Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.13 @ 23:27:49 Player: beter Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (67) 335 Value Destroyed (2035) 2035 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (100) 100 TOTAL SCORE: 5950 Bonus ------- High Alert Combat Kills 100 Cogmind --------- Core Integrity 0/850 Matter 180/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Hovering (60) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Gravmag System > --- UTILITY (5) ------ Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Armor Integrity Analyzer Matter Filter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg VSS Leg VSS Leg Improved Titanium Leg > --- UTILITY ---------- Disposable Heat Sink Small Storage Unit Transmission Jammer Reactive Plating Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Minigun Enhanced Autogun > --- INVENTORY -------- Improved Deuterium Engine VSS Leg VSS Leg Large Storage Unit Core Analyzer Armor Integrity Analyzer Advanced EMP Blaster Mini Grenade Launcher [Rating: 42] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Gravmag System Utility Small Storage Unit Device Disposable Heat Sink Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Reactive Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Slots Evolved 8 | . . . 2 2 2 . 2 Power 1 | . . . . . . . 1 Propulsion 3 | . . . 1 . 1 . 1 Utility 3 | . . . 1 1 1 . . Weapon 1 | . . . . 1 . . . Parts Attached 92 | 5 2 6 20 21 4 17 17 Power 9 | 1 . 3 1 1 . 1 2 Engine 6 | 1 . 1 . 1 . 1 2 Core 3 | . . 2 1 . . . . Reactor . | . . . . . . . . Propulsion 26 | 1 1 1 5 5 2 8 3 Treads . | . . . . . . . . Leg 23 | 1 1 1 5 5 2 8 . Wheel . | . . . . . . . . Hover 3 | . . . . . . . 3 Flight . | . . . . . . . . Utility 21 | 1 1 . 5 3 2 4 5 Device 11 | . . . 2 . 2 3 4 Storage 2 | 1 1 . . . . . . Processor 4 | . . . 2 . . 1 1 Hackware 1 | . . . . 1 . . . Protection 3 | . . . 1 2 . . . Artifact . | . . . . . . . . Weapon 36 | 2 . 2 9 12 . 4 7 Energy Gun 7 | 1 . 1 2 2 . 1 . Energy Cannon 3 | . . . . 2 . . 1 Ballistic Gun 12 | 1 . . 5 3 . 1 2 Ballistic Cannon . | . . . . . . . . Launcher 13 | . . 1 2 5 . 2 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . Parts Lost 34 | . . . 3 1 . 22 8 Power 4 | . . . 1 . . 2 1 Propulsion 11 | . . . 2 . . 7 2 Utility 9 | . . . . . . 6 3 Weapon 10 | . . . . 1 . 7 2 Highest Loss Streak 12 | . . . 2 1 . 12 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 84 | . 93 100 95 100 99 75 25 Engine 5 | . 14 8 . 8 7 5 1 Core 2 | . . 5 10 . . . . Leg 24 | . 28 28 31 27 30 23 . Device 5 | . . . 9 1 9 12 7 Storage 13 | . 21 28 15 9 7 6 . Processor 3 | . . . 1 9 4 . 7 Hackware 2 | . . . . 7 7 4 . Protection 3 | . . . 4 9 7 3 . Energy Gun 7 | . 14 14 10 5 . 2 . Energy Cannon 1 | . . . . 4 7 3 . Ballistic Gun 8 | . 14 4 11 14 15 6 3 Launcher 3 | . . 9 . 2 . 4 . Peak Build Rating 42 | 5 7 12 16 34 42 42 35 Average Rating 19 | 4 6 10 14 25 38 29 16 On Entrance 14 | . 5 7 12 15 33 42 4 Naked Turns 74 | . . . . . . 74 . Heaviest Build 40 | 14 15 18 21 38 37 40 16 Greatest Support 61 | 10 20 20 30 37 61 61 19 Greatest Overweight (x) 2 | 1 . . 1 1 . 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 8 7 5 Most Carried 8 | 7 8 8 8 8 8 8 5 Average Carried 6 | 5 7 7 7 7 7 5 3 Final Capacity 8 | 8 8 8 8 8 8 5 5 Final Carried 8 | 7 8 8 8 8 8 2 3 Class Distribution -------------------- 52% | Mutant 21% | Tank 12% | Scavenger-Mutant 8% | Scavenger-Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Matter Collected 1586 | 197 37 181 229 420 . 506 16 Remotely . | . . . . . . . . Salvage Created 1922 | . 37 213 251 544 . 803 74 Parts 134 | . 1 14 19 35 . 53 12 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 5 | . . . . 1 . 1 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Combat Hostiles Destroyed 54 | . 1 8 12 14 . 16 3 Melee 1 | . . . . . . . 1 Guns 30 | . 1 3 8 7 . 11 . Cannons 6 | . . . . 2 . 4 . AOE 17 | . . 5 4 5 . 1 2 Classes Destroyed 11 | . 1 1 1 3 . 4 1 Builder 8 | . . . . . . 6 2 Tunneler 1 | . . . . 1 . . . Recycler 1 | . . . . 1 . . . Operator 2 | . . . . 1 . 1 . Watcher 1 | . . . . . . 1 . Swarmer 17 | . . 3 7 7 . . . Cutter 3 | . . . . . . . 3 Grunt 22 | . 1 5 3 4 . 9 . Sentry 10 | . . . 2 3 . 5 . Hunter 1 | . . . . . . 1 . Programmer 1 | . . . . . . 1 . Best Kill Streak 9 | . 1 3 9 5 . 6 5 Combat Bots Only 9 | . 1 3 9 4 . 4 2 Max Kills in Single Turn 3 | . 1 2 3 3 . 3 2 Gunslinging . | . . . . . . . . Exploded 3 | . . 2 3 3 . 1 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Hostile Shots Fired 692 | . 6 15 62 43 15 443 108 Missed 260 | . 3 2 15 9 9 168 54 Damage Taken 5038 | . 33 166 553 376 32 2521 1357 Core 1491 | . . 37 132 28 4 440 850 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 118 | . . . . 23 7 88 . Core Remaining (%) 76 | 100 . 85 67 94 . 36 . Volleys Fired 121 | . 4 11 28 21 . 54 3 Largest 3 | . 2 2 2 3 . 3 1 Hottest 176 | . 60 98 98 136 . 176 . Shots Fired 276 | . 8 21 55 57 . 132 3 Gun 198 | . 8 16 50 42 . 82 . Cannon 47 | . . . . 10 . 37 . Launcher 31 | . . 5 5 5 . 13 3 Special . | . . . . . . . . Kinetic 138 | . 4 6 25 34 . 69 . Thermal 84 | . . 4 20 10 . 50 . Explosive 27 | . . 5 5 3 . 11 3 Electromagnetic 27 | . 4 6 5 10 . 2 . Robot Hit Streak 15 | . 3 6 7 15 . 11 . Robot Miss Streak 6 | . 1 1 4 5 . 6 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 170 | . 6 14 33 31 . 85 1 Core Hits 136 | . 2 14 16 27 . 68 9 Critical Kills 2 | . . . . 2 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . . . 2 . . 1 Meltdown 1 | . . . . 1 . . . Destroy 1 | . . . . 1 . . . Sever 1 | . . . . . . . 1 Melee Attacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Slashing 1 | . . . . . . . 1 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5559 | . 119 526 869 1104 2 2489 450 Guns 2137 | . 83 160 427 421 . 1046 . Cannons 703 | . . . . 163 . 540 . Explosions 2659 | . 36 366 442 495 . 902 418 Melee 22 | . . . . . . . 22 Ramming 38 | . . . . 25 2 1 10 Kinetic 1407 | . 29 49 157 349 . 823 . Thermal 1501 | . 36 59 225 163 . 763 255 Explosive 1942 | . . 366 442 298 . 673 163 Electromagnetic 649 | . 54 52 45 269 . 229 . Impact . | . . . . . . . . Slashing 22 | . . . . . . . 22 Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . 2 1 Average Corruption 1 | . . . . . . 2 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 8 | . . . . . . 8 . Message Errors 2 | . . . . . . 2 . Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 1 | . . . . . . 1 . Data Loss (minor) 2 | . . . . . . 2 . Misfires 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 197 | . . . 60 7 . 77 53 Projectiles 1 | . . . . . . 1 . Explosions 196 | . . . 60 7 . 76 53 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 282 | . . . 32 22 . 80 148 Shots 10 | . . . 1 1 . 4 4 Rammed 5 | . . . . . . 2 3 Targets Rammed 12 | . . . 2 4 1 2 3 Kicked 7 | . . . 2 4 1 . . Crushed . | . . . . . . . . Highest Temperature 488 | . 12 108 123 216 . 488 . Average Temperature 114 | . 10 52 62 81 . 160 . Received Heat Transfer 1158 | . 18 96 105 90 6 780 63 Effects 5 | . . . . . . 5 . Shutdowns 2 | . . . . . . 2 . Energy Bleed 1 | . . . . . . 1 . Short Circuit 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . 1 . . . . 3 . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . 1 2 . 2 . Heat Transferred 2774 | . 50 148 518 296 . 1462 300 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Peak Influence 708 | . 65 189 389 412 211 583 708 Initial 249 | . . 25 29 111 186 95 249 Average 241 | . 41 97 252 295 193 385 373 Maximum Alert Level 3 | . . . 1 2 1 2 3 Low Security (%) 44 | 100 100 100 28 7 87 11 . Level 1 36 | . . . 71 81 12 20 71 Level 2 19 | . . . . 11 . 67 27 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 19 | . 3 . 1 2 . 7 6 Investigation 6 | . 1 . . 1 . 1 3 Extermination 1 | . . . . . . . 1 Reinforcement 9 | . 2 . 1 1 . 4 1 Assault 1 | . . . . . . . 1 Garrison 2 | . . . . . . 2 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced 2 | . . . . . . 2 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Distress Signals 13 | . 1 . 2 4 . 5 1 Communications Jammed 33 | . . . . . . 33 . Distress Signals 33 | . . . . . . 33 . Times Spotted 122 | . 7 5 20 26 1 34 29 Peak Tracking Total 14 | . 7 3 6 7 1 6 14 Tactical Retreats 17 | . . . 3 1 . 7 6 Traps | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Traps Triggered 6 | . 1 . . 1 . 4 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Machines Disabled 13 | . 1 1 . 2 . 1 8 Max in Single Turn 6 | . 1 1 . 1 . 1 6 Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Machines Accessed 12 | . 1 . . 3 1 3 4 Terminals 9 | . 1 . . 2 1 2 3 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 31 | . 4 . . 6 3 6 12 Successful 13 | . 3 . . 3 1 2 4 Failed 18 | . 1 . . 3 2 4 8 Catastrophic 5 | . 1 . . . . 1 3 Database Lockouts . | . . . . . . . . Manual 10 | . 1 . . 3 . 5 1 Terminals 25 | . 4 . . 5 3 3 10 Fabricators 2 | . . . . . . . 2 Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . . . 3 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 10 | . 3 . . 2 1 1 3 Record 3 | . 1 . . . 1 . 1 Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . . . . 1 . Level Access Points 1 | . . . . 1 . . . Alert Level 3 | . 1 . . 1 . . 1 Hauler Manifests 1 | . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . Process 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used 1 | . . . . 1 . . . Hacking Detections 10 | . 1 . . 2 1 2 4 Full Trace Events 3 | . . . . . . . 3 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 64 | . . . . . . . 64 Total Part Build Rating 8 | . . . . . . . 8 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 32 | . . . . . . 32 . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 4 | . . . . . . 4 . EXPLORE 4 | . . . . . . 4 . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches 4 | . . . . . . 4 . Drone Recoveries 2 | . . . . . . 2 . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Turns Passed 3443 | 134 197 779 496 569 157 716 395 Spaces Moved 2544 | 73 143 575 292 351 149 492 469 Core 432 | 4 . . . . . 181 247 Treads . | . . . . . . . . Legs 1890 | 69 143 575 292 351 149 311 . Wheels . | . . . . . . . . Hover 222 | . . . . . . . 222 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 90 100 50 50 Average Speed 103 | 166 120 120 120 125 100 90 57 Slowest Speed 190 | 190 120 120 190 190 110 190 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 7 41 98 27 39 5 83 23 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 243 | . 4 50 37 24 . 49 79 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 243 | . 4 50 37 24 . 49 79 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Total 3119 | 84 161 644 382 440 157 663 588 Wait 271 | . 7 41 18 24 . 93 88 Move 2536 | 72 142 574 291 350 148 491 468 Hop . | . . . . . . . . Pick Up 39 | 7 4 4 12 6 2 1 3 Fast Attach 41 | 5 1 3 3 5 1 11 12 Attach 25 | . 1 1 7 3 2 6 5 Detach 5 | . . 1 . 1 . . 3 Swap 26 | . . 2 10 13 1 . . Drop 41 | . 2 7 11 13 2 5 1 Fire 121 | . 4 11 28 21 . 54 3 Melee 1 | . . . . . . . 1 Ram 5 | . . . . . . 2 3 Kick 7 | . . . 2 4 1 . . Crush . | . . . . . . . . Escape Stasis 1 | . . . . . . . 1 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 4) 296 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 332 | -10/Materials | Entered Mines 432 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 460 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 484 | -10/Mines | Learned Materials non-interactive machine intel 581 | -10/Mines | Discovered new exit (range 15) 712 | -10/Mines | Learned Materials stockpile data 738 | -10/Mines | Discovered new exit (range 7) 831 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1111 | -10/Mines | Entered Materials 1111 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1113 | -9/Materials | Loaded intel: 26 non-interactive machine locations 1267 | -9/Materials | Destroyed 9 combat bots 1495 | -9/Materials | Build established: Scavenger-Mutant 1567 | -9/Materials | Discovered new exit (range 12) 1606 | -9/Materials | Identified exit to Materials 1607 | -9/Materials | Entered another Materials area 1607 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1698 | -8/Materials | Identified exit to Factory 2116 | -8/Materials | Build established: Tank 2176 | -8/Materials | Entered Factory 2176 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2313 | -7/Factory | Discovered new exit (range 5) 2333 | -7/Factory | Entered Storage 2542 | -7/Storage | Lost 3 parts (1u2w) 2768 | -7/Storage | Lost 7 parts (1p2n2u2w) 2868 | -7/Storage | Garrison activated, responded to threat 2983 | -7/Storage | Core integrity fell below 50% 2984 | -7/Storage | Lost 12 parts (1p5n3u3w) 3014 | -7/Storage | Discovered new exit (range 15) 3024 | -7/Storage | Met 01-MTF 3049 | -7/Storage | Entered Factory 3049 | -6/Factory | Accompanied by 1 ally (01-MTF) 3049 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3054 | -6/Factory | 01-MTF left 3160 | -6/Factory | Fabricated Com. HERF Cannon (x1) 3171 | -6/Factory | Build established: Mutant 3326 | -6/Factory | Core integrity fell below 50% 3335 | -6/Factory | Lost 5 parts (1p1n2u1w) 3376 | -6/Factory | Core integrity fell below 20% 3399 | -6/Factory | First assault squad dispatched 3444 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- on the [Dragon] prototype is particularly worrisome. 03413_ ALERT: Suspicious activity at Terminal F014. Dispatching Investigation squad. 03415_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03415_ O-24 Administrator Imp. Hover Unit severed. 03419_ Acquired Imp. Hover Unit. 03425_ Slug penetrates Wall. 03425_ Door malfunctions. 03429_ Blade Saw destroyed. 03435_ Connecting with Terminal... 03435_ ALERT: Suspicious activity at Terminal F015. Dispatching Investigation squad. [Achievement: Party Time] 03438_ Imp. Hover Unit destroyed. 03438_ G-50 Soldier suffers critical hit (Destroy). 03438_ Slug penetrates G-50 Soldier. 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A ##### #?? | | ????? t g #???????? | | ????? k^ ######## ##???????? | | ??????+#+########### #??????? #????????? | | ???????????????????#####+#####??????? #????????? | | ????????????????????????????????????? ???????? | | ????????????????????????????????????? ###??????? | | ?????????????????????????????????????# ##????????? | | ?????????????????????????????????????? #?????????? | | ?????????????????????????????????????? #?????????? | | ?????????????????????????????????????? #?????????? | | ?????????????????????????????????????? #?????????? | | ?????????????????????????????????????? ?????????? | | ??????????????????????????????????????##?????????? | | ????????????????????##############???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ?###########????????# #???????????????? | | ?# #????????# #???????????????? | | ?# """"""" #????????# #???????????????? | | ?# """"""" #????????# #???????????????? | | ?# """"""" #????????# #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 18 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Evasion (%) 61 Core Analysis 6 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Com. HERF Cannon | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Fist Fight Maybe Next Time I'll Detach My Launcher Party Time Total Silence Challenges ------------ None Game ------ Seed MiningLinearDeflector Manual? 0 Play Time 01:01:22 Cumulative 16.2 hours Start 2025.03.13 @ 13:56:38 End 2025.03.13 @ 23:27:49 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 27 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fdc6a66f-316e-4b43-bbc0-5097944cd049