Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.14 @ 12:49:31 Player: osman sinnoks Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (59) 295 Value Destroyed (2029) 2029 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 7964 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Improved Heat Sink Improved Heat Sink Peak State ------------ > --- POWER ------------ F-cell Engine Light Fission Core > --- PROPULSION ------- Nuclear Pulse Array Flying Fortress v7 > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Medium Storage Unit Improved Heavy Armor Plating > --- WEAPON ----------- Advanced Plasma Cannon KE Penetrator KE Penetrator Magnetic Acceleration Cannon > --- INVENTORY -------- Fusion Compressor Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Light Armor Plating [Rating: 98] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flying Fortress v7 Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Protection Improved Heavy Armor Plating Weapon KE Penetrator Energy Gun Small Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Slots Evolved 10 | . . . . . 4 2 . 2 2 . . Power 1 | . . . . . 1 . . . . . . Propulsion 4 | . . . . . 2 . . 2 . . . Utility 3 | . . . . . 1 . . . 2 . . Weapon 2 | . . . . . . 2 . . . . . Parts Attached 65 | 6 7 . 1 8 4 3 5 12 11 8 . Power 11 | 1 1 . . 1 . . 2 2 3 1 . Engine 7 | 1 1 . . 1 . . 1 2 . 1 . Core 4 | . . . . . . . 1 . 3 . . Reactor . | . . . . . . . . . . . . Propulsion 16 | 2 2 . . 4 1 . . 2 1 4 . Treads . | . . . . . . . . . . . . Leg 8 | 2 2 . . 4 . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 8 | . . . . . 1 . . 2 1 4 . Utility 18 | 1 2 . 1 1 2 . 1 4 3 3 . Device 14 | 1 2 . 1 1 2 . . 3 2 2 . Storage 1 | . . . . . . . . . 1 . . Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection 3 | . . . . . . . 1 1 . 1 . Artifact . | . . . . . . . . . . . . Weapon 20 | 2 2 . . 2 1 3 2 4 4 . . Energy Gun 3 | 1 . . . . 1 1 . . . . . Energy Cannon 1 | . . . . . . . . . 1 . . Ballistic Gun 11 | 1 2 . . 1 . . 2 3 2 . . Ballistic Cannon 3 | . . . . . . 1 . 1 1 . . Launcher 1 | . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 1 1 . . 1 1 . . Parts Lost 26 | . . . . 6 . . 1 1 2 9 7 Power 4 | . . . . . . . 1 . . 2 1 Propulsion 7 | . . . . 3 . . . . . 2 2 Utility 7 | . . . . 1 . . . . 1 2 3 Weapon 8 | . . . . 2 . . . 1 1 3 1 Highest Loss Streak 7 | . . . . 4 . . 1 1 1 7 7 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 71 | . 83 85 85 78 43 69 65 72 68 64 24 Engine 8 | . 14 14 14 14 9 7 6 6 5 4 1 Core 2 | . . . . . . . 5 6 4 3 . Leg 10 | . 28 28 28 26 . . . . . . . Flight 7 | . . . . . 8 7 7 20 11 11 7 Device 11 | . 12 14 14 11 12 23 12 5 10 11 6 Storage 1 | . . . . . . . . . 5 5 4 Protection 2 | . . . . . . . 4 6 5 4 . Energy Gun 6 | . 14 14 14 13 4 7 7 5 . . . Energy Cannon 1 | . . . . . . . . . 4 3 . Ballistic Gun 10 | . 13 14 14 10 . . 3 13 8 9 3 Ballistic Cannon 1 | . . . . . . 7 3 . 5 3 . Launcher 1 | . . . . 1 9 7 7 6 1 . . Naked Turns 3 | . . . . . . . . . . . 3 Heaviest Build 74 | 7 9 9 9 11 17 25 51 57 74 74 23 Greatest Support 63 | 20 20 20 20 23 50 50 50 62 63 63 25 Greatest Overweight (x) 5 | 1 . . . 3 . . 1 . 1 5 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 5 5 10 10 10 Average Capacity 6 | 5 5 5 5 5 5 5 5 5 9 10 9 Most Carried 8 | 5 5 5 5 5 5 5 5 5 8 8 3 Average Carried 5 | 1 4 5 4 4 3 4 4 4 5 6 3 Final Capacity 10 | 5 5 5 5 5 5 5 5 5 10 10 5 Final Carried 7 | 4 5 5 5 5 5 5 5 5 7 3 3 Class Distribution -------------------- 38% | Mutant 18% | Skirmisher 18% | Tank 9% | Scout 8% | Scavenger-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Scout | -7/Factory Scout | -7/DSF Scavenger-Skirmisher | -6/Factory Skirmisher | -5/Factory Tank | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Matter Collected 2160 | 275 36 94 . 141 27 . 154 363 478 592 . Remotely . | . . . . . . . . . . . . Salvage Created 2444 | 92 85 124 . 379 31 . 157 395 585 596 . Parts 138 | 9 4 6 . 29 6 . 16 18 25 25 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 4 | . . . . 1 . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . 25 . Prevented 1 | . . . . . . . . . . 1 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Combat Hostiles Destroyed 44 | . 2 3 . 9 1 . 3 9 6 11 . Guns 25 | . 2 3 . 9 . . 2 3 1 5 . Cannons 11 | . . . . . . . 1 . 4 6 . AOE 8 | . . . . . 1 . . 6 1 . . Classes Destroyed 12 | 2 2 1 . 2 1 . 2 . 2 . . Worker 4 | . . . . 1 1 . . . 2 . . Builder 1 | . . . . . . . . . 1 . . Tunneler 2 | 2 . . . . . . . . . . . Recycler 6 | 1 . 1 . 1 . . . . 3 . . Operator 2 | . 1 . . . 1 . . . . . . Swarmer 11 | . . 3 . 4 . . . . 4 . . Cutter 1 | . . . . . . . 1 . . . . Grunt 21 | . 2 . . 4 . . . 7 . 8 . Duelist 1 | . . . . 1 . . . . . . . Sentry 4 | . . . . . 1 . . 2 . 1 . Specialist 2 | . . . . . . . 2 . . . . Programmer 4 | . . . . . . . . . 2 2 . Best Kill Streak 7 | 2 2 3 . 4 2 . 2 7 7 4 . Combat Bots Only 7 | . 2 3 . 4 1 . 2 7 4 4 . Max Kills in Single Turn 3 | 1 1 1 . 2 2 . 1 2 3 1 . Gunslinging 1 | . . . . 1 . . . . . . . Exploded 2 | . . . . . 1 . . 2 1 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Hostile Shots Fired 427 | . 9 9 . 73 2 . 24 63 44 134 69 Missed 139 | . 3 1 . 31 2 . 8 20 17 32 25 Damage Taken 5203 | . 63 65 . 606 113 . 410 507 488 1983 968 Core 1281 | . 12 19 . 106 42 . 88 6 60 237 711 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 15 | . 15 . . . . . . . . . . Core Remaining (%) 84 | 100 . . . 45 92 . 87 99 . . . Volleys Fired 186 | 5 13 7 . 47 15 . 12 22 19 46 . Largest 4 | 2 2 2 . 2 2 . 2 4 4 4 . Hottest 217 | 60 60 60 . 73 89 . 94 144 217 217 . Shots Fired 414 | 9 25 14 . 71 16 . 24 61 69 125 . Gun 300 | 9 25 14 . 70 11 . 19 55 28 69 . Cannon 99 | . . . . . . . 5 . 38 56 . Launcher 15 | . . . . 1 5 . . 6 3 . . Special . | . . . . . . . . . . . . Kinetic 251 | 5 13 7 . 24 . . 12 46 47 97 . Thermal 127 | 4 12 7 . 46 11 . . . 19 28 . Explosive 15 | . . . . 1 5 . . 6 3 . . Electromagnetic 21 | . . . . . . . 12 9 . . . Robot Hit Streak 9 | 2 9 5 . 7 3 . 7 6 6 8 . Robot Miss Streak 5 | 1 3 2 . 5 3 . 4 5 5 4 . Penetration Max 1 | . . . . . . . . 1 1 1 . Secondary Targets 5 | . . 2 . 3 . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . Shots Hit Robots 223 | 5 15 9 . 44 8 . 14 32 25 71 . Core Hits 114 | 4 5 5 . 17 7 . 4 29 19 24 . Critical Kills 1 | . . . . . . . . . . 1 . Critical Parts Destroyed 5 | . . . . . . . . 1 2 2 . Critical Strikes 7 | . . . . . 1 . . 1 2 3 . Burn 1 | . . . . . 1 . . . . . . Destroy 6 | . . . . . . . . 1 2 3 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6057 | 63 176 107 . 611 272 . 260 1371 1035 2162 . Guns 3304 | 63 176 107 . 569 71 . 238 693 313 1074 . Cannons 1751 | . . . . . . . 22 . 641 1088 . Explosions 1002 | . . . . 42 201 . . 678 81 . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 3281 | 53 72 51 . 288 . . 120 597 565 1535 . Thermal 1538 | 10 104 56 . 281 71 . . . 389 627 . Explosive 1002 | . . . . 42 201 . . 678 81 . . Electromagnetic 236 | . . . . . . . 140 96 . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . . 5 14 14 Average Corruption 5 | . . . . . . . . . 3 5 14 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 33 | . . . . . . . . . 5 28 . Message Errors 9 | . . . . . . . . . 2 7 . Matter Fused 6 | . . . . . . . . . 1 5 . Heat Flow Errors 4 | . . . . . . . . . . 4 . Energy Discharges 4 | . . . . . . . . . . 4 . Parts Rejected 1 | . . . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . . . . 1 3 . Data Loss (major) 2 | . . . . . . . . . 1 1 . Misfires 1 | . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 35 | . . . . 7 8 . . . 18 2 . Projectiles 7 | . . . . . . . . . 5 2 . Explosions 28 | . . . . 7 8 . . . 13 . . Melee . | . . . . . . . . . . . . Knockbacks 8 | . . . . . . . . . 1 7 . Impact . | . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . 1 7 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 176 | . . . . 44 114 . . 18 . . . Shots 6 | . . . . 1 4 . . 1 . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 609 | . 36 20 . 114 79 . 107 451 386 609 5 Average Temperature 125 | . 23 18 . 56 48 . 59 161 122 217 5 Received Heat Transfer 1380 | . 36 . . 189 . . 18 201 . 651 285 Effects 22 | . . . . . . . . 6 1 15 . Shutdowns 8 | . . . . . . . . 4 . 4 . Energy Bleed 2 | . . . . . . . . . 1 1 . Interference 3 | . . . . . . . . . . 3 . Matter Decay 3 | . . . . . . . . . . 3 . Damage (minor) 3 | . . . . . . . . 2 . 1 . Damage (major) 3 | . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . 4 . . Heat Transferred 2759 | 25 225 125 . 625 259 . . . 550 950 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Peak Influence 391 | 15 109 77 . 155 125 74 116 391 388 . . Initial 125 | . 9 2 . . 1 56 51 60 125 . . Average 112 | 7 46 71 . 29 78 70 92 223 224 . . Maximum Alert Level 1 | . . . . . . . . 1 1 . . Low Security (%) 82 | 100 100 100 . 100 100 100 100 45 61 . . Level 1 17 | . . . . . . . . 54 38 . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 8 | . 1 . . . . . 2 4 . . 1 Investigation 1 | . . . . . . . . 1 . . . Extermination . | . . . . . . . . . . . . Reinforcement 6 | . 1 . . . . . 2 3 . . . Assault 1 | . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Distress Signals 3 | . . . . . . . . 3 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 81 | . 7 2 . 9 3 . 5 11 8 18 18 Peak Tracking Total 17 | . 3 2 . 4 1 . 3 7 4 5 17 Tactical Retreats 7 | . . . . . . . . 1 . 6 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Traps Triggered 3 | . 2 . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Machines Disabled 4 | . . . . . . . 1 1 2 . . Max in Single Turn 1 | . . . . . . . 1 1 1 . . Garrison Access 2 | . . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Machines Accessed 19 | . 5 . . . 2 3 . 5 3 1 . Terminals 12 | . 4 . . . 1 2 . 3 1 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . 1 . . Recycling Units 3 | . . . . . . . . 2 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . Total Hacks 41 | . 12 . . . 4 11 . 10 3 1 . Successful 24 | . 6 . . . 4 7 . 5 1 1 . Failed 17 | . 6 . . . . 4 . 5 2 . . Catastrophic 4 | . 1 . . . . . . 2 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . Terminals 29 | . 10 . . . 3 9 . 5 1 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . 2 . . . . . . . 1 . . Recycling Units 6 | . . . . . . . . 5 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 2 . . . . . Terminal Hacks 16 | . 4 . . . 3 6 . 2 . 1 . Record 3 | . . . . . 1 . . 1 . 1 . Part Schematic 2 | . . . . . . 2 . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . Open DSF 2 | . . . . . . 1 . 1 . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . Alert Level 1 | . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . Assault Status 2 | . . . . . 2 . . . . . . Hauler Manifests 2 | . 2 . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . 3 1 . . Report Inventory 3 | . . . . . . . . 2 1 . . Retrieve Components 1 | . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . Seal Access 2 | . . . . . 1 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used 1 | . . . . . 1 . . . . . . Hacking Detections 13 | . 4 . . . . 2 . 4 2 1 . Full Trace Events 1 | . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . 2 . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Total Allies 2 | . . 2 . . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . . Highest-Rated Group 47 | . . 47 47 . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 2 . . . . . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Turns Passed 4641 | 92 423 131 328 934 213 56 148 557 632 1081 46 Spaces Moved 3746 | 61 158 68 268 486 274 101 149 868 420 815 78 Core 43 | 19 . . . 10 . . . . . 9 5 Treads . | . . . . . . . . . . . . Legs 1012 | 42 158 68 268 476 . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2691 | . . . . . 274 101 149 868 420 806 73 Fastest Speed 34 | 50 120 120 120 100 50 50 50 37 42 34 34 Average Speed 87 | 103 120 120 120 120 50 50 61 37 126 106 46 Slowest Speed 300 | 120 120 120 120 200 50 50 150 37 132 300 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . 3 1 1 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 4 36 14 68 80 19 3 89 25 10 90 14 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . 1 1 1 . Scrap Searched 5 | . . . . 2 . . . . . 3 . Spaces Dug 9 | . . . . . 9 . . . . . . Terrain Destroyed 122 | . . . . 11 34 . . 17 34 26 . Melee . | . . . . . . . . . . . . Projectile 43 | . . . . . . . . 2 15 26 . AOE 79 | . . . . 11 34 . . 15 19 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Total 4770 | 81 365 103 277 769 335 105 184 1052 474 937 88 Wait 691 | . 183 29 . 224 29 . 4 139 9 64 10 Move 3725 | 60 157 67 267 485 273 100 148 861 417 812 78 Hop 5 | . . . . . . . . 3 1 1 . Pick Up 54 | 10 2 . 3 2 9 2 5 6 11 4 . Fast Attach 22 | . 6 . . 5 1 . 4 6 . . . Attach 34 | 6 . . 1 1 3 2 1 3 9 8 . Detach 1 | . . . . . . . 1 . . . . Swap 9 | . 1 . . 2 . 1 . 3 2 . . Drop 43 | . 3 . 6 3 5 . 9 9 6 2 . Fire 186 | 5 13 7 . 47 15 . 12 22 19 46 . Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 453 | -10/Materials | Repaired Seismic Detector 473 | -10/Materials | Discovered new exit (range 15) 516 | -10/Materials | Entered Mines 611 | -10/Mines | Discovered new exit (range 6) 632 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 633 | -10/Mines | Discovered new exit (range 5) 647 | -10/Mines | Entered Exiles 647 | -10/Exiles | Accompanied by 2 allies 676 | -10/Exiles | Met 8R-AWN 677 | -10/Exiles | Led the pair of lost Derelicts to a safe place 694 | -10/Exiles | Met EX-HEX 733 | -10/Exiles | Met EX-BIN 747 | -10/Exiles | Aligned with FarCom system 748 | -10/Exiles | Given EX-Vault access code 779 | -10/Exiles | Opened EX-Vault 786 | -10/Exiles | Found Prototype Ballistic Cannon 788 | -10/Exiles | Found Prototype Device 789 | -10/Exiles | Identified Supersonic Drone Bay 795 | -10/Exiles | Found Prototype Flight Unit 820 | -10/Exiles | Warned to stay clear of 0b10 Research branches 856 | -10/Exiles | Met EX-DEC 959 | -10/Exiles | Discovered new exit (range 14) 975 | -10/Exiles | Left Exiles lab with Flying Fortress v7 975 | -10/Exiles | Entered Mines 981 | -9/Mines | Learned location of 2 exits from Materials 1358 | -9/Mines | Found a hidden stash of uninstalled traps 1601 | -9/Mines | Build established: Scavenger-Mutant 1743 | -9/Mines | Lost 4 parts (2n1u1w) 1811 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1856 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1859 | -9/Mines | Found Prototype Device 1859 | -9/Mines | Identified Exp. Sensor Array 1872 | -9/Mines | Core integrity fell below 50% 1901 | -9/Mines | Discovered new exit (range 6) 1909 | -9/Mines | Entered Materials 1909 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1910 | -8/Materials | Identified exit to Factory 1911 | -8/Materials | Identified Flying Fortress v7 2122 | -8/Materials | Entered Factory 2122 | -7/Factory | Evolved 2 slots: Weapon x2 2178 | -7/Factory | Identified exit to DSF 2178 | -7/Factory | Entered DSF 2179 | -7/DSF | Joined Warlord attack on 0b10 via DSF 2191 | -7/DSF | Discovered new exit (range 16) 2199 | -7/DSF | Additional patrols routed to DSF 2210 | -7/DSF | Build established: Scout 2232 | -7/DSF | Lost 4 allies 2326 | -7/DSF | Entered Factory 2326 | -6/Factory | Evolved 2 slots: Propulsion x2 2591 | -6/Factory | Destroyed 7 combat bots 2873 | -6/Factory | Discovered new exit (range 15) 2883 | -6/Factory | Entered another Factory area 2883 | -5/Factory | Evolved 2 slots: Utility x2 2998 | -5/Factory | Build established: Skirmisher 3508 | -5/Factory | Discovered new exit (range 5) 3515 | -5/Factory | Entered Upper Caves 3803 | -5/Upper Caves | Build established: Tank 3806 | -5/Upper Caves | Learned Factory terminal intel 4185 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4402 | -5/Upper Caves | Lost 7 parts (2p1n1u3w) 4517 | -5/Upper Caves | System corruption reached 10% 4590 | -5/Upper Caves | Discovered new exit (range 16) 4596 | -5/Upper Caves | Entered another Upper Caves area 4607 | -5/Upper Caves | Discovered new exit (range 9) 4620 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4631 | -5/Upper Caves | Core integrity fell below 50% 4640 | -5/Upper Caves | Core integrity fell below 20% 4642 | -5/Upper Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- EXIT=FOUND Xenon Bombardment Thruster destroyed. Lgt. Deuterium Engine destroyed. Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." Slug penetrates Wall. Y-72 Warden: "REQUESTING BACKUP." C-30 ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. L-41 Fighter unfolds itself. G-50 Soldier unfolds itself. I-47 Archangel unfolds itself. KE Penetrator destroyed. Xenon Bombardment Thruster severed. G-50 Soldier suffers critical hit (Burn). Nuclear Pulse Array destroyed. Imp. Heat Sink destroyed. Imp. Cooling System destroyed. I-47 Archangel suffers critical hit (Burn). Critical hit (Burn: +37). Med. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????######????????????????? | | ???????????????????????## #????????????????? | | ???????????????????##### #?????????????????? | | ???????????????????# #?????????????????? | | ??????????????????## ###???????????????? | | ? ???????### #???????????????? | | ?# ##?### ##??????????????? | | ""# #??????????????? | | ##### ## #??????????????? | | ""# ## ## ### #??????????????? | | "?????#####?## ##?## ##??????????????? | | "????????????# #???# #???????????????? | | ????#????????# #???# ##???????????????? | | ###? #???????## #?### #????????????????? | | # #??###???# #### #g #????????????????? | | ?## ##??# g=gi ##???????????????? | | ?## #??# lggg #???????????????? | | ??## #??## #####gg #???????????????? | | #???# ????# ##??#@l #???????????????? | | ###### #?????## #??##l #??????????????? | | ## ####### #???## ###??????????????? | | # ## #????####????????????????? | | ## ## #????????????????????????? | | ####?##????????????????????????? | | #??????????????????????????????? | | ##??????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #####???????????????????????????????? | | ##???????????????????????????????????? | | ##????????????????????????????????????? | | #?????????????????????????????????????? | | ### #?????????????????????????????????????? | | #?# ?????????????????????????????????????? | | ##?## ##????????????????????????????????????? | | ##???###?????????????????????????????????????? | | #?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 39 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 63 Item Schematics ----------------- Transmission Jammer | -7/Factory | Hacked Adv. Field Recycling Unit | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionRiotHumpback Manual? 0 Play Time 01:06:18 Cumulative 13.1 hours Start 2024.06.13 @ 21:03:30 End 2024.06.14 @ 12:49:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8ae47eca-038a-4c5b-a719-3b1f300b4ce4