Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.22 @ 16:24:03 Player: Candesce Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (54) 270 Value Destroyed (1504) 1504 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (342) 342 TOTAL SCORE: 7396 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 190 Met Data Miner 300 Friendly Fire -150 Cogmind --------- Core Integrity 773/850 Matter 218/300 Energy 110/160 System Corruption 0% Temperature Cool (0) Movement Hovering (66) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (5) --- Combat Airjet Combat Airjet Gravmag Array > --- UTILITY (7) ------ Machine Analyzer Enhanced Optical Array Transmission Jammer ECM Suite Improved Utility Shielding Hacking Suite Hacking Suite > --- WEAPON (2) ------- Impact Mace > --- INVENTORY (5) ---- Neutrino Core Seismic Detector Cloaking Device Improved Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Machine Analyzer Seismic Detector Transmission Jammer Cloaking Device Improved Utility Shielding Graphene Brace Hacking Suite > --- WEAPON ----------- Plasma Cannon Impact Mace > --- INVENTORY -------- Light Angular Momentum Engine Neutrino Core Authchip [Device] Improved Grenade Launcher Improved Datajack [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Combat Airjet Treads Light Treads Hover Unit Combat Airjet Utility Seismic Detector Device Seismic Detector Processor Machine Analyzer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Impact Mace Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Impact Mace Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . 1 Utility 5 | . . . . . 2 2 . . . . . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 101 | 7 1 13 . 6 22 5 5 26 . 4 1 3 8 Power 10 | 2 . 1 . 1 1 . . 3 . . . . 2 Engine 7 | 2 . 1 . 1 . . . 2 . . . . 1 Core 3 | . . . . . 1 . . 1 . . . . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 17 | 2 . 1 . . 4 3 1 4 . 1 . . 1 Treads 7 | 2 . 1 . . 4 . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 10 | . . . . . . 3 1 4 . 1 . . 1 Flight . | . . . . . . . . . . . . . . Utility 38 | 1 1 1 . 2 7 2 3 13 . 3 . . 5 Device 19 | 1 . . . 2 3 1 3 5 . 2 . . 2 Storage . | . . . . . . . . . . . . . . Processor 5 | . . . . . 3 . . 1 . . . . 1 Hackware 5 | . . . . . . . . 3 . . . . 2 Protection 9 | . 1 1 . . 1 1 . 4 . 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 36 | 2 . 10 . 3 10 . 1 6 . . 1 3 . Energy Gun 5 | 1 . 3 . . 1 . . . . . . . . Energy Cannon 3 | . . . . . . . . 1 . . . 2 . Ballistic Gun 5 | 1 . 2 . 2 . . . . . . . . . Ballistic Cannon 2 | . . . . . . . 1 1 . . . . . Launcher 8 | . . 3 . 1 2 . . 1 . . . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 9 | . . 1 . . 6 . . 2 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 4 | . . 1 . . 1 . . 1 . . 1 . . Unidentified Prototypes 4 | . . . . 1 1 . 1 1 . . . . . Parts Lost 5 | . . . . 1 2 . . . . 1 . . 1 Power 1 | . . . . . 1 . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 3 | . . . . 1 1 . . . . 1 . . . Weapon 1 | . . . . . . . . . . . . . 1 Highest Loss Streak 1 | . . . . 1 1 . . . . 1 . . 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 96 100 100 98 90 84 93 99 100 99 100 100 93 Engine 6 | . 14 14 14 14 6 . . 4 . . . . . Core 2 | . . . . . 2 7 7 2 7 7 7 7 5 Treads 13 | . 28 28 28 28 30 . . . . . . . . Hover 15 | . . . . . . 23 23 30 30 30 30 30 26 Device 16 | . 14 14 14 13 17 17 23 13 23 23 23 23 15 Processor 6 | . . . . . 14 15 14 6 7 7 7 7 12 Hackware 4 | . . . . . . . . 9 7 7 7 7 11 Protection 9 | . 10 14 14 12 . 4 7 12 7 6 7 7 6 Energy Gun 2 | . 14 6 . . 1 . . . . . . . . Energy Cannon 1 | . . . . . . . . . 7 7 . 6 6 Ballistic Gun 4 | . 14 16 . 13 1 . . . . . . . . Ballistic Cannon 1 | . . . . . . . 6 5 . . . . . Impact Weapon 7 | . . 4 14 14 12 15 7 7 7 7 7 7 6 Special Melee Weapon 1 | . . . 14 . 1 . . . . . 7 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 32 | 10 13 14 10 18 23 18 24 32 31 31 19 25 26 Greatest Support 80 | 40 40 40 40 40 80 33 44 48 48 48 48 48 56 Greatest Overweight (x) . | . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 5 5 5 5 5 5 4 5 5 Average Carried 4 | . 1 4 5 5 4 3 4 4 5 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 5 4 5 5 5 4 4 5 5 Class Distribution -------------------- 60% | Mutant 16% | Infiltrator-Mutant 15% | Scavenger-Mutant 3% | Hacker-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Infiltrator-Mutant | -7/Lower Caves Infiltrator-Mutant | -7/Lower Caves Infiltrator-Mutant | -7/Data Miner Infiltrator-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Matter Collected 1647 | 209 111 237 . 63 262 . 138 464 27 46 . 25 65 Remotely 37 | . . . . . 37 . . . . . . . . Salvage Created 1576 | 30 159 287 . 82 322 . 115 463 . 42 . 11 65 Parts 76 | 4 12 20 . 4 12 . . 20 . 1 . 2 1 Haulers Intercepted 3 | . 2 . . . 1 . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . 3 . 9 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 48 | . 3 14 . 3 9 . 1 14 . 1 . 2 1 Melee 9 | . . 1 . . . . . 7 . 1 . . . Guns 13 | . 3 9 . . 1 . . . . . . . . Cannons 3 | . . . . . . . 1 2 . . . . . AOE 14 | . . 4 . 2 3 . . 3 . . . 2 . Classes Destroyed 15 | 1 2 5 . . 2 . 1 3 . 1 . . . Worker 2 | . . 2 . . . . . . . . . . . Builder 3 | . . 1 . . . . . 2 . . . . . Tunneler 2 | 1 . . . 1 . . . . . . . . . Hauler 3 | . 2 . . . 1 . . . . . . . . Recycler 1 | . . . . . . . . 1 . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . Operator 1 | . . 1 . . . . . . . . . . . Watcher 1 | . . . . . . . . 1 . . . . . Swarmer 21 | . 3 4 . . 3 . . 8 . 1 . 2 . Grunt 10 | . . 2 . 3 . . . 5 . . . . . Sentry 6 | . . . . . 5 . . . . . . . 1 Hunter 1 | . . . . . 1 . . . . . . . . Programmer 1 | . . . . . . . . 1 . . . . . Compactor 1 | . . . . . . . 1 . . . . . . Assembled 8 | . . 8 . . . . . . . . . . . Best Kill Streak 6 | 1 4 4 . 3 3 . 1 6 . 1 . 2 1 Combat Bots Only 6 | . 3 3 . 3 3 . 1 6 . 1 . 2 1 Max Kills in Single Turn 2 | 1 2 2 . 1 2 . 1 1 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . 2 . 1 2 . . 1 . . . 1 . Melee 1 | . . 1 . . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Damage Taken 2927 | . 37 418 . 176 840 . . 602 41 277 . 262 274 Core 412 | . . 27 . 16 70 . . 99 . 78 . 45 77 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 33 | . . . . . . . . . . 18 . 9 6 Regen/Repaired (Parts) 321 | . . . . . 227 . . 94 . . . . . Core Remaining (%) 84 | 100 . . . 82 87 . . . . . . 68 . Volleys Fired 85 | 4 4 24 . 4 4 . 18 14 . 6 . 7 . Largest 2 | 2 2 2 . 1 1 . 1 1 . 1 . 1 . Hottest 80 | 60 60 60 . 33 50 . 48 80 . 80 . 80 . Shots Fired 116 | 8 8 45 . 4 4 . 18 15 . 7 . 7 . Gun 59 | 8 8 41 . . 2 . . . . . . . . Cannon 40 | . . . . . . . 18 12 . 7 . 3 . Launcher 17 | . . 4 . 4 2 . . 3 . . . 4 . Special . | . . . . . . . . . . . . . . Kinetic 62 | 4 4 28 . . . . 18 8 . . . . . Thermal 14 | . . . . . . . . 4 . 7 . 3 . Explosive 17 | . . 4 . 4 2 . . 3 . . . 4 . Electromagnetic 23 | 4 4 13 . . 2 . . . . . . . . Robot Hit Streak 10 | 6 3 7 . 2 4 . 10 6 . 1 . 2 . Robot Miss Streak 4 | 1 2 4 . . . . 1 4 . 2 . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 133 | 6 6 22 4 4 39 . 15 27 . 4 1 2 3 Core Hits 71 | 1 6 27 . 6 8 . 3 13 . 1 . 6 . Critical Kills 3 | . . . . . . . . 2 . 1 . . . Critical Parts Destroyed 16 | . . . . 1 5 . . 9 . . . . 1 Critical Strikes 22 | . 1 . . 1 5 . 1 12 . 1 . . 1 Blast 2 | . . . . . . . 1 1 . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . Smash 19 | . . . . 1 5 . . 11 . 1 . . 1 Melee Attacks 140 | . . 2 4 5 52 2 . 52 . 9 1 2 11 Impact 134 | . . 2 . 5 52 2 . 51 . 9 . 2 11 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 13 | . . 1 4 . 2 . . 4 . 1 1 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . 4 . . . . . . . . Damage Inflicted 5558 | 74 89 847 . 350 1567 . 453 1461 . 208 . 350 159 Guns 464 | 74 85 275 . . 30 . . . . . . . . Cannons 715 | . . . . . . . 453 186 . 50 . 26 . Explosions 1639 | . . 494 . 277 343 . . 201 . . . 324 . Melee 2736 | . . 78 . 73 1194 . . 1074 . 158 . . 159 Ramming 4 | . 4 . . . . . . . . . . . . Kinetic 872 | 49 35 222 . . . . 453 113 . . . . . Thermal 346 | . . 197 . . . . . 73 . 50 . 26 . Explosive 1442 | . . 297 . 277 343 . . 201 . . . 324 . Electromagnetic 158 | 25 50 53 . . 30 . . . . . . . . Impact 2736 | . . 78 . 73 1194 . . 1074 . 158 . . 159 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 2 | . 1 1 1 1 . . . 2 2 2 2 2 . Average Corruption 1 | . 1 1 1 1 . . . 1 2 2 2 2 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 44 | . 4 7 4 1 . . . 13 2 7 1 5 . Message Errors 5 | . . 1 1 . . . . 2 . . . 1 . Matter Fused 13 | . 3 1 2 1 . . . 4 . 2 . . . Heat Flow Errors 7 | . . 1 1 . . . . 2 1 1 . 1 . Energy Discharges 4 | . . 2 . . . . . 1 . . . 1 . Parts Rejected 1 | . . . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 6 | . 1 2 . . . . . . . 1 1 1 . Data Loss (major) 2 | . . . . . . . . . 1 . . 1 . Misfires 2 | . . . . . . . . 1 . 1 . . . Alerts 3 | . . . . . . . . 2 . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1043 | . . 39 . 50 209 . . 603 . 73 . 6 63 Projectiles 8 | . . . . . . . . 8 . . . . . Explosions 78 | . . 37 . 14 21 . . . . . . 6 . Melee 957 | . . 2 . 36 188 . . 595 . 73 . . 63 Knockbacks 17 | . . 1 . 2 2 . . 11 . 1 . . . Impact 14 | . . 1 . 2 2 . . 8 . 1 . . . Kinetic 3 | . . . . . . . . 3 . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 150 | . . 70 . 36 . . . . . . . 44 . Shots 4 | . . 2 . 1 . . . . . . . 1 . Rammed 3 | . 3 . . . . . . . . . . . . Targets Rammed 3 | . 3 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 281 | . 18 215 254 28 13 . 72 281 89 167 . 121 3 Average Temperature 65 | . 7 37 127 12 9 . 30 131 48 69 . 37 3 Received Heat Transfer 627 | . . . . 78 198 . . 129 18 39 . 63 102 Effects 1 | . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 23 | . . 1 . . 7 . . 12 . 2 . . 1 Impact Corruptions 32 | . . 1 . 1 9 . . 16 . 2 . . 3 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 500 | . . 200 . . . . . 150 . 100 . 50 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Peak Influence 490 | 5 84 490 . 94 179 97 48 364 . . . . 182 Initial 157 | . 3 32 . . 36 81 33 33 . . . . 157 Average 132 | 1 34 286 . 87 70 84 38 156 . . . . 125 Maximum Alert Level 2 | . . 2 . . . . . 1 . . . . . Low Security (%) 78 | 100 100 27 . 100 100 100 100 71 . . . . 100 Level 1 17 | . . 52 . . . . . 28 . . . . . Level 2 3 | . . 20 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 25 | . 2 . . . 4 2 . 12 . . . . 5 Investigation 14 | . 2 . . . 1 1 . 7 . . . . 3 Extermination 2 | . . . . . . . . 1 . . . . 1 Reinforcement 6 | . . . . . . 1 . 4 . . . . 1 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Distress Signals 10 | . . . . . 5 1 . 4 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 132 | . 5 18 . 3 18 5 5 41 5 7 . 10 15 Peak Tracking Total 11 | . 3 4 . 3 5 8 4 6 2 4 . 6 11 Tactical Retreats 20 | . . 3 . . . . . 7 2 3 . 3 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Traps Triggered 3 | . . . . . . 2 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Machines Disabled 16 | . . 15 . . . . . . . . . . 1 Max in Single Turn 10 | . . 10 . . . . . . . . . . 1 Garrison Access 4 | . . . . . . . . 3 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Machines Accessed 48 | . 6 . 1 1 6 . . 21 . 1 3 . 9 Terminals 23 | . 4 . . . 3 . . 9 . . . . 7 Fabricators 5 | . . . . . . . . 4 . . . . 1 Repair Stations 4 | . . . . . 2 . . 2 . . . . . Recycling Units 3 | . 2 . . . . . . 1 . . . . . Scanalyzers 3 | . . . . . 1 . . 2 . . . . . Garrison Access 4 | . . . . . . . . 3 . . . . 1 Total Hacks 159 | . 15 . 1 1 27 . . 65 . 1 20 . 29 Successful 96 | . 4 . 1 1 17 . . 38 . 1 20 . 14 Failed 63 | . 11 . . . 10 . . 27 . . . . 15 Catastrophic 14 | . 3 . . . 2 . . 7 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 39 | . 10 . . . 12 . . 11 . . . . 6 Terminals 70 | . 11 . . . 12 . . 25 . . . . 22 Fabricators 17 | . . . . . . . . 12 . . . . 5 Repair Stations 16 | . . . . . 9 . . 7 . . . . . Recycling Units 5 | . 4 . . . . . . 1 . . . . . Scanalyzers 20 | . . . . . 6 . . 14 . . . . . Garrison Access 8 | . . . . . . . . 6 . . . . 2 Terminal Hacks 44 | . . . 1 1 3 . . 9 . 1 20 . 9 Record 3 | . . . 1 . . . . . . . 2 . . Part Schematic 16 | . . . . . 2 . . 2 . . 10 . 2 Robot Schematic 6 | . . . . . . . . 1 . . 5 . . Robot Analysis 1 | . . . . . . . . . . . . . 1 Prototype ID Bank 4 | . . . . . . . . . . . 3 . 1 Open Door 2 | . . . . 1 . . . . . 1 . . . Terminal Index 2 | . . . . . . . . 1 . . . . 1 Scanalyzer Index 1 | . . . . . . . . 1 . . . . . Unreport Threat 4 | . . . . . . . . 2 . . . . 2 Locate Traps 3 | . . . . . . . . 1 . . . . 2 Disarm Traps 1 | . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . Fabricator Hacks 9 | . . . . . . . . 7 . . . . 2 Network Status 1 | . . . . . . . . 1 . . . . . Load Schematic 5 | . . . . . . . . 4 . . . . 1 Build 3 | . . . . . . . . 2 . . . . 1 Repair Station Hacks 11 | . . . . . 7 . . 4 . . . . . Scan Component 7 | . . . . . 4 . . 3 . . . . . Repair 4 | . . . . . 3 . . 1 . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer 14 | . . . . . 4 . . 10 . . . . . Insert Component 7 | . . . . . 2 . . 5 . . . . . Analyze 7 | . . . . . 2 . . 5 . . . . . Garrison Access Hacks 4 | . . . . . . . . 3 . . . . 1 Seal Access 4 | . . . . . . . . 3 . . . . 1 Unauthorized Hacks 12 | . 3 . . . 3 . . 4 . . . . 2 Terminals 6 | . 2 . . . 2 . . . . . . . 2 Assimilate 2 | . 1 . . . . . . . . . . . 1 Botnet 1 | . . . . . 1 . . . . . . . . Operators 3 | . 1 . . . 1 . . . . . . . 1 Fabricators 3 | . . . . . . . . 3 . . . . . Recompile 3 | . . . . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . 1 . . . . . Extract 2 | . . . . . 1 . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 37 | . 5 . . . 6 . . 17 . . . . 9 Full Trace Events 9 | . 3 . . . . . . 3 . . . . 3 Feedback Events 1 | . 1 . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . 1 . . . . . Robot Schematics Acquired 6 | . . . . . . . . 1 . . 5 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . 8 . . 8 . . 10 . 2 Parts Built 4 | . . . . . . . . 3 . . . . 1 Authchips 3 | . . . . . . . . 2 . . . . 1 Time 193 | . . . . . . . . 142 . . . . 51 Total Part Build Rating 16 | . . . . . . . . 15 . . . . 1 Parts Repaired 4 | . . . . . 3 . . 1 . . . . . Time 117 | . . . . . 98 . . 19 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . 2 . . 5 . . . . . Part Schematics Acquired 7 | . . . . . 2 . . 5 . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 6 | . . . 4 . . . . 1 . . 1 . . Non-combat 4 | . . . 3 . . . . 1 . . . . . Combat 2 | . . . 1 . . . . . . . 1 . . Robot Hacks Applied 6 | . . . 4 . . . . 1 . . 1 . . parse_system 5 | . . . 4 . . . . . . . 1 . . find_fabricator 1 | . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Total Allies 6 | . 1 3 . . . . . . . . . 1 1 Largest Group 4 | . 1 4 . . . . . . . . . 1 1 Highest-Rated Group 96 | . 10 50 . . . . . . . . . 96 10 Highest-Rated Ally 96 | . 10 16 . . . . . . . . . 96 10 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 25 | . . 13 . . . . . . . . . 12 . Total Damage 594 | . . 121 . . . . . . . . . 473 . Kills 8 | . . 2 . . . . . . . . . 6 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Robot Analysis Total 1 | . . . . . . . . . . . . . 1 Derelict Logs Recovered 7 | . . 1 . . . . . . 2 2 . 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Turns Passed 6367 | 88 627 819 381 264 912 105 153 1532 336 371 65 352 362 Spaces Moved 5607 | 44 329 444 235 145 362 137 164 1840 463 459 89 461 435 Core 5 | 5 . . . . . . . . . . . . . Treads 1554 | 39 329 444 235 145 362 . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 4048 | . . . . . . 137 164 1840 463 459 89 461 435 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 66 61 61 71 71 71 71 65 Average Speed 93 | 147 160 160 160 160 160 66 65 66 71 71 71 71 69 Slowest Speed 160 | 160 160 160 160 160 160 66 66 74 71 71 71 71 71 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 43 94 67 45 43 4 67 52 61 61 75 62 11 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 3 | . 1 . 1 . . . . . . . 1 . . Known Exits Taken 4 | . . . . . 1 . . 1 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . 1 1 . . Scrap Searched 5 | . . 1 . 1 . . . . 2 . . 1 . Spaces Dug 129 | . . 17 . 28 30 1 . 34 . 2 . 11 6 Terrain Destroyed 204 | . . 49 . 39 30 1 . 46 . 2 . 31 6 Melee 41 | . . . . . 5 1 . 25 . 2 . 2 6 Projectile 3 | . . . . . . . . 1 . . . 2 . AOE 160 | . . 49 . 39 25 . . 20 . . . 27 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Total 6347 | 56 420 505 238 163 607 149 190 2035 469 480 90 473 472 Wait 337 | 1 77 11 . . 151 . . 76 7 3 . . 11 Move 5595 | 43 328 443 234 144 361 137 163 1839 462 458 88 460 435 Hop . | . . . . . . . . . . . . . . Pick Up 34 | . 6 4 . 1 8 2 2 7 . . . 1 3 Fast Attach 39 | 6 1 2 . 2 11 2 2 9 . 1 . . 3 Attach 8 | . . . . . 4 . 1 1 . 1 . . 1 Detach 1 | . . . . . 1 . . . . . . . . Swap 54 | 1 . 11 . 4 7 3 2 16 . 2 1 3 4 Drop 54 | 1 1 8 . 3 13 4 2 18 . . . . 4 Fire 85 | 4 4 24 . 4 4 . 18 14 . 6 . 7 . Melee 134 | . . 2 4 5 47 1 . 52 . 9 1 2 11 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 3 | . 3 . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . 3 . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Sto / *Low) -7/Waste -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 16) 89 | -11/Junkyard | Entered Materials 318 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 15) 682 | -10/Materials | Discovered new exit (range 16) 716 | -10/Materials | Entered Mines 716 | -10/Mines | Accompanied by 1 ally 720 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 730 | -10/Mines | Met a Derelict bent on vengeance 868 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 868 | -10/Mines | Discovered new exit (range 5) 904 | -10/Mines | Learned Materials security intel 942 | -10/Mines | Discovered new exit (range 12) 1013 | -10/Mines | Assembled infested the area 1306 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1535 | -10/Mines | Entered Exiles 1574 | -10/Exiles | Met 8R-AWN 1604 | -10/Exiles | Met EX-HEX 1682 | -10/Exiles | Met EX-DEC 1726 | -10/Exiles | Learned location of Zion (-6) 1753 | -10/Exiles | Met EX-BIN 1820 | -10/Exiles | Build established: Scavenger-Mutant 1898 | -10/Exiles | Discovered new exit (range 14) 1916 | -10/Exiles | Entered Mines 2139 | -9/Mines | Discovered new exit (range 9) 2159 | -9/Mines | Found the Drone Emporium 2167 | -9/Mines | Found Prototype Device 2167 | -9/Mines | Identified Splice Drone Bay 2180 | -9/Mines | Entered Materials 2180 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2563 | -8/Materials | Repaired Broken Lgt. Treads 2594 | -8/Materials | Repaired Lgt. Treads 2682 | -8/Materials | Repaired Corrupted Lgt. Treads 2847 | -8/Materials | Garrison activated, responded to threat 3084 | -8/Materials | Discovered new exit (range 6) 3090 | -8/Materials | Identified exit to Factory 3092 | -8/Materials | Entered Factory 3092 | -7/Factory | Evolved 2 slots: Utility x2 3100 | -7/Factory | Discovered new exit (range 10) 3104 | -7/Factory | Discovered new exit (range 5) 3106 | -7/Factory | Identified exit to Storage 3110 | -7/Factory | Identified exit to Lower Caves 3197 | -7/Factory | Sucked down chute 3197 | -7/Factory | Entered Waste 3228 | -7/Waste | Build established: Mutant 3228 | -7/Waste | Spotted C-40 Crusher 3272 | -7/Waste | Destroyed C-40 Crusher 3292 | -7/Waste | Spotted C-40 Crusher 3303 | -7/Waste | Spotted C-40 Crusher 3304 | -7/Waste | Spotted C-40 Crusher 3315 | -7/Waste | Spotted C-40 Crusher 3319 | -7/Waste | Discovered new exit (range 16) 3349 | -7/Waste | Identified exit to Factory 3350 | -7/Waste | Entered Factory 3484 | -7/Factory | Discovered exit to Lower Caves (range 6) 3490 | -7/Factory | Discovered exit to Lower Caves (range 9) 3826 | -7/Factory | Discovered exit to Storage (range 6) 3911 | -7/Factory | Discovered new exit (range 10) 4026 | -7/Factory | Discovered new exit (range 15) 4102 | -7/Factory | Fabricated Cmb. Airjet? 4281 | -7/Factory | Repaired Hrd. Medium Armor Plating 4465 | -7/Factory | Fabricated Cloaking Device? 4882 | -7/Factory | Entered Lower Caves 5043 | -7/Lower Caves | Encountered a Warlord checkpoint 5073 | -7/Lower Caves | Identified exit to Lower Caves 5090 | -7/Lower Caves | Build established: Infiltrator-Mutant 5102 | -7/Lower Caves | Learned Factory interactive machine intel 5218 | -7/Lower Caves | Entered another Lower Caves area 5218 | -7/Lower Caves | Discovered new exit (range 8) 5263 | -7/Lower Caves | Encountered a Warlord checkpoint 5350 | -7/Lower Caves | Spotted B-75 Beast 5510 | -7/Lower Caves | Learned Factory emergency access door positions 5538 | -7/Lower Caves | Learned Factory security intel 5557 | -7/Lower Caves | Discovered new exit (range 9) 5589 | -7/Lower Caves | Entered Data Miner 5591 | -7/Data Miner | Discovered new exit (range 6) 5604 | -7/Data Miner | Met Data Miner 5627 | -7/Data Miner | Learned location of Section 7 (-2) 5627 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5637 | -7/Data Miner | Received God Mode back door access code from Data Miner 5654 | -7/Data Miner | Entered Proximity Caves 5764 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5766 | -6/Proximity Caves | Escorted by Enhanced Grunt 5882 | -6/Proximity Caves | Identified exit to Factory 5894 | -6/Proximity Caves | Attracted the attention of an 0b10 base 5959 | -6/Proximity Caves | Spotted B-75 Beast 6006 | -6/Proximity Caves | Entered Factory 6006 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6009 | -6/Factory | Loaded intel: 52 interactive machine locations 6081 | -6/Factory | Fabricated ECM Suite (x1) 6295 | -6/Factory | Incoming investigation squad redirected 6368 | -6/Factory | Self-destructed Last Messages --------------- 3x Alarm Trap Map updated. 06329_ Technician 5a destroyed. 06331_ ALERT: Rogue bot located, Programmers report to Factory Zone 3S. 06336_ U-05 Engineer builds a Wall. 06340_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06360_ Cmb. Airjet severed. 06361_ Destroyed Surge Thruster. 06361_ C-17 Slicer system corrupted by crushing effect. 06364_ Destroyed Reaction Control System. 06364_ C-17 Slicer system corrupted by crushing effect. 06365_ Critical hit (Burn: +37). 06366_ Plasma Cannon destroyed. 06367_ P-60 Hacker resets C-17 Slicer, system corruption cleaned. 06367_ Scanalyzer disabled. Map ----- +----------------------------------------------------+ | ????+ ###+#####+##### #######???????# #?# # | | ????# #?????????????# #?????????????# #?# # | | ?????# #?????????????# #?????????????# #?# # | | ?????# #?????????????# #?????????????# ###+## | | ?????#####?????????????# #?????????????# ! ## | | ???????^^?????????????? #?????????????# ## | | ???????^^??????????????# #?????????????####### | | ???????^^"""???????????# #####???????###?????# | | ?????????"""???????????# + ?????? #?????# | | ?????????"""???????????# ## ?? ? #?????# | | ???????????????????????# ## """""" #?????#[ | | ???????????????????????? ?# """""" #?????# | | ???????????????????????? ?#! """""" #?????# | | ???????????????????????? ?# """""" #?????# | | ???????????????????????? ?+ #?????# | | ????????????????????????#?# """""" #????## | | ??????????????????????????# """""" ######"#### | | ??????????????????????????# """""" # | | ??????????????????????????# """""" + | | ??????????????????????????# # | | ?????????????????????############/###### | | ???????????????????+?# # / | | ?????????????????????# """ # #### | | ?????????????????????# """"" # g g #??# ! | | ?????????????????????# """"" gl #??# | | ?????????????????????# @c # #??# | | ?????????????????????+ "S c # #??# | | ?????????????????????# "" # #??#/######+## | | ?????????????????????# "" # ? ???????? | | ?????????????????????# # ???????? | | ?????????????????????########## ???????? | | ??????????????????????????????# ??????? | | ??????????????????????????????# ????? | | ??????????????????????????????############### ??? | | ?????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 2 Armor Coverage 225 Utility Shielding 66 Evasion (%) 52 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Trap Extractor | -8/Materials | Hacked ECM Suite | -8/Materials | Hacked Cmb. Airjet | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Lgt. Assault Rifle | -8/Materials | Extracted Propulsion Shielding | -8/Materials | Extracted Adv. Beam Rifle | -8/Materials | Extracted Core Shielding | -8/Materials | Extracted Graphene Brace | -7/Factory | Scanalyzed Prc. Matter Filter | -7/Factory | Scanalyzed Imp. Grenade Launcher | -7/Factory | Scanalyzed Cloaking Device | -7/Factory | Scanalyzed Weapon Cycler | -7/Factory | Hacked Adv. Plasma Cannon | -7/Factory | Hacked Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Arm. Wheel | -7/Factory | Extracted Combat Drone Bay | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Adv. Transmission Jammer | -6/Factory | Hacked Weapon Mount | -6/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Factory | Hacked M-22 Extractor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Cmb. Airjet | x2 | -7/Factory | Authchip Cloaking Device | x1 | -7/Factory | Preloaded, Authchip ECM Suite | x1 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalSuspensionRigger Manual? 0 Play Time 01:35:04 Cumulative 160.1 hours Start 2024.02.20 @ 18:07:37 End 2024.02.22 @ 16:24:03 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 210 Rogue 210 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 64 Gallery% 72 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9791cfbc-893f-4f16-9587-420dc8b07c40