Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.06 @ 18:10:12 Player: Themeralderp Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (71) 355 Value Destroyed (1701) 1701 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (143) 143 TOTAL SCORE: 3459 Bonus ------- High Alert Combat Kills 143 Cogmind --------- Core Integrity 0/400 Matter 267/300 Energy 271/280 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Heat Sink Large Storage Unit > --- WEAPON (2) ------- Improved Medium Laser Improved Assault Rifle > --- INVENTORY (15) --- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Sensor Array Signal Interpreter Improved EM Shotgun Improved Medium Laser Improved Medium Laser Advanced Beam Cannon Improved Assault Rifle Mini Grenade Launcher Datajack Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- Large Storage Unit Machine Analyzer > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Aluminum Leg Signal Interpreter Improved EM Shotgun Beam Rifle Spread Laser Spread Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Beam Cannon Light Assault Rifle Mini Grenade Launcher Datajack Hammer [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Protection Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 86 | 7 6 52 21 Power 9 | 1 1 6 1 Engine 9 | 1 1 6 1 Core . | . . . . Reactor . | . . . . Propulsion 26 | 2 . 17 7 Treads 1 | . . . 1 Leg 21 | 2 . 13 6 Wheel 4 | . . 4 . Hover . | . . . . Flight . | . . . . Utility 16 | 2 2 5 7 Device 4 | 1 . . 3 Storage 4 | 1 1 2 . Processor 1 | . 1 . . Hackware . | . . . . Protection 7 | . . 3 4 Artifact . | . . . . Weapon 35 | 2 3 24 6 Energy Gun 21 | 2 2 14 3 Energy Cannon 2 | . . 2 . Ballistic Gun 7 | . 1 5 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 3 | . . 2 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes 3 | . . 1 2 Parts Lost 19 | . 1 16 2 Power 2 | . . 2 . Propulsion 11 | . . 10 1 Utility 3 | . 1 1 1 Weapon 3 | . . 3 . Highest Loss Streak 5 | . 1 5 2 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 98 90 96 Engine 10 | . 14 9 9 Leg 32 | . 28 33 36 Wheel 2 | . . 4 . Device 1 | . 5 . 1 Storage 11 | . 14 11 11 Processor 5 | . 7 5 . Protection 4 | . . 5 9 Energy Gun 16 | . 21 15 11 Energy Cannon 1 | . . 2 . Ballistic Gun 4 | . 6 2 9 Naked Turns . | . . . . Heaviest Build 38 | 14 17 38 37 Greatest Support 43 | 20 20 40 43 Greatest Overweight (x) 6 | . . 6 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 13 | 7 8 14 15 Most Carried 15 | 6 8 15 15 Average Carried 11 | 2 5 12 14 Final Capacity 15 | 8 10 15 15 Final Carried 14 | 2 8 14 14 Class Distribution -------------------- 76% | Scavenger-Mutant 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1155 | 268 66 564 257 Remotely . | . . . . Salvage Created 2455 | 101 421 1557 376 Parts 139 | 4 28 83 24 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 52 | . 11 29 12 Melee 1 | . . 1 . Guns 44 | . 11 25 8 Cannons 1 | . . 1 . AOE 5 | . . 1 4 Classes Destroyed 11 | 2 4 5 . Worker 5 | . . 4 1 Builder 2 | . 1 1 . Tunneler 1 | 1 . . . Hauler 2 | . . 2 . Recycler 6 | 1 1 4 . Mechanic 1 | . 1 . . Watcher 2 | . . 2 . Swarmer 16 | . 6 6 4 Grunt 26 | . 5 16 5 Duelist 2 | . . 1 1 Sentry 8 | . . 6 2 Best Kill Streak 6 | 1 5 4 6 Combat Bots Only 5 | . 5 4 5 Max Kills in Single Turn 3 | 1 1 2 3 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 3731 | . 604 2285 842 Core 646 | . 240 310 96 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 248 | . . 248 . Core Remaining (%) 52 | 100 4 . . Volleys Fired 182 | 2 49 108 23 Largest 2 | 2 2 2 2 Hottest 125 | 80 80 125 79 Shots Fired 356 | 4 97 212 43 Gun 334 | 4 97 193 40 Cannon 19 | . . 19 . Launcher 3 | . . . 3 Special . | . . . . Kinetic 70 | . 5 45 20 Thermal 261 | 2 81 158 20 Explosive 3 | . . . 3 Electromagnetic 22 | 2 11 9 . Robot Hit Streak 17 | 4 12 17 11 Robot Miss Streak 5 | . 5 5 1 Penetration Max . | . . . . Secondary Targets 7 | . 2 4 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 252 | 4 58 156 34 Core Hits 126 | 3 25 76 22 Critical Kills 3 | . . 3 . Critical Parts Destroyed 2 | . . 1 1 Critical Strikes 15 | . . 12 3 Burn 10 | . . 8 2 Meltdown 1 | . . 1 . Destroy 3 | . . 2 1 Smash 1 | . . 1 . Melee Attacks 12 | . . 10 2 Impact 10 | . . 8 2 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . 2 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4617 | 45 705 2934 933 Guns 3411 | 45 705 2125 536 Cannons 175 | . . 175 . Explosions 974 | . . 577 397 Melee 51 | . . 51 . Ramming 6 | . . 6 . Kinetic 619 | . 7 344 268 Thermal 3300 | 20 591 2421 268 Explosive 397 | . . . 397 Electromagnetic 244 | 25 107 112 . Impact 51 | . . 51 . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 66 | . . 42 24 Projectiles . | . . . . Explosions 36 | . . 12 24 Melee 30 | . . 30 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 158 | . . 158 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 356 | 18 300 356 93 Average Temperature 98 | 12 103 106 25 Received Heat Transfer 1287 | . 258 753 276 Effects 4 | . 1 3 . Energy Bleed 3 | . . 3 . Interference 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . 1 . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 16 | . 3 12 1 Heat Transferred 6938 | 50 1325 4823 740 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 594 | 10 301 562 594 Initial 186 | . 6 61 186 Average 322 | 3 107 392 298 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 23 | 100 86 7 8 Level 1 38 | . 13 38 78 Level 2 38 | . . 53 13 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 2 6 3 Investigation 4 | . . 4 . Extermination . | . . . . Reinforcement 6 | . 2 2 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 7 | . 1 5 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 91 | . 23 53 15 Peak Tracking Total 8 | . 6 8 6 Tactical Retreats 4 | . . 3 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts 35 | . . 35 . Triggered . | . . . . Disarmed 2 | . . 2 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 7 | . . 5 2 Max in Single Turn 3 | . . 3 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 15 | . 2 13 . Terminals 12 | . 2 10 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 59 | . 3 56 . Successful 28 | . . 28 . Failed 30 | . 3 27 . Catastrophic 6 | . 1 5 . Database Lockouts 1 | . . 1 . Manual 15 | . 1 14 . Terminals 39 | . 3 36 . Fabricators . | . . . . Repair Stations 17 | . . 17 . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 13 | . . 13 . Robot Analysis 1 | . . 1 . Prototype ID Bank 3 | . . 3 . Branch Access Points 1 | . . 1 . Recycling Unit Index 1 | . . 1 . Alert Level 1 | . . 1 . Unreport Threat 2 | . . 2 . Locate Traps 1 | . . 1 . Hauler Manifests 1 | . . 1 . Registered Components 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 13 | . . 13 . Scan Component 7 | . . 7 . Repair 6 | . . 6 . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 2 12 . Full Trace Events 3 | . . 3 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 6 | . . 6 . Time 187 | . . 187 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked 1 | . . 1 . Non-combat 1 | . . 1 . Combat . | . . . . Robot Hacks Applied 2 | . . 2 . no_distress 1 | . . 1 . check_alert 1 | . . 1 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 3435 | 66 609 2323 437 Spaces Moved 1581 | 41 293 1087 160 Core 16 | 9 . 7 . Treads . | . . . . Legs 1465 | 32 293 980 160 Wheels 100 | . . 100 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 80 120 Average Speed 131 | 104 120 131 156 Slowest Speed 350 | 120 120 350 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 3 40 77 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 2 | . . 2 . Terrain Destroyed 115 | . . 85 30 Melee 2 | . . 2 . Projectile . | . . . . AOE 113 | . . 83 30 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 2582 | 60 456 1766 300 Wait 547 | 2 86 388 71 Move 1578 | 40 292 1086 160 Hop . | . . . . Pick Up 95 | 9 15 56 15 Fast Attach . | . . . . Attach 45 | 7 1 29 8 Detach 3 | . . 3 . Swap 41 | . 5 23 13 Drop 43 | . 8 27 8 Fire 182 | 2 49 108 23 Melee 12 | . . 10 2 Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 35 | . . 35 . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / *Sto) -9/Storage History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 16) 278 | -10/Materials | Core integrity fell below 50% 309 | -10/Materials | Build established: Mutant 371 | -10/Materials | Core integrity fell below 20% 479 | -10/Materials | Discovered new exit (range 13) 676 | -10/Materials | Entered another Materials area 676 | -9/Materials | Evolved 2 slots: Propulsion x2 701 | -9/Materials | Build established: Scavenger-Mutant 1050 | -9/Materials | Lost 4 parts (1p3n) 1211 | -9/Materials | Discovered new exit (range 15) 1324 | -9/Materials | Build established: Mutant 1643 | -9/Materials | Core integrity fell below 50% 1686 | -9/Materials | Build established: Scavenger-Mutant 1696 | -9/Materials | Discovered new exit (range 13) 1810 | -9/Materials | Discovered new exit (range 5) 1868 | -9/Materials | Central database locked down 1917 | -9/Materials | Repaired Aluminum Leg 1944 | -9/Materials | Repaired Aluminum Leg 1970 | -9/Materials | Repaired Aluminum Leg 2312 | -9/Materials | Repaired Aluminum Leg 2364 | -9/Materials | Repaired Imp. Medium Laser 2397 | -9/Materials | Repaired Med. Armor Plating 2489 | -9/Materials | Identified exit to Mines 2489 | -9/Materials | Identified exit to Storage 2901 | -9/Materials | Discovered new exit (range 4) 2999 | -9/Materials | Entered Storage 3027 | -9/Storage | Lost 5 parts (1p2n1u1w) 3370 | -9/Storage | Garrison activated, responded to threat 3395 | -9/Storage | Core integrity fell below 20% 3436 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03411_ K-01 Serf collects debris. 03414_ The unstable cave ceiling collapses. 03414_ U-05 Engineer builds a Wall. 03415_ G-34 Mercenary destroyed. 03415_ K-01 Serf collects debris. 03418_ Lgt. Treads destroyed. 03419_ K-01 Serf collects debris. 03419_ U-05 Engineer lays Concrete. 03421_ U-05 Engineer builds a Wall. 03422_ The unstable cave ceiling collapses. 03422_ K-01 Serf collects debris. 03426_ U-05 Engineer lays Concrete. 03427_ G-34 Mercenary destroyed. 03427_ Switching to secondary target: Y-45 Defender. 03427_ U-05 Engineer lays Concrete. 03428_ U-05 Engineer builds a Wall. 03429_ K-01 Serf collects debris. 03432_ U-05 Engineer lays Concrete. 03434_ U-05 Engineer builds a Wall. 03435_ K-01 Serf collects debris. 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"????????????????????????? | | ??????????????????????? "????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodProtonStick Manual? 0 Play Time 00:39:33 Cumulative 59.5 hours Start 2023.01.06 @ 17:31:49 End 2023.01.06 @ 18:10:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 38 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 46 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11a7b434-7c93-43fc-ba47-3b799a26975b