Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.05 @ 14:29:06 Player: urinsekt Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (57) 285 Value Destroyed (1469) 1469 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (556) 556 TOTAL SCORE: 7070 Bonus ------- High Alert Combat Kills 39 Follower Combat Kills 662 Friendly Fire -145 Cogmind --------- Core Integrity 0/1000 Matter 105/300 Energy 99/100 System Corruption 5% Temperature Cool (184) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Medium Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Micro Nuclear Core Micro Nuclear Core Light Fission Core Light Fission Core Improved Propulsion Shielding Recalibrator Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Terrain Scan Processor Advanced Targeting Computer Improved Transmission Jammer Propulsion Shielding Improved Medium Armor Plating System Shield > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Light Fission Core Light Fission Core Improved Propulsion Shielding Recalibrator Mini Grenade Launcher Hammer [Rating: 67] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Propulsion Shielding Device Maneuvering Thrusters Storage Small Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Propulsion Shielding Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Fac Fac Slots Evolved 10 | . . . 2 2 . 2 . . 2 2 Power 1 | . . . . 1 . . . . . . Propulsion 3 | . . . 2 . . . . . . 1 Utility 6 | . . . . 1 . 2 . . 2 1 Weapon . | . . . . . . . . . . . Parts Attached 105 | 6 14 6 23 4 3 7 8 9 14 11 Power 26 | 1 4 2 7 3 . 1 . 3 3 2 Engine 19 | 1 4 2 7 2 . . . 1 2 . Core 7 | . . . . 1 . 1 . 2 1 2 Reactor . | . . . . . . . . . . . Propulsion 29 | 2 3 1 9 . 1 3 3 1 4 2 Treads . | . . . . . . . . . . . Leg 6 | 2 3 1 . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 23 | . . . 9 . 1 3 3 1 4 2 Utility 26 | 1 2 . 4 1 1 3 3 4 6 1 Device 16 | . 1 . 3 1 . 1 3 2 4 1 Storage 3 | 1 . . 1 . . . . 1 . . Processor 3 | . . . . . . 2 . 1 . . Hackware 1 | . . . . . . . . . 1 . Protection 3 | . 1 . . . 1 . . . 1 . Artifact . | . . . . . . . . . . . Weapon 24 | 2 5 3 3 . 1 . 2 1 1 6 Energy Gun 2 | 1 1 . . . . . . . . . Energy Cannon 5 | . 2 2 . . . . . 1 . . Ballistic Gun 11 | 1 1 . 3 . 1 . 1 . . 4 Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . 1 1 . . . . 1 . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 1 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . Parts Lost 26 | . 4 . 2 . 1 . 1 . 6 12 Power 4 | . 1 . . . . . . . 2 1 Propulsion 4 | . . . 1 . 1 . . . 1 1 Utility 7 | . . . 1 . . . . . 2 4 Weapon 11 | . 3 . . . . . 1 . 1 6 Highest Loss Streak 11 | . 2 . 1 . 1 . 1 . 3 11 Average Slot Usage (%) 92 | . 93 99 96 100 94 92 95 93 83 68 Engine 8 | . 13 13 8 18 18 7 7 4 4 1 Core 3 | . . . . . . 6 7 10 4 5 Leg 7 | . 28 28 . . . . . . . . Flight 22 | . . . 43 36 36 30 30 26 18 9 Device 9 | . 3 . 9 18 18 15 14 13 7 8 Storage 4 | . 14 14 . . . . . 1 6 5 Processor 6 | . . . . . . 7 15 15 13 11 Hackware 1 | . . . . . . . . . 6 4 Protection 8 | . 4 14 11 9 7 7 7 7 10 9 Energy Gun 1 | . 8 . . . . . . . . . Energy Cannon 5 | . 8 27 . . . . . 5 1 . Ballistic Gun 9 | . 11 . 21 18 15 15 8 . . 2 Launcher 2 | . . . . . . . 2 7 6 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 35 | 11 16 16 14 15 15 17 17 32 35 35 Greatest Support 45 | 20 20 20 16 16 16 19 21 34 36 45 Greatest Overweight (x) 6 | . . 1 . . . 1 1 . 1 6 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 6 6 6 6 4 4 4 4 8 8 8 Average Capacity 5 | 5 6 6 4 4 4 4 4 4 8 8 Most Carried 8 | 4 6 6 5 4 4 4 4 6 6 8 Average Carried 4 | 1 5 5 3 3 3 3 3 3 4 6 Final Capacity 8 | 6 6 6 4 4 4 4 4 8 8 8 Final Carried 6 | 1 6 6 4 4 3 4 4 6 6 6 Class Distribution -------------------- 54% | Mutant 32% | Sprinter 9% | Scavenger-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -8/Storage Sprinter | -7/Factory Sprinter | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ----------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Fac Fac Matter Collected 1714 | 226 332 133 443 . . . 262 100 147 71 Remotely . | . . . . . . . . . . . Salvage Created 1652 | . 594 301 383 . . . . 90 165 119 Parts 108 | . 38 20 35 . . . . 6 6 3 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . 2 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Fac Fac Combat Hostiles Destroyed 37 | . 11 7 12 . . . . 1 4 2 Guns 20 | . 7 . 12 . . . . . . 1 Cannons 9 | . 4 4 . . . . . 1 . . AOE 6 | . . 3 . . . . . . 3 . Classes Destroyed 10 | . 4 3 1 . . . . 1 1 . Worker 8 | . . 4 4 . . . . . . . Builder 6 | . 4 . 1 . . . . 1 . . Tunneler 2 | . 1 1 . . . . . . . . Recycler 2 | . . 1 1 . . . . . . . Operator 1 | . . . . . . . . 1 . . Watcher 1 | . 1 . . . . . . . . . Swarmer 13 | . . 5 8 . . . . . . . Grunt 19 | . 11 2 2 . . . . 1 3 . Sentry 3 | . . . 2 . . . . . . 1 Hunter 2 | . . . . . . . . . 1 1 Best Kill Streak 7 | . 7 5 6 . . . . 2 3 1 Combat Bots Only 6 | . 2 3 6 . . . . 1 3 1 Max Kills in Single Turn 3 | . 3 2 2 . . . . 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . Exploded 2 | . . 2 . . . . . . 1 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Fac Fac Damage Taken 4255 | . 572 107 363 15 29 65 31 122 432 2519 Core 1360 | . 103 17 60 . . . . 56 121 1003 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 85 | 100 . 52 85 . 100 . . 92 85 . Volleys Fired 161 | . 61 15 35 . . . . 14 19 17 Largest 2 | . 2 2 2 . . . . 1 2 2 Hottest 120 | . 120 120 50 . . . . 69 99 60 Shots Fired 272 | . 116 27 70 . . . . 14 21 24 Gun 175 | . 83 . 70 . . . . . . 22 Cannon 72 | . 28 24 . . . . . 14 6 . Launcher 25 | . 5 3 . . . . . . 15 2 Special . | . . . . . . . . . . . Kinetic 138 | . 46 . 70 . . . . . . 22 Thermal 89 | . 65 24 . . . . . . . . Explosive 25 | . 5 3 . . . . . . 15 2 Electromagnetic 20 | . . . . . . . . 14 6 . Robot Hit Streak 11 | . 7 6 9 . . . . 5 6 11 Robot Miss Streak 9 | . 5 1 3 . . . . 1 2 9 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 175 | . 68 17 50 . . . . 11 7 22 Core Hits 93 | . 31 14 21 . . . . 6 14 7 Critical Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks 29 | . . . . . . . . . 9 20 Impact 29 | . . . . . . . . . 9 20 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4157 | . 1167 510 684 . . . . 416 826 554 Guns 1612 | . 626 . 684 . . . . . . 302 Cannons 1143 | . 297 311 . . . . . 384 151 . Explosions 1277 | . 237 199 . . . . . 32 675 134 Melee 117 | . . . . . . . . . . 117 Ramming 8 | . 7 . . . . . . . . 1 Kinetic 1297 | . 311 . 684 . . . . . . 302 Thermal 955 | . 612 311 . . . . . 32 . . Explosive 1070 | . 237 199 . . . . . . 500 134 Electromagnetic 710 | . . . . . . . . 384 326 . Impact 117 | . . . . . . . . . . 117 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . 1 5 Average Corruption 1 | . . . . . . . . . 1 3 Corruption Purged . | . . . . . . . . . . . Effects 7 | . . . . . . . . . 5 2 Message Errors 1 | . . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . 3 1 Targeting Errors 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 79 | . . . . . . . . 34 16 29 Projectiles 34 | . . . . . . . . 34 . . Explosions 44 | . . . . . . . . . 16 28 Melee 1 | . . . . . . . . . . 1 Knockbacks 1 | . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 208 | . 2 27 . . . . . 52 60 67 Shots 7 | . . 2 . . . . . 1 2 2 Rammed 4 | . 3 . . . . . . . . 1 Targets Rammed 5 | . 4 . . . . . . . . 1 Kicked 1 | . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 408 | . 408 255 10 . . 2 . 208 239 . Average Temperature 83 | . 85 101 4 . . 2 . 71 116 . Received Heat Transfer 720 | . 324 24 78 9 9 . . 12 81 183 Effects 4 | . 4 . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . Damage (minor) 2 | . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Fried 4 | . . . . . . . . 3 . 1 Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . 2 2 . . . . . . . . Heat Transferred 2233 | . 1517 666 . . . . . 50 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Fac Fac Peak Influence 685 | . 187 247 269 99 108 84 27 685 580 368 Initial 284 | . . 72 29 43 41 49 10 4 236 284 Average 183 | . 95 124 116 64 63 58 9 330 406 315 Maximum Alert Level 2 | . . 1 1 . . . . 2 2 1 Low Security (%) 63 | 100 100 80 75 100 100 100 100 31 . . Level 1 22 | . . 19 24 . . . . 32 37 100 Level 2 13 | . . . . . . . . 35 62 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 3 . . . . 2 . 7 1 1 Investigation 5 | . . . . . . 1 . 3 1 . Extermination 3 | . . . . . . 1 . 1 . 1 Reinforcement 5 | . 3 . . . . . . 2 . . Assault 1 | . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Fac Fac Distress Signals 5 | . 3 . 1 . . . . 1 . . Communications Jammed 1 | . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . 1 Times Spotted 96 | . 29 8 16 1 4 2 3 18 10 5 Peak Tracking Total 7 | . 6 3 7 1 4 3 2 3 3 4 Tactical Retreats 8 | . . . 2 . 2 1 . . 2 1 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Fac Fac Traps Triggered 4 | . . . . . . 2 . 1 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ---------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Fac Fac Machines Disabled 19 | . . . 1 . . . . 3 13 2 Max in Single Turn 4 | . . . 1 . . . . 1 4 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Fac Fac Machines Accessed 32 | . 2 . 6 3 2 4 . 6 6 3 Terminals 15 | . . . 4 1 . 3 . 2 3 2 Fabricators 2 | . . . . . . 1 . 1 . . Repair Stations 5 | . . . . . 2 . . 1 1 1 Recycling Units 3 | . 2 . . . . . . 1 . . Scanalyzers 5 | . . . 2 1 . . . . 2 . Garrison Access 2 | . . . . 1 . . . 1 . . Total Hacks 79 | . 3 . 13 10 6 5 . 12 24 6 Successful 49 | . 2 . 10 8 5 2 . 5 14 3 Failed 30 | . 1 . 3 2 1 3 . 7 10 3 Catastrophic 4 | . . . . . . 1 . 1 2 . Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . . . . 1 . 1 . . Terminals 37 | . . . 9 5 . 4 . 4 11 4 Fabricators 2 | . . . . . . 1 . 1 . . Repair Stations 18 | . . . . . 6 . . 5 5 2 Recycling Units 4 | . 3 . . . . . . 1 . . Scanalyzers 14 | . . . 4 2 . . . . 8 . Garrison Access 4 | . . . . 3 . . . 1 . . Terminal Hacks 23 | . . . 6 5 . 1 . 2 7 2 Record 4 | . . . . . . . . 1 3 . Prototype ID Bank 5 | . . . . 1 . . . . 3 1 Emergency Access Points 2 | . . . . 1 . . . . . 1 Alert Level 4 | . . . 1 2 . 1 . . . . Reprogram Traps 1 | . . . 1 . . . . . . . Dispatch Records 1 | . . . . . . . . . 1 . Transport Status 1 | . . . 1 . . . . . . . Hauler Manifests 3 | . . . 2 . . . . 1 . . Zone Layout 2 | . . . 1 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 9 | . . . . . 5 . . 1 2 1 Scan Component 7 | . . . . . 3 . . 1 2 1 Repair 2 | . . . . . 2 . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . Scanalyzer 11 | . . . 4 2 . . . . 5 . Insert Component 5 | . . . 2 1 . . . . 2 . Analyze 6 | . . . 2 1 . . . . 3 . Garrison Access Hacks 2 | . . . . 1 . . . 1 . . Unlock Access 1 | . . . . . . . . 1 . . Coupler Status 1 | . . . . 1 . . . . . . Unauthorized Hacks 2 | . . . . . . 1 . 1 . . Terminals . | . . . . . . . . . . . Fabricators 2 | . . . . . . 1 . 1 . . Download 2 | . . . . . . 1 . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . 1 . 5 2 1 3 . 3 5 3 Full Trace Events 3 | . . . . 1 . . . 1 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 1 . . . . 1 . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . Time 79 | . . . . . 79 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 4 | . 4 . . . . . . . . . Parts Scanalyzed 4 | . . . 2 1 . . . . 1 . Part Schematics Acquired 4 | . . . 2 1 . . . . 1 . Parts Damaged 1 | . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------------ Run | Scr Mat Min Mat Mat Sto Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Fac Fac Total Allies 19 | . . . . . . . 19 . . . Largest Group 18 | . . . . . . . 18 9 1 . Highest-Rated Group 446 | . . . . . . . 446 276 32 . Highest-Rated Ally 35 | . . . . . . . 35 35 32 . Total Orders . | . . . . . . . . . . . Ally Attacks 208 | . . . . . . . 115 93 . . Total Damage 5323 | . . . . . . . 3161 2162 . . Kills 31 | . . . . . . . 10 21 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Fac Fac Turns Passed 5261 | 54 771 552 1090 88 149 501 242 843 682 289 Spaces Moved 5060 | 42 372 371 725 100 186 582 350 1075 938 319 Core 28 | 12 . . . . . . . . . 16 Treads . | . . . . . . . . . . . Legs 773 | 30 372 371 . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 4259 | . . . 725 100 186 582 350 1075 938 303 Fastest Speed 31 | 50 120 120 31 31 31 31 31 31 34 34 Average Speed 47 | 100 120 126 31 31 31 31 31 32 35 46 Slowest Speed 350 | 120 120 150 34 31 31 114 114 34 109 350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 28 | . . . . 1 2 8 2 7 7 1 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 4 46 50 28 15 35 12 87 22 27 9 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . Scrap Searched 3 | . . 3 . . . . . . . . Spaces Dug 39 | . 13 18 . . . . . . 5 3 Terrain Destroyed 111 | . 26 28 . . . . . . 47 10 Melee 8 | . . . . . . . . . 5 3 Projectile . | . . . . . . . . . . . AOE 103 | . 26 28 . . . . . . 42 7 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Fac Fac Total 7594 | 54 583 428 1524 155 273 895 481 1543 1248 410 Wait 2110 | . 110 26 709 48 87 305 113 440 243 29 Move 5002 | 41 371 370 724 97 181 568 346 1063 924 317 Hop 21 | . . . . 1 2 6 1 4 6 1 Pick Up 68 | 7 13 4 10 3 . 4 5 6 9 7 Fast Attach 18 | . 1 1 6 . 2 2 2 3 . 1 Attach 50 | 6 5 . 7 3 1 1 3 3 13 8 Detach 11 | . . . 3 1 . . 1 . 5 1 Swap 37 | . 8 5 10 1 . 4 3 3 1 2 Drop 64 | . 10 7 20 1 . 5 7 7 1 6 Fire 161 | . 61 15 35 . . . . 14 19 17 Melee 29 | . . . . . . . . . 9 20 Ram 1 | . . . . . . . . . . 1 Kick 4 | . 4 . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . 18 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / Gar) -6/Factory -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 9) 826 | -10/Materials | Entered Mines 827 | -10/Mines | Learned location of Storage (-8) 838 | -10/Mines | Met a Derelict bent on vengeance 1107 | -10/Mines | Discovered new exit (range 4) 1378 | -10/Mines | Entered Materials 1378 | -9/Materials | Evolved 2 slots: Propulsion x2 1687 | -9/Materials | Build established: Sprinter 2069 | -9/Materials | Discovered new exit (range 16) 2468 | -9/Materials | Entered another Materials area 2468 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2532 | -8/Materials | Discovered new exit (range 14) 2556 | -8/Materials | Entered Storage 2585 | -8/Storage | Repaired Propulsion Shielding 2614 | -8/Storage | Repaired Broken Hpw. Shotgun 2697 | -8/Storage | Discovered new exit (range 16) 2705 | -8/Storage | Entered Factory 2705 | -7/Factory | Evolved 2 slots: Utility x2 3206 | -7/Factory | Sucked down chute 3206 | -7/Factory | Entered Waste 3207 | -7/Waste | Met a frightened Derelict 3243 | -7/Waste | Spotted C-40 Crusher 3334 | -7/Waste | Spotted C-40 Crusher 3339 | -7/Waste | Spotted C-40 Crusher 3340 | -7/Waste | Spotted C-40 Crusher 3340 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3346 | -7/Waste | Discovered new exit (range 16) 3353 | -7/Waste | Warlord forces began an assault 3383 | -7/Waste | Allies destroyed C-40 Crusher 3389 | -7/Waste | Allies destroyed C-40 Crusher 3397 | -7/Waste | Allies destroyed C-40 Crusher 3400 | -7/Waste | Spotted C-40 Crusher 3448 | -7/Waste | Entered Factory 3448 | -7/Factory | Accompanied by 9 allies 4090 | -7/Factory | Identified exit to Garrison 4156 | -7/Factory | Build established: Mutant 4248 | -7/Factory | First assault squad dispatched 4271 | -7/Factory | Discovered new exit (range 6) 4291 | -7/Factory | Entered another Factory area 4291 | -6/Factory | Accompanied by 1 ally 4291 | -6/Factory | Evolved 2 slots: Utility x2 4759 | -6/Factory | Spotted B-75 Beast 4808 | -6/Factory | Lost 3 parts (1p1n1u) 4929 | -6/Factory | Discovered new exit (range 5) 4973 | -6/Factory | Entered another Factory area 4973 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4978 | -5/Factory | Spotted B-75 Beast 5208 | -5/Factory | Core integrity fell below 50% 5240 | -5/Factory | Core integrity fell below 20% 5262 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Critical hit. Hammer destroyed. Slug penetrates Wall. Penetrated by Slug. ALERT: Rogue bot located, Programmers report to Factory Zone 5Z. Acquired Hvy. Assault Rifle. Slug penetrates Matter Pump. Y-64 Sentinel destroyed. Acquired 71 matter. System corrupted: Component data lost. Hvy. Assault Rifle destroyed. Acquired KE Penetrator. Slug penetrates Wall. Slug penetrates P-70 Sage. Matter Pump disabled. KE Penetrator destroyed. Slammed into P-70 Sage. Destabilizing: System interference. Adv. Terrain Scan Processor temporarily disabled. System corrupted: Heat flow error (+184). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ########???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # "" #???????????????????????????????????? | | # "" #+#??###+###????????????????????????? | | # "" # #### #????????????????????????? | | # """ ; #????????????????????????? | | # """ ; = #????????????????????????? | | # # !p ##############???????????? | | # "" ## p ????????? | | # """ # @ ????????? | | # R" # % ""% ^ ][ ????????? | | # """ # % ]! ####??????????? | | # "" " ""% ] #?????????????? | | # # #?????????????? | | #######"##+## ""% """ """ #?????????????? | | ???# # """ """ """ #?????????????? | | ???# ! # """ """ """ #?????????????? | | ???# # % #?????????????? | | ???#! # %%"" """ """ #?????????????? | | ???# # """ """ """ #????#+###????? | | ???# # """ """ """ #???? ####?? | | ???# + #???? ?? | | ???# # """ """ """ #???? ??? | | ???# # """ """ """ #???? ???? | | ???########## """ """ """ #???? ?????? | | ?# # ###### #??????? | | ??? """ # """ [[ #??????? | | ?? "" """ # """ [ #??????? | | ?# "" """ + "%" +??????? | | ?# "T # #??????? | | ?# "" # #??????? | | ?# "" ! # ########### #??????+ | | ?# ##############?????????# #??????? | | ############??????????????????????# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 33 Phase Shifting 10 Evasion (%) 79 Targeting Accuracy 8 Defensive Hacking 10 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Hpw. Shotgun | -8/Materials | Scanalyzed Biomechanical Wings | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Cya! Dodgeball, But With Guns The More The Merrier Challenges ------------ None Game ------ Seed NodeImprinterFemtoactuators Manual? 0 Play Time 02:05:25 Cumulative 12.0 hours Start 2021.08.05 @ 12:20:12 End 2021.08.05 @ 14:29:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 72e656ac-0024-4421-be21-238dfcd58f13