Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.06 @ 11:32:02 Player: Flamtzer Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (85) 425 Value Destroyed (2614) 2614 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (43) 43 TOTAL SCORE: 5582 Bonus ------- High Alert Combat Kills 43 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Core (250) Ox4 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Improved Targeting Computer Melee Analysis Suite > --- WEAPON (4) ------- Powered Hammer (fused) > --- INVENTORY (10) --- Light Deuterium Engine Micro Nuclear Core Improved Heat Sink Small Storage Unit Component Analysis Suite Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Seismic Detector Improved Targeting Computer > --- WEAPON ----------- Pulse Rifle Improved EM Pulse Cannon Assault Rifle Advanced Assault Cannon > --- INVENTORY -------- Ion Engine Gravmag System Small Storage Unit Medium Storage Unit High-capacity Storage Unit Hardened Medium Armor Plating [Rating: 37] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . 2 . . Weapon 2 | . . . . 2 . Parts Attached 72 | 6 2 16 22 19 7 Power 9 | 1 1 2 2 3 . Engine 7 | 1 1 2 2 1 . Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 22 | 2 . 6 6 6 2 Treads 2 | . . . . . 2 Leg 15 | 2 . 2 6 5 . Wheel 4 | . . 4 . . . Hover 1 | . . . . 1 . Flight . | . . . . . . Utility 21 | 1 1 4 7 4 4 Device 5 | . . . 1 2 2 Storage 5 | 1 . 1 3 . . Processor 3 | . 1 . 1 . 1 Hackware . | . . . . . . Protection 8 | . . 3 2 2 1 Artifact . | . . . . . . Weapon 20 | 2 . 4 7 6 1 Energy Gun 9 | 1 . 3 1 4 . Energy Cannon 2 | . . . 1 1 . Ballistic Gun 2 | 1 . . 1 . . Ballistic Cannon 2 | . . . 2 . . Launcher 3 | . . 1 2 . . Special Weapon 1 | . . . . . 1 Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 7 | . . . . . 7 Parts Lost 46 | . 2 4 17 14 9 Power 5 | . 1 1 1 1 1 Propulsion 19 | . . 2 9 5 3 Utility 10 | . 1 1 2 3 3 Weapon 12 | . . . 5 5 2 Highest Loss Streak 12 | . 1 2 12 9 6 To Critical Strikes 1 | . . . 1 . . Average Backups 6 | 2 4 6 7 6 5 Power 1 | . . 1 . 1 1 Propulsion 1 | 1 3 1 1 . . Utility 2 | . . . 1 4 4 Weapon 1 | . 1 3 3 . . Tool/Special . | . . . . . . Unused Backups 7 | . 1 2 . 2 2 Power 2 | . . . . 1 1 Propulsion 2 | . 1 1 . . . Utility 2 | . . . . 1 1 Weapon 1 | . . 1 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 76 | . 94 85 76 74 58 Engine 6 | . 12 9 7 5 . Core 1 | . . . . 1 6 Leg 15 | . 28 23 8 18 2 Wheel 5 | . . 10 12 . . Device 6 | . . . 6 10 5 Storage 9 | . 13 9 12 7 7 Processor 5 | . 11 1 1 7 7 Protection 5 | . . 8 10 1 6 Energy Gun 7 | . 14 15 . 8 2 Ballistic Gun 3 | . 14 1 2 5 . Ballistic Cannon 4 | . . . 8 4 . Launcher 1 | . . 4 3 . . Impact Weapon 1 | . . . . 1 7 Peak Build Rating 37 | 6 7 15 23 37 26 Average Rating 19 | 4 6 11 16 26 21 On Entrance 10 | . 6 6 13 12 23 Avg Prop Armor Cover (%) 11 | . . 15 11 11 . Naked Turns . | . . . . . . Heaviest Build 40 | 7 9 20 40 36 37 Greatest Support 70 | 20 20 52 52 70 43 Greatest Overweight (x) 9 | . . 1 9 3 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 5 5 8 20 10 10 Average Capacity 9 | 5 5 7 9 10 10 Most Carried 10 | 4 5 8 10 9 7 Average Carried 6 | 2 4 6 7 6 5 Final Capacity 10 | 5 5 8 10 10 10 Final Carried 8 | 4 5 6 6 8 5 Class Distribution -------------------- 71% | Mutant 20% | Gunner 4% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 2073 | 266 55 379 748 493 132 Remotely . | . . . . . . Salvage Created 2828 | 55 40 894 699 686 454 Parts 133 | 5 3 47 41 26 11 Haulers Intercepted 3 | . . 1 2 . . Recyclers Shooed 4 | . 1 . 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 62 | 1 2 23 12 14 10 Melee 4 | . . . . 1 3 Guns 15 | 1 2 5 . 7 . Cannons 18 | . . . 9 6 3 AOE 21 | . . 18 3 . . Classes Destroyed 13 | 2 1 4 5 1 . Worker 9 | 1 . 3 3 2 . Builder 2 | . . . 2 . . Tunneler 1 | . . . 1 . . Hauler 3 | . . 1 2 . . Recycler 7 | . . 3 3 1 . Watcher 1 | . . . 1 . . Swarmer 11 | . 2 4 4 1 . Grunt 33 | 1 . 13 5 6 8 Brawler 1 | . . 1 . . . Duelist 1 | . . . 1 . . Sentry 8 | . . 5 . 2 1 Hunter 4 | . . . 2 1 1 Programmer 4 | . . . . 4 . Best Kill Streak 12 | 1 2 12 6 3 6 Combat Bots Only 11 | 1 2 11 4 3 6 Max Kills in Single Turn 4 | 1 1 4 3 1 1 Gunslinging . | . . . . . . Exploded 4 | . . 4 3 . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 684 | 6 30 56 159 214 219 Missed 191 | 3 6 14 30 77 61 Hits 493 | 3 24 42 129 137 158 Melee 1 | . . . 1 . . Projectile 492 | 3 24 42 128 137 158 AOE 2 | . . . . 2 . Critical Strikes 18 | . . 3 9 2 4 Damage Taken 6592 | 34 201 852 1870 1868 1767 Core 1353 | 11 50 244 337 248 463 Absorbed by Shields . | . . . . . . Redirected to Shielding 114 | . . 21 93 . . Regen/Repaired (Parts) 28 | . . . 28 . . Core Remaining (%) 61 | 95 75 39 38 . . Volleys Fired 155 | 9 10 43 51 40 2 Largest 4 | 2 2 2 2 4 1 Hottest 203 | 60 60 130 130 203 55 Shots Fired 343 | 18 20 85 88 130 2 Gun 221 | 18 20 61 21 99 2 Cannon 91 | . . . 60 31 . Launcher 31 | . . 24 7 . . Special . | . . . . . . Kinetic 139 | 9 10 2 57 61 . Thermal 114 | . . 57 9 48 . Explosive 28 | . . 24 4 . . Electromagnetic 62 | 9 10 2 18 21 2 Robot Hit Streak 27 | 2 3 8 12 27 . Robot Miss Streak 6 | 3 4 6 4 5 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 223 | 9 10 50 49 75 30 Core Hits 133 | 4 4 45 32 40 8 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 8 | . . 2 1 3 2 Burn 5 | . . 2 . 3 . Blast 1 | . . . 1 . . Smash 2 | . . . . . 2 Melee Attacks 35 | . . . . . 35 Impact 35 | . . . . . 35 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6905 | 95 122 2064 1756 1514 1354 Guns 1820 | 95 122 511 143 949 . Cannons 1525 | . . . 1056 469 . Explosions 2061 | . . 1553 508 . . Melee 1354 | . . . . . 1354 Ramming 145 | . . . 49 96 . Kinetic 1629 | 56 38 6 864 665 . Thermal 1302 | . . 614 48 640 . Explosive 1813 | . . 1422 391 . . Electromagnetic 662 | 39 84 22 404 113 . Impact 1354 | . . . . . 1354 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . . 1 3 10 Average Corruption 3 | . . . 1 2 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 39 | . . . . 21 18 Message Errors 8 | . . . . 4 4 Matter Fused 9 | . . . . 5 4 Heat Flow Errors 5 | . . . . 3 2 Energy Discharges 4 | . . . . 2 2 Parts Rejected 2 | . . . . 2 . Parts Fused 1 | . . . . . 1 Data Loss (minor) 5 | . . . . 2 3 Data Loss (major) 3 | . . . . 1 2 Misfires 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 251 | . . 3 38 64 146 Projectiles 41 | . . . 26 15 . Explosions 64 | . . 3 12 49 . Melee 146 | . . . . . 146 Knockbacks 20 | . . . 11 5 4 Impact 3 | . . . 1 . 2 Kinetic 12 | . . . 8 4 . Secondary 5 | . . . 2 1 2 Self-Inflicted Damage 427 | . . 216 111 100 . Shots 12 | . . 7 4 1 . Rammed 3 | . . . 3 . . Targets Rammed 43 | . . . 3 40 . Kicked 40 | . . . . 40 . Crushed . | . . . . . . Highest Temperature 552 | 58 60 300 552 206 270 Average Temperature 100 | 31 30 81 182 40 86 Received Heat Transfer 1911 | 18 12 255 657 207 762 Effects 16 | . . . 16 . . Shutdowns 2 | . . . 2 . . Energy Bleed 1 | . . . 1 . . Interference 4 | . . . 4 . . Matter Decay 2 | . . . 2 . . Short Circuit 4 | . . . 4 . . Damage (major) 3 | . . . 3 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 5 | . . . . 1 4 Combat Hostiles 4 | . . . . . 4 Parts Fried 8 | . . . 1 3 4 Impact Corruptions 9 | . . . . 1 8 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 1 . 2 . Heat Transferred 3060 | . . 1395 111 1554 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level 2 | . . 2 1 . . Low Security (%) 90 | 100 100 66 83 100 100 Level 1 8 | . . 26 16 . . Level 2 1 | . . 7 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 528 | 20 20 528 276 117 99 Initial 220 | . 13 . 220 . . Average 66 | . 3 175 108 27 13 Influence Increases 2030 | 25 42 868 428 422 245 Destroy 0b10 Robot/C 1240 | 20 40 460 240 280 200 Destroy 0b10 Robot/NC 115 | 5 . 35 60 15 . Destroy Leader 288 | . . 112 56 90 30 Successful Hack 12 | . 2 . . 10 . Disable Machine 90 | . . 75 . 15 . Destroy Structure 225 | . . 186 27 12 . Lose Combat Pursuer 60 | . . . 45 . 15 Influence Decreases 1939 | 5 62 346 950 422 154 Entered New Map 309 | . 7 . 302 . . Time Decay 1256 | 5 45 306 479 327 94 Lost Part 374 | . 10 40 169 95 60 Squads Dispatched 16 | . 1 3 2 9 1 Investigation 3 | . 1 . 1 1 . Extermination 4 | . . . . 4 . Reinforcement 9 | . . 3 1 4 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 2 | . . 1 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 99 | 1 4 31 20 26 17 Peak Tracking Total 10 | 1 3 5 4 3 10 Tactical Retreats 3 | . . . 2 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 5 | . 1 . 2 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 6 | . . 5 . 1 . Max in Single Turn 2 | . . 2 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 6 | . 1 . 2 2 1 Terminals 5 | . 1 . 1 2 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . 1 . 4 2 1 Successful 7 | . 1 . 3 2 1 Failed 1 | . . . 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . 1 . 2 2 1 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 . 1 2 1 Record 1 | . 1 . . . . Open Door 1 | . . . . . 1 Open DSF 2 | . . . . 2 . Alert Level 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . 2 . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 4 | . . . . . 4 EXPLORE 4 | . . . . . 4 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) 1944 | . . . 633 1311 . Seismic 1944 | . . . 633 1311 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 4 | . . . . . 4 Drone Recoveries 3 | . . . . . 3 Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 5282 | 197 287 816 1289 2141 552 Spaces Moved 2845 | 144 181 545 563 1214 198 Core 28 | 20 . . 3 . 5 Treads 151 | . . . . . 151 Legs 2169 | 124 181 377 236 1209 42 Wheels 492 | . . 168 324 . . Hover 5 | . . . . 5 . Flight . | . . . . . . Fastest Speed 50 | 50 120 86 86 120 160 Average Speed 139 | 110 120 110 139 146 204 Slowest Speed 500 | 120 120 120 500 330 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 6 29 47 30 24 47 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 6 | . . . 6 . . Terrain Destroyed 255 | . . 219 23 13 . Melee . | . . . . . . Projectile 16 | . . . 11 5 . AOE 239 | . . 219 12 8 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 3785 | 163 233 671 973 1467 278 Wait 546 | 1 38 38 303 139 27 Move 2840 | 143 180 544 562 1213 198 Hop . | . . . . . . Pick Up 34 | 4 2 12 4 8 4 Fast Attach 45 | 6 2 7 14 10 6 Attach 27 | . . 5 11 9 2 Detach 10 | . . 2 7 1 . Swap 26 | . . 9 12 3 2 Drop 24 | . 1 11 6 4 2 Fire 155 | 9 10 43 51 40 2 Melee 35 | . . . . . 35 Ram 3 | . . . 3 . . Kick 40 | . . . . 40 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 171 | -11/Scrapyard | Discovered new exit (range 8) 198 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 8) 483 | -10/Materials | Identified exit to Materials 485 | -10/Materials | Entered another Materials area 485 | -9/Materials | Evolved 2 slots: Propulsion x2 1195 | -9/Materials | Core integrity fell below 50% 1201 | -9/Materials | Discovered new exit (range 11) 1295 | -9/Materials | Destroyed 11 combat bots 1301 | -9/Materials | Entered another Materials area 1301 | -8/Materials | Evolved 2 slots: Utility x2 1454 | -8/Materials | Repaired Com. Wheel 2135 | -8/Materials | Lost 12 parts (1p6n2u3w) 2150 | -8/Materials | Core integrity fell below 50% 2179 | -8/Materials | Lost 4 parts (2n2w) 2500 | -8/Materials | Discovered new exit (range 5) 2590 | -8/Materials | Entered Factory 2590 | -7/Factory | Evolved 2 slots: Weapon x2 3144 | -7/Factory | Build established: Gunner 4181 | -7/Factory | Lost 3 parts (1u2w) 4388 | -7/Factory | Lost 9 parts (1p4n2u2w) 4452 | -7/Factory | Build established: Mutant 4709 | -7/Factory | Discovered new exit (range 6) 4731 | -7/Factory | Entered Storage 4901 | -7/Storage | System corruption reached 10% 4918 | -7/Storage | Lost 3 parts (1n1u1w) 5220 | -7/Storage | Core integrity fell below 50% 5276 | -7/Storage | Core integrity fell below 20% 5283 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Destroyed Aluminum Leg. G-47 Trooper system corrupted by crushing effect. G-47 Trooper destroyed. R-06 Scavenger collects Imp. Heat Sink. K-01 Serf collects debris. G-47 Trooper destroyed. R-06 Scavenger collects Particle Gun. K-01 Serf collects debris. G-47 Trooper knocked back. R-06 Scavenger collects Lgt. Nuclear Core. K-01 Serf collects debris. R-06 Scavenger collects Particle Gun. K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf collects debris. System corrupted: Substantial component data lost. Critical hit (Burn: +37). K-01 Serf collects debris. 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Wheel | 6% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Hydra Overwhelming Power Corrupts Remodeling Resistances Are Futile Well Done Challenges ------------ None Game ------ Seed RocketScatterHammer Manual? 0 Play Time 01:11:12 Cumulative 2.4 hours Start 2026.05.05 @ 22:41:43 End 2026.05.06 @ 11:32:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6f68848e-94ae-406b-b32f-16d780c630f5