Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 18:38:05 Player: Carpathian Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1648) 1648 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (97) 97 TOTAL SCORE: 4060 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 125 Friendly Fire -39 Cogmind --------- Core Integrity 0/550 Matter 111/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (450) Ox8 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (2) ------- Shotgun Enhanced Autogun > --- INVENTORY (15) --- Reinforced Ion Engine Heat Sink Melee Analysis Suite Reflective Plating Heavy Particle Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Transport Network Coupler Advanced Targeting Computer Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Light Treads Carbon-fiber Leg Heat Sink Melee Analysis Suite Reflective Plating Enhanced Autogun Grenade Launcher Rocket Launcher Mining Laser [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Weapon Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 3 | . . . 2 1 . Weapon . | . . . . . . Parts Attached 56 | 6 4 1 7 15 23 Power 7 | 1 1 . 1 2 2 Engine 5 | 1 1 . 1 2 . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 14 | 2 2 . 2 3 5 Treads 8 | . 2 . . 2 4 Leg 6 | 2 . . 2 1 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 1 . 2 2 4 Device . | . . . . . . Storage 3 | 1 1 . . . 1 Processor 4 | . . . 1 1 2 Hackware . | . . . . . . Protection 3 | . . . 1 1 1 Artifact . | . . . . . . Weapon 25 | 2 . 1 2 8 12 Energy Gun 10 | 2 . 1 1 5 1 Energy Cannon . | . . . . . . Ballistic Gun 8 | . . . . 1 7 Ballistic Cannon . | . . . . . . Launcher 6 | . . . 1 2 3 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . . 3 Parts Lost 19 | . . . . 5 14 Power 4 | . . . . 2 2 Propulsion 3 | . . . . . 3 Utility 6 | . . . . 1 5 Weapon 6 | . . . . 2 4 Highest Loss Streak 5 | . . . . 2 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 77 | . 85 85 81 74 73 Engine 7 | . 14 14 11 7 2 Core 2 | . . . . . 5 Treads 11 | . 8 28 11 3 10 Leg 7 | . 19 . 10 13 2 Storage 10 | . 14 14 11 9 9 Processor 14 | . . . 11 14 22 Protection 3 | . . . 4 11 2 Energy Gun 14 | . 28 28 21 14 6 Ballistic Gun 3 | . . . . . 8 Launcher 1 | . . . . 1 1 Naked Turns . | . . . . . . Heaviest Build 41 | 11 28 28 29 41 36 Greatest Support 40 | 20 40 40 40 40 40 Greatest Overweight (x) 10 | . 1 . 1 3 10 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 Most Carried 12 | 4 7 6 6 11 12 Average Carried 6 | 2 4 5 4 7 8 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 10 | 3 6 6 6 10 5 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 1241 | 238 69 66 70 284 514 Remotely . | . . . . . . Salvage Created 2012 | . 157 130 94 471 1160 Parts 108 | . 10 5 4 28 61 Haulers Intercepted 3 | . 1 . . . 2 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 39 | . 5 4 2 11 17 Guns 26 | . 5 4 1 8 8 AOE 13 | . . . 1 3 9 Classes Destroyed 10 | . 3 . 1 1 5 Worker 4 | . . . . . 4 Builder 1 | . . . . . 1 Hauler 3 | . 1 . . . 2 Recycler 4 | . . . . . 4 Swarmer 5 | . 3 2 . . . Grunt 24 | . 2 2 1 7 12 Brawler 1 | . . . . . 1 Duelist 1 | . . . . 1 . Sentry 7 | . . . 1 3 3 Hunter 1 | . . . . . 1 Best Kill Streak 7 | . 5 2 1 5 7 Combat Bots Only 5 | . 5 2 1 5 5 Max Kills in Single Turn 2 | . 1 2 1 1 2 Gunslinging 1 | . . 1 . . . Exploded 2 | . . . 1 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 216 | . 21 25 10 68 92 Missed 52 | . 1 4 2 18 27 Damage Taken 3455 | . 191 255 95 888 2026 Core 619 | . 17 15 . 191 396 Absorbed by Shields . | . . . . . . Redirected to Shielding 46 | . . . . 46 . Core Remaining (%) 95 | 100 . 87 100 . . Volleys Fired 174 | . 15 14 11 39 95 Largest 2 | . 2 2 2 2 2 Hottest 100 | . 90 90 80 85 100 Shots Fired 311 | . 30 28 19 65 169 Gun 270 | . 30 28 18 59 135 Cannon . | . . . . . . Launcher 33 | . . . 1 6 26 Special 8 | . . . . . 8 Kinetic 77 | . . . . 5 72 Thermal 187 | . 30 28 18 40 71 Explosive 33 | . . . 1 6 26 Electromagnetic 14 | . . . . 14 . Robot Hit Streak 14 | . 4 8 12 14 12 Robot Miss Streak 6 | . 3 4 3 3 6 Penetration Max . | . . . . . . Secondary Targets 7 | . 2 1 . 3 1 Max Gunslinging Chain 1 | . 1 1 . 1 1 Shots Hit Robots 193 | . 20 18 13 55 87 Core Hits 106 | . 10 7 6 28 55 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 2 1 . . 2 Burn 4 | . 2 1 . . 1 Destroy 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4193 | . 246 225 274 1009 2439 Guns 2763 | . 246 225 149 633 1510 Cannons . | . . . . . . Explosions 1429 | . . . 125 376 928 Melee . | . . . . . . Ramming 1 | . . . . . 1 Kinetic 769 | . . . . 60 709 Thermal 1927 | . 246 225 149 506 801 Explosive 1295 | . . . 125 242 928 Electromagnetic 201 | . . . . 201 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 22 | . . . . . 22 Average Corruption 6 | . . . . . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . . . 13 Message Errors 2 | . . . . . 2 Matter Fused 3 | . . . . . 3 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 3 | . . . . . 3 Data Loss (minor) 2 | . . . . . 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 40 | . . . 7 5 28 Projectiles . | . . . . . . Explosions 40 | . . . 7 5 28 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 293 | . . . . 113 180 Shots 13 | . . . . 3 10 Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 423 | . 376 423 27 402 349 Average Temperature 127 | . 218 194 11 122 101 Received Heat Transfer 1107 | . 84 132 45 387 459 Effects 17 | . 3 2 . 7 5 Shutdowns 4 | . 1 1 . 1 1 Energy Bleed 3 | . 1 1 . . 1 Interference 6 | . . . . 3 3 Matter Decay 2 | . 1 . . 1 . Short Circuit 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 2 . . . 1 Heat Transferred 4466 | . 781 645 350 1025 1665 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Peak Influence 408 | . 137 196 224 337 408 Initial 94 | . . 53 76 94 73 Average 180 | . 72 159 148 190 227 Maximum Alert Level 2 | . . . 1 1 2 Low Security (%) 63 | 100 100 100 82 69 33 Level 1 34 | . . . 17 30 60 Level 2 2 | . . . . . 5 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . . 1 4 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . . . 1 1 2 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 4 | . 1 . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 9 5 8 12 32 Peak Tracking Total 7 | . 5 3 3 3 7 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 3 | . . 1 . . 2 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 4 | . 2 . . . 2 Terminals 4 | . 2 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 3 . . . 4 Successful 7 | . 3 . . . 4 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . 3 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 3 . . . 4 Record 3 | . 1 . . . 2 Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . . . . . 1 Transport Status 1 | . . . . . 1 Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 1 . Highest-Rated Group 42 | . . 42 42 31 . Highest-Rated Ally 31 | . . 31 31 31 . Total Orders . | . . . . . . Ally Attacks 24 | . . 4 17 3 . Total Damage 211 | . . 22 146 43 . Kills 5 | . . 1 3 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 2786 | 66 294 345 360 502 1219 Spaces Moved 1069 | 50 169 188 181 109 372 Core 31 | 14 . . . . 17 Treads 617 | . 45 188 99 22 263 Legs 421 | 36 124 . 82 87 92 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 Average Speed 173 | 100 131 160 173 199 201 Slowest Speed 550 | 120 190 160 190 330 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 8 | . . . . . 8 Exploration Rate (%) 23 | 5 27 38 16 8 48 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 10 | . . . . . 10 Terrain Destroyed 210 | . . . 11 39 160 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 209 | . . . 11 39 159 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 1689 | 66 210 204 207 329 673 Wait 317 | . 14 . 3 143 157 Move 1061 | 49 168 187 180 108 369 Hop . | . . . . . . Pick Up 53 | 10 6 1 4 16 16 Fast Attach . | . . . . . . Attach 28 | 6 . . 2 7 13 Detach . | . . . . . . Swap 29 | . 4 1 5 8 11 Drop 23 | 1 3 1 2 8 8 Fire 174 | . 15 14 11 39 95 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis 3 | . . . . . 3 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 16) 188 | -10/Materials | Discovered new exit (range 17) 315 | -10/Materials | Build established: Mutant 361 | -10/Materials | Entered Mines 566 | -10/Mines | Learned location of Zion (-6) 691 | -10/Mines | Discovered new exit (range 5) 706 | -10/Mines | Entered Materials 706 | -9/Materials | Accompanied by 2 allies 706 | -9/Materials | Evolved 2 slots: Utility x2 711 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 971 | -9/Materials | Discovered new exit (range 11) 1066 | -9/Materials | Entered another Materials area 1066 | -8/Materials | Accompanied by 1 ally 1066 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1138 | -8/Materials | Discovered new exit (range 12) 1315 | -8/Materials | Garrison activated, responded to threat 1568 | -8/Materials | Entered Storage 1813 | -8/Storage | Build established: Scavenger-Mutant 2270 | -8/Storage | Core integrity fell below 50% 2293 | -8/Storage | Crushed by falling debris 2324 | -8/Storage | Lost 3 parts (1n1u1w) 2620 | -8/Storage | Build established: Mutant 2663 | -8/Storage | Crushed by falling debris 2663 | -8/Storage | System corruption reached 10% 2670 | -8/Storage | Crushed by falling debris 2698 | -8/Storage | Crushed by falling debris 2698 | -8/Storage | Core integrity fell below 20% 2711 | -8/Storage | Crushed by falling debris 2716 | -8/Storage | Crushed by falling debris 2747 | -8/Storage | Lost 5 parts (1p1n2u1w) 2750 | -8/Storage | Crushed by falling debris 2788 | -8/Storage | Crushed by falling debris 2788 | -8/Storage | Smashed by cave-in Last Messages --------------- 02698_ System corrupted by crushing effect (+1). 02707_ The unstable cave ceiling collapses. 02711_ Crushed by falling debris. 02711_ Adv. Visual Processing Unit destroyed. 02711_ System corrupted by crushing effect (+4). 02716_ The unstable cave ceiling collapses. 02716_ Crushed by falling debris. 02716_ Mining Laser destroyed. 02716_ System corrupted by crushing effect (+3). 02716_ Carbon-fiber Leg destroyed. 02716_ System corrupted by crushing effect (+3). 02720_ System corrupted: Component data lost. 02739_ System corrupted: Energy discharge (-27). 02744_ The unstable cave ceiling collapses. 02750_ Crushed by falling debris. 02755_ System corrupted: Heat flow error (+286). 02770_ System corrupted: Energy discharge (-18). 02780_ System corrupted: Enh. Autogun jammed. 02788_ The unstable cave ceiling collapses. 02788_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ????????########+######### ##[*""""" # | | ????????????# % [# %==##! "!*!" # | | ????????????# !! %+ *%[= ["""" # | | ????????????# ! ######## # | | ????????????# !! 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