Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.13 @ 23:34:38 Player: Komeiji O. Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (168) 840 Value Destroyed (6703) 6703 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (2589) 2589 TOTAL SCORE: 17812 Bonus ------- High Alert Combat Kills 263 Follower Combat Kills 326 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Hacked Protovariant 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 272/300 Energy 98/100 System Corruption 14% Temperature Cool (9) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Makeshift Terrain Scan Processor System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Compact Particle Reactor > --- PROPULSION ------- Makeshift Flight Unit Nuclear Pulse Array Field Propulsion Array Diametric Drive > --- UTILITY ---------- Experimental Coolant Injector Makeshift Terrain Scan Processor Transport Network Coupler Advanced Reaction Control System Improved Medium Armor Plating Hacking Suite System Shield System Shield Ghost Barrier > --- WEAPON ----------- Quantum Rifle Heavy Proton Cannon KE Penetrator > --- INVENTORY -------- Improved Medium Armor Plating Vortex Rail Vortex Rail Vortex Catalyst Activator [Rating: 115] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Armored Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Array Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Rainbow Chip Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Slug Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Ripper Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Tes Slots Evolved 14 | . . . 4 2 . . 2 . . 2 2 . . . . 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 . . . 2 . . 1 . . . . . . . Utility 7 | . . . 2 2 . . . . . . 1 . . . . 2 . Weapon 2 | . . . 1 . . . . . . . 1 . . . . . . Parts Attached 261 | 7 5 29 35 14 12 26 37 12 6 20 12 6 7 11 1 10 11 Power 29 | 1 . 5 4 1 1 3 4 . . 3 2 1 . 2 . 1 1 Engine 14 | 1 . 5 2 1 . 2 2 . . . . . . 1 . . . Core 9 | . . . 2 . 1 1 2 . . 1 . 1 . 1 . . . Reactor 6 | . . . . . . . . . . 2 2 . . . . 1 1 Propulsion 75 | 2 . 9 11 1 2 7 14 3 3 12 3 1 . 2 . 1 4 Treads 28 | 1 . 2 7 1 2 7 5 2 . 1 . . . . . . . Leg 3 | . . . . . . . 2 . 1 . . . . . . . . Wheel 18 | 1 . 6 3 . . . 6 1 . . . . . . . . 1 Hover 8 | . . 1 1 . . . . . . 6 . . . . . . . Flight 18 | . . . . . . . 1 . 2 5 3 1 . 2 . 1 3 Utility 69 | 2 1 4 8 8 3 9 9 5 1 2 4 . 4 2 1 5 1 Device 34 | 1 . 3 3 4 . 5 5 2 . 2 3 . 2 . 1 3 . Storage 6 | 1 1 . 2 1 . 1 . . . . . . . . . . . Processor 11 | . . . 1 1 1 1 4 1 . . . . . 1 . 1 . Hackware 6 | . . . 1 . . . . . . . 1 . 2 . . 1 1 Protection 12 | . . 1 1 2 2 2 . 2 1 . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 88 | 2 4 11 12 4 6 7 10 4 2 3 3 4 3 5 . 3 5 Energy Gun 15 | . . 2 1 . . . 1 . . . . 2 2 2 . 2 3 Energy Cannon 12 | . . 6 1 . 1 . . . . 1 1 1 . . . 1 . Ballistic Gun 27 | 2 2 1 9 1 2 1 4 . 1 . . 1 1 2 . . . Ballistic Cannon 9 | . . 1 1 . . . . 3 1 2 . . . 1 . . . Launcher 8 | . . . . 2 . 2 2 . . . . . . . . . 2 Special Weapon 5 | . 2 1 . . . . . . . . 2 . . . . . . Impact Weapon 3 | . . . . . . 1 2 . . . . . . . . . . Slashing Weapon 9 | . . . . 1 3 3 1 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 4 . . . . . . 1 . . . 3 . 5 4 Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . . . System Corruption 10 | . . . . . . . . 10 . . . . . . . . . Parts Lost 84 | . . 13 2 . 10 13 16 4 2 2 5 . . 2 2 . 13 Power 10 | . . 2 . . 2 2 2 . . . . . . 1 . . 1 Propulsion 35 | . . 6 . . 3 4 8 3 1 2 4 . . . . . 4 Utility 21 | . . 2 1 . 1 5 2 1 1 . . . . 1 2 . 5 Weapon 18 | . . 3 1 . 4 2 4 . . . 1 . . . . . 3 Highest Loss Streak 13 | . . 4 1 . 7 13 7 2 2 2 3 . . 2 1 . 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 100 90 95 99 97 70 81 36 32 34 50 44 64 79 75 69 56 Engine 7 | . 14 14 7 7 2 4 7 . . . . . . 3 5 3 . Core 1 | . . . 3 2 3 . 5 . . 2 2 . . . . . . Treads 14 | . 14 20 21 23 23 15 13 5 1 . . . . . . . . Wheel 3 | . 14 5 4 . . . 6 . . . . . . . . . . Flight 3 | . . . . . . . . . . 15 21 15 15 18 21 19 12 Device 9 | . 14 4 11 11 13 11 17 1 5 1 5 10 16 10 4 6 7 Storage 6 | . 14 14 7 5 6 6 4 . . . . . . . . . . Processor 4 | . . . 3 6 13 10 8 11 13 . . . . 4 5 5 7 Hackware 3 | . . . 2 5 6 4 . . . . 4 5 10 15 13 9 14 Protection 3 | . . 1 7 9 5 1 . 5 3 . . . . 4 5 4 2 Energy Gun 3 | . . 7 6 . . . 1 . . . . 5 8 7 10 7 2 Energy Cannon 2 | . . 11 . . . . . . . . 4 2 5 2 . 1 2 Ballistic Gun 8 | . 21 5 13 21 11 2 5 . . . . . 1 5 5 4 2 Ballistic Cannon 1 | . . 1 2 . . . . 8 4 3 . . . . . . . Special Weapon 1 | . 6 2 . . . . . . . . 3 . . . . . . Slashing Weapon 1 | . . . . 1 6 11 5 3 . . . . . . . . . Peak Build Rating 115 | 8 8 18 65 69 69 59 64 40 40 40 76 84 98 109 90 111 115 Average Rating 42 | 5 8 11 44 67 57 42 53 23 23 24 55 65 90 95 88 96 80 On Entrance 48 | . 8 8 17 64 69 57 48 13 40 2 36 54 80 97 94 86 105 Naked Turns 24 | . . . . . . . 22 . 1 1 . . . . . . . Heaviest Build 93 | 12 28 44 80 92 83 73 93 46 46 16 34 40 43 46 42 43 43 Greatest Support 92 | 10 20 40 86 92 92 66 84 51 23 16 39 43 43 44 44 44 43 Greatest Overweight (x) 8 | 1 2 3 3 . 1 1 8 1 2 2 1 . . 1 . . 6 Average Overweight (x) . | . 1 . . . . . 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 Average Capacity 14 | 7 14 15 19 20 20 18 19 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 8 14 15 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 Average Carried 13 | 3 13 14 18 19 18 11 14 4 4 4 4 4 5 4 5 4 4 Final Capacity 20 | 8 15 15 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 8 14 14 20 20 20 9 5 3 5 5 5 5 5 5 5 5 1 Class Distribution -------------------- 43% | Mutant 17% | Tank 8% | Scavenger-Mutant 4% | Derelict-Tank 4% | Derelict-Skirmisher 4% | Derelict-Mutant 3% | Sprinter 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -4/Factory Sprinter | -4/Upper Caves Derelict-Skirmisher | -4/Upper Caves Derelict-Skirmisher | -4/Warlord Derelict-Tank | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Tes Matter Collected 5970 | 278 159 390 639 891 458 488 675 696 261 303 130 161 151 139 26 68 57 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6790 | 32 76 825 1112 1217 280 136 1435 372 123 259 120 . . . 112 110 581 Parts 288 | 8 12 35 55 55 13 3 58 10 4 11 2 . . . 6 2 14 Haulers Intercepted 9 | . . . 3 2 . . 1 . . 1 1 . . . . 1 . Recyclers Shooed 5 | . . . . . . . 3 . . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . 3 . . 8 2 . 5 4 . . . 4 . 6 . . Prevented 8 | . . . . . . . . 8 . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Tes Combat Hostiles Destroyed 127 | . 5 17 16 21 6 6 24 2 6 6 . . . . 2 . 16 Melee 6 | . . . . . 2 . 4 . . . . . . . . . . Guns 52 | . 5 4 11 13 4 1 12 . . . . . . . 2 . . Cannons 26 | . . 12 . . . . . 2 6 6 . . . . . . . AOE 42 | . . . 5 8 . 5 8 . . . . . . . . . 16 Classes Destroyed 17 | 1 1 3 5 1 . . 3 1 . . . . . . . . 2 Worker 13 | . . . 2 4 . . 7 . . . . . . . . . . Builder 4 | . . . . . . . 3 . . . . . . . . . 1 Tunneler 4 | 2 1 . . 1 . . . . . . . . . . . . . Hauler 9 | . . . 3 2 . . 1 . . 1 1 . . . . 1 . Recycler 7 | . . . 2 2 . . 2 . . 1 . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . . . 1 Swarmer 21 | . 5 . . . 3 2 3 . 3 5 . . . . . . . Grunt 52 | . . 1 8 12 . 2 16 2 3 . . . . . . . 8 Brawler 3 | . . . 1 . . 1 . . . . . . . . . . 1 Duelist 3 | . . . . . . . 2 . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . 1 Sentry 12 | . . 1 6 3 . 1 1 . . . . . . . . . . Hunter 13 | . . . 1 2 3 . . . . . . . . . 2 . 5 Programmer 8 | . . . . 4 . . 2 . . 1 . . . . . . 1 Investigator 1 | . . . . . . . . . . . . . . . . . 1 Subdweller 15 | . . 15 . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . 2 . . . . . . . . . Samaritan 2 | . . . . . . . . 2 . . . . . . . . . Best Kill Streak 15 | 2 3 2 6 9 2 6 10 2 3 5 1 . . . 2 1 15 Combat Bots Only 12 | . 3 2 4 8 2 6 6 2 3 5 . . . . 2 . 12 Max Kills in Single Turn 9 | 1 1 1 2 3 1 2 3 1 1 1 1 . . . 1 1 9 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 7 | . . . 2 3 . 2 3 . . . . . . . . . 7 Melee 1 | . . . . . 1 . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Tes Hostile Shots Fired 1551 | . 50 84 88 181 101 80 245 42 88 62 96 . . 14 18 8 394 Missed 534 | . 6 23 23 55 27 13 86 14 31 35 66 . . 6 11 7 131 Damage Taken 14782 | . 354 1441 1192 1334 1052 1890 2160 586 982 408 632 . . 170 138 28 2415 Core 3458 | . 76 110 257 118 126 381 387 283 111 133 153 . . 9 . 28 1286 Absorbed by Shields 2049 | . . . 24 . . . 611 . . . . . . 9 . . 1405 Ignored by Resistances 47 | . . 20 . . . 27 . . . . . . . . . . . Regen/Repaired (Parts) 143 | . . . 96 . . . . . . . . . . 47 . . . Core Remaining (%) 52 | 100 . 25 53 . . 10 . . 8 86 . . . . 85 . . Volleys Fired 408 | 2 39 94 39 46 14 10 65 5 23 38 12 . . 2 4 3 12 Largest 4 | 2 2 2 4 4 4 2 3 3 3 2 2 . . 3 3 2 1 Hottest 159 | 40 120 140 140 112 112 52 108 144 144 114 130 . . 159 159 127 94 Shots Fired 782 | 4 54 142 110 161 29 15 125 15 37 39 17 . . 5 12 5 12 Gun 521 | 4 29 45 105 155 24 11 118 . . . . . . 5 12 5 8 Cannon 210 | . . 96 5 . 5 . . 15 37 39 12 . . . . . 1 Launcher 20 | . . . . 6 . 4 7 . . . . . . . . . 3 Special 31 | . 25 1 . . . . . . . . 5 . . . . . . Kinetic 536 | 4 29 30 67 159 24 14 110 15 37 39 . . . 2 4 2 . Thermal 176 | . 25 112 20 . 5 . . . . . 5 . . 2 4 2 1 Explosive 8 | . . . . 2 . 1 5 . . . . . . . . . . Electromagnetic 46 | . . . 23 . . . 10 . . . 12 . . . . . 1 Entropic 16 | . . . . . . . . . . . . . . 1 4 1 10 Robot Hit Streak 27 | 1 5 27 26 11 10 5 10 1 7 5 5 . . 4 4 4 3 Robot Miss Streak 6 | 1 4 3 3 6 3 4 6 4 5 4 2 . . 3 5 . 5 Penetration Max 1 | . . . . . . . 1 . . 1 . . . . . . . Secondary Targets 7 | . 1 . 3 2 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . . . . . . . . Shots Hit Robots 510 | 2 14 84 77 101 23 9 126 10 21 21 8 . . 2 6 3 3 Core Hits 355 | 2 8 25 40 54 12 18 131 7 9 10 . . . 1 4 2 32 Critical Kills 5 | . . 1 . 2 . . 2 . . . . . . . . . . Critical Parts Destroyed 10 | . . . . . . . 6 1 3 . . . . . . . . Critical Strikes 20 | . . 2 . 2 . . 11 1 3 1 . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . . . . . Destroy 15 | . . 1 . 2 . . 8 1 3 . . . . . . . . Blast 1 | . . . . . . . . . . 1 . . . . . . . Sever 3 | . . . . . . . 3 . . . . . . . . . . Melee Attacks 48 | . . . . 1 6 1 34 6 . . . . . . . . . Impact 2 | . . . . . . . 2 . . . . . . . . . . Slashing 46 | . . . . 1 6 1 32 6 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . 8 4 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . 6 . . . . . . . . . . Damage Inflicted 20387 | 25 271 1657 1789 2910 462 1051 4581 598 703 900 292 . . 45 175 79 4849 Guns 7326 | 25 196 622 1327 2032 304 174 2163 . . . . . . 45 175 79 184 Cannons 3189 | . . 1035 74 . 54 . . 148 703 900 275 . . . . . . Explosions 8068 | . . . 371 814 . 852 1366 . . . . . . . . . 4665 Melee 1626 | . . . . . 104 25 1047 450 . . . . . . . . . Ramming 89 | . 3 . 17 64 . . 5 . . . . . . . . . . Kinetic 9383 | 25 196 381 741 2740 304 792 2365 148 703 900 . . . 27 39 22 . Thermal 2109 | . 72 1276 493 . 54 . 77 . . . 17 . . 18 45 57 . Explosive 1423 | . . . 136 106 . 234 947 . . . . . . . . . . Electromagnetic 987 | . . . 402 . . . 140 . . . 275 . . . . . 170 Impact . | . . . . . . . . . . . . . . . . . . Slashing 1626 | . . . . . 104 25 1047 450 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Entropic 4770 | . . . . . . . . . . . . . . . 91 . 4679 Highest Corruption 17 | . . . 4 4 4 5 7 17 17 . . . . . . 5 14 Average Corruption 4 | . . . 3 1 4 4 1 9 17 . . . . . . 5 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 109 | . . . 4 8 23 22 9 17 17 . . . . . . 1 8 Message Errors 28 | . . . 3 3 5 6 2 3 3 . . . . . . . 3 Matter Fused 29 | . . . . 2 7 7 1 5 7 . . . . . . . . Heat Flow Errors 11 | . . . 1 . 1 1 2 1 3 . . . . . . 1 1 Energy Discharges 14 | . . . . 1 4 4 3 1 . . . . . . . . 1 Parts Rejected 2 | . . . . . . 1 . . . . . . . . . . 1 Data Loss (minor) 18 | . . . . 2 3 3 . 6 3 . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . . . Misfires 2 | . . . . . 2 . . . . . . . . . . . . Alerts 2 | . . . . . 1 . . 1 . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 489 | . . . 13 3 . 42 135 87 9 37 7 . . . . . 156 Projectiles 53 | . . . . . . . . . 9 37 7 . . . . . . Explosions 212 | . . . 13 . . 42 1 . . . . . . . . . 156 Melee 224 | . . . . 3 . . 134 87 . . . . . . . . . Knockbacks 20 | . . . . 1 . . 1 2 8 8 . . . . . . . Impact 2 | . . . . 1 . . 1 . . . . . . . . . . Kinetic 18 | . . . . . . . . 2 8 8 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 502 | . . . 93 . . 139 34 . . . . . . . . . 236 Shots 9 | . . . 2 . . 4 1 . . . . . . . . . 2 Rammed 8 | . 2 . 2 3 . . 1 . . . . . . . . . . Targets Rammed 9 | . 2 . 2 4 . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . Highest Temperature 553 | . 240 221 553 32 98 226 280 407 209 27 32 . . 71 300 153 84 Average Temperature 102 | . 93 39 145 10 55 124 92 187 54 10 12 . . 32 150 83 41 Received Heat Transfer 3070 | . . 559 441 309 36 216 636 111 261 9 190 . . . . 9 293 Effects 7 | . . . 6 . . . . . 1 . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . Energy Bleed 3 | . . . 2 . . . . . 1 . . . . . . . . Matter Decay 2 | . . . 2 . . . . . . . . . . . . . . Damage (core) 1 | . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . Parts Melted 5 | . . 5 . . . . . . . . . . . . . . . Heat Transferred 3044 | . 150 1917 500 . 74 . 200 . . . 37 . . 18 74 74 . Parts Sabotaged 2 | . . . . . . . . . . . 1 . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 4 . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Tes Peak Influence 667 | 10 172 . 405 535 . . 468 . . 501 667 . . . . 125 626 Initial 245 | . 6 . . 39 . . 34 . . 234 245 . . . . 33 69 Average 164 | 2 58 . 116 234 . . 147 . . 361 399 . . . . 67 282 Maximum Alert Level 2 | . . . 2 2 . . 2 . . 2 2 . . . . . 2 Low Security (%) 64 | 100 100 . 68 50 . . 71 . . . . . . . . 100 41 Level 1 23 | . . . 30 21 . . 17 . . 68 69 . . . . . 24 Level 2 11 | . . . 1 27 . . 10 . . 31 30 . . . . . 34 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 1 . 3 10 . 1 8 . . . 5 . . . . 1 9 Investigation 9 | . 1 . 1 2 . . 1 . . . 2 . . . . . 2 Extermination 5 | . . . . 3 . . 2 . . . . . . . . . . Reinforcement 14 | . . . 2 1 . . 4 . . . . . . . . 1 6 Assault 6 | . . . . . . 1 1 . . . 3 . . . . . 1 Garrison 4 | . . . . 4 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . 1 . . 3 . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Tes Distress Signals 13 | . . . 4 1 . . 1 . . 2 . . . 1 . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 290 | . 13 17 20 35 7 15 62 7 14 20 26 . . 10 2 4 38 Peak Tracking Total 22 | . 4 2 5 8 4 8 16 2 4 9 22 . . 11 2 3 18 Tactical Retreats 27 | . 3 . . 2 1 . 4 3 3 . 5 . . 2 . 1 3 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Tes Traps Triggered 11 | . 1 3 3 . . . 1 1 . . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . 5 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 2 | . . 2 . . . . . . . . . . . . . . . Triggered 16 | . . . . . . 2 . 4 . . . . . 10 . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Tes Machines Disabled 17 | . . 2 2 2 . 2 3 . . 2 2 . . . . . 2 Max in Single Turn 1 | . . 1 1 1 . 1 1 . . 1 1 . . . . . 1 Garrison Access 2 | . . . . . . . . . . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Tes Machines Accessed 51 | . 7 1 8 10 . . 5 1 1 3 3 . . 6 . 3 3 Terminals 33 | . 7 . 7 6 . . 4 . . 1 2 . . . . 3 3 Fabricators 4 | . . . . 2 . . . . . 1 1 . . . . . . Repair Stations 2 | . . . 1 . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . 1 . . . . . . . Total Hacks 135 | . 19 5 29 25 . . 10 1 1 8 8 . . 16 . 6 7 Successful 73 | . 11 5 14 14 . . 4 1 1 2 3 . . 16 . 1 1 Failed 62 | . 8 . 15 11 . . 6 . . 6 5 . . . . 5 6 Catastrophic 17 | . . . 4 3 . . 2 . . 1 2 . . . . 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 49 | . 11 . 17 6 . . 5 . . . 5 . . . . 1 4 Terminals 88 | . 19 . 26 15 . . 9 . . 1 5 . . . . 6 7 Fabricators 9 | . . . . 3 . . . . . 3 3 . . . . . . Repair Stations 4 | . . . 3 . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . 4 . . . . . . . . . . . . . Garrison Access 7 | . . . . 3 . . . . . 4 . . . . . . . Terminal Hacks 42 | . 6 5 5 5 . . 1 1 1 . 1 . . 16 . . 1 Record 10 | . . 5 . . . . . . . . . . . 5 . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 11 | . 1 . . . . . . . . . . . . 10 . . . Open Door 3 | . . . . . . . . 1 1 . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . Alert Level 3 | . . . 1 1 . . . . . . 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . Locate Traps 4 | . 2 . . 2 . . . . . . . . . . . . . Reprogram Traps 2 | . . . . 2 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . 2 . . . 1 . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 4 | . . . . 2 . . . . . 1 1 . . . . . . Network Status 3 | . . . . 2 . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . 4 . . . . . . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 20 | . 5 . 7 3 . . 3 . . . 1 . . . . 1 . Terminals 19 | . 5 . 7 3 . . 3 . . . . . . . . 1 . Track 2 | . . . . . . . 2 . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . 1 . Botnet 3 | . . . 1 1 . . 1 . . . . . . . . . . Skim 13 | . 5 . 6 2 . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . Recompile 1 | . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 7 . 6 9 . . 4 . . 3 3 . . . . 3 3 Full Trace Events 5 | . . . . 2 . . 1 . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . Time 38 | . . . 38 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . 2 . . . . . . . 5 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Tes Total Allies 9 | . . . . . . 3 . . . . . . . 5 . 1 . Largest Group 5 | . . . . . . 2 2 . . . . . . 5 3 1 . Highest-Rated Group 268 | . . . . . . 135 36 . . . . . . 268 154 26 . Highest-Rated Ally 135 | . . . . . . 135 20 . . . . . . 65 56 26 . Total Orders 12 | . . . . . . . . . . . . 5 1 . 6 . . STAY 1 | . . . . . . . . . . . . . . . 1 . . ROAM 1 | . . . . . . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . . . . . . . 1 . . GUARD 1 | . . . . . . . . . . . . . . . 1 . . AID 2 | . . . . . . . . . . . . . . . 2 . . EXPLORE 4 | . . . . . . . . . . . . 3 1 . . . . RETURN 2 | . . . . . . . . . . . . 2 . . . . . Ally Attacks 35 | . . . . . . 10 1 . . . . . . 19 5 . . Total Damage 962 | . . . . . . 350 . . . . . . . 523 89 . . Kills 9 | . . . . . . 6 . . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Tes Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 3 . . 1 . . 2 1 . . . 1 . . . . Drone Launches 4 | . . . . . . . . . . . . 3 1 . . . . Drone Recoveries 2 | . . . . . . . . . . . . 2 . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Tes Turns Passed 13485 | 82 1046 2945 1879 1434 701 629 1584 461 399 316 313 323 209 529 276 174 185 Spaces Moved 11382 | 64 621 1758 1077 804 392 303 857 550 545 636 737 465 506 951 375 451 290 Core 1029 | 1 . . . . . 52 44 462 461 2 . . . . . . 7 Treads 3454 | . 1 909 744 804 392 251 260 71 22 . . . . . . . . Legs 6 | . . . . . . . . . 6 . . . . . . . . Wheels 2359 | 63 620 849 333 . . . 494 . . . . . . . . . . Hover 38 | . . . . . . . . . . 38 . . . . . . . Flight 4496 | . . . . . . . 59 17 56 596 737 465 506 951 375 451 283 Fastest Speed 24 | 50 95 110 107 151 151 50 40 40 42 26 24 32 34 34 38 32 32 Average Speed 93 | 89 109 147 144 153 152 181 146 73 57 30 27 32 34 35 38 32 33 Slowest Speed 490 | 95 240 240 233 155 233 233 490 240 240 195 106 34 34 123 38 38 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 55 | . . . . . . . . . . 7 21 . 1 3 . 9 14 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 76 88 84 35 48 19 23 68 49 21 17 84 74 91 42 15 45 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 5 | . . 1 3 . . . . . . . . . 1 . . . . Known Exits Taken 3 | . . . 1 1 . . . . . 1 . . . . . . . Unknown Exits Taken 14 | 1 1 1 . . 1 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 21 | . . 10 . . 2 1 . 2 2 . . 1 3 . . . . Spaces Dug 21 | . 6 10 . 1 2 . . . . . . . . . . 2 . Terrain Destroyed 321 | . 11 23 39 58 3 33 52 10 15 14 . . . 4 12 2 45 Melee 3 | . . . . 1 2 . . . . . . . . . . . . Projectile 110 | . 11 23 4 4 1 . 3 10 15 14 . . . 4 12 2 7 AOE 208 | . . . 35 53 . 33 49 . . . . . . . . . 38 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Fac Upp Upp War Pro Res Tes Total 13314 | 83 879 1972 1323 900 459 361 1025 586 601 709 791 634 539 1136 498 464 354 Wait 876 | . 198 37 93 18 30 4 11 9 6 10 17 161 24 125 118 1 14 Move 11265 | 63 620 1757 1076 803 391 302 856 549 544 622 698 464 503 944 374 433 266 Hop 45 | . . . . . . . . . . 6 17 . 1 3 . 8 10 Pick Up 125 | 10 10 26 36 4 5 9 6 3 3 3 5 . 1 4 . . . Fast Attach 138 | 6 . 6 14 3 3 13 23 8 4 13 8 5 6 11 1 10 4 Attach 68 | 1 . 12 9 1 5 11 8 4 2 5 4 1 . . . . 5 Detach 46 | . . 3 3 . 1 1 16 1 9 4 3 2 . . . 1 2 Swap 55 | . 5 11 12 10 4 2 6 . . 2 . . 1 . . . 2 Drop 147 | 1 5 24 39 10 . 1 7 1 10 6 10 1 3 14 1 8 6 Fire 408 | 2 39 94 39 46 14 10 65 5 23 38 12 . . 2 4 3 12 Melee 40 | . . . . 1 6 1 26 6 . . . . . . . . . Ram 1 | . . . . . . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 8 | . 2 . 2 4 . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . . . . . . . . . . . 33 Rewire 40 | . . . . . . 7 . . . . . . . 33 . . . Trap 2 | . . 2 . . . . . . . . . . . . . . . Miscellaneous 17 | . . . . . . . . . . . 17 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Tes) -3/Testing History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 83 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 16) 223 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 4) 456 | -10/Materials | Discovered new exit (range 11) 583 | -10/Materials | Derelicts attacked the area 894 | -10/Materials | Identified exit to Materials 1129 | -10/Materials | Entered Subcaves 1394 | -10/Subcaves | Lost 4 parts (1p1n1u1w) 1530 | -10/Subcaves | Learned 4 Materials zone layouts 1670 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2018 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 2814 | -10/Subcaves | Visited Clippyterm 2817 | -10/Subcaves | Learned Factory trap positions 2817 | -10/Subcaves | Learned Research security intel 3057 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3081 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3094 | -10/Subcaves | Discovered new exit (range 13) 3141 | -10/Subcaves | Core integrity fell below 50% 3361 | -10/Subcaves | Discovered new exit (range 15) 3383 | -10/Subcaves | A Subdweller sparked back to life 3414 | -10/Subcaves | Lost 3 parts (1n1u1w) 3425 | -10/Subcaves | Found Prototype Device 3532 | -10/Subcaves | Learned location of Storage (-7) 3580 | -10/Subcaves | Visited 4L-MR0's lab 3644 | -10/Subcaves | Found Prototype Processor 4074 | -10/Subcaves | Entered Materials 4074 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4075 | -8/Materials | Identified exit to Factory 4600 | -8/Materials | Build established: Scavenger-Tank 4665 | -8/Materials | Discovered exit to Factory (range 10) 4904 | -8/Materials | Identified Rainbow Chip 4905 | -8/Materials | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 5177 | -8/Materials | Build established: Tank 5194 | -8/Materials | Repaired Adv. Treads 5393 | -8/Materials | Learned location of Recycling (-7) 5449 | -8/Materials | Learned Factory emergency access door positions 5487 | -8/Materials | Met 7R-MNS 5497 | -8/Materials | Learned 2 Lower Caves zone layouts 5560 | -8/Materials | Learned 4 Factory zone layouts 5578 | -8/Materials | Learned Factory security intel 5588 | -8/Materials | Learned Storage emergency access door positions 5639 | -8/Materials | Learned location of Extension (-4) 5678 | -8/Materials | Learned location of 1 exit from Extension 5953 | -8/Materials | Entered Factory 5953 | -7/Factory | Evolved 2 slots: Utility x2 5954 | -7/Factory | Caught up to 7R-MNS 5954 | -7/Factory | Identified exit to Storage 5954 | -7/Factory | Identified exit to Lower Caves 5956 | -7/Factory | Loaded intel: 120 trap records 6333 | -7/Factory | Discovered exit to Lower Caves (range 10) 6736 | -7/Factory | Garrison activated, responded to threat 6765 | -7/Factory | Destroyed 8 combat bots 6883 | -7/Factory | Discovered new exit (range 16) 6937 | -7/Factory | Identified Power Bank 7127 | -7/Factory | Discovered new exit (range 15) 7333 | -7/Factory | Garrison activated, responded to threat 7387 | -7/Factory | Entered Lower Caves 7387 | -7/Lower Caves | Spotted B-75 Beast 7418 | -7/Lower Caves | Found DCF Scrap (11 items) 7437 | -7/Lower Caves | Lost 7 parts (1p2n1u3w) 7687 | -7/Lower Caves | Build established: Mutant 7739 | -7/Lower Caves | Lost 3 parts (1p1n1w) 7961 | -7/Lower Caves | Discovered new exit (range 11) 7986 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7991 | -7/Lower Caves | Learned Factory emergency access door positions 8088 | -7/Lower Caves | Entered another Lower Caves area 8158 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8208 | -7/Lower Caves | Core integrity fell below 50% 8213 | -7/Lower Caves | AD-0RF showed up to help 8214 | -7/Lower Caves | Core integrity fell below 20% 8215 | -7/Lower Caves | AD-0RF revealed a hidden path 8241 | -7/Lower Caves | Lost 13 parts (2p4n5u2w) 8467 | -7/Lower Caves | Found DCF Scrap (13 items) 8482 | -7/Lower Caves | Attached Power Bank, gained temporary slots: Power x3 8717 | -7/Lower Caves | Entered Factory 8717 | -6/Factory | Accompanied by 2 allies 8717 | -6/Factory | Evolved 2 slots: Propulsion x2 8793 | -6/Factory | Build established: Derelict-Mutant 9020 | -6/Factory | Discovered new exit (range 14) 9399 | -6/Factory | Build established: Scavenger-Mutant 9896 | -6/Factory | Lost 3 parts (3n) 10117 | -6/Factory | First assault squad dispatched 10181 | -6/Factory | Cargo convoy interrupted 10249 | -6/Factory | Released all parts (9) 10264 | -6/Factory | Lost 7 parts (1p3n1u2w) 10295 | -6/Factory | Discovered new exit (range 2) 10301 | -6/Factory | Entered Lower Caves 10301 | -6/Lower Caves | Spotted B-75 Beast 10306 | -6/Lower Caves | Core integrity fell below 50% 10324 | -6/Lower Caves | Learned location of 2 exits from Factory 10537 | -6/Lower Caves | Learned 4 Factory zone layouts 10551 | -6/Lower Caves | Build established: Mutant 10661 | -6/Lower Caves | System corruption reached 10% 10736 | -6/Lower Caves | Discovered new exit (range 12) 10762 | -6/Lower Caves | Entered another Lower Caves area 10791 | -6/Lower Caves | Core integrity fell below 20% 10923 | -6/Lower Caves | Learned Factory terminal intel 10986 | -6/Lower Caves | Encountered a Warlord checkpoint 11154 | -6/Lower Caves | Discovered new exit (range 6) 11161 | -6/Lower Caves | Entered Factory 11161 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 11162 | -5/Factory | Identified exit to Factory 11162 | -5/Factory | Identified exit to Upper Caves 11164 | -5/Factory | Loaded intel: 26 terminal locations 11477 | -5/Factory | Entered another Factory area 11477 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11632 | -4/Factory | Build established: Scavenger-Sprinter 11727 | -4/Factory | First assault squad dispatched 11756 | -4/Factory | Discovered new exit (range 15) 11790 | -4/Factory | Entered Upper Caves 11820 | -4/Upper Caves | Lost 3 parts (2n1w) 11847 | -4/Upper Caves | Encountered a Warlord checkpoint 11932 | -4/Upper Caves | Build established: Sprinter 12108 | -4/Upper Caves | Discovered new exit (range 16) 12113 | -4/Upper Caves | Entered another Upper Caves area 12154 | -4/Upper Caves | Discovered new exit (range 16) 12196 | -4/Upper Caves | Encountered a Warlord checkpoint 12212 | -4/Upper Caves | Discovered new exit (range 13) 12322 | -4/Upper Caves | Entered Warlord 12331 | -4/Warlord | Discovered new exit (range 12) 12437 | -4/Warlord | Build established: Derelict-Skirmisher 12473 | -4/Warlord | Learned Research terminal intel 12473 | -4/Warlord | Learned Research fabricator intel 12473 | -4/Warlord | Learned Research repair station intel 12473 | -4/Warlord | Learned 4 Research zone layouts 12473 | -4/Warlord | Learned Testing emergency access door positions 12478 | -4/Warlord | Met Warlord 12503 | -4/Warlord | Warlord's base attacked by MAIN.C 12541 | -4/Warlord | Found Prototype Energy Gun 12541 | -4/Warlord | Identified Vortex Rifle 12543 | -4/Warlord | Found Vortex Rifle 12545 | -4/Warlord | Found Prototype Energy Gun 12545 | -4/Warlord | Identified Vortex Rail 12548 | -4/Warlord | Found Vortex Rail 12551 | -4/Warlord | Found Prototype Launcher 12715 | -4/Warlord | Found Prototype Ballistic Cannon 12715 | -4/Warlord | Identified Hvy. Autocannon 12723 | -4/Warlord | Warlord forces counterattacked 12827 | -4/Warlord | Lost 3 allies 12851 | -4/Warlord | Entered Proximity Caves 12851 | -3/Proximity Caves | Accompanied by 3 allies 13043 | -3/Proximity Caves | Build established: Derelict-Tank 13081 | -3/Proximity Caves | Lost 3 allies 13115 | -3/Proximity Caves | Discovered new exit (range 7) 13127 | -3/Proximity Caves | Entered Research 13127 | -3/Research | Evolved 2 slots: Utility x2 13128 | -3/Research | Identified exit to Research 13130 | -3/Research | Loaded intel: 21 terminal locations 13131 | -3/Research | Loaded intel: 4 fabricator locations 13132 | -3/Research | Loaded intel: 4 repair station locations 13282 | -3/Research | Discovered new exit (range 5) 13301 | -3/Research | Entered Testing 13340 | -3/Testing | Protovariant out of control (PL-E4HB2X77ZC) 13340 | -3/Testing | Unleashed a protovariant (PL-E4HB2X77ZC) 13345 | -3/Testing | Spotted PL-E4HB2X77ZC 13371 | -3/Testing | Found Prototype Hackware 13371 | -3/Testing | Identified Ghost Barrier 13379 | -3/Testing | Spotted Investigator 13413 | -3/Testing | Scanned by Researcher 13417 | -3/Testing | Identified Vortex Catalyst Activator 13422 | -3/Testing | System corruption reached 10% 13444 | -3/Testing | Destroyed 12 combat bots 13455 | -3/Testing | Destroyed Investigator 13463 | -3/Testing | Core integrity fell below 50% 13481 | -3/Testing | Core integrity fell below 20% 13486 | -3/Testing | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 13479_ U-05 Engineer builds a Wall. 13479_ U-05 Engineer lays Concrete. 13480_ Held in stasis. 13480_ C-55 Analyst is analyzing... 13480_ U-05 Engineer lays Concrete. 13481_ System corrupted: Exp. Coolant Injector rejected. 13481_ K-01 Serf collects debris. 13481_ U-05 Engineer lays Concrete. 13482_ K-01 Serf collects debris. 13482_ U-05 Engineer lays Concrete. 13483_ U-05 Engineer builds a Wall. 13484_ Held in stasis. 13484_ C-55 Analyst is analyzing... 13484_ K-01 Serf collects debris. 13484_ U-05 Engineer lays Concrete. 13486_ Triggered Alarm Trap. 13486_ An alarm sounds. 13486_ ALERT: Alarm triggered, dispatching investigation squad. 13486_ K-01 Serf collects debris. 13486_ Held in stasis. 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" ?????????? | | #/########?###### cc##"##### ""???????????? | | #?# $c #??#????????????????????? | | #?# ;$ ########????????????????? | | """ #?# ; % / +????????????????? | | " ### ; @ #????????????????? | | "" / + ; +????????????????? | | " """" ### ; #????????????????? | | " """"" #?# ; #????????????????? | | " " #?# ; %%[ #????????????????? | | #?# ! ; *g #????????????????? | | #?#####;;;;; %g! #????????????????? | | #?????## ; g! #????????????????? | | #??????# #????????????????? | | ##########??????### ; #????????????????? | | ??????????????????###### #????????????????? | | ???????????????????????# k""" #????????????????? | | ???????????????????????# """g #????????????????? | | ???????????????????????? ??? ????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 120 Energy Generation 40 Energy Capacity 695 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 18 Terrain Scan Density 135 Armor Coverage 750 Resistance: KI 10 Resistance: TH 10 Resistance: EM 20 Evasion (%) 75 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 6 Recoil Reduction 8 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 40 Authchip Count 1 Item Schematics ----------------- Imp. Cooling System | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Streaker Challenges ------------ None Game ------ Seed RecoilGravmagMaul Manual? 0 Play Time 02:28:23 Cumulative 269.4 hours Start 2025.01.13 @ 21:06:20 End 2025.01.13 @ 23:34:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 92 Adventurer 1 Explorer 0 Win Type - Total 8 Types 7/0/1/0/0/0/0/0/0 Lore% 70 Gallery% 77 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3a3a7477-9c75-4f42-855e-9debaff6d6ca