Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.10 @ 17:16:55 Player: Sudoku Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (76) 380 Value Destroyed (2620) 2620 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (704) 704 TOTAL SCORE: 6904 Bonus ------- High Alert Combat Kills 404 Aligned with FarCom 300 Cogmind --------- Core Integrity 249/550 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (182) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg VSS Leg VSS Leg VSS Leg > --- UTILITY (4) ------ Heat Sink Advanced Heat Sink High-capacity Storage Unit Transport Network Coupler > --- WEAPON (2) ------- Advanced Beam Cannon Flak Cannon > --- INVENTORY (20) --- Light Fission Core Advanced Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Flight Unit Faulty Improved Flight Unit Improved Heat Sink Heavy EM Shotgun Heavy EM Shotgun Particle Gun Heavy Particle Gun Heavy Particle Gun Precision Beam Rifle Advanced Beam Cannon Flak Cannon Flak Cannon Rocket Launcher Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Active Sensor Suite > --- WEAPON ----------- Precision Beam Rifle Flak Cannon > --- INVENTORY -------- Light Fission Core Advanced Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Advanced Heat Sink Hardlight Generator Heavy Particle Gun Heavy Particle Gun Flak Cannon Flak Cannon Rocket Launcher Flail [Rating: 54] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Improved Targeting Computer Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 2 | . . . 1 . . . 1 . Weapon . | . . . . . . . . . Parts Attached 68 | 7 1 1 9 7 4 3 29 7 Power 7 | 1 1 . . 1 . . 3 1 Engine 4 | 1 1 . . 1 . . . 1 Core 3 | . . . . . . . 3 . Reactor . | . . . . . . . . . Propulsion 23 | 2 . . 1 3 . 2 14 1 Treads 1 | . . . 1 . . . . . Leg 20 | 2 . . . 1 . 2 14 1 Wheel 2 | . . . . 2 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | 2 . . 1 1 3 1 9 4 Device 11 | 1 . . 1 1 . . 5 3 Storage 7 | 1 . . . . 3 . 3 . Processor 3 | . . . . . . 1 1 1 Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 17 | 2 . 1 7 2 1 . 3 1 Energy Gun 11 | 2 . . 5 2 . . 2 . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 1 | . . . . . 1 . . . Ballistic Cannon 1 | . . . . . . . 1 . Launcher 3 | . . 1 2 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 1 1 Parts Lost 10 | . 1 . . 4 . . 2 3 Power 2 | . 1 . . . . . . 1 Propulsion 4 | . . . . 2 . . 1 1 Utility 1 | . . . . . . . . 1 Weapon 3 | . . . . 2 . . 1 . Highest Loss Streak 3 | . 1 . . 3 . . 1 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 96 93 95 88 88 92 Engine 8 | . 14 14 11 11 11 11 2 3 Core 2 | . . . . . . . 6 5 Treads 1 | . . . 8 6 . . . . Leg 28 | . 28 28 22 16 22 29 34 35 Wheel 1 | . . . . 3 11 3 . . Device 14 | . 14 14 21 22 11 3 14 15 Storage 13 | . 14 14 11 11 21 22 11 9 Processor 3 | . . . . . . 7 9 6 Energy Gun 12 | . 28 25 20 22 12 . . 7 Ballistic Gun 3 | . . . . . 4 11 8 . Ballistic Cannon 1 | . . . . . . . . 9 Naked Turns . | . . . . . . . . . Heaviest Build 65 | 13 13 15 19 24 65 35 62 59 Greatest Support 57 | 20 20 20 20 23 10 40 57 48 Greatest Overweight (x) 6 | 3 . . . 2 6 3 2 1 Average Overweight (x) . | . . . . 1 2 1 . 1 Largest Inventory Capacity 20 | 8 8 8 8 8 20 10 20 20 Average Capacity 12 | 7 8 8 8 8 9 10 19 20 Most Carried 20 | 8 8 8 8 8 9 10 20 20 Average Carried 11 | 4 7 7 7 7 8 9 17 13 Final Capacity 20 | 8 8 8 8 8 10 10 20 20 Final Carried 20 | 8 8 8 8 8 9 10 14 20 Class Distribution -------------------- 75% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Matter Collected 1206 | 236 44 10 92 193 . 29 296 306 Remotely . | . . . . . . . . . Salvage Created 3192 | 12 96 38 141 112 . . 2274 519 Parts 180 | 3 11 6 6 2 . . 120 32 Haulers Intercepted 2 | . . . . . . . . 2 Recyclers Shooed 4 | . . . 1 . . . 1 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 65 | . 3 3 7 4 . . 38 10 Guns 51 | . 3 1 4 4 . . 37 2 Cannons 7 | . . . . . . . . 7 AOE 7 | . . 2 3 . . . 1 1 Classes Destroyed 16 | 1 2 . 2 1 . . 9 1 Worker 2 | . . . . . . . 1 1 Builder 4 | . . . . . . . 3 1 Tunneler 1 | 1 . . . . . . . . Hauler 2 | . . . . . . . . 2 Recycler 4 | . 1 . . . . . 2 1 Operator 1 | . . . . . . . 1 . Watcher 3 | . . . . . . . 3 . Swarmer 10 | . 3 3 4 . . . . . Grunt 36 | . . . 2 1 . . 27 6 Brawler 2 | . . . 1 1 . . . . Duelist 2 | . . . . . . . 2 . Protector 1 | . . . . . . . 1 . Sentry 10 | . . . . . . . 6 4 Hunter 1 | . . . . . . . 1 . Heavy 1 | . . . . . . . 1 . Assembled 2 | . . . . 2 . . . . Best Kill Streak 6 | 1 4 3 4 2 . . 6 3 Combat Bots Only 6 | . 3 3 4 2 . . 6 3 Max Kills in Single Turn 3 | 1 1 3 2 1 . . 2 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 2 . . . 1 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Damage Taken 2186 | . 89 16 130 613 . . 891 447 Core 444 | . . 9 18 116 . . 202 99 Absorbed by Shields 84 | . . . . . . . 84 . Regen/Repaired (Parts) 58 | . . . . . . . 58 . Core Remaining (%) 87 | 100 . 96 . . . 66 . . Volleys Fired 84 | 1 8 1 14 15 . . 9 36 Largest 2 | 2 2 2 2 2 . . 2 2 Hottest 124 | 80 80 70 121 121 . . 124 112 Shots Fired 313 | 2 16 2 23 30 . . 168 72 Gun 268 | 2 16 1 16 30 . . 168 35 Cannon 37 | . . . . . . . . 37 Launcher 8 | . . 1 7 . . . . . Special . | . . . . . . . . . Kinetic 193 | . . . . . . . 157 36 Thermal 112 | 2 16 1 16 30 . . 11 36 Explosive 8 | . . 1 7 . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 35 | 2 2 3 8 6 . . 35 9 Robot Miss Streak 9 | . 6 . 9 4 . . 4 7 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . 1 . . 1 . Max Gunslinging Chain 1 | . . . . 1 . . 1 . Autonomous 158 | . . . . . . . 158 . Shots Hit Robots 223 | 2 4 1 8 19 . . 137 52 Core Hits 149 | 1 4 4 16 11 . . 69 44 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . Critical Strikes 7 | . . . 1 2 . . 4 . Burn 5 | . . . 1 2 . . 2 . Destroy 2 | . . . . . . . 2 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6378 | 21 53 112 401 301 . . 4222 1268 Guns 4947 | 21 53 10 111 301 . . 4053 398 Cannons 616 | . . . . . . . . 616 Explosions 815 | . . 102 290 . . . 169 254 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 4503 | . . . . . . . 3887 616 Thermal 1060 | 21 53 10 111 301 . . 166 398 Explosive 815 | . . 102 290 . . . 169 254 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 33 | . . . 15 . . . . 18 Projectiles . | . . . . . . . . . Explosions 33 | . . . 15 . . . . 18 Melee . | . . . . . . . . . Knockbacks 9 | . . . . . . . . 9 Impact . | . . . . . . . . . Kinetic 8 | . . . . . . . . 8 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 194 | . . . 13 . . . 100 81 Shots 4 | . . . 1 . . . 1 2 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 273 | 18 126 9 273 255 . . 19 66 Average Temperature 77 | 12 59 6 116 85 . . 10 21 Received Heat Transfer 644 | . . . 18 18 . . 428 180 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . 1 . . . 1 1 Heat Transferred 2586 | 50 125 25 275 751 . . 509 851 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Peak Influence 764 | 5 88 100 285 176 . . 764 667 Initial 320 | . 3 . . 111 . . . 320 Average 179 | 1 36 5 104 97 . . 393 435 Maximum Alert Level 3 | . . . 1 . . . 3 2 Low Security (%) 66 | 100 100 100 67 100 . 100 23 . Level 1 13 | . . . 32 . . . 24 38 Level 2 18 | . . . . . . . 43 61 Level 3 2 | . . . . . . . 8 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . . . 3 . . . 8 1 Investigation 1 | . . . 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 10 | . . . 2 . . . 7 1 Assault 1 | . . . . . . . 1 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Distress Signals 5 | . 1 . 1 . . . 1 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 91 | . 6 4 11 13 . . 44 13 Peak Tracking Total 7 | . 5 3 4 7 . . 5 3 Tactical Retreats 3 | . . . . 3 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Traps Triggered 4 | . 1 . 1 . . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Machines Disabled 13 | . . . 2 . . . 7 4 Max in Single Turn 3 | . . . 1 . . . 1 3 Garrison Access 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Machines Accessed 21 | . 5 1 3 . 4 . 6 2 Terminals 12 | . 4 1 3 . . . 2 2 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units 3 | . 1 . . . . . 2 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 85 | . 21 5 10 . 27 . 15 7 Successful 63 | . 16 3 3 . 27 . 10 4 Failed 22 | . 5 2 7 . . . 5 3 Catastrophic 5 | . 1 1 2 . . . 1 . Database Lockouts . | . . . . . . . . . Manual 33 | . 15 4 5 . 2 . 5 2 Terminals 47 | . 19 5 10 . . . 6 7 Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . . . 3 . Recycling Units 7 | . 2 . . . . . 5 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 43 | . 10 2 1 . 27 . 1 2 Record 26 | . . . . . 26 . . . Robot Analysis 2 | . 2 . . . . . . . Prototype ID Bank 2 | . 1 . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . Recycling Unit Index 1 | . . . . . . . . 1 Unreport Threat 2 | . 1 1 . . . . . . Locate Traps 2 | . 1 . . . . . . 1 Recall Reinforcements 1 | . . . 1 . . . . . Zone Layout 4 | . 3 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . Scan Component 1 | . . . . . . . 1 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks 3 | . 1 . . . . . 2 . Retrieve Matter 1 | . 1 . . . . . . . Retrieve Components 2 | . . . . . . . 2 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 14 | . 5 1 2 . . . 4 2 Terminals 10 | . 4 1 2 . . . 1 2 Track 5 | . 3 1 1 . . . . . Botnet 5 | . 1 . 1 . . . 1 2 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Mechanics 1 | . . . . . . . 1 . Recycling Units 3 | . 1 . . . . . 2 . Recyclers 3 | . 1 . . . . . 2 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 5 1 3 . . . 3 2 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 32 | . . . . . . . 32 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Turns Passed 5256 | 108 514 818 355 642 402 575 1324 518 Spaces Moved 3183 | 65 241 642 238 349 340 445 657 206 Core 11 | 11 . . . . . . . . Treads 1 | . . . 1 . . . . . Legs 2495 | 54 241 642 237 162 . 296 657 206 Wheels 676 | . . . . 187 340 149 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 110 110 123 123 180 Average Speed 141 | 124 120 120 120 164 115 123 181 180 Slowest Speed 260 | 200 120 120 160 260 170 125 260 182 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 51 | 5 44 97 28 81 61 86 43 21 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 2 | . 1 . . . . . 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . Scrap Searched 3 | . . 2 . . . 1 . . Spaces Dug 20 | . . . 20 . . . . . Terrain Destroyed 189 | . . 10 38 1 . . 125 15 Melee . | . . . . . . . . . Projectile 72 | . . . . 1 . . 71 . AOE 117 | . . 10 38 . . . 54 15 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Total 3773 | 86 451 687 286 388 349 469 779 278 Wait 341 | 6 195 42 . 10 . 18 50 20 Move 3175 | 64 240 641 237 348 339 444 656 206 Hop . | . . . . . . . . . Pick Up 55 | 8 4 1 14 4 2 2 12 8 Fast Attach 21 | 7 . . . 1 1 . 8 4 Attach 13 | . 1 . 2 3 . . 5 2 Detach 6 | . . . . . . . 5 1 Swap 34 | . . 1 7 3 3 3 16 1 Drop 44 | . 3 1 12 4 4 2 18 . Fire 84 | 1 8 1 14 15 . . 9 36 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 17) 316 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 16) 569 | -10/Materials | Identified exit to Mines 623 | -10/Materials | Entered Mines 633 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 651 | -10/Mines | Discovered new exit (range 5) 882 | -10/Mines | Learned Materials non-interactive machine intel 903 | -10/Mines | Found a hidden stash of uninstalled traps 921 | -10/Mines | Learned Materials machine intel 1231 | -10/Mines | Discovered new exit (range 12) 1441 | -10/Mines | Entered Materials 1441 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1442 | -9/Materials | Loaded intel: 71 machine locations 1443 | -9/Materials | Loaded intel: 53 non-interactive machine locations 1778 | -9/Materials | Discovered new exit (range 14) 1796 | -9/Materials | Entered Mines 1838 | -9/Mines | Assembled infested the area 1843 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1949 | -9/Mines | Lost 3 parts (1n2w) 1966 | -9/Mines | Discovered new exit (range 10) 2113 | -9/Mines | Learned location of Storage (-8) 2249 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2433 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2433 | -9/Mines | Discovered new exit (range 5) 2438 | -9/Mines | Entered Exiles 2469 | -9/Exiles | Met 8R-AWN 2488 | -9/Exiles | Met EX-HEX 2517 | -9/Exiles | Met EX-BIN 2531 | -9/Exiles | Aligned with FarCom system 2532 | -9/Exiles | Given EX-Vault access code 2643 | -9/Exiles | Opened EX-Vault 2671 | -9/Exiles | Found AWS/Gauss 2696 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2729 | -9/Exiles | Met EX-DEC 2830 | -9/Exiles | Discovered new exit (range 10) 2840 | -9/Exiles | Left Exiles lab with AWS/Gauss 2840 | -9/Exiles | Entered Mines 3409 | -8/Mines | Discovered new exit (range 6) 3415 | -8/Mines | Entered Materials 3415 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3416 | -8/Materials | Identified exit to Storage 3474 | -8/Materials | Repaired Flail 3907 | -8/Materials | Build established: Scavenger-Mutant 4615 | -8/Materials | First assault squad dispatched 4736 | -8/Materials | Found Prototype Device 4736 | -8/Materials | Identified Active Sensor Suite 4737 | -8/Materials | Discovered new exit (range 15) 4739 | -8/Materials | Entered Storage 5109 | -8/Storage | Core integrity fell below 50% 5257 | -8/Storage | Self-destructed Last Messages --------------- 05170_ Acquired Prototype Energy Gun. 05173_ Acquired Prototype Energy Cannon. 05176_ Acquired Prototype Energy Gun. 05179_ Acquired Prototype Energy Cannon. 05185_ Acquired Prototype Flight Unit. 05187_ K-01 Serf collects debris. 05190_ Acquired Prototype Flight Unit. 05191_ Acquired 10 matter. 05191_ K-01 Serf collects debris. 05193_ Identified Adv. Beam Cannon. 05194_ Acquired 10 matter. 05196_ K-01 Serf collects debris. 05211_ R-06 Scavenger collects Wheel. 05215_ R-06 Scavenger collects Heat Sink. 05218_ W-25 Informer sends out distress signal. 05229_ R-06 Scavenger collects Lgt. Treads. 05239_ Acquired 1 matter. 05243_ Acquired 5 matter. 05247_ K-01 Serf collects debris. 05251_ K-01 Serf cleans the Terminal. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????? ?????????????????????? | | ??????????????????? o#????????????????????? | | ??????????????????? #????????????????????? | | ??????????????????? #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# kT????????????????????? | | ??????????????????# #?#########??????????? | | ??????????????????# = #?# #??????????? | | ??????????????????#=%%#?# """ ##?????????? | | ??????????????????# #?# "" = #?????????? | | ??????????????????# #?# """ %##?????????? | | ??????????????????# #?# #??????????? | | ??????????????????+ #?# """ #??????????? | | ??????????????????# u#?# """ #??????????? | | ??????????????????#^^^#?# """ #??????????? | | ??????????????????#@ #?# #??????????? | | ??????????????????# #?# #??????????? | | ?????????????????## ### #??????????# | | ???????########### #####+############## | | ???????# % % % | | ???????# T ! % | | ???????# % | | ???????########### ########+########### | | ?????????????????#######?# % #????# | | ?????????????????????????# "#????? | | ?????????????????????????# % #????? | | ?????????????????????????# #????? | | ?????????????????????????# #????? | | ?????????????????????????##############????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 14 Energy Capacity 515 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerReinforcedRay Manual? 0 Play Time 03:27:07 Cumulative 112.1 hours Start 2022.04.02 @ 18:03:00 End 2022.04.10 @ 17:16:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 42 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc2aeaef-80b2-4f94-9b90-6a1b702d128f