Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.13 @ 23:34:38

Player: Komeiji O.

Result: Destroyed by G-67 Veteran with Field Laser

 Performance 
-------------
Evolutions (7)             3500
Regions Visited (17)       3400
Robots Destroyed (168)     840
Value Destroyed (6703)     6703
Prototype IDs (39)         780
Alien Tech Used (0)        0
Bonus (2589)               2589
              TOTAL SCORE: 17812

 Bonus
-------
High Alert Combat Kills    263
Follower Combat Kills      326
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Hacked Protovariant        500
Scanned by Researcher      500

 Cogmind 
---------
Core Integrity             0/1300
Matter                     272/300
Energy                     98/100
System Corruption          14%
Temperature                Cool (9)
Movement                   Core (50)
Location                   -3/Testing

 Parts 
-------
>           --- POWER (2) --------
                (None)
>           --- PROPULSION (6) ---
                (None)
>           --- UTILITY (9) ------
  Makeshift Terrain Scan Processor
            System Shield
>           --- WEAPON (4) -------
                (None)
>           --- INVENTORY (5) ----
   Improved Medium Armor Plating

 Peak State 
------------
>              --- POWER ------------
       Compact Particle Reactor
>              --- PROPULSION -------
     Makeshift Flight Unit
               Nuclear Pulse Array
               Field Propulsion Array
               Diametric Drive
>              --- UTILITY ----------
  Experimental Coolant Injector
     Makeshift Terrain Scan Processor
               Transport Network Coupler
      Advanced Reaction Control System
      Improved Medium Armor Plating
               Hacking Suite
               System Shield
               System Shield
               Ghost Barrier
>              --- WEAPON -----------
               Quantum Rifle
         Heavy Proton Cannon
               KE Penetrator
>              --- INVENTORY --------
      Improved Medium Armor Plating
               Vortex Rail
               Vortex Rail
               Vortex Catalyst Activator
[Rating: 115]

 Favorites 
-----------
Power                      Deuterium Engine
  Engine                   Deuterium Engine
  Power Core               Nuclear Core
  Reactor                  Cold Fusion Reactor
Propulsion                 Advanced Treads
  Treads                   Advanced Treads
  Leg                      Armored Leg
  Wheel                    Wheel
  Hover Unit               Antigrav System
  Flight Unit              Field Propulsion Array
Utility                    High-capacity Storage Unit
  Device                   Seismic Detector
  Storage                  High-capacity Storage Unit
  Processor                Rainbow Chip
  Hackware                 Hacking Suite
  Protection               Hardened Light Armor Plating
Weapon                     Gauss Rifle
  Energy Gun               Subdweller Laser
  Energy Cannon            Subdweller Beam Cannon
  Ballistic Gun            Gauss Rifle
  Ballistic Cannon         Slug Cannon
  Launcher                 Heavy Missile Launcher
  Special Weapon           Mining Laser
  Impact Weapon            Maul
  Slashing Weapon          Ripper

 Build                          | -11 -10 -10 -8  -7  -7  -7  -6  -6  -6  -5  -4  -4  -4  -4  -3  -3  -3  
-------                    Run  | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Tes 
Slots Evolved              14   | .   .   .   4   2   .   .   2   .   .   2   2   .   .   .   .   2   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Propulsion               4    | .   .   .   1   .   .   .   2   .   .   1   .   .   .   .   .   .   .   
  Utility                  7    | .   .   .   2   2   .   .   .   .   .   .   1   .   .   .   .   2   .   
  Weapon                   2    | .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Parts Attached             261  | 7   5   29  35  14  12  26  37  12  6   20  12  6   7   11  1   10  11  
  Power                    29   | 1   .   5   4   1   1   3   4   .   .   3   2   1   .   2   .   1   1   
    Engine                 14   | 1   .   5   2   1   .   2   2   .   .   .   .   .   .   1   .   .   .   
    Core                   9    | .   .   .   2   .   1   1   2   .   .   1   .   1   .   1   .   .   .   
    Reactor                6    | .   .   .   .   .   .   .   .   .   .   2   2   .   .   .   .   1   1   
  Propulsion               75   | 2   .   9   11  1   2   7   14  3   3   12  3   1   .   2   .   1   4   
    Treads                 28   | 1   .   2   7   1   2   7   5   2   .   1   .   .   .   .   .   .   .   
    Leg                    3    | .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   
    Wheel                  18   | 1   .   6   3   .   .   .   6   1   .   .   .   .   .   .   .   .   1   
    Hover                  8    | .   .   1   1   .   .   .   .   .   .   6   .   .   .   .   .   .   .   
    Flight                 18   | .   .   .   .   .   .   .   1   .   2   5   3   1   .   2   .   1   3   
  Utility                  69   | 2   1   4   8   8   3   9   9   5   1   2   4   .   4   2   1   5   1   
    Device                 34   | 1   .   3   3   4   .   5   5   2   .   2   3   .   2   .   1   3   .   
    Storage                6    | 1   1   .   2   1   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Processor              11   | .   .   .   1   1   1   1   4   1   .   .   .   .   .   1   .   1   .   
    Hackware               6    | .   .   .   1   .   .   .   .   .   .   .   1   .   2   .   .   1   1   
    Protection             12   | .   .   1   1   2   2   2   .   2   1   .   .   .   .   1   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   88   | 2   4   11  12  4   6   7   10  4   2   3   3   4   3   5   .   3   5   
    Energy Gun             15   | .   .   2   1   .   .   .   1   .   .   .   .   2   2   2   .   2   3   
    Energy Cannon          12   | .   .   6   1   .   1   .   .   .   .   1   1   1   .   .   .   1   .   
    Ballistic Gun          27   | 2   2   1   9   1   2   1   4   .   1   .   .   1   1   2   .   .   .   
    Ballistic Cannon       9    | .   .   1   1   .   .   .   .   3   1   2   .   .   .   1   .   .   .   
    Launcher               8    | .   .   .   .   2   .   2   2   .   .   .   .   .   .   .   .   .   2   
    Special Weapon         5    | .   2   1   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
    Impact Weapon          3    | .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        9    | .   .   .   .   1   3   3   1   1   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  17   | .   .   .   4   .   .   .   .   .   .   1   .   .   .   3   .   5   4   
  Corrupted Parts          1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    System Corruption      10   | .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   .   .   .   
Parts Lost                 84   | .   .   13  2   .   10  13  16  4   2   2   5   .   .   2   2   .   13  
  Power                    10   | .   .   2   .   .   2   2   2   .   .   .   .   .   .   1   .   .   1   
  Propulsion               35   | .   .   6   .   .   3   4   8   3   1   2   4   .   .   .   .   .   4   
  Utility                  21   | .   .   2   1   .   1   5   2   1   1   .   .   .   .   1   2   .   5   
  Weapon                   18   | .   .   3   1   .   4   2   4   .   .   .   1   .   .   .   .   .   3   
  Highest Loss Streak      13   | .   .   4   1   .   7   13  7   2   2   2   3   .   .   2   1   .   13  
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     82   | .   100 90  95  99  97  70  81  36  32  34  50  44  64  79  75  69  56  
  Engine                   7    | .   14  14  7   7   2   4   7   .   .   .   .   .   .   3   5   3   .   
  Core                     1    | .   .   .   3   2   3   .   5   .   .   2   2   .   .   .   .   .   .   
  Treads                   14   | .   14  20  21  23  23  15  13  5   1   .   .   .   .   .   .   .   .   
  Wheel                    3    | .   14  5   4   .   .   .   6   .   .   .   .   .   .   .   .   .   .   
  Flight                   3    | .   .   .   .   .   .   .   .   .   .   15  21  15  15  18  21  19  12  
  Device                   9    | .   14  4   11  11  13  11  17  1   5   1   5   10  16  10  4   6   7   
  Storage                  6    | .   14  14  7   5   6   6   4   .   .   .   .   .   .   .   .   .   .   
  Processor                4    | .   .   .   3   6   13  10  8   11  13  .   .   .   .   4   5   5   7   
  Hackware                 3    | .   .   .   2   5   6   4   .   .   .   .   4   5   10  15  13  9   14  
  Protection               3    | .   .   1   7   9   5   1   .   5   3   .   .   .   .   4   5   4   2   
  Energy Gun               3    | .   .   7   6   .   .   .   1   .   .   .   .   5   8   7   10  7   2   
  Energy Cannon            2    | .   .   11  .   .   .   .   .   .   .   .   4   2   5   2   .   1   2   
  Ballistic Gun            8    | .   21  5   13  21  11  2   5   .   .   .   .   .   1   5   5   4   2   
  Ballistic Cannon         1    | .   .   1   2   .   .   .   .   8   4   3   .   .   .   .   .   .   .   
  Special Weapon           1    | .   6   2   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
  Slashing Weapon          1    | .   .   .   .   1   6   11  5   3   .   .   .   .   .   .   .   .   .   
Peak Build Rating          115  | 8   8   18  65  69  69  59  64  40  40  40  76  84  98  109 90  111 115 
  Average Rating           42   | 5   8   11  44  67  57  42  53  23  23  24  55  65  90  95  88  96  80  
  On Entrance              48   | .   8   8   17  64  69  57  48  13  40  2   36  54  80  97  94  86  105 
Naked Turns                24   | .   .   .   .   .   .   .   22  .   1   1   .   .   .   .   .   .   .   
Heaviest Build             93   | 12  28  44  80  92  83  73  93  46  46  16  34  40  43  46  42  43  43  
  Greatest Support         92   | 10  20  40  86  92  92  66  84  51  23  16  39  43  43  44  44  44  43  
  Greatest Overweight (x)  8    | 1   2   3   3   .   1   1   8   1   2   2   1   .   .   1   .   .   6   
  Average Overweight (x)   .    | .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 20   | 8   15  15  20  20  20  20  20  5   5   5   5   5   5   5   5   5   5   
  Average Capacity         14   | 7   14  15  19  20  20  18  19  5   5   5   5   5   5   5   5   5   5   
  Most Carried             20   | 8   14  15  20  20  20  20  20  5   5   5   5   5   5   5   5   5   5   
  Average Carried          13   | 3   13  14  18  19  18  11  14  4   4   4   4   4   5   4   5   4   4   
  Final Capacity           20   | 8   15  15  20  20  20  20  5   5   5   5   5   5   5   5   5   5   5   
  Final Carried            20   | 8   14  14  20  20  20  9   5   3   5   5   5   5   5   5   5   5   1   

 Class Distribution 
--------------------
 43% | Mutant
 17% | Tank
  8% | Scavenger-Mutant
  4% | Derelict-Tank
  4% | Derelict-Skirmisher
  4% | Derelict-Mutant
  3% | Sprinter
  3% | Scavenger-Tank

 Dominant Class 
----------------
              Mutant | -10/Materials
              Mutant | -10/Subcaves
                Tank | -8/Materials
                Tank | -7/Factory
              Mutant | -7/Lower Caves
              Mutant | -7/Lower Caves
    Scavenger-Mutant | -6/Factory
              Mutant | -6/Lower Caves
              Mutant | -6/Lower Caves
  Scavenger-Sprinter | -5/Factory
  Scavenger-Sprinter | -4/Factory
            Sprinter | -4/Upper Caves
 Derelict-Skirmisher | -4/Upper Caves
 Derelict-Skirmisher | -4/Warlord
       Derelict-Tank | -3/Proximity Caves
     Hacker-Sprinter | -3/Research
     Hacker-Sprinter | -3/Testing

 Resources                      | -11  -10  -10  -8   -7   -7   -7   -6   -6   -6   -5   -4   -4   -4   -4   -3   -3   -3   
-----------                Run  | Yrd  Mat  Sub  Mat  Fac  Low  Low  Fac  Low  Low  Fac  Fac  Upp  Upp  War  Pro  Res  Tes  
Matter Collected           5970 | 278  159  390  639  891  458  488  675  696  261  303  130  161  151  139  26   68   57   
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            6790 | 32   76   825  1112 1217 280  136  1435 372  123  259  120  .    .    .    112  110  581  
  Parts                    288  | 8    12   35   55   55   13   3    58   10   4    11   2    .    .    .    6    2    14   
Haulers Intercepted        9    | .    .    .    3    2    .    .    1    .    .    1    1    .    .    .    .    1    .    
Recyclers Shooed           5    | .    .    .    .    .    .    .    3    .    .    1    1    .    .    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      32   | .    .    3    .    .    8    2    .    5    4    .    .    .    4    .    6    .    .    
  Prevented                8    | .    .    .    .    .    .    .    .    8    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -8  -7  -7  -7  -6  -6  -6  -5  -4  -4  -4  -4  -3  -3  -3  
-------                    Run  | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Tes 
Combat Hostiles Destroyed  127  | .   5   17  16  21  6   6   24  2   6   6   .   .   .   .   2   .   16  
  Melee                    6    | .   .   .   .   .   2   .   4   .   .   .   .   .   .   .   .   .   .   
  Guns                     52   | .   5   4   11  13  4   1   12  .   .   .   .   .   .   .   2   .   .   
  Cannons                  26   | .   .   12  .   .   .   .   .   2   6   6   .   .   .   .   .   .   .   
  AOE                      42   | .   .   .   5   8   .   5   8   .   .   .   .   .   .   .   .   .   16  
Classes Destroyed          17   | 1   1   3   5   1   .   .   3   1   .   .   .   .   .   .   .   .   2   
  Worker                   13   | .   .   .   2   4   .   .   7   .   .   .   .   .   .   .   .   .   .   
  Builder                  4    | .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   1   
  Tunneler                 4    | 2   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   9    | .   .   .   3   2   .   .   1   .   .   1   1   .   .   .   .   1   .   
  Recycler                 7    | .   .   .   2   2   .   .   2   .   .   1   .   .   .   .   .   .   .   
  Mechanic                 1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Watcher                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Swarmer                  21   | .   5   .   .   .   3   2   3   .   3   5   .   .   .   .   .   .   .   
  Grunt                    52   | .   .   1   8   12  .   2   16  2   3   .   .   .   .   .   .   .   8   
  Brawler                  3    | .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   1   
  Duelist                  3    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   
  Researcher               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Sentry                   12   | .   .   1   6   3   .   1   1   .   .   .   .   .   .   .   .   .   .   
  Hunter                   13   | .   .   .   1   2   3   .   .   .   .   .   .   .   .   .   2   .   5   
  Programmer               8    | .   .   .   .   4   .   .   2   .   .   1   .   .   .   .   .   .   1   
  Investigator             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Subdweller               15   | .   .   15  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Packrat                  2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Samaritan                2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
Best Kill Streak           15   | 2   3   2   6   9   2   6   10  2   3   5   1   .   .   .   2   1   15  
  Combat Bots Only         12   | .   3   2   4   8   2   6   6   2   3   5   .   .   .   .   2   .   12  
Max Kills in Single Turn   9    | 1   1   1   2   3   1   2   3   1   1   1   1   .   .   .   1   1   9   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 7    | .   .   .   2   3   .   2   3   .   .   .   .   .   .   .   .   .   7   
  Melee                    1    | .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -8   -7   -7   -7   -6   -6   -6   -5   -4   -4   -4   -4   -3   -3   -3   
--------                   Run   | Yrd  Mat  Sub  Mat  Fac  Low  Low  Fac  Low  Low  Fac  Fac  Upp  Upp  War  Pro  Res  Tes  
Hostile Shots Fired        1551  | .    50   84   88   181  101  80   245  42   88   62   96   .    .    14   18   8    394  
  Missed                   534   | .    6    23   23   55   27   13   86   14   31   35   66   .    .    6    11   7    131  
Damage Taken               14782 | .    354  1441 1192 1334 1052 1890 2160 586  982  408  632  .    .    170  138  28   2415 
  Core                     3458  | .    76   110  257  118  126  381  387  283  111  133  153  .    .    9    .    28   1286 
  Absorbed by Shields      2049  | .    .    .    24   .    .    .    611  .    .    .    .    .    .    9    .    .    1405 
  Ignored by Resistances   47    | .    .    20   .    .    .    27   .    .    .    .    .    .    .    .    .    .    .    
  Regen/Repaired (Parts)   143   | .    .    .    96   .    .    .    .    .    .    .    .    .    .    47   .    .    .    
Core Remaining (%)         52    | 100  .    25   53   .    .    10   .    .    8    86   .    .    .    .    85   .    .    
Volleys Fired              408   | 2    39   94   39   46   14   10   65   5    23   38   12   .    .    2    4    3    12   
  Largest                  4     | 2    2    2    4    4    4    2    3    3    3    2    2    .    .    3    3    2    1    
  Hottest                  159   | 40   120  140  140  112  112  52   108  144  144  114  130  .    .    159  159  127  94   
Shots Fired                782   | 4    54   142  110  161  29   15   125  15   37   39   17   .    .    5    12   5    12   
  Gun                      521   | 4    29   45   105  155  24   11   118  .    .    .    .    .    .    5    12   5    8    
  Cannon                   210   | .    .    96   5    .    5    .    .    15   37   39   12   .    .    .    .    .    1    
  Launcher                 20    | .    .    .    .    6    .    4    7    .    .    .    .    .    .    .    .    .    3    
  Special                  31    | .    25   1    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    
  Kinetic                  536   | 4    29   30   67   159  24   14   110  15   37   39   .    .    .    2    4    2    .    
  Thermal                  176   | .    25   112  20   .    5    .    .    .    .    .    5    .    .    2    4    2    1    
  Explosive                8     | .    .    .    .    2    .    1    5    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          46    | .    .    .    23   .    .    .    10   .    .    .    12   .    .    .    .    .    1    
  Entropic                 16    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    4    1    10   
  Robot Hit Streak         27    | 1    5    27   26   11   10   5    10   1    7    5    5    .    .    4    4    4    3    
  Robot Miss Streak        6     | 1    4    3    3    6    3    4    6    4    5    4    2    .    .    3    5    .    5    
  Penetration Max          1     | .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    
  Secondary Targets        7     | .    1    .    3    2    1    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    1    .    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           510   | 2    14   84   77   101  23   9    126  10   21   21   8    .    .    2    6    3    3    
  Core Hits                355   | 2    8    25   40   54   12   18   131  7    9    10   .    .    .    1    4    2    32   
  Critical Kills           5     | .    .    1    .    2    .    .    2    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed 10    | .    .    .    .    .    .    .    6    1    3    .    .    .    .    .    .    .    .    
  Critical Strikes         20    | .    .    2    .    2    .    .    11   1    3    1    .    .    .    .    .    .    .    
    Meltdown               1     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Destroy                15    | .    .    1    .    2    .    .    8    1    3    .    .    .    .    .    .    .    .    
    Blast                  1     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
    Sever                  3     | .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    
Melee Attacks              48    | .    .    .    .    1    6    1    34   6    .    .    .    .    .    .    .    .    .    
  Impact                   2     | .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    
  Slashing                 46    | .    .    .    .    1    6    1    32   6    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            12    | .    .    .    .    .    .    .    8    4    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        6     | .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           20387 | 25   271  1657 1789 2910 462  1051 4581 598  703  900  292  .    .    45   175  79   4849 
  Guns                     7326  | 25   196  622  1327 2032 304  174  2163 .    .    .    .    .    .    45   175  79   184  
  Cannons                  3189  | .    .    1035 74   .    54   .    .    148  703  900  275  .    .    .    .    .    .    
  Explosions               8068  | .    .    .    371  814  .    852  1366 .    .    .    .    .    .    .    .    .    4665 
  Melee                    1626  | .    .    .    .    .    104  25   1047 450  .    .    .    .    .    .    .    .    .    
  Ramming                  89    | .    3    .    17   64   .    .    5    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  9383  | 25   196  381  741  2740 304  792  2365 148  703  900  .    .    .    27   39   22   .    
  Thermal                  2109  | .    72   1276 493  .    54   .    77   .    .    .    17   .    .    18   45   57   .    
  Explosive                1423  | .    .    .    136  106  .    234  947  .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          987   | .    .    .    402  .    .    .    140  .    .    .    275  .    .    .    .    .    170  
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 1626  | .    .    .    .    .    104  25   1047 450  .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Entropic                 4770  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    91   .    4679 
Highest Corruption         17    | .    .    .    4    4    4    5    7    17   17   .    .    .    .    .    .    5    14   
  Average Corruption       4     | .    .    .    3    1    4    4    1    9    17   .    .    .    .    .    .    5    8    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  109   | .    .    .    4    8    23   22   9    17   17   .    .    .    .    .    .    1    8    
    Message Errors         28    | .    .    .    3    3    5    6    2    3    3    .    .    .    .    .    .    .    3    
    Matter Fused           29    | .    .    .    .    2    7    7    1    5    7    .    .    .    .    .    .    .    .    
    Heat Flow Errors       11    | .    .    .    1    .    1    1    2    1    3    .    .    .    .    .    .    1    1    
    Energy Discharges      14    | .    .    .    .    1    4    4    3    1    .    .    .    .    .    .    .    .    1    
    Parts Rejected         2     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    
    Data Loss (minor)      18    | .    .    .    .    2    3    3    .    6    3    .    .    .    .    .    .    .    1    
    Data Loss (major)      1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
    Misfires               2     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    
    Alerts                 2     | .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    
    Misdirections          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Weapon Failures        1     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            489   | .    .    .    13   3    .    42   135  87   9    37   7    .    .    .    .    .    156  
  Projectiles              53    | .    .    .    .    .    .    .    .    .    9    37   7    .    .    .    .    .    .    
  Explosions               212   | .    .    .    13   .    .    42   1    .    .    .    .    .    .    .    .    .    156  
  Melee                    224   | .    .    .    .    3    .    .    134  87   .    .    .    .    .    .    .    .    .    
Knockbacks                 20    | .    .    .    .    1    .    .    1    2    8    8    .    .    .    .    .    .    .    
  Impact                   2     | .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  18    | .    .    .    .    .    .    .    .    2    8    8    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      502   | .    .    .    93   .    .    139  34   .    .    .    .    .    .    .    .    .    236  
  Shots                    9     | .    .    .    2    .    .    4    1    .    .    .    .    .    .    .    .    .    2    
  Rammed                   8     | .    2    .    2    3    .    .    1    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             9     | .    2    .    2    4    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  1     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        553   | .    240  221  553  32   98   226  280  407  209  27   32   .    .    71   300  153  84   
  Average Temperature      102   | .    93   39   145  10   55   124  92   187  54   10   12   .    .    32   150  83   41   
  Received Heat Transfer   3070  | .    .    559  441  309  36   216  636  111  261  9    190  .    .    .    .    9    293  
  Effects                  7     | .    .    .    6    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
    Shutdowns              1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Energy Bleed           3     | .    .    .    2    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
    Matter Decay           2     | .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Damage (core)          1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              1     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       1     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              1     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          1     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             5     | .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         3044  | .    150  1917 500  .    74   .    200  .    .    .    37   .    .    18   74   74   .    
Parts Sabotaged            2     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      5     | .    .    .    4    .    .    .    1    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -8  -7  -7  -7  -6  -6  -6  -5  -4  -4  -4  -4  -3  -3  -3  
-------                    Run  | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Tes 
Peak Influence             667  | 10  172 .   405 535 .   .   468 .   .   501 667 .   .   .   .   125 626 
  Initial                  245  | .   6   .   .   39  .   .   34  .   .   234 245 .   .   .   .   33  69  
  Average                  164  | 2   58  .   116 234 .   .   147 .   .   361 399 .   .   .   .   67  282 
Maximum Alert Level        2    | .   .   .   2   2   .   .   2   .   .   2   2   .   .   .   .   .   2   
  Low Security (%)         64   | 100 100 .   68  50  .   .   71  .   .   .   .   .   .   .   .   100 41  
  Level 1                  23   | .   .   .   30  21  .   .   17  .   .   68  69  .   .   .   .   .   24  
  Level 2                  11   | .   .   .   1   27  .   .   10  .   .   31  30  .   .   .   .   .   34  
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          38   | .   1   .   3   10  .   1   8   .   .   .   5   .   .   .   .   1   9   
  Investigation            9    | .   1   .   1   2   .   .   1   .   .   .   2   .   .   .   .   .   2   
  Extermination            5    | .   .   .   .   3   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Reinforcement            14   | .   .   .   2   1   .   .   4   .   .   .   .   .   .   .   .   1   6   
  Assault                  6    | .   .   .   .   .   .   1   1   .   .   .   3   .   .   .   .   .   1   
  Garrison                 4    | .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       5    | .   .   .   .   1   .   .   3   .   .   .   .   .   .   .   .   .   1   
Haulers Reinforced         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -8  -7  -7  -7  -6  -6  -6  -5  -4  -4  -4  -4  -3  -3  -3  
---------                  Run  | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Tes 
Distress Signals           13   | .   .   .   4   1   .   .   1   .   .   2   .   .   .   1   .   1   3   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              290  | .   13  17  20  35  7   15  62  7   14  20  26  .   .   10  2   4   38  
  Peak Tracking Total      22   | .   4   2   5   8   4   8   16  2   4   9   22  .   .   11  2   3   18  
  Tactical Retreats        27   | .   3   .   .   2   1   .   4   3   3   .   5   .   .   2   .   1   3   

 Traps                          | -11 -10 -10 -8  -7  -7  -7  -6  -6  -6  -5  -4  -4  -4  -4  -3  -3  -3  
-------                    Run  | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Tes 
Traps Triggered            11   | .   1   3   3   .   .   .   1   1   .   .   1   .   .   .   .   .   1   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             5    | .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                2    | .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                16   | .   .   .   .   .   .   2   .   4   .   .   .   .   .   10  .   .   .   

 Machines                       | -11 -10 -10 -8  -7  -7  -7  -6  -6  -6  -5  -4  -4  -4  -4  -3  -3  -3  
----------                 Run  | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Tes 
Machines Disabled          17   | .   .   2   2   2   .   2   3   .   .   2   2   .   .   .   .   .   2   
  Max in Single Turn       1    | .   .   1   1   1   .   1   1   .   .   1   1   .   .   .   .   .   1   
  Garrison Access          2    | .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -8  -7  -7  -7  -6  -6  -6  -5  -4  -4  -4  -4  -3  -3  -3  
---------                  Run  | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Tes 
Machines Accessed          51   | .   7   1   8   10  .   .   5   1   1   3   3   .   .   6   .   3   3   
  Terminals                33   | .   7   .   7   6   .   .   4   .   .   1   2   .   .   .   .   3   3   
  Fabricators              4    | .   .   .   .   2   .   .   .   .   .   1   1   .   .   .   .   .   .   
  Repair Stations          2    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   
Total Hacks                135  | .   19  5   29  25  .   .   10  1   1   8   8   .   .   16  .   6   7   
  Successful               73   | .   11  5   14  14  .   .   4   1   1   2   3   .   .   16  .   1   1   
  Failed                   62   | .   8   .   15  11  .   .   6   .   .   6   5   .   .   .   .   5   6   
    Catastrophic           17   | .   .   .   4   3   .   .   2   .   .   1   2   .   .   .   .   2   3   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   49   | .   11  .   17  6   .   .   5   .   .   .   5   .   .   .   .   1   4   
  Terminals                88   | .   19  .   26  15  .   .   9   .   .   1   5   .   .   .   .   6   7   
  Fabricators              9    | .   .   .   .   3   .   .   .   .   .   3   3   .   .   .   .   .   .   
  Repair Stations          4    | .   .   .   3   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              4    | .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          7    | .   .   .   .   3   .   .   .   .   .   4   .   .   .   .   .   .   .   
Terminal Hacks             42   | .   6   5   5   5   .   .   1   1   1   .   1   .   .   16  .   .   1   
  Record                   10   | .   .   5   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   
  Robot Analysis           1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        11   | .   1   .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   
  Open Door                3    | .   .   .   .   .   .   .   .   1   1   .   .   .   .   1   .   .   .   
  Terminal Index           1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              3    | .   .   .   1   1   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Unreport Threat          1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Locate Traps             4    | .   2   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogram Traps          2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              4    | .   1   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Protovariant Controls    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Fabricator Hacks           4    | .   .   .   .   2   .   .   .   .   .   1   1   .   .   .   .   .   .   
  Network Status           3    | .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Load Schematic           1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Repair Station Hacks       2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scan Component           1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair                   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 4    | .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Seal Access              1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Unauthorized Hacks         20   | .   5   .   7   3   .   .   3   .   .   .   1   .   .   .   .   1   .   
  Terminals                19   | .   5   .   7   3   .   .   3   .   .   .   .   .   .   .   .   1   .   
    Track                  2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
    Assimilate             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Botnet                 3    | .   .   .   1   1   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Skim                   13   | .   5   .   6   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Recompile              1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         38   | .   7   .   6   9   .   .   4   .   .   3   3   .   .   .   .   3   3   
  Full Trace Events        5    | .   .   .   .   2   .   .   1   .   .   .   1   .   .   .   .   .   1   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     38   | .   .   .   38  .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -8  -7  -7  -7  -6  -6  -6  -5  -4  -4  -4  -4  -3  -3  -3  
------------               Run  | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Tes 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             7    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   5   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -8  -7  -7  -7  -6  -6  -6  -5  -4  -4  -4  -4  -3  -3  -3  
--------                   Run  | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Tes 
Total Allies               9    | .   .   .   .   .   .   3   .   .   .   .   .   .   .   5   .   1   .   
  Largest Group            5    | .   .   .   .   .   .   2   2   .   .   .   .   .   .   5   3   1   .   
  Highest-Rated Group      268  | .   .   .   .   .   .   135 36  .   .   .   .   .   .   268 154 26  .   
  Highest-Rated Ally       135  | .   .   .   .   .   .   135 20  .   .   .   .   .   .   65  56  26  .   
Total Orders               12   | .   .   .   .   .   .   .   .   .   .   .   .   5   1   .   6   .   .   
  STAY                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  ROAM                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  FOLLOW                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  GUARD                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  AID                      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  EXPLORE                  4    | .   .   .   .   .   .   .   .   .   .   .   .   3   1   .   .   .   .   
  RETURN                   2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
Ally Attacks               35   | .   .   .   .   .   .   10  1   .   .   .   .   .   .   19  5   .   .   
  Total Damage             962  | .   .   .   .   .   .   350 .   .   .   .   .   .   .   523 89  .   .   
  Kills                    9    | .   .   .   .   .   .   6   .   .   .   .   .   .   .   3   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -8  -7  -7  -7  -6  -6  -6  -5  -4  -4  -4  -4  -3  -3  -3  
-------                    Run  | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Tes 
Robot Analysis Total       1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    8    | .   .   3   .   .   1   .   .   2   1   .   .   .   1   .   .   .   .   
Drone Launches             4    | .   .   .   .   .   .   .   .   .   .   .   .   3   1   .   .   .   .   
  Drone Recoveries         2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -8   -7   -7   -7   -6   -6   -6   -5   -4   -4   -4   -4   -3   -3   -3   
-------------              Run   | Yrd  Mat  Sub  Mat  Fac  Low  Low  Fac  Low  Low  Fac  Fac  Upp  Upp  War  Pro  Res  Tes  
Turns Passed               13485 | 82   1046 2945 1879 1434 701  629  1584 461  399  316  313  323  209  529  276  174  185  
Spaces Moved               11382 | 64   621  1758 1077 804  392  303  857  550  545  636  737  465  506  951  375  451  290  
  Core                     1029  | 1    .    .    .    .    .    52   44   462  461  2    .    .    .    .    .    .    7    
  Treads                   3454  | .    1    909  744  804  392  251  260  71   22   .    .    .    .    .    .    .    .    
  Legs                     6     | .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    
  Wheels                   2359  | 63   620  849  333  .    .    .    494  .    .    .    .    .    .    .    .    .    .    
  Hover                    38    | .    .    .    .    .    .    .    .    .    .    38   .    .    .    .    .    .    .    
  Flight                   4496  | .    .    .    .    .    .    .    59   17   56   596  737  465  506  951  375  451  283  
  Fastest Speed            24    | 50   95   110  107  151  151  50   40   40   42   26   24   32   34   34   38   32   32   
  Average Speed            93    | 89   109  147  144  153  152  181  146  73   57   30   27   32   34   35   38   32   33   
  Slowest Speed            490   | 95   240  240  233  155  233  233  490  240  240  195  106  34   34   123  38   38   110  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            55    | .    .    .    .    .    .    .    .    .    .    7    21   .    1    3    .    9    14   
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       49    | 4    76   88   84   35   48   19   23   68   49   21   17   84   74   91   42   15   45   
  Regions Visited          17
    Branch Regions         10
  Pre-discovered Areas     5     | .    .    1    3    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Known Exits Taken        3     | .    .    .    1    1    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Unknown Exits Taken      14    | 1    1    1    .    .    1    1    1    1    1    .    1    1    1    1    1    1    .    
Scrap Searched             21    | .    .    10   .    .    2    1    .    2    2    .    .    1    3    .    .    .    .    
Spaces Dug                 21    | .    6    10   .    1    2    .    .    .    .    .    .    .    .    .    .    2    .    
Terrain Destroyed          321   | .    11   23   39   58   3    33   52   10   15   14   .    .    .    4    12   2    45   
  Melee                    3     | .    .    .    .    1    2    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               110   | .    11   23   4    4    1    .    3    10   15   14   .    .    .    4    12   2    7    
  AOE                      208   | .    .    .    35   53   .    33   49   .    .    .    .    .    .    .    .    .    38   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -8   -7   -7   -7   -6   -6   -6   -5   -4   -4   -4   -4   -3   -3   -3   
---------                  Run   | Yrd  Mat  Sub  Mat  Fac  Low  Low  Fac  Low  Low  Fac  Fac  Upp  Upp  War  Pro  Res  Tes  
Total                      13314 | 83   879  1972 1323 900  459  361  1025 586  601  709  791  634  539  1136 498  464  354  
  Wait                     876   | .    198  37   93   18   30   4    11   9    6    10   17   161  24   125  118  1    14   
  Move                     11265 | 63   620  1757 1076 803  391  302  856  549  544  622  698  464  503  944  374  433  266  
  Hop                      45    | .    .    .    .    .    .    .    .    .    .    6    17   .    1    3    .    8    10   
  Pick Up                  125   | 10   10   26   36   4    5    9    6    3    3    3    5    .    1    4    .    .    .    
  Fast Attach              138   | 6    .    6    14   3    3    13   23   8    4    13   8    5    6    11   1    10   4    
  Attach                   68    | 1    .    12   9    1    5    11   8    4    2    5    4    1    .    .    .    .    5    
  Detach                   46    | .    .    3    3    .    1    1    16   1    9    4    3    2    .    .    .    1    2    
  Swap                     55    | .    5    11   12   10   4    2    6    .    .    2    .    .    1    .    .    .    2    
  Drop                     147   | 1    5    24   39   10   .    1    7    1    10   6    10   1    3    14   1    8    6    
  Fire                     408   | 2    39   94   39   46   14   10   65   5    23   38   12   .    .    2    4    3    12   
  Melee                    40    | .    .    .    .    1    6    1    26   6    .    .    .    .    .    .    .    .    .    
  Ram                      1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    8     | .    2    .    2    4    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            33    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    33   
  Rewire                   40    | .    .    .    .    .    .    7    .    .    .    .    .    .    .    33   .    .    .    
  Trap                     2     | .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            17    | .    .    .    .    .    .    .    .    .    .    .    17   .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub)
-10/Subcaves (discovered 2 exits: *Mat x2)
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2)
-7/Lower Caves (discovered 2 exits: [*Low] / [*Zio])
-7/Lower Caves
-6/Factory (discovered 2 exits: *Fac / *Low)
-6/Lower Caves
-6/Lower Caves
-5/Factory (discovered 3 exits: *Fac x2 / Upp)
-4/Factory
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: *Res / *War)
-4/Warlord
-3/Proximity Caves
-3/Research (discovered 2 exits: Res / *Tes)
-3/Testing

 History 
---------
  Turn | Location           | Event
    11 | -11/Scrapyard      | Discovered new exit (range 14)
    83 | -11/Scrapyard      | Entered Materials
   168 | -10/Materials      | Discovered new exit (range 16)
   223 | -10/Materials      | Discovered new exit (range 14)
   310 | -10/Materials      | Build established: Mutant
   419 | -10/Materials      | Discovered new exit (range 4)
   456 | -10/Materials      | Discovered new exit (range 11)
   583 | -10/Materials      | Derelicts attacked the area
   894 | -10/Materials      | Identified exit to Materials
  1129 | -10/Materials      | Entered Subcaves
  1394 | -10/Subcaves       | Lost 4 parts (1p1n1u1w)
  1530 | -10/Subcaves       | Learned 4 Materials zone layouts
  1670 | -10/Subcaves       | A swath of the cavern ceiling suddenly collapsed
  2018 | -10/Subcaves       | Curiously followed by a Cobbler waking with a query about "LVR3C"
  2814 | -10/Subcaves       | Visited Clippyterm
  2817 | -10/Subcaves       | Learned Factory trap positions
  2817 | -10/Subcaves       | Learned Research security intel
  3057 | -10/Subcaves       | Shifting Twisted Machinery released Flamer
  3081 | -10/Subcaves       | Shifting Twisted Machinery released Sub. Laser
  3094 | -10/Subcaves       | Discovered new exit (range 13)
  3141 | -10/Subcaves       | Core integrity fell below 50%
  3361 | -10/Subcaves       | Discovered new exit (range 15)
  3383 | -10/Subcaves       | A Subdweller sparked back to life
  3414 | -10/Subcaves       | Lost 3 parts (1n1u1w)
  3425 | -10/Subcaves       | Found Prototype Device
  3532 | -10/Subcaves       | Learned location of Storage (-7)
  3580 | -10/Subcaves       | Visited 4L-MR0's lab
  3644 | -10/Subcaves       | Found Prototype Processor
  4074 | -10/Subcaves       | Entered Materials
  4074 | -8/Materials       | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1
  4075 | -8/Materials       | Identified exit to Factory
  4600 | -8/Materials       | Build established: Scavenger-Tank
  4665 | -8/Materials       | Discovered exit to Factory (range 10)
  4904 | -8/Materials       | Identified Rainbow Chip
  4905 | -8/Materials       | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon
  5177 | -8/Materials       | Build established: Tank
  5194 | -8/Materials       | Repaired Adv. Treads
  5393 | -8/Materials       | Learned location of Recycling (-7)
  5449 | -8/Materials       | Learned Factory emergency access door positions
  5487 | -8/Materials       | Met 7R-MNS
  5497 | -8/Materials       | Learned 2 Lower Caves zone layouts
  5560 | -8/Materials       | Learned 4 Factory zone layouts
  5578 | -8/Materials       | Learned Factory security intel
  5588 | -8/Materials       | Learned Storage emergency access door positions
  5639 | -8/Materials       | Learned location of Extension (-4)
  5678 | -8/Materials       | Learned location of 1 exit from Extension
  5953 | -8/Materials       | Entered Factory
  5953 | -7/Factory         | Evolved 2 slots: Utility x2
  5954 | -7/Factory         | Caught up to 7R-MNS
  5954 | -7/Factory         | Identified exit to Storage
  5954 | -7/Factory         | Identified exit to Lower Caves
  5956 | -7/Factory         | Loaded intel: 120 trap records
  6333 | -7/Factory         | Discovered exit to Lower Caves (range 10)
  6736 | -7/Factory         | Garrison activated, responded to threat
  6765 | -7/Factory         | Destroyed 8 combat bots
  6883 | -7/Factory         | Discovered new exit (range 16)
  6937 | -7/Factory         | Identified Power Bank
  7127 | -7/Factory         | Discovered new exit (range 15)
  7333 | -7/Factory         | Garrison activated, responded to threat
  7387 | -7/Factory         | Entered Lower Caves
  7387 | -7/Lower Caves     | Spotted B-75 Beast
  7418 | -7/Lower Caves     | Found DCF Scrap (11 items)
  7437 | -7/Lower Caves     | Lost 7 parts (1p2n1u3w)
  7687 | -7/Lower Caves     | Build established: Mutant
  7739 | -7/Lower Caves     | Lost 3 parts (1p1n1w)
  7961 | -7/Lower Caves     | Discovered new exit (range 11)
  7986 | -7/Lower Caves     | A Derelict revealed a hidden shortcut to a safe place
  7991 | -7/Lower Caves     | Learned Factory emergency access door positions
  8088 | -7/Lower Caves     | Entered another Lower Caves area
  8158 | -7/Lower Caves     | Attracted the attention of an 0b10 outpost
  8208 | -7/Lower Caves     | Core integrity fell below 50%
  8213 | -7/Lower Caves     | AD-0RF showed up to help
  8214 | -7/Lower Caves     | Core integrity fell below 20%
  8215 | -7/Lower Caves     | AD-0RF revealed a hidden path
  8241 | -7/Lower Caves     | Lost 13 parts (2p4n5u2w)
  8467 | -7/Lower Caves     | Found DCF Scrap (13 items)
  8482 | -7/Lower Caves     | Attached Power Bank, gained temporary slots: Power x3
  8717 | -7/Lower Caves     | Entered Factory
  8717 | -6/Factory         | Accompanied by 2 allies
  8717 | -6/Factory         | Evolved 2 slots: Propulsion x2
  8793 | -6/Factory         | Build established: Derelict-Mutant
  9020 | -6/Factory         | Discovered new exit (range 14)
  9399 | -6/Factory         | Build established: Scavenger-Mutant
  9896 | -6/Factory         | Lost 3 parts (3n)
 10117 | -6/Factory         | First assault squad dispatched
 10181 | -6/Factory         | Cargo convoy interrupted
 10249 | -6/Factory         | Released all parts (9)
 10264 | -6/Factory         | Lost 7 parts (1p3n1u2w)
 10295 | -6/Factory         | Discovered new exit (range 2)
 10301 | -6/Factory         | Entered Lower Caves
 10301 | -6/Lower Caves     | Spotted B-75 Beast
 10306 | -6/Lower Caves     | Core integrity fell below 50%
 10324 | -6/Lower Caves     | Learned location of 2 exits from Factory
 10537 | -6/Lower Caves     | Learned 4 Factory zone layouts
 10551 | -6/Lower Caves     | Build established: Mutant
 10661 | -6/Lower Caves     | System corruption reached 10%
 10736 | -6/Lower Caves     | Discovered new exit (range 12)
 10762 | -6/Lower Caves     | Entered another Lower Caves area
 10791 | -6/Lower Caves     | Core integrity fell below 20%
 10923 | -6/Lower Caves     | Learned Factory terminal intel
 10986 | -6/Lower Caves     | Encountered a Warlord checkpoint
 11154 | -6/Lower Caves     | Discovered new exit (range 6)
 11161 | -6/Lower Caves     | Entered Factory
 11161 | -5/Factory         | Evolved 2 slots: Power x1, Propulsion x1
 11162 | -5/Factory         | Identified exit to Factory
 11162 | -5/Factory         | Identified exit to Upper Caves
 11164 | -5/Factory         | Loaded intel: 26 terminal locations
 11477 | -5/Factory         | Entered another Factory area
 11477 | -4/Factory         | Evolved 2 slots: Utility x1, Weapon x1
 11632 | -4/Factory         | Build established: Scavenger-Sprinter
 11727 | -4/Factory         | First assault squad dispatched
 11756 | -4/Factory         | Discovered new exit (range 15)
 11790 | -4/Factory         | Entered Upper Caves
 11820 | -4/Upper Caves     | Lost 3 parts (2n1w)
 11847 | -4/Upper Caves     | Encountered a Warlord checkpoint
 11932 | -4/Upper Caves     | Build established: Sprinter
 12108 | -4/Upper Caves     | Discovered new exit (range 16)
 12113 | -4/Upper Caves     | Entered another Upper Caves area
 12154 | -4/Upper Caves     | Discovered new exit (range 16)
 12196 | -4/Upper Caves     | Encountered a Warlord checkpoint
 12212 | -4/Upper Caves     | Discovered new exit (range 13)
 12322 | -4/Upper Caves     | Entered Warlord
 12331 | -4/Warlord         | Discovered new exit (range 12)
 12437 | -4/Warlord         | Build established: Derelict-Skirmisher
 12473 | -4/Warlord         | Learned Research terminal intel
 12473 | -4/Warlord         | Learned Research fabricator intel
 12473 | -4/Warlord         | Learned Research repair station intel
 12473 | -4/Warlord         | Learned 4 Research zone layouts
 12473 | -4/Warlord         | Learned Testing emergency access door positions
 12478 | -4/Warlord         | Met Warlord
 12503 | -4/Warlord         | Warlord's base attacked by MAIN.C
 12541 | -4/Warlord         | Found Prototype Energy Gun
 12541 | -4/Warlord         | Identified Vortex Rifle
 12543 | -4/Warlord         | Found Vortex Rifle
 12545 | -4/Warlord         | Found Prototype Energy Gun
 12545 | -4/Warlord         | Identified Vortex Rail
 12548 | -4/Warlord         | Found Vortex Rail
 12551 | -4/Warlord         | Found Prototype Launcher
 12715 | -4/Warlord         | Found Prototype Ballistic Cannon
 12715 | -4/Warlord         | Identified Hvy. Autocannon
 12723 | -4/Warlord         | Warlord forces counterattacked
 12827 | -4/Warlord         | Lost 3 allies
 12851 | -4/Warlord         | Entered Proximity Caves
 12851 | -3/Proximity Caves | Accompanied by 3 allies
 13043 | -3/Proximity Caves | Build established: Derelict-Tank
 13081 | -3/Proximity Caves | Lost 3 allies
 13115 | -3/Proximity Caves | Discovered new exit (range 7)
 13127 | -3/Proximity Caves | Entered Research
 13127 | -3/Research        | Evolved 2 slots: Utility x2
 13128 | -3/Research        | Identified exit to Research
 13130 | -3/Research        | Loaded intel: 21 terminal locations
 13131 | -3/Research        | Loaded intel: 4 fabricator locations
 13132 | -3/Research        | Loaded intel: 4 repair station locations
 13282 | -3/Research        | Discovered new exit (range 5)
 13301 | -3/Research        | Entered Testing
 13340 | -3/Testing         | Protovariant out of control (PL-E4HB2X77ZC)
 13340 | -3/Testing         | Unleashed a protovariant (PL-E4HB2X77ZC)
 13345 | -3/Testing         | Spotted PL-E4HB2X77ZC
 13371 | -3/Testing         | Found Prototype Hackware
 13371 | -3/Testing         | Identified Ghost Barrier
 13379 | -3/Testing         | Spotted Investigator
 13413 | -3/Testing         | Scanned by Researcher
 13417 | -3/Testing         | Identified Vortex Catalyst Activator
 13422 | -3/Testing         | System corruption reached 10%
 13444 | -3/Testing         | Destroyed 12 combat bots
 13455 | -3/Testing         | Destroyed Investigator
 13463 | -3/Testing         | Core integrity fell below 50%
 13481 | -3/Testing         | Core integrity fell below 20%
 13486 | -3/Testing         | Destroyed by G-67 Veteran with Field Laser

 Last Messages 
---------------
13479_ U-05 Engineer builds a Wall.
13479_ U-05 Engineer lays Concrete.
13480_ Held in stasis.
13480_ C-55 Analyst is analyzing...
13480_ U-05 Engineer lays Concrete.
13481_ System corrupted: Exp. Coolant Injector rejected.
13481_ K-01 Serf collects debris. <x2>
13481_ U-05 Engineer lays Concrete.
13482_ K-01 Serf collects debris.
13482_ U-05 Engineer lays Concrete.
13483_ U-05 Engineer builds a Wall.
13484_ Held in stasis.
13484_ C-55 Analyst is analyzing...
13484_ K-01 Serf collects debris.
13484_ U-05 Engineer lays Concrete. <x2>
13486_ Triggered Alarm Trap.
13486_ An alarm sounds.
13486_ ALERT: Alarm triggered, dispatching investigation squad.
13486_ K-01 Serf collects debris.
13486_ Held in stasis.

 Map 
-----
+----------------------------------------------------+
| ?###########????????#    #???????????????????????? |
| ?# [=%!   =#????????#    #???????????????????????? |
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| ?# "  """" #?#           #???????????????????????? |
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| ?#   ""T"  #?#    ########??###??????????????????? |
| ?#   """"" #?#    #            ??????????????????? |
| ##########/###    #  S  """ """ "????????????????? |
|                   # " " """ """ ""???????????????? |
|                   #   " """ """ ""???????????????? |
|                   #             ?????+???????????? |
|                   #          !???????????????????? |
|     ##########    #         ?????????????????????? |
|     #=       "    #   k   ???????????????????????? |
|     #  """ T # %  #      ######+#????????????????? |
|     +  """   # %  ]k|           #????????????????? |
|     #  """ [ # %  uh%$          #????????????????? |
|     #        ;    g%$=%         #????????+???????? |
|     ########## u % !% * !       "       ?????????? |
| #/########?######      cc##"#####   ""???????????? |
|          #?#         $c  #??#????????????????????? |
|          #?#        ;$   ########????????????????? |
| """      #?#        ; %       / +????????????????? |
|  "       ###        ;    @      #????????????????? |
|      ""  / +        ;           +????????????????? |
| "  """"  ###        ;           #????????????????? |
| " """""  #?#        ;           #????????????????? |
| "  "     #?#        ;  %%[      #????????????????? |
|          #?#   !    ;  *g       #????????????????? |
|          #?#####;;;;;   %g!     #????????????????? |
|          #?????##   ;  g!       #????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           65
Coolant Potential          120
Energy Generation          40
Energy Capacity            695
Matter Stores              300
Matter Capacity            300
Sight Range                21
Terrain Scan Range         18
Terrain Scan Density       135
Armor Coverage             750
Resistance: KI             10
Resistance: TH             10
Resistance: EM             20
Evasion (%)                75
Targeting Accuracy         8
Melee Accuracy             6
Target Analysis            6
Recoil Reduction           8
Energy Filtering           30
Offensive Hacking          10
Defensive Hacking          40
Authchip Count             1

 Item Schematics 
-----------------
 Imp. Cooling System | -7/Factory | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Streaker

 Challenges 
------------
None

 Game 
------
Seed              RecoilGravmagMaul
  Manual?         0
Play Time         02:28:23
  Cumulative      269.4 hours
  Start           2025.01.13 @ 21:06:20
  End             2025.01.13 @ 23:34:38
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          93
  Rogue           92
  Adventurer      1
  Explorer        0
Win Type          -
  Total           8
  Types           7/0/1/0/0/0/0/0/0
Lore%             70
Gallery%          77
Achievement%      64
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        2
Font              36/Terminus++
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             0


RUN: 3a3a7477-9c75-4f42-855e-9debaff6d6ca