Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.01 @ 22:03:47 // Winter2019/RPGLIKE Player: Noname Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (190) 950 Value Destroyed (8890) 8890 Prototype IDs (67) 1340 Alien Tech Used (0) 0 Bonus (4092) 4092 TOTAL SCORE: 24172 Bonus ------- High Alert Combat Kills 391 Follower Combat Kills 516 Aligned with FarCom 300 Win 3000 Friendly Fire -115 Cogmind --------- Core Integrity 1098/1600 Matter 331/350 Energy 862/864 System Corruption 0% Temperature Cool (4) Movement Flying (49) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum-Neutrino Reactor > --- PROPULSION (5) --- Flying ITA-NPA Exoskeleton Flying Fortress v7 > --- UTILITY (10) ----- Armored Scrap Engine Improved Trap Scanner Advanced Terrain Scanner Advanced Actuator Array Advanced Force Booster Experimental Transmission Jammer Advanced Reaction Control System Improved Phase Shifter Graphene Brace > --- WEAPON (4) ------- Molecular Scythe Lance Force Lance Force Lance > --- INVENTORY (6) ---- Experimental Power Amplifier Advanced Cloaking Device Improved Dynamic Insulation System Advanced System Restoration Module Micro-nuke Launcher Lance Peak State ------------ > --- POWER ------------ Quantum-Neutrino Reactor > --- PROPULSION ------- Flying ITA-NPA Exoskeleton Flying Fortress v7 > --- UTILITY ---------- Armored Scrap Engine Improved Trap Scanner Advanced Terrain Scanner Advanced Actuator Array Advanced Force Booster Experimental Transmission Jammer Advanced Reaction Control System Improved Phase Shifter Advanced Cloaking Device > --- WEAPON ----------- Molecular Scythe Lance Force Lance Force Lance > --- INVENTORY -------- Experimental Power Amplifier Graphene Brace Advanced Force Field Advanced System Restoration Module Micro-nuke Launcher Lance [Rating: 169] Favorites ----------- Power Constructs Engine Heavy Ion Engine Reactor Constructs Propulsion Flying Fortress v7 Leg Improved Aluminum Leg Wheel Wheel Flight Unit Flying Fortress v7 Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Matter Pod Processor Improved Corruption Screen Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Force Lance Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Greatsword Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Arm Res Res Acc Slots Evolved 17 | 4 . . 3 . 1 1 . 1 . 1 1 . 1 1 . . 1 . . 1 1 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | 1 . . 1 . 1 . . . . . . . . . . . . . . 1 . . Utility 9 | 3 . . 1 . . 1 . 1 . . 1 . . . . . 1 . . . 1 . Weapon 3 | . . . 1 . . . . . . 1 . . . 1 . . . . . . . . Parts Attached 192 | 3 5 5 11 5 1 1 10 6 8 5 1 . 11 3 5 . 8 21 20 23 33 7 Power 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . Engine 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | 2 . . 1 1 1 . . . . . . . 1 . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . Utility 130 | . 4 1 3 2 . 1 4 3 8 3 1 . 8 . 5 . 4 17 10 18 31 7 Device 109 | . 2 1 . 1 . . 1 3 6 2 1 . 6 . 3 . 4 16 10 17 29 7 Storage 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . Processor 10 | . 1 . 1 . . . 2 . . 1 . . 1 . 1 . . . . 1 2 . Hackware 4 | . . . . . . . 1 . . . . . 1 . 1 . . 1 . . . . Protection 4 | . . . 1 1 . . . . 2 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 54 | 1 1 3 6 2 . . 6 3 . 2 . . 2 3 . . 4 4 10 5 2 . Energy Gun 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Ballistic Gun 11 | 1 1 1 4 1 . . 2 1 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Launcher 14 | . . 2 2 1 . . . . . . . . . . . . 2 . 5 1 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . 2 . 1 . . 1 2 . . 1 1 . 1 . . Piercing Weapon 14 | . . . . . . . . . . . . . 1 . . . 1 3 5 3 1 . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 15 | . . . 1 . . . . . . 1 1 . . . . . . 2 . 3 6 1 Parts Lost 5 | . . . . . . . . . 1 . . 1 . . . . . 1 . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . 1 . . 1 . . . . . 1 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Highest Loss Streak 1 | . . . . . . . . . 1 . . 1 . . . . . 1 . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 74 100 97 100 93 74 76 73 70 72 68 55 66 71 72 72 72 71 68 70 75 75 Engine 4 | . 12 12 9 9 8 7 7 7 7 6 6 6 8 5 5 5 5 6 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 4 4 4 Wheel 2 | . 25 25 19 16 6 . . . . . . . . . . . . . . . . . Flight 6 | . . . . . 2 7 7 7 7 6 6 6 5 5 5 5 5 5 5 9 9 9 Device 28 | . 13 25 17 15 17 15 15 22 29 30 25 20 20 22 22 22 25 30 35 34 38 41 Processor 7 | . 10 12 11 18 17 15 15 11 4 2 6 6 9 11 11 11 10 5 5 5 2 . Hackware 3 | . . . . . . . 4 7 7 6 6 6 7 5 5 5 5 5 . . . . Protection 2 | . . . 7 9 8 7 7 7 7 6 6 1 . . . . . . . . . . Ballistic Gun 2 | . 12 9 19 16 17 15 6 2 . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 4 7 8 6 6 8 8 11 11 9 5 5 2 4 4 Piercing Weapon 6 | . . . . . . . . . . . . . 1 5 5 5 4 9 9 13 14 14 Peak Build Rating 169 | 4 10 11 19 22 49 50 59 65 68 75 87 87 107 112 115 115 121 128 141 157 167 169 Average Rating 105 | 3 7 9 16 20 29 49 54 63 66 70 85 79 97 111 113 115 119 124 133 148 160 166 On Entrance 76 | 3 4 10 11 19 22 49 50 59 65 67 75 87 76 107 112 115 115 121 127 140 155 166 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 80 | 5 10 10 23 22 22 26 27 26 28 31 29 29 33 35 39 39 47 62 61 62 71 80 Greatest Support 94 | 20 20 20 20 26 50 50 50 50 50 50 50 50 50 50 50 50 55 60 65 74 94 75 Greatest Overweight (x) 1 | . . . 1 1 . . . . . . . . . . . . . 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 2 2 2 4 4 4 4 4 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 Average Capacity 5 | 1 2 2 3 4 4 4 4 4 5 5 5 5 5 6 6 6 6 6 6 6 6 6 Most Carried 6 | 2 2 2 4 4 4 4 4 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 Average Carried 5 | 1 1 2 2 4 4 3 3 4 4 4 4 4 5 5 6 6 5 5 5 5 5 6 Final Capacity 6 | 2 2 2 4 4 4 4 4 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 Final Carried 6 | 2 2 2 4 4 4 3 4 5 3 5 4 4 6 6 6 6 6 6 6 6 6 6 Scrap Engine Consumption 103 | . . . . . . . . . . . . 30 23 2 5 . 5 7 16 4 4 7 Constructs Created 4 | . . . . . . . . . . . . . 3 . . . . . . 1 . . Constructs Modified 20 | . . . . . . . . . . . . . 3 . . . 1 4 7 4 1 . Class Distribution -------------------- 51% | Hacker-Ninja 25% | Hacker-Gladiator 8% | Hacker-Scout 6% | Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Scout | -8/Mines Hacker-Scout | -8/Materials Hacker-Ninja | -7/Factory Hacker-Ninja | -7/Storage Hacker-Gladiator | -7/Recycling Hacker-Gladiator | -5/Factory Hacker-Gladiator | -5/Waste Hacker-Gladiator | -5/Factory Hacker-Gladiator | -5/Upper Caves Hacker-Gladiator | -5/Upper Caves Hacker-Gladiator | -5/Warlord Hacker-Gladiator | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Armory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Arm Res Res Acc Matter Collected 3316 | 200 . 175 645 362 . . 41 . 222 75 . 10 113 30 50 . 94 220 305 267 416 91 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8127 | . . 71 661 257 . . 68 23 798 227 . . 317 638 550 . 887 713 462 1155 1268 32 Parts 505 | . 3 16 43 29 . . 9 5 34 25 . . 15 20 10 . 26 59 49 68 92 2 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . . . . . . . 15 6 . 28 . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Arm Res Res Acc Combat Hostiles Destroyed 161 | . 2 6 19 10 . . 1 4 11 6 . . 1 11 3 . 11 13 25 18 20 . Melee 98 | . . . . . . . . 1 11 6 . . 1 11 3 . 10 13 14 13 15 . Guns 28 | . 2 1 15 7 . . . 3 . . . . . . . . . . . . . . Cannons 1 | . . . . . . . 1 . . . . . . . . . . . . . . . AOE 34 | . . 5 4 3 . . . . . . . . . . . . 1 . 11 5 5 . Classes Destroyed 16 | . 1 3 2 1 . . . 2 . 2 . . . 1 . . 2 1 1 . . . Worker 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Recycler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 24 | . . . 2 . . . 2 1 1 . . . 3 . . . . 3 1 6 4 1 Swarmer 54 | . . 6 7 4 . . . 1 . . . . . 1 . . 5 4 14 7 5 . Cutter 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Grunt 29 | . 2 . 6 4 . . . . 4 . . . . 4 2 . 3 . 1 2 1 . Brawler 3 | . . . . . . . . 2 . . . . . . . . 1 . . . . . Sentry 34 | . . . 6 2 . . 1 . 6 3 . . 1 1 . . . 2 3 2 7 . Hunter 3 | . . . . . . . . . . . . . . . . . 2 . . 1 . . Programmer 27 | . . . . . . . . 1 1 . . . . . 1 . . 7 4 6 7 . Scientist 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Scrapper 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . 4 . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 7 | . 2 5 6 3 . . 1 3 2 5 . . 1 5 2 . 3 3 5 7 5 1 Combat Bots Only 6 | . 2 3 6 3 . . 1 3 2 3 . . 1 5 2 . 2 3 5 5 5 . Max Kills in Single Turn 5 | . 1 5 4 3 . . 1 1 1 1 . . 1 1 1 . 1 2 4 3 4 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 4 3 . . . . . . . . . . . . 1 . 4 3 4 . Melee 2 | . . . . . . . . 1 1 1 . . 1 1 1 . 1 2 1 1 2 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Arm Res Res Acc Hostile Shots Fired 974 | . 34 8 66 45 . . 8 21 88 50 . 2 8 34 16 . 138 104 209 71 70 2 Missed 446 | . 5 4 19 10 . . 3 9 53 23 . . 3 11 7 . 69 52 105 34 38 1 Damage Taken 7149 | . 306 43 374 316 . . 48 118 522 259 . 116 224 291 140 37 560 880 1486 632 513 284 Core 5598 | . 258 30 265 245 . . 34 88 401 177 . 97 172 228 115 29 437 699 1194 496 408 225 Absorbed by Shields 270 | . . . . . . . . . . . . . . . 38 15 217 . . . . . Redirected to Core 4794 | . 158 30 203 201 . . 34 70 309 142 . 68 172 205 85 29 380 626 996 496 365 225 Ignored by Resistances 3808 | . 91 15 153 163 . . 26 44 140 157 . 71 123 210 67 . 508 571 928 224 305 12 Regen/Repaired (Parts) 441 | . . . . . . . . . 16 . . . 5 . . . . 52 35 24 8 301 Core Remaining (%) 77 | 100 . 96 . . . 98 99 . . 100 . . . . . . 64 . 23 44 81 68 Volleys Fired 154 | . 23 3 44 26 . . 22 22 . . . . 1 . . . 2 . 7 2 2 . Largest 2 | . 1 1 2 2 . . 2 1 . . . . 1 . . . 1 . 1 1 1 . Hottest 107 | . 23 30 53 46 . . 107 75 . . . . 41 . . . 46 . 49 49 49 . Shots Fired 229 | . 23 3 87 51 . . 29 22 . . . . 1 . . . 2 . 7 2 2 . Gun 184 | . 23 1 84 50 . . 11 14 . . . . 1 . . . . . . . . . Cannon 26 | . . . . . . . 18 8 . . . . . . . . . . . . . . Launcher 19 | . . 2 3 1 . . . . . . . . . . . . 2 . 7 2 2 . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 182 | . 23 1 84 50 . . 10 14 . . . . . . . . . . . . . . Thermal 28 | . . . . . . . 19 8 . . . . 1 . . . . . . . . . Explosive 17 | . . 2 3 1 . . . . . . . . . . . . . . 7 2 2 . Electromagnetic 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Robot Hit Streak 43 | . 9 3 43 20 . . 9 10 . . . . . . . . 1 . 2 . 1 . Robot Miss Streak 3 | . 1 . 1 2 . . 3 3 . . . . . . . . 2 . 1 . 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 538 | . 20 2 76 44 . . 15 20 22 17 . . 15 22 18 . 47 40 59 55 65 1 Core Hits 272 | . 5 9 31 19 . . 5 22 10 6 . . 5 12 8 . 18 21 38 30 32 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . . . . . 2 . . . . . . . . . . . . Critical Strikes 55 | . . . 1 . . . . 1 3 4 . . . . 4 . 10 2 12 9 9 . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Sever 28 | . . . . . . . . 1 3 2 . . . . 4 . 8 . 2 1 7 . Impale 24 | . . . . . . . . . . . . . . . . . 2 2 10 8 2 . Melee Attacks 627 | . . . . . . . . 13 46 19 4 . 31 26 23 . 51 85 93 99 118 19 Impact 5 | . . . . . . . . . . 3 2 . . . . . . . . . . . Slashing 327 | . . . . . . . . 13 46 16 2 . 30 20 19 . 40 24 16 24 67 10 Piercing 295 | . . . . . . . . . . . . . 1 6 4 . 11 61 77 75 51 9 Sneak Attacks 17 | . . . . . . . . . 1 5 . . 2 5 . . 1 2 1 . . . Combat Hostiles 13 | . . . . . . . . . 1 3 . . 1 5 . . . 2 1 . . . Follow-up Attacks 98 | . . . . . . . . . . 2 . . 2 5 3 . 14 10 17 21 24 . Damage Inflicted 27916 | . 314 348 1327 762 . . 294 653 1345 1255 . . 1022 1384 1102 . 2667 2108 4622 3753 4887 73 Guns 2447 | . 314 12 1078 653 . . 112 278 . . . . . . . . . . . . . . Cannons 182 | . . . . . . . 182 . . . . . . . . . . . . . . . Explosions 3372 | . . 336 249 109 . . . . . . . . . . . . 129 . 1359 616 574 . Melee 21915 | . . . . . . . . 375 1345 1255 . . 1022 1384 1102 . 2538 2108 3263 3137 4313 73 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2435 | . 314 12 1078 653 . . 100 278 . . . . . . . . . . . . . . Thermal 384 | . . 135 . . . . 194 . . . . . . . . . 55 . . . . . Explosive 3108 | . . 201 249 109 . . . . . . . . . . . . . . 1359 616 574 . Electromagnetic 74 | . . . . . . . . . . . . . . . . . 74 . . . . . Impact 226 | . . . . . . . . . . 226 . . . . . . . . . . . . Slashing 13352 | . . . . . . . . 375 1345 1029 . . 1022 1247 1064 . 2179 410 430 1141 3037 73 Piercing 8337 | . . . . . . . . . . . . . . 137 38 . 359 1698 2833 1996 1276 . Highest Corruption 4 | . . . . . . . . . 4 1 . . . . . . . . 1 3 . . Average Corruption 1 | . . . . . . . . . 1 1 . . . . . . . . 1 1 . . Corruption Purged 9 | . . . . . . . . . 5 1 . . . . . . . . . 3 . . Corruption Blocked 3 | . . . . . . . . . . . . . . . 1 . . . 2 . . . Effects 8 | . . . . . . . . . 2 3 . . . . . . . . . 3 . . Message Errors 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Matter Fused 3 | . . . . . . . . . 2 1 . . . . . . . . . . . . Energy Discharges 3 | . . . . . . . . . . 1 . . . . . . . . . 2 . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2606 | . . . . . . . 15 31 115 232 . . 200 79 62 . 385 21 531 614 321 . Projectiles 15 | . . . . . . . 15 . . . . . . . . . . . . . . . Explosions 238 | . . . . . . . . . . . . . . . . . 38 . 59 141 . . Melee 2353 | . . . . . . . . 31 115 232 . . 200 79 62 . 347 21 472 473 321 . Knockbacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 44 | . . 23 . . . . . . . . . . . . . . 11 . 10 . . . Shots 4 | . . 2 . . . . . . . . . . . . . . 1 . 1 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 408 | . 33 . 6 5 . . 57 57 . 24 . . . . . 211 . . . . . 408 Average Temperature 43 | . 15 . 3 3 . . 17 24 . 17 . . . . . 116 . . . . . 197 Received Heat Transfer 1754 | . 261 . 174 237 . . 45 12 105 236 . . 18 108 38 . 82 138 183 18 90 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . 2 . . . . . . . . 1 1 . . Heat Transferred 583 | . . 200 . . . . 333 . . . . . . . . . 50 . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Arm Res Res Acc Peak Influence 1114 | . 53 248 628 428 . . 157 166 265 95 4 92 378 . . . . 229 1114 290 315 239 Initial 290 | . . 17 81 183 . . . 14 27 87 . . 56 . . . . 118 50 290 61 143 Average 160 | . 21 107 408 336 . . 52 74 82 47 . 41 133 . . . . 97 553 114 177 162 Maximum Alert Level 4 | . . 1 2 2 . . . . 1 . . . 1 . . . . 1 4 1 1 1 Low Security (%) 71 | 100 100 89 25 . . 100 100 100 92 100 100 100 85 . . . . 86 2 82 49 87 Level 1 21 | . . 10 17 74 . . . . 7 . . . 14 . . . . 13 48 17 50 12 Level 2 4 | . . . 56 24 . . . . . . . . . . . . . . 15 . . . Level 3 2 | . . . . . . . . . . . . . . . . . . . 30 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . 4 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . . . 1 . . . . 1 1 . . . 5 . . . 1 2 6 2 5 . Investigation 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . Extermination 12 | . . . . . . . . 1 1 . . . 1 . . . . 2 2 2 3 . Reinforcement 8 | . . . 1 . . . . . . . . . 3 . . . . . 2 . 2 . Assault 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Arm Res Res Acc Distress Signals 8 | . . . 2 . . . 2 . . . . . . . . . . 2 1 . 1 . Communications Jammed 82 | . . . . . . . . . 7 . . . . . . . . 25 19 18 13 . Distress Signals 82 | . . . . . . . . . 7 . . . . . . . . 25 19 18 13 . Times Spotted 274 | . 2 6 25 13 . . 7 7 14 5 . 9 8 7 5 . 23 30 54 27 30 2 Peak Tracking Total 11 | . 2 3 5 3 . . 2 3 3 2 . 5 2 5 3 . 11 7 11 4 4 2 Tactical Retreats 26 | . . . 1 1 . . 1 . 2 . . 1 . . 1 . 5 3 8 1 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Arm Res Res Acc Traps Triggered 8 | . . . . . . . . 1 . . 1 . . . . 1 . . 3 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Arm Res Res Acc Machines Disabled 28 | . . 6 . . . . . . 2 . . . 10 3 . . . . 6 . 1 . Max in Single Turn 6 | . . 6 . . . . . . 1 . . . . . . . . . 1 . 1 . Garrison Access 8 | . . . . . . . 1 1 . . . . 1 . . . . 2 . 2 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Arm Res Res Acc Machines Accessed 122 | . 1 1 6 . 1 . 9 13 10 15 . . 13 . . . . 15 5 18 10 5 Terminals 73 | . 1 1 4 . . . 7 7 8 6 . . 7 . . . . 8 4 12 4 4 Fabricators 5 | . . . . . . . . 1 . . . . 1 . . . . 1 1 . 1 . Repair Stations 10 | . . . . . . . . 2 1 . . . 1 . . . . 1 . 2 2 1 Recycling Units 21 | . . . 1 . . . 1 2 1 7 . . 2 . . . . 3 . 2 2 . Scanalyzers 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . Garrison Access 8 | . . . . . . . 1 1 . . . . 1 . . . . 2 . 2 1 . Total Hacks 496 | . 5 4 24 . 1 . 49 71 26 64 . . 56 . . . . 65 24 67 24 16 Successful 333 | . 2 1 16 . 1 . 37 37 16 53 . . 41 . . . . 52 15 39 11 12 Failed 161 | . 3 3 8 . . . 11 34 10 11 . . 14 . . . . 13 9 28 13 4 Catastrophic 13 | . 1 . . . . . . 2 1 2 . . . . . . . 1 2 4 . . Database Lockouts 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . Manual 260 | . 4 4 13 . 1 . 36 35 12 11 . . 40 . . . . 29 15 40 9 11 Terminals 388 | . 5 4 20 . . . 45 62 22 27 . . 45 . . . . 54 21 57 12 14 Fabricators 9 | . . . . . . . . 2 . . . . 2 . . . . 1 3 . 1 . Repair Stations 21 | . . . . . . . . 2 3 . . . 2 . . . . 3 . 4 5 2 Recycling Units 33 | . . . 2 . . . 3 4 1 11 . . 2 . . . . 3 . 4 3 . Scanalyzers 6 | . . . 2 . . . . . . . . . 4 . . . . . . . . . Garrison Access 12 | . . . . . . . 1 1 . . . . 1 . . . . 4 . 2 3 . Terminal Hacks 196 | . 1 1 4 . 1 . 21 22 10 39 . . 25 . . . . 31 11 22 3 5 Record 26 | . . . . . . . . . . 24 . . . . . . . . . 1 . 1 Part Schematic 13 | . . . . . . . . 5 . 2 . . . . . . . 6 . . . . Robot Analysis 11 | . . . . . . . 2 1 2 1 . . 2 . . . . . . 3 . . Prototype ID Bank 9 | . . . . . . . 1 2 . 3 . . . . . . . 2 . 1 . . Open Door 6 | . . . . . . . . . 4 . . . . . . . . . 1 . . 1 Level Access Points 5 | . . . . . . . 1 1 . 1 . . 1 . . . . . 1 . . . Branch Access Points 8 | . . . 1 . . . 1 1 . . . . 1 . . . . 1 1 . 1 1 Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . Machine Index 3 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . . Terminal Index 7 | . . . . . . . . 1 1 1 . . 1 . . . . 1 . 1 . 1 Repair Station Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Index 3 | . . . . . . . . . 1 . . . 1 . . . . . . 1 . . Alert Level 30 | . . 1 . . . . 3 3 1 2 . . 5 . . . . 5 4 3 2 1 Unreport Threat 11 | . . . . . . . . . . 1 . . 3 . . . . 2 3 2 . . Locate Traps 24 | . 1 . 3 . . . 4 2 . . . . 3 . . . . 7 . 4 . . Disarm Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Security Status 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . Surveillance Status 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . Patrol Status 5 | . . . . . . . 2 1 . . . . 1 . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . Registered Components 5 | . . . . . . . 1 1 . . . . 1 . . . . 1 . 1 . . Registered Prototypes 4 | . . . . . . . 1 1 . 1 . . . . . . . 1 . . . . Zone Layout 8 | . . . . . . . 1 2 . . . . 1 . . . . 2 1 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 2 . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 12 | . . . . . . . . . 2 . . . 2 . . . . 3 . 2 1 2 Scan Component 5 | . . . . . . . . . 1 . . . . . . . . 1 . 1 1 1 Repair 4 | . . . . . . . . . 1 . . . . . . . . 1 . 1 . 1 Refit 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . Recycling Unit Hacks 29 | . . . 2 . . . 1 4 1 11 . . 2 . . . . 3 . 2 3 . Process 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Report Inventory 22 | . . . 1 . . . 1 2 1 8 . . 2 . . . . 3 . 2 2 . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 5 | . . . 1 . . . . . . 3 . . . . . . . . . . 1 . Scanalyzer 4 | . . . 2 . . . . . . . . . 2 . . . . . . . . . Insert Component 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . Analyze 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . 1 1 . . . . 1 . . . . 2 . 2 1 . Seal Access 8 | . . . . . . . 1 1 . . . . 1 . . . . 2 . 2 1 . Unauthorized Hacks 81 | . 1 . 8 . . . 14 10 3 3 . . 7 . . . . 13 3 11 3 5 Terminals 75 | . 1 . 8 . . . 12 9 2 3 . . 7 . . . . 12 2 11 3 5 Track 24 | . . . 3 . . . 4 4 . . . . 1 . . . . 4 . 6 1 1 Assimilate 9 | . . . . . . . 1 1 . . . . 2 . . . . 4 . 1 . . Botnet 34 | . 1 . 4 . . . 6 3 1 3 . . 3 . . . . 3 2 3 2 3 Operators 8 | . . . 1 . . . 1 1 1 . . . 1 . . . . 1 . 1 . 1 Fabricators 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . Report 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . Repair Stations 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . Mechanics 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 85 | . 1 1 5 . . . 7 9 5 8 . . 10 . . . . 7 4 15 8 5 Full Trace Events 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 1 . . . . 5 . 2 . . 1 . . . . 6 . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . . . . . . 47 . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . 10 . . . . . . . . . Parts Repaired 4 | . . . . . . . . . 1 . . . . . . . . 1 . 1 . 1 Time 199 | . . . . . . . . . 44 . . . . . . . . 62 . 62 . 31 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 44 | . . . . . . . . 44 . . . . . . . . . . . . . . Retrieved Matter 44 | . . . . . . . . 44 . . . . . . . . . . . . . . Retrieved Components 10 | . . . 3 . . . . . . 6 . . . . . . . . . . 1 . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Arm Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Programmers 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Arm Res Res Acc Total Allies 26 | . . . . 3 . . 1 1 . . . 19 . . . . . 2 . . . . Largest Group 19 | . . . . 2 1 . 1 1 1 . . 19 15 2 1 . . 1 . . . . Highest-Rated Group 684 | . . . . 37 31 . 10 26 26 . . 684 549 83 46 . . 10 . . . . Highest-Rated Ally 50 | . . . . 31 31 . 10 26 26 . . 50 50 46 46 . . 10 . . . . Total Orders 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . STAY 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . Ally Attacks 179 | . . . . 3 . . . . . . . 69 96 9 2 . . . . . . . Total Damage 7727 | . . . . 22 . . . . . . . 2980 4350 347 28 . . . . . . . Kills 44 | . . . . . . . . . . . . 10 32 2 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Arm Res Res Acc Robot Analysis Total 11 | . . . . . . . 2 1 2 1 . . 2 . . . . . . 3 . . Derelict Logs Recovered 8 | . . 3 . . . . . . . . . . . 1 2 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Arm Res Res Acc Turns Passed 13705 | 14 190 286 486 372 190 54 560 574 1062 506 78 258 1089 449 681 92 423 1351 822 1834 1940 394 Spaces Moved 16188 | 8 148 327 284 194 212 106 612 835 748 794 137 349 1794 645 1218 183 543 1791 801 2019 1895 545 Core . | . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 239 | 1 . . 25 98 115 . . . . . . . . . . . . . . . . . Wheels 837 | 7 148 327 259 96 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 15112 | . . . . . 97 106 612 835 748 794 137 349 1794 645 1218 183 543 1791 801 2019 1895 545 Fastest Speed 49 | 80 80 80 80 80 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 49 49 49 Average Speed 52 | 85 80 80 101 117 87 50 50 50 50 50 50 50 50 50 50 50 50 50 51 49 49 49 Slowest Speed 190 | 120 80 80 190 190 120 50 50 50 50 50 50 50 50 50 50 50 50 150 150 50 49 119 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 47 | . . . . . . . . 5 3 3 2 3 12 1 . . . 8 . 5 4 1 Cave-ins Triggered 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 Exploration Rate (%) 48 | 2 24 77 39 44 59 34 54 31 80 87 4 85 43 71 97 19 65 43 48 56 44 14 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 3 | . . 1 . 1 . . . . . . . . . . . . 1 . . . . . Known Exits Taken 12 | . . . 1 1 1 1 1 1 . 1 . . 1 . . . 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 . . . . . . 1 . . . . 1 1 1 . . . . 1 . Scrap Searched 14 | . . 1 . . . . . . . . . . . 3 5 . 5 . . . . . Spaces Dug 133 | . . . . . . . 8 6 21 . 2 . 11 . 1 . . 22 9 19 25 9 Terrain Destroyed 348 | . . 28 15 5 . . 10 6 21 . 2 . 11 . 1 . 5 22 132 42 39 9 Melee 125 | . . . . . . . . 6 21 . 2 . 11 . 1 . . 22 9 19 25 9 Projectile 10 | . . . . . . . 10 . . . . . . . . . . . . . . . AOE 213 | . . 28 15 5 . . . . . . . . . . . . 5 . 123 23 14 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Arm Res Res Acc Total 20164 | 15 201 347 411 295 215 106 839 940 1341 871 140 429 1936 735 1253 182 620 2107 1046 2723 2765 647 Wait 2788 | . 8 10 37 51 . . 176 49 526 11 . 68 76 47 12 . 20 197 126 584 709 81 Move 16075 | 7 147 326 283 193 211 105 611 824 741 787 133 343 1770 642 1217 182 542 1775 800 2008 1886 542 Hop 44 | . . . . . . . . 5 3 3 2 2 11 1 . . . 7 . 5 4 1 Pick Up 71 | 2 2 . 7 1 . . 6 5 4 8 1 1 10 4 . . 2 6 3 2 6 1 Fast Attach 67 | 2 4 1 3 1 1 . 5 4 2 1 . . 8 . . . 2 7 1 9 12 4 Attach 24 | . . . 3 . . 1 2 . 3 3 1 . 3 2 . . . . 1 1 4 . Detach 21 | 1 . . . . . . 1 2 . 1 . . 7 . . . . 1 1 2 5 . Swap 104 | 1 1 4 5 4 . . 3 2 3 1 . . . 1 5 . 6 15 18 15 17 3 Drop 111 | 2 3 2 5 3 3 . 10 8 6 7 1 1 13 3 . . 2 14 3 7 13 5 Fire 154 | . 23 3 44 26 . . 22 22 . . . . 1 . . . 2 . 7 2 2 . Melee 410 | . . . . . . . . 13 46 15 2 . 24 17 16 . 32 54 59 55 67 10 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 295 | . 13 1 24 16 . . 3 6 7 34 . 14 13 18 3 . 12 31 27 33 40 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x4 / *Sto / *Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*War]) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x2 / Upp x2 / *Ext x2 / *Arm) -4/Armory (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: *Res x2 / *Qua) -2/Research (discovered 4 exits: *Acc x2 / *Tes x2) -1/Access (discovered 2 exits: [*Sur] / Com) To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 3 | -11/Scrapyard | Upgraded with Utility slot (x3) 15 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 12) 205 | -10/Materials | Entered Mines 248 | -10/Mines | Discovered new exit (range 9) 308 | -10/Mines | Build established: Mutant 342 | -10/Mines | Learned location of Zion (-6) 346 | -10/Mines | Learned location of 1 exit from Materials 355 | -10/Mines | Learned Materials security intel 461 | -10/Mines | Reached level 2 463 | -10/Mines | Discovered new exit (range 16) 491 | -10/Mines | Entered Materials 491 | -9/Materials | Upgraded with Weapon slot (x1) 492 | -9/Materials | Identified exit to Materials 493 | -9/Materials | Reached level 3 497 | -9/Materials | Upgraded with Utility slot (x1) 601 | -9/Materials | Reached level 4 689 | -9/Materials | Discovered new exit (range 6) 737 | -9/Materials | Reached level 5 868 | -9/Materials | Discovered new exit (range 14) 882 | -9/Materials | Upgraded with Propulsion slot (x1) 958 | -9/Materials | Identified exit to Mines 965 | -9/Materials | Discovered exit to Materials (range 8) 977 | -9/Materials | Entered Mines 979 | -9/Mines | Reached level 6 1189 | -9/Mines | Build established: Hacker-Mutant 1295 | -9/Mines | Discovered exit to Materials (range 9) 1307 | -9/Mines | Escorted by a lone wolf Derelict 1327 | -9/Mines | Learned location of Storage (-7) 1337 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1337 | -9/Mines | Discovered new exit (range 5) 1340 | -9/Mines | Discovered exit to Materials (range 12) 1340 | -9/Mines | Identified exit to Exiles 1349 | -9/Mines | Entered Exiles 1349 | -9/Exiles | Accompanied by 1 ally 1379 | -9/Exiles | Met 8R-AWN 1399 | -9/Exiles | Met EX-HEX 1431 | -9/Exiles | Met EX-BIN 1448 | -9/Exiles | Aligned with FarCom system 1449 | -9/Exiles | Given EX-Vault access code 1477 | -9/Exiles | Opened EX-Vault 1481 | -9/Exiles | Upgraded with Propulsion slot (x1) 1489 | -9/Exiles | Found Flying Fortress v7 1502 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1517 | -9/Exiles | Met EX-DEC 1534 | -9/Exiles | Discovered new exit (range 10) 1538 | -9/Exiles | Identified exit to Mines 1539 | -9/Exiles | Left Exiles lab with Flying Fortress v7 1539 | -9/Exiles | Entered Mines 1541 | -8/Mines | Reached level 7 1542 | -8/Mines | Upgraded with Utility slot (x1) 1575 | -8/Mines | Discovered exit to Materials (range 9) 1593 | -8/Mines | Entered Materials 1595 | -8/Materials | Reached level 8 1848 | -8/Materials | Identified exit to Factory 1865 | -8/Materials | Build established: Hacker-Scout 2109 | -8/Materials | Central database locked down 2153 | -8/Materials | Entered Factory 2155 | -7/Factory | Reached level 9 2155 | -7/Factory | Reached level 10 2301 | -7/Factory | Upgraded with Utility slot (x1) 2303 | -7/Factory | Identified exit to Storage 2303 | -7/Factory | Identified exit to Lower Caves 2303 | -7/Factory | Identified exit to Factory 2672 | -7/Factory | Build established: Hacker-Ninja 2727 | -7/Factory | Entered Storage 2727 | -7/Storage | Accompanied by 1 ally 2729 | -7/Storage | Reached level 11 3393 | -7/Storage | Crushed by falling debris 3525 | -7/Storage | Discovered exit to Factory (range 16) 3560 | -7/Storage | Reached level 12 3765 | -7/Storage | Repaired Transmission Jammer 3775 | -7/Storage | Used back door to open Recycling access 3775 | -7/Storage | Discovered new exit (range 5) 3789 | -7/Storage | Entered Recycling 3790 | -7/Recycling | Met a Zionite searching for Scraptown 3791 | -7/Recycling | Reached level 13 3815 | -7/Recycling | Identified exit to Factory 3942 | -7/Recycling | Upgraded with Weapon slot (x1) 4119 | -7/Recycling | Scanned before Scraplab entrance 4134 | -7/Recycling | Angered Scraplab inhabitants 4195 | -7/Recycling | Found Prototype Device 4295 | -7/Recycling | Entered Factory 4297 | -5/Factory | Reached level 14 4297 | -5/Factory | Reached level 15 4298 | -5/Factory | Upgraded with Utility slot (x1) 4307 | -5/Factory | Identified Scrap Engine 4347 | -5/Factory | Build established: Hacker-Gladiator 4373 | -5/Factory | Sucked down chute 4373 | -5/Factory | Entered Waste 4394 | -5/Waste | Spotted C-40 Crusher 4399 | -5/Waste | Spotted C-40 Crusher 4399 | -5/Waste | Spotted C-40 Crusher 4446 | -5/Waste | Spotted C-40 Crusher 4447 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4453 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4470 | -5/Waste | Spotted C-40 Crusher 4471 | -5/Waste | Spotted C-40 Crusher 4483 | -5/Waste | Warlord forces began an assault 4487 | -5/Waste | Allies destroyed C-40 Crusher 4534 | -5/Waste | Allies destroyed C-40 Crusher 4537 | -5/Waste | Allies destroyed C-40 Crusher 4537 | -5/Waste | Allies destroyed C-40 Crusher 4541 | -5/Waste | Allies destroyed C-40 Crusher 4568 | -5/Waste | Lost 4 allies 4573 | -5/Waste | Discovered new exit (range 11) 4573 | -5/Waste | Allies destroyed C-40 Crusher 4631 | -5/Waste | Entered Factory 4631 | -5/Factory | Accompanied by 15 allies 4706 | -5/Factory | Reached level 16 4733 | -5/Factory | Reached level 17 4743 | -5/Factory | Upgraded with Power slot (x1) 4754 | -5/Factory | Lost 3 allies 4799 | -5/Factory | Identified exit to Upper Caves 4799 | -5/Factory | Central database locked down 5212 | -5/Factory | Build established: Wizard-Gladiator 5215 | -5/Factory | Fabricated Imp. Reaction Control System? 5260 | -5/Factory | Discovered new exit (range 10) 5378 | -5/Factory | Identified exit to Factory 5455 | -5/Factory | Reached level 18 5720 | -5/Factory | Entered Upper Caves 5720 | -5/Upper Caves | Accompanied by 2 allies 5722 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5722 | -5/Upper Caves | Reached level 19 5745 | -5/Upper Caves | Upgraded with Weapon slot (x1) 5811 | -5/Upper Caves | Learned location of 1 exit from Factory 5916 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 5933 | -5/Upper Caves | Encountered a Warlord checkpoint 5940 | -5/Upper Caves | Discovered new exit (range 8) 5966 | -5/Upper Caves | Attracted the attention of an 0b10 base 6015 | -5/Upper Caves | Build established: Hacker-Gladiator 6103 | -5/Upper Caves | Spotted B-75 Beast 6169 | -5/Upper Caves | Entered another Upper Caves area 6169 | -5/Upper Caves | Accompanied by 1 ally 6171 | -5/Upper Caves | Reached level 20 6174 | -5/Upper Caves | Discovered exit to Factory (range 15) 6187 | -5/Upper Caves | Learned Factory trap positions 6471 | -5/Upper Caves | Learned 8 Factory zone layouts 6530 | -5/Upper Caves | Discovered new exit (range 3) 6850 | -5/Upper Caves | Entered Warlord 6878 | -5/Warlord | Discovered new exit (range 15) 6891 | -5/Warlord | Attacked by Warlord forces 6942 | -5/Warlord | Entered Proximity Caves 6944 | -4/Proximity Caves | Reached level 21 6953 | -4/Proximity Caves | Upgraded with Utility slot (x1) 7061 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 7112 | -4/Proximity Caves | Learned 12 Research zone layouts 7176 | -4/Proximity Caves | Discovered exit to Factory (range 16) 7289 | -4/Proximity Caves | Learned location of Testing (-2) 7332 | -4/Proximity Caves | Spotted B-86 Titan 7365 | -4/Proximity Caves | Entered Factory 7366 | -4/Factory | Identified exit to Extension 7367 | -4/Factory | Identified exit to Research 7367 | -4/Factory | Reached level 22 7368 | -4/Factory | Loaded intel: 99 trap records 7471 | -4/Factory | Identified exit to Upper Caves 7471 | -4/Factory | Identified exit to Armory 7569 | -4/Factory | Reached level 23 7666 | -4/Factory | Build established: Hacker-Scout 7789 | -4/Factory | Spotted B-86 Titan 7976 | -4/Factory | Build established: Hacker-Ninja 8020 | -4/Factory | Repaired Adv. Reaction Control System 8716 | -4/Factory | Entered Armory 8718 | -4/Armory | Reached level 24 8830 | -4/Armory | Found Adv. Force Booster 8835 | -4/Armory | Found Adv. Force Booster 9240 | -4/Armory | Reached level 25 9242 | -4/Armory | Core integrity fell below 50% 9495 | -4/Armory | Core integrity fell below 20% 9504 | -4/Armory | First assault squad dispatched 9538 | -4/Armory | Entered Research 9539 | -3/Research | Identified exit to Research 9539 | -3/Research | Identified exit to Quarantine 9539 | -3/Research | Core integrity fell below 50% 9540 | -3/Research | Reached level 26 9543 | -3/Research | Upgraded with Propulsion slot (x1) 10352 | -3/Research | Reached level 27 10694 | -3/Research | Build established: Hacker-Gladiator 11010 | -3/Research | Build established: Hacker-Ninja 11065 | -3/Research | Discovered exit to Research (range 20) 11196 | -3/Research | Repaired Adv. Reaction Control System 11303 | -3/Research | Found Prototype Device 11303 | -3/Research | Identified Exp. EM Disruption Field 11372 | -3/Research | Entered another Research area 11373 | -2/Research | Core integrity fell below 50% 11374 | -2/Research | Reached level 28 11639 | -2/Research | Discovered new exit (range 15) 11690 | -2/Research | Found Prototype Processor 11690 | -2/Research | Identified Exp. Signal Interpreter 11728 | -2/Research | Reached level 29 11874 | -2/Research | Upgraded with Utility slot (x1) 11880 | -2/Research | Discovered new exit (range 13) 12212 | -2/Research | Discovered new exit (range 8) 12378 | -2/Research | Found Prototype Processor 12378 | -2/Research | Identified Exp. Terrain Scan Processor 12406 | -2/Research | Found Adv. Force Booster 12461 | -2/Research | Discovered new exit (range 9) 12975 | -2/Research | Identified exit to Testing 12975 | -2/Research | Reached level 30 13070 | -2/Research | Spotted B-90 Cyclops 13215 | -2/Research | Found Prototype Device 13215 | -2/Research | Identified Exp. Transmission Jammer 13312 | -2/Research | Entered Access 13314 | -1/Access | Reached level 31 13508 | -1/Access | Repaired Imp. Phase Shifter 13524 | -1/Access | Found Adv. Force Booster 13630 | -1/Access | Identified exit to Command 13662 | -1/Access | Crushed by falling debris 13702 | -1/Access | Discovered new exit (range 11) 13706 | *** | Escaped! Last Messages --------------- >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. >>Query(Warp Gun) This weapon is capable of redirecting a highly-concentrated plasma beam mid-flight by momentarily warping space in its path, though it is currently only possible to create one redirection field in the time of a single shot. After testing is complete, I hope to apply this technology to remote deflection of projectiles for defensive purposes. 13662_ The unstable cave ceiling collapses. 13662_ Crushed by falling debris. 13674_ W-44 Eye destroyed. 13677_ Acquired 32 matter. 13702_ EXIT=FOUND 13702_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 13704_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????????? ?????????????????????? | | ????????????????????????????????????##???????????? | | ????????????????????????????????????##???????????? | | ???????????????????????"???? ???g????????????????? | | ?????????????????? ? "?????????? ?? g? ?? ?? ???? | | ???????????#??????? ????"?? ????????? ??? ??? | | ??????????????????? ???????????#????## #?????#??? | | ????????????????#?????? ??? ??##????? #??#?????? | | ????????????????#?????? ????? ?#?????? #?##?????? | | ???????????????????? ????? ???????#?? #????##?#? | | ??????????????????????#??#?????#?##### ###??##?#? | | ?????????????????????????????###?#?#?? ##?##??#?? | | ??????????????#?????########## ####### ###? ?? | | ?????????????????"?"" #?##?? ?? | | ??????????????BB????" #### ?""?" | | ???#??????????BB?"??" ###? ? " | | ?????? ???? ??? ????" ##?# ?" " | | ????? ? ???? ??????"" "@ u #?## | | ????????? ??????????" "" ### ? ? | | ??????????? ????"??" #### ? | | ???#??+#???? ?BB????" ####?##### | | ??? ? ???#?? BB????" """ """ #??###??## | | ? ??? ? ? ?????????" """T""" ########## | | +?? ?? ????#??????########## ####### #####?#### | | #??""????#???#????????##?#######?##### ##?##???## | | # ??? ??#?????????###?#??########### ########## | | ?????"? ???#????##????#?#?# # # | | #???? ???#?????##?#???####?# # # | | ? ?????????????#??#?##?#??#] = + + " | | #???? ???????#?###?##?#?## # # """ ! | | #########???#??##???#?##??## * # # """ = | | # = ####???###??######## # + " | | + #####?####?#?#####?# # # | | # ####?##?#????####### ! ? # # | | ###############?????################## ########## | | #####?######?##?#?????####?######?##?# #? ? ? | | #########?####?#??###???##? #?##?## # ? ? | | ##########################? # ?? | | #?########### ! " ###### ? + ?? | | ############# """ ##?### [??##### # ? ?? | | ############# """ #??#### #?####?# # ? ? ? | | ############# " #####?# #??##### #? ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 51 Energy Capacity 895 Matter Stores 480 Matter Capacity 600 Sight Range 17 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 1310 Jamming Range 22 Cloak Strength 4 Additional Mass Support 20 EM Shielding 3 Corruption Block 15 Armor Coverage 225 Resistance: KI 40 Resistance: TH 50 Resistance: EX 40 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 80 Phase Shifting 10 Evasion (%) 82 Melee Accuracy 8 Armor Integrity Analysis 40 Force Boost 40 Offensive Hacking 44 Defensive Hacking 25 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Transmission Jammer | -7/Factory | Hacked Trap Scanner | -7/Factory | Hacked Greatsword | -7/Factory | Hacked System Restoration Module | -7/Factory | Hacked Imp. Reaction Control System | -7/Factory | Hacked Adv. Shield Generator | -7/Recycling | Hacked Imp. Remote Datajack | -7/Recycling | Hacked Mak. Sword | -5/Factory | Scanalyzed Adv. Terrain Scanner | -4/Factory | Hacked Adv. System Restoration Module | -4/Factory | Hacked Power Sword | -4/Factory | Hacked Adv. Trap Scanner | -4/Factory | Hacked Adv. Reaction Control System | -4/Factory | Hacked Quantum Reactor | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Reaction Control System | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Upp Upp War Pro Fac Arm Res Res Acc Levels Raised 30 | . . 1 3 1 . 1 1 2 2 1 2 . 3 1 1 . 1 2 2 2 3 1 XP Earned 49963 | 4000 250 1470 5187 1651 350 649 1750 3293 2605 1400 3292 373 4495 1360 742 349 2250 2779 2197 3412 3914 2195 XP Spent 48995 | 3650 . . 6330 . 1100 1700 1450 3250 3000 1480 3010 . 4315 1705 . . 3000 2660 3270 2960 4595 1520 Upgrades 91 | 6 . . 16 . 1 1 3 2 7 6 8 . 7 7 . . 3 7 5 5 4 3 Power Slot 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion Slot 4 | 1 . . 1 . 1 . . . . . . . . . . . . . . 1 . . Utility Slot 9 | 3 . . 1 . . 1 . 1 . . 1 . . . . . 1 . . . 1 . Weapon Slot 3 | . . . 1 . . . . . . 1 . . . 1 . . . . . . . . Core Integrity 20 | . . . 2 . . . . . 2 2 3 . 1 1 . . . 2 2 2 1 2 Heat Dissipation 5 | . . . 2 . . . . . . 1 . . . 1 . . . 1 . . . . Energy Generation 5 | . . . 1 . . . . . . . . . . . . . . 1 2 . 1 . Energy Storage 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Matter Storage 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Mass Support 3 | . . . . . . . . . . . . . . . . . 1 1 1 . . . Inventory Capacity 6 | 2 . . 2 . . . . 1 . . . . 1 . . . . . . . . . Sight Range 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Sensor Range 3 | . . . . . . . . . . . 2 . . 1 . . . . . . . . Terrain Scan Density 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Melee Accuracy 5 | . . . . . . . . . 1 1 . . 1 . . . . 2 . . . . Hack Attack % 5 | . . . 1 . . . 1 . 2 . . . . . . . . . . 1 . . Hack Defense % 4 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . 1 KI Resistance % 4 | . . . 2 . . . 1 . 1 . . . . . . . . . . . . . TH Resistance % 4 | . . . 2 . . . . . 1 . . . 1 . . . . . . . . . EX Resistance % 4 | . . . . . . . . . . 1 1 . 1 . . . 1 . . . . . Protomatter Created 2548 | . 87 20 181 130 . . 37 149 70 242 . . 34 173 48 . 215 195 345 251 371 . Integrity Restored 6026 | . 261 6 459 305 . . 64 112 116 675 . 289 230 298 35 . 224 699 588 726 939 . Core 5096 | . 258 6 277 243 . . 44 78 113 479 . 97 172 228 26 . 151 671 588 726 939 . Parts 930 | . 3 . 182 62 . . 20 34 3 196 . 192 58 70 9 . 73 28 . . . . Protomatter Decayed 824 | . . 2 8 25 . . 15 109 39 11 . 66 152 46 35 . 93 22 149 9 43 . Game ------ Seed CarbideHackingFocus Manual? 0 Play Time 04:39:10 Cumulative 200.5 hours Start 2024.09.30 @ 21:45:49 End 2024.10.01 @ 22:03:47 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 68 Rogue 28 Adventurer 40 Explorer 0 Win Type 0 Total 11 Types 9/0/2/0/0/0/0/0/0 Lore% 47 Gallery% 66 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: a40e1f3d-0de3-4383-92db-58cc07a7cb36