Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.26 @ 20:08:06 Player: TryingToLearn Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (62) 310 Value Destroyed (1370) 1370 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (143) 143 TOTAL SCORE: 3203 Bonus ------- High Alert Combat Kills 176 Follower Combat Kills 7 Friendly Fire -40 Cogmind --------- Core Integrity 0/400 Matter 264/300 Energy 84/100 System Corruption 10% Temperature Cool (0) Movement Core (400) Ox7 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (15) --- Ion Engine Aluminum Leg Aluminum Leg Flight Unit Improved Heat Sink Medium Storage Unit Visual Processing Unit Experimental Sensor Array Signal Interpreter Seismic Detector Advanced ECM Suite Katana Signal Generator Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Beam Rifle Beamcaster > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Flight Unit Heat Sink Improved Heat Sink Medium Storage Unit Visual Processing Unit Experimental Sensor Array Signal Interpreter Seismic Detector Beam Rifle Beam Rifle Katana [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 50 | 6 5 1 24 14 Power 6 | 1 . . 3 2 Engine 6 | 1 . . 3 2 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 . . 6 4 Treads 4 | 2 . . 2 . Leg 8 | . . . 4 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 5 . 7 5 Device 10 | . 2 . 3 5 Storage 3 | 1 2 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 4 | . . . 4 . Artifact . | . . . . . Weapon 14 | 2 . 1 8 3 Energy Gun 6 | . . . 3 3 Energy Cannon 1 | . . . 1 . Ballistic Gun 5 | 2 . . 3 . Ballistic Cannon . | . . . . . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 24 | . . . 13 11 Power 5 | . . . 3 2 Propulsion 6 | . . . 2 4 Utility 8 | . . . 5 3 Weapon 5 | . . . 3 2 Highest Loss Streak 7 | . . . 4 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 98 100 94 95 Engine 11 | . 14 14 10 10 Treads 12 | . 28 28 14 . Leg 10 | . . . 5 20 Device 17 | . 4 . 12 30 Storage 11 | . 14 14 11 11 Processor 5 | . 8 14 8 . Protection 3 | . . . 10 . Energy Gun 8 | . . . 5 17 Energy Cannon 3 | . . . 4 4 Ballistic Gun 9 | . 28 14 9 . Launcher 1 | . . 14 2 . Peak Build Rating 29 | 6 7 8 17 29 Average Rating 14 | 4 6 7 11 22 On Entrance 7 | . 6 7 8 17 Naked Turns . | . . . . . Heaviest Build 44 | 10 25 27 44 40 Greatest Support 40 | 40 40 40 40 30 Greatest Overweight (x) 9 | . . . 1 9 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 Most Carried 15 | 4 9 13 15 15 Average Carried 12 | 2 8 12 12 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 9 13 15 13 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1010 | 225 40 71 460 214 Remotely 85 | . . . 85 . Salvage Created 1591 | . 160 19 1171 241 Parts 122 | . 10 4 93 15 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 47 | . 4 3 32 8 Guns 17 | . 4 . 8 5 Cannons 12 | . . . 10 2 AOE 17 | . . 3 14 . Classes Destroyed 12 | . 2 1 7 2 Worker 3 | . . . 3 . Builder 4 | . . . 4 . Hauler 2 | . . . 2 . Operator 1 | . 1 . . . Watcher 4 | . . . 4 . Swarmer 21 | . . 3 14 4 Grunt 17 | . 4 . 11 2 Brawler 2 | . . . 2 . Duelist 2 | . . . 1 1 Sentry 4 | . . . 4 . Demolisher 1 | . . . . 1 Zionite 1 | . . . . 1 Best Kill Streak 13 | . 3 3 13 2 Combat Bots Only 7 | . 3 3 7 2 Max Kills in Single Turn 3 | . 1 3 3 1 Gunslinging . | . . . . . Exploded 3 | . . 3 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 262 | . 14 9 171 68 Missed 75 | . 3 1 56 15 Damage Taken 2588 | . 125 73 1312 1078 Core 416 | . . 9 127 280 Absorbed by Shields . | . . . . . Core Remaining (%) 98 | 100 . 96 . . Volleys Fired 122 | . 32 1 57 32 Largest 2 | . 2 2 2 2 Hottest 131 | . 40 50 113 131 Shots Fired 231 | . 64 2 108 57 Gun 166 | . 64 1 65 36 Cannon 46 | . . . 25 21 Launcher 19 | . . 1 18 . Special . | . . . . . Kinetic 105 | . 64 1 40 . Thermal 82 | . . . 25 57 Explosive 19 | . . 1 18 . Electromagnetic 25 | . . . 25 . Robot Hit Streak 16 | . 7 . 16 6 Robot Miss Streak 4 | . 4 2 4 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 137 | . 43 . 62 32 Core Hits 109 | . 15 3 77 14 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . . 3 Burn 3 | . . . . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3355 | . 347 110 2325 573 Guns 1279 | . 347 . 544 388 Cannons 558 | . . . 373 185 Explosions 1518 | . . 110 1408 . Melee . | . . . . . Ramming . | . . . . . Kinetic 509 | . 347 . 162 . Thermal 975 | . . . 402 573 Explosive 1489 | . . 110 1379 . Electromagnetic 382 | . . . 382 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . . 10 10 Average Corruption 9 | . . . 9 10 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 43 | . . . 10 33 Message Errors 8 | . . . 2 6 Matter Fused 9 | . . . 1 8 Heat Flow Errors 7 | . . . 1 6 Energy Discharges 5 | . . . . 5 Parts Rejected 1 | . . . . 1 Data Loss (minor) 5 | . . . 2 3 Data Loss (major) 2 | . . . 2 . Misfires 2 | . . . . 2 Alerts 1 | . . . . 1 Misdirections 1 | . . . . 1 Weapon Failures 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 38 | . . . 38 . Projectiles . | . . . . . Explosions 38 | . . . 38 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 106 | . . . 106 . Shots 6 | . . . 6 . Rammed 2 | . 1 . 1 . Targets Rammed 2 | . 1 . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 617 | . 12 10 302 617 Average Temperature 113 | . 7 7 61 210 Received Heat Transfer 543 | . 66 . 312 165 Effects 11 | . . . . 11 Shutdowns 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Interference 4 | . . . . 4 Matter Decay 1 | . . . . 1 Damage (major) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 4 | . . . . 4 Heat Transferred 2233 | . . . 716 1517 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 784 | . 136 105 784 471 Initial 305 | . . . 40 305 Average 285 | . 52 102 515 289 Maximum Alert Level 3 | . . . 3 2 Low Security (%) 40 | 100 100 100 8 19 Level 1 26 | . . . 22 49 Level 2 27 | . . . 51 31 Level 3 5 | . . . 17 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 . 5 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 4 | . 1 . 3 . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 2 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 9 3 42 11 Peak Tracking Total 8 | . 3 3 8 3 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 5 | . . 1 3 1 Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 6 | . 2 . 3 1 Terminals 5 | . 2 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 8 . 7 1 Successful 8 | . 5 . 2 1 Failed 8 | . 3 . 5 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 9 | . 8 . 1 . Terminals 15 | . 8 . 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 . 2 1 Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . . . 1 Patrol Status 1 | . 1 . . . Hauler Manifests 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 3 | . 3 . . . Botnet 2 | . 2 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . 3 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 3 | . . . . 3 Largest Group 2 | . . . . 2 Highest-Rated Group 48 | . . . . 48 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 13 | . . . . 13 Total Damage 127 | . . . . 127 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 2436 | 75 478 183 706 994 Spaces Moved 1065 | 42 229 110 246 438 Core 6 | 4 . . . 2 Treads 564 | 38 229 110 187 . Legs 495 | . . . 59 436 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 190 Average Speed 180 | 149 160 160 193 191 Slowest Speed 500 | 160 160 160 240 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 3 41 21 31 76 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 8 | . . . 8 . Terrain Destroyed 157 | . . 5 152 . Melee . | . . . . . Projectile . | . . . . . AOE 157 | . . 5 152 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1366 | 51 288 115 373 539 Wait 82 | . 16 . 25 41 Move 1061 | 41 228 109 245 438 Hop . | . . . . . Pick Up 28 | 4 3 4 12 5 Fast Attach 24 | 6 3 . 10 5 Attach 15 | . . . 11 4 Detach 4 | . 1 . 3 . Swap 11 | . 2 1 3 5 Drop 17 | . 2 . 6 9 Fire 122 | . 32 1 57 32 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . 1 . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 11) 496 | -10/Materials | Discovered new exit (range 15) 554 | -10/Materials | Entered Mines 605 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 672 | -10/Mines | Discovered new exit (range 5) 692 | -10/Mines | Learned location of Zion (-7) 737 | -10/Mines | Entered Materials 737 | -9/Materials | Evolved 2 slots: Utility x2 910 | -9/Materials | Lost 3 parts (1p1u1w) 1032 | -9/Materials | Lost 4 parts (1p1n1u1w) 1040 | -9/Materials | Destroyed 7 combat bots 1137 | -9/Materials | First assault squad dispatched 1274 | -9/Materials | System corruption reached 10% 1304 | -9/Materials | Lost 4 parts (3u1w) 1364 | -9/Materials | Discovered new exit (range 15) 1443 | -9/Materials | Entered Mines 1516 | -9/Mines | Lost 4 parts (1p2n1u) 1529 | -9/Mines | Core integrity fell below 50% 1554 | -9/Mines | Assembled infested the area 1782 | -9/Mines | Learned location of Storage (-7) 1879 | -9/Mines | Build established: Scavenger-Mutant 1980 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1984 | -9/Mines | Found Prototype Device 2043 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2199 | -9/Mines | Discovered new exit (range 13) 2381 | -9/Mines | Met a Derelict testing a Signal Generator 2395 | -9/Mines | Found Signal Generator 2424 | -9/Mines | Core integrity fell below 20% 2437 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02423_ Mni. Grenade Launcher melted. 02424_ The unstable cave ceiling collapses. 02427_ Beamcaster destroyed. 02427_ U-05 Engineer lays Concrete. 02428_ The unstable cave ceiling collapses. 02428_ U-05 Engineer lays Concrete. 02429_ The unstable cave ceiling collapses. 02429_ U-05 Engineer lays Concrete. 02429_ K-01 Serf collects debris. 02430_ U-05 Engineer lays Concrete. 02433_ The unstable cave ceiling collapses. 02433_ U-05 Engineer lays Concrete. 02433_ K-01 Serf collects debris. 02434_ U-05 Engineer lays Concrete. 02435_ Carbon-fiber Leg destroyed. 02435_ Beam Rifle destroyed. 02435_ Lgt. Angular Momentum Engine destroyed. 02435_ Carbon-fiber Leg destroyed. 02436_ U-05 Engineer lays Concrete. 02436_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????????########???????????? | | ????????????????## ##??????????? | | ????????????????# ##?????????? | | ????????????????# #?????????? | | ????????????????## ##????????? | | ????????????####### ##???????? | | ############# ### ##??????? | | ## #??????? | | ### #??????? | | ##?# ##### ##??????? | | #### #???# ##???????? | | #???# ##????????? | | #???# ##?????????? | | #######??## ###??????????? | | ###???????## #####????????????? | | ?????????# ### #########???? | | ????????# ##### ## ##??? | | ????????## #???## k# #??? | | ?????????###????# = < #??? | | ????????????????#!%! #??? | | ????????????????##t ud @ #???? | | ????????????????##t % #????? | | ???????????###### # #???? | | ?????????### ## ###???? | | ???####?## #### ????? | | #### ### ##??### # # #??? | | #?????##### #??? | | ## ##?????????? ? ##??? | | ### ###??????????? ##???? | | ##?# ## ##????????????? ?#????? | | ###??# ######??????????????? #?????? | | ?????# #???????????????????? #?????? | | ?????# #???????????????????? #?????? | | #????# #?????????????????????#?????? | | ##??? ???????????????????????????? | | ##?? ???????????????????????????? | | #? ???????????????????????????? | | #? #???????????????????????????? | | #### ##???????????????????????????? | | ##??###?????????????????????????????? | | #???????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???###??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedCentriumDoomcannon Manual? 0 Play Time 00:19:23 Cumulative 49.9 hours Start 2025.03.26 @ 19:50:17 End 2025.03.26 @ 20:08:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 43 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 264d52d7-99f7-4ec4-8665-50b2004c0c15