Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.28 @ 23:21:55 Player: Zaje Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (7) 35 Value Destroyed (322) 322 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3157 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 298/300 Energy 100/100 System Corruption 2% Temperature Cool (18) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Small Storage Unit Machine Analyzer Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- Aluminum Leg Heat Sink Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Machine Analyzer Improved Signal Interpreter Medium Armor Plating Recalibrator > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon High-powered Shotgun > --- INVENTORY -------- Aluminum Leg Improved Carbon-fiber Leg Heat Sink Cooling System Sensor Array Improved Signal Interpreter Medium Armor Plating [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility Small Storage Unit Device Recalibrator Storage Small Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun High-powered Shotgun Build | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 4 | . . . . 4 Weapon 2 | . . . . 2 Parts Attached 22 | 6 4 . 1 11 Power 3 | 1 . . 1 1 Engine 1 | 1 . . . . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 4 | 2 . . . 2 Treads 2 | 2 . . . . Leg 2 | . . . . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 1 . . 7 Device 3 | . . . . 3 Storage 1 | 1 . . . . Processor 3 | . . . . 3 Hackware . | . . . . . Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 6 | 2 3 . . 1 Energy Gun 2 | 2 . . . . Energy Cannon 3 | . 3 . . . Ballistic Gun 1 | . . . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . . . . 13 Power 1 | . . . . 1 Propulsion 4 | . . . . 4 Utility 5 | . . . . 5 Weapon 3 | . . . . 3 Highest Loss Streak 8 | . . . . 8 To Critical Strikes 1 | . . . . 1 Average Backups 7 | 1 6 8 7 5 Power . | . 1 1 1 . Propulsion 1 | . 2 2 2 1 Utility 3 | . 1 4 4 3 Weapon . | . 2 1 . . Tool/Special . | . . . . . Unused Backups 6 | . 1 . 2 3 Power 1 | . . . . 1 Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon 1 | . 1 . . . Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 92 100 100 48 Engine 11 | . 14 14 13 . Core 1 | . . . . 2 Treads 24 | . 28 28 28 6 Storage 12 | . 14 14 14 6 Processor 1 | . . . . 8 Protection 11 | . 6 14 14 4 Energy Gun 1 | . 7 . . . Energy Cannon 22 | . 20 28 28 5 Peak Build Rating 28 | 6 11 11 13 28 Average Rating 11 | 4 8 11 11 18 On Entrance 8 | . 6 11 11 13 Naked Turns . | . . . . . Heaviest Build 34 | 12 25 25 27 34 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 4 | . . . . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 4 8 8 8 8 Average Carried 7 | 1 6 8 7 5 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 8 8 8 2 Class Distribution -------------------- 95% | Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -9 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 317 | 220 78 2 . 17 Remotely . | . . . . . Salvage Created 272 | . 195 . . 77 Parts 12 | . 7 . . 5 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 12 | . . 12 . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 7 | . 5 . . 2 Melee 1 | . . . . 1 Cannons 5 | . 5 . . . AOE 1 | . . . . 1 Classes Destroyed 2 | . 1 . . 1 Grunt 5 | . 5 . . . Hunter 2 | . . . . 2 Best Kill Streak 3 | . 3 . . 1 Combat Bots Only 3 | . 3 . . 1 Max Kills in Single Turn 1 | . 1 . . 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 171 | . 17 . . 154 Missed 43 | . 5 . . 38 Hits 128 | . 12 . . 116 Projectile 128 | . 12 . . 116 Critical Strikes 3 | . . . . 3 Damage Taken 2337 | . 133 . . 2204 Core 868 | . 12 . . 856 Absorbed by Shields . | . . . . . Core Remaining (%) 97 | 100 . . 95 . Volleys Fired 22 | . 12 . . 10 Largest 3 | . 2 . . 3 Hottest 137 | . 100 . . 137 Shots Fired 37 | . 24 . . 13 Gun 22 | . 12 . . 10 Cannon 15 | . 12 . . 3 Launcher . | . . . . . Special . | . . . . . Kinetic 10 | . . . . 10 Thermal 24 | . 24 . . . Explosive . | . . . . . Electromagnetic 3 | . . . . 3 Robot Hit Streak 4 | . 4 . . 3 Robot Miss Streak 3 | . 2 . . 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 26 | . 17 . . 9 Core Hits 21 | . 6 . . 15 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 584 | . 258 . . 326 Guns 193 | . 65 . . 128 Cannons 216 | . 193 . . 23 Explosions 129 | . . . . 129 Melee . | . . . . . Ramming 46 | . . . . 46 Kinetic 128 | . . . . 128 Thermal 331 | . 258 . . 73 Explosive 56 | . . . . 56 Electromagnetic 23 | . . . . 23 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 24 | . . . . 24 Projectiles . | . . . . . Explosions 24 | . . . . 24 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 155 | . . . . 155 Shots 2 | . . . . 2 Rammed 23 | . . . . 23 Targets Rammed 25 | . . . . 25 Kicked 2 | . . . . 2 Crushed . | . . . . . Highest Temperature 424 | . 424 . . 72 Average Temperature 168 | . 188 . . 47 Received Heat Transfer 342 | . 72 . . 270 Effects 2 | . 2 . . . Shutdowns 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 607 | . 557 . . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 80 | . 80 . . 66 Initial . | . . . . . Average 8 | . 16 . . 4 Influence Increases 216 | . 110 . . 106 Destroy 0b10 Robot/C 140 | . 100 . . 40 Destroy Leader 20 | . 10 . . 10 Disable Machine 30 | . . . . 30 Destroy Structure 26 | . . . . 26 Influence Decreases 216 | . 110 . . 106 Time Decay 160 | . 110 . . 50 Lost Part 56 | . . . . 56 Squads Dispatched 4 | . 2 . . 2 Investigation 1 | . 1 . . . Extermination 1 | . . . . 1 Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 13 | . 6 . . 7 Peak Tracking Total 5 | . 5 . . 4 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 2 | . 1 . 1 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 1 . 9 . Successful 9 | . . . 9 . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . . . 3 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . . . 9 . Record 9 | . . . 9 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 193 | . . . . 193 Sensors 13 | . . . . 13 Machine Analysis 188 | . . . . 188 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 3389 | 168 524 210 1965 522 Spaces Moved 2032 | 99 291 132 1225 285 Core 63 | 2 . . . 61 Treads 1883 | 97 291 132 1225 138 Legs 86 | . . . . 86 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 100 Average Speed 159 | 157 160 160 160 159 Slowest Speed 250 | 160 160 160 160 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 5 29 11 57 3 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 28 | . . . . 28 Melee . | . . . . . Projectile . | . . . . . AOE 28 | . . . . 28 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Total 2130 | 108 325 131 1232 334 Wait 9 | . 9 . . . Move 2028 | 98 290 131 1224 285 Hop . | . . . . . Pick Up 14 | 4 7 . 3 . Fast Attach 12 | 6 1 . . 5 Attach 5 | . . . . 5 Detach 1 | . . . . 1 Swap 5 | . 3 . 1 1 Drop 9 | . 3 . 4 2 Fire 22 | . 12 . . 10 Melee . | . . . . . Ram 15 | . . . . 15 Kick 2 | . . . . 2 Crush 8 | . . . . 8 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -9/Scraptown -6/Factory History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 16) 169 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Met a group of wandering Federalists 318 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 8) 568 | -10/Materials | Discovered new exit (range 8) 572 | -10/Materials | Discovered new exit (range 5) 693 | -10/Materials | Entered Subcaves 694 | -10/Subcaves | Continued accompanying wandering Federalists (3) 694 | -10/Subcaves | Approached by a straggling Scientist 889 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 903 | -10/Subcaves | Entered Scraptown 998 | -9/Scraptown | Learned location of Extension (-6) 1566 | -9/Scraptown | Visited UFD Registry 1606 | -9/Scraptown | Visited Cave Peace 1651 | -9/Scraptown | Visited TADAMA 1711 | -9/Scraptown | Visited Shadow of the Wyrm 1913 | -9/Scraptown | Visited Fellowship of the Rings 2121 | -9/Scraptown | Discovered new exit (range 11) 2868 | -9/Scraptown | Entered Factory 2868 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 3168 | -6/Factory | Lost 8 parts (1p2n2u3w) 3360 | -6/Factory | Core integrity fell below 50% 3386 | -6/Factory | Core integrity fell below 20% 3390 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03172_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03182_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4F. 03183_ The unstable cave ceiling collapses. 03190_ U-05 Engineer builds a Wall. 03209_ R-10 Processor collects Wheel. 03212_ R-10 Processor collects Structural Scanner. 03370_ Med. Armor Plating destroyed. 03377_ Flexi-carbon Leg destroyed. 03378_ Sensor Array destroyed. 03378_ Imp. Carbon-fiber Leg destroyed. 03379_ Slammed into P-60 Hacker. 03379_ Imp. Signal Interpreter broken. 03379_ Destabilizing: Short circuit. 03381_ Cooling System destroyed. 03381_ Slammed into P-60 Hacker. 03383_ Machine Analyzer broken. 03383_ Destabilizing: Short circuit. 03390_ LHQH E38OP2USGLFILWHEQXUFWOQFX Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????#?????????? | | ?????????????????????????????????????? ???????? | | ?????????????????????????????????????? ??????? | | ????????????????????????????????????? ??????? | | ?????????????????????????????######## """"????? | | ?????????????????????????????# # #### """"????? | | ???????????????????????????### # """"????? | | ???????????????????????????# # """"????? | | ???????????????????????????# # ?????? | | ???????????????????????????# # """"????? | | ???????????????????????????# # """" #?? | | ????????????????????######## # """" #?? | | ????????????????????? " # """" #?? | | ???????????????????????????# # #?? | | ???????????????????????????#!! # ] #?? | | ???????????????????????????#% # #?? | | ????????????????################+######+########## | | ????????????????# % ^ | | ????????????????# % | | ????????????????# ^ | | ????????????????# p ^ | | ????????????????# g @ ^ | | ????????????????# g g###/####################+### | | ??????########### # #?????????????????? | | ??????# # # #?????????????????? | | ??????# # # """ #?????????????????? | | ??????# # # """ #?????????????????? | | ??????# " # """ #?????????????????? | | ??????# # # "" #?????????????????? | | ??????# """ """ # # "" #?????????????????? | | ??????# """ """ # # #?????????????????? | | ??????# """ """ # # #?????????????????? | | ??????########### ##########?????????????????? | | ????????????????# # #?????????????????? | | ????????????????# + """" #?????????????????? | | ????????????????# # """" #?????????????????? | | ????????????????# # """" #?????????????????? | | ????????????????# # """" #?????????????????? | | ????????????????####### """" #?????????????????? | | ??????????????????????# """" #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????##########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Made in Tau Ceti IV Challenges ------------ None Game ------ Seed LinearSystemDerivative Manual? 0 Play Time 00:24:16 Cumulative 2.0 hours Start 2025.07.28 @ 22:16:28 End 2025.07.28 @ 23:21:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b573b02-3c84-41a5-bb33-2e0c49c1d077