Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 12:23:55 Player: Zaros426 Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (110) 550 Value Destroyed (2467) 2467 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (892) 892 TOTAL SCORE: 5709 Bonus ------- High Alert Combat Kills 136 Follower Combat Kills 338 Met Imprinter 300 Was Imprinted 300 Friendly Fire -182 Cogmind --------- Core Integrity 0/400 Matter 270/300 Energy 281/315 System Corruption 10% Temperature Cool (0) Movement Treading (245) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (2) --- Armored Treads Medium Treads > --- UTILITY (3) ------ Cooling System Large Storage Unit Medium Armor Plating > --- WEAPON (3) ------- Riot Gun Heavy Laser > --- INVENTORY (15) --- Improved Treads Compact Wheel Large Battery (200) Structural Scanner Visual Processing Unit Improved Terrain Scanner Weapon Cycler Improved Light Armor Plating Relay Coupler [Programmer] (69) Relay Coupler [Programmer] (71) Relay Coupler [Programmer] (75) Phasing AFG Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Signal Interpreter > --- WEAPON ----------- Lightning Gun Beamcaster Maul > --- INVENTORY -------- Improved Treads Armored Treads Compact Wheel Cooling System Large Battery Visual Processing Unit Improved Terrain Scanner Weapon Cycler Medium Armor Plating Improved Light Armor Plating Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Phasing AFG Heavy Riot Gun [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 108 | 7 21 8 24 24 7 17 Power 10 | 1 4 . 1 3 . 1 Engine 9 | 1 4 . 1 3 . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 28 | 2 6 1 4 8 2 5 Treads 17 | . 3 1 4 2 2 5 Leg 5 | 2 3 . . . . . Wheel 6 | . . . . 6 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 23 | 2 2 . 6 6 4 3 Device 11 | 1 . . 3 2 3 2 Storage 5 | 1 1 . 3 . . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 6 | . . . . 4 1 1 Artifact . | . . . . . . . Weapon 47 | 2 9 7 13 7 1 8 Energy Gun 22 | . 5 4 3 1 1 8 Energy Cannon . | . . . . . . . Ballistic Gun 11 | 2 . . 6 3 . . Ballistic Cannon . | . . . . . . . Launcher 12 | . 4 3 3 2 . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . 1 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Corrupted Parts 1 | . . . . . . 1 System Corruption 6 | . . . . . . 6 Parts Lost 36 | . 4 2 5 19 . 6 Power 6 | . 1 . 1 3 . 1 Propulsion 9 | . . 1 1 6 . 1 Utility 4 | . 1 . . 3 . . Weapon 17 | . 2 1 3 7 . 4 Highest Loss Streak 9 | . 2 1 2 9 . 5 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 92 | . 95 100 97 88 82 90 Engine 11 | . 13 14 10 10 11 . Treads 16 | . 17 28 22 11 6 22 Leg 2 | . 10 . . . . . Wheel 5 | . . . . 7 15 . Device 5 | . 2 . 10 3 8 10 Storage 12 | . 14 14 11 11 11 11 Processor 10 | . 7 14 11 11 11 9 Protection 1 | . . . . 7 . 2 Energy Gun 11 | . 12 23 10 3 8 16 Ballistic Gun 7 | . 9 . 19 15 . . Launcher 2 | . 5 4 2 1 . . Impact Weapon 3 | . . . . 3 11 8 Naked Turns . | . . . . . . . Heaviest Build 47 | 13 33 33 37 40 37 47 Greatest Support 56 | 20 40 40 40 40 51 56 Greatest Overweight (x) 11 | 1 1 . 1 11 1 . Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 Most Carried 15 | 5 15 15 15 15 15 15 Average Carried 12 | 3 12 14 14 9 11 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 5 15 14 15 5 12 12 Class Distribution -------------------- 55% | Mutant 21% | Scavenger-Mutant 18% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 2555 | 472 621 110 667 451 113 121 Remotely . | . . . . . . . Salvage Created 3590 | 276 968 383 1510 398 . 55 Parts 224 | 16 71 24 91 21 . 1 Haulers Intercepted 2 | . 1 . 1 . . . Recyclers Shooed 4 | . 1 . 3 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 5 | . . . . . 4 1 Prevented 13 | . . . . . . 13 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 78 | . 19 11 27 20 . 1 Melee 6 | . . . . 5 . 1 Guns 51 | . 14 5 23 9 . . AOE 17 | . 4 6 4 3 . . Classes Destroyed 13 | 3 5 . 3 1 . 1 Worker 9 | 2 3 2 . 2 . . Builder 7 | . 1 . 4 2 . . Tunneler 13 | 8 3 1 1 . . . Hauler 2 | . 1 . 1 . . . Recycler 7 | 1 1 . 5 . . . Operator 1 | . . . 1 . . . Watcher 6 | . 3 . 3 . . . Swarmer 10 | . 3 5 2 . . . Grunt 45 | . 16 6 18 5 . . Brawler 2 | . . . 1 1 . . Duelist 1 | . . . . . . 1 Sentry 7 | . . . 7 . . . Assembled 14 | . . . . 14 . . Best Kill Streak 7 | 4 4 3 7 7 . 1 Combat Bots Only 7 | . 3 3 6 7 . 1 Max Kills in Single Turn 3 | 1 3 3 3 3 . 1 Gunslinging 1 | . . . 1 . . . Exploded 3 | . 2 3 2 2 . . Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 393 | . 100 36 74 131 . 52 Missed 94 | . 23 8 15 31 . 17 Damage Taken 4845 | . 892 394 828 1885 . 846 Core 619 | . 141 67 99 235 . 77 Absorbed by Shields 47 | . . . . 47 . . Core Remaining (%) 58 | 100 . 16 . . . . Volleys Fired 254 | 20 82 30 62 46 . 14 Largest 3 | 2 2 2 3 2 . 2 Hottest 135 | 40 100 90 135 60 . 119 Shots Fired 487 | 40 157 47 152 74 . 17 Gun 463 | 40 146 44 146 70 . 17 Cannon . | . . . . . . . Launcher 24 | . 11 3 6 4 . . Special . | . . . . . . . Kinetic 311 | 40 101 . 100 70 . . Thermal 19 | . 10 . . . . 9 Explosive 24 | . 11 3 6 4 . . Electromagnetic 133 | . 35 44 46 . . 8 Robot Hit Streak 13 | 13 8 7 13 7 . 5 Robot Miss Streak 6 | 2 3 6 5 3 . 2 Penetration Max . | . . . . . . . Secondary Targets 10 | . 1 . 7 2 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 333 | 30 100 25 104 60 . 14 Core Hits 195 | 12 47 19 76 33 . 8 Critical Kills 2 | 1 . . . 1 . . Critical Parts Destroyed 3 | . . . . 3 . . Critical Strikes 6 | 1 . 1 . 4 . . Destroy 2 | 1 . . . 1 . . Corrupt 1 | . . 1 . . . . Smash 3 | . . . . 3 . . Melee Attacks 21 | . . . 1 14 1 5 Impact 21 | . . . 1 14 1 5 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7491 | 408 1955 595 2446 1598 . 489 Guns 4944 | 408 1261 350 1866 813 . 246 Cannons . | . . . . . . . Explosions 1912 | . 694 245 580 227 . 166 Melee 626 | . . . . 558 . 68 Ramming 9 | . . . . . . 9 Kinetic 3384 | 408 801 . 1362 813 . . Thermal 666 | . 81 37 260 . . 288 Explosive 1449 | . 694 208 320 227 . . Electromagnetic 1357 | . 379 350 504 . . 124 Impact 626 | . . . . 558 . 68 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . . . 3 3 10 Average Corruption 4 | . . . . 3 3 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . . . 4 4 6 Message Errors 3 | . . . . 2 . 1 Matter Fused 5 | . . . . . 3 2 Heat Flow Errors 3 | . . . . 1 . 2 Energy Discharges 2 | . . . . 1 1 . Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 253 | . 43 . 6 200 . 4 Projectiles . | . . . . . . . Explosions 49 | . 43 . 6 . . . Melee 204 | . . . . 200 . 4 Knockbacks 1 | . . . . 1 . . Impact 1 | . . . . 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 117 | . . 29 28 . . 60 Shots 3 | . . 1 1 . . 1 Rammed 3 | . . . . . . 3 Targets Rammed 3 | . . . . . . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 345 | . 261 228 162 101 . 345 Average Temperature 71 | . 83 55 42 17 . 164 Received Heat Transfer 1539 | . 480 180 432 256 . 191 Effects 1 | . 1 . . . . . Energy Bleed 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Fried 4 | . 1 1 1 . . 1 Impact Corruptions 9 | . . . . 8 . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 994 | . 222 50 300 . . 422 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . 1 2 . . 1 Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 756 | 55 240 270 756 338 . . Initial 251 | . 35 4 17 251 . . Average 177 | 26 83 109 381 193 . . Maximum Alert Level 3 | . 1 1 3 1 . . Low Security (%) 73 | 100 94 97 31 51 . . Level 1 14 | . 5 2 18 48 . . Level 2 10 | . . . 42 . . . Level 3 1 | . . . 7 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 5 . 5 . . 1 Investigation 7 | . 4 . 3 . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault 2 | . . . 1 . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 5 | . 1 . 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 130 | . 28 15 40 31 . 16 Peak Tracking Total 5 | . 4 3 4 5 . 5 Tactical Retreats 12 | . 1 2 1 4 . 4 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 7 | . 4 . 3 . . . Max in Single Turn 2 | . 2 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 16 | . 7 . 9 . . . Terminals 11 | . 5 . 6 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 58 | . 23 . 35 . . . Successful 33 | . 8 . 25 . . . Failed 25 | . 15 . 10 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 44 | . 21 . 21 . 2 . Terminals 44 | . 21 . 23 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers 10 | . . . 10 . . . Garrison Access . | . . . . . . . Terminal Hacks 15 | . 5 . 10 . . . Robot Analysis 7 | . 2 . 5 . . . Prototype ID Bank 2 | . . . 2 . . . Alert Level 1 | . 1 . . . . . Unreport Threat 2 | . 2 . . . . . Locate Traps 1 | . . . 1 . . . Patrol Status 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 10 | . . . 10 . . . Insert Component 5 | . . . 5 . . . Analyze 5 | . . . 5 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 8 | . 3 . 5 . . . Terminals 4 | . 1 . 3 . . . Track 1 | . . . 1 . . . Assimilate 1 | . . . 1 . . . Botnet 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . 2 . . . Tunnel 4 | . 2 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 12 | . 5 . 7 . . . Full Trace Events 4 | . 3 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 19 | . . . 5 . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 5 | . . . 5 . . . Part Schematics Acquired 5 | . . . 5 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 10 | . . 4 . . 6 . Largest Group 6 | . . 4 3 . 6 5 Highest-Rated Group 207 | . . 71 63 . 207 182 Highest-Rated Ally 39 | . . 31 31 . 39 39 Total Orders . | . . . . . . . Ally Attacks 78 | . . 9 47 . . 22 Total Damage 1612 | . . 137 733 . . 742 Kills 17 | . . 3 7 . . 7 Allies Corrupted 2 | . . . . . . 2 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total 7 | . 2 . 5 . . . Derelict Logs Recovered 3 | . . 1 . 1 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 7374 | 233 1657 1267 1281 831 1867 238 Spaces Moved 4400 | 113 783 732 617 443 1619 93 Core 4 | 3 . . . 1 . . Treads 2484 | . 550 732 617 159 333 93 Legs 343 | 110 233 . . . . . Wheels 1569 | . . . . 283 1286 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 160 105 90 160 Average Speed 139 | 118 162 160 160 139 112 160 Slowest Speed 600 | 120 190 160 240 600 160 165 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 62 | 5 97 98 56 82 91 5 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 8 | . 2 1 2 1 2 . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 5 | . . 1 . . 3 1 Spaces Dug 14 | . . . 14 . . . Terrain Destroyed 124 | . 33 28 28 25 . 10 Melee 1 | . . . 1 . . . Projectile . | . . . . . . . AOE 123 | . 33 28 27 25 . 10 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 5108 | 168 1013 778 785 547 1667 150 Wait 211 | 24 83 8 56 16 15 9 Move 4394 | 112 782 731 616 442 1618 93 Hop . | . . . . . . . Pick Up 70 | 5 26 1 11 4 17 6 Fast Attach 22 | 7 2 . 5 4 . 4 Attach 31 | . 2 2 6 14 3 4 Detach . | . . . . . . . Swap 57 | . 17 6 13 6 6 9 Drop 45 | . 19 . 15 1 7 3 Fire 254 | 20 82 30 62 46 . 14 Melee 21 | . . . 1 14 1 5 Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . . . . . . 3 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 234 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 16) 495 | -10/Materials | Discovered new exit (range 3) 902 | -10/Materials | Discovered new exit (range 12) 942 | -10/Materials | Discovered new exit (range 11) 1000 | -10/Materials | Identified exit to Materials 1328 | -10/Materials | Identified exit to Mines 1365 | -10/Materials | Core integrity fell below 50% 1764 | -10/Materials | Discovered exit to Materials (range 15) 1891 | -10/Materials | Entered Mines 2070 | -10/Mines | Learned location of Storage (-8) 2300 | -10/Mines | Learned Materials trap positions 2345 | -10/Mines | Discovered exit to Materials (range 8) 2557 | -10/Mines | Core integrity fell below 20% 2562 | -10/Mines | Escorted by a lone wolf Derelict 2562 | -10/Mines | Discovered exit to Materials (range 8) 2647 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2881 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3158 | -10/Mines | Entered Materials 3158 | -9/Materials | Accompanied by 3 allies 3158 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3159 | -9/Materials | Loaded intel: 11 trap records 3476 | -9/Materials | Discovered new exit (range 11) 3497 | -9/Materials | Build established: Gunner 3588 | -9/Materials | Discovered new exit (range 16) 3770 | -9/Materials | Identified exit to Materials 4169 | -9/Materials | Discovered exit to Materials (range 10) 4327 | -9/Materials | Discovered new exit (range 13) 4347 | -9/Materials | Identified exit to Mines 4358 | -9/Materials | First assault squad dispatched 4439 | -9/Materials | Entered Mines 4617 | -9/Mines | Assembled infested the area 4703 | -9/Mines | Lost 9 parts (1p3n1u4w) 4736 | -9/Mines | Discovered exit to Materials (range 8) 5057 | -9/Mines | Core integrity fell below 50% 5120 | -9/Mines | Lost 6 parts (1p3n1u1w) 5129 | -9/Mines | Destroyed 7 combat bots 5137 | -9/Mines | Core integrity fell below 20% 5247 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5259 | -9/Mines | Identified exit to Zion 5270 | -9/Mines | Entered Zion 5337 | -7/Zion | Found Relay Coupler [Programmer] 5340 | -7/Zion | Found Relay Coupler [Programmer] 5344 | -7/Zion | Found Relay Coupler [Programmer] 5348 | -7/Zion | Found Relay Coupler [Programmer] 5350 | -7/Zion | Found Relay Coupler [Programmer] 5362 | -7/Zion | Discovered new exit (range 14) 5375 | -7/Zion | Identified exit to Proximity Caves 5476 | -7/Zion | Build established: Scavenger-Mutant 5498 | -7/Zion | System corruption cleaned by Quarantine Array 5554 | -7/Zion | Learned Factory interactive machine intel 5923 | -7/Zion | Imprinted 5925 | -7/Zion | Declared Zion's savior 6041 | -7/Zion | Found Prototype Device 6042 | -7/Zion | Identified Phasing AFG 6160 | -7/Zion | Gained Derelict followers 6211 | -7/Zion | Learned location of Data Miner (-6) 6224 | -7/Zion | Learned location of Quarantine (-3) 6240 | -7/Zion | Received a visual enhancement algorithm 6892 | -7/Zion | Build established: Mutant 7137 | -7/Zion | Entered Proximity Caves 7137 | -6/Proximity Caves | Accompanied by 6 allies 7145 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7191 | -6/Proximity Caves | Lost 4 allies 7371 | -6/Proximity Caves | System corruption reached 10% 7375 | -6/Proximity Caves | Destroyed by B-48 Gladiator with Mace Last Messages --------------- 07322_ Corrupted Carbon-fiber Leg self-destruct mechanism malfunctions. 07325_ Maul destroyed. 07333_ M-28 Smith repairs B-48 Gladiator. 07334_ G-67 Veteran IFF system glitched. 07346_ Critical hit (Burn: +50). 07347_ Discarded Signal Interpreter. 07349_ Beamcaster destroyed. 07350_ Slammed into B-48 Gladiator. 07351_ Slammed into G-67 Veteran. 07355_ Acquired 14 matter. 07355_ Critical hit (Burn: +37). 07359_ Acquired Lightning Gun. 07361_ Critical hit (Smash). 07361_ Med. Treads destroyed. 07361_ System corrupted by crushing effect (+1). 07370_ Acquired Riot Gun. 07370_ Lightning Gun destroyed. 07370_ System corrupted by crushing effect (+3). 07371_ M-28 Smith repairs G-67 Veteran. 07373_ Acquired Hvy. Laser. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????? ?????????????????????????? | | ?????????????????? ?????????????????????????? | | ???????????????# ?????????????????????????? | | ???????????????## ?????????????????????????? | | ???????????????## ?????????????????????????? | | ??????????????### ##???????????????????????? | | ??????????????## ##???????????????????????? | | ??????????????## # #???????????????????????? | | ??????????????## ##???????????????????????? | | ??????????????### #%###### ??????????????????? | | ???????????????### ##### ??????????????????? | | ???????????????#### %;;;##??????????????????? | | ???????????????## @=% ##??????????????????? | | ???????????????## =b%!##??????????????????? | | ???????????????### ;; ;#####???????????????? | | ???????????????####% #;g;#####???????????????? | | ????????????????###[ ##m## ##???????????????? | | ?????????????????## ##= ###???????????????? | | ????????????????### ## ####??????????????? | | ?????????????######! ## ####?????????????? | | ?????????????#####%* ### ###?????????????? | | ?????????????## = ![ ##?????????????? | | ?????????????## ########%! # ?????????????? | | ?????????????## #""""""# =! ##?????????????? | | ?????????????## #" #%%[* ###?????????????? | | ?????????????## #" ##!!=*|######?????????????? | | ?????????????## #" # =%=%######??????????????? | | ?????????????## #" #!###?????????????????? | | ?????????????## #" # ##??????????????????? | | ?????????????## ### ### ##??????????????????? | | ?????????????## ##??????????????????? | | ?????????????##############??????????????????? | | ?????????????##############??????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Imp. Melee Analysis Suite | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Gravmag System | -7/Zion | Archive Mak. Trap Scanner | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Med. Treads | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressAssemblyGenerator Manual? 0 Play Time 00:58:32 Cumulative 70.8 hours Start 2024.04.27 @ 11:27:14 End 2024.04.27 @ 12:23:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 51 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 4f69fc42-2682-4319-8c6a-588c0e39990e