Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 20:38:32 Player: Sinthome Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (147) 735 Value Destroyed (5544) 5544 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 13061 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 34/100 System Corruption 37% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- Advanced Heat Sink Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Jamming Amplifier > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Advanced Visual Processing Unit Advanced Datajack Enhanced Force Lance Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Medium Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Active Sensor Suite Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Transmission Jammer Jamming Amplifier Improved Force Field Hacking Suite Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon KE Penetrator Makeshift Sword > --- INVENTORY -------- Neutrino Core Micro Antimatter Reactor Light Quantum Reactor Medium Treads Centrium Heavy Treads Centrium Heavy Treads Centrium Heavy Treads Advanced Cooling System Medium Storage Unit Drone Bay Advanced Datajack [Rating: 152] Favorites ----------- Power Neutrino Core Engine Improved Ion Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility Improved Signal Interpreter Device Improved Heat Sink Storage Large Matter Pod Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Advanced Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Hammer Slashing Weapon Makeshift Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Slots Evolved 16 | . . 2 2 2 . . 2 2 2 . . 2 2 Power 1 | . . . . . . . . . 1 . . . . Propulsion 3 | . . 1 1 . . . . 1 . . . . . Utility 11 | . . 1 1 2 . . 2 1 1 . . 1 2 Weapon 1 | . . . . . . . . . . . . 1 . Parts Attached 192 | 5 7 17 16 8 7 3 21 15 1 25 . 7 60 Power 26 | . 3 . 2 . 1 . 3 2 . 4 . 1 10 Engine 4 | . 2 . 2 . . . . . . . . . . Core 9 | . 1 . . . 1 . 3 2 . 2 . . . Reactor 13 | . . . . . . . . . . 2 . 1 10 Propulsion 47 | 2 2 6 5 . 3 . 5 6 . 8 . 1 9 Treads 18 | . . 3 5 . . . . . . 2 . 1 7 Leg 20 | 2 2 3 . . 2 . 1 4 . 5 . . 1 Wheel 2 | . . . . . 1 . . . . 1 . . . Hover 1 | . . . . . . . . . . . . . 1 Flight 6 | . . . . . . . 4 2 . . . . . Utility 67 | 1 1 3 4 4 2 1 9 5 1 9 . 3 24 Device 28 | . . . 1 . 1 . 4 3 1 6 . 2 10 Storage 13 | 1 1 3 1 2 . . . 1 . . . . 4 Processor 11 | . . . 1 1 . 1 2 . . . . . 6 Hackware 5 | . . . . . . . 3 1 . . . 1 . Protection 10 | . . . 1 1 1 . . . . 3 . . 4 Artifact . | . . . . . . . . . . . . . . Weapon 52 | 2 1 8 5 4 1 2 4 2 . 4 . 2 17 Energy Gun 17 | . 1 2 1 1 1 . 3 1 . 2 . . 5 Energy Cannon 9 | . . 1 1 . . 2 . 1 . . . 1 3 Ballistic Gun 13 | 2 . 2 1 . . . . . . 1 . . 7 Ballistic Cannon 3 | . . . 1 2 . . . . . . . . . Launcher 6 | . . 3 1 1 . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . 1 . Unidentified Prototypes 8 | . . 1 2 1 . . . 1 . 1 . . 2 Corrupted Parts 2 | . . . . . . . . . . 2 . . . System Corruption 8 | . . . . . . . . . . 8 . . . Parts Lost 117 | . 2 5 3 . 8 5 7 13 . 16 . . 58 Power 16 | . 1 . 1 . 1 . 1 1 . 2 . . 9 Propulsion 29 | . . 2 1 . 4 1 1 8 . 4 . . 8 Utility 42 | . . . 1 . 2 1 4 2 . 6 . . 26 Weapon 30 | . 1 3 . . 1 3 1 2 . 4 . . 15 Highest Loss Streak 27 | . 2 5 1 . 7 3 5 13 . 12 . . 27 To Critical Strikes 2 | . . . . . . . . 1 . . . . 1 Average Backups 11 | 4 7 8 14 20 22 15 8 5 3 4 5 4 7 Power . | 1 1 1 1 . . . . 1 . . . . 1 Propulsion 1 | 1 3 2 1 3 3 1 . . . . . . 1 Utility 5 | . 1 2 6 11 11 9 4 1 1 2 4 3 1 Weapon 3 | . . 2 5 6 7 5 3 2 2 . . . 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 41 | . 3 5 16 . 1 . 12 . . 2 . . 2 Power 7 | . 1 1 4 . . . 1 . . . . . . Propulsion 6 | . 2 2 . . . . . . . 2 . . . Utility 13 | . . 1 2 . . . 8 . . . . . 2 Weapon 15 | . . 1 10 . 1 . 3 . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 94 99 99 99 95 90 92 73 71 86 94 94 82 Engine 3 | . 4 11 8 7 5 . . . . . . . . Core 3 | . 5 . . . 1 7 5 3 5 7 10 8 . Treads 15 | . . 17 35 30 21 . . . . 4 10 9 10 Leg 5 | . 28 14 . . 3 15 4 3 . 9 10 8 1 Flight 2 | . . . . . . . 15 12 10 3 . . . Device 9 | . . . 6 7 6 3 7 8 19 18 15 16 13 Storage 11 | . 27 33 26 15 15 15 2 2 . . . . 5 Processor 12 | . . . . 14 15 17 21 17 15 15 15 14 19 Hackware 4 | . . . . . . . 15 13 15 8 5 6 4 Protection 4 | . . . 2 7 6 7 2 . . 6 15 14 4 Energy Gun 3 | . 1 11 6 . 1 1 8 3 . 3 . . 1 Energy Cannon 2 | . . 1 7 4 . 11 1 . . . . 3 4 Ballistic Gun 3 | . 26 5 1 7 6 1 . . . . 5 4 3 Ballistic Cannon 1 | . . . 1 1 5 . . . . . . . . Peak Build Rating 152 | 5 9 18 26 35 46 46 53 63 61 97 94 107 152 Average Rating 54 | 3 7 12 23 33 37 43 45 40 59 79 94 105 119 On Entrance 44 | . 5 7 18 26 35 46 38 41 56 61 94 94 105 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 115 | 8 18 39 44 110 112 115 112 35 12 70 68 79 110 Greatest Support 188 | 20 20 66 86 83 83 28 28 64 12 103 103 131 188 Greatest Overweight (x) 5 | . . 1 . 1 3 4 3 1 . 5 . . 1 Average Overweight (x) . | . . . . . 1 3 . . . . . . . Largest Inventory Capacity 25 | 8 8 15 15 25 25 25 25 10 5 5 5 5 15 Average Capacity 13 | 7 8 9 15 24 25 25 9 7 5 5 5 5 11 Most Carried 25 | 7 8 15 15 25 25 18 15 10 4 5 5 5 15 Average Carried 12 | 4 7 8 14 21 23 15 8 6 3 4 5 4 8 Final Capacity 25 | 8 8 15 15 25 25 25 5 5 5 5 5 5 5 Final Carried 25 | 7 8 15 15 25 18 15 5 3 4 5 5 5 4 Class Distribution -------------------- 51% | Scavenger-Mutant 21% | Mutant 9% | Hacker-Mutant 6% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Mutant | -5/Factory Hacker-Sprinter | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Scavenger-Tank | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Matter Collected 4413 | 239 174 303 603 64 379 215 405 278 . 914 . 80 759 Remotely 128 | . . . . . . . . . . . . . 128 Salvage Created 6271 | . 251 707 1076 295 259 215 342 346 . 461 . 97 2222 Parts 320 | . 15 38 63 16 15 11 15 11 . 12 . 2 122 Haulers Intercepted 7 | . . 2 2 . . . 1 . . 1 . . 1 Recyclers Shooed 6 | . . 2 . . . . . 1 . . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . 12 5 . . . 21 . . . Prevented 11 | . . . . . . 4 . . . 7 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Combat Hostiles Destroyed 101 | . 6 13 21 5 13 4 6 1 . 6 . 1 25 Melee 2 | . . . . . . . . . . 2 . . . Guns 32 | . 6 3 8 . . . 5 . . 3 . . 7 Cannons 33 | . . . 9 . 4 3 1 1 . . . 1 14 AOE 29 | . . 10 4 5 9 1 . . . . . . . Classes Destroyed 15 | . 2 7 2 1 . 1 . . . . . . 2 Worker 7 | . . 1 2 1 . . . 1 . . . 1 1 Builder 7 | . 1 4 . 1 . . . . . . . . 1 Tunneler 1 | . . . . . . . . . . . . . 1 Hauler 7 | . . 2 2 . . . 1 . . 1 . . 1 Recycler 12 | . . 4 2 2 . . . 2 . . . . 2 Operator 4 | . . 1 1 1 . . . . . . . . 1 Watcher 8 | . . 1 3 1 . . 1 . . . . . 2 Swarmer 25 | . . . 10 . 3 . 4 . . 2 . . 6 Grunt 41 | . 6 9 4 4 8 3 . 1 . 4 . . 2 Brawler 1 | . . 1 . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . Sentry 15 | . . 3 6 . 2 . 1 . . . . 1 2 Hunter 6 | . . . 1 . . . . . . . . . 5 Programmer 11 | . . . . 1 . . 1 . . . . . 9 Heavy 1 | . . . . . . . . . . . . . 1 Best Kill Streak 22 | . 2 22 4 11 8 3 4 1 . 2 . 2 4 Combat Bots Only 8 | . 2 4 4 5 8 3 4 1 . 2 . 1 4 Max Kills in Single Turn 7 | . 1 3 2 7 2 1 1 1 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . 2 2 2 2 1 . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Hostile Shots Fired 1478 | . 47 56 96 25 87 47 68 143 . 148 . 6 755 Missed 408 | . 10 12 36 11 20 10 23 40 . 43 . 1 202 Hits 1070 | . 37 44 60 14 67 37 45 103 . 105 . 5 553 Melee 4 | . . . . . . 4 . . . . . . . Projectile 1066 | . 37 44 60 14 67 33 45 103 . 105 . 5 553 AOE 1 | . . . 1 . . . . . . . . . . Critical Strikes 33 | . . . . . 3 1 . 2 . 3 . . 24 Actively Blocked 2 | . . . . . . . . . . . . . 2 Part Disruptions 5 | . . . . . . . . . . . . . 5 Damage Taken 20607 | . 442 627 1079 213 993 747 565 1641 . 2029 . 46 12225 Core 3671 | . 133 157 184 . 136 281 97 476 . 757 . . 1450 Absorbed by Shields 636 | . . . . . . . . 23 . 12 . 47 554 Redirected to Shielding 208 | . . . . . . . . . . 2 . 21 185 Ignored by Resistances 483 | . . . . . . 49 8 . . 9 . 40 377 Core Remaining (%) 65 | 100 46 60 66 . . 40 88 52 . . 34 100 . Volleys Fired 333 | . 35 34 59 7 23 10 24 19 . 26 . 6 90 Largest 3 | . 2 2 2 2 2 2 2 2 . 2 . 2 3 Hottest 255 | . 70 115 124 65 76 149 146 156 . 166 . 122 255 Shots Fired 607 | . 67 64 113 14 46 19 33 21 . 32 . 12 186 Gun 334 | . 67 38 53 7 9 3 30 19 . 32 . 6 70 Cannon 224 | . . 1 54 3 23 16 3 2 . . . 6 116 Launcher 49 | . . 25 6 4 14 . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 179 | . 63 1 22 10 32 1 . . . . . 6 44 Thermal 292 | . 4 37 37 . . 10 28 19 . 32 . 6 119 Explosive 49 | . . 25 6 4 14 . . . . . . . . Electromagnetic 87 | . . 1 48 . . 8 5 2 . . . . 23 Robot Hit Streak 16 | . 9 4 16 5 9 9 9 7 . 8 . 13 14 Robot Miss Streak 4 | . 3 3 4 3 2 1 2 1 . 2 . 2 4 Penetration Max 1 | . . . . . 1 . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 403 | . 41 25 70 8 35 16 25 17 . 28 . 10 128 Core Hits 240 | . 17 37 38 14 26 5 14 7 . 12 . 9 61 Critical Kills 5 | . . . . . . . . . . . . . 5 Critical Parts Destroyed 6 | . 1 . 1 . . . . . . 1 . . 3 Critical Strikes 22 | . 1 1 5 . 3 . . . . 1 . . 11 Burn 3 | . . 1 2 . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . . . 4 Destroy 6 | . 1 . 1 . . . . . . . . . 4 Blast 3 | . . . . . 3 . . . . . . . . Corrupt 5 | . . . 2 . . . . . . . . . 3 Smash 1 | . . . . . . . . . . 1 . . . Melee Attacks 24 | . . . . . . . 6 3 3 8 . . 4 Impact 16 | . . . . . . . 6 3 3 4 . . . Slashing 7 | . . . . . . . . . . 4 . . 3 Piercing 1 | . . . . . . . . . . . . . 1 Sneak Attacks 3 | . . . . . . . . 1 . 1 . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 14297 | . 454 1815 2024 1315 1623 476 476 362 . 740 . 290 4722 Guns 4079 | . 454 269 692 57 103 46 400 283 . 463 . 117 1195 Cannons 5506 | . . 46 763 33 584 383 76 35 . . . 168 3418 Explosions 4275 | . . 1498 569 1225 936 47 . . . . . . . Melee 416 | . . . . . . . . 44 . 277 . . 95 Ramming 21 | . . 2 . . . . . . . . . 5 14 Kinetic 2280 | . 441 14 240 90 687 . . . . . . 117 691 Thermal 7105 | . 13 381 827 809 . 264 436 283 . 463 . 168 3461 Explosive 2986 | . . 1372 262 416 936 . . . . . . . . Electromagnetic 1489 | . . 46 695 . . 212 40 35 . . . . 461 Impact 150 | . . . . . . . . 44 . 106 . . . Slashing 239 | . . . . . . . . . . 171 . . 68 Piercing 27 | . . . . . . . . . . . . . 27 Highest Corruption 37 | . 1 . . . . . . . . 8 8 . 37 Average Corruption 7 | . 1 . . . . . . . . 7 8 . 8 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 76 | . 1 . . . . . . . . 39 5 . 31 Message Errors 17 | . . . . . . . . . . 10 . . 7 Matter Fused 10 | . . . . . . . . . . 9 1 . . Heat Flow Errors 8 | . . . . . . . . . . 5 1 . 2 Energy Discharges 7 | . . . . . . . . . . 4 1 . 2 Parts Rejected 3 | . . . . . . . . . . 1 . . 2 Parts Fused 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 14 | . . . . . . . . . . 8 . . 6 Data Loss (major) 3 | . . . . . . . . . . 1 1 . 1 Misfires 2 | . 1 . . . . . . . . . . . 1 Alerts 3 | . . . . . . . . . . 1 . . 2 Misdirections 2 | . . . . . . . . . . . . . 2 Weapon Failures 6 | . . . . . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 592 | . . 52 177 79 54 12 . . . 77 . . 141 Projectiles 178 | . . 16 1 . 10 10 . . . . . . 141 Explosions 337 | . . 36 176 79 44 2 . . . . . . . Melee 77 | . . . . . . . . . . 77 . . . Knockbacks 5 | . . . . 1 3 . . . . 1 . . . Impact 1 | . . . . . . . . . . 1 . . . Kinetic 4 | . . . . 1 3 . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 327 | . . 33 244 . 11 39 . . . . . . . Shots 9 | . . 3 4 . 1 1 . . . . . . . Rammed 3 | . . . . . . . . . . . . . 3 Targets Rammed 5 | . . 1 . . . . . . . . . 1 3 Kicked 1 | . . 1 . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . 1 . Highest Temperature 685 | . 26 441 305 2 25 685 190 132 . 314 256 170 559 Average Temperature 119 | . 8 152 75 2 11 277 83 47 . 107 138 87 163 Received Heat Transfer 3756 | . 249 237 183 72 432 189 84 162 . 514 . 12 1622 Effects 31 | . . 7 . . . 10 . . . . . . 14 Shutdowns 8 | . . 1 . . . 2 . . . . . . 5 Energy Bleed 8 | . . 2 . . . 2 . . . . . . 4 Interference 3 | . . . . . . . . . . . . . 3 Matter Decay 1 | . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . 1 . . . . . . . Damage (major) 6 | . . 4 . . . 2 . . . . . . . Damage (core) 3 | . . . . . . 2 . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 1 . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 . . . Parts Fried 8 | . . . 2 . . . 1 . . 1 . . 4 Impact Corruptions 2 | . . . . . . . . . . 2 . . . Robots Melted 5 | . . . . . . . 1 . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . . . 4 Parts Melted 24 | . . 1 . 2 . 1 4 1 . 5 . . 10 Heat Transferred 9521 | . 37 803 1360 550 . 424 907 544 . 1074 . 250 3572 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 2 1 . 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Maximum Alert Level 2 | . . 1 1 2 . . . . . . . . . Low Security (%) 93 | 100 100 67 97 71 . . 100 100 100 . . 100 100 Level 1 4 | . . 32 2 2 . . . . . . . . . Level 2 2 | . . . . 26 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 452 | . 60 398 208 452 . . 83 21 10 . . 35 105 Initial 83 | . . 16 42 69 . . 83 16 2 . . . 8 Average 61 | . 17 151 81 130 . . 19 3 5 . . 5 36 Influence Increases 4125 | . 174 543 758 476 395 90 326 52 12 435 . 37 827 Destroy 0b10 Robot/C 2020 | . 120 260 420 100 260 80 120 20 . 120 . 20 500 Destroy 0b10 Robot/NC 230 | . 5 65 50 30 . . 10 15 . 5 . 5 45 Destroy Leader 428 | . 30 76 110 22 . 10 34 . . 10 . 10 126 Allied During Kill 8 | . . . . . . . 8 . . . . . . Successful Hack 100 | . 19 6 . 16 . . 32 . 6 . . . 21 Disable Machine 360 | . . 30 60 255 . . . . . . . . 15 Destroy Structure 349 | . . 106 88 53 . . 2 2 6 . . 2 90 Partial Spotted 30 | . . . . . . . 30 . . . . . . Lose Combat Pursuer 600 | . . . 30 . 135 . 90 15 . 300 . . 30 Influence Decreases 4125 | . 134 483 705 217 654 110 426 80 13 420 19 22 842 Entered New Map 433 | . . 24 58 84 153 30 50 17 3 3 4 . 7 Time Decay 2457 | . 119 259 425 133 421 30 290 53 10 304 15 22 376 Lost Part 860 | . 15 50 30 . 80 50 63 10 . 113 . . 449 Lost Ally 33 | . . . . . . . 23 . . . . . 10 Purge Threat 342 | . . 150 192 . . . . . . . . . . Squads Dispatched 17 | . 1 2 1 1 . . 4 1 . . . . 7 Investigation 4 | . 1 . . . . . 3 . . . . . . Extermination 5 | . . . . 1 . . 1 . . . . . 3 Reinforcement 6 | . . 2 1 . . . . 1 . . . . 2 Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Distress Signals 8 | . . 3 1 1 . . 1 . . . . . 2 Communications Jammed 49 | . . . . . . . . . . . . . 49 Distress Signals 49 | . . . . . . . . . . . . . 49 Times Spotted 189 | . 8 20 33 6 19 6 17 5 . 27 . 3 45 Peak Tracking Total 11 | . 2 5 4 6 6 3 4 5 . 5 . 2 11 Tactical Retreats 21 | . . . 2 . 6 . 3 1 . 7 . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Traps Triggered 2 | . 2 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Machines Disabled 27 | . . 2 4 17 3 . . . . . . . 1 Max in Single Turn 16 | . . 1 1 16 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Machines Accessed 27 | . 2 2 6 2 1 . 8 1 1 . . 2 2 Terminals 20 | . 2 2 4 2 1 . 5 . 1 . . 2 1 Fabricators 1 | . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . 1 . . . . . . Scanalyzers 3 | . . . 1 . . . 1 1 . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Total Hacks 50 | . 4 3 13 3 4 . 14 2 3 . . 2 2 Successful 30 | . 2 2 9 1 4 . 8 2 1 . . . 1 Failed 20 | . 2 1 4 2 . . 6 . 2 . . 2 1 Catastrophic 5 | . . . 1 . . . 2 . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 12 | . . 4 2 . . . 2 . 3 . . 1 . Terminals 34 | . 4 3 6 3 4 . 8 . 3 . . 2 1 Fabricators 4 | . . . . . . . 4 . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . . . 2 . . . 1 . . . . . . Scanalyzers 8 | . . . 5 . . . 1 2 . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Terminal Hacks 19 | . 2 2 4 1 4 . 4 . 1 . . . 1 Record 4 | . . . . . 4 . . . . . . . . Open DSF 3 | . . . . . . . 3 . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . 1 . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 Unreport Threat 3 | . . 1 2 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 4 | . 1 1 2 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 3 . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . Build 2 | . . . . . . . 2 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . 1 . . . . . . Retrieve Components 2 | . . . 1 . . . 1 . . . . . . Scanalyzer 6 | . . . 4 . . . . 2 . . . . . Insert Component 2 | . . . 1 . . . . 1 . . . . . Analyze 4 | . . . 3 . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 15 | . 1 . 4 2 . . 5 . . . . 1 2 Full Trace Events 4 | . 1 . . . . . 3 . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . 3 . . . . . . Authchips . | . . . . . . . . . . . . . . Time 67 | . . . . . . . 67 . . . . . . Total Robot Build Rating 12 | . . . . . . . 12 . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . 1 . . . . . Parts Built 1 | . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . Time 58 | . . . . . . . 58 . . . . . . Total Part Build Rating 3 | . . . . . . . 3 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 13 | . . . 10 . . . 3 . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . 1 . . . . . Part Schematics Acquired 2 | . . . 1 . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Total Allies 3 | . . . . . . . 3 . . . . . . Largest Group 3 | . . . . . . . 3 . . . . . . Highest-Rated Group 60 | . . . . . . . 60 . . . . . . Highest-Rated Ally 20 | . . . . . . . 20 . . . . . . Total Orders 7 | . . . . . . . 5 . . . . . 2 ROAM 1 | . . . . . . . 1 . . . . . . FOLLOW 4 | . . . . . . . 4 . . . . . . EXPLORE 2 | . . . . . . . . . . . . . 2 Ally Attacks 8 | . . . . . . . 8 . . . . . . Total Damage 202 | . . . . . . . 202 . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Active Infowar (turns) 956 | . . . . . . . 262 . . . . 126 568 Sensors 262 | . . . . . . . 262 . . . . . . A.S.S. 180 | . . . . . . . . . . . . . 180 Terrain 126 | . . . . . . . . . . . . 126 . Jamming 564 | . . . . . . . . . . . . . 564 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 3 . . . . 2 . . . Drone Launches 5 | . . . . . . . . . . . . . 5 Drone Recoveries 3 | . . . . . . . . . . . . . 3 Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Turns Passed 10362 | 89 394 662 1372 557 2243 79 881 274 36 2039 127 258 1351 Spaces Moved 6275 | 64 226 349 700 219 1031 26 993 373 71 1454 80 134 555 Core 151 | 4 . . . . . . 2 122 . 8 . . 15 Treads 2907 | . . 192 700 219 642 . . . . 400 80 134 540 Legs 934 | 60 226 157 . . . . . 20 . 471 . . . Wheels 591 | . . . . . 389 26 176 . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1692 | . . . . . . . 815 231 71 575 . . . Fastest Speed 26 | 50 120 120 160 160 145 145 26 26 32 32 160 160 50 Average Speed 127 | 115 120 142 160 235 204 157 44 42 32 103 160 160 158 Slowest Speed 300 | 120 120 190 160 240 240 160 200 180 32 300 160 160 240 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . 3 . . . . . . Potential Cave-ins 1 | . . . . . 1 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 27 | 5 36 27 51 6 95 9 17 8 1 90 17 3 17 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 10 | . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched 6 | . . . . . 3 . . . . 3 . . . Spaces Dug 9 | . . . . . . . 2 2 3 . . . 2 Terrain Destroyed 369 | . . 132 95 63 37 6 2 2 3 . . 1 28 Melee 9 | . . . . . . . 2 2 3 . . . 2 Projectile 34 | . . . 2 . 5 . . . . . . 1 26 AOE 326 | . . 132 93 63 32 6 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Upp Upp Res Res Total 8014 | 77 290 453 851 244 1124 45 1382 460 77 1936 79 166 830 Wait 899 | . 12 11 17 . 53 5 308 37 2 392 . 11 51 Move 6256 | 63 225 348 699 218 1030 25 986 372 70 1453 79 133 555 Hop 3 | . . . . . . . 3 . . . . . . Pick Up 137 | 9 6 22 27 10 5 1 16 7 1 11 . 3 19 Fast Attach 85 | 3 2 5 2 . . . 7 6 1 24 . 2 33 Attach 81 | 2 2 6 3 2 7 4 8 10 . 7 . 2 28 Detach 16 | . . 1 . . . . 1 2 . 1 . 1 10 Swap 75 | . 3 10 16 6 2 . 8 1 . 6 . 3 20 Drop 100 | . 5 15 28 1 4 . 15 3 . 8 . 4 17 Fire 333 | . 35 34 59 7 23 10 24 19 . 26 . 6 90 Melee 24 | . . . . . . . 6 3 3 8 . . 4 Ram . | . . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . 1 3 Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res / Tes) -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 8) 459 | -10/Materials | Core integrity fell below 50% 484 | -10/Materials | Entered another Materials area 484 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 805 | -9/Materials | Lost 5 parts (2n3w) 911 | -9/Materials | Discovered new exit (range 16) 1146 | -9/Materials | Entered another Materials area 1146 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1866 | -8/Materials | Build established: Scavenger-Mutant 2375 | -8/Materials | Discovered new exit (range 3) 2516 | -8/Materials | Identified exit to Factory 2518 | -8/Materials | Entered Factory 2518 | -7/Factory | Evolved 2 slots: Utility x2 2961 | -7/Factory | Discovered new exit (range 15) 2986 | -7/Factory | Identified exit to Lower Caves 3075 | -7/Factory | Entered Lower Caves 3438 | -7/Lower Caves | Learned Factory terminal intel 4398 | -7/Lower Caves | Learned 12 Factory zone layouts 4586 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4711 | -7/Lower Caves | Attracted the attention of an 0b10 base 4764 | -7/Lower Caves | Destroyed 8 combat bots 4770 | -7/Lower Caves | Learned 8 Research zone layouts 4770 | -7/Lower Caves | Learned 6 Proximity Caves zone layouts 4770 | -7/Lower Caves | Learned Extension stockpile data 4774 | -7/Lower Caves | Lost 7 parts (1p3n2u1w) 5008 | -7/Lower Caves | Build established: Mutant 5069 | -7/Lower Caves | Learned Factory machine intel 5185 | -7/Lower Caves | Encountered a Warlord checkpoint 5215 | -7/Lower Caves | Discovered new exit (range 13) 5312 | -7/Lower Caves | Identified exit to Lower Caves 5318 | -7/Lower Caves | Entered another Lower Caves area 5344 | -7/Lower Caves | Core integrity fell below 50% 5373 | -7/Lower Caves | Lost 3 parts (1u2w) 5386 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5390 | -7/Lower Caves | Discovered new exit (range 5) 5396 | -7/Lower Caves | Identified exit to Factory 5397 | -7/Lower Caves | Entered Factory 5397 | -6/Factory | Evolved 2 slots: Utility x2 5398 | -6/Factory | Identified exit to Factory 5399 | -6/Factory | Loaded intel: 323 machine locations 5400 | -6/Factory | Loaded intel: 26 terminal locations 5598 | -6/Factory | Identified exit to Lower Caves 5688 | -6/Factory | Build established: Hacker-Mutant 5749 | -6/Factory | Lost 5 parts (1n3u1w) 5894 | -6/Factory | Fabricated B-48 Gladiator (x3) 5995 | -6/Factory | Build established: Hacker-Sprinter 6014 | -6/Factory | Fabricated Adv. Beam Rifle (x1) 6151 | -6/Factory | System Shield fried by hacking feedback 6278 | -6/Factory | Entered another Factory area 6278 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6491 | -5/Factory | Lost 13 parts (1p8n2u2w) 6524 | -5/Factory | Discovered new exit (range 15) 6552 | -5/Factory | Identified exit to Factory 6552 | -5/Factory | Entered another Factory area 6552 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6554 | -4/Factory | Identified exit to Research 6571 | -4/Factory | Discovered new exit (range 14) 6576 | -4/Factory | Identified exit to Upper Caves 6588 | -4/Factory | Entered Upper Caves 6589 | -4/Upper Caves | Encountered a Warlord checkpoint 7065 | -4/Upper Caves | Build established: Hacker-Mutant 7262 | -4/Upper Caves | Core integrity fell below 50% 7306 | -4/Upper Caves | Lost 12 parts (2p2n5u3w) 7434 | -4/Upper Caves | Lost 3 parts (2n1u) 7459 | -4/Upper Caves | Found Imp. Powered Armor 7552 | -4/Upper Caves | Build established: Scavenger-Mutant 8448 | -4/Upper Caves | Discovered new exit (range 8) 8626 | -4/Upper Caves | Identified exit to Upper Caves 8627 | -4/Upper Caves | Entered another Upper Caves area 8658 | -4/Upper Caves | Discovered exit to Research (range 14) 8668 | -4/Upper Caves | Encountered a Warlord checkpoint 8754 | -4/Upper Caves | Entered Research 8754 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8755 | -3/Research | Identified exit to Testing 8935 | -3/Research | Discovered new exit (range 9) 9011 | -3/Research | Identified exit to Research 9012 | -3/Research | Entered another Research area 9012 | -2/Research | Evolved 2 slots: Utility x2 9317 | -2/Research | Lost 3 parts (3u) 9317 | -2/Research | Garrison activated, responded to threat 9418 | -2/Research | Lost 9 parts (1n7u1w) 9445 | -2/Research | Garrison activated, responded to threat 9685 | -2/Research | Spotted B-90 Cyclops 9688 | -2/Research | Found Prototype Device 9688 | -2/Research | Identified Active Sensor Suite 9744 | -2/Research | Core integrity fell below 50% 9785 | -2/Research | Lost 10 parts (2p2n3u3w) 9981 | -2/Research | System corruption reached 10% 10024 | -2/Research | Lost 4 parts (2p1u1w) 10274 | -2/Research | Spotted B-90 Cyclops 10282 | -2/Research | Spotted B-90 Cyclops 10309 | -2/Research | Core integrity fell below 20% 10330 | -2/Research | System corruption reached 30% 10363 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10352_ P-80 Master resets R-10 Processor, system corruption cleaned. 10352_ R-10 Processor collects Corrupted Hvy. Machine Gun. 10353_ Hvy. Machine Gun destroyed. 10353_ K-01 Serf collects debris. 10353_ R-10 Processor collects Lgt. Antimatter Reactor. 10354_ R-10 Processor inserts Lgt. Antimatter Reactor into recycling unit. 10354_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 10354_ Dropped Med. Storage Unit. 10354_ U-05 Engineer builds a Wall. 10355_ R-10 Processor collects Terrain Scan Processor. 10356_ P-80 Master resets P-80 Master, system corruption cleaned. 10356_ K-01 Serf collects debris. 10356_ R-10 Processor collects Med. Storage Unit. 10358_ R-10 Processor destroyed. 10358_ Acquired Lgt. Ion Engine. 10358_ U-05 Engineer builds a Wall. 10358_ R-10 Processor collects Com. Wheel. 10362_ Centrium Heavy Treads destroyed. 10363_ F 9K4WNUBFSTUF