Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.11.16 @ 17:35:53 Player: darlorth Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (69) 345 Value Destroyed (1302) 1302 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (3852) 3852 TOTAL SCORE: 13119 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Win 3000 Win Speed 545 Cogmind --------- Core Integrity 1538/1600 Matter 287/300 Energy 626/630 System Corruption 6% Temperature Cool (8) Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (8) --- Field Propulsion Array Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY (14) ----- Improved Cooling System Large Storage Unit Energy Well Advanced Weight Redist. System Advanced Transmission Jammer Advanced ECM Suite Advanced Shield Generator Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Antimatter Reactor Light Quantum Reactor Field Propulsion Array Field Propulsion Array Advanced Weight Redist. System Stasis Canceller Improved Grenade Launcher Improved Datajack Heavy Pick Heavy Pick Force Lance Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Improved Cooling System Large Storage Unit Energy Well Advanced Weight Redist. System Advanced Transmission Jammer Advanced ECM Suite Advanced Shield Generator Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Enhanced Force Lance > --- INVENTORY -------- Light Antimatter Reactor Field Propulsion Array Field Propulsion Array Advanced Weight Redist. System Stasis Canceller Improved Grenade Launcher Improved Datajack Heavy Pick Heavy Pick Force Lance [Rating: 147] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled VTOL Module Leg Aluminum Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Improved Hacking Suite Device Improved Cooling System Storage Large Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Improved Propulsion Shielding Weapon Power Sword Energy Gun Medium Laser Energy Cannon Latent Energy Streamer Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 19 | . 1 . 2 . . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 6 | . 1 . 1 . . . . 2 . 2 . . . . Utility 12 | . . . 1 . . . 1 . 2 . 2 2 2 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 152 | 7 4 3 11 14 2 3 13 16 9 21 16 16 3 14 Power 18 | 1 . . 1 1 . . 1 4 1 1 1 4 1 2 Engine 10 | 1 . . 1 1 . . . 3 1 1 . 2 . . Core 2 | . . . . . . . 1 1 . . . . . . Reactor 6 | . . . . . . . . . . . 1 2 1 2 Propulsion 32 | 2 4 . 7 2 . . 3 5 . 5 2 . . 2 Treads . | . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . Wheel 7 | . 4 . 3 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 23 | . . . 4 2 . . 3 5 . 5 2 . . 2 Utility 63 | 2 . 2 . 9 1 2 4 2 7 8 10 7 2 7 Device 25 | . . 1 . 2 1 . 2 1 2 3 4 4 . 5 Storage 7 | 1 . . . 4 . . . 1 . . 1 . . . Processor 3 | . . . . . . . 1 . 1 . . 1 . . Hackware 14 | . . . . . . . . . 4 3 4 1 1 1 Protection 14 | 1 . 1 . 3 . 2 1 . . 2 1 1 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 39 | 2 . 1 3 2 1 1 5 5 1 7 3 5 . 3 Energy Gun 5 | 2 . . 3 . . . . . . . . . . . Energy Cannon 2 | . . . . . 1 . 1 . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 5 | . . 1 . 1 . 1 . . . 1 1 . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . Impact Weapon 4 | . . . . . . . . 4 . . . . . . Slashing Weapon 11 | . . . . . . . 4 . 1 3 1 2 . . Piercing Weapon 10 | . . . . . . . . 1 . 2 1 3 . 3 Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . Unidentified Prototypes 7 | . . 1 . . 2 . 1 2 . 1 . . . . Parts Lost 11 | . . . 2 . . . . 1 . 2 2 . 1 3 Power 2 | . . . . . . . . 1 . 1 . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . Utility 6 | . . . . . . . . . . . 2 . 1 3 Weapon 1 | . . . . . . . . . . 1 . . . . Highest Loss Streak 2 | . . . 2 . . . . 1 . 1 2 . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 95 100 80 77 74 86 89 92 95 99 86 76 75 67 Engine 6 | . 12 12 10 10 10 10 8 5 6 4 5 3 . . Core 2 | . . . . . . . 7 7 6 5 . . . . Reactor 1 | . . . . . . . . . . . 4 5 8 6 Leg 1 | . 9 . . . . . . . . . . . . . Wheel 6 | . 23 37 31 . . . . . . . . . . . Flight 24 | . . . 2 40 40 40 33 37 37 43 26 18 16 14 Device 6 | . . . . 7 10 10 13 12 6 3 4 9 8 10 Storage 8 | . 12 12 10 10 10 10 8 7 6 5 5 9 8 7 Processor 1 | . . . . . . . 6 7 4 . . . . . Hackware 10 | . . . . . . . . . 19 22 29 18 20 16 Protection 4 | . 12 12 10 10 4 9 2 1 . 1 . 3 4 5 Energy Gun 4 | . 25 13 15 . . . . . . . . . . . Launcher 1 | . . 10 . . . 6 1 . . . . . . . Slashing Weapon 3 | . . . . . . . 5 2 2 6 6 7 . . Piercing Weapon 1 | . . . . . . . . 4 5 . 3 1 7 2 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 70 | 22 22 22 20 25 14 19 31 36 35 38 60 63 69 70 Greatest Support 70 | 20 30 30 40 24 18 24 26 37 37 50 60 69 69 70 Greatest Overweight (x) 6 | 3 2 . 6 1 . 1 1 . 1 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 10 10 10 10 15 10 10 10 15 15 15 15 15 15 15 Average Capacity 12 | 9 10 10 10 11 10 10 10 13 15 15 15 15 15 15 Most Carried 15 | 3 10 10 10 10 10 10 10 15 15 15 15 15 15 15 Average Carried 11 | 1 6 9 9 9 9 8 9 11 13 13 14 13 14 14 Final Capacity 15 | 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 Final Carried 15 | 3 10 10 10 10 10 8 8 15 15 12 15 15 15 14 Class Distribution -------------------- 42% | Wizard-Sprinter 27% | Hacker-Mutant 23% | Hacker-Sprinter 3% | Hacker-Scout Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Sprinter | -9/Mines Hacker-Sprinter | -9/Exiles Hacker-Sprinter | -8/Mines Hacker-Scout | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1850 | 233 77 80 81 178 . 64 83 201 121 182 162 170 . 218 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1777 | . 339 67 189 5 . 22 41 223 71 198 378 204 . 40 Parts 124 | . 17 5 9 . . 5 3 20 7 13 31 10 . 4 Haulers Intercepted 3 | . 1 . . . . . 1 . . . . 1 . . Recyclers Shooed 1 | . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 25 | . 3 4 4 2 . 4 . 1 . 3 4 . . . Melee 1 | . . . . . . . . 1 . . . . . . Guns 6 | . 3 . 3 . . . . . . . . . . . AOE 17 | . . 4 . 2 . 4 . . . 3 4 . . . Classes Destroyed 11 | . 6 1 2 . . . . 2 . . . . . . Worker 14 | . 5 . . . . . . 2 . . 7 . . . Builder 7 | . 1 . . . . . . 1 1 . 3 1 . . Tunneler 2 | . 1 . . . . . . 1 . . . . . . Hauler 3 | . 1 . . . . . 1 . . . . 1 . . Recycler 3 | . . . . . . . . 1 . 1 1 . . . Operator 7 | . . . 2 . . . . 1 1 1 1 . . 1 Watcher 8 | . 2 . . . . . . . 1 1 2 2 . . Swarmer 14 | . . 2 . 2 . 4 . . . 3 3 . . . Grunt 9 | . 3 2 3 . . . . . . . 1 . . . Sentry 1 | . . . 1 . . . . . . . . . . . Programmer 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 11 | . 3 2 2 2 . 2 1 3 2 4 11 1 . 1 Combat Bots Only 4 | . 2 2 2 2 . 2 . 1 . 3 4 . . . Max Kills in Single Turn 9 | . 1 2 1 1 . 2 1 1 1 1 9 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . 2 . 1 . 2 . . . 1 4 . . . Melee 1 | . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Damage Taken 2225 | . 144 28 182 43 . 32 139 30 . 385 492 136 41 573 Core 389 | . 20 10 34 14 . 32 51 9 . 50 85 22 . 62 Absorbed by Shields 28 | . . . . . . . . . . . . . . 28 Redirected to Shielding 205 | . . . 6 2 . . . . . 117 . 41 . 39 Core Remaining (%) 94 | 100 . 88 . . . 80 90 98 100 95 92 98 100 96 Volleys Fired 71 | . 37 5 19 2 . 4 . . . 3 1 . . . Largest 2 | . 2 1 2 1 . 1 . . . 1 1 . . . Hottest 100 | . 100 30 100 30 . 30 . . . 36 36 . . . Shots Fired 119 | . 69 5 35 2 . 4 . . . 3 1 . . . Gun 104 | . 69 . 35 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 15 | . . 5 . 2 . 4 . . . 3 1 . . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal 104 | . 69 . 35 . . . . . . . . . . . Explosive 15 | . . 5 . 2 . 4 . . . 3 1 . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 23 | . 23 11 18 6 . 1 . . . 3 . . . . Robot Miss Streak 3 | . 1 . 3 1 . 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 155 | . 61 2 28 1 . 1 9 8 3 8 22 9 . 3 Core Hits 85 | . 18 6 11 2 . 3 2 6 2 6 23 5 . 1 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 14 | . 6 . 2 . . . 2 1 1 2 . . . . Burn 8 | . 6 . 2 . . . . . . . . . . . Sever 3 | . . . . . . . 2 . . 1 . . . . Impale 3 | . . . . . . . . 1 1 1 . . . . Melee Attacks 150 | . . . . . . . 20 9 11 21 52 27 . 10 Impact . | . . . . . . . . . . . . . . . Slashing 88 | . . . . . . . 20 . 1 14 30 23 . . Piercing 61 | . . . . . . . . 9 10 6 22 4 . 10 Sneak Attacks 26 | . . . . . . . 5 5 1 1 9 2 . 3 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Follow-up Attacks 7 | . . . . . . . 2 . . . 3 2 . . Damage Inflicted 7237 | . 766 259 345 156 . 323 236 485 159 728 3066 475 . 239 Guns 1111 | . 766 . 345 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 2770 | . . 259 . 156 . 323 . . . 382 1650 . . . Melee 3356 | . . . . . . . 236 485 159 346 1416 475 . 239 Ramming . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal 1111 | . 766 . 345 . . . . . . . . . . . Explosive 2770 | . . 259 . 156 . 323 . . . 382 1650 . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 1803 | . . . . . . . 236 . . 294 798 475 . . Piercing 1553 | . . . . . . . . 485 159 52 618 . . 239 Highest Corruption 6 | . . . . . . . 1 1 . . . . . 6 Average Corruption 1 | . . . . . . . 1 1 . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . 1 . . . . . 2 Matter Fused 2 | . . . . . . . . 1 . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 922 | . . 6 . . . 28 . 84 47 98 587 44 . 28 Projectiles . | . . . . . . . . . . . . . . . Explosions 326 | . . 6 . . . 28 . . . 40 252 . . . Melee 596 | . . . . . . . . 84 47 58 335 44 . 28 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 43 | . . . . 16 . 27 . . . . . . . . Shots 2 | . . . . 1 . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 472 | . 307 4 263 21 . 58 120 472 315 332 92 . . . Average Temperature 71 | . 99 4 90 12 . 31 31 127 96 62 24 . . . Received Heat Transfer 579 | . 129 18 99 27 . . 54 6 . 66 135 36 9 . Effects 5 | . 2 . . . . . . 3 . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . Damage (major) 1 | . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . Parts Melted 14 | . 10 . 4 . . . . . . . . . . . Heat Transferred 3885 | . 2701 . 1184 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 500 | . 139 229 240 240 . 164 458 106 106 153 500 317 43 174 Initial 72 | . . 8 62 66 . . 45 57 37 37 4 72 43 14 Average 82 | . 25 117 139 142 . 72 218 63 66 30 104 139 40 34 Maximum Alert Level 2 | . . 1 1 1 . . 2 . . . 2 1 . . Low Security (%) 89 | 100 100 66 76 84 . 100 44 100 100 100 92 79 100 100 Level 1 9 | . . 33 23 15 . . 48 . . . 2 20 . . Level 2 1 | . . . . . . . 7 . . . 5 . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 21 | . . . 3 . . . 1 3 3 . 7 . 1 3 Investigation 6 | . . . . . . . . 1 1 . 3 . 1 . Extermination 4 | . . . . . . . . 1 1 . 1 . . 1 Reinforcement 9 | . . . 3 . . . 1 1 1 . 1 . . 2 Assault . | . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 5 | . . . . . . . 2 . . 1 2 . . . Communications Jammed 11 | . . . . . . . . . . . . 7 . 4 Distress Signals 3 | . . . . . . . . . . . . 3 . . Times Spotted 170 | . 8 5 11 4 . 3 30 6 2 13 57 10 4 17 Peak Tracking Total 21 | . 3 2 3 3 . 2 8 4 2 7 21 4 4 11 Tactical Retreats 31 | . 1 2 . . . . 11 2 . 1 8 4 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 18 | . 2 . 4 1 . . 2 1 1 . 1 3 . 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 9 | . . . . . . . . . . 9 . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 7 | . . . . . . . . . . 1 6 . . . Reused 3 | . . . . . . . . . . . 3 . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 3 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 8 | . . 1 . . . . . . . . 7 . . . Max in Single Turn 6 | . . 1 . . . . . . . . 6 . . . Garrison Access 6 | . . . . . . . . 1 . 1 1 2 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 46 | . . . . 1 . . 2 4 4 10 10 8 2 5 Terminals 25 | . . . . . . . 2 1 4 6 6 3 1 2 Fabricators 7 | . . . . . . . . 1 . 2 2 1 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 1 . . . 1 . 1 Scanalyzers 4 | . . . . . . . . . . 1 1 1 . 1 Garrison Access 6 | . . . . . . . . 1 . 1 1 2 . 1 Total Hacks 151 | . . . . 1 . . 3 6 11 40 49 24 8 9 Successful 118 | . . . . 1 . . 3 4 3 36 44 17 4 6 Failed 33 | . . . . . . . . 2 8 4 5 7 4 3 Catastrophic 6 | . . . . . . . . . 2 1 . 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 96 | . . . . . 1 . 2 3 11 18 37 16 6 2 Terminals 91 | . . . . . . . 3 1 11 20 36 13 3 4 Fabricators 27 | . . . . . . . . 3 . 10 6 3 5 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . 1 . . . 3 . 1 Scanalyzers 21 | . . . . . . . . . . 9 6 3 . 3 Garrison Access 6 | . . . . . . . . 1 . 1 1 2 . 1 Terminal Hacks 59 | . . . . 1 . . 2 1 3 16 28 7 . 1 Record 1 | . . . . . . . 1 . . . . . . . Part Schematic 5 | . . . . . . . . 1 1 1 1 1 . . Prototype ID Bank 3 | . . . . . . . . . . 2 1 . . . Open Door 2 | . . . . 1 . . . . . . . . . 1 Level Access Points 3 | . . . . . . . . . . 1 1 1 . . Branch Access Points 2 | . . . . . . . . . . . 1 1 . . Terminal Index 3 | . . . . . . . . . . 1 1 1 . . Fabricator Index 3 | . . . . . . . . . . 1 1 1 . . Repair Station Index 1 | . . . . . . . . . . . 1 . . . Recycling Unit Index 1 | . . . . . . . . . . . 1 . . . Garrison Index 1 | . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . 1 . . . . . Unreport Threat 6 | . . . . . . . . . . 3 3 . . . Locate Traps 4 | . . . . . . . . . . 1 3 . . . Reprogram Traps 1 | . . . . . . . . . . . 1 . . . Dispatch Records 3 | . . . . . . . . . . 1 1 1 . . Investigation Status 1 | . . . . . . . . . . 1 . . . . Recall Investigation 4 | . . . . . . . . . 1 . 3 . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . Registered Components 2 | . . . . . . . . . . 1 1 . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . Zone Layout 8 | . . . . . . . 1 . . 3 3 1 . . Fabricator Hacks 17 | . . . . . . . . 1 . 8 4 2 2 . Load Schematic 9 | . . . . . . . . 1 . 4 2 1 1 . Build 8 | . . . . . . . . . . 4 2 1 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 1 . . . . . 1 Retrieve Components 2 | . . . . . . . . 1 . . . . . 1 Scanalyzer 20 | . . . . . . . . . . 9 6 2 . 3 Insert Component 11 | . . . . . . . . . . 5 3 1 . 2 Analyze 9 | . . . . . . . . . . 4 3 1 . 1 Garrison Access Hacks 6 | . . . . . . . . 1 . 1 1 2 . 1 Seal Access 6 | . . . . . . . . 1 . 1 1 2 . 1 Unauthorized Hacks 14 | . . . . . . . 1 . . 2 5 4 2 . Terminals 5 | . . . . . . . 1 . . . 4 . . . Track 2 | . . . . . . . . . . . 2 . . . Disrupt 3 | . . . . . . . 1 . . . 2 . . . Fabricators 6 | . . . . . . . . . . 2 1 1 2 . Prioritize 5 | . . . . . . . . . . 2 1 1 1 . Haulers 1 | . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . 3 . . Monitor 1 | . . . . . . . . . . . . 1 . . Recyclers 1 | . . . . . . . . . . . . 1 . . Mask 1 | . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 1 . . . Used 2 | . . . . . . . . . . 1 1 . . . Hacking Detections 31 | . . . . . . . . 1 4 8 7 6 2 3 Full Trace Events 5 | . . . . . . . . 1 . . 3 . 1 . Feedback Events 3 | . . . . . . . . . . . 2 . 1 . Hackware Fried 3 | . . . . . . . . . . . 2 . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . 1 1 5 4 2 . 1 Parts Built 10 | . . . . . . . . . . 5 3 1 1 . Authchips . | . . . . . . . . . . . . . . . Time 606 | . . . . . . . . . . 306 145 93 62 . Total Part Build Rating 63 | . . . . . . . . . . 29 20 7 7 . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . 3 . . . . . 2 Parts Scanalyzed 9 | . . . . . . . . . . 4 3 1 . 1 Part Schematics Acquired 9 | . . . . . . . . . . 4 3 1 . 1 Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 3 | . . . . 3 . . . . . . . . . . Largest Group 3 | . . . . 3 . . . . . . . . . . Highest-Rated Group 40 | . . . . 40 . . . . . . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 7 | . . . . 7 . . . . . . . . . . Total Damage 57 | . . . . 57 . . . . . . . . . . Kills 2 | . . . . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 5409 | 116 700 339 207 246 62 136 401 541 360 773 515 487 73 453 Spaces Moved 9674 | 64 551 368 169 677 211 337 896 1031 923 1351 1244 857 86 909 Core 20 | 19 . . 1 . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 156 | 45 111 . . . . . . . . . . . . . Wheels 957 | . 440 368 149 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 8541 | . . . 19 677 211 337 896 1031 923 1351 1244 857 86 909 Fastest Speed 15 | 50 80 80 26 26 27 27 27 20 20 15 21 31 31 31 Average Speed 33 | 148 104 80 78 27 27 35 31 23 22 15 24 31 31 32 Slowest Speed 355 | 200 190 80 355 107 27 107 107 27 88 92 31 31 31 115 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 68 | . . . 1 4 . 3 14 . 3 2 17 11 4 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 67 71 22 98 59 84 60 30 27 23 26 24 3 24 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 2 | . . . . 2 . . . . . . . . . . Known Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . Scrap Searched 3 | . . . . 3 . . . . . . . . . . Spaces Dug 58 | . . . . . . . 1 1 7 9 19 16 . 5 Terrain Destroyed 215 | . . 50 . 20 . 42 1 1 7 23 50 16 . 5 Melee 58 | . . . . . . . 1 1 7 9 19 16 . 5 Projectile . | . . . . . . . . . . . . . . . AOE 157 | . . 50 . 20 . 42 . . . 14 31 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 11370 | 86 610 406 203 734 216 346 971 1316 1057 1882 1353 1027 128 1035 Wait 1196 | 6 . 27 . 28 . 4 28 229 103 459 47 124 42 99 Move 9533 | 63 550 367 166 668 210 330 868 1030 916 1346 1216 835 78 890 Hop 58 | . . . 1 4 . 3 13 . 3 2 10 10 3 9 Pick Up 106 | 10 13 2 2 3 . 1 14 15 10 11 8 11 . 6 Fast Attach 43 | . . . 8 6 2 . 3 9 . 1 5 5 1 3 Attach 56 | 7 3 . 2 1 . 3 7 1 4 9 4 6 1 8 Detach 10 | . . . . 4 1 . 2 . . . . . 1 2 Swap 53 | . 1 3 1 7 . . 3 6 5 11 7 5 1 3 Drop 99 | . 6 2 4 11 3 1 15 17 6 11 10 7 1 5 Fire 71 | . 37 5 19 2 . 4 . . . 3 1 . . . Melee 135 | . . . . . . . 18 9 10 20 45 23 . 10 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . 1 . . Rewire . | . . . . . . . . . . . . . . . Trap 9 | . . . . . . . . . . 9 . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 8 exits: *Res x4 / Upp x2 / Ext x2) -3/Research (discovered 6 exits: *Res x3 / Arm / Qua x2) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 16) 117 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Evolved 1 slot: Propulsion x1 308 | -10/Materials | Build established: Hacker-Mutant 409 | -10/Materials | Identified exit to Materials 409 | -10/Materials | Discovered exit to Materials (range 10) 569 | -10/Materials | Identified exit to Mines 569 | -10/Materials | Discovered exit to Mines (range 8) 585 | -10/Materials | Discovered exit to Materials (range 14) 817 | -10/Materials | Entered Mines 824 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 828 | -10/Mines | Met a Derelict bent on vengeance 865 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 867 | -10/Mines | Found Prototype Device 868 | -10/Mines | Identified Exp. Sensor Array 886 | -10/Mines | Assembled infested the area 1149 | -10/Mines | Discovered exit to Materials (range 9) 1156 | -10/Mines | Entered Materials 1156 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1233 | -9/Materials | Identified exit to Storage 1233 | -9/Materials | Discovered exit to Storage (range 5) 1330 | -9/Materials | Identified exit to Mines 1330 | -9/Materials | Discovered exit to Mines (range 15) 1363 | -9/Materials | Entered Mines 1364 | -9/Mines | Learned location of Storage (-9) 1388 | -9/Mines | Identified exit to Materials 1388 | -9/Mines | Discovered exit to Materials (range 14) 1392 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1396 | -9/Mines | Learned Materials garrison access intel 1410 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1483 | -9/Mines | Discovered exit to Materials (range 5) 1547 | -9/Mines | Learned location of Zion (-7) 1608 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1608 | -9/Mines | Identified exit to Exiles 1608 | -9/Mines | Discovered exit to Exiles (range 5) 1609 | -9/Mines | Entered Exiles 1616 | -9/Exiles | Met 8R-AWN 1621 | -9/Exiles | Met EX-HEX 1628 | -9/Exiles | Met EX-BIN 1631 | -9/Exiles | Aligned with FarCom system 1632 | -9/Exiles | Given EX-Vault access code 1638 | -9/Exiles | Opened EX-Vault 1640 | -9/Exiles | Found Prototype Device 1640 | -9/Exiles | Identified PSU Rigger 1644 | -9/Exiles | Found Prototype Energy Cannon 1644 | -9/Exiles | Identified Latent Energy Streamer 1651 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1659 | -9/Exiles | Met EX-DEC 1667 | -9/Exiles | Build established: Hacker-Sprinter 1668 | -9/Exiles | Identified exit to Mines 1668 | -9/Exiles | Discovered exit to Mines (range 14) 1671 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 1671 | -9/Exiles | Entered Mines 1806 | -8/Mines | Discovered exit to Materials (range 3) 1807 | -8/Mines | Entered Materials 1807 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1808 | -8/Materials | Loaded intel: 1 garrison access location 2079 | -8/Materials | Identified exit to Factory 2079 | -8/Materials | Discovered exit to Factory (range 14) 2190 | -8/Materials | Discovered exit to Factory (range 9) 2208 | -8/Materials | Entered Factory 2208 | -7/Factory | Evolved 2 slots: Propulsion x2 2223 | -7/Factory | Identified exit to Lower Caves 2223 | -7/Factory | Discovered exit to Lower Caves (range 12) 2732 | -7/Factory | Identified exit to Factory 2732 | -7/Factory | Discovered exit to Factory (range 15) 2749 | -7/Factory | Entered another Factory area 2749 | -6/Factory | Evolved 2 slots: Utility x2 3098 | -6/Factory | Found Powered Armor 3108 | -6/Factory | Identified exit to Factory 3108 | -6/Factory | Discovered exit to Factory (range 8) 3109 | -6/Factory | Entered another Factory area 3109 | -5/Factory | Evolved 2 slots: Propulsion x2 3287 | -5/Factory | Fabricated Imp. Hacking Suite? 3316 | -5/Factory | Build established: Wizard-Sprinter 3343 | -5/Factory | Fabricated Imp. Hacking Suite? 3397 | -5/Factory | Fabricated Imp. Hacking Suite? 3549 | -5/Factory | Identified exit to Factory 3648 | -5/Factory | Identified exit to Upper Caves 3648 | -5/Factory | Discovered exit to Upper Caves (range 10) 3845 | -5/Factory | Fabricated Field Propulsion Array? 3882 | -5/Factory | Entered another Factory area 3882 | -4/Factory | Evolved 2 slots: Utility x2 4081 | -4/Factory | Identified exit to Upper Caves 4081 | -4/Factory | Identified exit to Extension 4177 | -4/Factory | Fabricated Adv. Hacking Suite? 4204 | -4/Factory | Fabricated Field Propulsion Array (x2) 4241 | -4/Factory | Garrison activated, responded to threat 4305 | -4/Factory | Identified exit to Research 4342 | -4/Factory | Adv. Hacking Suite fried by hacking feedback 4342 | -4/Factory | Imp. Hacking Suite fried by hacking feedback 4381 | -4/Factory | Cargo convoy interrupted 4397 | -4/Factory | Entered Research 4397 | -3/Research | Evolved 2 slots: Utility x2 4652 | -3/Research | Identified exit to Armory 4652 | -3/Research | Identified exit to Quarantine 4652 | -3/Research | Identified exit to Research 4872 | -3/Research | Fabricated Exp. Hacking Suite (x1) 4884 | -3/Research | Entered another Research area 4884 | -2/Research | Evolved 2 slots: Utility x2 4935 | -2/Research | Fabricated Exp. Hacking Suite (x1) 4938 | -2/Research | Exp. Hacking Suite fried by hacking feedback 4939 | -2/Research | Identified exit to Access 4939 | -2/Research | Discovered exit to Access (range 13) 4957 | -2/Research | Entered Access 4957 | -1/Access | Evolved 2 slots: Utility x2 5232 | -1/Access | Spotted B-99 Colossus 5324 | -1/Access | Found Enh. Force Lance 5408 | -1/Access | Identified exit to Surface 5408 | -1/Access | Discovered exit to Surface (range 6) 5410 | *** | Escaped! Last Messages --------------- 05353_ Acquired 60 matter. 05356_ Longscan Aggregator disabled. 05358_ Imp. Terrain Scanner destroyed. 05359_ Wave Collapse Detector explodes. 05360_ P-80 Master resets P-80 Master, system corruption cleaned. 05361_ Terminal disabled. 05363_ The unstable cave ceiling collapses. 05364_ Drone signal jammed. 05369_ Sneak attack on A-15 Conveyor. 05372_ Drone sends a signal. 05374_ System corrupted: Matter fused (-8). 05384_ Acquired Adv. Shield Generator. 05397_ Acquired Lgt. Quantum Reactor. 05404_ Adv. System Shield destroyed. 05404_ Door malfunctions. 05407_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 05408_ The Access Shell folds into the floor. 05408_ EXIT=FOUND: SURFACE Map ----- +----------------------------------------------------+ | ""#???????????# """""" # # """ | | "#???????????# """""" # + """ | | ""#???????????######???######## # " | | ""#???????????????????????????# # = | | #???????????????????????????# #? | | #??????????????#??########### ########## | | #######??????????????# """"" # # ! ? | | ####????????????????????# ""Y"" # # ?? | | ????????????????????????# # # ?? | | ????????????????????????# = # # ?? | | ????????????????????????#""""" # # """"?? | | ??????????????????????????"""" = # # """"?? | | ??????????????????????????"""" + # """""? | | ??????????????????????????"""" # # """""" | | ??????????????????????????"""" # # """""" | | ??????????????????????????"""" / p+ | | ????????????????????????# #p # | | ????????????????????????# ! #pp# | | ????????????????????????############## ########## | | ?????????????????????????????###?????#p #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" u #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ??????????????????????????????????????? #????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 45 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Additional Mass Support 9 Armor Coverage 400 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Propulsion Shielding 66 Evasion (%) 67 Offensive Hacking 84 Defensive Hacking 26 Item Schematics ----------------- Hacking Suite | -7/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Imp. Propulsion Shielding | -5/Factory | Scanalyzed Stasis Canceller | -5/Factory | Scanalyzed Power Sword | -5/Factory | Scanalyzed Energy Well | -5/Factory | Scanalyzed Field Propulsion Array | -5/Factory | Hacked Adv. Hacking Suite | -4/Factory | Hacked Powered Armor | -4/Factory | Scanalyzed Imp. Fusion Compressor | -4/Factory | Scanalyzed Nuclear Pulse Array | -4/Factory | Scanalyzed Adv. Transmission Jammer | -3/Research | Scanalyzed Exp. Hacking Suite | -3/Research | Hacked Lgt. Quantum Reactor | -1/Access | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -5/Factory Imp. Hacking Suite | x1 | -5/Factory Imp. Hacking Suite | x1 | -5/Factory Field Propulsion Array | x2 | -5/Factory Adv. Hacking Suite | x1 | -4/Factory Field Propulsion Array | x2 | -4/Factory Exp. Hacking Suite | x1 | -3/Research Exp. Hacking Suite | x1 | -2/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeMicrowarpCorpse Manual? 0 Play Time 02:27:50 Cumulative 270.3 hours Start 2022.11.14 @ 19:06:25 End 2022.11.16 @ 17:35:53 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 272 Rogue 119 Adventurer 81 Explorer 72 Win Type 0 Total 16 Types 14/0/2/0/0/0/0/0/0 Lore% 44 Gallery% 74 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6253d107-a991-45ab-8e98-164ecf207752