Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.20 @ 22:08:40 Player: Petvaria Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (67) 335 Value Destroyed (1742) 1742 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (3397) 3397 TOTAL SCORE: 13094 Bonus ------- Follower Combat Kills 97 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 469/700 Matter 230/300 Energy 130/150 System Corruption 24% Temperature Cool (0) Movement Flying (109) Ox1 Location -7/Data Miner Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- VTOL Module Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (6) ------ Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Makeshift System Shield Improved Datajack Makeshift Axe Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON ----------- Improved Datajack Spear > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Impact Weapon Mace Slashing Weapon Makeshift Axe Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 4 | . . . . . 2 2 . . . Weapon . | . . . . . . . . . . Parts Attached 65 | 6 1 1 2 . 27 22 4 2 . Power 8 | 1 . . . . 3 3 1 . . Engine 2 | 1 . . . . 1 . . . . Core 6 | . . . . . 2 3 1 . . Reactor . | . . . . . . . . . . Propulsion 26 | 2 . . . . 11 9 3 1 . Treads 10 | 2 . . . . 8 . . . . Leg 2 | . . . . . 2 . . . . Wheel 4 | . . . . . 1 3 . . . Hover . | . . . . . . . . . . Flight 10 | . . . . . . 6 3 1 . Utility 17 | 1 . 1 2 . 6 7 . . . Device 3 | . . . . . 1 2 . . . Storage 3 | 1 . . 2 . . . . . . Processor 3 | . . . . . . 3 . . . Hackware 2 | . . . . . . 2 . . . Protection 6 | . . 1 . . 5 . . . . Artifact . | . . . . . . . . . . Weapon 14 | 2 1 . . . 7 3 . 1 . Energy Gun 2 | 1 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 8 | 1 . . . . 7 . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . 1 . . . Special Melee Weapon 1 | . . . . . . 1 . . . Unidentified Prototypes 2 | . . . . . 2 . . . . Parts Lost 30 | . 1 . . . 11 12 4 . 2 Power 2 | . . . . . 1 . 1 . . Propulsion 15 | . . . . . 3 7 3 . 2 Utility 10 | . . . . . 6 4 . . . Weapon 3 | . 1 . . . 1 1 . . . Highest Loss Streak 7 | . 1 . . . 3 7 2 . 2 To Critical Strikes . | . . . . . . . . . . Average Backups 10 | 3 6 7 7 9 13 12 8 6 7 Power 1 | . 1 1 1 1 2 2 . . . Propulsion 3 | 2 4 5 5 5 3 2 3 1 1 Utility 1 | . . . . 1 2 2 3 3 4 Weapon 3 | . 1 1 1 1 4 5 . . 1 Tool/Special . | . . . . . . . . . . Unused Backups 13 | . . . . . 2 7 . . 4 Power 2 | . . . . . 1 1 . . . Propulsion . | . . . . . . . . . . Utility 4 | . . . . . . . . . 4 Weapon 7 | . . . . . 1 6 . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 89 | . 85 99 100 100 87 77 84 84 84 Engine 6 | . 14 14 14 14 3 . . . . Core 3 | . . . . . 5 7 7 7 7 Treads 24 | . 28 28 28 28 29 15 . . . Leg 1 | . . . . . 2 . . . . Wheel 1 | . . . . . 2 4 . . . Flight 3 | . . . . . . 8 30 30 30 Device 1 | . . . . . 1 4 7 7 7 Storage 10 | . 14 14 14 14 9 6 7 7 7 Processor 1 | . . . . . . 5 7 7 7 Hackware 2 | . . . . . . 8 15 15 15 Protection 10 | . . 13 14 14 15 2 . . . Energy Gun 5 | . 14 14 14 14 . . . . . Ballistic Gun 13 | . 14 14 14 14 17 10 . . . Peak Build Rating 36 | 6 6 7 7 8 25 36 34 35 35 Average Rating 17 | 4 5 6 7 7 20 27 33 34 34 On Entrance 15 | . 6 6 7 7 8 23 33 33 35 Naked Turns . | . . . . . . . . . . Heaviest Build 43 | 14 14 17 32 32 43 40 19 20 20 Greatest Support 82 | 40 40 40 40 40 82 82 19 20 20 Greatest Overweight (x) 3 | . . . . . 2 3 . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 10 10 10 Average Capacity 12 | 7 8 8 9 15 15 12 10 10 10 Most Carried 15 | 6 7 8 8 11 15 15 9 7 7 Average Carried 10 | 3 6 7 7 9 13 12 8 6 6 Final Capacity 15 | 8 8 8 15 15 15 10 10 10 10 Final Carried 15 | 6 7 7 8 11 15 9 5 7 7 Class Distribution -------------------- 52% | Mutant 34% | Scavenger-Mutant 8% | Hacker-Sprinter 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Matter Collected 1895 | 208 114 22 . 38 1029 289 43 152 . Remotely . | . . . . . . . . . . Salvage Created 2520 | . 217 59 . 90 1827 327 . . . Parts 146 | . 16 2 . 6 101 21 . . . Haulers Intercepted 6 | . 1 . . . 5 . . . . Recyclers Shooed 9 | . . . . . 4 5 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Combat Hostiles Destroyed 44 | . 8 1 . 3 28 4 . . . Guns 43 | . 7 1 . 3 28 4 . . . AOE 1 | . 1 . . . . . . . . Classes Destroyed 11 | . 3 . . . 7 1 . . . Worker 5 | . . . . . 5 . . . . Builder 3 | . . . . . 3 . . . . Hauler 6 | . 1 . . . 5 . . . . Recycler 3 | . . . . . 1 2 . . . Operator 5 | . . . . . 3 2 . . . Watcher 1 | . . . . . 1 . . . . Swarmer 14 | . 6 . . 2 3 3 . . . Grunt 24 | . 2 1 . 1 20 . . . . Duelist 1 | . . . . . 1 . . . . Sentry 4 | . . . . . 4 . . . . Programmer 1 | . . . . . . 1 . . . Best Kill Streak 6 | . 6 1 . 2 5 5 . . . Combat Bots Only 6 | . 6 1 . 2 4 3 . . . Max Kills in Single Turn 2 | . 2 1 . 1 2 2 . . . Gunslinging . | . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Hostile Shots Fired 328 | . 38 5 . 22 178 53 31 . 1 Missed 103 | . 9 1 . 6 46 22 19 . . Hits 225 | . 29 4 . 16 132 31 12 . 1 Melee 2 | . . . . . 2 . . . . Projectile 223 | . 29 4 . 16 130 31 12 . 1 AOE 2 | . . . . . . 2 . . . Critical Strikes 8 | . 1 . . . 6 . 1 . . Damage Taken 4160 | . 290 68 . 183 1926 1347 298 . 48 Core 434 | . 45 . . 23 135 139 92 . . Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 82 | 100 . . . 72 75 . . . . Volleys Fired 232 | . 19 4 . 6 186 17 . . . Largest 2 | . 2 2 . 2 2 2 . . . Hottest 60 | . 60 60 . 60 60 46 . . . Shots Fired 461 | . 36 8 . 12 371 34 . . . Gun 461 | . 36 8 . 12 371 34 . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 429 | . 19 4 . 6 366 34 . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 32 | . 17 4 . 6 5 . . . . Robot Hit Streak 22 | . 6 6 . 4 22 22 . . . Robot Miss Streak 8 | . 8 1 . 1 4 2 . . . Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 1 . . 1 1 2 . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 . . . Shots Hit Robots 332 | . 20 6 . 8 270 27 . . 1 Core Hits 130 | . 11 3 . 5 100 11 . . . Critical Kills 2 | . . . . . 1 1 . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . Critical Strikes 5 | . 1 . . . 3 1 . . . Destroy 4 | . . . . . 3 1 . . . Corrupt 1 | . 1 . . . . . . . . Melee Attacks 25 | . . . . . . 15 1 . 9 Impact 2 | . . . . . . 2 . . . Slashing 9 | . . . . . . . . . 9 Piercing 14 | . . . . . . 13 1 . . Sneak Attacks 3 | . . . . . . 2 . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5040 | . 422 73 . 102 3779 579 . . 85 Guns 4643 | . 239 73 . 102 3779 450 . . . Cannons . | . . . . . . . . . . Explosions 183 | . 183 . . . . . . . . Melee 214 | . . . . . . 129 . . 85 Ramming . | . . . . . . . . . . Kinetic 4375 | . 119 22 . 63 3721 450 . . . Thermal 183 | . 183 . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 268 | . 120 51 . 39 58 . . . . Impact . | . . . . . . . . . . Slashing 85 | . . . . . . . . . 85 Piercing 129 | . . . . . . 129 . . . Highest Corruption 24 | . . . . . . 23 24 24 24 Average Corruption 13 | . . . . . . 8 23 24 24 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 33 | . . . . . . 17 12 2 2 Message Errors 6 | . . . . . . 3 2 . 1 Matter Fused 9 | . . . . . . 6 3 . . Heat Flow Errors 6 | . . . . . . . 3 2 1 Energy Discharges 3 | . . . . . . 3 . . . Parts Rejected 2 | . . . . . . 2 . . . Alerts 1 | . . . . . . . 1 . . Misdirections 6 | . . . . . . 3 3 . . Overload Shots . | . . . . . . . . . . Overflow Damage 37 | . 12 . . . . . . . 25 Projectiles . | . . . . . . . . . . Explosions 12 | . 12 . . . . . . . . Melee 25 | . . . . . . . . . 25 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 34 | . 34 . . . . . . . . Shots 1 | . 1 . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 343 | . 30 72 . 96 82 . 343 264 95 Average Temperature 61 | . 12 35 . 40 25 . 164 151 57 Received Heat Transfer 1543 | . 42 36 . 84 1008 30 343 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 200 | . 200 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 75 | 100 100 100 . 100 42 100 . . . Level 1 24 | . . . . . 57 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 264 | . 131 41 . 173 264 112 . . . Initial 112 | . . 41 . . . 112 . . . Average 91 | . 78 6 . 58 165 31 . . . Influence Increases 1721 | . 197 45 . 193 902 324 60 . . Destroy 0b10 Robot/C 980 | . 160 20 . 140 580 80 . . . Destroy 0b10 Robot/NC 115 | . 5 . . . 95 15 . . . Destroy Leader 206 | . 22 10 . 20 134 20 . . . Allied During Kill 21 | . . . . 18 3 . . . . Successful Hack 85 | . 6 . . . 13 66 . . . Disable Machine 30 | . . . . . . 30 . . . Destroy Structure 14 | . 4 . . . 2 8 . . . Partial Spotted 15 | . . . . . . 15 . . . Lose Combat Pursuer 255 | . . 15 . 15 75 90 60 . . Influence Decreases 1721 | . 90 152 . 193 653 565 38 30 . Entered New Map 213 | . . 66 . . . 137 4 6 . Time Decay 1209 | . 80 86 . 193 547 265 14 24 . Lost Part 210 | . 10 . . . 100 80 20 . . Lost Ally 6 | . . . . . 6 . . . . Purge Threat 83 | . . . . . . 83 . . . Squads Dispatched 13 | . . . . 1 7 5 . . . Investigation 3 | . . . . 1 1 1 . . . Extermination 2 | . . . . . . 2 . . . Reinforcement 7 | . . . . . 5 2 . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Distress Signals 9 | . . . . . 7 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 97 | . 10 2 . 9 49 16 9 . 2 Peak Tracking Total 11 | . 6 2 . 7 7 11 5 . 2 Tactical Retreats 10 | . . 1 . 1 5 2 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Traps Triggered 5 | . . . . . 1 3 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Machines Disabled 2 | . . . . . . 2 . . . Max in Single Turn 1 | . . . . . . 1 . . . Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Machines Accessed 19 | . 1 . 1 1 3 9 . 1 3 Terminals 9 | . 1 . . . 2 6 . . . Fabricators 2 | . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . Total Hacks 48 | . 1 . 1 1 6 18 . 1 20 Successful 38 | . 1 . 1 1 3 11 . 1 20 Failed 10 | . . . . . 3 7 . . . Catastrophic 3 | . . . . . 1 2 . . . Database Lockouts . | . . . . . . . . . . Manual 16 | . 1 . . . 2 13 . . . Terminals 17 | . 1 . . . 3 13 . . . Fabricators 3 | . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . . 3 2 . . . Terminal Hacks 30 | . . . 1 1 1 6 . 1 20 Record 3 | . . . 1 . . . . . 2 Part Schematic 12 | . . . . . . 1 . . 11 Robot Schematic 4 | . . . . . . . . . 4 Prototype ID Bank 3 | . . . . . . . . . 3 Open Door 2 | . . . . 1 . . . 1 . Branch Access Points 1 | . . . . . . 1 . . . Unreport Threat 3 | . . . . . . 3 . . . Registered Components 2 | . . . . . 1 1 . . . Fabricator Hacks 1 | . . . . . . 1 . . . Network Status 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 6 | . 1 . . . 1 4 . . . Terminals 5 | . 1 . . . 1 3 . . . Assimilate 1 | . . . . . . 1 . . . Botnet 1 | . . . . . . 1 . . . Operators 3 | . 1 . . . 1 1 . . . Fabricators 1 | . . . . . . 1 . . . Fabnet 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 8 | . . . . . 1 7 . . . Full Trace Events 1 | . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . 1 . . 11 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Total Allies 3 | . . . . 2 . 1 . . . Largest Group 2 | . . . . 2 1 . . . . Highest-Rated Group 46 | . . . . 46 31 . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 35 | . . . . 11 24 . . . . Total Damage 442 | . . . . 210 232 . . . . Kills 6 | . . . . 4 2 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Active Infowar (turns) 797 | . . . . . . 458 216 68 55 Sensors 792 | . . . . . . 453 216 68 55 Machine Analysis 5 | . . . . . . 5 . . . Robot Analysis Total 151 | . . . . . . . . . 151 Derelict Logs Recovered 5 | . . 1 . 2 . . 2 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Turns Passed 4703 | 110 231 639 281 601 1763 739 216 68 55 Spaces Moved 3456 | 64 106 370 173 357 658 887 504 243 94 Core 8 | 8 . . . . . . . . . Treads 1721 | 56 106 370 173 357 506 153 . . . Legs . | . . . . . . . . . . Wheels 332 | . . . . . 152 180 . . . Hover . | . . . . . . . . . . Flight 1395 | . . . . . . 554 504 243 94 Fastest Speed 26 | 50 160 160 160 160 130 26 26 26 26 Average Speed 100 | 146 160 160 160 160 152 63 26 26 26 Slowest Speed 160 | 160 160 160 160 160 160 156 26 26 26 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 4 | . . . . . . 1 2 1 . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . Exploration Rate (%) 49 | 4 31 63 50 75 48 33 76 39 75 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 30 | . . 1 1 . . . . . 28 Known Exits Taken 3 | . . . . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 6 | . . 1 . . . . 2 3 . Spaces Dug 13 | . . . . . . 8 1 . 4 Terrain Destroyed 17 | . 4 . . . . 8 1 . 4 Melee 13 | . . . . . . 8 1 . 4 Projectile . | . . . . . . . . . . AOE 4 | . 4 . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Total 4191 | 81 132 409 177 375 1069 1003 584 245 116 Wait 323 | . 5 34 . 10 162 23 78 . 11 Move 3439 | 63 105 369 172 356 657 884 499 240 94 Hop 4 | . . . . . . 1 2 1 . Pick Up 57 | 12 2 1 2 3 20 15 . 2 . Fast Attach 17 | . . . . . 7 10 . . . Attach 34 | 6 1 1 . . 10 11 4 . 1 Detach 3 | . . . . . . 2 . . 1 Swap 22 | . . . 2 . 11 7 . 2 . Drop 35 | . . . 1 . 16 18 . . . Fire 232 | . 19 4 . 6 186 17 . . . Melee 25 | . . . . . . 15 1 . 9 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 16) 342 | -10/Materials | Entered Mines 352 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 555 | -10/Mines | Discovered new exit (range 8) 558 | -10/Mines | Learned Materials emergency access door positions 618 | -10/Mines | Discovered new exit (range 10) 676 | -10/Mines | Learned location of Storage (-9) 891 | -10/Mines | Assembled infested the area 974 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 974 | -10/Mines | Discovered new exit (range 5) 981 | -10/Mines | Entered Exiles 1020 | -10/Exiles | Met 8R-AWN 1049 | -10/Exiles | Met EX-HEX 1117 | -10/Exiles | Met EX-DEC 1127 | -10/Exiles | Learned location of Zion (-6) 1245 | -10/Exiles | Discovered new exit (range 14) 1262 | -10/Exiles | Entered Mines 1549 | -9/Mines | Learned Materials non-interactive machine intel 1814 | -9/Mines | Discovered new exit (range 9) 1839 | -9/Mines | Met a Derelict shopkeep closing up shop 1863 | -9/Mines | Entered Materials 1863 | -8/Materials | Accompanied by 1 ally 1863 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1865 | -8/Materials | Loaded intel: 40 non-interactive machine locations 1868 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2105 | -8/Materials | Lost 3 parts (1p1n1w) 2131 | -8/Materials | Garrison activated, responded to threat 2621 | -8/Materials | Discovered new exit (range 14) 2757 | -8/Materials | Build established: Scavenger-Mutant 3626 | -8/Materials | Entered Factory 3626 | -7/Factory | Evolved 2 slots: Utility x2 3627 | -7/Factory | Identified exit to Lower Caves 4131 | -7/Factory | Crushed by falling debris 4131 | -7/Factory | System corruption reached 10% 4162 | -7/Factory | Lost 7 parts (4n2u1w) 4365 | -7/Factory | Entered Lower Caves 4405 | -7/Lower Caves | Learned 4 Factory zone layouts 4406 | -7/Lower Caves | Learned Factory stockpile data 4567 | -7/Lower Caves | Spotted B-75 Beast 4578 | -7/Lower Caves | Discovered new exit (range 10) 4581 | -7/Lower Caves | Identified exit to Lower Caves 4581 | -7/Lower Caves | Entered another Lower Caves area 4619 | -7/Lower Caves | Build established: Hacker-Sprinter 4642 | -7/Lower Caves | Discovered new exit (range 10) 4644 | -7/Lower Caves | Identified exit to Data Miner 4649 | -7/Lower Caves | Entered Data Miner 4649 | -7/Data Miner | Discovered new exit (range 6) 4654 | -7/Data Miner | Met Data Miner 4661 | -7/Data Miner | Learned location of Section 7 (-3) 4661 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4664 | -7/Data Miner | Received God Mode back door access code from Data Miner 4672 | -7/Data Miner | Interfaced with the Data Conduit 4704 | -7/Data Miner | Self-destructed Last Messages --------------- Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\9PET to gain control via the back door I've installed. Now off with you. Sneak attack on Data Miner. Destroyed Lgt. Angular Momentum Engine. Data Miner disappears through a trap door. Interfacing with system... Downloaded 151 analysis records. Downloaded 773 prototype IDs. Downloaded central machine database. Downloaded 27 destinations. Downloaded encryption format records. Connection remotely terminated. System corrupted: Heat flow error (+116). Cesium-ion Thruster destroyed. 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X"""""???????????????????????? | | ??????????##"#"X "##"#???????????????????????? | | ???????????#?## X""""#???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 525 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Nuclear Pulse Array | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Coil Gun | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerShiftPit Manual? 0 Play Time 00:39:19 Cumulative 243.8 hours Start 2025.09.20 @ 21:29:29 End 2025.09.20 @ 22:08:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 218 Rogue 218 Adventurer 0 Explorer 0 Win Type - Total 14 Types 8/0/2/2/1/0/0/0/0/1 Lore% 93 Gallery% 86 Achievement% 75 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: adbb8c8e-5f6e-4d4a-9912-cd2f9fb899a8