Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.09 @ 11:07:44 Player: NewsofPE Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (31) 155 Value Destroyed (1146) 1146 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (913) 913 TOTAL SCORE: 5314 Bonus ------- Follower Combat Kills 113 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 42/500 Energy 74/160 System Corruption 0% Temperature Critical (14911) Movement Core (1750) Ox34 Location -7/DSF Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (4) ------ Huge Storage Unit High-capacity Matter Pod > --- WEAPON (4) ------- EM Pulse Gun Heavy Laser Light Cannon Flak Cannon > --- INVENTORY (25) --- Light Deuterium Engine Reinforced Deuterium Engine Reinforced Deuterium Engine Fission Core Carbon-fiber Leg Improved Heat Sink Kinecellerator Microactuators Advanced ECM Suite Heavy Armor Plating Improved Trap Extractor (0/6) Medium Laser Small Laser Pulse Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Light Armored Exoskeleton > --- UTILITY ---------- Improved Cooling System Huge Storage Unit High-capacity Matter Pod Advanced ECM Suite > --- WEAPON ----------- EM Pulse Gun Heavy Laser Light Cannon Flak Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Reinforced Deuterium Engine Reinforced Deuterium Engine Fission Core Carbon-fiber Leg Improved Heat Sink Cooling System Kinecellerator Microactuators Heavy Armor Plating Improved Trap Extractor Medium Laser Small Laser Pulse Rifle Gauss Rifle [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Light Armored Exoskeleton Wheel Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Protection Improved Medium Armor Plating Weapon Light Cannon Energy Gun Heavy Laser Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Slots Evolved 6 | . . . . . 4 . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 2 . Utility 2 | . . . . . 2 . . . Weapon 2 | . . . . . 2 . . . Parts Attached 50 | 6 3 . 4 6 7 2 2 20 Power 7 | 1 . . . 1 1 . . 4 Engine 4 | 1 . . . . . . . 3 Core 3 | . . . . 1 1 . . 1 Reactor . | . . . . . . . . . Propulsion 14 | 2 . . . 4 . 1 2 5 Treads . | . . . . . . . . . Leg 6 | . . . . 1 . . . 5 Wheel 8 | 2 . . . 3 . 1 2 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | 1 1 . 4 . 3 1 . 8 Device 9 | . . . . . 2 1 . 6 Storage 6 | 1 1 . 4 . . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 3 | . . . . . 1 . . 2 Artifact . | . . . . . . . . . Weapon 11 | 2 2 . . 1 3 . . 3 Energy Gun 4 | 2 . . . . 1 . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 1 | . . . . 1 . . . . Ballistic Cannon 6 | . 2 . . . 2 . . 2 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 13 | . . . . 2 2 1 . 8 Power 3 | . . . . . 1 . . 2 Propulsion 3 | . . . . 1 . 1 . 1 Utility 2 | . . . . . . . . 2 Weapon 5 | . . . . 1 1 . . 3 Highest Loss Streak 6 | . . . . 1 1 1 . 6 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 96 | . 85 85 98 99 99 92 100 87 Engine 7 | . 14 14 14 13 . . . 5 Core 3 | . . . . . 8 9 7 1 Wheel 22 | . 28 28 28 26 18 10 30 16 Device 5 | . . . . . 17 9 7 4 Storage 21 | . 14 14 26 28 18 18 15 15 Protection 1 | . . . . . . 9 7 4 Energy Gun 4 | . 5 . . . 8 9 7 12 Ballistic Gun 3 | . . . . . 9 9 7 1 Ballistic Cannon 22 | . 22 28 28 27 17 18 15 15 Peak Build Rating 42 | 6 6 6 9 21 31 34 37 42 Average Rating 19 | 4 6 6 8 9 30 31 36 33 On Entrance 16 | . 6 6 6 9 17 31 34 37 Naked Turns . | . . . . . . . . . Heaviest Build 119 | 11 89 89 93 96 115 119 119 119 Greatest Support 52 | 20 20 20 20 30 26 32 52 52 Greatest Overweight (x) 35 | . 4 4 4 9 4 7 2 35 Average Overweight (x) 3 | . 3 4 4 3 4 5 2 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 24 25 24 25 25 25 25 25 Most Carried 25 | 5 9 9 13 25 21 24 23 25 Average Carried 16 | 3 8 9 11 14 20 21 21 20 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 23 | 4 9 9 12 21 21 22 23 16 Class Distribution -------------------- 51% | Mutant 42% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Skirmisher | -7/DSF Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Matter Collected 1529 | 230 13 . 233 128 283 240 . 402 Remotely . | . . . . . . . . . Salvage Created 982 | . 43 . . 140 286 63 . 450 Parts 61 | . 5 . . 9 19 2 . 26 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Combat Hostiles Destroyed 25 | . 3 . . 3 8 1 . 10 Guns 12 | . . . . . 6 1 . 5 Cannons 13 | . 3 . . 3 2 . . 5 Classes Destroyed 7 | . 2 . . 2 1 1 . 1 Recycler 2 | . . . . 1 1 . . . Operator 1 | . . . . . . 1 . . Watcher 3 | . 1 . . . 1 1 . . Swarmer 6 | . 3 . . . 3 . . . Grunt 8 | . . . . 3 2 . . 3 Sentry 4 | . . . . . 3 1 . . Specialist 7 | . . . . . . . . 7 Best Kill Streak 5 | . 3 . . 4 4 3 . 5 Combat Bots Only 5 | . 3 . . 2 3 1 . 5 Max Kills in Single Turn 2 | . 1 . . 1 2 1 . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Hostile Shots Fired 166 | . 12 1 . 26 29 6 . 92 Missed 35 | . 2 . . 8 9 2 . 14 Damage Taken 2861 | . 78 17 . 301 248 108 . 2109 Core 945 | . 6 . . 70 52 15 . 802 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 85 | 100 . . . 69 . 87 . . Volleys Fired 68 | . 7 . . 10 19 9 . 23 Largest 4 | . 2 . . 2 4 4 . 4 Hottest 188 | . 70 . . 70 180 180 . 188 Shots Fired 230 | . 14 . . 20 73 36 . 87 Gun 95 | . . . . . 38 18 . 39 Cannon 135 | . 14 . . 20 35 18 . 48 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 169 | . 14 . . 20 54 27 . 54 Thermal 51 | . . . . . 19 9 . 23 Explosive . | . . . . . . . . . Electromagnetic 10 | . . . . . . . . 10 Robot Hit Streak 7 | . 2 . . 4 7 4 . 7 Robot Miss Streak 11 | . 1 . . 2 11 7 . 6 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 119 | . 7 . . 11 33 20 . 48 Core Hits 74 | . 4 . . 5 25 11 . 29 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . . . . . 1 1 . 2 Burn 1 | . . . . . . . . 1 Blast 3 | . . . . . 1 1 . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2372 | . 112 . . 219 719 397 . 925 Guns 1069 | . . . . . 426 212 . 431 Cannons 1263 | . 112 . . 219 293 185 . 454 Explosions 40 | . . . . . . . . 40 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 1768 | . 112 . . 219 584 320 . 533 Thermal 523 | . . . . . 135 77 . 311 Explosive . | . . . . . . . . . Electromagnetic 81 | . . . . . . . . 81 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 35 | . 15 . . . 8 12 . . Projectiles 35 | . 15 . . . 8 12 . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 26 | . 5 . . 7 3 4 . 7 Impact . | . . . . . . . . . Kinetic 25 | . 4 . . 7 3 4 . 7 Secondary 1 | . 1 . . . . . . . Self-Inflicted Damage 48 | . . . . . . . . 48 Shots 1 | . . . . . . . . 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 14911 | . 36 . . 159 93 114 . 14911 Average Temperature 2158 | . 13 . . 75 33 54 . 3199 Received Heat Transfer 732 | . . 9 . 129 81 18 . 495 Effects 93 | . . . . . . . . 93 Shutdowns 11 | . . . . . . . . 11 Energy Bleed 11 | . . . . . . . . 11 Interference 2 | . . . . . . . . 2 Matter Decay 11 | . . . . . . . . 11 Short Circuit 9 | . . . . . . . . 9 Damage (minor) 14 | . . . . . . . . 14 Damage (major) 30 | . . . . . . . . 30 Damage (core) 5 | . . . . . . . . 5 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1049 | . . . . . 259 148 . 642 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Peak Influence 234 | . 107 41 . 65 187 222 32 234 Initial 78 | . . 41 . . . 78 27 22 Average 63 | . 20 41 . 12 45 112 27 167 Maximum Alert Level 1 | . . . . . . 1 . 1 Low Security (%) 91 | 100 100 100 . 100 100 86 100 55 Level 1 8 | . . . . . . 13 . 44 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 Squads Dispatched 6 | . 1 . . . . 2 . 3 Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 5 | . 1 . . . . 1 . 3 Assault . | . . . . . . . . . Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Distress Signals 2 | . . . . . 1 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 47 | . 7 2 . 3 12 13 . 10 Peak Tracking Total 6 | . 4 2 . 3 3 6 . 6 Tactical Retreats 4 | . 1 . . . 1 . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Traps Triggered 4 | . . . . 1 . 1 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Machines Disabled 2 | . . . . . 1 . . 1 Max in Single Turn 1 | . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Machines Accessed 11 | . . . 4 1 3 2 1 . Terminals 5 | . . . . . 2 2 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 61 | . . . 49 1 6 3 2 . Successful 60 | . . . 49 1 6 3 1 . Failed 1 | . . . . . . . 1 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 9 | . . . . . 4 3 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 58 | . . . 49 1 4 3 1 . Record 55 | . . . 49 . 4 2 . . Open Door 2 | . . . . 1 . 1 . . Open DSF 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 5 | . . . . . 3 1 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Total Allies 17 | . . 2 . . . 3 12 . Largest Group 8 | . . 2 2 . . 3 8 . Highest-Rated Group 169 | . . 41 41 . . 93 169 . Highest-Rated Ally 31 | . . 31 31 . . 31 31 . Total Orders . | . . . . . . . . . Ally Attacks 36 | . . . . . . 36 . . Total Damage 409 | . . . . . . 409 . . Kills 7 | . . . . . . 7 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches 2 | . . . . . . 2 . . Drone Recoveries 2 | . . . . . . . . 2 Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Turns Passed 5127 | 70 196 93 1366 953 1108 591 167 583 Spaces Moved 2673 | 70 121 57 963 435 462 244 136 185 Core 11 | 6 . . . . . . . 5 Treads . | . . . . . . . . . Legs 9 | . . . . 6 . . . 3 Wheels 2653 | 64 121 57 963 429 462 244 136 177 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 140 140 135 150 145 120 120 Average Speed 146 | 77 135 140 140 143 150 186 120 175 Slowest Speed 1800 | 80 140 140 140 470 150 205 120 1800 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 5 34 20 94 61 34 48 3 62 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 20 | . . . . . 7 6 . 7 Melee . | . . . . . . . . . Projectile 13 | . . . . . 7 6 . . AOE 7 | . . . . . . . . 7 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Total 3745 | 85 137 70 980 749 831 358 140 395 Wait 862 | . 2 14 . 275 337 101 . 133 Move 2665 | 69 120 56 962 434 461 243 135 185 Hop . | . . . . . . . . . Pick Up 56 | 10 5 . 6 17 6 2 3 7 Fast Attach . | . . . . . . . . . Attach 42 | 6 . . 1 6 7 2 2 18 Detach 9 | . . . . . 1 1 . 7 Swap 8 | . 3 . 3 . . . . 2 Drop 19 | . . . 2 7 . . . 10 Fire 68 | . 7 . . 10 19 9 . 23 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 10 | . . . . . . . . 10 Rewire 6 | . . . 6 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage -7/Factory -7/DSF History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 16) 194 | -10/Materials | Met 8R-AWN 207 | -10/Materials | Discovered new exit (range 6) 224 | -10/Materials | Discovered new exit (range 9) 267 | -10/Materials | Entered Mines 268 | -10/Mines | Followed 8R-AWN into the Mines 306 | -10/Mines | Build established: Mutant 324 | -10/Mines | Identified exit to Materials 350 | -10/Mines | Discovered new exit (range 5) 360 | -10/Mines | Entered Exiles 360 | -10/Exiles | Accompanied by 2 allies 390 | -10/Exiles | Led the pair of lost Derelicts to a safe place 398 | -10/Exiles | Welcomed by 8R-AWN 424 | -10/Exiles | Met EX-HEX 521 | -10/Exiles | Met EX-DEC 553 | -10/Exiles | Learned location of Zion (-7) 674 | -10/Exiles | Discovered new exit (range 12) 777 | -10/Exiles | Met EX-BIN 800 | -10/Exiles | Aligned with FarCom system 801 | -10/Exiles | Given EX-Vault access code 1139 | -10/Exiles | Visited The Gauntlet 1400 | -10/Exiles | Learned about 8R-AWN's background 1433 | -10/Exiles | Discovered new exit (range 14) 1726 | -10/Exiles | Entered Mines 2584 | -9/Mines | Discovered new exit (range 10) 2610 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2679 | -9/Mines | Entered Materials 2679 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2969 | -8/Materials | Build established: Skirmisher 3674 | -8/Materials | Discovered new exit (range 4) 3787 | -8/Materials | Entered Storage 3995 | -8/Storage | Met 01-MTF 4093 | -8/Storage | Allied Derelicts emerged from ambush trap array 4274 | -8/Storage | Discovered new exit (range 15) 4281 | -8/Storage | Lost 3 allies 4304 | -8/Storage | Garrison activated, responded to threat 4378 | -8/Storage | Entered Factory 4378 | -7/Factory | Accompanied by 3 allies (01-MTF) 4378 | -7/Factory | Evolved 2 slots: Propulsion x2 4381 | -7/Factory | 01-MTF left 4544 | -7/Factory | Identified exit to DSF 4545 | -7/Factory | Entered DSF 4545 | -7/DSF | Accompanied by 2 allies 4569 | -7/DSF | Additional patrols routed to DSF 4721 | -7/DSF | Lost 6 parts (1n2u3w) 4837 | -7/DSF | Sterilization system engaged 4857 | -7/DSF | Ambient heat levels rising (+10) 4872 | -7/DSF | Ambient heat levels rising (+10) 4887 | -7/DSF | Ambient heat levels rising (+10) 4902 | -7/DSF | Ambient heat levels rising (+10) 4917 | -7/DSF | Ambient heat levels rising (+10) 4932 | -7/DSF | Ambient heat levels rising (+10) 4947 | -7/DSF | Ambient heat levels rising (+10) 4962 | -7/DSF | Ambient heat levels rising (+10) 4977 | -7/DSF | Ambient heat levels rising (+10) 4992 | -7/DSF | Ambient heat levels rising (+10) 5007 | -7/DSF | Ambient heat levels rising (+10) 5022 | -7/DSF | Ambient heat levels rising (+10) 5027 | -7/DSF | Core integrity fell below 50% 5037 | -7/DSF | Ambient heat levels rising (+10) 5052 | -7/DSF | Ambient heat levels rising (+10) 5067 | -7/DSF | Ambient heat levels rising (+10) 5082 | -7/DSF | Ambient heat levels rising (+10) 5097 | -7/DSF | Ambient heat levels rising (+10) 5111 | -7/DSF | Core integrity fell below 20% 5112 | -7/DSF | Ambient heat levels rising (+10) 5127 | -7/DSF | Ambient heat levels rising (+10) 5129 | -7/DSF | Core destroyed Last Messages --------------- Lgt. Deuterium Engine broken. Overheating: Short circuit. Overheating: Core damaged (-126). ALERT: Ambient heat levels +10. Overheating: Broken Lgt. Deuterium Engine damaged (-27). Overheating: Core damaged (-84). Dropped Broken Lgt. Deuterium Engine. Overheating: Flak Cannon damaged (-1). Overheating: Broken Carbon-fiber Leg damaged (-61). Overheating: Broken Lgt. Armored Exoskeleton damaged (-70). Overheating: EM Pulse Gun damaged (-1). ALERT: Ambient heat levels +10. Power failure, Lgt. Nuclear Core shutdown. Dropped Broken Cooling System. Dropped Broken Lgt. Armored Exoskeleton. Overheating: Core damaged (-126). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????? ?????????? | | ????????????????????????? ?????????? | | ????????????????????????# #????????? | | ????????????????????????] /????????? | | ????????????????????????] /????????? | | ?????????? ???????????] /????????? | | ?###?????? ???????????# ###??????? | | #??!#?# ##?????????# !!#??????? | | #!!!## #????????## !!#??????? | | ????????? !!#??????? | | ?????????? % !!#??????? | | ?????????? !!#??????? | | !!!#????? ??????????#!!% #??????? | | ?????????# #??????????#=%[=#??????? | | #??????### ###??????###^^##???????? | | #???????!! !!???????#!%@^!#???????? | | #???????!! !!???????#=%=*!#???????? | | #????????! !????????# ! !#???????? | | #??????### ###?????##!=!=##???????? | | #??????#!! #?????#;= [ #???????? | | #??????#!! #?????#;!! ! #???????? | | ########!! #######;;; ##???????? | | #!!#!!!#?# #?#!!!# ###=!###??????? | | #!!#!!!### ###!!!# ##== "###????? | | !=*!"""""#???? | | % * ""##"#???? | | # # !!#!!!!!*%#!!!# ##"""""#??????? | | ########!!!!!**#########"""""#??????? | | ???????####"####???????##"####??????? | | ??????????##????????????#"#?????????? | | ????????????????????????#""?????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 14 Energy Capacity 160 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 600 Evasion (%) 44 Item Schematics ----------------- Rnf. Deuterium Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Made in Tau Ceti IV The More The Merrier Tourist Challenges ------------ None Game ------ Seed RecyclingAblativeBoregun Manual? 0 Play Time 01:14:47 Cumulative 5.3 hours Start 2025.04.09 @ 09:39:22 End 2025.04.09 @ 11:07:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 053ccfa8-354c-493b-9d18-39759d4b7d03