Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.01 @ 00:19:40 Player: alice_fexa Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (268) 1340 Value Destroyed (13442) 13442 Prototype IDs (67) 1340 Alien Tech Used (2) 400 Bonus (21104) 21104 TOTAL SCORE: 46526 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4322 Follower Combat Kills 139 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1628 Met Warlord at Research 2000 Invited to Help at Command 2000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -1085 Cogmind --------- Core Integrity 0/1600 Matter 540/550 Energy 65/100 System Corruption 23% Temperature Cool (9) Movement Core (800) Ox15 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- High-capacity Storage Unit Matter Compressor Experimental Optical Array Experimental Targeting Computer Armor Integrity Analyzer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Advanced Heat Sink Compact Matter Pod (150) Advanced Reaction Control System Mini Drone Bay (3/3) Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Antimatter-Quantum Reactor > --- PROPULSION ------- Treaded Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Heat Sink Advanced Cooling System High-capacity Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Armor Integrity Analyzer Improved Phase Shifter Heavy Armor Plating Improved Force Field > --- WEAPON ----------- RU-N14's Throwing Claymores v3 Hyp. Ballistic Rail Construct/C > --- INVENTORY -------- Advanced Heat Sink Experimental Heat Sink Advanced Energy Well Compact Matter Pod Matter Compressor Improved Weapon Cycler Advanced Reaction Control System Heavy Armor Plating Graphene Brace Advanced System Restoration Module Mini Drone Bay Transdimensional Reconstructor XL Autogun Array Micro-nuke Launcher RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 [Rating: 197] Favorites ----------- Power Constructs Engine Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Constructs Wheel Compact Wheel Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Machine Analyzer Protection Layered Heavy Armor Plating Weapon Constructs Energy Gun Advanced Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Constructs Launcher Heavy Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . 4 . . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 1 . . . 1 . . . . 1 . . . . . 1 . . Utility 11 | . . . . . 3 1 . . 3 . . . . . . . . . 1 1 2 . Weapon 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . Parts Attached 212 | 7 12 4 1 2 18 7 3 7 35 5 4 15 7 14 1 1 4 5 6 15 14 25 Power 9 | 1 2 1 . . 2 1 . . . . . . . 2 . . . . . . . . Engine 4 | 1 2 1 . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . 2 1 . . . . . . . 1 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 18 | 2 1 2 . . 7 . . 1 3 . . . . . . . . . . 1 . 1 Treads 15 | 2 1 . . . 7 . . 1 3 . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . 2 . . . . . . . . . . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 107 | 1 5 . 1 1 6 1 3 3 17 2 2 10 1 9 . . 3 1 5 10 13 13 Device 61 | . 4 . . 1 2 . . 2 8 1 1 5 1 6 . . 1 1 4 6 10 8 Storage 7 | 1 1 . 1 . . . . . 2 . . 1 . . . . . . . . . 1 Processor 17 | . . . . . 3 . 1 1 5 . . 1 . 1 . . . . 1 2 1 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 22 | . . . . . 1 1 2 . 2 1 1 3 . 2 . . 2 . . 2 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 78 | 3 4 1 . 1 3 5 . 3 15 3 2 5 6 3 1 1 1 4 1 4 1 11 Energy Gun 5 | . 1 . . . 2 1 . 1 . . . . . . . . . . . . . . Energy Cannon 22 | . . . . 1 . 1 . . 4 1 1 2 3 2 . 1 1 2 1 2 . . Ballistic Gun 17 | 3 2 . . . . . . 1 5 . . . . . . . . . . . . 6 Ballistic Cannon 4 | . . 1 . . . 1 . . 1 . 1 . . . . . . . . . . . Launcher 13 | . 1 . . . 1 . . . 1 2 . 1 2 1 1 . . 2 . 1 . . Special Weapon 10 | . . . . . . . . . . . . 2 1 . . . . . . 1 1 5 Impact Weapon 7 | . . . . . . 2 . 1 4 . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 1 . . . . . . 4 . 4 . . 2 . 1 4 1 3 Parts Lost 40 | . . 2 . . . . . 1 4 . . . 1 . . . . . . 1 2 29 Power 4 | . . 1 . . . . . . 1 . . . . . . . . . . . . 2 Propulsion 8 | . . 1 . . . . . . . . . . . . . . . . . . . 7 Utility 20 | . . . . . . . . 1 2 . . . 1 . . . . . . 1 1 14 Weapon 8 | . . . . . . . . . 1 . . . . . . . . . . . 1 6 Highest Loss Streak 24 | . . 1 . . . . . 1 2 . . . 1 . . . . . . 1 1 24 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 72 | . 97 97 100 100 97 100 100 89 79 74 74 71 69 57 57 57 50 57 56 55 58 58 Engine 1 | . 14 13 14 14 2 . . 5 1 . . . . . . . . . . . . . Core 2 | . . . . . 6 7 7 1 3 5 5 3 . 4 5 5 2 . . . . . Reactor 1 | . . . . . . . . . . . . 1 5 . . . 2 5 4 4 4 3 Treads 7 | . 28 23 14 14 22 23 23 22 8 . 3 3 4 2 . . . . 1 . . 1 Wheel 1 | . . 3 14 14 3 . . . . . . . . . 4 5 5 5 . . . . Device 15 | . 11 14 14 14 18 15 15 9 16 17 17 12 10 10 10 10 9 10 13 18 21 19 Storage 5 | . 14 14 14 14 9 7 7 7 5 5 5 5 5 5 5 5 5 5 4 4 4 4 Processor 14 | . . . . . 17 15 15 12 17 17 17 17 17 15 15 15 15 15 14 11 16 16 Protection 4 | . . . . . . 7 7 7 4 4 5 5 5 4 5 5 3 5 4 3 3 3 Energy Gun 4 | . 2 14 14 8 9 15 15 6 5 4 4 7 . . . . . . . . . . Energy Cannon 3 | . . . . 5 8 . . . 2 4 10 2 5 9 5 4 . 4 7 3 1 1 Ballistic Gun 2 | . 25 3 . . . . . 8 2 . . 1 . . . . . . . . . 2 Ballistic Cannon 2 | . . 10 14 14 . . . . 3 4 . 1 5 1 5 5 5 5 1 4 4 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 157 | 13 30 36 56 60 59 61 59 66 74 79 82 94 97 98 96 96 96 100 112 148 134 157 Greatest Support 212 | 40 40 40 16 16 66 66 66 66 182 116 142 170 170 170 123 123 123 123 123 212 212 193 Greatest Overweight (x) 3 | 1 . 2 3 3 3 . . 1 1 . . . . 1 . . . . 1 1 1 1 Average Overweight (x) . | . . . 2 3 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 14 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 3 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 1 10 14 14 19 19 19 20 15 19 17 19 19 19 19 20 20 19 20 19 19 17 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 14 15 15 20 20 20 20 18 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Scrap Engine Consumption 298 | . . . . . . . . 21 58 9 10 37 4 37 . 1 5 1 25 46 24 20 Constructs Created 6 | . . . . . . . . 4 1 . 1 . . . . . . . . . . . Constructs Modified 130 | . . . . . . . . 1 22 4 3 19 4 18 1 . 3 . 11 21 10 13 Class Distribution -------------------- 49% | Construct 18% | Scavenger-Construct 15% | Mutant 7% | Scavenger-Mutant 3% | Commander-Construct 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Construct | -7/Recycling Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Zhirov Construct | -3/Proximity Caves Construct | -3/Research Construct | -2/Research Scavenger-Construct | -1/Access Scavenger-Construct | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Matter Collected 5778 | 204 434 99 . 30 170 114 20 177 847 295 125 181 126 179 6 59 67 76 75 206 864 1424 Remotely 887 | . 126 . . . . . . . 453 246 62 . . . . . . . . . . . Salvage Created 14951 | . 610 273 . 110 1090 165 85 205 1101 69 272 188 491 559 155 531 108 250 1440 375 2004 4870 Parts 604 | . 29 13 . 2 41 7 4 8 61 6 8 9 11 30 6 17 1 9 51 14 93 184 Haulers Intercepted 9 | . 1 . . . 3 . 1 . 1 . . . . . . . . . 3 . . . Recyclers Shooed 6 | . . . . . 1 1 . . 3 . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . . 2 4 . 6 . 6 16 . 8 . . . . Prevented 4 | . . . . . . . . . . . 1 . 3 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Combat Hostiles Destroyed 205 | . 12 4 . . 15 . . 2 17 5 3 12 14 7 2 5 . 5 5 6 17 74 Guns 26 | . 9 3 . . 4 . . 2 4 . . . . . . . . . . . . 4 Cannons 107 | . . 1 . . 10 . . . 5 1 1 4 7 7 2 5 . 2 5 4 16 37 AOE 69 | . 3 . . . . . . . 8 4 2 7 6 . . . . 3 . 2 1 33 Classes Destroyed 21 | . 5 1 . . 2 1 1 . 3 . 1 4 1 . . . . . . 1 . 1 Worker 12 | . . . . . . . 1 . 1 . . . . . . . . . . . 7 3 Builder 5 | . . 1 . . . 1 . 1 2 . . . . . . . . . . . . . Hauler 9 | . 1 . . . 3 . 1 . 1 . . . . . . . . . 3 . . . Recycler 22 | . 2 2 . . 2 2 . 1 2 . . . . . . . . . 4 . 3 4 Mechanic 3 | . . . . . . . . . . . . 1 . 1 . . . . . . . 1 Operator 5 | . . . . . . 1 . . 1 . . . . . . . . . 1 1 1 . Drone 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Watcher 22 | . 1 . . . 1 . 1 . 3 . . . . 1 . . . . 4 1 6 4 Swarmer 21 | . 3 . . . . . . . 4 4 2 . 4 . . . . 3 . . . 1 Saboteur 6 | . . . . . . . . . 1 . . 1 . . . . . . . . . 4 Grunt 73 | . 9 4 . . 11 . . . . . . 3 8 . . . . . 1 . 1 36 Brawler 5 | . . . . . . . . . . . . 1 . . . . . 1 . . . 3 Duelist 5 | . . . . . 1 . . . . . . 1 . . . . . . . . . 3 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 16 | . . . . . 3 . . 2 1 . 1 . . 1 . . . 1 1 . 1 5 Specialist 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Hunter 19 | . . . . . . . . . 2 . . . . . 2 4 . . . 2 7 2 Programmer 49 | . . . . . . . . . 9 1 . 3 . 6 . 1 . . 3 . 8 18 Striker 3 | . . . . . . . . . . . . 2 . . . . . . . 1 . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Packrat 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 31 | . 5 4 . . 4 1 2 3 5 4 3 12 8 2 2 2 . 3 5 4 7 31 Combat Bots Only 31 | . 3 2 . . 3 . . 2 5 4 3 11 8 2 2 2 . 3 2 4 4 31 Max Kills in Single Turn 6 | . 1 1 . 1 1 2 1 1 4 2 1 5 2 1 1 1 . 3 1 2 3 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . . . . . . 4 2 1 4 2 . . . . 3 . 1 1 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 YI-UF0 (-9/Mines) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Damage Taken 20483 | . 451 348 . . 282 142 . 269 1529 97 20 412 1216 663 271 617 . 624 424 711 1978 10429 Core 2343 | . 58 56 . . 63 . . 17 77 . . 97 111 41 10 . . 39 27 138 113 1496 Absorbed by Shields 547 | . . . . . . . . . . . . . . . . . . 100 . . . 447 Redirected to Shielding 43 | . . . . . . . . . . . . . . . . . . . . . . 43 Regen/Repaired (Parts) 3352 | . . . . . . . . 6 505 317 56 8 245 411 . . 42 . 314 324 707 417 Core Remaining (%) 86 | 100 . . . 54 88 . . 97 . . . . 71 . . . . 92 97 90 . . Volleys Fired 799 | . 56 19 . 7 51 13 9 27 80 35 19 14 24 44 6 20 5 12 43 45 111 159 Largest 3 | . 2 2 . 1 2 2 2 3 3 2 3 2 3 2 2 2 1 2 2 2 2 2 Hottest 437 | . 40 113 . 80 145 122 122 139 150 155 210 161 259 298 298 298 200 298 430 437 376 172 Shots Fired 1126 | . 108 38 . 7 96 22 18 43 145 40 22 21 52 52 7 23 5 14 46 46 124 197 Gun 374 | . 104 28 . . 46 18 18 43 63 . . 3 . . . . . . . . . 51 Cannon 703 | . . 10 . 7 49 4 . . 80 36 20 12 47 52 7 23 5 13 46 43 123 126 Launcher 19 | . 4 . . . 1 . . . 2 4 2 1 3 . . . . 1 . 1 . . Special 30 | . . . . . . . . . . . . 5 2 . . . . . . 2 1 20 Kinetic 652 | . 104 19 . . . 4 . 16 97 5 2 3 19 7 6 20 5 11 43 42 97 152 Thermal 396 | . . 19 . 7 95 18 18 27 41 31 18 6 10 45 1 3 . 2 3 1 26 25 Explosive 49 | . 4 . . . 1 . . . 2 4 2 6 5 . . . . 1 . 3 1 20 Electromagnetic 29 | . . . . . . . . . 5 . . 6 18 . . . . . . . . . Robot Hit Streak 27 | . 17 7 . 6 8 6 4 15 9 4 9 11 9 6 4 7 7 9 20 7 21 27 Robot Miss Streak 5 | . 5 2 . 1 4 2 4 1 4 3 1 1 2 3 1 1 . 1 2 1 2 2 Penetration Max 1 | . . . . . . . . . 1 . . . . . . 1 . . . . 1 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 652 | . 72 24 . 6 68 13 11 19 66 7 15 14 30 22 5 17 5 5 29 21 65 138 Core Hits 413 | . 31 13 . 3 34 5 4 6 36 6 8 20 21 5 2 4 1 6 11 10 34 153 Critical Kills 15 | . . 1 . . 1 . . . 1 . . . . 2 . . . . . . . 10 Critical Parts Destroyed 24 | . . . . . . . . 1 2 . . 1 . 2 1 . . . . 2 . 15 Critical Strikes 51 | . . 2 . . 4 . 1 1 3 . . 3 1 4 1 . . 1 . 2 . 28 Burn 5 | . . 1 . . 3 . 1 . . . . . . . . . . . . . . . Meltdown 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . Destroy 40 | . . 1 . . . . . 1 2 . . 2 . 3 1 . . 1 . 2 . 27 Smash 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . 1 1 . . . . . . . . 1 Melee Attacks 17 | . . . . . . 4 6 . 7 . . . . . . . . . . . . . Impact 17 | . . . . . . 4 6 . 7 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 56049 | . 850 422 . 155 1511 528 338 504 3341 460 699 2939 2533 1817 372 1382 524 628 3800 4317 7226 21703 Guns 4510 | . 708 282 . . 583 260 160 504 1099 . . 46 . . . . . . . . . 868 Cannons 33982 | . . 140 . 155 928 . . . 1080 179 495 200 1380 1817 372 1382 524 434 3800 3408 6824 10864 Explosions 15807 | . 142 . . . . 268 . . 999 281 204 2471 1096 . . . . 194 . 820 358 8974 Melee 334 | . . . . . . . 178 . 156 . . . . . . . . . . . . . Ramming 7 | . . . . . . . . . 7 . . . . . . . . . . . . . Kinetic 29732 | . 708 201 . . . . . 305 1336 139 61 22 205 479 372 1317 524 402 3734 3408 6401 10118 Thermal 8511 | . . 221 . 155 1511 528 160 199 1452 40 434 46 227 1338 . 65 . 32 66 . 423 1614 Explosive 14843 | . 142 . . . . . . . 333 281 204 2471 1096 . . . . 194 . 820 328 8974 Electromagnetic 1213 | . . . . . . . . . 57 . . 178 948 . . . . . . . 30 . Impact 334 | . . . . . . . 178 . 156 . . . . . . . . . . . . . Slashing 1409 | . . . . . . . . . . . . 222 57 . . . . . . 89 44 997 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . . . . . 7 8 8 8 . 7 7 7 7 7 1 . 1 23 Average Corruption 4 | . . . . . . . . . 5 7 8 8 . 3 7 7 7 7 1 . 1 2 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . 1 6 Corruption Blocked 60 | . . . . . . . . . . . . 14 . . . . . . . 46 . . Effects 186 | . . . . . . . . . 46 25 17 1 . 23 6 13 10 18 6 . 4 17 Message Errors 49 | . . . . . . . . . 9 9 4 . . 10 . 1 2 6 2 . 1 5 Matter Fused 47 | . . . . . . . . . 14 5 5 . . 5 2 5 2 2 1 . 1 5 Heat Flow Errors 18 | . . . . . . . . . 3 4 1 . . 1 1 1 1 4 1 . . 1 Energy Discharges 26 | . . . . . . . . . 6 1 2 . . 4 1 2 2 3 1 . 1 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . Data Loss (minor) 16 | . . . . . . . . . 2 2 4 . . . 2 2 3 . . . 1 . Data Loss (major) 9 | . . . . . . . . . 2 1 . . . 2 . 1 . 1 . . . 2 Misfires 11 | . . . . . . . . . 5 1 1 1 . 1 . 1 . 1 . . . . Alerts 6 | . . . . . . . . . 3 2 . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6858 | . . . . . . . 8 . 288 . 105 24 127 658 . 334 . 1 977 862 1310 2164 Projectiles 6440 | . . . . . . . . . 41 . 100 11 85 658 . 334 . . 977 862 1285 2087 Explosions 278 | . . . . . . . . . 115 . 5 13 42 . . . . 1 . . 25 77 Melee 140 | . . . . . . . 8 . 132 . . . . . . . . . . . . . Knockbacks 83 | . . 1 . . . . 1 . 10 1 . 1 3 1 2 9 . . 1 8 20 25 Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Kinetic 78 | . . 1 . . . . . . 10 1 . 1 3 1 2 7 . . 1 8 19 24 Secondary 4 | . . . . . . . . . . . . . . . . 2 . . . . 1 1 Self-Inflicted Damage 179 | . . . . . . 142 . . 37 . . . . . . . . . . . . . Shots 4 | . . . . . . 2 . . 2 . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 406 | . 18 117 . 84 . . . 45 274 259 268 18 198 322 297 308 200 218 406 320 158 86 Average Temperature 92 | . 8 44 . 43 . . . 22 68 52 113 8 110 105 168 142 81 72 118 119 36 25 Received Heat Transfer 1788 | . 222 216 . . 153 . . 78 36 . . 36 315 36 . . . 106 36 18 81 455 Effects 19 | . . . . . . . . . . 1 . . . 1 1 3 . . 9 4 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 4 | . . . . . . . . . . 1 . . . 1 1 . . . . 1 . . Interference 14 | . . . . . . . . . . . . . . . . 3 . . 8 3 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . Parts Fried 17 | . . . . . . . 2 . 2 . . . 7 . . . . . . . 6 . Impact Corruptions 6 | . . . . . . . 1 . 2 . . . . . . . . . 1 . 2 . Robots Melted 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Melted 21 | . . . . . 12 1 1 2 2 . 1 . . 1 . . . . . 1 . . Heat Transferred 9767 | . . 592 . 300 3280 681 370 259 1303 50 650 74 350 746 . 100 . 50 74 . 407 481 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Peak Influence 2314 | . 208 123 . 1 139 100 63 55 332 . . . . 517 . . . . 180 463 835 2314 Initial 534 | . . 22 . . . 30 . 15 73 . . . . 509 . . . . . 11 240 534 Average 261 | . 84 80 . . 64 27 33 21 91 . . . . 245 . . . . 60 251 518 1015 Maximum Alert Level 5 | . 1 . . . . . . . 1 . . . . 2 . . . . . 2 3 5 Low Security (%) 62 | 100 87 100 . 100 100 100 100 100 81 . . . . 48 . . . . 100 30 . . Level 1 14 | . 12 . . . . . . . 18 . . . . 27 . . . . . 51 31 . Level 2 8 | . . . . . . . . . . . . . . 24 . . . . . 17 36 10 Level 3 11 | . . . . . . . . . . . . . . . . . . . . . 31 66 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . 9 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . 7 High Security . | . . . . . . . . . . . . . . . . . . . . . . 5 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 2 . . . 1 . 1 . 9 . . . . 7 . . . . 4 3 6 10 Investigation 7 | . 1 . . . 1 . . . 1 . . . . 3 . . . . . 1 . . Extermination 17 | . . . . . . . . . 4 . . . . 3 . . . . 2 . 4 4 Reinforcement 13 | . 1 . . . . . 1 . 4 . . . . 1 . . . . 2 2 2 . Assault 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Distress Signals 14 | . . . . . 2 . . . 1 . 1 1 1 . . . . . 1 3 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 369 | . 16 4 . . 24 1 4 2 28 5 3 49 16 9 2 5 . 10 13 26 28 124 Peak Tracking Total 29 | . 4 2 . . 4 1 1 2 5 4 2 13 5 2 2 2 . 5 3 6 5 29 Tactical Retreats 17 | . . . . . 1 . . . 1 . 1 1 . . . . . 1 . 3 2 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Traps Triggered 13 | . 1 . . . . . . . 6 . . . . 1 . . . . . . 4 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Triggered 21 | . . . . . . . . . 1 2 1 17 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Disabled 27 | . . . . . 1 2 . . 7 . . 2 . 2 . . . . 1 4 3 5 Max in Single Turn 3 | . . . . . 1 2 . . 3 . . 2 . 1 . . . . 1 1 1 1 Garrison Access 5 | . . . . . 1 2 . . . . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Accessed 90 | . 1 . 2 1 6 5 4 11 12 1 . 3 . 8 1 . 4 . 5 3 13 10 Terminals 57 | . 1 . . . 5 2 4 6 9 . . . . 7 . . . . 4 1 9 9 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 8 | . . . . . . . . 5 2 . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . 1 2 . . 1 . . . . 1 . . . . 1 2 3 . Total Hacks 186 | . 1 . 2 1 18 10 10 24 26 1 . 8 . 22 1 . 17 . 6 5 20 14 Successful 81 | . . . 2 1 10 5 7 4 9 1 . 8 . 10 1 . 17 . 1 . 3 2 Failed 105 | . 1 . . . 8 5 3 20 17 . . . . 12 . . . . 5 5 17 12 Catastrophic 34 | . 1 . . . 4 1 1 6 4 . . . . 3 . . . . 1 2 7 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 95 | . 1 . 1 . 18 5 8 10 18 . . . . 18 . . . . 4 2 5 5 Terminals 122 | . 1 . . . 17 4 10 13 22 . . . . 21 . . . . 5 2 14 13 Fabricators 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 15 | . . . . . . . . 11 3 . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . . . 1 3 . . 1 . . . . 1 . . . . 1 3 5 . Terminal Hacks 56 | . . . 2 1 5 1 5 3 3 1 . 8 . 5 1 . 17 . 1 . 2 1 Record 9 | . . . 1 . . . . . . . . 2 . . 1 . 5 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 6 | . . . . . 2 . . . . . . . . . . . 4 . . . . . Prototype ID Bank 10 | . . . . . . . . . . . . 5 . 1 . . 4 . . . . . Open Door 5 | . . . . 1 . . 2 . . 1 . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 5 | . . . . . 1 1 . . 1 . . . . 1 . . . . . . 1 . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 3 | . . . . . 1 . . . 1 . . . . 1 . . . . . . . . Locate Traps 4 | . . . . . . . 2 . . . . . . 1 . . . . . . 1 . Zone Layout 6 | . . . . . . . 1 3 1 . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . . . . . 4 . 2 . 5 . . . . 5 . . . . . . 1 1 Terminals 18 | . . . . . 4 . 2 . 5 . . . . 5 . . . . . . 1 1 Assimilate 4 | . . . . . 1 . . . 2 . . . . . . . . . . . 1 . Botnet 13 | . . . . . 3 . 2 . 3 . . . . 4 . . . . . . . 1 Operators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . 1 . . . . . . . . . . . . . 1 1 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 1 . . . 4 4 3 10 10 . . . . 8 . . . . 4 3 13 10 Full Trace Events 6 | . . . . . 1 . . 1 . . . . . 3 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . 95 . . . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . 10 . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 3 . . . . . . . . . . . . . 1 . . Machine Destruction 4 | . . . . . . 3 . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total Allies 8 | . . 1 . . 1 . . . . . . 5 . . . . . . . . 1 . Largest Group 5 | . . 1 1 . 1 1 . . . . . 5 . . . . . . . . 1 1 Highest-Rated Group 277 | . . 31 31 . 10 10 . . . . . 277 . . . . . . . . 45 45 Highest-Rated Ally 65 | . . 31 31 . 10 10 . . . . . 65 . . . . . . . . 45 45 Total Orders 13 | . . . . . . . . . . . . 7 . . . . . . . . 4 2 STAY 8 | . . . . . . . . . . . . 5 . . . . . . . . 2 1 FOLLOW 5 | . . . . . . . . . . . . 2 . . . . . . . . 2 1 Ally Attacks 20 | . . . . . . . . . . . . 20 . . . . . . . . . . Total Damage 827 | . . . . . . . . . . . . 827 . . . . . . . . . . Kills 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Robot Analysis Total 6 | . . . . . 2 . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . 1 . . 1 . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Turns Passed 20999 | 66 881 286 317 219 1334 817 491 1106 2686 769 553 1448 654 1380 298 524 337 560 1244 1464 1581 1984 Spaces Moved 13767 | 37 404 130 238 127 634 473 224 576 1358 476 305 1211 435 1014 221 362 165 391 784 1386 1331 1485 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . Treads 6817 | 31 404 81 . . 395 473 224 576 1358 . 200 996 389 393 . . . . 263 327 185 522 Legs 735 | . . . . . . . . . . . . 4 . . . . . . . 126 605 . Wheels 1954 | . . 49 238 127 239 . . . . . . . . . 221 362 165 391 153 . 9 . Hover 2740 | . . . . . . . . . . 476 105 100 46 621 . . . . 106 751 . 535 Flight 1515 | . . . . . . . . . . . . 111 . . . . . . 262 182 532 428 Fastest Speed 45 | 50 160 130 130 145 145 145 145 145 76 76 76 76 116 76 122 122 122 122 45 50 50 69 Average Speed 109 | 148 160 153 131 145 147 145 145 159 131 76 76 90 120 106 122 122 122 122 121 76 70 95 Slowest Speed 252 | 160 160 240 145 145 160 145 145 217 252 76 76 158 158 153 122 122 122 122 172 131 92 156 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . . . . . . . . . 2 . 3 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 54 22 61 31 50 14 29 99 38 79 57 91 68 23 51 64 63 63 27 47 30 45 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 7 | . . . 1 1 . . . . . 1 . . . . 1 . 3 . . . . . Known Exits Taken 6 | . . . . . . 1 . . 1 . . . 1 1 . . . . 1 . 1 . Unknown Exits Taken 16 | 1 1 1 1 1 1 . 1 1 . 1 1 1 . . 1 1 1 1 . 1 . . Scrap Searched 11 | . . 1 . 1 . . . . . 2 3 . 1 . 1 . . 2 . . . . Spaces Dug 218 | . 7 . . . 1 4 3 12 54 13 19 1 1 13 . . . 8 12 16 38 16 Terrain Destroyed 943 | . 27 6 . 1 19 48 3 29 92 63 35 65 54 31 6 15 . 31 26 103 104 185 Melee 11 | . . . . . . 3 3 . 5 . . . . . . . . . . . . . Projectile 404 | . . 6 . 1 9 1 . 29 33 32 6 2 7 31 6 15 . 16 26 27 84 73 AOE 528 | . 27 . . . 10 44 . . 54 31 29 63 47 . . . . 15 . 76 20 112 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total 18642 | 45 545 181 244 156 950 577 364 735 2130 845 606 1546 517 1264 241 421 296 458 1029 1734 1852 1906 Wait 3518 | . 43 26 . 11 209 73 119 98 611 323 271 217 48 180 14 39 114 49 190 274 384 225 Move 13723 | 36 403 129 237 126 633 472 223 575 1357 475 304 1210 434 1013 220 361 164 390 779 1385 1324 1473 Hop 10 | . . . . . . . . . . . . . . . . . . . 2 . 3 5 Pick Up 119 | 2 16 1 1 7 16 4 1 9 18 2 3 8 2 3 . . 3 . 3 5 7 8 Fast Attach 68 | 6 3 2 . . 3 . . 2 6 . 1 9 . 8 . . 4 2 4 7 5 6 Attach 52 | . 2 1 . . 4 2 . 3 6 3 1 1 1 2 . . 1 . 1 2 7 15 Detach 13 | . 3 1 . . . . . 3 1 2 1 . . . . . . . . . 1 1 Swap 94 | 1 7 1 1 2 11 5 3 2 23 2 2 5 6 4 1 1 . 3 1 6 2 5 Drop 162 | . 12 1 5 3 23 4 3 16 20 3 4 20 1 10 . . 5 2 6 10 5 9 Fire 799 | . 56 19 . 7 51 13 9 27 80 35 19 14 24 44 6 20 5 12 43 45 111 159 Melee 17 | . . . . . . 4 6 . 7 . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Rewire 62 | . . . . . . . . . . . . 62 . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Storage -7/Recycling -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / Tes) -2/Research (discovered 3 exits: *Acc / *Qua x2) -1/Access -1/Command History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 13) 67 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 9) 641 | -10/Materials | Discovered new exit (range 10) 948 | -10/Materials | Entered Mines 1009 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1091 | -10/Mines | Discovered new exit (range 8) 1158 | -10/Mines | Received a Mining Laser from a helpful Derelict 1224 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1225 | -10/Mines | Discovered new exit (range 5) 1234 | -10/Mines | Entered Exiles 1234 | -10/Exiles | Accompanied by 1 ally 1267 | -10/Exiles | Met 8R-AWN 1289 | -10/Exiles | Met EX-HEX 1325 | -10/Exiles | Met EX-BIN 1341 | -10/Exiles | Aligned with FarCom system 1342 | -10/Exiles | Given EX-Vault access code 1375 | -10/Exiles | Opened EX-Vault 1389 | -10/Exiles | Found XL Autogun Array 1418 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1458 | -10/Exiles | Met EX-DEC 1466 | -10/Exiles | Learned location of Zion (-6) 1485 | -10/Exiles | Build established: Scavenger-Mutant 1539 | -10/Exiles | Discovered new exit (range 10) 1551 | -10/Exiles | Left Exiles lab with XL Autogun Array 1551 | -10/Exiles | Entered Mines 1560 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1691 | -9/Mines | Discovered new exit (range 7) 1698 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1714 | -9/Mines | Destroyed YI-UF0 1741 | -9/Mines | Learned location of Storage (-7) 1770 | -9/Mines | Entered Materials 1770 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2835 | -8/Materials | Build established: Mutant 3011 | -8/Materials | Discovered new exit (range 20) 3104 | -8/Materials | Entered Factory 3104 | -7/Factory | Accompanied by 1 ally 3104 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3724 | -7/Factory | Discovered new exit (range 14) 3792 | -7/Factory | Discovered new exit (range 5) 3813 | -7/Factory | Identified exit to Storage 3813 | -7/Factory | Identified exit to Lower Caves 3868 | -7/Factory | Fabricated Coil Gun (x2) 3921 | -7/Factory | Entered Storage 4390 | -7/Storage | Used back door to open Recycling access 4390 | -7/Storage | Discovered new exit (range 5) 4412 | -7/Storage | Entered Recycling 4413 | -7/Recycling | Found Scrap Engine 5010 | -7/Recycling | Build established: Construct 5041 | -7/Recycling | Discovered new exit (range 4) 5518 | -7/Recycling | Entered Factory 5518 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 6180 | -5/Factory | Build established: Assassin 6517 | -5/Factory | Discovered new exit (range 4) 6651 | -5/Factory | Identified exit to Upper Caves 6671 | -5/Factory | Cargo convoy interrupted 7066 | -5/Factory | Build established: Construct 8204 | -5/Factory | Entered Upper Caves 8765 | -5/Upper Caves | Learned location of Warlord (-5) 8953 | -5/Upper Caves | Discovered new exit (range 16) 8973 | -5/Upper Caves | Entered another Upper Caves area 8997 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9491 | -5/Upper Caves | Discovered new exit (range 13) 9526 | -5/Upper Caves | Entered Warlord 9553 | -5/Warlord | System corruption cleaned by Quarantine Array 9899 | -5/Warlord | Met Warlord 9924 | -5/Warlord | Warlord's base attacked by MAIN.C 9942 | -5/Warlord | Found Prototype Special Weapon 9942 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 9949 | -5/Warlord | Found RU-N14's Throwing Claymores v3 9951 | -5/Warlord | Found RU-N14's Throwing Claymores v3 9954 | -5/Warlord | Found RU-N14's Throwing Claymores v3 10031 | -5/Warlord | Build established: Commander-Construct 10274 | -5/Warlord | Warlord forces counterattacked 10328 | -5/Warlord | Spotted Executioner 10356 | -5/Warlord | Spotted Striker 10366 | -5/Warlord | Spotted Executioner 10421 | -5/Warlord | Discovered new exit (range 20) 10430 | -5/Warlord | Spotted Executioner 10433 | -5/Warlord | Spotted Executioner 10566 | -5/Warlord | Spotted Striker 10591 | -5/Warlord | P-80 Master assimilated allied Archangel 6a 10599 | -5/Warlord | Warlord base infiltrated, sounded retreat 10664 | -5/Warlord | Spotted Striker 10726 | -5/Warlord | Build established: Construct 10788 | -5/Warlord | Found Prototype Device 10925 | -5/Warlord | Spotted Striker 10925 | -5/Warlord | Spotted Striker 10939 | -5/Warlord | Destroyed Striker 10948 | -5/Warlord | Destroyed Striker 10969 | -5/Warlord | Destroyed 11 combat bots 10974 | -5/Warlord | Entered Proximity Caves 10990 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11082 | -4/Proximity Caves | Spotter reported a threat 11191 | -4/Proximity Caves | Destroyed 8 combat bots 11311 | -4/Proximity Caves | Spotter reported a threat 11382 | -4/Proximity Caves | Spotter reported a threat 11488 | -4/Proximity Caves | Identified exit to Factory 11628 | -4/Proximity Caves | Entered Factory 11628 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11909 | -4/Factory | Search patrols dispatched 11970 | -4/Factory | Identified exit to Upper Caves 11970 | -4/Factory | Identified exit to Extension 11982 | -4/Factory | Identified Adv. Kinecellerator 12636 | -4/Factory | Discovered new exit (range 9) 13008 | -4/Factory | Entered Upper Caves 13053 | -4/Upper Caves | Learned location of Quarantine (-2) 13276 | -4/Upper Caves | Discovered new exit (range 9) 13306 | -4/Upper Caves | Entered another Upper Caves area 13443 | -4/Upper Caves | Learned 4 Research zone layouts 13763 | -4/Upper Caves | Discovered new exit (range 19) 13830 | -4/Upper Caves | Entered Zhirov 13831 | -4/Zhirov | Discovered new exit (range 4) 13853 | -4/Zhirov | Met Zhirov 13880 | -4/Zhirov | Learned location of Testing (-3) 13880 | -4/Zhirov | Learned location of Command (-1) 13894 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13917 | -4/Zhirov | Found Alien Artifact 13917 | -4/Zhirov | Identified Integrated Reactor 13917 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13938 | -4/Zhirov | Found Alien Artifact 14167 | -4/Zhirov | Entered Proximity Caves 14228 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14699 | -3/Proximity Caves | Discovered new exit (range 20) 14727 | -3/Proximity Caves | Entered Research 14727 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 14728 | -3/Research | Identified exit to Testing 14977 | -3/Research | Found Prototype Processor 14977 | -3/Research | Identified Exp. Targeting Computer 15409 | -3/Research | Identified exit to Research 15721 | -3/Research | Spotted B-86 Titan 15971 | -3/Research | Entered another Research area 15971 | -2/Research | Warlord forces began assault on 0b10 15971 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16081 | -2/Research | Research machine network offline 16377 | -2/Research | Spotted Executioner 16377 | -2/Research | Spotted Striker 16404 | -2/Research | Spotted B-90 Cyclops 16417 | -2/Research | Destroyed Striker 16425 | -2/Research | Destroyed Executioner 16561 | -2/Research | Spotted Executioner 16569 | -2/Research | Spotted Executioner 16651 | -2/Research | Found Prototype Processor 16661 | -2/Research | Spotted Striker 16669 | -2/Research | Found Exp. Targeting Computer 16675 | -2/Research | Spotted Executioner 16683 | -2/Research | Destroyed Executioner 16685 | -2/Research | Spotted Executioner 16686 | -2/Research | Spotted Executioner 16716 | -2/Research | Destroyed Executioner 16797 | -2/Research | Borebot progress halted 16808 | -2/Research | Met up with Warlord 16917 | -2/Research | Identified Exp. Core Analyzer 17013 | -2/Research | Borebot progress halted 17068 | -2/Research | Warlord invited to help at Command 17103 | -2/Research | Spotted B-90 Cyclops 17133 | -2/Research | Discovered new exit (range 22) 17164 | -2/Research | Identified exit to Quarantine 17211 | -2/Research | Build established: Scavenger-Construct 17315 | -2/Research | Discovered new exit (range 6) 17377 | -2/Research | Spotted Executioner 17382 | -2/Research | Discovered exit to Quarantine (range 23) 17399 | -2/Research | Spotted Striker 17417 | -2/Research | Spotted Striker 17434 | -2/Research | Spotted Executioner 17435 | -2/Research | Entered Access 17435 | -1/Access | Evolved 2 slots: Utility x2 17568 | -1/Access | Identified exit to Command 18195 | -1/Access | Spotted B-99 Colossus 18197 | -1/Access | Spotted B-99 Colossus 18778 | -1/Access | Found Prototype Device 18778 | -1/Access | Identified Beam Splitter 19016 | -1/Access | Entered Command 19016 | -1/Command | Accompanied by 1 ally 19310 | -1/Command | First assault squad dispatched 20693 | -1/Command | Spotted M Guard 20694 | -1/Command | Spotted M Guard 20694 | -1/Command | Spotted Combat Programmer 20695 | -1/Command | Spotted Combat Programmer 20822 | -1/Command | Destroyed 31 combat bots 20830 | -1/Command | Lost 4 parts (4u) 20844 | -1/Command | High security lockdown imminent 20875 | -1/Command | Destroyed 15 combat bots 20900 | -1/Command | Met MAIN.C 20900 | -1/Command | 0b10 Conduit disabled 20924 | -1/Command | High security lockdown engaged 20939 | -1/Command | System corruption reached 10% 20941 | -1/Command | Destroyed MAIN.C Shell 20943 | -1/Command | MAIN.C activated Command garrisons 20986 | -1/Command | Core integrity fell below 50% 20997 | -1/Command | Core integrity fell below 20% 21000 | -1/Command | Identified Transdimensional Reconstructor 21000 | -1/Command | Failed to warp due to unstable space 21000 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 20995_ P-80 Master unfolds itself. 20995_ Hdn. Centrium Heavy Treads destroyed. 20995_ Penetrated by EMDS Slug. 20995_ XL Autogun Subcomponent destroyed. 20995_ Treaded Biometal Exoskeleton destroyed. 20995_ Treaded Biometal Exoskeleton core remains intact and functional. 20996_ Treaded Biometal Exoskeleton destroyed. 20997_ XL Autogun Subcomponent destroyed. 20997_ Knocked back. 20997_ EMDS Slug penetrates 0b10 Conduit. 20998_ S-43 Plague destroyed. 20998_ Destroyed Unknown Flight Unit. 20998_ P-80 Master resets S-43 Plague, system corruption cleaned. 20998_ Penetrated by EMDS Slug. 20998_ Knocked back. 20999_ Acquired 19 matter. 20999_ RU-N14's Throwing Claymores v3 destroyed. 21000_ FT2F&G07Y2VW9C9RM=Y%QSFDZ4 C=YCKV 21000_ Identified Transdimensional Reconstructor. 21000_ Warp failed due to unstable space. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????######################??????????????? | | ????????????#""" " """ #??????????????? | | ?????????????"" #??????????????? | | ????????????#""""" g ################ | | ????????????#"""" % / " " | | ????????????#" " gs p [ = "%"% | | ????????????#" g Ygh %[% = %%% | | ????????????#" % Ms p ################ | | ????????????# " " ss gs b#??????????????? | | ????????????# @*sgp Y #??????????????? | | ????????????# " % sp g "#??????????????? | | ????????????#"""""" p" """#??????????????? | | ????????????#"" " """#??????????????? | | ????????????# """"""#??????????????? | | ????????????# " #??????????????? | | ????????????# " " #??????????????? | | ????????????" " " " """ " #??????????????? | | ????????????" """ " " """" #??????????????? | | ????????????" " " " " #??????????????? | | ????????????# """""""""" " #??????????????? | | ????????????# " """ " """"""""#??????????????? | | ????????????# ?""" " " " #??????????????? | | ????????????#####??###############???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 135 Coolant Potential 80 Energy Generation 55 Energy Capacity 1173 Matter Stores 550 Matter Capacity 550 Sight Range 23 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Power Shielding 66 Propulsion Shielding 33 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 75 Targeting Accuracy 12 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 6 Kinecelleration 50 Force Boost 20 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Coil Gun | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeUtilityMallet Manual? 0 Play Time 02:49:39 Cumulative 1215.1 hours Start 2023.04.30 @ 21:24:28 End 2023.05.01 @ 00:19:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 883 Rogue 843 Adventurer 40 Explorer 0 Win Type - Total 142 Types 69/7/42/2/1/4/14/2/1 Lore% 95 Gallery% 96 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b8060e0-8d89-4957-8fb5-96ad3b7047d3