Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.20 @ 20:14:51 Player: lvl5hm Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (165) 825 Value Destroyed (4331) 4331 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (2550) 2550 TOTAL SCORE: 15606 Bonus ------- Follower Combat Kills 180 Win 3000 Friendly Fire -630 Cogmind --------- Core Integrity 1269/1600 Matter 300/300 Energy 150/150 System Corruption 9% Temperature Cool (2) Movement Flying (40) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (8) --- Field Propulsion Array > --- UTILITY (13) ----- Advanced Terrain Scan Processor Advanced Melee Analysis Suite Experimental Melee Analysis Suite Layered Light Armor Plating Graphene Brace Experimental Hacking Suite Experimental Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Biometal Heavy Treads Advanced Heat Sink Improved Heavy Armor Plating Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Terrain Scan Processor Advanced Melee Analysis Suite Experimental Melee Analysis Suite Advanced Reaction Control System Advanced Phase Shifter Experimental Utility Shielding Layered Medium Armor Plating Layered Medium Armor Plating Graphene Brace Experimental Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Centrium Greatsword > --- INVENTORY -------- Micro Antimatter Reactor Biometal Heavy Treads Long-range Sensor Array Improved Heavy Armor Plating Layered Light Armor Plating Layered Medium Armor Plating [Rating: 169] Favorites ----------- Power Micro Antimatter Reactor Engine Improved Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Experimental Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Experimental Hacking Suite Protection Layered Light Armor Plating Weapon Great Axe Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Heavy Linear Accelerator Launcher Smartbomb Launcher Impact Weapon Mace Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Com Slots Evolved 18 | . . 2 2 2 . . 2 2 . . 2 2 2 2 . Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 6 | . . 1 . 1 . . . 1 . . . 1 1 1 . Utility 11 | . . 1 2 1 . . 2 1 . . 2 1 . 1 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 163 | 7 12 26 13 21 2 5 4 8 2 13 15 4 5 17 9 Power 14 | 1 1 2 2 1 . 2 1 . . 1 . . . 1 2 Engine 7 | 1 1 2 1 . . 1 . . . . . . . 1 . Core 4 | . . . 1 1 . 1 1 . . . . . . . . Reactor 3 | . . . . . . . . . . 1 . . . . 2 Propulsion 38 | 2 3 8 4 4 1 1 1 1 . 1 4 1 1 5 1 Treads 15 | 2 3 7 3 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 22 | . . 1 . 4 1 1 1 1 . 1 4 1 1 5 1 Utility 86 | 2 5 7 5 13 . 2 2 4 1 11 11 3 4 10 6 Device 26 | 1 3 2 2 3 . . 1 . . 2 6 1 1 3 1 Storage 6 | 1 2 2 . . . . . . . 1 . . . . . Processor 8 | . . . 1 2 . . . 1 . . 2 . . . 2 Hackware 30 | . . . . 6 . 2 1 3 1 6 3 2 1 4 1 Protection 16 | . . 3 2 2 . . . . . 2 . . 2 3 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 25 | 2 3 9 2 3 1 . . 3 1 . . . . 1 . Energy Gun 4 | 1 2 1 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 9 | 1 . 7 1 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 . . . . . . Launcher 3 | . . 1 . . 1 . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 3 | . 1 . 1 1 . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 . . . 2 . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . Unidentified Prototypes 11 | . . 3 1 1 . 3 . . . 1 1 . . 1 . Parts Lost 28 | . 1 . 2 1 . 2 . 1 . 1 1 . 5 4 10 Power 2 | . . . . . . 1 . . . . . . 1 . . Propulsion 9 | . . . . 1 . . . . . . . . 1 3 4 Utility 14 | . 1 . 1 . . . . 1 . 1 1 . 3 1 5 Weapon 3 | . . . 1 . . 1 . . . . . . . . 1 Highest Loss Streak 9 | . 1 . 1 1 . 1 . 1 . 1 1 . 5 1 9 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 9 | . 8 16 19 4 3 3 3 3 4 7 8 8 8 7 7 Power . | . . . 1 . 1 . 1 1 1 . . 1 . . . Propulsion 2 | . 4 6 7 . . . . . . . 1 . . . 1 Utility 3 | . 1 3 3 2 1 2 1 1 2 5 5 6 7 6 4 Weapon 2 | . 1 5 7 1 . . 1 . 1 1 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 30 | . 1 5 . 9 2 1 . . 1 5 . 1 . 2 3 Power 3 | . . . . . . 1 . . 1 . . . . . 1 Propulsion 7 | . . 1 . 4 . . . . . 1 . . . . 1 Utility 11 | . 1 . . 1 1 . . . . 4 . 1 . 2 1 Weapon 9 | . . 4 . 4 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 99 87 93 96 97 92 86 88 87 88 89 87 83 84 Engine 4 | . 14 10 5 5 . . . . . . . . . 3 . Core 1 | . . . 3 1 7 7 6 5 5 1 . . 3 . . Reactor 1 | . . . . . . . . . . 3 4 4 4 4 6 Treads 10 | . 28 32 13 . . . . . . . . . . . . Flight 14 | . . . . 28 27 30 26 23 23 22 20 23 24 21 23 Device 10 | . 13 12 13 11 7 7 6 5 5 5 12 10 11 16 14 Storage 5 | . 14 11 9 . . . . . . 4 5 4 4 4 3 Processor 5 | . . . 3 10 7 7 6 8 11 5 9 9 8 8 11 Hackware 13 | . . . . 11 23 25 32 29 29 33 24 26 20 16 8 Protection 6 | . . 9 12 5 7 4 5 5 5 1 4 3 4 5 12 Energy Gun 1 | . 19 1 . . . . . . . . . . . . . Ballistic Gun 6 | . 7 20 17 . . . . . . . . . . . . Slashing Weapon 2 | . . . . 4 6 6 5 4 5 5 5 4 3 3 3 Special Melee Weapon 1 | . . . . 6 6 4 . . . . . . . . . Peak Build Rating 169 | 7 8 21 34 38 48 52 61 77 82 86 109 123 141 158 169 Average Rating 53 | 5 7 18 28 33 40 44 53 65 70 77 100 120 130 132 160 On Entrance 59 | . 7 8 19 29 37 41 44 55 70 74 84 109 121 103 152 Avg Prop Armor Cover (%) 5 | . . 8 7 3 . . 4 13 . . 7 6 4 1 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 68 | 14 30 62 68 17 20 18 15 21 16 28 31 30 42 51 60 Greatest Support 62 | 40 40 60 60 19 20 20 20 28 28 32 37 45 55 61 62 Greatest Overweight (x) 4 | 2 . 1 2 . . . 1 4 . . 1 . . 1 . Average Overweight (x) . | . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 5 5 5 5 5 10 10 10 10 10 10 Average Capacity 11 | 6 12 18 20 5 5 5 5 5 5 9 10 10 10 10 9 Most Carried 20 | 1 11 20 20 20 5 5 5 5 5 10 10 10 10 10 10 Average Carried 10 | . 8 16 19 4 4 4 4 4 4 8 9 9 8 7 9 Final Capacity 20 | 8 15 20 20 5 5 5 5 5 5 10 10 10 10 10 5 Final Carried 20 | 1 10 20 20 5 5 5 5 5 5 9 10 10 8 10 5 Class Distribution -------------------- 37% | Mutant 21% | Hacker-Sprinter 9% | Wizard-Scout 8% | Hacker-Scout 8% | Wizard-Sprinter 4% | Scavenger-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -2/Research Hacker-Scout | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Com Matter Collected 4266 | 290 163 732 920 300 78 98 151 328 162 175 279 . 176 238 176 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6127 | 176 500 1308 1386 320 77 241 177 314 . 195 396 . 270 341 426 Parts 349 | 15 29 84 84 13 6 9 11 17 . 11 22 . 13 13 22 Haulers Intercepted 9 | . 2 2 3 . . . 1 . . . . . . 1 . Recyclers Shooed 7 | 2 . . 1 1 . . . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Com Combat Hostiles Destroyed 90 | . 11 27 24 1 . 7 4 6 . . . . 5 . 5 Melee 9 | . . . 3 1 . . . . . . . . . . 5 Guns 50 | . 11 23 16 . . . . . . . . . . . . AOE 30 | . . 4 4 . . 7 4 6 . . . . 5 . . Classes Destroyed 14 | 2 3 6 1 1 1 . . . . . . . . . . Worker 13 | . . 2 1 1 . 2 1 2 . 1 . . 2 . 1 Builder 7 | . . 2 1 . . 1 . . . . 1 . . 2 . Tunneler 14 | 6 . 1 1 3 . . . . . 1 1 . . 1 . Hauler 9 | . 2 2 3 . . . 1 . . . . . . 1 . Recycler 12 | 1 . . 1 2 . . . 2 . 1 3 . 1 1 . Operator 6 | . . 2 2 . . . . 1 . . 1 . . . . Watcher 12 | . . 4 1 1 . 2 . . . 1 . . 1 1 1 Swarmer 29 | . 3 8 4 . . . 4 5 . . . . 5 . . Grunt 38 | . 8 11 13 . . 6 . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . Sentry 16 | . . 7 6 . . 1 . 1 . . . . . . 1 Programmer 5 | . . . . 1 . . . . . . . . . . 4 Wasp 1 | . . . . . 1 . . . . . . . . . . Martyr 1 | . . . . . 1 . . . . . . . . . . Best Kill Streak 10 | 3 3 8 9 3 . 10 4 8 . 1 2 . 7 1 3 Combat Bots Only 8 | . 3 4 8 1 . 7 4 5 . . . . 5 . 2 Max Kills in Single Turn 6 | 1 1 6 5 1 1 3 4 4 . 1 1 . 5 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded 4 | . . 2 4 . . 2 4 4 . . . . 4 . . Melee 1 | . . . 1 1 . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Com Hostile Shots Fired 767 | . 74 105 87 37 . 28 21 10 . 12 8 9 80 74 222 Missed 376 | . 21 39 25 24 . 17 11 4 . 8 4 7 31 49 136 Hits 391 | . 53 66 62 13 . 11 10 6 . 4 4 2 49 25 86 Melee 17 | . . . . . . . . . . 1 . . 14 . 2 Projectile 374 | . 53 66 62 13 . 11 10 6 . 3 4 2 35 25 84 AOE 3 | . . . . . . . . . . . . . 3 . . Critical Strikes 21 | . 3 1 . . . . 1 . . 1 . . 10 2 3 Actively Blocked 14 | . . . . . . . . . . . . . 10 1 3 Part Disruptions 1 | . . 1 . . . . . . . . . . . . . Damage Taken 7140 | . 550 871 951 151 . 158 198 164 . 90 97 47 1269 738 1856 Core 949 | . 168 95 37 45 . 10 43 12 . . . . 208 26 305 Absorbed by Shields 360 | . . . . . . . . . . . . . 44 . 316 Redirected to Shielding 606 | . . . . . . . . . . . . . 316 138 152 Regen/Repaired (Parts) 971 | . . 102 . . 40 50 177 9 . 174 20 . 117 220 62 Core Remaining (%) 86 | 100 32 76 93 . . 92 94 . . 98 100 100 85 . 79 Volleys Fired 274 | 20 56 87 84 . . 13 1 10 . . . . 3 . . Largest 2 | 2 2 2 2 . . 1 1 1 . . . . 1 . . Hottest 100 | 70 100 100 46 . . 46 46 46 . . . . 46 . . Shots Fired 516 | 40 112 171 166 . . 13 1 10 . . . . 3 . . Gun 484 | 40 112 168 164 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 32 | . . 3 2 . . 13 1 10 . . . . 3 . . Special . | . . . . . . . . . . . . . . . . Kinetic 371 | 20 33 154 164 . . . . . . . . . . . . Thermal 113 | 20 79 14 . . . . . . . . . . . . . Explosive 27 | . . . . . . 13 1 10 . . . . 3 . . Electromagnetic 5 | . . 3 2 . . . . . . . . . . . . Robot Hit Streak 18 | 5 10 9 18 . . . . . . . . . . . . Robot Miss Streak 4 | 3 4 4 3 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 3 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . Shots Hit Robots 441 | 24 79 119 132 17 7 4 5 7 . 4 11 . 5 9 18 Core Hits 237 | 9 29 52 60 5 2 18 8 16 . 1 5 . 19 6 7 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 2 . . . . . . . . . . . Critical Strikes 13 | . 7 . 1 2 1 . . . . . . . . . 2 Burn 7 | . 7 . . . . . . . . . . . . . . Smash 3 | . . . 1 2 . . . . . . . . . . . Sever 3 | . . . . . 1 . . . . . . . . . 2 Melee Attacks 315 | . 3 . 10 52 7 24 23 24 . 52 37 15 11 28 29 Impact 17 | . 3 . 10 4 . . . . . . . . . . . Slashing 296 | . . . . 47 7 23 23 24 . 52 37 15 11 28 29 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 40 | . . . . 6 7 2 2 4 . 3 7 . 2 6 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 14682 | 240 969 2224 2433 807 430 1103 548 1402 . 347 763 . 1059 785 1572 Guns 5029 | 240 969 1819 2001 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 3594 | . . 405 261 . . 894 306 987 . . . . 741 . . Melee 6059 | . . . 171 807 430 209 242 415 . 347 763 . 318 785 1572 Ramming . | . . . . . . . . . . . . . . . . Kinetic 3966 | 111 178 1676 2001 . . . . . . . . . . . . Thermal 1283 | 129 791 143 122 . . . . 98 . . . . . . . Explosive 3095 | . . 265 . . . 894 306 889 . . . . 741 . . Electromagnetic 279 | . . 140 139 . . . . . . . . . . . . Impact 376 | . . . 171 205 . . . . . . . . . . . Slashing 5683 | . . . . 602 430 209 242 415 . 347 763 . 318 785 1572 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . 6 6 9 . . . 4 2 . 4 3 9 Average Corruption 4 | . . . . 3 6 7 . . . 4 2 . 4 1 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 58 | . . . . 4 4 19 . . . 18 4 . 2 . 7 Message Errors 18 | . . . . 2 2 6 . . . 6 . . 1 . 1 Matter Fused 15 | . . . . . 1 6 . . . 4 3 . . . 1 Heat Flow Errors 7 | . . . . 1 . 3 . . . 2 . . . . 1 Energy Discharges 6 | . . . . 1 . 2 . . . 3 . . . . . Parts Rejected 2 | . . . . . 1 . . . . . 1 . . . . Data Loss (minor) 5 | . . . . . . . . . . 2 . . . . 3 Data Loss (major) 4 | . . . . . . 2 . . . 1 . . . . 1 Alerts 1 | . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1212 | . . 15 44 266 33 71 10 123 . 148 175 . 35 41 251 Projectiles . | . . . . . . . . . . . . . . . . Explosions 96 | . . 15 15 . . 24 . 42 . . . . . . . Melee 1116 | . . . 29 266 33 47 10 81 . 148 175 . 35 41 251 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 56 | . . 21 12 . . . 23 . . . . . . . . Shots 4 | . . 2 1 . . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 304 | 130 140 19 . 224 . 239 35 . . 141 43 128 304 135 169 Average Temperature 57 | 48 43 4 . 88 . 97 13 . . 57 21 56 82 31 59 Received Heat Transfer 1206 | . 198 330 441 33 . 24 51 18 . 9 27 . 30 18 27 Effects 1 | . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 2 . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . Parts Fried 7 | . . . . 7 . . . . . . . . . . . Impact Corruptions 7 | . . . 1 6 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 8 | 1 5 1 1 . . . . . . . . . . . . Heat Transferred 3826 | 370 2849 407 150 . . . . 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Com Maximum Alert Level 1 | . . 1 1 . . 1 1 1 . . . 1 1 . 1 Low Security (%) 89 | 100 100 93 91 100 100 84 85 2 100 100 100 80 97 100 61 Level 1 10 | . . 6 8 . . 15 14 97 . . . 19 2 . 38 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 357 | 10 62 243 238 51 17 309 281 357 122 124 62 225 245 152 300 Initial 140 | . . 15 49 . 9 . 127 . 122 57 34 . 33 140 55 Average 78 | 1 15 110 79 16 2 83 82 267 104 63 9 106 65 111 162 Influence Increases 5845 | 35 293 873 728 369 28 576 290 607 . 448 206 321 389 227 455 Destroy 0b10 Robot/C 1840 | . 220 540 480 20 . 180 80 120 . . . . 100 . 100 Destroy 0b10 Robot/NC 365 | 35 10 65 50 35 . 25 10 25 . 20 30 . 20 30 10 Destroy Leader 462 | . 54 152 128 12 . 34 12 20 . 2 . . 12 4 32 Allied During Kill 20 | . . . . . . 20 . . . . . . . . . Successful Hack 533 | . 6 27 44 78 . 22 32 47 . 81 6 12 8 55 115 Disable Machine 270 | . . 45 . 60 . 45 . 60 . 15 15 15 15 . . Destroy Structure 660 | . 3 14 11 29 28 70 36 200 . 90 50 24 39 48 18 Partial Spotted 495 | . . . 15 90 . 45 . 30 . 75 75 75 30 . 60 Lose Combat Pursuer 1200 | . . 30 . 45 . 135 120 105 . 165 30 195 165 90 120 Influence Decreases 5645 | 35 255 793 844 343 56 316 550 258 267 459 277 260 215 375 342 Entered New Map 690 | . . 23 69 2 19 . 133 . 227 25 37 . 28 95 32 Time Decay 3759 | 35 246 604 497 321 37 250 136 238 40 408 230 160 137 230 190 Search Patrol Dispatched 100 | . . . . . . . . . . . . 100 . . . Lost Part 279 | . 9 . 20 10 . 20 . 10 . 10 10 . 50 40 100 Lost Ally 106 | . . . . 10 . 46 . 10 . 10 . . . 10 20 Purge Threat 711 | . . 166 258 . . . 281 . . 6 . . . . . Squads Dispatched 69 | . 2 2 4 8 . 4 4 4 . 10 7 5 7 8 4 Investigation 32 | . 1 . 2 4 . 1 1 2 . 6 5 2 3 3 2 Extermination 18 | . . . . 3 . 2 1 1 . 2 1 1 2 4 1 Reinforcement 18 | . 1 2 1 1 . 1 2 1 . 2 1 2 2 1 1 Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . Unchained Authorized 3 | . . . . . . . . . . . 1 1 1 . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Com Distress Signals 32 | . 3 4 5 1 . 4 1 1 . 3 2 2 4 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 315 | . 22 40 37 31 4 15 17 16 . 28 13 16 27 17 32 Peak Tracking Total 18 | . 6 6 7 10 3 5 10 5 . 8 5 9 18 9 12 Tactical Retreats 47 | . . 2 . 8 . 6 4 2 . 8 3 4 3 3 4 ECM-based Alert Blocks 26 | . . . . 18 . . . . . 5 3 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Com Traps Triggered 29 | . . 3 1 1 . 1 . 2 . 5 4 1 1 2 8 Indirectly 1 | . . . 1 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Com Machines Disabled 18 | . . 3 . 4 . 3 . 4 . 1 1 1 1 . . Max in Single Turn 4 | . . 2 . 1 . 2 . 4 . 1 1 1 1 . . Garrison Access 11 | . . . . 2 . 1 1 2 . 3 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Com Machines Accessed 142 | . 4 10 10 17 . 11 12 14 . 20 10 5 9 11 9 Terminals 85 | . 4 7 8 8 . 7 8 8 . 7 6 2 5 7 8 Fabricators 22 | . . . . 5 . 2 1 2 . 5 1 2 1 3 . Repair Stations 13 | . . 1 1 . . 1 1 1 . 3 1 . 2 1 1 Recycling Units 1 | . . . . . . . 1 . . . . . . . . Scanalyzers 9 | . . 2 . 2 . . . 1 . 2 1 . 1 . . Garrison Access 12 | . . . 1 2 . 1 1 2 . 3 1 1 . . . Total Hacks 370 | . 11 26 22 43 . 26 31 35 . 55 29 16 26 32 18 Successful 249 | . 3 17 10 26 . 16 25 21 . 45 17 13 19 22 15 Failed 117 | . 8 9 12 17 . 10 5 13 . 9 12 2 7 10 3 Catastrophic 14 | . 1 . 1 3 . 2 . . . 1 3 . 2 . 1 Database Lockouts 4 | . . . . . . . 1 1 . 1 . 1 . . . Manual 172 | . 9 8 10 17 . 13 16 18 . 24 17 10 16 8 6 Terminals 221 | . 11 14 17 18 . 18 23 24 . 24 19 8 15 14 16 Fabricators 79 | . . . . 20 . 5 3 3 . 16 5 7 5 15 . Repair Stations 36 | . . 6 3 . . 2 3 3 . 8 2 . 4 3 2 Recycling Units 1 | . . . . . . . 1 . . . . . . . . Scanalyzers 19 | . . 6 . 2 . . . 3 . 4 2 . 2 . . Garrison Access 14 | . . . 2 3 . 1 1 2 . 3 1 1 . . . Terminal Hacks 91 | . 2 7 6 5 . 5 16 9 . 11 5 4 7 6 8 Record 2 | . . . . . . . . . . . . . . . 2 Part Schematic 16 | . . 2 1 1 . . 2 3 . 2 2 1 1 1 . Robot Analysis 5 | . 1 . . . . 1 1 . . . . . . . 2 Prototype ID Bank 1 | . . . . . . . . . . 1 . . . . . Open Door 3 | . . . . . . . . . . . . . . 3 . Level Access Points 7 | . . . . 1 . 1 1 1 . 1 . 1 1 . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . Machine Index 2 | . . . . . . . . 1 . . . 1 . . . Terminal Index 6 | . . . . 1 . 1 1 . . 1 1 . 1 . . Fabricator Index 4 | . . . . . . . 1 . . . . . 1 1 1 Repair Station Index 2 | . . . . . . . . . . 1 1 . . . . Garrison Index 5 | . . . . . . 1 1 . . 1 1 . 1 . . Unreport Threat 9 | . . 2 3 . . . 2 . . 2 . . . . . Locate Traps 12 | . . 1 1 2 . 1 3 1 . . . . 2 . 1 Patrol Status 1 | . . . . . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . Recall Extermination 4 | . . . . . . . 1 1 . 1 . . . . 1 Recall Reinforcements 2 | . . . . . . . 1 . . . . . . 1 . Hauler Manifests 3 | . . 1 1 . . . 1 . . . . . . . . Registered Components 4 | . 1 . . . . . 1 1 . . . . . . 1 Registered Prototypes 1 | . . . . . . . . . . 1 . . . . . Fabricator Hacks 49 | . . . . 10 . 4 1 3 . 11 3 4 3 10 . Network Status 3 | . . . . 1 . 1 . . . 1 . . . . . Load Schematic 31 | . . . . 6 . 2 1 2 . 7 2 3 2 6 . Build 15 | . . . . 3 . 1 . 1 . 3 1 1 1 4 . Repair Station Hacks 29 | . . 4 1 . . 2 2 2 . 8 2 . 4 2 2 Scan Component 15 | . . 2 1 . . 1 1 1 . 4 1 . 2 1 1 Repair 14 | . . 2 . . . 1 1 1 . 4 1 . 2 1 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 15 | . . 4 . 2 . . . 2 . 3 2 . 2 . . Insert Component 3 | . . 1 . . . . . 1 . 1 . . . . . Analyze 3 | . . 1 . . . . . 1 . 1 . . . . . Retrieve Study 9 | . . 2 . 2 . . . . . 1 2 . 2 . . Garrison Access Hacks 11 | . . . . 2 . 1 1 2 . 3 1 1 . . . Seal Access 11 | . . . . 2 . 1 1 2 . 3 1 1 . . . Unauthorized Hacks 54 | . 1 2 3 7 . 4 5 3 . 9 4 4 3 4 5 Terminals 33 | . 1 2 3 3 . 3 3 3 . 4 2 1 1 2 5 Track 2 | . . . . . . . . . . . . . . . 2 Assimilate 9 | . . . 1 . . 1 1 . . 1 1 . . 1 3 Botnet 16 | . 1 1 1 2 . 2 1 2 . 2 1 1 1 1 . Operators 6 | . . 1 1 1 . . 1 1 . 1 . . . . . Fabricators 20 | . . . . 4 . 1 1 . . 5 2 3 2 2 . Prioritize 6 | . . . . 1 . . . . . 1 1 1 1 1 . Recompile 14 | . . . . 3 . 1 1 . . 4 1 2 1 1 . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . 1 . . 1 . . . . Used 1 | . . . . . . . . 1 . . . . . . . Hacking Detections 98 | . 4 7 9 10 . 7 8 8 . 12 7 2 7 10 7 Full Trace Events 14 | . 1 . 1 . . . . 2 . 1 4 . 2 1 2 Feedback Events 2 | . . . . . . . . . . . . . . . 2 Corruption 1 | . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . 1 Feedback Blocked 1 | . . . . . . . . . . . . . 1 . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . 3 1 1 . . 2 3 . 3 1 1 1 1 . Parts Built 15 | . . . . 3 . 1 . . . 4 1 1 1 4 . Authchips 14 | . . . . 3 . 1 . 1 . 2 1 1 1 4 . Time 618 | . . . . 71 . 47 . 35 . 121 31 76 38 199 . Total Part Build Rating 85 | . . . . 11 . 5 . . . 28 7 5 5 24 . Part Studies Acquired 9 | . . 2 . 2 . . . . . 1 2 . 2 . . Parts Repaired 14 | . . 2 . . . 1 1 1 . 4 1 . 2 1 1 Time 484 | . . 77 . . . 56 14 78 . 110 68 . 45 14 22 Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . . . . . 1 . 1 . . . . . Part Schematics Acquired 3 | . . 1 . . . . . 1 . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . . . . . . Non-combat 1 | . . . . 1 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . . . . . . find_chute 1 | . . . . 1 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Com Total Allies 25 | . . . 1 . 18 1 1 . . 1 . . . 1 2 Largest Group 17 | . . . 1 1 17 8 1 1 . 1 . . . 1 1 Highest-Rated Group 409 | . . . 26 26 409 216 26 26 . 26 . . . 45 45 Highest-Rated Ally 45 | . . . 26 26 35 31 26 26 . 26 . . . 45 45 Total Orders 2 | . . . . . . 2 . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . Ally Attacks 137 | . . . . . 115 22 . . . . . . . . . Total Damage 2462 | . . . . . 2126 336 . . . . . . . . . Kills 10 | . . . . . 8 2 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Com Active Infowar (turns) 7278 | 128 560 242 311 1053 181 688 481 507 87 1014 744 341 377 495 69 Optics 447 | . . . . . . . . 332 87 28 . . . . . Sensors 5931 | . . . . 1053 181 688 481 507 87 1014 744 341 343 491 1 Terrain 1723 | . . . . . . . . . . . 610 334 339 440 . Structural 934 | . . . . . . . . . . . 134 111 314 307 68 Seismic 1702 | 128 560 242 311 . . . . . . . 209 . . 252 . ECM 413 | . . . . 185 . . . . . 151 77 . . . . Robot Analysis Total 5 | . 1 . . . . 1 1 . . . . . . . 2 Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Com Turns Passed 11281 | 257 951 2244 1333 1083 181 690 481 507 87 1114 744 341 377 495 396 Spaces Moved 16995 | 120 426 844 653 2509 297 1703 1109 1148 273 2651 1599 767 945 1094 857 Core 26 | 18 . . . . . . . 8 . . . . . . . Treads 1481 | 102 426 844 109 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 544 | . . . 544 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 14944 | . . . . 2509 297 1703 1109 1140 273 2651 1599 767 945 1094 857 Fastest Speed 7 | 50 160 160 130 31 29 29 28 28 29 26 18 7 7 20 29 Average Speed 46 | 152 160 213 140 31 30 29 29 30 29 29 27 25 22 26 29 Slowest Speed 320 | 160 160 240 320 34 34 29 107 250 29 32 107 27 25 100 40 Overloaded Moves 182 | . . . . . . . . . . 1 17 34 116 14 . Propulsion Burnouts 1 | . . . . . . . . . . . . . . 1 . Robots Hopped 64 | . . . . 9 . 5 5 4 . 5 4 5 15 4 8 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 6 72 87 53 56 90 38 37 38 89 58 42 24 31 24 32 Regions Visited 15 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . . 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 189 | . 2 . . 29 . 19 16 15 . 45 25 13 3 16 6 Terrain Destroyed 437 | . 2 12 9 29 . 95 40 133 . 45 25 13 12 16 6 Melee 189 | . 2 . . 29 . 19 16 15 . 45 25 13 3 16 6 Projectile . | . . . . . . . . . . . . . . . . AOE 248 | . . 12 9 . . 76 24 118 . . . . 9 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Was Fac Fac Res Res Acc Com Total 19325 | 155 585 1128 911 2721 376 1843 1221 1254 281 2898 1830 882 1066 1233 941 Wait 1243 | 8 67 116 131 107 60 87 79 47 . 139 121 87 103 74 17 Move 16857 | 119 425 843 652 2491 296 1692 1098 1141 272 2640 1590 756 915 1085 842 Hop 60 | . . . . 9 . 5 5 3 . 5 4 5 14 4 6 Pick Up 116 | 1 12 21 3 13 2 6 2 8 2 16 7 4 3 12 4 Fast Attach 71 | 7 . 10 2 9 4 3 1 5 2 5 3 7 3 8 2 Attach 62 | . 1 2 4 7 1 3 4 6 1 4 6 3 5 9 6 Detach 24 | . . 1 2 3 1 1 2 2 1 3 2 1 1 1 3 Swap 107 | . 12 23 14 11 . 4 3 . . 8 17 . 3 7 5 Drop 124 | . 9 25 9 19 5 5 3 8 3 9 8 4 2 5 10 Fire 274 | 20 56 87 84 . . 13 1 10 . . . . 3 . . Melee 315 | . 3 . 10 52 7 24 23 24 . 52 37 15 11 28 29 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 72 | . . . . . . . . . . 17 35 . 3 . 17 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x4 / *Low) -7/Waste -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 4 exits: *Fac x4) -5/Waste -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory -3/Research (discovered 4 exits: *Res x3 / [Tes]) -2/Research (discovered 4 exits: *Acc x3 / [*Qua]) -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 258 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 9) 652 | -10/Materials | Discovered new exit (range 14) 969 | -10/Materials | Discovered new exit (range 16) 1066 | -10/Materials | Core integrity fell below 50% 1201 | -10/Materials | Discovered new exit (range 6) 1209 | -10/Materials | Entered another Materials area 1209 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1508 | -9/Materials | Identified exit to Mines 1508 | -9/Materials | Identified exit to Storage 1564 | -9/Materials | Build established: Scavenger-Mutant 1734 | -9/Materials | Repaired Lgt. Treads 1787 | -9/Materials | Repaired Imp. Assault Rifle 1866 | -9/Materials | Build established: Mutant 1886 | -9/Materials | Discovered new exit (range 15) 2445 | -9/Materials | Discovered new exit (range 16) 3312 | -9/Materials | Discovered new exit (range 12) 3453 | -9/Materials | Entered another Materials area 3453 | -8/Materials | Evolved 2 slots: Utility x2 3634 | -8/Materials | Destroyed 8 combat bots 3871 | -8/Materials | Garrison activated, responded to threat 3902 | -8/Materials | Discovered new exit (range 15) 4631 | -8/Materials | Discovered new exit (range 8) 4786 | -8/Materials | Entered Factory 4786 | -7/Factory | Accompanied by 1 ally 4786 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5137 | -7/Factory | Build established: Sprinter 5261 | -7/Factory | Fabricated Hacking Suite (x1) 5288 | -7/Factory | Fabricated Hacking Suite (x1) 5453 | -7/Factory | Discovered new exit (range 15) 5598 | -7/Factory | Build established: Hacker-Sprinter 5619 | -7/Factory | Identified exit to Lower Caves 5653 | -7/Factory | Identified exit to Factory 5804 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 5869 | -7/Factory | Sucked down chute 5869 | -7/Factory | Entered Waste 5877 | -7/Waste | Spotted C-40 Crusher 5881 | -7/Waste | Spotted C-40 Crusher 5886 | -7/Waste | Spotted C-40 Crusher 5888 | -7/Waste | Spotted C-40 Crusher 5890 | -7/Waste | Spotted C-40 Crusher 5897 | -7/Waste | Warlord forces began an assault 5918 | -7/Waste | Allies destroyed C-40 Crusher 5920 | -7/Waste | Spotted C-40 Crusher 5923 | -7/Waste | Allies destroyed C-40 Crusher 5992 | -7/Waste | Allies destroyed C-40 Crusher 6008 | -7/Waste | Discovered new exit (range 13) 6012 | -7/Waste | Identified exit to Factory 6050 | -7/Waste | Entered Factory 6050 | -7/Factory | Accompanied by 8 allies 6145 | -7/Factory | Repaired Smartbomb Launcher 6400 | -7/Factory | Discovered exit to Lower Caves (range 11) 6659 | -7/Factory | Destroyed 7 combat bots 6720 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 6740 | -7/Factory | Entered another Factory area 6740 | -6/Factory | Evolved 2 slots: Utility x2 6904 | -6/Factory | Spotted B-75 Beast 6911 | -6/Factory | Discovered new exit (range 13) 6930 | -6/Factory | Identified exit to Lower Caves 6946 | -6/Factory | Identified exit to Factory 6961 | -6/Factory | Central database locked down 7105 | -6/Factory | Repaired Lyr. Light Armor Plating 7221 | -6/Factory | Entered another Factory area 7221 | -5/Factory | Accompanied by 1 ally 7221 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7255 | -5/Factory | Identified exit to Factory 7462 | -5/Factory | Noticed a derelict Sapper rigging charges 7555 | -5/Factory | Repaired Corrupted Adv. Hacking Suite 7631 | -5/Factory | Central database locked down 7698 | -5/Factory | Build established: Hacker-Scout 7728 | -5/Factory | Manually triggered Chute Trap 7728 | -5/Factory | Sucked down chute 7728 | -5/Factory | Entered Waste 7728 | -5/Waste | The area was eerily silent 7812 | -5/Waste | Discovered new exit (range 11) 7815 | -5/Waste | Identified exit to Factory 7815 | -5/Waste | Entered Factory 7949 | -5/Factory | Discovered new exit (range 13) 7953 | -5/Factory | Identified exit to Upper Caves 8030 | -5/Factory | Repaired Broken Mic. Antimatter Reactor? 8132 | -5/Factory | Repaired Imp. Flight Unit 8149 | -5/Factory | Spotted B-75 Beast 8261 | -5/Factory | Fabricated Exp. Hacking Suite (x1) 8301 | -5/Factory | Build established: Wizard-Sprinter 8309 | -5/Factory | Fabricated Exp. Hacking Suite (x1) 8339 | -5/Factory | Fabricated Lrn. Sensor Array (x2) 8482 | -5/Factory | Repaired Lyr. Light Armor Plating? 8516 | -5/Factory | Repaired Adv. Phase Shifter 8563 | -5/Factory | Central database locked down 8761 | -5/Factory | Allied Derelicts emerged from ambush trap array 8929 | -5/Factory | Entered another Factory area 8929 | -4/Factory | Evolved 2 slots: Utility x2 9350 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 9452 | -4/Factory | Discovered new exit (range 13) 9479 | -4/Factory | Unchained authorized (DW-4LL) 9609 | -4/Factory | Repaired Mic. Antimatter Reactor 9653 | -4/Factory | DW-4LL burst out of a wall 9671 | -4/Factory | Identified exit to Research 9673 | -4/Factory | Entered Research 9673 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9695 | -3/Research | Identified exit to Research 9755 | -3/Research | Central database locked down 9873 | -3/Research | Discovered new exit (range 17) 9883 | -3/Research | Unchained authorized (DW-4LL) 9923 | -3/Research | Search patrols dispatched 9979 | -3/Research | Fabricated Exp. Utility Shielding (x1) 10014 | -3/Research | Entered another Research area 10014 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 10056 | -2/Research | Repaired Lyr. Light Armor Plating? 10092 | -2/Research | Build established: Wizard-Scout 10121 | -2/Research | Repaired Adv. Surge Thruster+ 10186 | -2/Research | Fabricated Exp. Propulsion Shielding? 10206 | -2/Research | Unchained authorized (DW-4LL) 10315 | -2/Research | Identified exit to Access 10345 | -2/Research | DW-4LL burst out of a wall 10365 | -2/Research | Discovered new exit (range 16) 10377 | -2/Research | Spotted B-90 Cyclops 10391 | -2/Research | Entered Access 10391 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 10410 | -1/Access | Repaired Lyr. Light Armor Plating 10417 | -1/Access | Lost 5 parts (1p1n3u) 10478 | -1/Access | Fabricated Exp. Melee Analysis Suite (x1) 10542 | -1/Access | Fabricated Exp. Melee Analysis Suite (x1) 10632 | -1/Access | Discovered new exit (range 17) 10783 | -1/Access | Fabricated Exp. Propulsion Shielding (x1) 10819 | -1/Access | Spotted B-99 Colossus 10865 | -1/Access | Fabricated Exp. Utility Shielding (x1) 10886 | -1/Access | Identified exit to Command 10886 | -1/Access | Entered Command 10940 | -1/Command | Found Exp. Hacking Suite 10998 | -1/Command | Exp. Hacking Suite fried by hacking feedback 11010 | -1/Command | Repaired Mic. Antimatter Reactor+? 11056 | -1/Command | Spotted B-99 Colossus 11125 | -1/Command | Build established: Hacker-Sprinter 11192 | -1/Command | Spotted B-99 Colossus 11257 | -1/Command | Spotted Executioner 11257 | -1/Command | Spotted Executioner 11257 | -1/Command | Spotted Striker 11257 | -1/Command | Spotted Alpha 7 11257 | -1/Command | Spotted Executioner 11257 | -1/Command | Spotted Executioner 11257 | -1/Command | Spotted Striker 11257 | -1/Command | Spotted Alpha 7 11257 | -1/Command | Spotted B-99 Colossus 11257 | -1/Command | Spotted B-99 Colossus 11271 | -1/Command | Discovered new exit (range 8) 11282 | *** | Escaped! Last Messages --------------- 11278_ Field strength at 52. 11278_ Field strength at 40. 11279_ Nuclear Pulse Array+ destroyed. 11279_ Field strength at 25. 11279_ Field strength at 17. 11279_ Penetrated by Slug. 11279_ Slug penetrates Wall. 11280_ B-99 Colossus activates siege mode. 11280_ Dropped Adv. Reaction Control System. 11280_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal C019. 11280_ Field strength at 13. 11280_ Field strength at 10. 11281_ Stasis field depleted. 11281_ Field strength at 2. 11281_ Field strength at 21. 11282_ Y3RQ/KC%HF#M WAO3VYL IQ F6A 11282_ Penetrated by Slug. 11282_ Slug penetrates Wall. 11282_ Stasis field depleted. 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Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Imp. Hacking Suite | -7/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Adv. Melee Analysis Suite | -5/Factory | Scanalyzed Mic. Antimatter Reactor | -5/Factory | Scanalyzed Exp. Hacking Suite | -5/Factory | Hacked Lrn. Sensor Array | -5/Factory | Hacked Exp. Melee Analysis Suite | -4/Factory | Hacked Nanosword | -3/Research | Hacked Femtoactuators | -2/Research | Hacked Exp. Core Analyzer | -1/Access | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory | Authchip Hacking Suite | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory | Authchip Exp. Hacking Suite | x1 | -5/Factory | Authchip Exp. Hacking Suite | x1 | -5/Factory | Authchip Lrn. Sensor Array | x2 | -5/Factory Exp. Hacking Suite | x1 | -4/Factory | Authchip Exp. Utility Shielding | x1 | -3/Research | Authchip Exp. Propulsion Shielding | x1 | -2/Research | Authchip Exp. Melee Analysis Suite | x1 | -1/Access | Authchip Exp. Melee Analysis Suite | x1 | -1/Access | Authchip Exp. Propulsion Shielding | x1 | -1/Access | Authchip Exp. Utility Shielding | x1 | -1/Access | Authchip Repaired ---------- Lgt. Treads | 70% | -9/Materials Imp. Assault Rifle | 56% | -9/Materials Smartbomb Launcher | 50% | -7/Factory Lyr. Light Armor Plating | 26% | -6/Factory Adv. Hacking Suite | 10% | -5/Factory | Corrupted Mic. Antimatter Reactor | 54% | -5/Factory | Broken Imp. Flight Unit | 57% | -5/Factory Lyr. Light Armor Plating | 58% | -5/Factory Adv. Phase Shifter | 50% | -5/Factory Mic. Antimatter Reactor | 71% | -4/Factory Lyr. Light Armor Plating | 64% | -2/Research Adv. Surge Thruster | 65% | -2/Research Lyr. Light Armor Plating | 8% | -1/Access Mic. Antimatter Reactor | 11% | -1/Command Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Autogun | -9/Materials | Hacked Katana | -7/Factory | Hacked Rocket Launcher | -7/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Impulse Thruster | -4/Factory | Hacked Adv. Surge Thruster | -4/Factory | Hacked Mic. Antimatter Reactor | -2/Research | Hacked Impulse Thruster Array | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessTimingInterface Manual? 0 Play Time 03:21:16 Cumulative 311.2 hours Start 2025.12.20 @ 16:51:51 End 2025.12.20 @ 20:14:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 218 Rogue 217 Adventurer 1 Explorer 0 Win Type 0 Total 15 Types 8/1/3/1/0/0/0/1/0/1 Lore% 75 Gallery% 77 Achievement% 70 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e7cac6c-1c4e-4582-a516-f3b343d7bd89