Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.27 @ 03:10:18 Player: Mogwok Wargfriend Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (82) 410 Value Destroyed (2173) 2173 Prototype IDs (46) 920 Alien Tech Used (2) 400 Bonus (692) 692 TOTAL SCORE: 12895 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 95 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -14 Cogmind --------- Core Integrity 0/1600 Matter 127/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Impulse Thruster Cooled Q-thruster Advanced ECM Suite Cloaking Device Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Improved Antigrav System Q-thruster Q-thruster Electron Diverter Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Advanced Reaction Control System Makeshift Cloaking Device Centrium Medium Armor Plating System Shield System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Particle Reactor Particle Reactor Quantum Reactor Advanced ECM Suite Hypervelocity Mass Driver [Rating: 106] Favorites ----------- Power Cold Fusion Reactor Engine Improved Deuterium Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Cesium-ion Thruster Treads Medium Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Thief Drone Bay Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Medium Armor Plating Weapon Autogun Energy Gun Improved Medium Laser Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Impact Weapon Heavy Mace Slashing Weapon Power Sword Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Slots Evolved 18 | . . 2 . . . 2 2 2 2 . . . . 2 . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . 1 . . . 1 . 1 1 . . . . . . . 1 1 . Utility 12 | . . 1 . . . 1 2 1 1 . . . . 2 . . 1 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 186 | 8 9 24 6 3 . 6 8 43 12 . . 5 . 6 2 9 20 19 6 Power 15 | 1 1 2 . . . 1 . 1 1 . . . . 1 . 1 2 4 . Engine 5 | 1 1 2 . . . 1 . . . . . . . . . . . . . Core 5 | . . . . . . . . . 1 . . . . 1 . . 2 1 . Reactor 5 | . . . . . . . . 1 . . . . . . . 1 . 3 . Propulsion 75 | 3 3 11 1 . . 3 4 20 3 . . . . 3 . 4 9 6 5 Treads 11 | . . 4 1 . . 3 3 . . . . . . . . . . . . Leg 10 | . 1 3 . . . . . 5 1 . . . . . . . . . . Wheel 19 | 3 2 4 . . . . 1 7 1 . . . . . . . 1 . . Hover 9 | . . . . . . . . 1 1 . . . . 1 . . . 4 2 Flight 26 | . . . . . . . . 7 . . . . . 2 . 4 8 2 3 Utility 62 | 2 1 6 3 2 . 1 3 13 8 . . 5 . 1 2 3 2 9 1 Device 15 | 1 . 2 2 . . . . 5 2 . . . . . . . . 3 . Storage 5 | 1 . . . 2 . . . . . . . 2 . . . . . . . Processor 7 | . 1 . . . . . 1 3 1 . . . . . 1 . . . . Hackware 14 | . . . . . . . 2 1 4 . . . . 1 1 . 1 3 1 Protection 21 | . . 4 1 . . 1 . 4 1 . . 3 . . . 3 1 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 34 | 2 4 5 2 1 . 1 1 9 . . . . . 1 . 1 7 . . Energy Gun 10 | 1 3 3 . 1 . . . 2 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | 1 1 2 2 . . 1 . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . 1 . . . . . . . . . 3 . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . . . . . 4 . . . . . . . 1 4 . . Slashing Weapon 4 | . . . . . . . . 3 . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 1 . . . . 4 2 . . 4 . . . 1 2 1 . Parts Lost 68 | . 3 5 3 . . . 4 6 . . . . 1 . . 8 14 10 14 Power 5 | . . 1 . . . . . . . . . . . . . 1 1 1 1 Propulsion 35 | . 2 2 1 . . . 1 4 . . . . . . . 3 8 4 10 Utility 24 | . 1 1 1 . . . 2 2 . . . . 1 . . 3 5 5 3 Weapon 4 | . . 1 1 . . . 1 . . . . . . . . 1 . . . Highest Loss Streak 14 | . 2 3 3 . . . 3 2 . . . . 1 . . 8 13 3 14 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 98 99 99 100 100 99 84 87 84 88 88 87 84 75 90 90 50 49 22 Engine 4 | . 14 10 11 11 11 9 7 . . . . . . . . . . . . Reactor 1 | . . . . . . . . 5 2 . . . . . . 1 2 3 1 Treads 6 | . . 8 12 22 22 26 13 . . . . . . . . . . . . Leg 1 | . 2 4 . . . . . 4 . . . . . . . . . . . Wheel 12 | . 25 19 20 11 11 9 11 19 . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . . . . 5 5 2 5 3 Flight 7 | . . . . . . . . 2 29 29 29 29 29 25 26 24 14 24 11 Device 7 | . 4 8 12 22 22 18 14 4 . . . . . . . . . 2 . Storage 7 | . 14 11 11 11 11 9 7 6 5 5 5 5 5 5 5 5 2 . . Processor 5 | . 8 4 . . . . 2 6 17 11 11 11 11 10 14 15 8 . . Hackware 6 | . . . . . . . 3 7 18 23 23 23 19 21 22 24 13 7 6 Protection 6 | . . 9 9 . . 9 6 11 1 5 5 4 5 5 5 4 . 3 . Energy Gun 5 | . 14 11 9 5 11 9 7 4 . . . . . . . . . . . Ballistic Gun 4 | . 14 10 12 16 11 9 4 . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 4 . . . . . . . 1 2 . . Slashing Weapon 1 | . . . . . . . . 1 5 5 5 5 5 4 5 3 . . . Peak Build Rating 106 | 9 9 17 22 23 23 37 42 63 65 65 65 70 65 72 81 86 72 106 63 Average Rating 42 | 5 7 13 21 21 23 36 38 50 61 65 65 65 61 64 78 78 47 88 45 On Entrance 44 | . 9 8 16 20 23 23 37 37 55 65 65 65 65 60 72 81 65 66 63 Naked Turns 14 | . . . . . . . . . . . . . . . . . . . 14 Heaviest Build 64 | 14 14 26 29 28 28 38 39 64 25 25 25 25 25 25 25 27 27 29 18 Greatest Support 70 | 26 26 26 24 12 12 12 40 70 25 25 25 25 25 25 25 27 27 34 31 Greatest Overweight (x) 7 | 1 1 2 1 2 2 3 3 7 . . . . . . . 1 3 . . Average Overweight (x) . | . . . 1 1 2 2 1 . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 8 | 7 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 7 5 5 Most Carried 10 | 8 8 8 8 8 9 10 10 10 10 10 10 10 10 9 9 10 9 5 5 Average Carried 8 | 6 7 7 7 7 8 9 9 9 9 10 10 10 10 9 9 8 5 4 4 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 8 8 8 8 8 9 10 9 10 10 10 10 10 10 9 9 9 3 5 5 Class Distribution -------------------- 39% | Mutant 29% | Scavenger-Mutant 19% | Hacker-Sprinter 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Matter Collected 2394 | 313 234 327 100 . 30 92 198 450 24 95 1 . . . 90 195 126 10 109 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 3095 | 175 416 718 147 . . 37 326 1011 21 . . . . . . 99 145 . . Parts 160 | 16 34 44 16 . . . 12 20 2 . . . . . . 6 10 . . Haulers Intercepted 2 | . . 2 . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . 1 . . . . . 2 2 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . 2 . . . . 3 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 51 | . 9 12 7 . . 2 5 9 . . . . . . . 4 3 . . Melee 8 | . . . . . . . . 4 . . . . . . . 4 . . . Guns 35 | . 9 12 7 . . 2 4 1 . . . . . . . . . . . Cannons 4 | . . . . . . . 1 . . . . . . . . . 3 . . Classes Destroyed 12 | 3 4 2 . . . . 2 . . . . . . . . . 1 . . Worker 7 | 2 . . . . . . . 3 1 . . . . . . . 1 . . Builder 3 | . . . . . . . 1 1 . . . . . . . . 1 . . Tunneler 5 | 3 . 1 . . . . . 1 . . . . . . . . . . . Hauler 2 | . . 2 . . . . . . . . . . . . . . . . . Recycler 9 | 1 1 1 . . . . 2 4 . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . Watcher 4 | . 2 1 . . . . 1 . . . . . . . . . . . . Swarmer 15 | . 3 . 6 . . 2 . . . . . . . . . 4 . . . Cutter 2 | . . . . . . . . . . . . . . . . . 2 . . Grunt 23 | . 6 8 . . . . 4 5 . . . . . . . . . . . Sentry 5 | . . 4 1 . . . . . . . . . . . . . . . . Programmer 6 | . . . . . . . 1 4 . . . . . . . . 1 . . Best Kill Streak 4 | 3 2 3 3 . . 2 3 4 1 . . . . . . 4 4 . . Combat Bots Only 4 | . 2 3 3 . . 2 2 3 . . . . . . . 4 3 . . Max Kills in Single Turn 2 | 1 1 1 2 . . 1 1 1 1 . . . . . . 1 1 . . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Hostile Shots Fired 1036 | . 68 85 27 . . 8 86 106 6 . 18 . 10 20 4 78 138 142 240 Missed 407 | . 22 22 9 . . 2 19 27 5 . 12 . 3 12 3 27 49 77 118 Damage Taken 11262 | . 553 874 476 . 3 93 1039 1469 19 . 131 . 62 159 16 697 1851 1554 2266 Core 3781 | . 125 165 17 . . . 79 167 19 . 41 . . 43 16 262 891 351 1605 Absorbed by Shields 42 | . . . . . . . . . . . . . . . . . 36 . 6 Redirected to Shielding 356 | . . . . . . . . . . . . . 15 63 . 178 100 . . Core Remaining (%) 74 | 100 50 . . . 54 100 88 80 . . . . 94 . . 72 31 75 . Volleys Fired 221 | 11 61 62 10 1 . 8 41 15 . . . . . . . . 12 . . Largest 2 | 1 2 2 2 1 . 2 2 2 . . . . . . . . 1 . . Hottest 95 | 20 60 88 79 23 . 79 95 94 . . . . . . . . 66 . . Shots Fired 409 | 11 116 122 20 1 . 16 82 29 . . . . . . . . 12 . . Gun 348 | 11 116 122 20 1 . 16 46 16 . . . . . . . . . . . Cannon 61 | . . . . . . . 36 13 . . . . . . . . 12 . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 218 | 11 61 61 10 1 . 8 41 13 . . . . . . . . 12 . . Thermal 191 | . 55 61 10 . . 8 41 16 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | 8 8 14 6 . . 2 21 10 . . . . . . . . 3 . . Robot Miss Streak 6 | 1 6 5 4 . . 4 4 3 . . . . . . . . 5 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 1 . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . . . . . . . . . . Shots Hit Robots 293 | 9 66 79 12 . . 6 44 58 3 . . . 2 . . 8 6 . . Core Hits 115 | 7 25 36 8 . . 3 16 13 . . . . . . . 3 4 . . Critical Kills 6 | . . 1 . . . . . 1 . . . . . . . 1 3 . . Critical Parts Destroyed 13 | . . . . . . . . 8 . . . . . . . . 5 . . Critical Strikes 27 | . . 3 1 . . 1 2 10 . . . . . . . 2 8 . . Burn 7 | . . 2 1 . . 1 2 1 . . . . . . . . . . . Destroy 9 | . . 1 . . . . . . . . . . . . . . 8 . . Smash 10 | . . . . . . . . 9 . . . . . . . 1 . . . Sever 1 | . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 248 | . . . . . . . . 142 45 . 3 . 16 2 . 27 13 . . Impact 151 | . . . . . . . . 136 . . . . . . . 2 13 . . Slashing 97 | . . . . . . . . 6 45 . 3 . 16 2 . 25 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . 9 2 . . . 1 . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 . . . . . . . . . . . Damage Inflicted 6925 | 110 849 1120 205 . 6 96 972 2501 247 . . . 170 . . 348 301 . . Guns 2921 | 110 766 1016 198 . . 96 515 220 . . . . . . . . . . . Cannons 823 | . . . . . . . 391 246 . . . . . . . . 186 . . Explosions 226 | . 70 97 . . . . 59 . . . . . . . . . . . . Melee 2892 | . . . . . . . . 2022 247 . . . 170 . . 348 105 . . Ramming 63 | . 13 7 7 . 6 . 7 13 . . . . . . . . 10 . . Kinetic 1903 | 110 394 417 97 . . 44 409 246 . . . . . . . . 186 . . Thermal 2067 | . 442 696 101 . . 52 556 220 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 2180 | . . . . . . . . 1987 . . . . . . . 88 105 . . Slashing 712 | . . . . . . . . 35 247 . . . 170 . . 260 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . 2 . . . . . . 5 . . . . . . . . 6 5 6 Average Corruption 3 | . 2 . . . . . . 3 . . . . . . . . 4 3 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 53 | . 1 . . . . . . 38 . . . . . . . . 3 10 1 Message Errors 19 | . . . . . . . . 14 . . . . . . . . 1 3 1 Matter Fused 14 | . 1 . . . . . . 9 . . . . . . . . 2 2 . Heat Flow Errors 5 | . . . . . . . . 4 . . . . . . . . . 1 . Energy Discharges 5 | . . . . . . . . 3 . . . . . . . . . 2 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 5 | . . . . . . . . 5 . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . 1 . . . . . . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1347 | . 66 40 . . . . 70 881 129 . . . 39 . . 47 75 . . Projectiles 50 | . . . . . . . 41 9 . . . . . . . . . . . Explosions 135 | . 66 40 . . . . 29 . . . . . . . . . . . . Melee 1162 | . . . . . . . . 872 129 . . . 39 . . 47 75 . . Knockbacks 27 | . . . . . . . 7 16 . . . . . . . . 4 . . Impact 12 | . . . . . . . 1 10 . . . . . . . . 1 . . Kinetic 14 | . . . . . . . 6 5 . . . . . . . . 3 . . Secondary 1 | . . . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 112 | . 89 3 3 . 3 . 3 6 . . . . . . . . 5 . . Shots 1 | . 1 . . . . . . . . . . . . . . . . . . Rammed 11 | . 4 1 1 . 1 . 1 1 . . . . . . . . 2 . . Targets Rammed 11 | . 4 1 1 . 1 . 1 1 . . . . . . . . 2 . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 343 | . 56 343 131 1 . 43 145 198 2 . 18 . . 2 . . . 233 . Average Temperature 65 | . 22 112 55 1 . 16 50 56 2 . 8 . . 2 . . . 48 . Received Heat Transfer 1863 | . 183 453 18 . . 72 414 363 9 . 48 . . 21 9 9 102 117 45 Effects 1 | . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . 7 . . . . . . . . 1 . . Combat Hostiles 4 | . . . . . . . . 4 . . . . . . . . . . . Parts Fried 16 | . . . . . . . . 13 . . . . . . . . 3 . . Impact Corruptions 30 | . . . . . . . . 27 . . . . . . . . 3 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 1 3 . . . 1 . . . . . . . . . . . . . Heat Transferred 4774 | . 900 1641 333 . . 185 1234 481 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Peak Influence 502 | 30 290 427 262 . . 109 163 155 353 . . . . 49 . . 296 496 502 Initial 297 | . 19 122 119 . . . 6 74 33 . . . . 9 . . 83 166 297 Average 109 | 12 149 304 120 . . 24 32 39 119 . . . . 24 . . 160 229 367 Maximum Alert Level 2 | . 1 2 1 . . . . . 1 . . . . . . . 1 2 2 Low Security (%) 79 | 100 71 15 73 . 100 100 100 100 87 . . . . 100 . . 77 49 . Level 1 18 | . 28 68 26 . . . . . 12 . . . . . . . 22 45 69 Level 2 2 | . . 15 . . . . . . . . . . . . . . . 4 30 Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 2 . . . . . 3 6 6 . . . . 1 . . 1 7 2 Investigation 4 | . . . . . . . . . 2 . . . . . . . . 2 . Extermination 8 | . . . . . . . 1 4 2 . . . . . . . . 1 . Reinforcement 14 | . 2 . . . . . 2 . 2 . . . . 1 . . 1 4 2 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . 2 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Distress Signals 18 | . 4 4 . . . 2 . . 2 . . . . . . . . 4 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 235 | . 22 22 10 . . 10 13 14 26 . 10 . 1 7 4 7 16 50 23 Peak Tracking Total 17 | . 5 5 4 . . 4 7 5 16 . 10 . 1 7 4 4 14 16 17 Tactical Retreats 42 | . 5 1 1 . . 1 . 2 7 . . . 1 . 3 1 4 12 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Traps Triggered 10 | . 1 . . . . . . 2 1 . . . . 1 . . 1 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Machines Disabled 10 | . 3 2 . . . . 4 . . . . . . . . 1 . . . Max in Single Turn 4 | . 3 2 . . . . 4 . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . . . . 2 . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Machines Accessed 61 | . 4 4 1 1 . 1 3 13 10 1 . 9 . 2 . 1 2 7 2 Terminals 31 | . 4 4 . . . 1 1 7 7 . . . . 1 . . 2 3 1 Fabricators 7 | . . . . . . . 1 3 1 . . . . . . . . 1 1 Repair Stations 2 | . . . . . . . . 1 . . . . . . . . . 1 . Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 2 | . . . . . . . 1 1 . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 2 . . . . 1 . . . 1 . Total Hacks 181 | . 10 16 1 1 . 2 7 35 35 1 . 48 . 5 . 1 4 13 2 Successful 100 | . 3 5 1 1 . 1 1 16 19 1 . 48 . 1 . 1 1 1 . Failed 80 | . 7 11 . . . 1 6 19 15 . . . . 4 . . 3 12 2 Catastrophic 14 | . 1 . . . . . . 4 2 . . . . . . . 1 6 . Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . . Manual 97 | . 7 16 . 1 . 2 2 23 31 . . . . 2 . . 4 8 1 Terminals 94 | . 10 16 . . . 2 2 19 31 . . . . 2 . . 4 7 1 Fabricators 17 | . . . . . . . 2 10 2 . . . . . . . . 2 1 Repair Stations 3 | . . . . . . . . 2 . . . . . . . . . 1 . Recycling Units 2 | . . . . . . . . . . . . . . . . . . 2 . Scanalyzers 5 | . . . . . . . 3 2 . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 2 2 . . . . 3 . . . 1 . Terminal Hacks 65 | . 1 . 1 1 . . . 4 7 1 . 48 . . . 1 1 . . Record 38 | . . . . . . . . 1 . . . 36 . . . 1 . . . Part Schematic 5 | . . . . . . . . . 1 . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . . . . . . Open Door 2 | . . . 1 . . . . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . 1 . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . Terminal Index 3 | . 1 . . . . . . 1 1 . . . . . . . . . . Locate Traps 2 | . . . . . . . . 1 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 3 2 . . . . . . . . . . Network Status 3 | . . . . . . . . 3 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 1 2 . . . . . . . . . . . Insert Component 2 | . . . . . . . 1 1 . . . . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 2 . . . . . . . . 1 . Seal Access 3 | . . . . . . . . . 2 . . . . . . . . 1 . Unauthorized Hacks 23 | . 2 5 . . . 1 . 6 8 . . . . 1 . . . . . Terminals 20 | . 2 5 . . . 1 . 3 8 . . . . 1 . . . . . Track 1 | . . . . . . . . . 1 . . . . . . . . . . Assimilate 5 | . 1 1 . . . . . 1 2 . . . . . . . . . . Botnet 7 | . . 3 . . . . . . 3 . . . . 1 . . . . . Operators 7 | . 1 1 . . . 1 . 2 2 . . . . . . . . . . Fabricators 3 | . . . . . . . . 3 . . . . . . . . . . . Report 2 | . . . . . . . . 2 . . . . . . . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 3 4 . . . 1 3 11 7 . . . . 2 . . 2 6 2 Full Trace Events 3 | . . . . . . . . . 1 . . . . . . . . 2 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . 1 1 . . 4 . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 31 | . . . . . . . . . 31 . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . 5 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 3 3 3 1 1 1 1 . . . Autooverrided 1 | . . . . . . . . . 1 . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Total Allies 5 | . . . . . . . . 3 2 . . . . . . . . . . Largest Group 3 | . . . . . . . . 3 2 . . . . . . . . . . Highest-Rated Group 93 | . . . . . . . . 93 64 . . . . . . . . . . Highest-Rated Ally 54 | . . . . . . . . 31 54 . . . . . . . . . . Total Orders 2 | . . . 2 . . . . . . . . . . . . . . . . RETURN 2 | . . . 2 . . . . . . . . . . . . . . . . Ally Attacks 40 | . . . 12 . . 18 . 7 3 . . . . . . . . . . Total Damage 326 | . . . 62 . . 53 . 107 104 . . . . . . . . . . Kills 4 | . . . 1 . . 2 . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . . . . . 1 . . 1 . 2 1 . . . Drone Launches 9 | . . . 6 . . 3 . . . . . . . . . . . . . Drone Recoveries 6 | . . . 4 . . 2 . . . . . . . . . . . . . Decoded 0b10 Intel 3 | . . . . . . . . . . . . . . . . . 3 . . Traps 2 | . . . . . . . . . . . . . . . . . 2 . . Emergency Access 1 | . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Turns Passed 11334 | 133 760 967 1048 340 218 741 1158 2979 752 68 103 77 182 60 124 251 394 747 232 Spaces Moved 12854 | 93 571 702 615 309 172 368 795 2280 1685 279 414 251 563 162 376 526 368 1784 541 Core 106 | 17 . . . . . . . . . . . . . . . . 64 . 25 Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 5737 | 76 571 702 615 309 172 368 795 2129 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 7011 | . . . . . . . . 151 1685 279 414 251 563 162 376 526 304 1784 516 Fastest Speed 21 | 50 80 80 105 105 120 120 95 23 23 23 23 23 23 23 23 23 23 21 22 Average Speed 61 | 77 86 99 105 106 120 133 111 100 23 23 23 23 23 23 23 30 72 22 28 Slowest Speed 595 | 95 100 120 105 120 120 135 135 595 28 23 23 23 23 29 23 110 200 24 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 81 | . . . . . . . . . 7 . . 3 . 3 3 . 1 59 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 6 45 43 74 62 37 22 12 47 41 53 64 63 69 9 51 51 14 41 17 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 4 | . . . . . . . . . . . . 3 1 . . . . . . Known Exits Taken 5 | . 1 . . . . 1 . . 1 . . . 1 . . . 1 . . Unknown Exits Taken 14 | 1 . 1 1 1 1 . 1 1 . 1 1 1 . 1 1 1 . 1 . Scrap Searched 10 | . . . 1 . 1 . . . . 2 1 . . . 2 3 . . . Spaces Dug 151 | . . . . . . . . 67 42 . 3 . 14 2 . 13 10 . . Terrain Destroyed 237 | . 34 20 . . . . 30 67 42 . 3 . 14 2 . 13 12 . . Melee 151 | . . . . . . . . 67 42 . 3 . 14 2 . 13 10 . . Projectile 2 | . . . . . . . . . . . . . . . . . 2 . . AOE 84 | . 34 20 . . . . 30 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Total 15346 | 139 728 867 999 320 183 604 988 2701 1976 282 416 267 590 175 408 574 454 2065 610 Wait 1694 | 18 67 44 360 4 10 215 135 159 221 2 . . 12 9 34 8 26 310 60 Move 12682 | 92 570 701 614 308 171 367 794 2279 1670 278 413 244 562 155 369 525 365 1674 531 Hop 72 | . . . . . . . . . 7 . . 3 . 3 3 . 1 50 5 Pick Up 73 | 8 7 11 3 1 1 3 3 19 6 1 . 1 . . . 1 . 7 1 Fast Attach 119 | 8 4 14 3 . . 1 3 24 10 . . 6 . 5 2 5 15 13 6 Attach 38 | . 3 4 2 1 . 1 4 11 . . . . . 1 . 4 5 2 . Detach 25 | 1 1 2 . . . . 2 11 4 . . . . . . 2 2 . . Swap 31 | . 2 6 1 2 . 4 1 8 2 . . . . . . 1 . 4 . Drop 115 | 1 9 22 5 3 . 5 4 37 11 1 . 6 . . . 1 4 5 1 Fire 221 | 11 61 62 10 1 . 8 41 15 . . . . . . . . 12 . . Melee 243 | . . . . . . . . 137 45 . 3 . 16 2 . 27 13 . . Ram 11 | . 4 1 1 . 1 . 1 1 . . . . . . . . 2 . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . 9 . 6 Rewire 7 | . . . . . . . . . . . . 7 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 134 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 560 | -10/Materials | Discovered new exit (range 10) 861 | -10/Materials | Discovered new exit (range 16) 875 | -10/Materials | Identified exit to Materials 894 | -10/Materials | Entered another Materials area 894 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 897 | -9/Materials | Build established: Scavenger-Mutant 1422 | -9/Materials | Lost 3 parts (1n1u1w) 1829 | -9/Materials | Discovered new exit (range 16) 1861 | -9/Materials | Entered Mines 1907 | -9/Mines | Found the Drone Emporium 1912 | -9/Mines | Found Prototype Device 1912 | -9/Mines | Identified Thief Drone Bay 2049 | -9/Mines | Learned 4 Materials zone layouts 2078 | -9/Mines | Assembled infested the area 2213 | -9/Mines | Build established: Mutant 2529 | -9/Mines | Discovered new exit (range 14) 2708 | -9/Mines | Discovered new exit (range 13) 2717 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2798 | -9/Mines | Lost 3 parts (1n1u1w) 2903 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2904 | -9/Mines | Discovered new exit (range 5) 2909 | -9/Mines | Entered Exiles 2935 | -9/Exiles | Met 8R-AWN 2953 | -9/Exiles | Met EX-HEX 2989 | -9/Exiles | Met EX-BIN 3006 | -9/Exiles | Aligned with FarCom system 3007 | -9/Exiles | Given EX-Vault access code 3041 | -9/Exiles | Opened EX-Vault 3070 | -9/Exiles | Found Chronowheel 3084 | -9/Exiles | Build established: Scavenger-Mutant 3094 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3123 | -9/Exiles | Met EX-DEC 3234 | -9/Exiles | Discovered new exit (range 14) 3249 | -9/Exiles | Left Exiles lab with Chronowheel 3249 | -9/Exiles | Entered Mines 3425 | -8/Mines | Discovered new exit (range 9) 3467 | -8/Mines | Entered Materials 3467 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3468 | -8/Materials | Identified exit to Factory 3788 | -8/Materials | Build established: Mutant 4189 | -8/Materials | Discovered exit to Factory (range 13) 4208 | -8/Materials | Entered Factory 4208 | -7/Factory | Evolved 2 slots: Utility x2 5308 | -7/Factory | Lost 3 parts (1n2u) 5342 | -7/Factory | Discovered new exit (range 16) 5366 | -7/Factory | Entered another Factory area 5366 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5529 | -6/Factory | Build established: Hacker-Mutant 5968 | -6/Factory | Build established: Mutant 5978 | -6/Factory | Allied Derelicts emerged from ambush trap array 6166 | -6/Factory | Lost 3 allies 6887 | -6/Factory | Build established: Scavenger-Mutant 7859 | -6/Factory | Discovered new exit (range 17) 8187 | -6/Factory | Garrison activated, responded to threat 8323 | -6/Factory | Discovered new exit (range 9) 8345 | -6/Factory | Entered another Factory area 8345 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8456 | -5/Factory | Central database locked down 8487 | -5/Factory | Identified exit to Factory 8550 | -5/Factory | Build established: Hacker-Sprinter 8765 | -5/Factory | Fabricated Imp. Hacking Suite? 9032 | -5/Factory | Identified exit to Upper Caves 9097 | -5/Factory | Entered Upper Caves 9126 | -5/Upper Caves | Learned Factory garrison access intel 9129 | -5/Upper Caves | Encountered a Warlord checkpoint 9158 | -5/Upper Caves | Discovered new exit (range 3) 9165 | -5/Upper Caves | Entered another Upper Caves area 9168 | -5/Upper Caves | Discovered exit to Factory (range 15) 9245 | -5/Upper Caves | Spotted B-75 Beast 9254 | -5/Upper Caves | Attracted the attention of an 0b10 base 9265 | -5/Upper Caves | Discovered new exit (range 14) 9268 | -5/Upper Caves | Entered Zhirov 9268 | -5/Zhirov | Discovered new exit (range 3) 9273 | -5/Zhirov | Met Zhirov 9283 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9324 | -5/Zhirov | Found Alien Artifact 9324 | -5/Zhirov | Identified Integrated Reactor 9324 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9337 | -5/Zhirov | Learned location of Quarantine (-2) 9337 | -5/Zhirov | Learned location of Testing (-3) 9337 | -5/Zhirov | Learned location of Command (-1) 9345 | -5/Zhirov | Entered Proximity Caves 9364 | -4/Proximity Caves | Spotted B-86 Titan 9516 | -4/Proximity Caves | Discovered exit to Factory (range 21) 9527 | -4/Proximity Caves | Entered Factory 9527 | -4/Factory | Evolved 2 slots: Utility x2 9528 | -4/Factory | Loaded intel: 4 garrison access locations 9586 | -4/Factory | Discovered new exit (range 8) 9587 | -4/Factory | Entered Upper Caves 9594 | -4/Upper Caves | Learned Research garrison access intel 9704 | -4/Upper Caves | Discovered new exit (range 5) 9711 | -4/Upper Caves | Entered another Upper Caves area 9752 | -4/Upper Caves | Spotted B-86 Titan 9817 | -4/Upper Caves | Found Alien Artifact 9817 | -4/Upper Caves | Identified Dimensional Node Initializer 9817 | -4/Upper Caves | Initialized slip node 9926 | -4/Upper Caves | Lost 8 parts (1p3n3u1w) 9948 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9957 | -4/Upper Caves | Discovered new exit (range 3) 9959 | -4/Upper Caves | Learned Research interactive machine intel 9962 | -4/Upper Caves | Entered Research 9962 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9963 | -3/Research | Loaded intel: 43 interactive machine locations 9964 | -3/Research | Loaded intel: 4 garrison access locations 9964 | -3/Research | Identified exit to Research 10145 | -3/Research | Build established: Hacker-Mutant 10228 | -3/Research | Lost 13 parts (1p7n5u) 10246 | -3/Research | Core integrity fell below 50% 10356 | -3/Research | Entered another Research area 10356 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10664 | -2/Research | Spotted B-90 Cyclops 10682 | -2/Research | Spotted B-90 Cyclops 10726 | -2/Research | Lost 3 parts (2n1u) 10734 | -2/Research | Build established: Hacker-Sprinter 10822 | -2/Research | Hacking Suite fried by hacking feedback 11084 | -2/Research | Discovered new exit (range 15) 11103 | -2/Research | Entered Access 11103 | -1/Access | Evolved 2 slots: Utility x2 11249 | -1/Access | Spotted B-99 Colossus 11257 | -1/Access | Spotted B-99 Colossus 11283 | -1/Access | Energy Cycler disabled 11317 | -1/Access | Spotted B-99 Colossus 11318 | -1/Access | Spotted B-99 Colossus 11322 | -1/Access | Core integrity fell below 50% 11332 | -1/Access | Core integrity fell below 20% 11335 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 11321_ Penetrated by Slug. 11321_ Adv. System Shield destroyed. 11321_ Penetrated by Slug. 11324_ Slug penetrates Wall. 11324_ Penetrated by Slug. 11327_ L>UKT 11328_ Penetrated by Slug. 11328_ Slug penetrates Wall. 11328_ Knocked back. 11328_ Slug penetrates Wall. 11328_ Penetrated by Slug. 11328_ Slug penetrates Wall. 11329_ Wall collapses. 11329_ B-99 Colossus activates siege mode. 11331_ Penetrated by Slug. 11331_ Slug penetrates Reinforced Barrier. 11331_ Penetrated by Slug. 11331_ Slug penetrates B-99 Colossus. Map ----- +----------------------------------------------------+ | # #??????????????? | | + #??????????????? | | ######## ########## ########????????????????? | | ?????? ????????# #?????############??????? | | ???? ????????# ###### # #??????? | | ???# ????????# # #??????? | | ???# ???????# # #??????? | | ???# ???????# # #??????? | | ???# ???????# + #??????? | | ???######### ###########/###% # #??????? | | ????????? # # #??????? | | ????????? ; # #??????? | | ????????? ; ###########??????? | | ????????? [= ; #????????????????? | | ?????????? [= p ; #????????????????? | | ?????????? [ # #????????????????? | | ??????????? #% %#????????????????? | | ??????????? ; ##???????????????? | | ???????????###############p# ;###?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# BB BB #?????????????? | | ????????????????????????# BB BB #?????????????? | | ????????????????????????#@ % #?????????????? | | ????????????????????????#""""""""""#?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 33 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 1200 Propulsion Shielding 66 Evasion (%) 77 Targeting Accuracy 5 Melee Accuracy 21 Offensive Hacking 48 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Plasma Rifle | -6/Factory | Scanalyzed Imp. Hacking Suite | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessSniperNetwork Manual? 0 Play Time 02:13:39 Cumulative 199.1 hours Start 2024.11.22 @ 19:00:56 End 2024.11.27 @ 03:10:18 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 184 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 63 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 677c5ff6-5a3d-4e7b-9489-11bc62047381