Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.16 @ 11:36:42 Player: MAXX-P31 Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (309) 1545 Value Destroyed (14558) 14558 Prototype IDs (13) 260 Alien Tech Used (6) 1200 Bonus (7359) 7359 TOTAL SCORE: 33922 Bonus ------- High Alert Combat Kills 1651 Follower Combat Kills 1337 Entered Garrisons 1000 Used RIF Installer 2500 Entered DSFs 1000 Friendly Fire -129 Cogmind --------- Core Integrity 0/1450 Matter 268/300 Energy 89/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -2/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Biometal Leg Xenon Bombardment Thruster > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Energy Well (10) Core Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor Matter Drive > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Advanced Transmission Jammer Graphene Brace Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Core Cannon Sigix Broadsword > --- INVENTORY -------- Armored Heavy Treads Biometal Leg Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Energy Well Improved Matter Compressor Advanced Terrain Scanner Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Heavy] Bomb Drone Bay Subatomic Replicator Gamma Rifle Quantum Rifle Matter Neutralizer Coil Gun Advanced Remote Datajack Improved Plasma Cutter [Rating: 191] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Thunder Leg Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Grunt] Protection Hardened Medium Armor Plating Artifact Phase Armor Weapon Gauss Cannon Energy Gun Wave Gun Energy Cannon Beam Cannon Ballistic Gun Railgun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Fac Low Low Fac Gar Fac DSF Fac Was Fac Gar Fac DSF Res Qua Res Gar Slots Evolved 16 | . . . 2 2 . . . 2 2 . . 2 . . . 2 . . . . . 2 . 2 . Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . 1 . Utility 8 | . . . 1 1 . . . 2 . . . 1 . . . 2 . . . . . 1 . . . Weapon 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 233 | 7 7 2 10 5 13 2 7 12 2 4 . 41 5 . 25 10 1 4 20 . 7 4 16 2 27 Power 25 | 1 1 2 1 . 1 . . 1 1 . . 5 1 . 2 . . . . . 1 . 4 1 3 Engine 9 | 1 1 2 1 . 1 . . 1 1 . . 1 . . . . . . . . . . . . . Core 8 | . . . . . . . . . . . . 4 1 . 2 . . . . . 1 . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . . . 4 1 3 Propulsion 55 | 2 . . 3 2 4 1 . 3 1 1 . 9 . . 7 2 . . 7 . 2 1 . 1 9 Treads 36 | 2 . . 3 2 4 1 . 3 1 1 . 9 . . . . . . 5 . 2 1 . 1 1 Leg 17 | . . . . . . . . . . . . . . . 7 2 . . 2 . . . . . 6 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 72 | 2 2 . 3 2 4 . 2 4 . 3 . 12 2 . 7 6 . 1 8 . 2 3 5 . 4 Device 31 | 1 . . 2 1 3 . 1 1 . 2 . 4 . . 2 3 . 1 3 . 2 . 3 . 2 Storage 6 | 1 2 . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 Processor 10 | . . . . . . . . 1 . 1 . 3 . . 1 1 . . . . . 1 1 . 1 Hackware 9 | . . . . . . . . 1 . . . 1 1 . 1 1 . . 4 . . . . . . Protection 15 | . . . . 1 1 . 1 1 . . . 4 1 . 3 . . . 1 . . 2 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 81 | 2 4 . 3 1 4 1 5 4 . . . 15 2 . 9 2 1 3 5 . 2 . 7 . 11 Energy Gun 18 | 1 1 . 1 . 1 . . . . . . 9 . . . . . 2 1 . . . 2 . . Energy Cannon 11 | . 2 . 1 1 . . 2 1 . . . . . . . 1 . . 1 . 1 . 1 . . Ballistic Gun 34 | 1 . . 1 . . . . 2 . . . 4 2 . 9 . . 1 2 . . . 1 . 11 Ballistic Cannon 8 | . . . . . 3 . 2 . . . . 1 . . . . . . . . 1 . 1 . . Launcher 4 | . 1 . . . . 1 1 . . . . . . . . 1 . . . . . . . . . Special Weapon 5 | . . . . . . . . 1 . . . 1 . . . . 1 . 1 . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 2 . . . . 1 . 1 . 2 . . . 2 . 1 1 . . . 4 . . Corrupted Parts 6 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 4 System Corruption 29 | . . . . . . . . . . . . 11 . . . . . . . . 2 . . . 16 Parts Lost 98 | . . 1 1 . 7 . 1 5 . . . 17 4 . 14 . . . 7 . . . 3 . 38 Power 13 | . . 1 . . . . . 1 . . . 2 1 . 2 . . . . . . . . . 6 Propulsion 30 | . . . . . 3 . . 3 . . . 5 1 . 5 . . . 2 . . . 1 . 10 Utility 25 | . . . 1 . 1 . 1 1 . . . 4 . . 5 . . . 3 . . . 1 . 8 Weapon 30 | . . . . . 3 . . . . . . 6 2 . 2 . . . 2 . . . 1 . 14 Highest Loss Streak 26 | . . 1 1 . 4 . 1 4 . . . 4 2 . 13 . . . 7 . . . 2 . 26 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 21 | 2 13 19 19 23 23 24 23 22 22 24 24 22 21 23 23 23 23 23 23 24 22 21 21 20 17 Power 1 | . . 1 1 2 2 2 2 1 . 1 1 1 . . . 1 2 2 2 2 2 2 2 . . Propulsion 3 | 1 3 4 3 6 5 4 4 3 2 4 4 2 1 2 3 4 3 3 3 4 2 2 2 1 1 Utility 11 | . 1 4 5 7 10 12 11 10 12 14 14 13 16 18 15 13 13 13 12 12 13 11 11 12 10 Weapon 4 | . 6 9 8 7 5 6 5 5 5 4 4 4 1 2 2 2 3 3 3 3 3 3 3 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 42 | . 1 3 3 . 4 1 . 1 1 . . 5 2 . 2 4 . 1 3 1 3 . . . 7 Power 4 | . . . 2 . . . . . . . . 1 1 . . . . . . . . . . . . Propulsion 12 | . . 2 . . 2 . . . 1 . . . . . . 2 . . . 1 3 . . . 1 Utility 19 | . 1 . . . 2 . . 1 . . . 4 1 . . 2 . 1 2 . . . . . 5 Weapon 6 | . . 1 1 . . 1 . . . . . . . . 2 . . . 1 . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 99 99 99 99 99 100 99 99 99 99 100 99 96 94 89 99 100 100 96 100 90 85 80 77 65 Engine 6 | . 14 13 11 9 9 9 9 7 12 13 13 5 . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . . 4 9 11 9 10 10 10 10 10 10 9 3 . . Treads 20 | . 27 28 22 27 26 27 27 22 26 26 26 22 21 17 3 . . . 12 21 12 10 11 12 5 Leg 2 | . . . . . . . . . . . . . . . 16 21 21 21 8 . . . . . 3 Device 13 | . 14 14 21 18 19 18 10 9 13 12 13 9 6 11 11 14 15 15 14 15 17 18 21 17 12 Storage 7 | . 14 14 11 9 9 9 9 7 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 5 Processor 6 | . . . . . . . . 6 6 12 13 16 11 11 8 10 10 10 6 5 5 7 4 8 11 Hackware 4 | . . . . . . . . 6 6 6 6 5 8 . . 5 5 5 10 21 17 14 14 13 8 Protection 4 | . . . . 8 7 9 16 12 6 . . 1 5 11 7 10 10 10 6 . . 1 1 . . Energy Gun 4 | . 1 . 8 9 7 9 . 2 . . . 6 13 11 5 . . 2 6 10 7 4 3 . 1 Energy Cannon 7 | . 16 28 24 18 3 . 6 14 13 8 6 4 . . . . . . 1 5 7 8 3 4 1 Ballistic Gun 5 | . 5 . . . 1 . . . 6 6 6 3 6 11 15 20 17 17 11 5 1 . . . 4 Ballistic Cannon 4 | . . . . . 14 16 18 4 . 4 6 5 . . . . . . . . . 3 1 . . Peak Build Rating 191 | 7 8 14 20 26 37 37 37 41 47 50 50 89 81 75 101 111 111 112 116 102 121 128 169 191 191 Average Rating 63 | 5 7 9 18 24 34 36 34 39 44 48 50 71 76 75 82 107 110 111 106 102 115 123 137 190 123 On Entrance 70 | . 7 8 14 19 26 37 35 34 40 47 50 50 77 75 75 99 111 111 112 102 102 121 128 169 191 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . . . . . . 3 . . 3 3 . . . . . 33 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 171 | 12 52 56 99 103 109 109 115 118 123 117 117 141 139 138 157 164 164 164 171 144 157 164 165 145 151 Greatest Support 180 | 40 40 40 40 62 62 60 60 60 80 83 83 120 108 81 92 94 94 94 100 100 120 148 148 180 180 Greatest Overweight (x) 4 | . 1 1 2 1 1 1 1 1 1 1 1 1 1 1 4 1 1 2 2 1 1 1 1 . 4 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 Most Carried 25 | 3 19 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 Average Carried 23 | 2 13 19 20 24 24 25 24 23 23 25 25 24 22 24 23 24 24 24 24 24 24 24 24 22 19 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 19 20 25 25 25 25 25 22 25 25 25 18 24 25 25 25 25 25 25 25 25 25 25 23 3 Class Distribution -------------------- 22% | Bothacker-Gunner 19% | Bothacker-Tank 12% | Mutant 11% | Bothacker-Skirmisher 7% | Tank 6% | Botlord-Tank 4% | Scavenger-Gunner 4% | Botlord-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Bothacker-Tank | -8/Garrison Bothacker-Tank | -7/Factory Bothacker-Gunner | -6/Factory Bothacker-Skirmisher | -6/Lower Caves Bothacker-Skirmisher | -6/Lower Caves Bothacker-Gunner | -5/Factory Bothacker-Gunner | -5/Garrison Bothacker-Tank | -5/Factory Bothacker-Tank | -5/DSF Bothacker-Tank | -4/Factory Bothacker-Tank | -4/Waste Bothacker-Tank | -4/Factory Bothacker-Gunner | -4/Garrison Botlord-Gunner | -4/Factory Botlord-Tank | -4/DSF Botlord-Tank | -3/Research Botlord-Mutant | -3/Quarantine Botlord-Mutant | -2/Research Botlord-Mutant | -2/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Fac Low Low Fac Gar Fac DSF Fac Was Fac Gar Fac DSF Res Qua Res Gar Matter Collected 11248 | 278 275 72 105 41 770 276 578 633 65 131 101 1949 362 . 547 1073 780 852 896 . 171 173 570 . 550 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14939 | 150 260 144 733 191 959 501 355 1096 156 . . 2951 338 . 578 1497 433 839 1036 . 531 377 1112 . 702 Parts 654 | 11 30 10 42 7 53 25 39 29 7 . . 106 7 . 23 40 12 33 60 . 23 5 62 . 30 Haulers Intercepted 17 | . 2 . 3 . . 1 . 2 . . . 3 . . 1 2 . 2 . . . 1 . . . Recyclers Shooed 14 | . 1 . . . . . . . . . . 5 . . . 6 . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Fac Low Low Fac Gar Fac DSF Fac Was Fac Gar Fac DSF Res Qua Res Gar Combat Hostiles Destroyed 238 | . 10 7 11 5 28 9 22 17 4 . . 36 5 . 5 10 2 9 21 . 9 1 16 . 11 Melee 9 | . . . . . . . . 1 . . . . . . . . . . . . . . 5 . 3 Guns 96 | . 3 . 3 1 7 . 1 . 1 . . 16 4 . 5 10 2 9 16 . 5 . 6 . 7 Cannons 98 | . 1 7 8 3 21 7 14 12 3 . . 11 1 . . . . . 2 . 2 1 5 . . AOE 31 | . 6 . . 1 . 2 7 3 . . . 7 . . . . . . 3 . 1 . . . 1 Classes Destroyed 22 | 2 5 1 4 1 2 1 . . . . . 1 . . 1 . 1 . 2 . 1 . . . . Worker 12 | . 2 1 . . . 1 . 5 . . . 1 . . . 1 . 1 . . . . . . . Builder 11 | . 2 . . . . 1 . 2 . . . 2 . . . 1 . . . . . . 3 . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 17 | . 2 . 3 . . 1 . 2 . . . 3 . . 1 2 . 2 . . . 1 . . . Recycler 19 | 1 . . 1 . . 1 . 3 . . . 5 . . . 6 . . . . . 2 . . . Mechanic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Operator 3 | . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . Watcher 5 | . . . 2 . . . . 2 . . . 1 . . . . . . . . . . . . . Swarmer 57 | . 9 3 . 2 6 2 13 . 2 . . . . . . 4 . . 8 . 5 . . . 3 Cutter 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Grunt 71 | . 1 2 9 2 8 3 5 12 1 . . 13 3 . . . . 4 3 . . . 5 . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Duelist 5 | . . . 1 . . 1 . 1 . . . . . . . . . . 2 . . . . . . Sentry 29 | . . . 1 . 10 1 . 1 . . . 8 1 . . 2 . 1 2 . 1 1 . . . Specialist 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Hunter 27 | . . . . 1 1 1 1 2 . . . 3 1 . 2 . . . 3 . 2 . 3 . 7 Programmer 35 | . . . . . 2 . 3 1 1 . . 11 . . 2 4 . 3 . . . . 7 . 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Behemoth 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Compactor 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Savage 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 4 5 3 4 2 6 7 6 12 3 . . 7 2 . 2 8 2 6 11 . 4 1 6 . 4 Combat Bots Only 11 | . 3 3 3 2 6 5 6 5 3 . . 6 2 . 2 5 2 2 11 . 4 1 5 . 4 Max Kills in Single Turn 5 | 1 4 1 2 1 2 3 5 2 1 . . 2 1 . 1 3 1 2 4 . 2 1 2 . 1 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Exploded 5 | . 3 . . 1 . 2 5 1 . . . 2 . . . . . . 1 . 1 . . . 1 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Fac Low Low Fac Gar Fac DSF Fac Was Fac Gar Fac DSF Res Qua Res Gar Hostile Shots Fired 2026 | . 33 14 39 22 132 34 76 109 26 . 20 287 46 . 82 34 . 58 211 . 24 6 294 . 479 Missed 563 | . 9 2 8 6 46 16 21 37 7 . 6 74 13 . 22 9 . 19 64 . 7 1 86 . 110 Hits 1463 | . 24 12 31 16 86 18 55 72 19 . 14 213 33 . 60 25 . 39 147 . 17 5 208 . 369 Melee 14 | . . . 1 . . 1 . 2 . . . . . . . . . . 4 . . . 6 . . Projectile 1449 | . 24 12 30 16 86 17 55 70 19 . 14 213 33 . 60 25 . 39 143 . 17 5 202 . 369 AOE 4 | . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . Critical Strikes 61 | . 1 . 3 . 2 1 1 2 . . . 8 2 . 4 2 . 3 5 . . . 12 . 15 Actively Blocked 26 | . . . . . . . . . . . . . . . . . . . . . . . 12 . 14 Part Disruptions 8 | . . 1 . . . . . . . . . 2 . . . . . 2 . . 2 . 1 . . Damage Taken 27444 | . 244 166 416 158 1593 252 684 787 342 . 215 4182 624 . 1903 336 114 456 2116 . 422 131 3750 . 8553 Core 3013 | . 58 . 90 22 113 22 108 84 15 . 25 216 58 . 285 13 . 28 137 . 74 . 245 . 1420 Absorbed by Shields 982 | . . . . . . . . . . . . . . . . 203 . 342 437 . . . . . . Regen/Repaired (Parts) 1087 | . 40 . . . . . . . . . . . . . . . 13 16 . . . . 839 . 179 Core Remaining (%) 76 | 100 . 76 77 . . . 51 88 . . 95 . . . 44 . . . . . 78 . 81 . . Volleys Fired 748 | 8 31 11 34 10 80 20 46 41 8 30 1 116 33 . 38 36 24 30 42 . 17 12 36 . 44 Largest 4 | 2 2 2 3 3 3 3 3 3 3 2 1 4 4 . 4 4 4 4 4 . 4 4 4 . 3 Hottest 336 | 60 120 120 180 172 176 136 178 203 168 140 40 291 291 . 223 140 140 193 292 . 322 332 336 . 300 Shots Fired 2130 | 16 56 22 102 30 218 56 126 104 22 34 1 381 74 . 114 103 83 116 152 . 57 40 126 . 97 Gun 1205 | 16 26 . 20 10 79 18 3 6 7 . . 220 65 . 111 103 79 116 134 . 34 11 53 . 94 Cannon 871 | . 24 22 82 20 139 36 121 89 15 34 1 150 2 . . . . . 13 . 19 29 72 . 3 Launcher 30 | . 6 . . . . 2 2 6 . . . 9 . . . . . . 2 . 3 . . . . Special 24 | . . . . . . . . 3 . . . 2 7 . 3 . 4 . 3 . 1 . 1 . . Kinetic 1088 | 8 13 . . . 113 36 91 18 7 26 1 161 18 . 77 103 79 110 90 . 8 7 39 . 83 Thermal 848 | . 24 22 102 20 81 18 21 70 14 8 . 168 41 . 34 . . 6 57 . 45 33 81 . 3 Explosive 25 | . 6 . . . . 2 2 6 . . . 9 . . . . . . . . . . . . . Electromagnetic 145 | 8 13 . . 10 24 . 12 7 1 . . 41 8 . . . . . 2 . 3 . 5 . 11 Robot Hit Streak 30 | 12 6 7 11 7 17 7 8 13 4 3 . 30 9 . 11 13 15 18 8 . 8 21 9 . 11 Robot Miss Streak 7 | 1 7 2 4 1 4 3 3 2 1 1 1 3 3 . 5 4 2 2 5 . 3 1 3 . 4 Penetration Max 2 | . . . . . 1 1 . 1 . . . 2 1 . 1 2 1 1 2 . . . 1 . 1 Secondary Targets 10 | . . . . . . . . . . . . 1 . . 1 2 1 3 2 . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . . 1 1 1 1 1 . . . . . . Shots Hit Robots 1346 | 13 26 14 56 21 134 31 67 70 10 5 . 264 39 . 70 65 70 82 81 . 31 35 91 . 71 Core Hits 571 | 6 20 9 24 9 47 17 27 44 6 . . 142 10 . 19 35 5 28 43 . 18 9 31 . 22 Critical Kills 31 | 1 . . . . . . . 1 . . . 6 1 . 2 2 1 3 6 . . 1 3 . 4 Critical Parts Destroyed 51 | . . . . . 1 . . . . . . 17 1 . 2 1 1 8 5 . . 2 8 . 5 Critical Strikes 149 | 1 . . 1 2 12 5 5 6 . 1 . 40 4 . 7 3 6 11 11 . . 5 15 . 14 Burn 18 | . . . 1 2 2 2 . 1 . . . 4 1 . 3 . . . . . . 1 1 . . Meltdown 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Destroy 92 | 1 . . . . 1 . . . . . . 28 2 . 4 3 6 11 11 . . 3 11 . 11 Blast 28 | . . . . . 9 3 5 4 . 1 . 6 . . . . . . . . . . . . . Corrupt 5 | . . . . . . . . . . . . 2 1 . . . . . . . . . . . 2 Sever 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Melee Attacks 40 | . . . . . . . . . . . . . . . . . . . . . . . 32 . 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 40 | . . . . . . . . . . . . . . . . . . . . . . . 32 . 8 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39145 | 141 845 265 992 429 2972 976 1771 2681 290 137 29 7300 760 . 1823 2318 1852 2663 2488 . 1069 957 3640 . 2747 Guns 19529 | 141 109 . 202 115 841 176 14 91 37 . . 3740 749 . 1823 2229 1852 2426 2046 . 582 212 838 . 1306 Cannons 13197 | . 212 243 790 258 2131 557 1498 1700 222 137 29 2173 11 . . . . . 212 . 331 745 1088 . 860 Explosions 3786 | . 505 . . 40 . 243 259 834 . . . 1336 . . . . . 203 210 . 156 . . . . Melee 2284 | . . . . . . . . . . . . . . . . . . . . . . . 1704 . 580 Ramming 349 | . 19 22 . 16 . . . 56 31 . . 51 . . . 89 . 34 20 . . . 10 . 1 Kinetic 17603 | 58 52 . . . 1794 557 1161 456 37 137 29 2219 162 . 1292 2229 1852 2264 1435 . 98 77 534 . 1160 Thermal 13979 | . 212 243 992 261 947 176 312 1318 222 . . 3205 485 . 531 . . 365 823 . 815 880 1332 . 860 Explosive 2889 | . 505 . . . . 243 223 701 . . . 1217 . . . . . . . . . . . . . Electromagnetic 2041 | 83 57 . . 152 231 . 75 150 . . . 608 113 . . . . . 210 . 156 . 60 . 146 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2284 | . . . . . . . . . . . . . . . . . . . . . . . 1704 . 580 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . . . . . 2 . . . 24 24 24 26 2 2 6 6 6 8 . 16 . 19 Average Corruption 10 | . . . . . . . . 2 . . . 6 24 24 25 1 2 4 6 6 6 . 10 . 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 263 | . . . . . . . . 1 . . . 50 53 8 27 2 5 10 41 3 15 . 33 . 15 Message Errors 58 | . . . . . . . . . . . . 10 9 2 6 1 1 1 14 . 2 . 8 . 4 Matter Fused 45 | . . . . . . . . . . . . 8 10 3 5 . . 3 6 1 2 . 6 . 1 Heat Flow Errors 23 | . . . . . . . . 1 . . . 2 7 1 3 . 1 . 2 . . . 5 . 1 Energy Discharges 40 | . . . . . . . . . . . . 8 9 1 4 . 1 1 6 1 2 . 6 . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Fused 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Data Loss (minor) 32 | . . . . . . . . . . . . 4 8 1 . . 1 2 4 1 5 . 4 . 2 Data Loss (major) 10 | . . . . . . . . . . . . 3 2 . . . . 1 3 . . . 1 . . Misfires 18 | . . . . . . . . . . . . 7 1 . 2 . . 2 3 . . . 2 . 1 Alerts 7 | . . . . . . . . . . . . 1 1 . . . . . 2 . 1 . . . 2 Misdirections 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 Weapon Failures 23 | . . . . . . . . . . . . 6 5 . 6 1 1 . 1 . 2 . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 990 | . 2 13 8 . 6 9 77 25 1 18 . 67 . . . 26 . . . . 1 35 470 . 232 Projectiles 425 | . 2 13 8 . 6 . 73 19 . 18 . 67 . . . . . . . . . 35 9 . 175 Explosions 20 | . . . . . . 9 4 6 . . . . . . . . . . . . 1 . . . . Melee 545 | . . . . . . . . . 1 . . . . . . 26 . . . . . . 461 . 57 Knockbacks 50 | . . . . . 3 3 16 4 1 2 . 10 . . . 1 . 1 . . 1 . 8 . . Impact 4 | . . . . . . . . 1 1 . . . . . . 1 . 1 . . . . . . . Kinetic 46 | . . . . . 3 3 16 3 . 2 . 10 . . . . . . . . 1 . 8 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 75 | . 26 . . . 34 . . . . . . . . . . . . . 15 . . . . . . Shots 3 | . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . Rammed 24 | . 7 1 . 2 . . . 5 3 . . 5 . . . . . . . . . . . . 1 Targets Rammed 36 | . 7 2 . 2 . . . 7 3 . . 5 . . . 6 . 1 1 . . . 1 . 1 Kicked 8 | . . . . . . . . . . . . . . . . 6 . 1 1 . . . . . . Crushed 4 | . . 1 . . . . . 2 . . . . . . . . . . . . . . 1 . . Highest Temperature 479 | 40 300 240 333 164 268 . 162 270 . 180 9 457 479 170 199 22 71 78 354 . 264 369 189 . 317 Average Temperature 100 | 16 82 99 104 65 77 . 57 43 . 98 9 127 162 92 43 8 45 27 97 . 89 118 80 . 121 Received Heat Transfer 3529 | . . 15 237 9 625 36 126 264 45 . 20 758 234 . . 70 . 55 468 . 9 18 144 . 396 Effects 18 | . 1 . 1 . 1 . . . . . . 9 2 . . . . . 1 . . . . . 3 Shutdowns 4 | . . . . . . . . . . . . 2 2 . . . . . . . . . . . . Energy Bleed 5 | . . . 1 . 1 . . . . . . 2 . . . . . . 1 . . . . . . Interference 7 | . 1 . . . . . . . . . . 3 . . . . . . . . . . . . 3 Matter Decay 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . 1 . . . 6 1 . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Robots Melted 3 | . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . Combat Hostiles 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Parts Melted 39 | . . . 4 1 2 . . 2 . . . 15 7 . 2 . . 1 . . . 3 2 . . Heat Transferred 22087 | . 444 518 2257 716 2234 592 457 1950 296 . . 5517 888 . 999 . . 372 1073 . 1073 1110 1591 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Fac Low Low Fac Gar Fac DSF Fac Was Fac Gar Fac DSF Res Qua Res Gar Maximum Alert Level 4 | . . . . . 4 3 4 3 1 . . 2 2 1 1 1 . 2 4 2 2 1 . . . Low Security (%) 49 | 100 100 100 100 100 10 . . . 45 . . 54 . . 75 99 100 6 . . . 36 100 100 100 Level 1 13 | . . . . . 17 . . . 54 . . 30 . 100 24 . . 60 . . . 63 . . . Level 2 22 | . . . . . 22 71 41 92 . . . 15 100 . . . . 32 29 100 100 . . . . Level 3 9 | . . . . . 17 28 55 7 . . . . . . . . . . 62 . . . . . . Level 4 4 | . . . . . 31 . 3 . . . . . . . . . . . 7 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Peak Influence 1508 | 10 137 75 115 91 1508 736 1161 798 387 . . 691 632 331 204 212 92 677 1233 646 637 357 140 63 129 Initial 735 | . . . . . 52 735 434 609 387 . . . 480 331 147 107 74 22 457 646 427 357 92 63 32 Average 334 | . 34 7 47 24 756 646 781 530 229 . . 200 560 272 149 41 33 376 852 630 528 237 67 54 56 Influence Increases 9838 | 20 346 140 347 151 1586 290 737 624 132 . . 1300 252 . 217 431 194 1047 906 5 230 53 536 . 294 Destroy 0b10 Robot/C 5325 | . 200 100 220 100 720 180 440 340 80 . . 740 120 . 160 200 . 460 580 . 180 20 320 . 165 Destroy 0b10 Robot/NC 370 | 20 30 5 35 . . 20 . 70 . . . 75 . . 15 50 . 15 . . 5 15 15 . . Destroy Leader 856 | . 44 20 60 30 20 52 30 88 10 . . 218 . . 20 54 . 74 40 . 20 12 40 . 24 Allied During Kill 415 | . . . . . 65 . . . . . . 2 2 . 3 . . 287 51 . 4 . . . 1 Successful Hack 124 | . 9 . . . . . 16 . 24 . . 35 . . . 17 . 10 . 5 . . 8 . . Disable Machine 567 | . 15 15 . 15 . 15 15 60 15 . . 135 15 . . 60 . 75 15 . . . 105 . 12 Anti-Garrison Action 1100 | . . . . . 650 . 150 . . . . . 100 . . . . . 200 . . . . . . Destroy Structure 835 | . 33 . 2 6 56 23 41 66 3 . . 80 15 . 4 50 194 126 20 . 6 6 48 . 56 Lose Combat Pursuer 246 | . 15 . 30 . 75 . 45 . . . . 15 . . 15 . . . . . 15 . . . 36 Influence Decreases 9826 | 20 346 140 347 70 159 1129 245 994 778 145 . 613 307 421 224 423 374 426 326 627 204 526 587 70 325 Entered New Map 4245 | . . . . . 29 773 235 552 404 55 . . 207 301 64 97 138 10 196 587 184 280 72 50 11 Time Decay 4077 | 20 346 140 337 70 . 206 . 392 374 90 . 403 . 120 . 326 176 286 . 40 . 246 485 20 . Lost Part 868 | . . . 10 . 70 . 10 50 . . . 170 40 . 140 . . . 70 . . . 30 . 278 Lost Ally 486 | . . . . . 60 . . . . . . 40 60 . 20 . 60 130 60 . 20 . . . 36 Purge Threat 150 | . . . . . . 150 . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 1 . 2 2 . 2 . 6 3 . . 13 . 1 1 3 . 6 . . . 3 4 . . Investigation 3 | . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . Extermination 16 | . . . . . . . . 1 1 . . 5 . 1 . 2 . 1 . . . 2 3 . . Reinforcement 17 | . 1 . 2 . . . . 5 1 . . 4 . . 1 . . 2 . . . . 1 . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 11 | . . . . 2 . 1 . . . . . 4 . . . . . 3 . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . 2 . . . 2 . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Fac Low Low Fac Gar Fac DSF Fac Was Fac Gar Fac DSF Res Qua Res Gar Distress Signals 6 | . 1 . 1 . . 1 . 1 . . . . . . . . . 2 . . . . . . . Communications Jammed 4 | . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Times Spotted 338 | . 22 7 14 5 37 11 24 23 8 . 3 46 10 . 11 14 7 17 29 . 10 3 20 . 17 Peak Tracking Total 12 | . 4 3 4 2 5 3 6 5 4 . 3 6 4 . 4 5 3 5 12 . 5 1 5 . 7 Tactical Retreats 16 | . 1 . 1 . 3 . 3 . . . . 1 . . 1 . 2 . . . 1 . . . 3 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Fac Low Low Fac Gar Fac DSF Fac Was Fac Gar Fac DSF Res Qua Res Gar Traps Triggered 25 | . 1 . . . 7 1 1 . 1 . . . 3 . . 1 . 1 3 . 1 2 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Fac Low Low Fac Gar Fac DSF Fac Was Fac Gar Fac DSF Res Qua Res Gar Machines Disabled 53 | . 1 1 . 1 6 1 2 4 1 1 . 9 3 . . 4 . 5 5 . 1 . 7 . 1 Max in Single Turn 3 | . 1 1 . 1 2 1 1 3 1 1 . 2 1 . . 1 . 1 1 . 1 . 1 . 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Relay 9 | . . . . . 4 . 1 . . . . . 2 . . . . . 2 . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Fac Low Low Fac Gar Fac DSF Fac Was Fac Gar Fac DSF Res Qua Res Gar Machines Accessed 51 | . 4 1 1 1 4 2 1 6 3 2 . 9 1 3 . 3 . 2 . 1 . 3 3 1 . Terminals 30 | . 3 . 1 . 4 1 1 1 1 . . 6 1 3 . 1 . 1 . 1 . 2 3 . . Fabricators 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Repair Stations 5 | . 1 . . . . . . 2 1 . . 1 . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Scanalyzers 3 | . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . . . Garrison Access 6 | . . . . 1 . 1 . 1 . . . 1 . . . . . 1 . . . . . 1 . Total Hacks 101 | . 10 1 5 2 8 5 2 10 5 2 . 13 1 6 . 8 . 5 . 3 . 5 9 1 . Successful 42 | . 8 1 2 1 1 2 1 4 2 2 . 5 . 1 . 2 . 3 . 1 . 2 3 1 . Failed 58 | . 2 . 3 1 7 3 1 6 3 . . 7 1 5 . 6 . 2 . 2 . 3 6 . . Catastrophic 16 | . . . 1 . 3 1 . 4 . . . 3 . 1 . 2 . . . . . . 1 . . Database Lockouts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Manual 38 | . 4 . 5 . . 4 . 5 . . . 4 . 2 . 3 . 3 . . . 3 5 . . Terminals 67 | . 8 . 5 . 8 4 2 3 2 . . 8 1 6 . 1 . 4 . 3 . 3 9 . . Fabricators 3 | . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . Repair Stations 8 | . 2 . . . . . . 4 1 . . 1 . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . Scanalyzers 10 | . . . . . . . . . 2 . . 3 . . . 5 . . . . . . . . . Garrison Access 7 | . . . . 2 . 1 . 1 . . . 1 . . . . . 1 . . . . . 1 . Terminal Hacks 20 | . 3 1 1 . 1 1 1 . . 2 . 3 . 1 . . . 1 . 1 . 2 2 . . Record 6 | . 1 . . . . . . . . 1 . 1 . . . . . . . . . 2 1 . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Open Door 3 | . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . . . . . . . . . . 2 . . . . . 1 . . . . . . . Security Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . Scan Component 3 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . 2 . . 1 . . . 1 . . . . . . . . . Retrieve Study 4 | . . . . . . . . . 2 . . 1 . . . 1 . . . . . . . . . Garrison Access Hacks 6 | . . . . 1 . 1 . 1 . . . 1 . . . . . 1 . . . . . 1 . Unlock Access 5 | . . . . 1 . 1 . . . . . 1 . . . . . 1 . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 3 . 1 . . . . 1 . . . . . . . 1 . 1 . . . . 1 . . Terminals 7 | . 3 . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . Botnet 6 | . 2 . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . Detonate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 2 . 1 . 4 1 1 5 3 . . 7 1 2 . 3 . 2 . 1 . 2 1 1 . Full Trace Events 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . 2 . . 1 . . . 1 . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Fac Low Low Fac Gar Fac DSF Fac Was Fac Gar Fac DSF Res Qua Res Gar Used RIF Installer 5 | . . . . . 1 . 1 . . . . . 1 . . . . . 1 . . . . . 1 Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher Feeds 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Hacked 20 | . . . . . . . . 2 . . . 2 6 . 1 . 4 . 3 . 1 . 1 . . Non-combat 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Combat 18 | . . . . . . . . . . . . 2 6 . 1 . 4 . 3 . 1 . 1 . . Robot Hacks Applied 22 | . . . . . . . . 3 . . . 2 6 . 2 . 4 . 3 . 1 . 1 . . no_distress 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . ignore_targets 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . spike_heat 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . amplify_resonance 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . overwrite_iff 7 | . . . . . . . . . . . . 2 2 . 1 . . . 1 . 1 . . . . streamctrl_high 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . formatsys_low 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . formatsys_high 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Relay Couplers Released 43 | . . . . . 19 . 3 1 . . . . 9 . . . . 4 7 . . . . . . Machine Destruction 39 | . . . . . 19 . 3 1 . . . . 9 . . . . . 7 . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Attached 9 | . . . . . . . . 1 . . . 1 1 . 1 1 . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . 4 . . . . . . . . . . . . . 1 . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Fac Low Low Fac Gar Fac DSF Fac Was Fac Gar Fac DSF Res Qua Res Gar Total Allies 35 | . . . . . 4 . . . . . . 2 3 . 1 . 19 . 4 . 1 . 1 . . Largest Group 17 | . . . . . 4 . . . . . . 1 1 . 1 . 17 12 2 1 1 . 1 1 1 Highest-Rated Group 613 | . . . . . 107 . . . . . . 49 47 . 41 . 613 463 165 116 116 . 49 49 49 Highest-Rated Ally 116 | . . . . . 31 . . . . . . 49 47 . 41 . 50 50 116 116 116 . 49 49 49 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 245 | . . . . . 34 . . . . . . 5 8 . 11 . 107 43 24 . 5 . . . 8 Total Damage 9533 | . . . . . 742 . . . . . . 201 234 . 512 . 4676 1972 935 . 261 . . . . Kills 45 | . . . . . 8 . . . . . . 1 1 . 3 . 8 16 8 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted 3 | . . . . . . . . . . . . 1 2 . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Fac Low Low Fac Gar Fac DSF Fac Was Fac Gar Fac DSF Res Qua Res Gar Active Infowar (turns) 12985 | 30 1431 1359 85 236 360 . . . . 2276 438 1346 89 251 . 687 488 483 565 80 444 535 1313 51 438 Sensors 7454 | . . . . . . . . . . 2276 438 1346 89 251 . 687 488 483 . . . 534 632 51 179 Terrain 2807 | . . . . . . . . . . 2266 438 103 . . . . . . . . . . . . . Structural 278 | . . . . . 278 . . . . . . . . . . . . . . . . . . . . Seismic 3378 | 30 1431 1359 85 236 237 . . . . . . . . . . . . . . . . . . . . Jamming 2849 | . . . . . . . . . . . . . . . . . . . 565 80 444 1 1270 51 438 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . Drone Launches 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Fac Low Low Fac Gar Fac DSF Fac Was Fac Gar Fac DSF Res Qua Res Gar Turns Passed 23778 | 144 1431 1359 895 266 2270 435 1239 931 874 2276 438 3204 1036 251 427 957 492 628 1277 80 444 536 1313 51 524 Spaces Moved 8234 | 69 614 528 280 86 783 146 426 299 344 468 170 1073 354 105 137 412 227 271 458 33 144 170 439 28 170 Core 26 | 4 . . . . . . . . . . . . . . . . . . . . . . . . 22 Treads 6952 | 65 614 528 280 86 783 146 426 299 344 468 170 1073 354 105 29 . . . 270 33 144 170 439 28 98 Legs 1256 | . . . . . . . . . . . . . . . 108 412 227 271 188 . . . . . 50 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 235 235 243 243 240 240 240 240 162 240 240 170 170 175 175 175 245 243 246 166 170 50 Average Speed 226 | 153 204 240 250 238 243 245 243 242 240 240 240 240 241 240 191 172 175 176 218 245 248 249 225 170 169 Slowest Speed 390 | 160 240 240 320 240 246 246 243 243 240 240 240 243 242 240 320 175 175 232 246 245 250 250 250 170 390 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 93 91 25 14 92 13 42 9 11 42 17 24 43 4 70 15 85 17 40 2 78 11 53 1 22 Regions Visited 25 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . . 1 1 . 1 . . . 1 1 1 . 1 . . . 1 . 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . . . . . 1 1 . . . . . . . . . . . . . . . . Scrap Searched 4 | . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . Spaces Dug 24 | . . . . . . . . . . 3 . 7 . . . 8 . . . . . . 6 . . Terrain Destroyed 469 | . 33 . . 5 96 27 6 90 2 8 . 42 2 . 3 30 5 28 23 . 4 3 23 . 39 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Projectile 202 | . . . . . 2 16 . 7 2 8 . 26 2 . 1 30 5 15 23 . 4 3 19 . 39 AOE 261 | . 33 . . 5 94 11 6 83 . . . 16 . . . . . 13 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Fac Low Low Fac Gar Fac DSF Fac Was Fac Gar Fac DSF Res Qua Res Gar Total 11781 | 89 730 598 405 122 983 180 533 413 375 1588 200 1442 486 105 236 585 269 347 644 34 199 256 628 31 303 Wait 1935 | 3 50 49 56 15 38 6 47 40 2 1080 30 125 59 . 6 85 12 27 56 . 10 60 50 . 29 Move 8214 | 68 613 527 279 86 781 146 425 298 343 467 169 1073 353 104 136 412 226 271 457 32 143 169 438 28 170 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 165 | 3 17 3 12 2 13 2 3 3 10 1 . 23 14 1 11 8 1 4 14 1 4 2 5 1 7 Fast Attach 111 | 7 1 1 5 . 3 1 1 3 . 2 . 10 4 . 10 5 . 3 9 . 5 7 13 . 21 Attach 96 | . . . 2 3 7 . 3 7 2 . . 19 3 . 9 3 . . 9 . . 3 11 2 13 Detach 30 | . . . 1 1 2 . . 2 . . . 1 . . 2 3 . . 3 . 1 1 10 . 3 Swap 158 | . 7 1 4 2 9 2 5 10 2 5 . 40 9 . 10 13 5 4 15 . 5 . 9 . 1 Drop 186 | . 4 4 12 1 13 3 3 2 5 3 . 30 7 . 14 14 1 7 19 1 14 2 21 . 6 Fire 748 | 8 31 11 34 10 80 20 46 41 8 30 1 116 33 . 38 36 24 30 42 . 17 12 36 . 44 Melee 40 | . . . . . . . . . . . . . . . . . . . . . . . 32 . 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 8 | . . . . . . . . . . . . . . . . 6 . 1 1 . . . . . . Crush 28 | . 7 2 . 2 . . . 7 3 . . 5 . . . . . . . . . . 1 . 1 Escape Stasis 16 | . . . . . 8 . . . . . . . 4 . . . . . 2 . . . 2 . . Rewire 46 | . . . . . 29 . . . . . . . . . . . . . 17 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Garrison -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory -4/Garrison -4/Factory -4/DSF -3/Research -3/Quarantine -2/Research -2/Garrison History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 15) 145 | -11/Scrapyard | Entered Materials 337 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 10) 654 | -10/Materials | Discovered new exit (range 12) 858 | -10/Materials | Discovered new exit (range 15) 939 | -10/Materials | Discovered new exit (range 11) 1036 | -10/Materials | Repaired Lgt. Treads 1103 | -10/Materials | Discovered new exit (range 12) 1403 | -10/Materials | Discovered new exit (range 10) 1576 | -10/Materials | Entered Mines 1577 | -10/Mines | Assembled infested the area 1586 | -10/Mines | Met a Derelict bent on vengeance 1736 | -10/Mines | Learned location of 1 exit from Materials 2175 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2247 | -10/Mines | Discovered new exit (range 8) 2822 | -10/Mines | Discovered new exit (range 5) 2852 | -10/Mines | Found the Drone Emporium 2893 | -10/Mines | Found Prototype Device 2935 | -10/Mines | Entered Materials 2935 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2936 | -9/Materials | Identified exit to Materials 3539 | -9/Materials | Build established: Scavenger-Gunner 3830 | -9/Materials | Entered another Materials area 3830 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3831 | -8/Materials | Identified exit to Storage 3947 | -8/Materials | Garrison activated, responded to threat 4096 | -8/Materials | Identified exit to Garrison 4096 | -8/Materials | Entered Garrison 4245 | -8/Garrison | Phase Generator disabled 4326 | -8/Garrison | Triggered checkpoint 4447 | -8/Garrison | Spotted B-75 Beast 4495 | -8/Garrison | Destroyed B-75 Beast 4495 | -8/Garrison | Garrison Relay disabled 4511 | -8/Garrison | Lost 4 parts (1n3w) 4884 | -8/Garrison | Triggered checkpoint 5052 | -8/Garrison | Triggered checkpoint 5232 | -8/Garrison | Garrison Relay disabled 5344 | -8/Garrison | Discovered new exit (range 10) 5406 | -8/Garrison | Triggered checkpoint 5460 | -8/Garrison | Triggered checkpoint 5516 | -8/Garrison | Build established: Commander-Tank 5602 | -8/Garrison | Triggered checkpoint 5627 | -8/Garrison | Garrison Relay disabled 5760 | -8/Garrison | Triggered checkpoint 5808 | -8/Garrison | Lost 3 allies 5813 | -8/Garrison | Garrison Relay disabled 5860 | -8/Garrison | Triggered checkpoint 5936 | -8/Garrison | Discovered new exit (range 14) 6049 | -8/Garrison | Build established: Tank 6238 | -8/Garrison | Discovered new exit (range 14) 6300 | -8/Garrison | Installed Relay Interface Framework 6366 | -8/Garrison | Entered Materials 6366 | -8/Materials | Accompanied by 1 ally 6621 | -8/Materials | Discovered exit to Storage (range 16) 6713 | -8/Materials | Garrison activated, responded to threat 6801 | -8/Materials | Identified exit to Garrison 6801 | -8/Materials | Entered Garrison 6869 | -8/Garrison | Triggered checkpoint 6973 | -8/Garrison | Triggered checkpoint 7137 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 7173 | -8/Garrison | Garrison Relay disabled 7547 | -8/Garrison | Build established: Bothacker-Tank 7567 | -8/Garrison | Learned Factory security intel 7623 | -8/Garrison | Discovered new exit (range 10) 7725 | -8/Garrison | Triggered checkpoint 7821 | -8/Garrison | Triggered checkpoint 8040 | -8/Garrison | Entered Factory 8040 | -7/Factory | Evolved 2 slots: Utility x2 8328 | -7/Factory | Discovered new exit (range 14) 8739 | -7/Factory | Lost 4 parts (1p3n) 8971 | -7/Factory | Entered another Factory area 8971 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8993 | -6/Factory | Build established: Bothacker-Gunner 9825 | -6/Factory | Discovered new exit (range 8) 9845 | -6/Factory | Entered Lower Caves 10135 | -6/Lower Caves | Build established: Bothacker-Skirmisher 11493 | -6/Lower Caves | Discovered new exit (range 15) 11524 | -6/Lower Caves | Identified exit to Lower Caves 11566 | -6/Lower Caves | Found Alien Artifact 11566 | -6/Lower Caves | Identified Dimensional Node Initializer 11566 | -6/Lower Caves | Initialized slip node 11946 | -6/Lower Caves | Learned Factory trap positions 12121 | -6/Lower Caves | Entered another Lower Caves area 12122 | -6/Lower Caves | Encountered a Warlord checkpoint 12369 | -6/Lower Caves | Discovered new exit (range 12) 12389 | -6/Lower Caves | Identified exit to Factory 12559 | -6/Lower Caves | Entered Factory 12559 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12560 | -5/Factory | Loaded intel: 108 trap records 13059 | -5/Factory | Found Hvy. Reflective Plating 13248 | -5/Factory | Build established: Bothacker-Gunner 14245 | -5/Factory | Central database locked down 15325 | -5/Factory | Spotted B-75 Beast 15369 | -5/Factory | Lost 4 parts (1p1n2w) 15415 | -5/Factory | Destroyed B-75 Beast 15416 | -5/Factory | Lost 4 parts (1u3w) 15531 | -5/Factory | Lost 4 parts (1n2u1w) 15586 | -5/Factory | Garrison activated, responded to threat 15618 | -5/Factory | System corruption reached 10% 15763 | -5/Factory | Identified exit to Garrison 15763 | -5/Factory | Entered Garrison 15829 | -5/Garrison | Triggered checkpoint 15879 | -5/Garrison | Expanded RIF knowledge: Watcher Feeds 15938 | -5/Garrison | Garrison Relay disabled 16379 | -5/Garrison | Triggered checkpoint 16638 | -5/Garrison | Discovered new exit (range 11) 16667 | -5/Garrison | Triggered checkpoint 16709 | -5/Garrison | Garrison Relay disabled 16797 | -5/Garrison | Identified exit to Factory 16799 | -5/Garrison | Entered Factory 17021 | -5/Factory | Build established: Bothacker-Tank 17050 | -5/Factory | Identified exit to DSF 17050 | -5/Factory | Entered DSF 17125 | -5/DSF | Additional patrols routed to DSF 17190 | -5/DSF | Core integrity fell below 50% 17220 | -5/DSF | Lost 13 parts (2p5n4u2w) 17276 | -5/DSF | Discovered new exit (range 14) 17377 | -5/DSF | Sterilization system engaged 17397 | -5/DSF | Ambient heat levels rising (+10) 17412 | -5/DSF | Ambient heat levels rising (+10) 17427 | -5/DSF | Ambient heat levels rising (+10) 17442 | -5/DSF | Ambient heat levels rising (+10) 17457 | -5/DSF | Ambient heat levels rising (+10) 17472 | -5/DSF | Ambient heat levels rising (+10) 17476 | -5/DSF | Identified exit to Factory 17477 | -5/DSF | Entered Factory 17477 | -4/Factory | Evolved 2 slots: Utility x2 18305 | -4/Factory | Found Prototype Launcher 18305 | -4/Factory | Identified Tesla Bomb Launcher 18434 | -4/Factory | Sucked down chute 18434 | -4/Factory | Entered Waste 18435 | -4/Waste | Met a frightened Derelict 18457 | -4/Waste | Spotted C-40 Crusher 18468 | -4/Waste | Spotted C-40 Crusher 18513 | -4/Waste | Destroyed C-40 Crusher 18532 | -4/Waste | Destroyed C-40 Crusher 18550 | -4/Waste | Spotted C-40 Crusher 18562 | -4/Waste | Spotted C-40 Crusher 18586 | -4/Waste | Spotted C-40 Crusher 18598 | -4/Waste | Spotted C-40 Crusher 18670 | -4/Waste | Warlord forces began an assault 18674 | -4/Waste | Allies destroyed C-40 Crusher 18711 | -4/Waste | Allies destroyed C-40 Crusher 18741 | -4/Waste | Lost 5 allies 18755 | -4/Waste | Allies destroyed C-40 Crusher 18880 | -4/Waste | Discovered new exit (range 12) 18920 | -4/Waste | Identified exit to Factory 18926 | -4/Waste | Entered Factory 18926 | -4/Factory | Accompanied by 12 allies 19167 | -4/Factory | Lost 5 allies 19338 | -4/Factory | Garrison activated, responded to threat 19350 | -4/Factory | P-80 Master assimilated allied T3-4QG(g) 19353 | -4/Factory | P-80 Master assimilated allied FE-W1E(g) 19505 | -4/Factory | Lost 3 allies 19554 | -4/Factory | Identified exit to Garrison 19554 | -4/Factory | Entered Garrison 19588 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 19589 | -4/Garrison | Rescued a captive Derelict 19592 | -4/Garrison | Rescued a captive Derelict 19666 | -4/Garrison | Triggered checkpoint 19716 | -4/Garrison | Garrison Relay disabled 19810 | -4/Garrison | Spotted Striker 19832 | -4/Garrison | Destroyed Striker 19866 | -4/Garrison | Rewired Striker 19990 | -4/Garrison | Triggered checkpoint 19993 | -4/Garrison | Spotted B-86 Titan 19998 | -4/Garrison | Triggered checkpoint 19998 | -4/Garrison | Triggered checkpoint 20057 | -4/Garrison | Assimilated Titan 7a with formatsys_high 20072 | -4/Garrison | Destroyed 11 combat bots 20089 | -4/Garrison | Lost 7 parts (2n3u2w) 20552 | -4/Garrison | Build established: Bothacker-Gunner 20572 | -4/Garrison | Triggered checkpoint 20636 | -4/Garrison | Discovered new exit (range 10) 20688 | -4/Garrison | Triggered checkpoint 20731 | -4/Garrison | Garrison Relay disabled 20831 | -4/Garrison | Entered Factory 20831 | -4/Factory | Accompanied by 1 ally 20911 | -4/Factory | Identified exit to DSF 20911 | -4/Factory | Entered DSF 20911 | -4/DSF | Accompanied by 1 ally 20929 | -4/DSF | Additional patrols routed to DSF 20994 | -4/DSF | Build established: Botlord-Gunner 21221 | -4/DSF | Sterilization system engaged 21241 | -4/DSF | Ambient heat levels rising (+10) 21256 | -4/DSF | Ambient heat levels rising (+10) 21271 | -4/DSF | Ambient heat levels rising (+10) 21286 | -4/DSF | Ambient heat levels rising (+10) 21298 | -4/DSF | Build established: Botlord-Tank 21301 | -4/DSF | Ambient heat levels rising (+10) 21316 | -4/DSF | Ambient heat levels rising (+10) 21318 | -4/DSF | Discovered new exit (range 14) 21331 | -4/DSF | Ambient heat levels rising (+10) 21346 | -4/DSF | Ambient heat levels rising (+10) 21355 | -4/DSF | Entered Research 21355 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 21733 | -3/Research | Discovered new exit (range 21) 21781 | -3/Research | Garrison activated, responded to threat 21804 | -3/Research | Identified exit to Quarantine 21891 | -3/Research | Entered Quarantine 22031 | -3/Quarantine | Identified exit to Research 22347 | -3/Quarantine | Found Alien Slashing Weapon 22349 | -3/Quarantine | Identified Sigix Broadsword 22542 | -3/Quarantine | Found Alien Artifact 22542 | -3/Quarantine | Identified Subatomic Replicator 22691 | -3/Quarantine | System corruption reached 10% 22856 | -3/Quarantine | Found Alien Reactor 22856 | -3/Quarantine | Identified Matter Drive 23015 | -3/Quarantine | Build established: Botlord-Mutant 23091 | -3/Quarantine | Found Alien Artifact 23091 | -3/Quarantine | Identified Phase Armor 23168 | -3/Quarantine | Identified Bomb Drone Bay 23177 | -3/Quarantine | Found Core Cannon 23204 | -3/Quarantine | Entered Research 23204 | -2/Research | Accompanied by 1 ally 23204 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 23255 | -2/Research | Identified exit to Garrison 23255 | -2/Research | Entered Garrison 23255 | -2/Garrison | Accompanied by 1 ally 23267 | -2/Garrison | Triggered checkpoint 23271 | -2/Garrison | Expanded RIF knowledge: Threat Obfuscation 23401 | -2/Garrison | Spotted B-90 Cyclops 23503 | -2/Garrison | Triggered checkpoint 23505 | -2/Garrison | Lost 3 parts (2p1n) 23539 | -2/Garrison | System corruption reached 10% 23545 | -2/Garrison | Used Subatomic Replicator to replicate Sigix Broadsword 23579 | -2/Garrison | Lost 7 parts (1p2n1u3w) 23715 | -2/Garrison | Triggered checkpoint 23722 | -2/Garrison | Core integrity fell below 50% 23756 | -2/Garrison | Core integrity fell below 20% 23779 | -2/Garrison | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 23763_ Bomb Drone destroyed. 23764_ Bomb Drone released from Bomb Drone Bay. 23764_ B-90 Cyclops exits siege mode. 23764_ The unstable cave ceiling collapses. 23764_ Bomb Drone sneak attacks. 23764_ Bomb Drone detonates. 23764_ Bomb Drone destroyed. 23764_ B-90 Cyclops destroyed. 23764_ Bomb Drone Bay destroyed. 23765_ The unstable cave ceiling collapses. 23766_ Penetrated by Slug. 23768_ The unstable cave ceiling collapses. 23769_ Slug penetrates Earth. 23770_ Acquired 30 matter. 23771_ Acquired Xenon Bombardment Thruster. 23774_ System corrupted: Component data lost. 23774_ Slug penetrates Earth. 23775_ Acquired Biometal Leg. 23777_ The unstable cave ceiling collapses. 23779_ Slug penetrates Earth. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ????????????? | | ??????????????????????????????????? ????????????? | | ??????????????????????????????????? #???????????? | | ??????????????????????????????#???? #???????????? | | ?????????????????????????????? #??# #???????????? | | ?????????????????????????????? #??# #???????????? | | ?????????????????????????????? #?? #????######## | | ?????????????????????????????# #?? #???#"""""""" | | ?????????????????????????????# #?? #???#"""!!!!" | | ?????????????????????????????# #??# #???#"" | | ?????????????????????????????# #?## #???#"! | | ?????????????????????????????# ## # #???#"! | | ???????????????????????????### # ?# #???#"! | | ???????????????????????????# ### #???#"! | | ??????????????????????????###;;## #???#"! | | ??????????????????????????# " #???#"! | | ?????????????????????????##!;;;"# !#??##"" | | ?????????????????????????#;%; ### #?# ### "### | | ???????????????????????###;;;#;;;;# ##;""## "### | | ???????????????????????#; | | ???????????????????????## | | ???????????????????????## ! | | ???????????????????????# @ # "###"""##"" | | ???????????????????????## # # # * ######## | | ????????????????????????# # #????? | | ????????????????????????# # # # ###??? | | ????????????????????????# = % #??? | | ????????????????????????# ## # #####??? | | ????????????????????????# ##??????? | | ??????????????????# ## #??????? | | ???????????????? #??????? | | ???????????????? h ! ##??????? | | ???????????????? ; ! #???????? | | ??????????????????# ## ### ##???????? | | ??????????????????# ?# #?#### #???????? | | ????????????????? ? "????## # ##???????? | | ????????????????? ?? "?????# ## #????????? | | ????????????????? ?? ??????# ? #????????? | | ??????????????????? ?? ???????# ##""????????? | | ?????????????????????? ## ????????# #? ???????? | | ????????????????????????#?????????#""#? ??????? | | ?????????????????????????????????? ?? #?????? | | ?????????????????????????????????? ?? ?#?????? | | ??????????????????????????????????#" ??##???????? | | ??????????????????????????????????#" ???????????? | | ???????????????????????????????????" ??????????? | | ???????????????????????????????????" ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 39 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 600 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 6 Relay Coupler Types 4 Relay Coupler Value 90 Item Schematics ----------------- Centrium Greatsword | -2/Garrison | Archive Robot Schematics ------------------ R-06 Scavenger | -2/Garrison | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 71% | -10/Materials Studied --------- Rocket Launcher | -6/Factory | Hacked EM Pulse Cannon | -6/Factory | Hacked Gauss Cannon | -5/Factory | Hacked Railgun | -4/Factory | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Sigix Broadsword Subatomic Replicator Matter Drive Phase Armor Core Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed PortableThunderPenetrator Manual? 0 Play Time 02:46:15 Cumulative 303.4 hours Start 2026.04.15 @ 21:00:04 End 2026.04.16 @ 11:36:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 158 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 62 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 617d2dda-a8b6-4bf1-8a26-66116b4afbe0