Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.21 @ 23:10:53 Player: Braundy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (614) 614 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1639 Bonus ------- None Cogmind --------- Core Integrity 357/400 Matter 300/300 Energy 111/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Medium Storage Unit Seismic Detector > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Improved Heat Sink Small Storage Unit Small Battery (100) Transport Network Coupler Light Armor Plating Light Armor Plating Tractor Beam Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Tractor Beam > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Heat Sink Improved Heat Sink Small Battery Beam Cannon Light Assault Rifle [Rating: 10] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 18 | 7 9 2 Power 5 | 1 3 1 Engine 4 | 1 2 1 Core 1 | . 1 . Reactor . | . . . Propulsion 4 | 2 2 . Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover 1 | . 1 . Flight . | . . . Utility 5 | 2 2 1 Device 3 | 1 1 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 2 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 3 2 Power 1 | . . 1 Propulsion 2 | . 2 . Utility 1 | . . 1 Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Backups 8 | 2 8 8 Power 1 | . 1 1 Propulsion . | 2 . . Utility 6 | . 6 7 Weapon . | . . . Tool/Special . | . . . Unused Backups 12 | . 6 6 Power 1 | . . 1 Propulsion 4 | . 4 . Utility 6 | . 1 5 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 97 | . 99 79 Engine 6 | . 6 7 Core 7 | . 7 . Treads 19 | . 20 11 Hover 7 | . 6 10 Device 14 | . 14 17 Storage 13 | . 14 11 Ballistic Gun 27 | . 28 22 Peak Build Rating 10 | 7 10 9 Average Rating 8 | 5 8 8 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) 6 | . 6 6 Naked Turns . | . . . Heaviest Build 19 | 11 18 19 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 5 | 3 5 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 6 10 8 Average Carried 8 | 3 8 8 Final Capacity 10 | 8 10 10 Final Carried 9 | 6 9 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 593 | 265 292 36 Remotely 117 | 32 85 . Salvage Created 1069 | 58 861 150 Parts 54 | 3 41 10 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 14 | . 11 3 Guns 14 | . 11 3 Classes Destroyed 7 | 1 5 1 Worker 2 | . 2 . Hauler 2 | . 2 . Recycler 3 | 1 2 . Operator 2 | . 2 . Watcher 2 | . 2 . Grunt 13 | . 11 2 Sentry 1 | . . 1 Best Kill Streak 2 | 1 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 108 | . 84 24 Missed 16 | . 12 4 Hits 92 | . 72 20 Projectile 92 | . 72 20 Critical Strikes 1 | . . 1 Damage Taken 1176 | . 888 288 Core 255 | . 212 43 Absorbed by Shields . | . . . Core Remaining (%) 57 | 100 15 . Volleys Fired 119 | 5 101 13 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 237 | 10 201 26 Gun 237 | 10 201 26 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 237 | 10 201 26 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | 4 12 7 Robot Miss Streak 6 | 1 6 3 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 148 | 6 124 18 Core Hits 60 | 3 49 8 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1208 | 46 1004 158 Guns 1208 | 46 1004 158 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1208 | 46 1004 158 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 94 | . 94 19 Average Temperature 20 | . 21 4 Received Heat Transfer 621 | . 504 117 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 50 | 5 50 45 Initial 9 | . . 9 Average 10 | . 11 8 Influence Increases 459 | 5 369 85 Destroy 0b10 Robot/C 280 | . 220 60 Destroy 0b10 Robot/NC 55 | 5 50 . Destroy Leader 78 | . 68 10 Successful Hack 16 | . 16 . Lose Combat Pursuer 30 | . 15 15 Influence Decreases 414 | 5 345 64 Entered New Map 15 | . . 15 Time Decay 349 | 5 315 29 Lost Part 50 | . 30 20 Squads Dispatched 5 | . 5 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 27 8 Peak Tracking Total 7 | . 3 7 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 16 . Successful 7 | . 7 . Failed 9 | . 9 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 11 | . 11 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 2 | . 2 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 2 | . 2 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1492 | . 1343 149 Structural 1435 | . 1343 92 Seismic 149 | . . 149 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1940 | 108 1683 149 Spaces Moved 938 | 49 828 61 Core 21 | 13 8 . Treads 904 | 36 807 61 Legs . | . . . Wheels . | . . . Hover 13 | . 13 . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 161 | 151 161 160 Slowest Speed 300 | 200 300 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 4 91 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1176 | 72 1013 91 Wait 77 | 6 57 14 Move 936 | 48 827 61 Hop . | . . . Pick Up 15 | 6 9 . Fast Attach 12 | 7 4 1 Attach 2 | . 1 1 Detach . | . . . Swap 4 | . 4 . Drop 11 | . 10 1 Fire 119 | 5 101 13 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 13) 740 | -10/Materials | Core integrity fell below 50% 797 | -10/Materials | Discovered new exit (range 15) 1105 | -10/Materials | Discovered new exit (range 16) 1626 | -10/Materials | Core integrity fell below 20% 1792 | -10/Materials | Entered another Materials area 1792 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1941 | -9/Materials | Self-destructed Last Messages --------------- 01914_ K-01 Serf collects debris. 01917_ R-06 Scavenger collects Ion Engine. 01918_ K-01 Serf collects debris. 01925_ Y-45 Defender destroyed. 01925_ K-01 Serf collects debris. 01926_ Acquired 26 matter. 01928_ K-01 Serf collects debris. 01932_ R-06 Scavenger collects Sml. Laser. 01932_ K-01 Serf collects debris. 01936_ Acquired Ion Engine. 01936_ K-01 Serf collects debris. 01936_ R-06 Scavenger collects Lgt. Treads. 01937_ Dropped Hover Unit. 01938_ Acquired 10 matter. 01939_ K-01 Serf collects debris. 01939_ R-06 Scavenger collects Aluminum Leg. 01940_ C-30 ARC bursts open, deploying its payload. 01940_ G-47 Trooper unfolds itself. 01940_ G-34 Mercenary unfolds itself. 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""" # ???????? | | ????????????????????# " "" # """ + ???????? | | ???????????????????## "R"" # # ???????? | | ???????????????????## """ # # ???????? | | ???????????????????## r # # ???????? | | ???????????????????######/##+# # ???????? | | ???????????????????????##g ##???????? | | ????????????????????????# g ##???????? | | ????????????????????????#g ######"T"####???????? | | ????????????????????????? #############???????? | | ????????????????????????? #????######?????????? | | ????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperRingMinigun Manual? 0 Play Time 00:16:51 Cumulative 14.3 hours Start 2026.04.21 @ 22:55:13 End 2026.04.21 @ 23:10:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 24 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed40b2a6-591e-4731-bc2e-9a202490cc26