Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.27 @ 06:25:00 // Winter2022/Polymind Player: PieTheDye Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (6) 30 Value Destroyed (221) 221 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (3065) 3065 TOTAL SCORE: 4416 Bonus ------- Polymind Skill 2265 Pacifist 200 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 0/0 Energy 100/100 System Corruption 0% Temperature Cool (21) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Heat Sink Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- (None) [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Hover Unit Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Special Weapon Welding Torch Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached . | . . . . . . Power . | . . . . . . Engine . | . . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion . | . . . . . . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility . | . . . . . . Device . | . . . . . . Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon . | . . . . . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 29 | . 100 94 . . . Engine 4 | . 17 12 . . . Treads 3 | . . 19 . . . Wheel 3 | . 27 . . . . Hover 2 | . 7 7 . . . Device 5 | . 20 19 . . . Hackware 1 | . 3 3 . . . Protection 1 | . . 9 . . . Energy Gun 1 | . . 9 . . . Ballistic Gun 1 | . . 9 . . . Special Melee Weapon 1 | . 3 3 . . . Naked Turns 651 | . 2 13 43 451 142 Heaviest Build 18 | 9 9 18 . . . Greatest Support 40 | 32 32 40 3 3 3 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 4 | 4 4 1 . . . Average Capacity . | 3 1 . . . . Most Carried . | . . . . . . Average Carried . | . . . . . . Final Capacity 4 | 4 1 . . . . Final Carried . | . . . . . . Class Distribution -------------------- 70% | Cogmind 14% | Sentry 5% | Builder 4% | Operator 3% | Recycler Dominant Class ---------------- Builder | -10/Materials Sentry | -9/Materials Cogmind | -9/Mines Cogmind | -7/Zion Cogmind | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 44 | . . 44 . . . Remotely . | . . . . . . Salvage Created 347 | . . 347 . . . Parts 17 | . . 17 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 5 | . . 5 . . . Guns 4 | . . 4 . . . Classes Destroyed 4 | . . 4 . . . Watcher 1 | . . 1 . . . Grunt 2 | . . 2 . . . Duelist 1 | . . 1 . . . Sentry 2 | . . 2 . . . Best Kill Streak 4 | . . 4 . . . Combat Bots Only 4 | . . 4 . . . Max Kills in Single Turn 1 | . . 1 . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 865 | . . 586 19 . 260 Core 420 | . . 141 19 . 260 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 20 | . . 20 . . . Largest 2 | . . 2 . . . Hottest 79 | . . 79 . . . Shots Fired 40 | . . 40 . . . Gun 40 | . . 40 . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 20 | . . 20 . . . Thermal 20 | . . 20 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 29 | . . 29 . . . Robot Miss Streak 1 | . . 1 . . . Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 41 | . . 41 . . . Core Hits 13 | . . 12 . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 4 . . . Burn 4 | . . 4 . . . Melee Attacks 2 | . . 2 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . 2 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 606 | . . 590 . . 16 Guns 590 | . . 590 . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 16 | . . . . . 16 Kinetic 304 | . . 304 . . . Thermal 286 | . . 286 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 7 | . . . . . 7 Shots . | . . . . . . Rammed 4 | . . . . . 4 Targets Rammed 4 | . . . . . 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 79 | . . 79 . . 2 Average Temperature 41 | . . 42 . . 2 Received Heat Transfer 294 | . . 192 . . 102 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted . | . . . . . . Heat Transferred 999 | . . 999 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 222 | . . 222 146 . . Initial 86 | . . . 86 . . Average 42 | . . 72 95 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 96 | 100 100 91 100 . . Level 1 3 | . . 8 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 24 | . . 14 2 . 8 Peak Tracking Total 8 | . . 8 4 . 4 Tactical Retreats 2 | . . . 1 . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 2 | . 2 . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 3 | . 3 . . . . Successful 2 | . 2 . . . . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 2 . . . . Alert Level 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked 4 | . 2 2 . . . Non-combat 3 | . 2 1 . . . Combat 1 | . . 1 . . . Robot Hacks Applied 4 | . 2 2 . . . no_distress 1 | . . 1 . . . map_walls 1 | . 1 . . . . find_terminals 1 | . 1 . . . . find_shortcuts 1 | . . 1 . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 158 | . . . . 158 . Highest-Rated Ally 41 | . . . . 41 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total 4 | 1 2 1 . . . Derelict Logs Recovered 2 | . . . 1 . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 983 | 66 107 174 43 451 142 Spaces Moved 1552 | 73 127 116 83 887 266 Core 1277 | 13 2 26 83 887 266 Treads 46 | . . 46 . . . Legs . | . . . . . . Wheels 161 | 60 101 . . . . Hover 68 | . 24 44 . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 Average Speed 57 | 91 80 95 50 50 50 Slowest Speed 160 | 100 100 160 50 50 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 25 23 34 88 40 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 2 1 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 1591 | 72 131 137 83 893 275 Wait 14 | . 5 . 1 7 1 Move 1547 | 72 126 115 82 886 266 Hop . | . . . . . . Pick Up . | . . . . . . Fast Attach . | . . . . . . Attach . | . . . . . . Detach . | . . . . . . Swap . | . . . . . . Drop . | . . . . . . Fire 20 | . . 20 . . . Melee 2 | . . 2 . . . Ram 4 | . . . . . 4 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 4 | . . . . . 4 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 67 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 14) 174 | -10/Materials | Entered another Materials area 343 | -9/Materials | Discovered new exit (range 9) 348 | -9/Materials | Entered Mines 361 | -9/Mines | Learned 2 Materials zone layouts 385 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 391 | -9/Mines | Entered Zion 689 | -7/Zion | Imprinted 691 | -7/Zion | Declared Zion's savior 834 | -7/Zion | Discovered new exit (range 15) 842 | -7/Zion | Entered Proximity Caves 869 | -6/Proximity Caves | Core integrity fell below 50% 982 | -6/Proximity Caves | Core integrity fell below 20% 984 | -6/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- GOAL=ESCAPE 00886_ Searching scrap... 00886_ Found Imp. Sensor Array. 00886_ Found Mak. Shrapnel Gun. 00886_ Found Reflective Plating. 00886_ Found Hvy. Flail. 00886_ Found 27 Matter. 00914_ Attempting to rewire G-50 Soldier. 00914_ G-50 Soldier is broken beyond repair. 00915_ Attempting to rewire G-50 Soldier. 00915_ G-50 Soldier is broken beyond repair. 00916_ Attempting to rewire G-50 Soldier. 00916_ G-50 Soldier is broken beyond repair. 00922_ Attempting to rewire L-41 Fighter. 00922_ L-41 Fighter is broken beyond repair. 00967_ Acquired derelict log, extracted data. Data stored: Extension entrances (x1). 00981_ Slammed into G-50 Soldier. 00983_ G-50 Soldier knocked back. 00984_ Slammed into G-50 Soldier. 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Hacking Suite | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Power Sword | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Robot Schematics ------------------ C-17 Slicer | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Polymind | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Robots Controlled 4 | 1 2 1 . . . Combat Hostiles 1 | . . 1 . . . Allies . | . . . . . . Classes Controlled 4 | 1 2 1 . . . Average Host Suspicion 52 | 11 24 85 . . . Unsuspicious Activity 22 | 2 9 11 . . . Returns to Shadow . | . . . . . . Fuzzy Dispatches . | . . . . . . Protomatter Created . | . . . . . . Used 38 | 5 10 23 . . . Decayed . | . . . . . . Highest Spend 23 | 5 5 23 . . . Top 5 Hosts by Kills: Y-45 Defender (-9/Materials: 5) Game ------ Seed MappingXenonChip Manual? 0 Play Time 00:19:42 Cumulative 20.1 hours Start 2022.12.27 @ 06:05:07 End 2022.12.27 @ 06:25:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 439759bd-e221-4bac-aa21-a631bc28e816