Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.19 @ 16:56:28 Player: Gilgameshx13 Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (91) 455 Value Destroyed (3867) 3867 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 10262 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 229/300 Energy 12/100 System Corruption 17% Temperature Cool (12) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Antigrav System High-capacity Storage Unit Quantum Rifle Matter Neutralizer Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System Linear Gravjet Combat Gravmag System Field Propulsion Array > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Target Analyzer Stasis Canceller Cloaking Device Hardened Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Hypervelocity Coil Gun Heavy Shock Bomb Launcher > --- INVENTORY -------- Neutrino Core Neutrino Core Micro Fission Core Nuclear Pulse Thruster Field Propulsion Drive Impulse Thruster Field Propulsion Array Advanced Cooling System High-capacity Storage Unit Advanced ECM Suite Hardened Medium Armor Plating Hypervelocity Coil Gun Hypervelocity Coil Gun Heavy Flail [Rating: 110] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Heavy Armor Plating Weapon Hypervelocity Coil Gun Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Shock Bomb Launcher Impact Weapon Heavy Flail Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 . . 4 2 2 2 . . 2 Power 2 | . . . . . 1 . . . . . 1 Propulsion 6 | . . 1 . . 1 2 2 . . . . Utility 6 | . . 1 . . 2 . . 2 . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 185 | 6 1 5 5 5 35 6 54 17 2 15 34 Power 18 | 1 . . 1 1 5 . 4 1 . 2 3 Engine 4 | 1 . . 1 1 1 . . . . . . Core 13 | . . . . . 4 . 4 1 . 2 2 Reactor 1 | . . . . . . . . . . . 1 Propulsion 78 | 2 . 3 . 3 13 6 22 10 . 5 14 Treads 2 | . . . . 1 . . . . . . 1 Leg . | . . . . . . . . . . . . Wheel 22 | 2 . 1 . 2 8 . 9 . . . . Hover 26 | . . . . . . . 10 6 . . 10 Flight 28 | . . 2 . . 5 6 3 4 . 5 3 Utility 51 | 1 . 2 2 1 13 . 15 4 . 3 10 Device 29 | . . 1 2 . 9 . 7 1 . 2 7 Storage 4 | 1 . 1 . . . . 1 . . . 1 Processor 5 | . . . . . . . 4 1 . . . Hackware 3 | . . . . . . . 1 1 . . 1 Protection 10 | . . . . 1 4 . 2 1 . 1 1 Artifact . | . . . . . . . . . . . . Weapon 38 | 2 1 . 2 . 4 . 13 2 2 5 7 Energy Gun 5 | 1 1 . 1 . . . . . . . 2 Energy Cannon 2 | . . . . . 1 . 1 . . . . Ballistic Gun 14 | 1 . . 1 . 1 . 6 . 1 2 2 Ballistic Cannon 1 | . . . . . . . 1 . . . . Launcher 9 | . . . . . 1 . 3 1 1 2 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 5 | . . . . . 1 . 2 1 . 1 . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 1 1 2 . . . . . 1 Corrupted Parts 3 | . . . . . . . . 1 . . 2 System Corruption 9 | . . . . . . . . 2 . . 7 Parts Lost 80 | . . . 1 . 2 . 30 . . 19 28 Power 8 | . . . . . . . 2 . . 2 4 Propulsion 42 | . . . . . 1 . 18 . . 6 17 Utility 20 | . . . 1 . 1 . 6 . . 7 5 Weapon 10 | . . . . . . . 4 . . 4 2 Highest Loss Streak 25 | . . . 1 . 1 . 12 . . 19 25 To Critical Strikes 1 | . . . . . . . . . . 1 . Average Slot Usage (%) 78 | . 85 75 75 95 95 84 71 94 94 44 37 Engine 2 | . 14 11 11 11 2 . . . . . . Core 7 | . . . . . 12 13 10 10 10 5 3 Wheel 13 | . 28 22 22 24 28 . 9 12 . . . Hover 7 | . . . . . . . 8 21 31 7 3 Flight 5 | . . . . . . 37 7 4 5 15 12 Device 9 | . . 9 9 16 17 6 6 12 15 3 3 Storage 6 | . 14 11 11 11 7 6 5 5 5 5 4 Processor 3 | . . . . . . . 7 5 5 1 . Hackware 1 | . . . . . . . . 5 5 1 1 Protection 3 | . . . . 5 8 6 2 5 5 1 . Energy Gun 3 | . 15 22 17 11 4 . . . . . . Ballistic Gun 6 | . 12 . 4 11 6 6 6 6 4 1 2 Peak Build Rating 110 | 6 6 12 20 21 48 56 82 109 108 110 89 Average Rating 49 | 4 6 7 14 19 35 49 54 94 107 58 61 On Entrance 41 | . 6 6 8 20 19 41 50 82 107 108 49 Naked Turns 1 | . . . . . . . . . . . 1 Heaviest Build 72 | 13 14 30 41 42 64 50 72 70 56 62 50 Greatest Support 70 | 32 32 32 32 48 64 31 64 67 53 53 70 Greatest Overweight (x) 6 | 3 . . 1 1 3 1 6 1 1 1 1 Average Overweight (x) . | . . . . . . 1 1 . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 8 12 15 15 15 15 15 15 15 15 15 Average Carried 13 | 3 7 8 14 14 14 14 14 14 14 8 11 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 11 14 15 15 15 15 13 15 6 5 Class Distribution -------------------- 61% | Mutant 30% | Scavenger-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Sprinter | -4/Upper Caves Hacker-Sprinter | -3/Research Resources | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Upp Upp Res Matter Collected 2925 | 232 52 50 51 68 319 43 1412 50 276 106 266 Remotely . | . . . . . . . . . . . . Salvage Created 4115 | . 219 59 165 55 410 43 2099 303 153 206 403 Parts 199 | . 17 3 7 2 18 1 108 8 6 7 22 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 6 | . 1 . . . . . 4 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . 2 7 . Prevented 3 | . . . . . . . . . 2 1 . Kills | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 84 | . 7 1 6 1 10 1 38 4 5 3 8 Melee 8 | . . . . . . . 5 . . . 3 Guns 41 | . 7 1 6 1 8 . 14 . . 2 2 Cannons 9 | . . . . . 1 1 7 . . . . AOE 18 | . . . . . . . 7 4 4 . 3 Classes Destroyed 10 | . 2 1 . . 1 . 4 1 . 1 . Worker 2 | . . . . . . . 2 . . . . Builder 2 | . . . . . . . 2 . . . . Recycler 2 | . . . . . . . 2 . . . . Watcher 1 | . . . . . . . . 1 . . . Swarmer 36 | . 3 . 3 . 5 . 11 4 4 1 5 Grunt 20 | . 4 . 3 . 1 . 11 . . . 1 Brawler 2 | . . . . . . . . . . 2 . Sentry 10 | . . 1 . 1 2 . 5 . 1 . . Hunter 5 | . . . . . . . 5 . . . . Programmer 11 | . . . . . 2 1 6 . . . 2 Best Kill Streak 11 | . 5 1 5 1 3 1 11 4 4 2 5 Combat Bots Only 11 | . 5 1 5 1 3 1 11 4 4 2 5 Max Kills in Single Turn 4 | . 1 1 1 1 1 1 3 4 4 1 3 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . . . . . 3 4 4 . 3 Melee 1 | . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Upp Upp Res Hostile Shots Fired 1177 | . 27 6 31 12 117 8 357 4 34 203 378 Missed 394 | . 11 2 9 3 39 1 113 1 17 84 114 Damage Taken 11519 | . 108 50 200 104 503 82 3480 49 352 2117 4474 Core 2740 | . 47 14 62 23 89 12 661 14 . 512 1306 Absorbed by Shields 194 | . . . . . 194 . . . . . . Redirected to Shielding 104 | . . . . . 1 28 75 . . . . Ignored by Resistances 3493 | . 39 13 62 29 389 23 978 14 81 596 1269 Core Remaining (%) 75 | 100 81 . . 75 87 98 33 . . 54 . Volleys Fired 235 | . 14 3 12 6 35 3 125 3 6 11 17 Largest 2 | . 2 2 2 2 2 2 2 2 1 2 2 Hottest 129 | . 70 100 100 79 103 103 114 81 46 81 129 Shots Fired 391 | . 28 6 24 12 67 6 193 6 6 21 22 Gun 310 | . 28 6 24 12 61 3 132 3 4 18 19 Cannon 62 | . . . . . 6 3 53 . . . . Launcher 19 | . . . . . . . 8 3 2 3 3 Special . | . . . . . . . . . . . . Kinetic 276 | . 14 . 2 6 32 3 177 3 4 18 17 Thermal 96 | . 14 6 22 6 35 3 8 . . . 2 Explosive . | . . . . . . . . . . . . Electromagnetic 19 | . . . . . . . 8 3 2 3 3 Robot Hit Streak 33 | . 19 7 16 28 33 5 28 3 4 8 16 Robot Miss Streak 5 | . 1 . 4 . 2 1 4 1 1 5 1 Penetration Max 2 | . . . . . . . 1 1 . 2 . Secondary Targets 2 | . . . . . 1 . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . . . . 1 . Shots Hit Robots 343 | . 21 5 18 12 54 4 171 5 9 14 30 Core Hits 159 | . 12 2 9 2 20 2 70 7 6 8 21 Critical Kills 9 | . . . . . . . 7 . . 2 . Critical Parts Destroyed 22 | . . . . . 1 . 11 1 2 6 1 Critical Strikes 41 | . . . 1 . 2 . 23 1 2 11 1 Burn 2 | . . . 1 . 1 . . . . . . Destroy 21 | . . . . . . . 9 1 1 9 1 Blast 5 | . . . . . . . 5 . . . . Smash 13 | . . . . . 1 . 9 . 1 2 . Melee Attacks 49 | . . . . . 1 . 20 2 6 6 14 Impact 35 | . . . . . 1 . 20 2 6 6 . Slashing . | . . . . . . . . . . . . Piercing 14 | . . . . . . . . . . . 14 Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9134 | . 236 63 271 182 973 116 4712 283 425 362 1511 Guns 4246 | . 236 63 271 182 782 23 2026 24 22 160 457 Cannons 1656 | . . . . . 137 93 1426 . . . . Explosions 1292 | . . . . . . . 510 196 233 65 288 Melee 1779 | . . . . . 54 . 733 63 170 137 622 Ramming 161 | . . . . . . . 17 . . . 144 Kinetic 4542 | . 87 . 29 95 425 23 3277 24 22 160 400 Thermal 1515 | . 149 63 242 87 494 93 225 . 105 . 57 Explosive . | . . . . . . . . . . . . Electromagnetic 1137 | . . . . . . . 460 196 128 65 288 Impact 1157 | . . . . . 54 . 733 63 170 137 . Slashing . | . . . . . . . . . . . . Piercing 622 | . . . . . . . . . . . 622 Highest Corruption 17 | . . . . . 2 1 3 2 2 6 17 Average Corruption 2 | . . . . . 1 1 1 2 2 5 9 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 42 | . . . . . 4 . 21 2 7 4 4 Message Errors 6 | . . . . . . . . 1 1 . 4 Matter Fused 5 | . . . . . . . 4 . 1 . . Heat Flow Errors 9 | . . . . . 2 . 3 . 3 1 . Energy Discharges 6 | . . . . . . . 4 . 1 1 . Data Loss (minor) 10 | . . . . . 1 . 6 1 . 2 . Data Loss (major) 2 | . . . . . 1 . 1 . . . . Alerts 3 | . . . . . . . 2 . 1 . . Weapon Failures 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 548 | . . . . . 54 . 364 . 40 33 57 Projectiles 110 | . . . . . . . 110 . . . . Explosions 2 | . . . . . . . . . . . 2 Melee 436 | . . . . . 54 . 254 . 40 33 55 Knockbacks 16 | . . . . . . . 14 1 . . 1 Impact 6 | . . . . . . . 4 1 . . 1 Kinetic 9 | . . . . . . . 9 . . . . Secondary 1 | . . . . . . . 1 . . . . Self-Inflicted Damage 207 | . . . . . . . 8 12 23 48 116 Shots 7 | . . . . . . . . 1 1 2 3 Rammed 10 | . . . . . . . 1 . . . 9 Targets Rammed 10 | . . . . . . . 1 . . . 9 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 271 | . 120 . 212 . 152 . 201 29 271 180 245 Average Temperature 76 | . 45 . 77 . 22 . 67 15 108 62 148 Received Heat Transfer 2883 | . 54 18 90 45 64 . 684 . 45 518 1365 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 8 | . . . . . 1 . 5 . 1 1 . Combat Hostiles 8 | . . . . . 1 . 5 . 1 1 . Parts Fried 14 | . . . . . . . 9 2 3 . . Impact Corruptions 13 | . . . . . 1 . 9 . 1 2 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 12 | . . 2 4 . 5 . 1 . . . . Heat Transferred 3232 | . 444 185 777 222 1110 111 259 . 50 . 74 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 2 . 1 . . Alert | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Upp Upp Res Peak Influence 393 | . 227 126 181 90 155 44 393 353 . . 281 Initial 100 | . . 81 45 59 . 13 18 37 . . 100 Average 152 | . 132 116 135 61 66 32 227 160 . . 188 Maximum Alert Level 1 | . 1 . . . . . 1 1 . . 1 Low Security (%) 66 | 100 79 100 100 100 100 100 31 81 . . 51 Level 1 33 | . 20 . . . . . 68 18 . . 48 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . 1 . . . 1 . 6 1 . 1 4 Investigation 3 | . 1 . . . . . . . . . 2 Extermination 4 | . . . . . 1 . 2 . . . 1 Reinforcement 6 | . . . . . . . 4 1 . . 1 Assault 1 | . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 4 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Upp Upp Res Distress Signals 4 | . . . . . . . 4 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 150 | . 9 1 6 1 15 2 53 6 9 20 28 Peak Tracking Total 14 | . 6 1 5 1 4 1 10 5 5 11 14 Tactical Retreats 22 | . 1 . . . 3 . 5 1 5 5 2 Traps | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Upp Upp Res Traps Triggered 4 | . 1 . 1 . . . 1 . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Upp Upp Res Machines Disabled 12 | . . . . . . . 6 6 . . . Max in Single Turn 3 | . . . . . . . 2 3 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Upp Upp Res Machines Accessed 25 | . 6 . 5 6 . . 6 . . . 2 Terminals 19 | . 5 . 4 4 . . 4 . . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . 1 . 1 2 . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 48 | . 10 . 9 13 . . 10 . . . 6 Successful 29 | . 5 . 5 9 . . 6 . . . 4 Failed 19 | . 5 . 4 4 . . 4 . . . 2 Catastrophic 1 | . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 25 | . 9 . 3 5 . . 4 . . . 4 Terminals 40 | . 9 . 8 11 . . 6 . . . 6 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 8 | . 1 . 1 2 . . 4 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 9 | . . . 4 3 . . . . . . 2 Record 1 | . . . . 1 . . . . . . . Prototype ID Bank 3 | . . . 1 1 . . . . . . 1 Open Door 2 | . . . 2 . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 7 | . 1 . 1 2 . . 3 . . . . Report Inventory 6 | . 1 . 1 2 . . 2 . . . . Retrieve Components 1 | . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 13 | . 4 . . 4 . . 3 . . . 2 Terminals 13 | . 4 . . 4 . . 3 . . . 2 Botnet 13 | . 4 . . 4 . . 3 . . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 5 . 2 2 . . 5 . . . 2 Full Trace Events 4 | . 1 . 1 . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . 9 . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . Programmers 3 | . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 10 | . . . 1 3 5 . 1 . . . . EXPLORE 8 | . . . 1 1 5 . 1 . . . . RETURN 2 | . . . . 2 . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 14 | . . . 2 2 8 . 2 . . . . Drone Recoveries 9 | . . . 2 2 4 . 1 . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Upp Upp Res Turns Passed 5671 | 91 293 76 266 556 844 143 2017 324 478 254 329 Spaces Moved 5557 | 75 240 56 192 459 577 123 1417 297 1095 572 454 Core 12 | 12 . . . . . . . . . . . Treads 4 | . . . . . . . . . . . 4 Legs . | . . . . . . . . . . . . Wheels 2626 | 63 240 56 192 459 577 . 829 210 . . . Hover 1616 | . . . . . . . 359 62 1095 56 44 Flight 1299 | . . . . . . 123 229 25 . 516 406 Fastest Speed 28 | 50 100 100 100 96 97 97 44 40 40 31 28 Average Speed 78 | 98 100 100 108 110 105 97 105 90 40 32 34 Slowest Speed 200 | 200 100 100 115 115 145 97 170 122 104 111 180 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . 1 1 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 33 | 5 37 5 22 93 17 3 38 10 96 60 10 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . . . 2 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 18 | . . . . . . . 15 . 3 . . Melee . | . . . . . . . . . . . . Projectile 11 | . . . . . . . 11 . . . . AOE 6 | . . . . . . . 3 . 3 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Upp Upp Res Total 6442 | 92 268 71 229 498 753 143 1730 352 1117 610 579 Wait 88 | . 6 . . 15 43 . 7 . 7 2 8 Move 5542 | 74 239 55 191 458 576 122 1416 296 1094 569 452 Hop 2 | . . . . . . . . . . 1 1 Pick Up 201 | 12 5 4 13 8 33 6 72 16 2 . 30 Fast Attach . | . . . . . . . . . . . . Attach 137 | 6 . 5 2 2 18 6 42 12 . 13 31 Detach 20 | . . 4 . . 3 . 1 1 . 5 6 Swap 48 | . 1 . 3 3 17 . 12 5 2 2 3 Drop 110 | . 3 . 8 6 27 6 34 17 . 1 8 Fire 235 | . 14 3 12 6 35 3 125 3 6 11 17 Melee 49 | . . . . . 1 . 20 2 6 6 14 Ram 10 | . . . . . . . 1 . . . 9 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 4) 385 | -10/Materials | Entered another Materials area 385 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 394 | -9/Materials | Discovered new exit (range 16) 461 | -9/Materials | Entered Storage 712 | -9/Storage | Identified exit to Recycling 724 | -9/Storage | Used back door to open Recycling access 727 | -9/Storage | Entered Recycling 843 | -9/Recycling | Discovered new exit (range 74) 1283 | -9/Recycling | Entered Factory 1283 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2097 | -7/Factory | Discovered new exit (range 12) 2127 | -7/Factory | Entered another Factory area 2127 | -6/Factory | Evolved 2 slots: Propulsion x2 2229 | -6/Factory | Discovered new exit (range 7) 2270 | -6/Factory | Entered another Factory area 2270 | -5/Factory | Evolved 2 slots: Propulsion x2 2574 | -5/Factory | Destroyed 11 combat bots 2603 | -5/Factory | Lost 12 parts (6n3u3w) 3188 | -5/Factory | Build established: Scavenger-Mutant 3230 | -5/Factory | Spotted B-75 Beast 3311 | -5/Factory | Lost 6 parts (4n1u1w) 3456 | -5/Factory | Lost 3 parts (1p2n) 3541 | -5/Factory | Core integrity fell below 50% 3586 | -5/Factory | Build established: Mutant 3912 | -5/Factory | Discovered new exit (range 66) 4287 | -5/Factory | Entered another Factory area 4287 | -4/Factory | Evolved 2 slots: Utility x2 4309 | -4/Factory | Build established: Scavenger-Mutant 4604 | -4/Factory | Discovered new exit (range 13) 4611 | -4/Factory | Entered Upper Caves 4631 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4688 | -4/Upper Caves | Encountered a Warlord checkpoint 4928 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5017 | -4/Upper Caves | Spotted B-86 Titan 5084 | -4/Upper Caves | Discovered new exit (range 13) 5089 | -4/Upper Caves | Entered another Upper Caves area 5108 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5214 | -4/Upper Caves | Lost 19 parts (2p6n7u4w) 5340 | -4/Upper Caves | Discovered new exit (range 10) 5343 | -4/Upper Caves | Entered Research 5343 | -3/Research | Evolved 2 slots: Power x1, Utility x1 5523 | -3/Research | Lost 3 parts (1p2n) 5563 | -3/Research | System corruption reached 10% 5630 | -3/Research | Core integrity fell below 50% 5669 | -3/Research | Core integrity fell below 20% 5672 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Slammed into G-67 Veteran. Imp. Antigrav System destroyed. Penetrated by Slug. Imp. Antigrav System destroyed. Mic. Fission Core destroyed. Slammed into G-67 Veteran. Imp. Antigrav System destroyed. Critical hit (Burn: +50). Gravmag Array destroyed. Imp. Antigrav System destroyed. System corrupted by crushing effect (+4). Imp. Antigrav System destroyed. Slammed into G-67 Veteran. Antimissile System destroyed. Imp. Antigrav System destroyed. Dropped Adv. ECM Suite. Adv. Cooling System destroyed. Dropped Lrg. Storage Unit. 7DVH13CBWZ XFXPKPV1YRGDOKSN1O7QTDP Enh. Force Lance destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????############???????????? | | ??????????????????????????# = #???????????? | | ??????????????????????????#! ##???????????? | | ????????????????????####### #????????????? | | ????????????????????# ggY #????????????? | | ????????????????????# gg# #????????????? | | ????????????????????# ggg# #????????????? | | ???????????######???# b@g #????????????? | | ???????????# ??# g# #????????????? | | ???????????# ??# ###########????????????? | | ???????????# ?# gg #??????????????????????? | | ???????????# ?# #??????????????????????? | | ???????????# ! # #??????????????????????? | | ???????????# # #??????????????????????? | | ???????????# + +??????????????????????? | | ???????????# # #??????????????????????? | | ???????????# # #??????????????????????? | | ???????????########## #??????????????????????? | | ????########## ######?????????????????? | | ????# ## * #?????????????????? | | ????# / % #?????????????????? | | ????# ## #?????????????????? | | ????# ## #### #?????????????????? | | ????# ## ########?## #?????????????????? | | ????# """ ## #?????? ## #?????????????????? | | ????# """ ## #???? ## #?????????????????? | | ????# "" ## #?? ## #?????????????????? | | ????# | ## # ## #?????????????????? | | ????# [!* ## + ## #?????????????????? | | ????# ! % = ## # ## #?????????????????? | | ????####/##### #?? ## #?????????????????? | | ????# % #???? ## #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 2 Armor Coverage 825 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 2 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 22 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialLongswordGun Manual? 0 Play Time 01:28:40 Cumulative 33.2 hours Start 2024.10.19 @ 15:28:59 End 2024.10.19 @ 16:56:28 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 79 Rogue 55 Adventurer 24 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 40 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 55x43 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1bf2cc70-bd8d-40d8-9a7e-bde0471f62de