Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.27 @ 15:55:28 // Winter2022/Polymind Player: KTG-v3 Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (113) 565 Value Destroyed (5001) 5001 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (18813) 18813 TOTAL SCORE: 34769 Bonus ------- Polymind Skill 13048 Pacifist 200 High Alert Combat Kills 358 Follower Combat Kills 2865 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 656 Friendly Fire -214 Cogmind --------- Core Integrity 0/1600 Matter 0/0 Energy 84/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (0) ------ (None) > --- WEAPON (1) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Advanced Visual Processing Unit Active Sensor Suite Improved Targeting Computer Kinecellerator Improved Weapon Cycler Improved Transmission Jammer Improved Heavy Armor Plating Graphene Brace EM Disruption Field Improved Dynamic Insulation System > --- WEAPON ----------- Heavy Mass Driver > --- INVENTORY -------- (None) [Rating: 113] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Improved Hover Unit Treads Armored Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved Surge Thruster Utility EX Chip 1 Device Improved Sensor Array Storage Advanced Energy Well Processor Visual Processing Unit Hackware EX Chip 1 Protection Layered Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Neutron Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Chain Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Carbide Saw Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Arm Lab Res Acc Slots Evolved . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 52 | . . . 4 8 . . 2 3 . . . . 11 . . . . . 10 . . 1 . . 3 . 2 8 Power 8 | . . . . 2 . . . 1 . . . . . . . . . . 3 . . . . . 1 . . 1 Propulsion 21 | . . . 1 5 . . . . . . . . 3 . . . . . 5 . . . . . 1 . 1 5 Utility 11 | . . . 1 . . . 2 1 . . . . 6 . . . . . . . . . . . . . . 1 Weapon 12 | . . . 2 1 . . . 1 . . . . 2 . . . . . 2 . . 1 . . 1 . 1 1 Highest Loss Streak 7 | . . . 2 6 . . 2 3 . . . . 6 . . . . . 7 . . 1 . . 2 . 2 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . . . 88 74 59 96 91 96 100 100 100 100 83 100 100 19 . 25 90 87 87 85 83 83 82 60 91 52 Engine 7 | . . . 11 20 1 3 3 12 16 16 16 15 2 16 16 3 . 4 10 . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . 2 12 12 11 8 8 6 . 4 6 Reactor 1 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . 11 2 Treads 4 | . . . 23 . . . . . . . . . 7 . . . . . . . . . . . . . . 3 Leg 1 | . . . . 8 . . . . . . . . 8 . . . . . . . . . . . . . . . Hover 11 | . . . . . 1 3 3 25 33 33 33 31 . 33 33 6 . 8 22 . . 2 25 25 20 . . . Flight 5 | . . . . 23 . . . . . . . . . . . . . . 9 37 37 33 . . 8 40 49 16 Device 16 | . . . 23 4 . . . 11 16 16 16 17 36 16 16 3 . 4 13 12 12 12 16 16 14 . 4 10 Processor 14 | . . . . . 9 15 15 28 33 33 33 31 6 33 33 6 . 8 25 12 12 12 16 16 13 . 4 6 Hackware 7 | . . . . . 42 69 64 15 . . . . . . . . . . . . . . . . . . . . Protection 2 | . . . 5 . . . . . . . . . 5 . . . . . . . . . 8 8 6 . . 1 Energy Gun 1 | . . . 10 4 1 3 3 . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 2 | . . . 11 13 . . . . . . . . . . . . . . 1 . . . . . 2 20 12 2 Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 12 12 10 . . . . 4 . Naked Turns 1220 | . 58 18 43 52 47 . . 1 . . . 1 66 . . 497 337 33 2 . . 2 . . . . . 63 Heaviest Build 58 | . . . 18 7 21 21 21 21 6 6 6 46 58 6 6 6 . 6 21 11 11 51 51 51 51 5 17 47 Greatest Support 60 | 3 3 3 40 20 16 16 16 16 14 14 14 56 60 14 14 14 3 14 22 12 12 51 51 51 51 12 18 56 Greatest Overweight (x) 1 | . . . . 1 1 1 1 1 . . . . . . . . . . 1 . . . . . . . 1 1 Average Overweight (x) . | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . . . 1 1 1 1 1 1 . . . 1 1 . . . . . 5 . . 1 1 1 1 . . 1 Average Capacity . | . . . . . . 1 1 . . . . . . . . . . . . . . . 1 1 . . . . Most Carried 1 | . . . . . 1 1 1 1 . . . . . . . . . . . . . . . 1 1 . . . Average Carried . | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Final Capacity 1 | . . . . . 1 1 1 . . . . 1 . . . . . . . . . 1 1 1 . . . . Final Carried 1 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . 1 . . . . Class Distribution -------------------- 27% | Watcher 12% | Sentry 11% | Tinkerer 10% | Cutter 9% | Cogmind 8% | Grunt 8% | Heavy 7% | Demolisher 3% | Swarmer Dominant Class ---------------- Cogmind | -10/Materials Cogmind | -10/Mines Sentry | -9/Materials Swarmer | -9/Mines Tinkerer | -9/Exiles Tinkerer | -8/Mines Tinkerer | -8/Materials Watcher | -7/Factory Watcher | -7/Lower Caves Watcher | -7/Lower Caves Watcher | -7/Data Miner Watcher | -6/Proximity Caves Heavy | -6/Factory Watcher | -6/Lower Caves Watcher | -6/Lower Caves Cogmind | -6/Zion Cogmind | -5/Proximity Caves Cogmind | -5/Factory Watcher | -4/Factory Cutter | -4/Upper Caves Cutter | -4/Upper Caves Cutter | -4/Warlord Demolisher | -3/Proximity Caves Demolisher | -3/Research Demolisher | -3/Armory Swarmer | -3/Lab Swarmer | -2/Research Cutter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Arm Lab Res Acc Matter Collected 1379 | . . . 76 . . . . . . . . . 459 . . . . . . . . 150 39 611 . . 40 4 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4267 | . . . 318 13 . . 993 266 . . . 33 1548 . . . . . 29 . . 149 93 403 83 . 124 215 Parts 200 | . . . 23 . . . 40 12 . . . 2 66 . . . . . 4 . . 5 9 19 13 . 4 3 Haulers Intercepted 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . . 1 . . . . 11 . . . . . 4 . . . . . Prevented 6 | . . . . . . . . . . . . . . . . . 5 . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Arm Lab Res Acc Combat Hostiles Destroyed 92 | . . . 7 3 . . 18 3 . . . . 29 . . . . . 2 . . 5 8 9 4 . 2 2 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Guns 26 | . . . 7 3 . . 11 3 . . . . . . . . . . . . . . . . . . 1 1 Cannons 28 | . . . . . . . . . . . . . 28 . . . . . . . . . . . . . . . AOE 30 | . . . . . . . . . . . . . . . . . . . 2 . . 5 8 9 4 . 1 1 Classes Destroyed 20 | . . . 4 1 . . 4 . . . . . 6 . . . . . . . . 2 1 1 1 . . . Worker 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Builder 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Recycler 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Operator 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Watcher 10 | . . . 1 . . . 3 1 . . . 1 2 . . . . . . . . . . . 1 . 1 . Swarmer 18 | . . . . . . . 4 . . . . . 3 . . . . . 2 . . . 7 . . . 2 . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Grunt 37 | . . . 3 . . . 8 3 . . . . 11 . . . . . . . . 1 . 9 . . . 2 Brawler 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Duelist 5 | . . . 1 . . . 1 . . . . . 2 . . . . . . . . 1 . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 13 | . . . 3 . . . 4 . . . . . 5 . . . . . . . . . 1 . . . . . Specialist 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Programmer 5 | . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 8 | . . . 2 2 . . 8 2 . . . 1 7 . . . . . 2 . . 4 5 6 5 . 2 2 Combat Bots Only 7 | . . . 2 2 . . 7 2 . . . . 3 . . . . . 2 . . 4 5 5 4 . 1 2 Max Kills in Single Turn 4 | . . . 1 1 . . 2 1 . . . 1 2 . . . . . 2 . . 4 3 3 3 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . . . . . . 2 . . 4 3 3 3 . 1 1 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Arm Lab Res Acc Damage Taken 11997 | . 53 . 701 797 . . 324 387 . . . . 3310 . 13 . 20 39 1719 . . 61 521 360 831 . 544 2317 Core 3791 | . 53 . 91 273 . . 93 121 . . . . 326 . . . 20 39 771 . . 7 55 82 135 . 114 1611 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 70 | 100 . 78 . . . 9 83 . . . . 82 . . . . 59 96 . . . . 27 . . 83 92 . Volleys Fired 241 | . . . 37 24 . . . . . . . 1 139 . . . . . 1 . . 3 7 6 4 . 12 7 Largest 2 | . . . 2 1 . . . . . . . 1 1 . . . . . 1 . . 1 1 1 1 . 1 2 Hottest 160 | . . . 79 40 . . . . . . . 90 90 . . . . . . . . 160 160 160 160 . 30 129 Shots Fired 346 | . . . 59 24 . . 54 22 . . . 1 139 . . . . . 1 . . 3 7 6 4 . 12 14 Gun 184 | . . . 59 24 . . 54 22 . . . . . . . . . . . . . . . . . . 11 14 Cannon 141 | . . . . . . . . . . . . 1 139 . . . . . . . . . . . 1 . . . Launcher 21 | . . . . . . . . . . . . . . . . . . . 1 . . 3 7 6 3 . 1 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 119 | . . . 37 . . . . . . . . . 63 . . . . . . . . . . . 1 . 11 7 Thermal 130 | . . . 22 24 . . . . . . . 1 76 . . . . . . . . . . . . . . 7 Explosive 21 | . . . . . . . . . . . . . . . . . . . 1 . . 3 7 6 3 . 1 . Electromagnetic 76 | . . . . . . . 54 22 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 31 | . . . 28 6 . . 14 11 . . . 1 17 . . . . . . . . 6 14 24 31 . 3 8 Robot Miss Streak 4 | . . . 3 2 . . 4 3 . . . . 4 . . . . . . . . . 1 . . . 3 2 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 76 | . . . . . . . 54 22 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 254 | . . . 46 15 . . 48 19 . . . 1 93 . . . . . . . . 2 5 6 3 . 5 11 Core Hits 206 | . . . 15 4 . . 31 10 . . . 1 45 . . . . . 3 . . 23 17 35 13 . 4 5 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 24 | . . . . . . . 11 3 . . . . 10 . . . . . . . . . . . . . . . Blast 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . Corrupt 14 | . . . . . . . 11 3 . . . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14122 | . . . 710 166 . . 1456 481 . . . 47 4948 . . . . . 89 . . 1289 1286 2049 677 . 269 655 Guns 3225 | . . . 710 166 . . 1456 473 . . . . . . . . . . . . . . . . . . 120 300 Cannons 4970 | . . . . . . . . . . . . 47 4814 . . . . . . . . . . . 79 . 30 . Explosions 5870 | . . . . . . . . . . . . . 94 . . . . . 80 . . 1289 1286 2049 598 . 119 355 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 57 | . . . . . . . . 8 . . . . 40 . . . . . 9 . . . . . . . . . Kinetic 3186 | . . . 472 . . . . . . . . . 2356 . . . . . . . . . . . 79 . 120 159 Thermal 3144 | . . . 238 166 . . . . . . . 47 2552 . . . . . . . . . . . . . . 141 Explosive 5776 | . . . . . . . . . . . . . . . . . . . 80 . . 1289 1286 2049 598 . 119 355 Electromagnetic 1929 | . . . . . . . 1456 473 . . . . . . . . . . . . . . . . . . . . Impact 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . 3 3 . 8 8 8 . . . . . . 2 2 2 2 . . 2 2 2 2 . . . . . 3 Average Corruption 3 | . 2 3 . 8 8 8 . . . . . . 1 2 2 2 . . 1 2 2 2 . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 42 | . . . . . . . . . . . . . . . . . . . . . . 4 . 14 24 . . . Effects 46 | . . 1 . 8 5 5 . . . . . . 20 3 1 1 . . . 1 . 1 . . . . . . Message Errors 10 | . . . . 1 2 . . . . . . . 5 2 . . . . . . . . . . . . . . Matter Fused 6 | . . . . 1 . . . . . . . . 5 . . . . . . . . . . . . . . . Heat Flow Errors 11 | . . . . 2 2 3 . . . . . . 2 1 1 . . . . . . . . . . . . . Energy Discharges 4 | . . . . . 1 . . . . . . . 1 . . . . . . 1 . 1 . . . . . . Data Loss (minor) 9 | . . . . 2 . 1 . . . . . . 5 . . 1 . . . . . . . . . . . . Data Loss (major) 4 | . . 1 . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . Alerts 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 460 | . . . . . . . . . . . . . 264 . . . . . . . . 18 98 18 1 . 44 17 Projectiles 264 | . . . . . . . . . . . . . 264 . . . . . . . . . . . . . . . Explosions 196 | . . . . . . . . . . . . . . . . . . . . . . 18 98 18 1 . 44 17 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 16 | . . . . . . . . 1 . . . . 13 . . . . . 1 . . . . . 1 . . . Impact 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Kinetic 12 | . . . . . . . . . . . . . 11 . . . . . . . . . . . 1 . . . Secondary 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Self-Inflicted Damage 149 | . . . . . . . . 4 . . . . 58 . . . . . 4 . . . . . . . 42 41 Shots 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 1 Rammed 14 | . . . . . . . . 1 . . . . 11 . . . . . 2 . . . . . . . . . Targets Rammed 15 | . . . . . . . . 1 . . . . 12 . . . . . 2 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Highest Temperature 456 | . . . 18 104 260 204 4 37 . . . . 456 205 159 . . . 23 . . . . 10 48 . 30 63 Average Temperature 91 | . . . 9 66 94 118 2 14 . . . . 148 116 100 . . . 5 . . . . 10 32 . 14 33 Received Heat Transfer 1983 | . 18 . 138 248 . . 108 156 . . . . 786 . . . . 18 157 . . 12 36 30 141 . . 135 Effects 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Parts Fried 12 | . . . . . . . 11 . . . . . 1 . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 1202 | . . . 592 375 . . . . . . . . 50 . . . . . . . . . . . . . . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Arm Lab Res Acc Peak Influence 1453 | . 22 8 107 60 . . 608 414 . . . . 547 . . . . 222 710 . . . . 957 1453 . 549 859 Initial 501 | . . 8 2 5 . . . 231 . . . . 2 . . . . 207 86 . . . . 124 501 . . 316 Average 239 | . 10 8 14 10 . . 296 260 . . . . 260 . . . . 206 211 . . . . 651 774 . 326 609 Maximum Alert Level 4 | . . . . . . . 2 2 . . . . 2 . . . . 1 3 . . . . 3 4 . 2 3 Low Security (%) 45 | 100 100 100 100 100 . 100 39 20 . . . . 27 . . . . 15 69 . . . . 12 . . 22 . Level 1 36 | . . . . . . . 9 75 . . . . 58 . . . . 84 16 . . . . 7 . . 40 14 Level 2 14 | . . . . . . . 50 3 . . . . 13 . . . . . 13 . . . . 31 66 . 37 62 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . 48 10 . . 23 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . 23 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 2 . 1 . . . 5 7 . . . . 10 . . . . 1 7 . . . . 1 5 . 4 4 Investigation 14 | . 1 . . . . . 2 2 . . . . 4 . . . . 1 1 . . . . 1 2 . . . Extermination 8 | . . . . . . . . 3 . . . . 3 . . . . . . . . . . . 1 . . 1 Reinforcement 16 | . 1 . 1 . . . 1 2 . . . . 3 . . . . . 3 . . . . . 2 . 1 2 Assault 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Garrison 7 | . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Arm Lab Res Acc Distress Signals 19 | . 1 . 1 . . . 1 . . . . . 1 . . . . 2 4 . . 2 . 1 1 . 3 2 Communications Jammed 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Distress Signals 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Times Spotted 529 | . 8 . 19 80 . . 23 27 . . . 2 45 . 3 1 16 5 101 . . 22 10 12 64 . 36 55 Peak Tracking Total 26 | . 8 . 5 21 . . 4 4 . . . 1 3 . 3 1 4 5 26 . . 10 8 5 17 . 13 16 Tactical Retreats 31 | . . . . 5 . . 2 1 . . . . 3 . 2 . . . 9 . . . 1 . 3 . 3 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Arm Lab Res Acc Traps Triggered 5 | . 2 . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . . . . . . . . 3 . . . . . . 1 . 13 1 . 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Arm Lab Res Acc Machines Disabled 9 | . . . . . . . 2 1 . . . . 3 . . . . . . . . . . . 2 . . 1 Max in Single Turn 1 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . 1 Garrison Access 3 | . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Arm Lab Res Acc Machines Accessed 31 | . 1 . 1 . 1 . 6 6 . 1 4 . 8 . 1 . . . 1 . . 1 . . . . . . Terminals 20 | . 1 . 1 . . . 6 4 . 1 . . 7 . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . Total Hacks 112 | . 3 . 1 . 1 . 29 28 . 1 29 . 17 . 1 . . . 1 . . 1 . . . . . . Successful 87 | . 1 . 1 . 1 . 28 19 . 1 29 . 4 . 1 . . . 1 . . 1 . . . . . . Failed 25 | . 2 . . . . . 1 9 . . . . 13 . . . . . . . . . . . . . . . Catastrophic 8 | . . . . . . . . 1 . . . . 7 . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 99 | . . . 1 . . . 20 20 . . . . 11 . . . . . 15 . . . . 5 8 . 10 9 Terminals 73 | . 3 . 1 . . . 29 25 . 1 . . 14 . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . . . . 3 . . . . . 1 . . . . . . . . . Terminal Hacks 81 | . 1 . 1 . 1 . 28 16 . 1 29 . 2 . 1 . . . . . . 1 . . . . . . Record 14 | . . . . . 1 . . . . 1 11 . . . . . . . . . . 1 . . . . . . Part Schematic 11 | . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . 2 . . . 3 . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 5 | . 1 . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . Emergency Access Points 6 | . . . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 10 | . . . . . . . 6 4 . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Dispatch Records 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 11 | . . . . . . . 6 4 . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Terminals 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Botnet 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 . . . . . 3 4 . . . . 7 . . . . . . . . . . . . . . . Full Trace Events 3 | . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 28 | . . . 2 3 . . . 2 . . . . 2 . . . . 1 6 . . . . . 2 . 2 8 Non-combat 8 | . . . . . . . . 2 . . . . 1 . . . . 1 1 . . . . . . . . 3 Combat 20 | . . . 2 3 . . . . . . . . 1 . . . . . 5 . . . . . 2 . 2 5 Robot Hacks Applied 49 | . . . 2 3 . . . 4 . . . . 4 . . . . 2 12 . . . . . 2 . 4 16 map_route 8 | . . . . . . . . 2 . . . . 1 . . . . 1 1 . . . . . . . . 3 mark_security 8 | . . . . . . . . 2 . . . . 1 . . . . 1 1 . . . . . . . . 3 find_shortcuts 20 | . . . 2 3 . . . . . . . . 1 . . . . . 5 . . . . . 2 . 2 5 find_garrison 13 | . . . . . . . . . . . . . 1 . . . . . 5 . . . . . . . 2 5 Relay Couplers Released 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Arm Lab Res Acc Total Allies 47 | . . . . 3 . . . 3 . . . 1 1 . . 9 . . 5 . . . . 6 9 . 5 5 Largest Group 9 | . . . . 2 . . . 3 . . . 1 1 . . 9 9 3 3 . . . . 5 7 3 3 4 Highest-Rated Group 605 | . . . . 48 . . . 48 . . . 96 77 . . 256 256 98 288 . . . . 435 605 288 288 461 Highest-Rated Ally 122 | . . . . 31 . . . 16 . . . 96 77 . . 42 42 41 96 . . . . 96 103 96 122 122 Zionite Dispatches 13 | . . . . . . . . . . . . . . . . . . . 3 . . . . 2 4 . 2 2 Heavy 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 Light 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 1 Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 355 | . . . . 12 . . . 38 . . . . . . . . 73 1 10 . . . . 71 82 . 37 31 Total Damage 13665 | . . . . 125 . . . 1663 . . . . . . . . 1470 17 335 . . . . 2315 3525 . 2027 2188 Kills 82 | . . . . 4 . . . 13 . . . . . . . . 13 . 5 . . . . 14 13 . 12 8 Allies Corrupted 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 2 . Allies Melted 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Turrets Deployed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Arm Lab Res Acc Robot Analysis Total 13 | . . . 2 2 . . . 1 . . . . 1 . . . . . 4 . . . . . 1 . 1 1 Derelict Logs Recovered 10 | . . . . 1 . . . . . 1 . 1 . 1 2 1 1 . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Arm Lab Res Acc Turns Passed 12936 | 11 58 18 1620 337 132 189 603 2218 207 296 49 207 2264 245 303 617 337 39 652 86 68 923 376 242 288 11 207 333 Spaces Moved 12633 | 21 115 36 321 592 150 127 385 762 370 529 87 302 1329 422 526 896 382 69 1172 317 281 984 438 369 354 10 629 658 Core 1886 | 21 115 36 56 161 92 . . 1 . . . 2 116 . . 682 382 56 65 . . 4 . . . . . 97 Treads 709 | . . . 230 . . . . . . . . . 463 . . . . . . . . . . . . . . 16 Legs 721 | . . . . 28 . . . . . . . 4 689 . . . . . . . . . . . . . . . Wheels 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hover 5530 | . . . . . 58 127 385 761 370 529 87 296 61 422 526 214 . 13 486 . . 164 438 369 220 . . 4 Flight 3785 | . . . 35 401 . . . . . . . . . . . . . . 621 317 281 816 . . 134 10 629 541 Fastest Speed 7 | 50 50 50 37 37 50 150 150 50 56 56 56 50 50 56 56 50 50 50 15 24 24 24 52 52 34 37 7 16 Average Speed 62 | 50 50 50 127 45 88 150 150 99 56 56 56 56 128 56 56 51 50 51 40 24 24 28 52 52 45 37 23 31 Slowest Speed 170 | 50 50 50 160 120 150 150 150 150 56 56 56 120 170 56 56 56 50 56 100 24 24 52 52 52 52 37 62 160 Overloaded Moves 150 | . . . . . . . . . . . . . . . . . . . 62 . . . . . . . 64 24 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 55 | . . . . 25 . . . 1 . . . . . . . . . . 17 . . 2 . . . . 4 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 27 11 34 94 52 33 29 21 56 52 70 60 38 59 59 88 47 3 39 57 51 83 66 9 37 6 22 23 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 5 | . . . . . 1 . . . . . 1 . . 1 . . 1 . . . 1 . . . . . . . Known Exits Taken 16 | . 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . . . . . . . 1 . Unknown Exits Taken 12 | 1 . 1 . 1 1 . . . . . . . . . . 1 . . . 1 1 1 1 1 1 1 . . Scrap Searched 3 | . . . . 1 . . . . . . . . . 1 . . 1 . . . . . . . . . . . Spaces Dug 38 | . . . . . . . . . . . . . 6 . . . . . . . . 11 . . 21 . . . Terrain Destroyed 375 | . . . . . . . . . . . . . 48 . . . . . 10 . . 32 117 75 60 . 9 24 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 40 | . . . . . . . . . . . . . 40 . . . . . . . . . . . . . . . AOE 335 | . . . . . . . . . . . . . 8 . . . . . 10 . . 32 117 75 60 . 9 24 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Arm Lab Res Acc Total 17263 | 20 114 35 1472 609 149 126 411 2221 369 528 86 336 1715 430 533 1051 527 72 1334 326 280 1615 571 406 474 16 671 766 Wait 4454 | . . . 1115 18 . . 27 1459 . . . 34 236 9 8 156 146 4 177 10 . 631 127 31 117 7 35 107 Move 12507 | 20 114 35 320 550 149 126 384 759 369 528 86 301 1328 421 525 895 381 68 1139 316 280 980 437 368 353 9 620 646 Hop 44 | . . . . 17 . . . 1 . . . . . . . . . . 15 . . 1 . . . . 4 6 Pick Up 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fast Attach . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drop 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fire 241 | . . . 37 24 . . . . . . . 1 139 . . . . . 1 . . 3 7 6 4 . 12 7 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 12 | . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: Fac x4 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Arm / Tes) -3/Armory -3/Lab -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 12 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Identified exit to Mines 70 | -10/Materials | Entered Mines 83 | -10/Mines | Discovered new exit (range 7) 88 | -10/Mines | Entered Materials 1651 | -9/Materials | Identified exit to Mines 1708 | -9/Materials | Entered Mines 1709 | -9/Mines | Assembled infested the area 1735 | -9/Mines | Identified exit to Materials 1764 | -9/Mines | Lost 6 parts (1p2n1u2w) 1777 | -9/Mines | Escorted by a lone wolf Derelict 1799 | -9/Mines | Core integrity fell below 50% 1855 | -9/Mines | Lost 3 parts (1p2n) 1884 | -9/Mines | Core integrity fell below 20% 1998 | -9/Mines | Discovered exit to Materials (range 7) 2042 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2043 | -9/Mines | Discovered new exit (range 5) 2045 | -9/Mines | Entered Exiles 2057 | -9/Exiles | Met 8R-AWN 2067 | -9/Exiles | Met EX-HEX 2085 | -9/Exiles | Met EX-DEC 2092 | -9/Exiles | Took control of EX-DEC (ally) 2112 | -9/Exiles | Learned location of Zion (-6) 2157 | -9/Exiles | Discovered new exit (range 10) 2177 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 2177 | -9/Exiles | Entered Mines 2351 | -8/Mines | Discovered exit to Materials (range 10) 2366 | -8/Mines | Entered Materials 2390 | -8/Materials | Identified exit to Factory 2656 | -8/Materials | Destroyed 7 combat bots 2969 | -8/Materials | Entered Factory 3226 | -7/Factory | Identified exit to Storage 3226 | -7/Factory | Identified exit to Lower Caves 3226 | -7/Factory | Identified exit to Factory 3499 | -7/Factory | DAS Turret deployed 3529 | -7/Factory | Lost 3 parts (1p1u1w) 5187 | -7/Factory | Entered Lower Caves 5241 | -7/Lower Caves | Encountered a Warlord checkpoint 5386 | -7/Lower Caves | Discovered new exit (range 10) 5390 | -7/Lower Caves | Identified exit to Lower Caves 5394 | -7/Lower Caves | Entered another Lower Caves area 5445 | -7/Lower Caves | Learned Factory terminal intel 5689 | -7/Lower Caves | Discovered new exit (range 3) 5690 | -7/Lower Caves | Identified exit to Data Miner 5690 | -7/Lower Caves | Entered Data Miner 5690 | -7/Data Miner | Discovered new exit (range 6) 5700 | -7/Data Miner | Met Data Miner 5711 | -7/Data Miner | Learned location of Section 7 (-2) 5711 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5720 | -7/Data Miner | Received God Mode back door access code from Data Miner 5733 | -7/Data Miner | Identified exit to Proximity Caves 5739 | -7/Data Miner | Entered Proximity Caves 5786 | -6/Proximity Caves | Escorted by Enhanced Grunt 5836 | -6/Proximity Caves | Learned Factory stockpile data 5914 | -6/Proximity Caves | Discovered exit to Factory (range 18) 5946 | -6/Proximity Caves | Entered Factory 5948 | -6/Factory | Loaded intel: 27 terminal locations 6018 | -6/Factory | Spotted B-75 Beast 6988 | -6/Factory | Discovered new exit (range 5) 7011 | -6/Factory | Identified exit to Factory 7565 | -6/Factory | Incoming investigation squad redirected 7820 | -6/Factory | Identified exit to Lower Caves 7820 | -6/Factory | Identified exit to Extension 8141 | -6/Factory | Lost 6 parts (3n2u1w) 8176 | -6/Factory | Discovered exit to Factory (range 82) 8210 | -6/Factory | Entered Lower Caves 8218 | -6/Lower Caves | Encountered a Warlord checkpoint 8449 | -6/Lower Caves | Discovered new exit (range 13) 8455 | -6/Lower Caves | Identified exit to Lower Caves 8455 | -6/Lower Caves | Entered another Lower Caves area 8462 | -6/Lower Caves | Discovered exit to Factory (range 11) 8532 | -6/Lower Caves | Learned Factory security intel 8624 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8625 | -6/Lower Caves | Learned 12 Factory zone layouts 8750 | -6/Lower Caves | Discovered new exit (range 9) 8757 | -6/Lower Caves | Identified exit to Zion 8758 | -6/Lower Caves | Entered Zion 8778 | -6/Zion | System corruption cleaned by Quarantine Array 8918 | -6/Zion | Identified exit to Deep Caves 9020 | -6/Zion | Gained Derelict followers 9128 | -6/Zion | Imprinted 9130 | -6/Zion | Declared Zion's savior 9345 | -6/Zion | Discovered new exit (range 11) 9375 | -6/Zion | Entered Proximity Caves 9375 | -5/Proximity Caves | Accompanied by 9 allies 9455 | -5/Proximity Caves | Learned location of Armory (-3) 9669 | -5/Proximity Caves | Discovered exit to Factory (range 7) 9712 | -5/Proximity Caves | Entered Factory 9712 | -5/Factory | Accompanied by 3 allies 9729 | -5/Factory | Incoming investigation squad redirected 9742 | -5/Factory | Discovered new exit (range 15) 9751 | -5/Factory | Identified exit to Factory 9751 | -5/Factory | Entered another Factory area 10196 | -4/Factory | Lost 3 parts (1p2n) 10224 | -4/Factory | Zion Light squad teleported in 10284 | -4/Factory | Core integrity fell below 50% 10300 | -4/Factory | Retrieved Zion intel report: Branch Access 10300 | -4/Factory | Identified exit to Upper Caves 10301 | -4/Factory | Zion Heavy Resupply teleported in 10319 | -4/Factory | Spotted B-86 Titan 10342 | -4/Factory | Lost 7 parts (2p3n2w) 10394 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 10395 | -4/Factory | Zion Offense Resupply teleported in 10403 | -4/Factory | Entered Upper Caves 10485 | -4/Upper Caves | Discovered new exit (range 14) 10489 | -4/Upper Caves | Entered another Upper Caves area 10490 | -4/Upper Caves | Discovered new exit (range 5) 10491 | -4/Upper Caves | Encountered a Warlord checkpoint 10499 | -4/Upper Caves | Learned location of Quarantine (-2) 10554 | -4/Upper Caves | Discovered new exit (range 12) 10557 | -4/Upper Caves | Entered Warlord 10564 | -4/Warlord | Discovered new exit (range 13) 10572 | -4/Warlord | System corruption cleaned by Quarantine Array 10685 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 10699 | -4/Warlord | Rebuked by Warlord 10703 | -4/Warlord | Warlord's base attacked by MAIN.C 11053 | -4/Warlord | Warlord forces counterattacked 11354 | -4/Warlord | Spotted Executioner 11354 | -4/Warlord | Spotted Striker 11378 | -4/Warlord | Warlord base infiltrated, sounded retreat 11457 | -4/Warlord | Spotted Striker 11480 | -4/Warlord | Entered Proximity Caves 11661 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11791 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11813 | -3/Proximity Caves | Spotted B-86 Titan 11848 | -3/Proximity Caves | Discovered new exit (range 15) 11856 | -3/Proximity Caves | Entered Research 11857 | -3/Research | Identified exit to Testing 11862 | -3/Research | Zion Light squad teleported in 11899 | -3/Research | Incoming investigation squad redirected 11945 | -3/Research | Zion Hacker squad teleported in 12000 | -3/Research | Discovered new exit (range 15) 12011 | -3/Research | Discovered new exit (range 16) 12098 | -3/Research | Entered Armory 12098 | -3/Armory | Accompanied by 3 allies 12135 | -3/Armory | Zion Heavy squad teleported in 12239 | -3/Armory | Zion Heavy squad teleported in 12305 | -3/Armory | Spotted B-86 Titan 12307 | -3/Armory | Allies destroyed B-86 Titan 12312 | -3/Armory | Zion Hacker squad teleported in 12381 | -3/Armory | Zion Light squad teleported in 12385 | -3/Armory | Discovered new exit (range 5) 12386 | -3/Armory | Entered Lab 12386 | -3/Lab | Accompanied by 3 allies 12386 | -3/Lab | Discovered new exit (range 9) 12397 | -3/Lab | Entered Research 12397 | -2/Research | Accompanied by 3 allies 12544 | -2/Research | Retrieved Zion intel report: Main Access 12544 | -2/Research | Identified exit to Access 12545 | -2/Research | Zion Heavy squad teleported in 12595 | -2/Research | Spotted B-90 Cyclops 12601 | -2/Research | Zion Light squad teleported in 12604 | -2/Research | Entered Access 12634 | -1/Access | Zion Heavy squad teleported in 12724 | -1/Access | Zion Light squad teleported in 12835 | -1/Access | Lost 3 parts (2n1u) 12881 | -1/Access | First assault squad dispatched 12907 | -1/Access | Incoming assault squad redirected 12910 | -1/Access | Spotted B-99 Colossus 12911 | -1/Access | Spotted B-99 Colossus 12920 | -1/Access | Core integrity fell below 50% 12927 | -1/Access | Core integrity fell below 20% 12937 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 12919_ Slug penetrates Reinforced Barrier. 12922_ Slug penetrates B-99 Colossus. 12922_ Slug penetrates Sealed Heavy Doors. 12922_ Xenon Bombardment Thruster destroyed. 12922_ Lost control of S-43 Plague. 12922_ Slug penetrates B-99 Colossus. 12923_ Slug penetrates Sealed Heavy Doors. 12923_ Penetrated by Slug. 12923_ Slug penetrates Sealed Heavy Doors. 12924_ P-80 Master resets B-99 Colossus, system corruption cleaned. 12926_ Slug penetrates Sealed Heavy Doors. 12926_ Penetrated by Slug. 12926_ Slug penetrates Sealed Heavy Doors. 12926_ Penetrated by Slug. 12926_ Slug penetrates Sealed Heavy Doors. 12926_ Penetrated by Slug. 12926_ Slug penetrates Sealed Heavy Doors. 12927_ B-99 Colossus activates siege mode. 12927_ P-80 Master resets S-43 Plague, system corruption cleaned. 12930_ Slug penetrates Sealed Heavy Doors. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????########### | | ???????????????????????????????????????#* [ [# | | ???????????????????????????????????????# # | | ???????????????????????????????????????# = " # | | ???????????????????????????????????????# """ # | | ???????????????????????????????????????# """ # | | ???????????????????????????????????????# " # | | ???????????????????????????????????????? ? | | ?????????????????????????????????????????? ??? | | ????????????????????????????????????########+####? | | ????????????????????????????????????# #? | | ????????????????????????????????????# #? | | ????????????????????????????????????# #? | | ??????????????????????????#########?# ! #? | | ??????????????????????????"%%% ### ###%* #? | | ??????????????????????????" "## #?#! #? | | ??????????????????????????"% % ### #?# #? | | ????????????????????????"""% #?# #? | | ????????????????????????"@" % #?# #? | | ????????????????????????""sp #?# #? | | ?????????????????????????"" #?# #? | | ??????????????????????????" BB ########?# #? | | ??????????????????????????" BB #????????# # | | ??????????????????????????" #????????# # | | ??????????????????????????#########????????# + | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# ## | | ???????????????????????????????????????????# #? | | ????? #????????????????????????????????????# #? | | #### ###??????????????????????????????????# #? | | ????????????????????????????????# ## | | #?????????? ?????????????????????????+ | | #?????????? ?????????????????????????# | | *= #?????????? ?????????????????????????# | | *= #?????????? ?????? ????????????????# | | ] *= #?????????? ???? ???????????????####### | | #?????????? ???? ???????????????# | | #?????????? ????# ???????????????# | | #?????????# #???# ################ "" | | #?????????# #???# + " | | #?????????# #???# ###### ^ ######### " | | #######?????????# #####+# ## #???????# | | ????????????????# ## ! #?????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 153 Energy Generation 55 Energy Capacity 775 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 EM Shielding 3 Armor Coverage 600 Resistance: TH 30 Resistance: EX 100 Resistance: EM 90 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Cycling 20 Evasion (%) 78 Targeting Accuracy 6 Melee Accuracy 6 Launcher Accuracy 80 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 3 Particle Charging 25 Offensive Hacking 70 Defensive Hacking 56 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. VSS Leg | -7/Data Miner | Free HERF Cannon | -7/Data Miner | Free Imp. Gyrokinetic Inverter | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Arm Lab Res Acc Robots Controlled 32 | . . . 2 4 1 . . 2 . . . 1 2 . . . . 1 6 . . 1 . . 2 . 2 8 Combat Hostiles 20 | . . . 2 3 . . . . . . . . 1 . . . . . 5 . . . . . 2 . 2 5 Allies 3 | . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . Classes Controlled 10 | . . . 2 2 1 . . 1 . . . . 1 . . . . . 2 . . 1 . . . . . . Average Host Suspicion 71 | . . . 51 74 . 24 87 98 . 1 . 7 93 9 46 . . 8 90 55 3 69 46 87 89 . 94 90 Unsuspicious Activity 1580 | . . . 1076 230 16 . . 11 . . . . 159 . . . . 11 . . . 19 10 . . . . 48 Returns to Shadow 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Fuzzy Dispatches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 4630 | . . . 28 173 . . 82 75 . . . . 333 . . . 197 . 235 . . 2170 66 418 570 . 185 98 Used 1090 | . . . 29 32 33 . . 46 . . . 39 119 . . . . 23 170 . . 39 . . 168 . 52 340 Decayed 2452 | . . . . 107 . . . . . . . . 39 . . . . . 104 . . 1314 . 272 596 . 20 . Highest Spend 144 | . . . 23 15 33 . . 23 . . . 39 96 . . . . 23 53 . . 39 . . 144 . 28 97 Top 5 Hosts by Kills: Enhanced Demolisher (-4/Warlord: 26) EX-DEC (-9/Exiles: 21) Enhanced Grunt (-6/Proximity Caves: 17) H-61 Shepherd (-6/Factory: 12) Y-45 Defender (-9/Materials: 7) Game ------ Seed TerrainBottomlessChainsword Manual? 0 Play Time 01:33:07 Cumulative 47.9 hours Start 2022.12.27 @ 02:37:27 End 2022.12.27 @ 15:55:28 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 4 Types 1/0/0/0/0/0/2/0/1 Lore% 41 Gallery% 49 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b2a0b596-92d5-44dc-8856-4031141427c4