Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.12 @ 01:27:30 Player: Moddy Result: Destroyed by H6-LVO(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (522) 522 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1077 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 218/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Light Cannon > --- INVENTORY (10) --- Wheel Hover Unit High-capacity Matter Pod (200) Weight Redist. System ECM Suite Weapon Shielding Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Weight Redist. System > --- WEAPON ----------- Medium Laser Light Cannon > --- INVENTORY -------- Light Ion Engine Wheel Hover Unit Hover Unit High-capacity Matter Pod Sensor Array ECM Suite Weapon Shielding Grenade Launcher Datajack [Rating: 11] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | . 19 1 Power 2 | . 1 1 Engine 1 | . . 1 Core 1 | . 1 . Reactor . | . . . Propulsion 7 | . 7 . Treads . | . . . Leg 4 | . 4 . Wheel . | . . . Hover 2 | . 2 . Flight 1 | . 1 . Utility 5 | . 5 . Device 2 | . 2 . Storage 1 | . 1 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | . 6 . Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon 1 | . 1 . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 6 | . 1 5 Power 1 | . . 1 Propulsion 3 | . 1 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 9 | . 9 8 Power . | . 1 . Propulsion 4 | . 4 2 Utility 2 | . 1 4 Weapon 1 | . 1 . Tool/Special . | . . . Unused Backups 13 | . 11 2 Power 1 | . 1 . Propulsion 6 | . 5 1 Utility 3 | . 2 1 Weapon 2 | . 2 . Tool/Special 1 | . 1 . Average Slot Usage (%) 96 | . 97 90 Engine 1 | . 1 6 Core 12 | . 12 6 Leg 22 | . 22 12 Hover 5 | . 5 15 Device 1 | . 1 . Storage 14 | . 14 14 Processor 2 | . 2 14 Protection 7 | . 7 . Energy Gun 11 | . 12 6 Ballistic Gun 4 | . 4 . Ballistic Cannon 10 | . 10 7 Peak Build Rating 11 | . 11 10 Average Rating 9 | . 9 7 On Entrance 7 | 6 6 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 22 | 13 22 20 Greatest Support 26 | 20 26 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | . 10 10 Average Capacity 9 | . 9 10 Most Carried 10 | . 10 10 Average Carried 9 | . 9 8 Final Capacity 10 | 8 10 10 Final Carried 10 | 6 10 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 804 | 200 604 . Remotely . | . . . Salvage Created 679 | . 679 . Parts 51 | . 51 . Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 16 | . 16 . Guns 8 | . 8 . Cannons 7 | . 7 . AOE 1 | . 1 . Classes Destroyed 6 | . 6 . Worker 1 | . 1 . Hauler 2 | . 2 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 10 | . 10 . Best Kill Streak 6 | . 6 . Combat Bots Only 5 | . 5 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 100 | . 70 30 Missed 27 | . 17 10 Hits 73 | . 53 20 Projectile 73 | . 53 20 Critical Strikes 2 | . 2 . Damage Taken 1074 | . 634 440 Core 258 | . 135 123 Absorbed by Shields . | . . . Redirected to Shielding 16 | . 16 . Core Remaining (%) 100 | 100 . . Volleys Fired 69 | . 62 7 Largest 2 | . 2 2 Hottest 80 | . 80 80 Shots Fired 129 | . 119 10 Gun 90 | . 87 3 Cannon 36 | . 32 4 Launcher 3 | . . 3 Special . | . . . Kinetic 88 | . 84 4 Thermal 31 | . 28 3 Explosive 3 | . . 3 Electromagnetic 7 | . 7 . Robot Hit Streak 9 | . 9 6 Robot Miss Streak 5 | . 5 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 71 | . 65 6 Core Hits 34 | . 32 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 2 | . 2 . Melee Attacks 1 | . 1 . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1057 | . 910 147 Guns 532 | . 520 12 Cannons 358 | . 319 39 Explosions 167 | . 71 96 Melee . | . . . Ramming . | . . . Kinetic 671 | . 632 39 Thermal 218 | . 206 12 Explosive 96 | . . 96 Electromagnetic 72 | . 72 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 10 | . 10 . Projectiles 9 | . 9 . Explosions 1 | . 1 . Melee . | . . . Knockbacks 1 | . 1 . Impact . | . . . Kinetic 1 | . 1 . Secondary . | . . . Self-Inflicted Damage 122 | . 107 15 Shots 4 | . 2 2 Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 144 | . 144 . Average Temperature 34 | . 34 . Received Heat Transfer 201 | . 177 24 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 742 | . 705 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | . 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 118 | . 118 . Initial . | . . . Average 53 | . 53 . Influence Increases 578 | . 578 . Destroy 0b10 Robot/C 320 | . 320 . Destroy 0b10 Robot/NC 35 | . 35 . Destroy Leader 80 | . 80 . Successful Hack 43 | . 43 . Disable Machine 60 | . 60 . Destroy Structure 40 | . 40 . Influence Decreases 578 | . 503 75 Entered New Map 37 | . . 37 Time Decay 503 | . 493 10 Lost Part 38 | . 10 28 Squads Dispatched 5 | . 5 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 24 3 Peak Tracking Total 5 | . 5 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 4 | . 4 . Max in Single Turn 3 | . 3 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 9 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 27 . Successful 16 | . 16 . Failed 11 | . 11 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 12 | . 12 . Terminals 24 | . 24 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 9 . Record 3 | . 3 . Prototype ID Bank 1 | . 1 . Alert Level 2 | . 2 . Transport Status 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 6 | . 6 . Botnet 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events 4 | . 4 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked 1 | . 1 . Non-combat . | . . . Combat 1 | . 1 . Robot Hacks Applied 1 | . 1 . parse_system 1 | . 1 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 101 | . 101 . ECM 101 | . 101 . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1946 | . 1863 83 Spaces Moved 1047 | 1 1007 39 Core . | . . . Treads . | . . . Legs 776 | 1 748 27 Wheels . | . . . Hover 271 | . 259 12 Flight . | . . . Fastest Speed 116 | 120 116 116 Average Speed 154 | 120 156 118 Slowest Speed 190 | 120 190 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 3 99 6 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 51 | . 40 11 Melee . | . . . Projectile . | . . . AOE 51 | . 40 11 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1247 | . 1182 65 Wait 83 | . 69 14 Move 1045 | . 1006 39 Hop . | . . . Pick Up 12 | . 12 . Fast Attach 2 | . 2 . Attach 4 | . 1 3 Detach . | . . . Swap 19 | . 17 2 Drop 11 | . 11 . Fire 69 | . 62 7 Melee 1 | . 1 . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 10) 640 | -10/Materials | Discovered new exit (range 16) 734 | -10/Materials | Core integrity fell below 50% 872 | -10/Materials | Discovered new exit (range 11) 998 | -10/Materials | Discovered new exit (range 9) 1599 | -10/Materials | Identified exit to Materials 1689 | -10/Materials | Identified exit to Mines 1853 | -10/Materials | Discovered new exit (range 11) 1863 | -10/Materials | Identified exit to Subcaves 1864 | -10/Materials | Entered Subcaves 1865 | -10/Subcaves | Approached by a straggling Scientist 1866 | -10/Subcaves | Discovered new exit (range 15) 1897 | -10/Subcaves | Core integrity fell below 20% 1909 | -10/Subcaves | Learned location of Zion (-7) 1931 | -10/Subcaves | Lost 4 parts (1p1n2w) 1947 | -10/Subcaves | Destroyed by H6-LVO(R) with Subdweller Machine Gun Last Messages --------------- 01863_ EXIT=IDENTIFIED: SUBCAVES LOCATION=SUBCAVES AMBIENT_HEAT=-10 GOAL=ESCAPE 01865_ 32-HHC(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." 01866_ EXIT=FOUND 01868_ 32-HHC(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." 01891_ Grenade Launcher destroyed. 01891_ Med. Laser destroyed. 01892_ The unstable cave ceiling collapses. 01898_ Lgt. Nuclear Core destroyed. 01900_ Hover Unit destroyed. 01909_ Acquired derelict log, extracted data. World map updated: -7/Zion. 32-HHC(c): "I think it's somewhere southwest of here" 01938_ 32-HHC(c) suffers critical hit (Destroy). 01946_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????# #?????????????????????????????????? | | ?????????#### ?????????????????????????????????? | | ???????### ?????????????????????????????????? | | ????#### #????????????????????????????????? | | ##### ###?????????????????????????????? | | ##????????????????????????????? | | ##???????????????????????????? | | ?# ? ######??????????????????????? | | ??# #?# #??????????????????????? | | ???# ### ????????????????????????? | | ????# ## #???????????????????????????? | | ### #????????????????????????????? | | #????????????????????????????? | | ## #########????????????????????? | | # #????????????????????? | | # ##???????????????????? | | ##### ## #???????????????????? | | ????# ##### #### ##???????????????????? | | ????# ???# #??#### ##???????????????????? | | ????###### ??# #????#" #???????????????????? | | ?????????# ? ????## ##???????????????????? | | ?????????# ^ ????#" #???????????????????? | | ?????????# # ^"???# #???????????????????? | | ?????????### ## "??## #???????????????????? | | ???????????####? ###?##R ##???????????????????? | | ???????????????? ##??## @ %"#???????????????????? | | ???????????????# ?##?# ###??????????????????? | | ???????????????# "## ## """ #??????????????????? | | ???????????????#""""" R "" " #??????????????????? | | ???????????????# """ ""######??????????????????? | | ???????????????# ## ###"##???????????????????????? | | ??????????????????##??###????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Weapon Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalNovaScanner Manual? 0 Play Time 00:13:04 Cumulative 44.5 hours Start 2026.02.12 @ 01:13:57 End 2026.02.12 @ 01:27:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 36 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0bc488c7-27e7-40d0-8cbd-34751eb54a52