Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.23 @ 23:13:58 Player: WitherScout Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (429) 429 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2134 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 259/300 Energy 12/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ ECM Suite Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Light Nuclear Core Heat Sink Small Storage Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Flight Unit Flight Unit Heat Sink Small Laser [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 2 | . . 1 1 Parts Attached 29 | 5 3 13 8 Power 4 | 1 . 3 . Engine 4 | 1 . 3 . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 5 3 Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight 8 | . . 5 3 Utility 6 | 1 2 . 3 Device 1 | . . . 1 Storage 3 | 1 1 . 1 Processor . | . . . . Hackware 1 | . . . 1 Protection 1 | . 1 . . Artifact . | . . . . Weapon 9 | 1 1 5 2 Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun 8 | 1 . 5 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 17 | . . 7 10 Power 3 | . . 2 1 Propulsion 7 | . . 2 5 Utility 1 | . . 1 . Weapon 6 | . . 2 4 Highest Loss Streak 10 | . . 3 10 To Critical Strikes . | . . . . Average Backups 5 | . 2 7 6 Power 1 | . 1 1 2 Propulsion 1 | . . 2 1 Utility 1 | . . 1 2 Weapon . | . . 2 . Tool/Special . | . . . . Unused Backups 6 | . 1 1 4 Power 2 | . . . 2 Propulsion . | . . . . Utility 4 | . 1 1 2 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 78 | . 86 83 71 Engine 9 | . 14 9 6 Wheel 8 | . 28 7 . Flight 18 | . . 20 27 Storage 10 | . 14 11 7 Protection 3 | . 11 4 . Energy Gun 1 | . 4 . . Ballistic Gun 24 | . 14 30 27 Peak Build Rating 15 | 5 7 13 15 Average Rating 9 | 3 6 10 10 On Entrance 6 | . 5 7 13 Naked Turns 1 | . . . 1 Heaviest Build 22 | 12 21 22 17 Greatest Support 26 | 26 26 26 18 Greatest Overweight (x) 2 | 2 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 8 | 6 9 8 9 Most Carried 8 | 1 8 8 8 Average Carried 5 | . 2 7 6 Final Capacity 10 | 8 10 8 5 Final Carried 8 | 1 8 8 4 Class Distribution -------------------- 38% | Mutant 35% | Scavenger-Sprinter 10% | Scavenger-Gunner 8% | Tank 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Sprinter | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 542 | 235 75 175 57 Remotely . | . . . . Salvage Created 537 | . 83 337 117 Parts 46 | . 9 32 5 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 17 | . 4 11 2 Guns 17 | . 4 11 2 Classes Destroyed 5 | . 2 1 2 Swarmer 9 | . 3 6 . Grunt 3 | . 1 2 . Duelist 1 | . . . 1 Sentry 3 | . . 3 . Hunter 1 | . . . 1 Best Kill Streak 6 | . 3 6 2 Combat Bots Only 6 | . 3 6 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 186 | . 12 115 59 Missed 57 | . 3 41 13 Hits 129 | . 9 74 46 Melee 10 | . . . 10 Projectile 119 | . 9 74 36 Critical Strikes 8 | . . 1 7 Damage Taken 1894 | . 86 891 917 Core 801 | . 10 236 555 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 96 41 . Volleys Fired 53 | . 8 26 19 Largest 3 | . 2 3 3 Hottest 80 | . 60 60 80 Shots Fired 118 | . 13 72 33 Gun 118 | . 13 72 33 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 109 | . 8 72 29 Thermal 9 | . 5 . 4 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 20 | . 3 20 16 Robot Miss Streak 4 | . 2 4 1 Penetration Max . | . . . . Secondary Targets 5 | . . 5 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 89 | . 7 52 30 Core Hits 38 | . 5 21 12 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 829 | . 103 453 273 Guns 805 | . 91 453 261 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 24 | . 12 . 12 Kinetic 761 | . 79 453 229 Thermal 44 | . 12 . 32 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 11 | . 6 . 5 Shots . | . . . . Rammed 6 | . 1 . 5 Targets Rammed 6 | . 1 . 5 Kicked . | . . . . Crushed . | . . . . Highest Temperature 115 | . 27 115 32 Average Temperature 32 | . 12 42 14 Received Heat Transfer 504 | . 12 249 243 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . 25 . 75 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 95 | 100 100 83 100 Level 1 4 | . . 16 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 250 | . 80 250 105 Initial 105 | . . 29 105 Average 47 | . 18 100 33 Influence Increases 570 | . 100 410 60 Destroy 0b10 Robot/C 340 | . 80 220 40 Destroy Leader 80 | . 20 40 20 Partial Spotted 15 | . . 15 . Lose Combat Pursuer 135 | . . 135 . Influence Decreases 570 | . 30 230 310 Entered New Map 186 | . . 41 145 Time Decay 284 | . 30 119 135 Lost Part 100 | . . 70 30 Squads Dispatched 4 | . 1 1 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 6 27 14 Peak Tracking Total 9 | . 3 9 5 Tactical Retreats 6 | . . 4 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . . . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 2 | . . . 2 Successful 1 | . . . 1 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . . 1 Insert Component 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired . | . . . . Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 40 | . . . 40 ECM 40 | . . . 40 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 884 | 43 194 253 394 Spaces Moved 779 | 40 162 311 266 Core 126 | 12 . . 114 Treads . | . . . . Legs . | . . . . Wheels 266 | 28 162 76 . Hover . | . . . . Flight 387 | . . 235 152 Fastest Speed 31 | 50 90 34 31 Average Speed 55 | 87 90 47 39 Slowest Speed 150 | 150 90 90 112 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . . 2 . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 3 32 52 34 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1141 | 45 196 370 530 Wait 236 | . 12 4 220 Move 772 | 39 161 306 266 Hop 2 | . . 2 . Pick Up 23 | 1 8 11 3 Fast Attach 17 | 5 3 4 5 Attach 15 | . . 8 7 Detach 2 | . . 1 1 Swap 3 | . 1 2 . Drop 12 | . 2 6 4 Fire 53 | . 8 26 19 Melee . | . . . . Ram 6 | . 1 . 5 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 16) 238 | -10/Materials | Entered another Materials area 238 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 255 | -9/Materials | Discovered new exit (range 15) 441 | -9/Materials | Lost 3 parts (1p1n1w) 462 | -9/Materials | Core integrity fell below 50% 486 | -9/Materials | Discovered new exit (range 16) 491 | -9/Materials | Entered another Materials area 491 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 764 | -8/Materials | Build established: Scavenger-Sprinter 808 | -8/Materials | Core integrity fell below 50% 824 | -8/Materials | Core integrity fell below 20% 849 | -8/Materials | Lost 10 parts (1p5n4w) 885 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired 57 matter. R-06 Scavenger collects Med. Storage Unit. Acquired Broken Imp. Flight Unit. Dropped Broken Imp. Flight Unit. K-01 Serf cleans the Pressure Siphon. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. O-16 Technician locks terminal. Acquired ECM Suite. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. Slammed into G-50 Soldier. Slammed into G-47 Trooper. Destabilizing: System corrupted (+2). Map ----- +----------------------------------------------------+ | # ######?????????????????????????????????????????? | | #?????????????????????????????????????????? | | T #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | !! #?????????????????????????????????????????? | | !! #?????????????????????????????????????????? | | ! 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"""??# """ #?#@####???????????????????? | | #??? ?# """"" #?#ggg #???????????????????? | | !#??? !!! ?# """"" ######+#####???????????????? | | #??# !!! ?# """"" ## #???????????????? | | #??# !! ???# "???? ## """ #???????????????? | | #??# ?????# ???????# "T" #???????????????? | | ##??####?????##????????# = #???????????????? | | ???????????????????????###########???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartActuatorKit Manual? 0 Play Time 00:16:39 Cumulative 18.4 hours Start 2025.08.23 @ 22:59:01 End 2025.08.23 @ 23:13:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 18 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 7c82d726-a8af-48c3-8775-438b3deedf97