Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.23 @ 06:03:55 Player: OBLIQUE Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (39) 195 Value Destroyed (1454) 1454 Prototype IDs (12) 240 Alien Tech Used (1) 200 Bonus (612) 612 TOTAL SCORE: 10601 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Friendly Fire -88 Cogmind --------- Core Integrity 183/1600 Matter 200/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Graphene Brace (fused) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter Improved Point Defense System Power Maul Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Centrium Leg Gravmag Array Improved Antigrav System Improved Linear Gravjet Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Improved Thermal Generator Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Transmission Jammer Hacking Suite System Shield > --- WEAPON ----------- Maul > --- INVENTORY -------- Improved Fusion Compressor Advanced Sensor Array Improved Point Defense System [Rating: 113] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Flight Unit Impulse Thruster Array Utility Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Maul Energy Gun Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Special Weapon Welding Torch Impact Weapon Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Fac Fac DSF Gar Res Res Tes Acc Slots Evolved 18 | . . . . 4 2 . 2 . . 2 2 . . 2 2 . 2 Power 2 | . . . . . . . 2 . . . . . . . . . . Propulsion 5 | . . . . 1 1 . . . . . 1 . . . 1 . 1 Utility 11 | . . . . 3 1 . . . . 2 1 . . 2 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 118 | 5 10 . . 14 5 11 9 1 . 8 . 16 . 7 6 3 23 Power 13 | 1 . . . 3 . 1 3 . . . . 4 . . . . 1 Engine 6 | 1 . . . 2 . 1 2 . . . . . . . . . . Core 3 | . . . . 1 . . 1 . . . . . . . . . 1 Reactor 4 | . . . . . . . . . . . . 4 . . . . . Propulsion 43 | 2 2 . . 8 . 3 2 . . 4 . 6 . 3 2 3 8 Treads 1 | . . . . . . . . . . 1 . . . . . . . Leg 18 | . 2 . . 4 . 2 1 . . . . 6 . 2 . . 1 Wheel 4 | 2 . . . . . 1 . . . . . . . . . 1 . Hover 12 | . . . . 1 . . 1 . . 2 . . . . 2 1 5 Flight 8 | . . . . 3 . . . . . 1 . . . 1 . 1 2 Utility 46 | 1 3 . . 3 5 2 4 . . 3 . 6 . 3 4 . 12 Device 18 | . 1 . . 1 2 . 4 . . 2 . . . 1 1 . 6 Storage 1 | 1 . . . . . . . . . . . . . . . . . Processor 9 | . 1 . . 1 1 . . . . . . . . 2 2 . 2 Hackware 8 | . . . . . . 1 . . . 1 . 1 . . 1 . 4 Protection 10 | . 1 . . 1 2 1 . . . . . 5 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 16 | 1 5 . . . . 5 . 1 . 1 . . . 1 . . 2 Energy Gun 1 | . . . . . . . . 1 . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . 1 . . . . . . . Ballistic Gun 2 | 1 . . . . . . . . . . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . 4 . . . . . . . . . . 1 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . Impact Weapon 4 | . 2 . . . . 1 . . . . . . . . . . 1 Slashing Weapon 2 | . 2 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . 3 . 2 1 1 . . . . . 1 1 1 1 Parts Lost 71 | . . . . 3 5 10 . 1 1 10 . 5 9 . . 4 23 Power 11 | . . . . 1 . 2 . . . 3 . 1 2 . . . 2 Propulsion 30 | . . . . 1 5 3 . 1 . 3 . 3 3 . . 2 9 Utility 26 | . . . . 1 . 3 . . . 4 . 1 4 . . 2 11 Weapon 4 | . . . . . . 2 . . 1 . . . . . . . 1 Highest Loss Streak 18 | . . . . 1 5 5 . 1 1 8 . 3 6 . . 4 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 5 | 2 6 8 8 7 6 4 4 4 5 5 5 5 5 4 4 4 3 Power 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Propulsion . | 1 1 3 3 3 . . . . . . . . . . . . . Utility 1 | . 1 2 2 . 1 1 2 2 2 2 2 2 2 2 1 2 2 Weapon 1 | . 2 2 2 2 2 2 1 1 2 2 2 2 2 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 13 | . 3 . . 1 1 1 1 1 . . 1 . . . 2 . 2 Power 3 | . . . . . 1 . . . . . . . . . 2 . . Propulsion 1 | . . . . 1 . . . . . . . . . . . . . Utility 4 | . . . . . . . 1 . . . 1 . . . . . 2 Weapon 5 | . 3 . . . . 1 . 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 97 100 100 91 93 66 63 75 74 61 10 44 53 5 48 56 55 Engine 7 | . 14 14 14 8 6 1 8 12 12 9 . . . . 4 4 2 Core 1 | . . . . . . 2 3 6 6 4 . . . . . . . Leg 12 | . 22 28 28 26 26 6 1 6 6 4 . 16 13 1 8 4 1 Hover 3 | . . . . . . . 8 6 6 5 . . . . 6 7 6 Flight 1 | . . . . . . . . . . . 5 4 . . 4 7 6 Device 11 | . 2 14 14 8 8 13 21 18 18 20 . . . . 4 3 9 Storage 3 | . 14 14 14 9 6 . . . . . . . . . . . . Processor 7 | . 8 . . 7 13 7 6 6 6 4 . . . 2 14 16 14 Hackware 3 | . . . . . . 5 6 6 6 4 5 6 4 . 2 4 6 Protection 4 | . . . . 12 13 9 . . . . . 7 20 . . . . Impact Weapon 8 | . 9 28 28 18 15 3 5 6 6 4 . . . . 2 2 2 Peak Build Rating 113 | 5 10 10 10 23 26 33 45 45 41 55 7 81 77 55 89 96 113 Average Rating 42 | 3 7 10 10 17 23 25 33 40 40 42 7 57 67 12 82 94 96 On Entrance 28 | . 5 10 10 10 19 17 12 45 41 38 7 7 75 2 55 86 74 Avg Prop Armor Cover (%) 14 | . . . . . . 4 8 3 3 4 . 16 . 32 27 26 17 Naked Turns 80 | . . . . . . . . . . 25 . . 14 41 . . . Heaviest Build 64 | 11 17 17 17 24 29 23 25 27 27 26 . 64 64 4 17 16 26 Greatest Support 86 | 32 32 20 20 30 40 29 27 29 29 70 4 86 61 30 18 25 43 Greatest Overweight (x) 5 | 1 . . . 5 2 5 1 . . 1 . 1 5 1 1 4 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 8 8 8 7 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 4 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 2 7 8 8 6 6 4 4 4 5 4 5 5 4 4 4 4 3 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 4 8 8 8 8 5 4 5 5 5 5 5 5 5 5 5 4 3 Class Distribution -------------------- 71% | Mutant 10% | Scout 5% | Hacker-Ninja 3% | Assassin 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Assassin | -7/Factory Mutant | -7/Storage Scout | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Mutant | -4/Garrison Mutant | -3/Research Scout | -2/Research Scout | -2/Testing Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Fac Fac DSF Gar Res Res Tes Acc Matter Collected 1349 | 218 56 78 . 195 19 182 . 91 . 39 . 90 4 . . 10 367 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1624 | . 143 . . 661 19 434 125 . . 92 . . . . . . 150 Parts 46 | . 10 . . 11 . 21 . . . 1 . . . . . . 3 Haulers Intercepted 4 | . 1 . . 2 . 1 . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . 2 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . 9 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Fac Fac DSF Gar Res Res Tes Acc Combat Hostiles Destroyed 19 | . 2 . . 11 . 3 . . . 1 . . . . . . 2 Melee 7 | . 2 . . 5 . . . . . . . . . . . . . AOE 3 | . . . . . . 3 . . . . . . . . . . . Classes Destroyed 10 | . 2 . . 3 1 4 . . . . . . . . . . . Worker 4 | . . . . . . 3 . . . 1 . . . . . . . Builder 1 | . . . . . . 1 . . . . . . . . . . . Hauler 4 | . 1 . . 2 . 1 . . . . . . . . . . . Recycler 5 | . . . . 3 . 1 1 . . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . Operator 2 | . . . . . 1 . . . . 1 . . . . . . . Watcher 3 | . . . . . . 1 . . . . . . . . . . 2 Swarmer 5 | . . . . 3 . . . . . . . . . . . . 2 Grunt 11 | . 2 . . 6 . 3 . . . . . . . . . . . Hunter 3 | . . . . 2 . . . . . 1 . . . . . . . Best Kill Streak 6 | . 2 . . 4 1 6 1 . . 1 . . . . . . 2 Combat Bots Only 3 | . 2 . . 3 . 3 . . . 1 . . . . . . 1 Max Kills in Single Turn 6 | . 1 . . 1 1 6 1 . . 1 . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . . . . . . . . . Melee 1 | . 1 . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Fac Fac DSF Gar Res Res Tes Acc Hostile Shots Fired 1102 | . 12 . 3 83 104 137 18 2 24 119 2 106 166 2 7 45 272 Missed 461 | . 7 . 2 23 50 64 12 1 9 33 1 29 64 2 3 21 140 Hits 641 | . 5 . 1 60 54 73 6 1 15 86 1 77 102 . 4 24 132 Melee 1 | . . . . . . . . . . . . . . . . . 1 Projectile 640 | . 5 . 1 60 54 73 6 1 15 86 1 77 102 . 4 24 131 Critical Strikes 27 | . . . . 2 2 1 . . 1 4 . 3 6 . . 2 6 Actively Blocked 6 | . . . . . . 1 . . . . . . . . . . 5 Damage Taken 12024 | . 76 . 23 814 508 961 42 16 225 2009 23 1725 1921 . 104 557 3020 Core 3743 | . 18 . 23 150 83 206 5 . 80 770 23 259 636 . 26 47 1417 Absorbed by Shields 98 | . . . . . . . . . . . . 98 . . . . . Redirected to Shielding 120 | . . . . 17 29 74 . . . . . . . . . . . Core Remaining (%) 71 | 100 . . 83 72 . 58 . . 90 23 . . 20 100 . 94 . Volleys Fired 7 | . 2 . . . . 5 . . . . . . . . . . . Largest 2 | . 2 . . . . 2 . . . . . . . . . . . Hottest 72 | . 40 . . . . 72 . . . . . . . . . . . Shots Fired 12 | . 4 . . . . 8 . . . . . . . . . . . Gun 2 | . 2 . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . . 8 . . . . . . . . . . . Special 2 | . 2 . . . . . . . . . . . . . . . . Kinetic 2 | . 2 . . . . . . . . . . . . . . . . Thermal 2 | . 2 . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 8 | . . . . . . 8 . . . . . . . . . . . Robot Hit Streak 5 | . 3 . . . . 5 . . . . . . . . . . . Robot Miss Streak 2 | . . . . . . 2 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 63 | . 7 . . 31 1 9 2 . . 7 . . . . . . 6 Core Hits 31 | . 6 . . 3 . 15 1 . . . . 1 3 . . . 2 Critical Kills 3 | . . . . . . 1 . . . . . . . . . . 2 Critical Parts Destroyed 16 | . . . . 9 1 2 . . . 3 . . . . . . 1 Critical Strikes 19 | . . . . 9 1 3 . . . 3 . . . . . . 3 Smash 19 | . . . . 9 1 3 . . . 3 . . . . . . 3 Melee Attacks 161 | . 7 . 2 55 5 7 4 5 . 27 . . 1 1 . 10 37 Impact 154 | . . . 2 55 5 7 4 5 . 27 . . 1 1 . 10 37 Slashing 7 | . 7 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . 1 . . 6 . 4 1 . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . 4 . . . . . . . . . . . . . Damage Inflicted 3772 | . 137 . . 1599 51 1051 137 . . 357 . 27 72 . . . 341 Guns 13 | . 13 . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 620 | . . . . . . 620 . . . . . . . . . . . Melee 2972 | . 120 . . 1599 51 424 137 . . 357 . . . . . . 284 Ramming 163 | . . . . . . 7 . . . . . 27 72 . . . 57 Kinetic 13 | . 13 . . . . . . . . . . . . . . . . Thermal 64 | . 4 . . . . 60 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 560 | . . . . . . 560 . . . . . . . . . . . Impact 2852 | . . . . 1599 51 424 137 . . 357 . . . . . . 284 Slashing 120 | . 120 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . 1 4 . . . 5 . 3 3 . . 3 15 Average Corruption 3 | . . . . . 1 2 . . . 5 . 1 3 . . 2 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 31 | . . . . . 1 5 . . . 2 . . 7 . . . 16 Message Errors 4 | . . . . . . 1 . . . . . . . . . . 3 Matter Fused 6 | . . . . . . . . . . 1 . . 3 . . . 2 Heat Flow Errors 6 | . . . . . . 2 . . . . . . 1 . . . 3 Energy Discharges 4 | . . . . . . . . . . . . . 1 . . . 3 Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . 2 . . . . . . 1 . . . 2 Alerts 2 | . . . . . 1 . . . . . . . 1 . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1377 | . . . . 731 51 250 40 . . 239 . . . . . . 66 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 30 | . . . . . . 30 . . . . . . . . . . . Melee 1347 | . . . . 731 51 220 40 . . 239 . . . . . . 66 Knockbacks 13 | . . . . 5 . 2 2 . . 1 . 1 . . . . 2 Impact 13 | . . . . 5 . 2 2 . . 1 . 1 . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 194 | . . . . . . 140 . . . . . . . . . . 54 Shots 6 | . . . . . . 6 . . . . . . . . . . . Rammed 2 | . . . . . . 1 . . . . . . . . . . 1 Targets Rammed 33 | . . . . . . 1 . . . . . 6 25 . . . 1 Kicked 31 | . . . . . . . . . . . . 6 25 . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 390 | . . . . . 5 244 . . . . . 22 390 . . . 241 Average Temperature 121 | . . . . . 5 92 . . . . . 8 137 . . . 107 Received Heat Transfer 1749 | . 39 . 6 180 126 351 12 . . 462 12 255 279 . 18 . 9 Effects 1 | . . . . . . . . . . . . . 1 . . . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 16 | . . . . 9 . 1 1 . . 3 . . . . . . 2 Combat Hostiles 9 | . . . . 6 . . . . . 1 . . . . . . 2 Parts Fried 27 | . . . . 10 3 4 2 . . 5 . . . . . . 3 Impact Corruptions 43 | . . . . 25 2 4 1 . . 8 . . . . . . 3 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 175 | . 25 . . . . 150 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Fac Fac DSF Gar Res Res Tes Acc Maximum Alert Level 1 | . . . . . . 1 . . . . . . . . . . . Low Security (%) 99 | 100 100 100 . 100 100 90 100 . . 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . 9 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 353 | . 40 . . 95 35 353 175 . . 39 18 15 80 15 16 27 107 Initial 160 | . . . . . 22 2 160 . . . 18 . . 11 2 . . Average 24 | . 8 . . 26 7 43 152 . . 2 12 3 28 4 3 3 18 Influence Increases 2004 | . 64 . . 360 80 592 107 . . 130 . 15 110 30 55 39 422 Destroy 0b10 Robot/C 380 | . 40 . . 220 . 60 . . . 20 . . . . . . 40 Destroy 0b10 Robot/NC 100 | . 5 . . 25 5 40 5 . . 10 . . . . . . 10 Destroy Leader 84 | . 12 . . 44 . 14 . . . 10 . . . . . . 4 Successful Hack 228 | . 7 . . . 12 17 71 . . . . . . . 55 24 42 Select Force Hacks 100 | . . . . . . 50 . . . . . . . . . . 50 Disable Machine 165 | . . . . 15 15 60 15 . . 15 . . . 15 . . 30 Anti-Garrison Action 50 | . . . . . . . . . . . . . 50 . . . . Destroy Structure 117 | . . . . 11 3 6 1 . . 30 . . . . . 15 51 Partial Spotted 30 | . . . . . . . 15 . . . . . . 15 . . . Lose Combat Pursuer 750 | . . . . 45 45 345 . . . 45 . 15 60 . . . 195 Influence Decreases 1937 | . 64 . . 310 123 246 343 117 . 91 39 15 90 45 60 39 355 Entered New Map 304 | . . . . . 28 5 193 45 . . 21 . . 9 3 . . Time Decay 1159 | . 64 . . 216 80 151 150 62 . 87 18 . . 36 57 39 199 Lost Part 410 | . . . . 30 15 90 . 10 . 4 . 15 90 . . . 156 Purge Threat 64 | . . . . 64 . . . . . . . . . . . . . Squads Dispatched 24 | . 1 . . 1 1 4 1 . . 1 . . . . . 3 12 Investigation 3 | . . . . . . 1 . . . . . . . . . 1 1 Extermination 10 | . . . . . . 1 1 . . 1 . . . . . 1 6 Reinforcement 11 | . 1 . . 1 1 2 . . . . . . . . . 1 5 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Fac Fac DSF Gar Res Res Tes Acc Distress Signals 8 | . . . . 4 1 2 . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 188 | . 6 3 1 24 11 36 1 1 2 17 1 9 13 4 1 5 53 Peak Tracking Total 20 | . 2 11 1 7 6 16 1 1 2 12 1 7 11 5 1 5 20 Tactical Retreats 29 | . . 1 1 3 3 6 . . . 1 . 1 4 . . . 9 Traps | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Fac Fac DSF Gar Res Res Tes Acc Traps Triggered 10 | . . . . . 1 2 . . . . . 3 2 . . . 2 Indirectly 2 | . . . . . . 2 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Fac Fac DSF Gar Res Res Tes Acc Machines Disabled 13 | . . . . 1 1 4 1 1 . 1 . . 1 1 . . 2 Max in Single Turn 2 | . . . . 1 1 2 1 1 . 1 . . 1 1 . . 1 Garrison Relay 1 | . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged 2 | . . . . . . 1 . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Fac Fac DSF Gar Res Res Tes Acc Machines Accessed 37 | . 3 . . 4 3 4 4 1 . 4 1 . . . 5 4 4 Terminals 27 | . 3 . . 2 1 4 2 1 . 3 1 . . . 3 4 3 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . 1 . . . . . . . Recycling Units 2 | . . . . . 1 . . . . . . . . . 1 . . Scanalyzers 6 | . . . . 2 1 . 1 . . . . . . . 1 . 1 Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 87 | . 12 . . 15 4 7 10 1 . 8 1 . . . 14 9 6 Successful 43 | . 5 . . 9 2 5 6 1 . 3 1 . . . 5 3 3 Failed 41 | . 7 . . 5 1 2 3 . . 5 . . . . 9 6 3 Catastrophic 7 | . . . . 1 1 . . . . 2 . . . . . 1 2 Database Lockouts 3 | . . . . 1 1 . 1 . . . . . . . . . . Manual 39 | . 11 . . 7 1 5 2 . . 4 . . . . 2 4 3 Terminals 62 | . 12 . . 10 1 7 4 1 . 6 1 . . . 7 9 4 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . 2 . . 2 . . . . . . . Recycling Units 3 | . . . . . 1 . . . . . . . . . 2 . . Scanalyzers 18 | . . . . 5 2 . 4 . . . . . . . 5 . 2 Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 18 | . 3 . . 4 . 2 2 1 . 1 1 . . . 2 2 . Record 1 | . . . . . . . . 1 . . . . . . . . . Robot Analysis 3 | . 2 . . . . . 1 . . . . . . . . . . Open Door 2 | . . . . . . 1 . . . . . . . . . 1 . Open DSF 2 | . . . . . . . . . . . 1 . . . 1 . . Branch Access Points 4 | . 1 . . 1 . 1 . . . 1 . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . 1 . Zone Layout 3 | . . . . 1 . . 1 . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . . . . . . Refit 1 | . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzer 10 | . . . . 3 1 . 2 . . . . . . . 2 . 2 Insert Component 2 | . . . . 1 . . 1 . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . . Retrieve Study 7 | . . . . 1 1 . 1 . . . . . . . 2 . 2 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 2 . . 2 . 3 1 . . 2 . . . . 1 1 1 Terminals 13 | . 2 . . 2 . 3 1 . . 2 . . . . 1 1 1 Track 3 | . 1 . . 1 . . . . . 1 . . . . . . . Botnet 8 | . 1 . . 1 . 2 1 . . 1 . . . . 1 1 . Sabotage 2 | . . . . . . 1 . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 4 . . 3 2 2 3 . . 4 . . . . 4 4 4 Full Trace Events 2 | . 1 . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 1 . . . . . . . . . . . 2 . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . 1 1 . 1 . . . . . . . 2 . 2 Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Fac Fac DSF Gar Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Fac Fac DSF Gar Res Res Tes Acc Total Allies 1 | . . . . . . . . . . 1 . . . . . . . Largest Group 1 | . . . . . . . . . . 1 . . . . . . . Highest-Rated Group 29 | . . . . . . . . . . 29 . . . . . . . Highest-Rated Ally 29 | . . . . . . . . . . 29 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Fac Fac DSF Gar Res Res Tes Acc Active Infowar (turns) 5790 | . 251 106 482 975 346 401 264 523 195 780 . . . . 271 218 978 Optics 1491 | . . . . . 294 . . . . . . . . . 212 218 767 Sensors 5444 | . 62 106 482 975 346 401 264 523 195 780 . . . . 271 211 828 Terrain 223 | . . . . . . . 149 33 . . . . . . . . 41 T.N.C. 189 | . 189 . . . . . . . . . . . . . . . . Jamming 1243 | . . . . . . . . . . 379 . . . . . . 864 Robot Analysis Total 3 | . 2 . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Fac Fac DSF Gar Res Res Tes Acc Turns Passed 6860 | 52 296 106 482 1032 364 536 304 523 195 836 41 128 365 128 276 218 978 Spaces Moved 6196 | 42 205 89 392 554 311 323 359 390 151 568 115 65 212 184 373 303 1560 Core 570 | 4 . . . 1 32 143 67 . . 68 . . 29 169 . 1 56 Treads 29 | . . . . . . . . . . 29 . . . . . . . Legs 2700 | . 172 89 392 551 279 72 . 373 151 376 . 57 183 1 . . 4 Wheels 179 | 38 33 . . . . 108 . . . . . . . . . . . Hover 942 | . . . . . . . 292 17 . 57 . . . . . 2 574 Flight 1776 | . . . . 2 . . . . . 38 115 8 . 14 373 300 926 Fastest Speed 29 | 50 100 120 120 97 50 50 50 76 130 35 35 35 50 50 65 44 29 Average Speed 87 | 96 116 120 120 115 101 101 70 127 130 117 35 126 149 51 66 53 46 Slowest Speed 300 | 100 120 120 120 300 150 300 120 130 130 200 35 183 300 120 145 250 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . . . 1 . . . . 1 4 16 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 26 | 3 40 14 16 35 10 55 7 55 17 19 3 84 35 7 13 22 43 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . Known Exits Taken 12 | . 1 . . 1 1 1 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . . . . . . . . Scrap Searched 2 | . . . 1 . . . . 1 . . . . . . . . . Spaces Dug 57 | . . . . 11 3 1 1 4 . 16 . . . . . 5 16 Terrain Destroyed 61 | . . . . 11 3 4 1 4 . 16 . . . . . 5 17 Melee 57 | . . . . 11 3 1 1 4 . 16 . . . . . 5 16 Projectile . | . . . . . . . . . . . . . . . . . . AOE 3 | . . . . . . 3 . . . . . . . . . . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . 1 Walls Destroyed 1 | . . . . . . . . . . . . . . . . . 1 Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Sto Fac Low Low Fac Fac DSF Gar Res Res Tes Acc Total 7253 | 51 244 88 399 846 350 507 401 405 150 679 116 99 254 211 400 334 1719 Wait 596 | . . . 6 208 11 144 12 5 . 65 . 7 2 17 13 18 88 Move 6138 | 41 204 88 391 553 310 322 358 389 150 565 114 64 211 183 370 294 1531 Hop 19 | . . . . . . . . . . 1 . . . . 1 4 13 Pick Up 52 | 5 10 . . 7 5 6 7 2 . . 1 . . 1 4 . 4 Fast Attach 92 | 4 6 . . 7 . 7 7 1 . 8 . 15 3 7 4 4 19 Attach 33 | 1 . . . 7 4 3 4 1 . 1 . . 1 1 3 1 6 Detach 11 | . 1 . . . . . 3 . . 1 . . 1 . 2 . 3 Swap 18 | . 4 . . 6 4 3 . . . . . 1 . . . . . Drop 56 | . 10 . . 10 6 6 6 2 . 2 1 1 . 1 3 3 5 Fire 7 | . 2 . . . . 5 . . . . . . . . . . . Melee 154 | . 7 . 2 48 5 7 4 5 . 27 . . 1 1 . 10 37 Ram 3 | . . . . . . 1 . . . . . . . . . . 2 Kick 31 | . . . . . . . . . . . . 6 25 . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . 5 . . . . . . 5 10 . . . 11 Rewire 12 | . . . . . . 3 . . . 9 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -7/Factory -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -4/DSF -4/Garrison -3/Research -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 349 | -10/Materials | Entered Mines 420 | -10/Mines | Assembled infested the area 425 | -10/Mines | Assisted by a Guerilla fighting off Assembled 449 | -10/Mines | Discovered new exit (range 6) 455 | -10/Mines | Entered Subcaves 456 | -10/Subcaves | Approached by a straggling Scientist 500 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 526 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 890 | -10/Subcaves | Learned location of Zion (-7) 890 | -10/Subcaves | Met a Zionite searching for "candidates" 919 | -10/Subcaves | Discovered new exit (range 5) 937 | -10/Subcaves | Entered Materials 937 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1554 | -8/Materials | Central database locked down 1792 | -8/Materials | Discovered new exit (range 15) 1968 | -8/Materials | Identified exit to Factory 1969 | -8/Materials | Entered Factory 1969 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2195 | -7/Factory | Central database locked down 2329 | -7/Factory | Lost 5 parts (5n) 2330 | -7/Factory | Discovered new exit (range 6) 2332 | -7/Factory | Identified exit to Storage 2333 | -7/Factory | Entered Storage 2389 | -7/Storage | Met 01-MTF 2391 | -7/Storage | Found Prototype Launcher 2391 | -7/Storage | Identified Rocket Array 2635 | -7/Storage | Identified exit to Recycling 2819 | -7/Storage | Lost 5 parts (1p1n2u1w) 2864 | -7/Storage | Discovered new exit (range 9) 2869 | -7/Storage | Identified exit to Factory 2869 | -7/Storage | Entered Factory 2869 | -6/Factory | Evolved 2 slots: Power x2 2887 | -6/Factory | Lost 4 parts (2n1u1w) 3108 | -6/Factory | Central database locked down 3131 | -6/Factory | Discovered new exit (range 14) 3173 | -6/Factory | Identified exit to Lower Caves 3173 | -6/Factory | Entered Lower Caves 3207 | -6/Lower Caves | Found Alien Artifact 3207 | -6/Lower Caves | Identified Core Expander 3207 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 3583 | -6/Lower Caves | Entered a destroyed Warlord outpost 3598 | -6/Lower Caves | Learned Factory stockpile data 3670 | -6/Lower Caves | Discovered new exit (range 9) 3692 | -6/Lower Caves | Identified exit to Lower Caves 3696 | -6/Lower Caves | Entered another Lower Caves area 3876 | -6/Lower Caves | Discovered new exit (range 6) 3881 | -6/Lower Caves | Learned 4 Factory zone layouts 3890 | -6/Lower Caves | Identified exit to Factory 3891 | -6/Lower Caves | Entered Factory 3891 | -5/Factory | Evolved 2 slots: Utility x2 3892 | -5/Factory | Identified exit to Factory 4641 | -5/Factory | Identified exit to Upper Caves 4649 | -5/Factory | Lost 8 parts (3p2n3u) 4661 | -5/Factory | Crushed by falling debris 4670 | -5/Factory | Core integrity fell below 50% 4677 | -5/Factory | Released all parts (4) 4727 | -5/Factory | Entered another Factory area 4727 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4768 | -4/Factory | Identified exit to DSF 4768 | -4/Factory | Entered DSF 4821 | -4/DSF | Additional patrols routed to DSF 4860 | -4/DSF | Discovered new exit (range 13) 4872 | -4/DSF | Lost 3 parts (1p2n) 4896 | -4/DSF | Entered Garrison 5019 | -4/Garrison | Spotted B-86 Titan 5030 | -4/Garrison | Triggered checkpoint 5076 | -4/Garrison | Triggered checkpoint 5098 | -4/Garrison | Garrison Relay disabled 5218 | -4/Garrison | Lost 3 parts (3u) 5220 | -4/Garrison | Triggered checkpoint 5247 | -4/Garrison | Released all parts (2) 5248 | -4/Garrison | Core integrity fell below 50% 5253 | -4/Garrison | Discovered new exit (range 15) 5261 | -4/Garrison | Entered Research 5261 | -3/Research | Evolved 2 slots: Utility x2 5276 | -3/Research | Lost 6 parts (2p3n1u) 5360 | -3/Research | Discovered new exit (range 12) 5389 | -3/Research | Identified exit to Research 5389 | -3/Research | Entered another Research area 5389 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5464 | -2/Research | Identified exit to DSF 5644 | -2/Research | Discovered new exit (range 16) 5664 | -2/Research | Identified exit to Testing 5665 | -2/Research | Entered Testing 5732 | -2/Testing | Build established: Scout 5869 | -2/Testing | Discovered new exit (range 13) 5882 | -2/Testing | Identified exit to Access 5883 | -2/Testing | Entered Access 5883 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5911 | -1/Access | Lost 4 parts (2n2u) 6720 | -1/Access | Spotted B-99 Colossus 6739 | -1/Access | System corruption reached 10% 6828 | -1/Access | Spotted B-99 Colossus 6831 | -1/Access | Spotted B-99 Colossus 6838 | -1/Access | Core integrity fell below 50% 6851 | -1/Access | Core integrity fell below 20% 6861 | -1/Access | Self-destructed Last Messages --------------- 06824_ S-43 Plague destroyed. 06828_ Cmb. Linear Gravjet destroyed. 06832_ Penetrated by Slug. 06832_ Enh. Optical Array destroyed. 06832_ Penetrated by Slug. 06832_ Slug penetrates Wall. 06832_ S-43 Plague destroyed. 06840_ System corrupted: Component data lost. 06840_ Slammed into S-43 Plague. 06842_ K-01 Serf collects debris. 06851_ P-80 Master resets S-43 Plague, system corruption cleaned. 06851_ W-44 Eye sends out distress signal. 06860_ Connecting with Terminal... >>Force(Sabotage) SYSTEM_VULNERABLE[Wave Collapse Detector] NETWORK_OVERLOAD COORDINATES_RETRIEVED 06860_ ALERT: Suspicious activity at Terminal A014. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | "#########?????????????????????????????????????? | | # !== #?????????????????????????????????????? | | # != #?????????????????????????????????????? | | # != #?????????????????????????????????????? | | # #?????????????????????????????????????? | | + #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # ] #?????????????????????????????????????? | | # #?????????????????????????????????????? | | % #############??????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | # ??##############???????????????????? | | # ???# #???????????????????? | | # #?# #???????????????????? | | # ! #?# l s #???????????????????? | | ###/######+#### """""s ""#???????????????????? | | # """""ss ""#???????????????????? | | # """"" s ""#???????????????????? | | " """"" T#???????????????????? | | # g""""" ""#???????????????????? | | ############+##"# p""""" @ ""#???????????????????? | | ?????????? # gg ""#???????????????????? | | ???????? # #???????????????????? | | ??????# " # ] #???????????????????? | | ??????# """ ##############???????????????????? | | ??????# """ #????????????????????????????????? | | ??????# " #????????????????????????????????? | | ??????# #????????????????????????????????? | | ??????# #????????????????????????????????? | | ??????###########????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 47 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 9 Armor Coverage 1125 Weapon Shielding 66 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 34 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Maul | -8/Materials | Scanalyzed Adv. Quantum Shading Machine | -2/Testing | Archive Hds. Centrium Leg | -2/Testing | Archive Robot Schematics ------------------ K-01 Serf | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -8/Materials | Hacked Maul | -7/Factory | Hacked Gravmag System | -6/Factory | Hacked Imp. Antigrav System | -2/Research | Hacked Impulse Thruster Array | -2/Research | Hacked Antigrav System | -1/Access | Hacked Imp. Linear Gravjet | -1/Access | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- I Laugh At Your Crits Part-time Excavator Challenges ------------ None Game ------ Seed QuantumAluminumFlail Manual? 0 Play Time 02:11:28 Cumulative 49.7 hours Start 2026.05.22 @ 18:58:13 End 2026.05.23 @ 06:03:55 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 35 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3b98d93-827a-4059-8fa6-7ff3d0d64b11