Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.24 @ 20:05:36 Player: vault Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (65) 325 Value Destroyed (2141) 2141 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 5188 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/700 Matter 148/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Advanced Visual Processing Unit System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Medium Matter Pod (74) Layered Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine Reinforced Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Treads Wheel Wheel > --- UTILITY ---------- Advanced Visual Processing Unit Tractor Beam > --- WEAPON ----------- Particle Gun Particle Cannon Heavy Particle Cannon Proton Missile Launcher > --- INVENTORY -------- Light Ion Engine Medium Matter Pod System Shield Heavy Assault Rifle [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Backup Propulsion I Utility Advanced Visual Processing Unit Device Recoil Stabilizer Processor Advanced Visual Processing Unit Hackware System Shield Protection Backup Plating I Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Slots Evolved 6 | . . 2 . 2 . 2 Power 3 | . . 2 . . . 1 Propulsion 1 | . . . . 1 . . Utility . | . . . . . . . Weapon 2 | . . . . 1 . 1 Parts Attached 68 | 5 8 11 1 5 29 9 Power 18 | 1 . 3 . . 11 3 Engine 16 | 1 . 3 . . 9 3 Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 14 | 2 1 4 . 2 5 . Treads 10 | . 1 4 . 2 3 . Leg . | . . . . . . . Wheel 4 | 2 . . . . 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | . 2 1 . . 4 1 Device 6 | . 2 1 . . 3 . Storage . | . . . . . . . Processor 1 | . . . . . 1 . Hackware 1 | . . . . . . 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 28 | 2 5 3 1 3 9 5 Energy Gun 5 | . 2 1 . . 1 1 Energy Cannon 3 | . . . . . 3 . Ballistic Gun 14 | 2 2 2 . 3 3 2 Ballistic Cannon 3 | . 1 . . . 2 . Launcher 3 | . . . 1 . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 37 | . 1 8 . 1 13 14 Power 12 | . . 3 . . 4 5 Propulsion 9 | . . 1 . 1 4 3 Utility 5 | . 1 1 . . 2 1 Weapon 11 | . . 3 . . 3 5 Highest Loss Streak 9 | . 1 3 . 1 7 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 83 | . 91 63 100 96 85 76 Engine 19 | . 14 11 33 27 18 19 Core 2 | . . . . . 5 5 Treads 13 | . 2 18 22 25 13 5 Wheel 7 | . 23 1 . . 7 10 Device 8 | . 21 5 11 9 8 4 Processor 3 | . . . . . 6 7 Protection 3 | . . 8 11 9 1 . Energy Gun 5 | . 10 8 11 4 1 3 Energy Cannon 3 | . . . . . 5 10 Ballistic Gun 9 | . 10 8 2 15 14 4 Ballistic Cannon 2 | . 6 . . . 3 . Launcher 2 | . . . 8 4 . 3 Naked Turns . | . . . . . . . Heaviest Build 46 | 7 11 19 20 22 39 46 Greatest Support 62 | 20 20 40 40 60 62 23 Greatest Overweight (x) 9 | . . 1 . . 9 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 Average Carried 3 | . 1 4 4 3 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 4 | . 3 4 4 4 4 3 Class Distribution -------------------- 32% | Mutant 29% | Scavenger-Skirmisher 22% | Scavenger-Mutant 9% | Scavenger-Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Matter Collected 1547 | 199 176 193 31 77 806 65 Remotely 166 | . 117 . . . 49 . Salvage Created 2480 | 59 162 612 51 165 777 654 Parts 116 | 5 5 30 5 12 37 22 Haulers Intercepted 2 | . . . . 1 . 1 Recyclers Shooed 4 | . . 2 . 1 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Combat Hostiles Destroyed 45 | 1 4 10 3 5 17 5 Guns 27 | 1 4 10 3 2 7 . Cannons 10 | . . . . . 10 . AOE 8 | . . . . 3 . 5 Classes Destroyed 11 | 2 . 2 1 3 2 1 Worker 6 | . . . . 1 2 3 Builder 2 | . . . . . 1 1 Tunneler 1 | 1 . . . . . . Hauler 2 | . . . . 1 . 1 Recycler 6 | . . 3 . . . 3 Watcher 3 | . . . . 2 . 1 Swarmer 6 | . . . 3 3 . . Grunt 25 | 1 4 7 . . 10 3 Brawler 1 | . . . . . 1 . Sentry 12 | . . 3 . 2 6 1 Programmer 1 | . . . . . . 1 Best Kill Streak 9 | 2 2 3 3 9 7 9 Combat Bots Only 5 | 1 2 3 3 5 4 3 Max Kills in Single Turn 4 | 1 2 1 1 3 1 4 Gunslinging 1 | . 1 . . . . . Exploded 3 | . . . . 2 . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Hostile Shots Fired 339 | 6 16 71 10 29 97 110 Missed 93 | 1 6 15 2 6 22 41 Damage Taken 3849 | 57 144 747 69 275 1193 1364 Core 1122 | 12 29 160 . 52 168 701 Absorbed by Shields . | . . . . . . . Core Remaining (%) 74 | 95 83 . 60 . 60 . Volleys Fired 156 | 6 12 44 7 11 66 10 Largest 4 | 2 2 2 2 3 3 4 Hottest 247 | 40 112 112 79 109 166 247 Shots Fired 309 | 12 24 54 14 27 148 30 Gun 224 | 12 22 54 14 22 94 6 Cannon 67 | . 2 . . . 54 11 Launcher 18 | . . . . 5 . 13 Special . | . . . . . . . Kinetic 183 | 12 4 28 7 11 121 . Thermal 108 | . 20 26 7 11 27 17 Explosive 5 | . . . . 5 . . Electromagnetic 13 | . . . . . . 13 Robot Hit Streak 13 | 2 5 13 2 4 7 7 Robot Miss Streak 7 | 3 2 2 3 2 7 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 195 | 5 16 49 5 14 92 14 Core Hits 139 | 3 8 28 3 15 63 19 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . Critical Strikes 6 | . 2 2 . . 2 . Burn 4 | . 2 2 . . . . Destroy 2 | . . . . . 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5236 | 60 272 729 75 720 1647 1733 Guns 2238 | 60 272 725 75 158 898 50 Cannons 830 | . . . . . 712 118 Explosions 2125 | . . . . 562 . 1563 Melee . | . . . . . . . Ramming 43 | . . 4 . . 37 2 Kinetic 2021 | 60 26 448 46 85 1356 . Thermal 1153 | . 246 277 29 73 254 274 Explosive 1201 | . . . . 562 . 639 Electromagnetic 818 | . . . . . . 818 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . 1 . . . 4 5 Average Corruption 2 | . 1 . . . 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . . 8 . Message Errors 2 | . . . . . 2 . Matter Fused 1 | . . . . . 1 . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 1 | . . . . . 1 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . 1 . Data Loss (major) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 162 | . . . . 56 . 106 Projectiles . | . . . . . . . Explosions 162 | . . . . 56 . 106 Melee . | . . . . . . . Knockbacks 16 | . . . . . 16 . Impact 2 | . . . . . 2 . Kinetic 14 | . . . . . 14 . Secondary . | . . . . . . . Self-Inflicted Damage 253 | . . . . . 11 242 Shots 11 | . . . . . . 11 Rammed 10 | . . 2 . . 6 2 Targets Rammed 12 | . . 3 . . 7 2 Kicked . | . . . . . . . Crushed 2 | . . 1 . . 1 . Highest Temperature 794 | . 352 144 294 469 504 794 Average Temperature 180 | . 146 81 147 248 160 283 Received Heat Transfer 1353 | 30 78 327 . 54 666 198 Effects 42 | . 1 . 2 7 9 23 Shutdowns 16 | . . . . 4 6 6 Energy Bleed 3 | . . . . . . 3 Interference 5 | . . . 2 . 3 . Matter Decay 4 | . . . . 1 . 3 Short Circuit 4 | . 1 . . 2 . 1 Damage (minor) 4 | . . . . . . 4 Damage (major) 6 | . . . . . . 6 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 11 | . 3 3 . 1 1 3 Heat Transferred 2875 | . 777 962 74 185 481 396 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . . . 3 Alert | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Peak Influence 570 | 25 126 245 104 180 339 570 Initial 119 | . 16 52 34 . 76 119 Average 156 | 2 43 143 83 117 194 259 Maximum Alert Level 2 | . . 1 . . 1 2 Low Security (%) 71 | 100 100 84 100 100 44 56 Level 1 22 | . . 15 . . 55 15 Level 2 5 | . . . . . . 28 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 1 2 . . 2 6 Investigation 4 | . 1 2 . . 1 . Extermination 1 | . . . . . . 1 Reinforcement 4 | . . . . . 1 3 Assault 1 | . . . . . . 1 Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Distress Signals 2 | . . . . 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 86 | 1 6 13 3 8 28 27 Peak Tracking Total 9 | 1 2 3 3 7 5 9 Tactical Retreats 4 | . . . . . 1 3 Traps | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Traps Triggered 8 | . . 1 . . 3 4 Indirectly 1 | . . . . . . 1 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Machines Disabled 16 | . . . . . 1 15 Max in Single Turn 4 | . . . . . 1 4 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Machines Accessed 11 | . 3 3 . . 4 1 Terminals 8 | . 2 2 . . 4 . Fabricators . | . . . . . . . Repair Stations 2 | . 1 1 . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 30 | . 10 7 . . 12 1 Successful 22 | . 5 6 . . 11 . Failed 8 | . 5 1 . . 1 1 Catastrophic 2 | . 1 1 . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals 26 | . 9 5 . . 12 . Fabricators . | . . . . . . . Repair Stations 3 | . 1 2 . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Terminal Hacks 20 | . 4 5 . . 11 . Record 15 | . 2 5 . . 8 . Part Schematic 1 | . . . . . 1 . Alert Level 1 | . . . . . 1 . Transport Status 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 1 1 . . . . Scan Component 1 | . 1 . . . . . Refit 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 2 2 . . 4 1 Full Trace Events 4 | . 1 2 . . 1 . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Turns Passed 3277 | 83 379 484 470 201 1038 622 Spaces Moved 1881 | 78 332 214 279 98 514 366 Core 220 | 23 . . . . 18 179 Treads 1055 | . 45 201 279 98 245 187 Legs . | . . . . . . . Wheels 593 | 55 287 . . . 251 . Hover 13 | . . 13 . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 100 160 160 95 50 Average Speed 136 | 71 90 160 160 160 135 155 Slowest Speed 500 | 80 160 180 160 160 500 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 6 56 21 60 11 65 13 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 125 | . . . . 50 . 75 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 125 | . . . . 50 . 75 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Total 2333 | 93 389 303 290 122 741 395 Wait 95 | . 21 15 . . 59 . Move 1875 | 77 331 213 278 97 513 366 Hop . | . . . . . . . Pick Up 65 | 5 10 11 2 6 25 6 Fast Attach . | . . . . . . . Attach 67 | 5 8 11 1 5 29 8 Detach 12 | . 2 2 . . 7 1 Swap 1 | . . . . . . 1 Drop 26 | . 5 4 2 3 11 1 Fire 156 | 6 12 44 7 11 66 10 Melee . | . . . . . . . Ram 5 | . . . . . 4 1 Kick . | . . . . . . . Crush 7 | . . 3 . . 3 1 Escape Stasis 24 | . . . . . 24 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 59 | -11/Scrapyard | Discovered new exit (range 8) 84 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 15) 463 | -10/Materials | Entered another Materials area 463 | -9/Materials | Evolved 2 slots: Power x2 566 | -9/Materials | Lost 3 parts (1p1n1w) 695 | -9/Materials | Lost 3 parts (1p1u1w) 870 | -9/Materials | Discovered new exit (range 13) 947 | -9/Materials | Entered Mines 1036 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1120 | -9/Mines | Build established: Scavenger-Mutant 1160 | -9/Mines | Learned Materials trap positions 1406 | -9/Mines | Discovered new exit (range 5) 1417 | -9/Mines | Entered Materials 1417 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1418 | -8/Materials | Loaded intel: 14 trap records 1555 | -8/Materials | Discovered new exit (range 4) 1618 | -8/Materials | Entered Storage 2178 | -8/Storage | Lost 7 parts (2p3n1u1w) 2273 | -8/Storage | Learned location of Armory (-4) 2499 | -8/Storage | Build established: Scavenger-Skirmisher 2636 | -8/Storage | Discovered new exit (range 7) 2656 | -8/Storage | Entered Factory 2656 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3200 | -7/Factory | Lost 9 parts (3p2n4w) 3242 | -7/Factory | Core integrity fell below 50% 3265 | -7/Factory | Core integrity fell below 20% 3274 | -7/Factory | Lost 3 parts (2p1w) 3278 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. Hvy. Assault Rifle destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+2). U-05 Engineer lays Concrete. Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+2). U-05 Engineer lays Concrete. Lgt. Ion Engine destroyed. Slammed into U-05 Engineer. ALERT: Construction progress impeded, dispatching reinforcements to local area. Lgt. Ion Engine destroyed. Acquired Lyr. Light Armor Plating. 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""""" #??????????? | | ?????????? ?# """ #??????????? | | ?????????????? ?# #??????????? | | ?????????????????# # #??????????? | | ?????????????????# ######+############?????? | | ?????????????????# @ ss #?????? | | ?????????????????# #????? | | ?????????????????# u #??""" | | ?????????????????# s # """ | | ?????????????????# s s + """ | | ?????????????????# # | | ?????????????????# #??""" | | ?????????????????################### #????" | | ???????????????????????????????????# #?????? | | ???????????????????????????????????# #?????? | | ???????????????????????????????????# #?????? | | ???????????????????????????????????# #?????? | | ???????????????????????????????????# #?????? | | ???????????????????????????????????# #?????? | | ???????????????????????????????????# #?????? | | ???????????????????????????????????# #?????? | | ???????????????????????????????????# #?????? | | ?????????????????############+###### #?????? | | ?????????????????# ^ +?????? | | ?????????????????# #?????? | | ?????????????????# #?????? | | ????###+########## +?????? | | ###?# #?????? | | #?# ^ #?????? | | #?# !! #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 33 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 80 Evasion (%) 50 Recoil Reduction 7 Defensive Hacking 10 Item Schematics ----------------- Hvy. Flail | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Librarian Power Corrupts Shopping List Use The Force Challenges ------------ None Game ------ Seed LinearMolecularGuard Manual? 0 Play Time 00:47:05 Cumulative 2.6 hours Start 2024.05.24 @ 19:14:25 End 2024.05.24 @ 20:05:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d6ccfd5f-f9cd-4474-a8de-7b6d98b94b6f