkpoint 33642 | -2/Garrison | Triggered checkpoint 33644 | -2/Garrison | Triggered checkpoint 33722 | -2/Garrison | Discovered new exit (range 18) 33749 | -2/Garrison | Identified exit to Access 33758 | -2/Garrison | Expanded RIF knowledge: Coupler Efficiency 33810 | -2/Garrison | Triggered checkpoint 33830 | -2/Garrison | Garrison Relay disabled 33965 | -2/Garrison | Discovered exit to Access (range 10) 34012 | -2/Garrison | Triggered checkpoint 34033 | -2/Garrison | Garrison Relay disabled 34192 | -2/Garrison | Entered Access 34192 | -1/Access | Accompanied by 6 allies 34192 | -1/Access | Evolved 2 slots: Utility x2 34467 | -1/Access | Spotted B-99 Colossus 34468 | -1/Access | Spotted B-99 Colossus 34862 | -1/Access | Identified exit to Command 34903 | -1/Access | Found Exp. Transmission Jammer 35061 | -1/Access | Lost 4 parts (2p1u1w) 35070 | -1/Access | System corruption reached 10% 35183 | -1/Access | Found Prototype Launcher 35183 | -1/Access | Identified Enh. Gamma Bomb Array 35185 | -1/Access | Lost 9 parts (1p2n3u3w) 35554 | -1/Access | System corruption reached 30% 35560 | -1/Access | Core integrity fell below 50% 35612 | -1/Access | Core integrity fell below 20% 35613 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 35607_ Penetrated by Slug. 35607_ Imp. System Shield destroyed. 35607_ Penetrated by Slug. 35609_ B-99 Colossus activates siege mode. 35610_ Relay Coupler [C] destroyed. 35610_ Biometal Leg destroyed. 35610_ Hvy. Machine Gun destroyed. 35610_ Biometal Leg destroyed. 35610_ Penetrated by Slug. 35610_ Slug penetrates H-88 Terminator. 35610_ Critical hit. 35610_ KE Penetrator destroyed. 35610_ Penetrated by Slug. 35610_ Biometal Leg destroyed. 35611_ Penetrated by Slug. 35611_ Relay Coupler [C] destroyed. 35611_ U-05 Engineer lays Concrete. 35611_ Penetrated by Slug. 35611_ Slug penetrates Wall. 35611_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????# #|=%!%**%! | | ??????????# # !*!=!!%! % % | | ??????????+ + % = !* %%% | | ??????????# # !=%###+#############+######## | | ??????????# # *!# # = | | ??????????# # !# # | | ??????????# % # # ""# | | ??????????########?# # "" ""# | | ???????????????????# # "" ""# | | ?????????########??# [ # """"" T# " | | ?????????" ??# %# """""" ""# """ | | ?????????" ??#= # ! "" ""# G | | ?????????" ###%! #! "" ""# """ | | ?????????" # % # " | | ?????????" = # # ] | | ?????????" % # ] % # | | ?????????" [#####+#################### | | ?????????" # # =# #??????????????????? | | ?????????" | %#####%#??????????????????? | | ?????????" = !%! ## ###????????????????? | | ??????????####### = ;##???????????????? | | ????????????????# [= ; #???????????????? | | ????????????????## ;;################# | | ????????????????# =! ;BB " + | | ????????????????# ## %* ;BB """ #??### | | ????????????????# #@;h=BB; """ #????# | | ????????????##### ### hBB; " #????# | | ????????##### #?# # ] #????# | | ???# #?# # #????# | | ????+## ##### #?# ! + #????# | | ????????????# #?#!!! # #????# | | ????????????####+########?#### " #????# | | ??????????????? ?????????????# # + | | ?????????????????????????????# # #?#### | | ?????????????????????????????# #? #????? | | ?????????????????????????????# #??########+####??? | | ?????????????????????????????# #???# #??? | | ?????????????????????????????# #???# #??? | | ?????????????????????????????# #???# #??? | | ?????????????????????????????# #???# #??? | | ???????????????????????????###+####?? ???? | | ???????????????????????????# #???? ?????? | | ???????????????????????????# #######+##### | | ???????????????????????????# + | | ???????????????????????????# # ##### | | ???????????????????????????# # #????? ! | | ???????????????????????????# + #?????# | | ???????????????????????????######## #####/#?????# | | ??????????????????????????????????# #?? ????# | | ??????????????????????????????????# # ??+ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 45 Energy Capacity 3270 Matter Stores 366 Matter Capacity 550 Sight Range 20 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 22 Base Temperature (-) 100 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 10 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 44 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Adv. Signal Interpreter | -8/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Humpback | -8/Materials | Scanalyzed Imp. Heavy Machine Gun | -7/Factory | Scanalyzed Hpw. Electrolaser | -7/Factory | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Hvy. Rocket Launcher | -7/Factory | Scanalyzed Quantum Capacitor | -6/Factory | Downloaded Arm. Wheel | -5/Factory | Scanalyzed Cld. Particle Cannon | -5/Factory | Scanalyzed Adv. Force Field | -5/Factory | Downloaded Robot Schematics ------------------ None Fabricated ------------ Datajack | x1 | -7/Factory Quantum Capacitor | x2 | -6/Factory | Preloaded Lgt. Quantum Reactor | x2 | -5/Factory | Preloaded Adv. Force Field | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonDeliveryDoublenader Manual? 0 Play Time 05:01:48 Cumulative 568.3 hours Start 2020.06.06 @ 19:43:40 End 2020.06.07 @ 00:48:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 422 Rogue 418 Adventurer 4 Explorer 0 Win Type - Total 66 Types 54/5/3/2/2/0/0 Lore% 94 Gallery% 95 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04335c84-1a4b-4592-80a1-a696412b9849