Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.22 @ 15:00:33 // Winter2019/RPGLIKE Player: RR-3MY Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (33) 165 Value Destroyed (1603) 1603 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1817) 1817 TOTAL SCORE: 7385 Bonus ------- High Alert Combat Kills 48 Follower Combat Kills 307 Entered Garrisons 200 Used RIF Installer 500 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -38 Cogmind --------- Core Integrity 0/900 Matter 255/300 Energy 310/310 System Corruption 3% Temperature Cool (0) Movement Walking (105) Location -6/Garrison Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (9) ------ Scrap Suit Deep Structural Scanner IFF Parser Seismic Detector Armor Integrity Analyzer Relay Coupler [NC] (90) Relay Coupler [Grunt] (74) > --- WEAPON (3) ------- Remote Datajack Mace > --- INVENTORY (6) ---- Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [Brawler] (76) Relay Coupler [Specialist] (82) Relay Coupler [Behemoth] (26) Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Flexi-carbon Leg > --- UTILITY ---------- Scrap Suit Gravity Neutralizer Deep Structural Scanner IFF Parser Seismic Detector Armor Integrity Analyzer Layered Medium Armor Plating > --- WEAPON ----------- EM Pulse Gun Remote Datajack Mace > --- INVENTORY -------- Scrap Suit Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] [Rating: 55] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Processor Armor Integrity Analyzer Hackware Relay Coupler [Grunt] Protection Layered Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Special Weapon Remote Datajack Impact Weapon Mace Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Slots Evolved 13 | 5 . . . 4 1 . 2 1 Power . | . . . . . . . . . Propulsion 3 | 1 . . . 2 . . . . Utility 8 | 3 . . . 2 1 . 1 1 Weapon 2 | 1 . . . . . . 1 . Parts Attached 26 | 7 1 1 . . . 8 3 6 Power 2 | 1 . . . . . 1 . . Engine 1 | 1 . . . . . . . . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 4 | 2 . . . . . 1 1 . Treads . | . . . . . . . . . Leg 4 | 2 . . . . . 1 1 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 13 | 2 1 . . . . 5 1 4 Device 7 | 2 . . . . . 4 . 1 Storage . | . . . . . . . . . Processor 2 | . . . . . . . 1 1 Hackware 2 | . . . . . . . . 2 Protection 2 | . 1 . . . . 1 . . Artifact . | . . . . . . . . . Weapon 7 | 2 . 1 . . . 1 1 2 Energy Gun 1 | 1 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 4 | . . 1 . . . 1 1 1 Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . 1 Corrupted Parts 1 | . . . . . . . . 1 System Corruption 2 | . . . . . . . . 2 Parts Lost 2 | . . . . . . . . 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 1 | . . . . . . . . 1 Weapon 1 | . . . . . . . . 1 Highest Loss Streak 1 | . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . Average Backups 2 | . . . 1 1 1 2 2 4 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 1 | . . . . . . . 1 4 Weapon . | . . . 1 1 1 1 . . Tool/Special . | . . . . . . . . . Unused Backups 8 | . . . . . . 1 . 7 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 7 | . . . . . . . . 7 Weapon 1 | . . . . . . 1 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 74 | . 74 66 66 49 42 70 83 90 Engine 4 | . 11 11 11 7 7 4 . . Core 2 | . . . . . . 2 6 5 Leg 21 | . 22 22 22 16 14 20 18 24 Device 21 | . 13 11 11 7 7 22 31 26 Processor 1 | . . . . . . . 2 6 Protection 4 | . 6 . . . . 6 6 5 Energy Gun 7 | . 10 9 11 7 7 6 6 5 Ballistic Gun 5 | . 10 11 11 7 7 6 6 . Special Weapon 2 | . . 1 . . . . 5 5 Impact Weapon 1 | . . . . . . . . 4 Peak Build Rating 55 | 7 7 6 6 6 6 39 52 55 Average Rating 28 | 5 6 6 6 6 6 24 44 51 On Entrance 14 | . 7 6 6 6 6 6 39 52 Avg Prop Armor Cover (%) 12 | . . . . . . 12 . . Naked Turns . | . . . . . . . . . Heaviest Build 33 | 9 11 8 8 8 8 30 33 33 Greatest Support 72 | 20 20 20 20 20 20 30 60 72 Greatest Overweight (x) 5 | 1 . . . . . 5 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 6 | 4 4 4 4 4 4 4 6 6 Average Capacity 4 | 4 4 4 4 4 4 4 5 6 Most Carried 6 | . . 4 4 4 1 4 4 6 Average Carried 3 | . . 3 4 3 1 3 3 5 Final Capacity 6 | 4 4 4 4 4 4 4 6 6 Final Carried 6 | . . 4 4 1 1 4 3 6 Scrap Suit Usage (%) 50 | . . . . . . 41 100 100 Parts Cannibalized 6 | . . . . . . . . 6 Class Distribution -------------------- 89% | Hacker-Mutant 6% | Hacker-Gunner 4% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -9/Recycling Hacker-Mutant | -9/Scraptown Hacker-Skirmisher | -6/Factory Hacker-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Matter Collected 900 | 36 277 68 . 98 . 83 . 338 Remotely . | . . . . . . . . . Salvage Created 1358 | . 134 56 79 289 . . 107 693 Parts 79 | . 7 8 5 18 . . 3 38 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Combat Hostiles Destroyed 29 | . 3 2 2 5 . . 2 15 Melee 1 | . . . . . . . . 1 Guns 19 | . 3 2 2 4 . . 2 6 AOE 7 | . . . . 1 . . . 6 Classes Destroyed 10 | . 1 2 1 2 . . . 4 Tunneler 1 | . . 1 . . . . . . Recycler 1 | . . . . 1 . . . . Operator 1 | . . . . 1 . . . . Swarmer 12 | . . 2 . 1 . . . 9 Grunt 13 | . 3 . 1 5 . . 2 2 Brawler 1 | . . . . . . . . 1 Duelist 1 | . . . . . . . . 1 Sentry 1 | . . . 1 . . . . . Hunter 1 | . . . . . . . . 1 Programmer 1 | . . . . . . . . 1 Best Kill Streak 4 | . 3 2 2 4 . . 2 3 Combat Bots Only 4 | . 3 2 2 4 . . 2 3 Max Kills in Single Turn 2 | . 1 1 1 2 . . 1 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 1 . . . 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Hostile Shots Fired 429 | . 26 5 14 113 . . 40 231 Missed 146 | . 9 3 9 38 . . 14 73 Hits 283 | . 17 2 5 75 . . 26 158 Melee 15 | . . . . . . . . 15 Projectile 268 | . 17 2 5 75 . . 26 143 Critical Strikes 14 | . 1 . . 2 . . 5 6 Damage Taken 2885 | . 140 7 36 540 . . 308 1854 Core 2145 | . 98 5 30 425 . . 217 1370 Absorbed by Shields . | . . . . . . . . . Redirected to Core 1725 | . 80 5 14 309 . . 181 1136 Ignored by Resistances 1883 | . 89 6 23 351 . . 183 1231 Regen/Repaired (Parts) 41 | . . . . . . . . 41 Core Remaining (%) 87 | 100 . 99 . . . 63 . . Volleys Fired 145 | . 14 8 6 19 . . 12 86 Largest 2 | . 2 2 2 2 . . 2 2 Hottest 100 | . 60 100 60 60 . . 60 60 Shots Fired 223 | . 28 12 12 38 . . 24 109 Gun 212 | . 28 8 12 38 . . 24 102 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special 11 | . . 4 . . . . . 7 Kinetic 77 | . 14 4 6 19 . . 12 22 Thermal 4 | . . 4 . . . . . . Explosive . | . . . . . . . . . Electromagnetic 135 | . 14 4 6 19 . . 12 80 Robot Hit Streak 32 | . 28 32 6 22 . . 16 20 Robot Miss Streak 3 | . . 1 1 1 . . 1 3 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . 1 1 3 . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . Shots Hit Robots 195 | . 28 6 9 31 . . 21 100 Core Hits 70 | . 8 3 5 14 . . 9 31 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 6 | . 2 . . . . . . 4 Critical Strikes 8 | . 2 . . . . . . 6 Destroy 2 | . 2 . . . . . . . Corrupt 2 | . . . . . . . . 2 Smash 4 | . . . . . . . . 4 Melee Attacks 103 | . . . . . . . . 103 Impact 103 | . . . . . . . . 103 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3670 | . 356 77 199 635 . . 480 1923 Guns 2170 | . 356 77 110 385 . . 284 958 Cannons . | . . . . . . . . . Explosions 901 | . . . 89 250 . . 196 366 Melee 599 | . . . . . . . . 599 Ramming . | . . . . . . . . . Kinetic 804 | . 171 26 47 199 . . 133 228 Thermal 901 | . . . 89 250 . . 196 366 Explosive . | . . . . . . . . . Electromagnetic 1366 | . 185 51 63 186 . . 151 730 Impact 599 | . . . . . . . . 599 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . . . 3 Average Corruption 2 | . . . . . . . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 21 | . . . . . . . . 21 Message Errors 3 | . . . . . . . . 3 Matter Fused 5 | . . . . . . . . 5 Heat Flow Errors 3 | . . . . . . . . 3 Energy Discharges 3 | . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 2 Data Loss (major) 2 | . . . . . . . . 2 Misfires 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 241 | . . . . . . . 24 217 Projectiles . | . . . . . . . . . Explosions 24 | . . . . . . . 24 . Melee 217 | . . . . . . . . 217 Knockbacks 1 | . . . . . . . . 1 Impact 1 | . . . . . . . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 72 | . . . . 18 . . . 54 Shots 3 | . . . . 1 . . . 2 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 320 | . 138 42 33 66 . . 320 292 Average Temperature 98 | . 65 17 26 28 . . 165 107 Received Heat Transfer 972 | . 150 . 33 330 . . 284 175 Effects 2 | . . . . . . . 1 1 Energy Bleed 1 | . . . . . . . . 1 Interference 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Robots Corrupted 4 | . . . . . . . . 4 Combat Hostiles 2 | . . . . . . . . 2 Parts Fried 11 | . . . . . . . 1 10 Impact Corruptions 9 | . . . . . . . . 9 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 950 | . . . 100 450 . . 150 250 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 10 | . . . 1 3 . . 1 5 Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Maximum Alert Level 2 | . . . . 2 . . . 2 Low Security (%) 67 | 100 100 100 100 49 100 . 100 35 Level 1 17 | . . . . 5 . . . 37 Level 2 15 | . . . . 45 . . . 27 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 699 | . 65 40 74 494 135 . 38 699 Initial 135 | . . . . 17 135 . . . Average 149 | . 15 2 31 250 115 . 4 284 Influence Increases 1748 | . 104 61 95 707 4 . 68 709 Destroy 0b10 Robot/C 800 | . 60 40 60 300 . . 40 300 Destroy 0b10 Robot/NC 30 | . . 5 5 10 . . . 10 Destroy Leader 180 | . 20 10 20 80 . . 10 40 Allied During Kill 30 | . . 5 5 20 . . . . Trap Triggered on 0b10 30 | . . . . 30 . . . . Successful Hack 27 | . 9 . . . 4 . . 14 Select Force Hacks 30 | . . . . 30 . . . . Anti-Garrison Action 350 | . . . . 150 . . . 200 Destroy Structure 151 | . . 1 5 12 . . 3 130 Lose Combat Pursuer 120 | . 15 . . 75 . . 15 15 Influence Decreases 1099 | . 104 61 36 272 404 94 68 60 Entered New Map 495 | . . . . 42 359 94 . . Time Decay 464 | . 104 61 36 150 45 . 68 . Lost Part 20 | . . . . . . . . 20 Lost Ally 120 | . . . . 80 . . . 40 Squads Dispatched 8 | . 1 . . 5 . . 2 . Investigation 2 | . 1 . . 1 . . . . Extermination 1 | . . . . . . . 1 . Reinforcement 3 | . . . . 2 . . 1 . Assault 1 | . . . . 1 . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Distress Signals 3 | . . . . 3 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 69 | . 5 2 3 29 . . 6 24 Peak Tracking Total 12 | . 4 2 3 12 . . 3 8 Tactical Retreats 6 | . 1 . . 3 . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Traps Triggered 5 | . 4 . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 3 | . . . . 3 . . . . Traps Extracted . | . . . . . . . . . Installed 3 | . . . . 3 . . . . Triggered 3 | . . . . 3 . . . . Most Traps Carried 3 | . . 3 3 3 . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Machines Disabled 4 | . . . . 1 . . . 3 Max in Single Turn 1 | . . . . . . . . 1 Garrison Access 1 | . . . . 1 . . . . Garrison Relay 2 | . . . . . . . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Machines Accessed 15 | . 2 . . 1 1 5 4 2 Terminals 7 | . 2 . . . 1 . 2 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 68 | . 9 . . 3 3 37 10 6 Successful 59 | . 8 . . 2 3 37 7 2 Failed 9 | . 1 . . 1 . . 3 4 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 13 | . 6 . . 3 2 . 2 . Terminals 23 | . 9 . . . 3 . 5 6 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . Scanalyzers 4 | . . . . . . . 4 . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 44 | . 4 . . . 1 37 . 2 Record 28 | . . . . . . 28 . . Robot Analysis 8 | . . . . . . 8 . . Prototype ID Bank 1 | . 1 . . . . . . . Level Access Points 1 | . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 Proto ID Catalog 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . Retrieve Components 1 | . . . . 1 . . . . Scanalyzer 4 | . . . . . . . 4 . Insert Component 2 | . . . . . . . 2 . Analyze 1 | . . . . . . . 1 . Retrieve Study 1 | . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 9 | . 4 . . 1 2 . 2 . Terminals 8 | . 4 . . . 2 . 2 . Botnet 3 | . 1 . . . 1 . 1 . Disrupt 1 | . 1 . . . . . . . Skim 4 | . 2 . . . 1 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . Tunnel 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 2 . . . . . 3 2 Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . . . 2 . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Used RIF Installer 1 | . . . . . . . . 1 Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 5 | . . . . 1 . . . 4 Machine Destruction 5 | . . . . 1 . . . 4 Attached 2 | . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Total Allies 8 | . . 5 . . . . . 3 Largest Group 5 | . . 5 5 5 . . . 1 Highest-Rated Group 81 | . . 81 81 81 . . . 40 Highest-Rated Ally 40 | . . 31 31 31 . . . 40 Total Orders 1 | . . 1 . . . . . . GUARD 1 | . . 1 . . . . . . Ally Attacks 52 | . . . 9 39 . . . 4 Total Damage 780 | . . . 87 537 . . . 156 Kills 12 | . . . 2 10 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Active Infowar (turns) 5449 | 44 268 689 79 212 75 2296 376 1410 IFF 2947 | . . . . . . 1161 376 1410 Terrain 65 | 19 46 . . . . . . . Structural 2975 | . . . . . . 1189 376 1410 Seismic 5016 | 44 268 689 79 212 75 1863 376 1410 T.N.C. 249 | . . . . . . . . 249 Robot Analysis Total 8 | . . . . . . 8 . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Turns Passed 5508 | 46 268 689 79 212 75 2353 376 1410 Spaces Moved 3859 | 33 123 530 30 112 63 1894 276 798 Core 145 | 6 . . . . . 139 . . Treads . | . . . . . . . . . Legs 3714 | 27 123 530 30 112 63 1755 276 798 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 105 105 Average Speed 117 | 108 120 120 120 120 120 121 106 107 Slowest Speed 300 | 120 120 120 120 120 120 300 120 110 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 4 29 99 6 24 14 83 9 71 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . . . . 1 . 3 . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched 2 | . . . . . . 2 . . Spaces Dug 34 | . . 2 . . . . . 32 Terrain Destroyed 67 | . . 3 4 11 . . 3 46 Melee 32 | . . . . . . . . 32 Projectile 3 | . . 3 . . . . . . AOE 32 | . . . 4 11 . . 3 14 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Total 4431 | 39 213 562 61 152 62 1947 334 1061 Wait 182 | . 67 19 26 3 . 20 34 13 Move 3852 | 32 122 529 29 111 62 1893 276 798 Hop . | . . . . . . . . . Pick Up 16 | . . 4 . . . 4 . 8 Fast Attach 39 | 7 5 . . 1 . 17 2 7 Attach 3 | . . . . . . . 1 2 Detach . | . . . . . . . . . Swap 3 | . . 2 . . . . . 1 Drop 24 | . . . . 3 . 13 . 8 Fire 145 | . 14 8 6 19 . . 12 86 Melee 103 | . . . . . . . . 103 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 3 | . . . . 3 . . . . Miscellaneous 61 | . 5 . . 12 . . 9 35 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -9/Recycling (discovered 2 exits: Fac / *Scr) -9/Scraptown -6/Factory (discovered 7 exits: *Fac x4 / Low x2 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x3) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 15) 47 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Hacker-Mutant 332 | -10/Mines | Identified exit to Materials 332 | -10/Mines | Discovered exit to Materials (range 13) 393 | -10/Mines | Found a hidden stash of uninstalled traps 488 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 659 | -10/Mines | Discovered exit to Materials (range 11) 1004 | -10/Mines | Entered Materials 1004 | -9/Materials | Accompanied by 5 allies 1006 | -9/Materials | Reached level 2 1006 | -9/Materials | Reached level 3 1009 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1033 | -9/Materials | Identified exit to Storage 1033 | -9/Materials | Discovered exit to Storage (range 6) 1039 | -9/Materials | Reached level 4 1083 | -9/Materials | Entered Storage 1083 | -9/Storage | Accompanied by 5 allies 1112 | -9/Storage | Reached level 5 1115 | -9/Storage | Upgraded with Propulsion slot (x2) 1115 | -9/Storage | Upgraded with Utility slot (x2) 1177 | -9/Storage | Garrison activated, responded to threat 1187 | -9/Storage | Reached level 6 1244 | -9/Storage | Core integrity fell below 50% 1263 | -9/Storage | Reached level 7 1270 | -9/Storage | Lost 4 allies 1290 | -9/Storage | Used back door to open Recycling access 1290 | -9/Storage | Identified exit to Recycling 1290 | -9/Storage | Discovered exit to Recycling (range 5) 1295 | -9/Storage | Entered Recycling 1303 | -9/Recycling | Upgraded with Utility slot (x1) 1333 | -9/Recycling | Identified exit to Factory 1340 | -9/Recycling | Scanned before Scraplab entrance 1357 | -9/Recycling | Entered Scraplab 1366 | -9/Recycling | Identified exit to Scraptown 1366 | -9/Recycling | Discovered exit to Scraptown (range 3) 1370 | -9/Recycling | Entered Scraptown 1372 | -9/Scraptown | Reached level 8 1512 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1533 | -9/Scraptown | Received an X-ray algorithm 1672 | -9/Scraptown | Visited Cyclists 1696 | -9/Scraptown | Visited Shadow of the Wyrm 1744 | -9/Scraptown | Visited UFD Registry 1744 | -9/Scraptown | Registered with UFD as "Cogtube" 1777 | -9/Scraptown | Visited TADAMA 1794 | -9/Scraptown | Visited Cave Peace 1847 | -9/Scraptown | Visited The Evicted 1917 | -9/Scraptown | Entered Cyclist Reading Room 2153 | -9/Scraptown | Visited Junk Cannon Lab 2179 | -9/Scraptown | Found Prototype Special Weapon 2179 | -9/Scraptown | Identified Junk Cannon 2220 | -9/Scraptown | Visited Supply Room 2251 | -9/Scraptown | Visited LU-1G1's Boring Crew 2273 | -9/Scraptown | Visited Science Guys 2311 | -9/Scraptown | Visited Analyses Database 2347 | -9/Scraptown | Visited Abandonware Association 2362 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 2364 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 2393 | -9/Scraptown | Visited Curators Association 2424 | -9/Scraptown | Visited Science Testing Area 2470 | -9/Scraptown | Visited Cartography Club 2521 | -9/Scraptown | Learned location of Zion (-6) 2521 | -9/Scraptown | Learned location of Armory (-3) 2521 | -9/Scraptown | Learned 16 Materials zone layouts 2521 | -9/Scraptown | Learned 16 Factory zone layouts 2521 | -9/Scraptown | Learned 24 Factory zone layouts 2521 | -9/Scraptown | Learned 16 Research zone layouts 2521 | -9/Scraptown | Learned 8 Access zone layouts 2521 | -9/Scraptown | Learned 4 Storage zone layouts 2521 | -9/Scraptown | Learned 12 Proximity Caves zone layouts 2521 | -9/Scraptown | Learned Research emergency access door positions 2521 | -9/Scraptown | Learned location of 1 exit from Research 2521 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 2534 | -9/Scraptown | Found Deep Structural Scanner 2677 | -9/Scraptown | Identified exit to Factory 2677 | -9/Scraptown | Discovered exit to Factory (range 12) 2744 | -9/Scraptown | Found Scrap Suit 2746 | -9/Scraptown | Found Scrap Suit 3654 | -9/Scraptown | Met Optimus 3654 | -9/Scraptown | Accepted into 0bPrime 3723 | -9/Scraptown | Entered Factory 3724 | -6/Factory | Identified exit to Lower Caves 3725 | -6/Factory | Identified exit to Factory 3725 | -6/Factory | Reached level 9 3725 | -6/Factory | Reached level 10 3725 | -6/Factory | Reached level 11 3725 | -6/Factory | Upgraded with Utility slot (x1) 3725 | -6/Factory | Upgraded with Weapon slot (x1) 3951 | -6/Factory | Core integrity fell below 50% 3953 | -6/Factory | Reached level 12 4099 | -6/Factory | Identified exit to Garrison 4099 | -6/Factory | Entered Garrison 4225 | -6/Garrison | Triggered checkpoint 4245 | -6/Garrison | Build established: Hacker-Gunner 4279 | -6/Garrison | Reached level 13 4596 | -6/Garrison | Build established: Hacker-Mutant 4695 | -6/Garrison | Triggered checkpoint 4894 | -6/Garrison | Identified exit to Factory 4894 | -6/Garrison | Discovered exit to Factory (range 15) 4917 | -6/Garrison | Attached CPS modules to A-27 Freighter. 5009 | -6/Garrison | Installed Relay Interface Framework 5120 | -6/Garrison | Garrison Relay disabled 5193 | -6/Garrison | Garrison Relay disabled 5193 | -6/Garrison | Reached level 14 5200 | -6/Garrison | Upgraded with Utility slot (x1) 5380 | -6/Garrison | Discovered exit to Factory (range 9) 5499 | -6/Garrison | Core integrity fell below 20% 5509 | -6/Garrison | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05500_ Scrap Suit cannibalized Flexi-carbon Leg to repair Aluminum Leg+. 05501_ Penetrated by Slug. 05501_ Slug penetrates L-41 Fighter. 05502_ Slug penetrates X-62 Marksman. 05502_ Slug penetrates Marksman 5a. 05502_ Attempting to rewire X-62 Marksman. 05502_ Marksman 5a destroyed. 05502_ Penetrated by Slug. 05503_ X-62 Marksman rewired. 05504_ L-41 Fighter sneak attacks. 05504_ Slug penetrates L-41 Fighter. 05505_ Slug penetrates Marksman 5b. 05505_ Marksman 5b destroyed. 05505_ Penetrated by Slug. 05506_ X-62 Marksman rewired. 05507_ Penetrated by Slug. 05507_ Slug penetrates L-41 Fighter. 05508_ System corrupted: Matter fused (-10). 05509_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????# #?????????# #?????? | | ??????????## " #?????????# #?????? | | ??????????#"" """ #?????????# #?????? | | ??????????#" " [ #?????????# #?????? | | ??????????#" =% #?????????# #?????? | | ??????????#" % ###########= #?????? | | ??????????#" " % ## =%% #?????? | | ??????????#""""""#"# "## == =[#?????? | | ??????????######"### + < ####" "##?????? | | ???????????????#???#"### #??#"[" #?????? | | ???????????????????# #?#####??# =###?????? | | ???????????????????# #????????#T #???????? | | ???????????????????# #????????#""#???????? | | ???????????????????# #????????####???????? | | ???????????????????# #???????????????????? | | ????????????????#### ####????????????????? | | ????????????????# #????????????????? | | ????????????????# #????????????????? | | ????????????????# #????????????????? | | ????????????????# #????????????????? | | ????????????????# #????????????????? | | ????????????????# hh #????????????????? | | ????????????????#!hl #????????????????? | | ????????????????#llhl #????????????????? | | ????????????????# x[ #????????????????? | | ????????????????#@x #????????????????? | | ????????????????# #????????????????? | | ????????????????#########????????????????? | | ?????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 225 Resistance: KI 40 Resistance: TH 45 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Armor Integrity Analysis 30 Offensive Hacking 35 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 164 Authchip Count 3 Item Schematics ----------------- CPS Tube | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning There's More Where That Came From Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Levels Raised 13 | . . . 3 3 . 1 4 2 XP Earned 26151 | 6000 430 750 3733 4095 1000 778 5922 3443 XP Spent 25200 | 5900 . . . 5800 3260 . 6550 3690 Upgrades 36 | 9 . . . 7 7 . 6 7 Propulsion Slot 3 | 1 . . . 2 . . . . Utility Slot 8 | 3 . . . 2 1 . 1 1 Weapon Slot 2 | 1 . . . . . . 1 . Core Integrity 6 | . . . . . 4 . . 2 Energy Generation 1 | . . . . . . . . 1 Mass Support 2 | . . . . . . . 2 . Inventory Capacity 6 | 4 . . . . . . 2 . Hack Attack % 3 | . . . . 2 1 . . . Hack Defense % 2 | . . . . 1 1 . . . KI Resistance % 1 | . . . . . . . . 1 TH Resistance % 2 | . . . . . . . . 2 Protomatter Created 511 | . 55 . 55 56 . . 66 279 Integrity Restored 1325 | . 98 . . 251 . . 198 778 Core 1239 | . 98 . . 165 . . 198 778 Parts 86 | . . . . 86 . . . . Protomatter Decayed 77 | . 22 . . 45 . . . 10 Game ------ Seed VampiricEnergyMace Manual? 1 Play Time 00:40:49 Cumulative 96.7 hours Start 2025.11.22 @ 14:17:28 End 2025.11.22 @ 15:00:33 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 23 Rogue 0 Adventurer 3 Explorer 20 Win Type - Total 11 Types 4/1/1/2/0/0/1/0/0/2 Lore% 57 Gallery% 46 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd6441d0-2780-4b88-b282-648568d5ccbf