Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.17 @ 06:27:12 Player: deepledi Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (615) 615 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 1894 Bonus ------- Follower Combat Kills 39 Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 124/125 System Corruption 0% Temperature Cool (12) Movement Rolling (215) Ox9 Location -7/Recycling Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ Huge Storage Unit Improved Medium Armor Plating > --- WEAPON (2) ------- Barrage Gun Makeshift Sword > --- INVENTORY (25) --- Wheel Compact Wheel Compact Wheel Small Storage Unit Experimental Sensor Array Improved Terrain Scanner Improved Medium Armor Plating Gun Armor Scrap Shield Makeshift Hacking Suite Cobbler Unit Subdweller Laser Subdweller Laser Subdweller Beam Cannon Subdweller Machine Gun Slug Cannon Subdweller Shrapnel Launcher 1B-0RG's Assimilator Flamer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Huge Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Barrage Gun Makeshift Sword > --- INVENTORY -------- Wheel Compact Wheel Compact Wheel Small Storage Unit Experimental Sensor Array Improved Terrain Scanner Improved Medium Armor Plating Gun Armor Scrap Shield Makeshift Hacking Suite Cobbler Unit Subdweller Laser Subdweller Laser Subdweller Beam Cannon Subdweller Machine Gun Slug Cannon Subdweller Shrapnel Launcher 1B-0RG's Assimilator Flamer [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Subdweller Optics Storage Small Storage Unit Protection Improved Medium Armor Plating Weapon Barrage Gun Ballistic Gun Barrage Gun Ballistic Cannon Slug Cannon Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 36 | 7 2 6 18 3 Power 6 | 1 . 1 3 1 Engine 6 | 1 . 1 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 2 2 3 . Treads 3 | . . 1 2 . Leg . | . . . . . Wheel 4 | 2 . 1 1 . Hover 2 | . 2 . . . Flight . | . . . . . Utility 10 | 2 . 2 4 2 Device 6 | 1 . 2 3 . Storage 2 | 1 . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 11 | 2 . 1 8 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 8 | 2 . 1 5 . Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 9 | . . . 9 . Power 3 | . . . 3 . Propulsion 2 | . . . 2 . Utility 1 | . . . 1 . Weapon 3 | . . . 3 . Highest Loss Streak 2 | . . . 2 . To Critical Strikes . | . . . . . Average Backups 10 | 4 7 7 9 18 Power . | . . . . . Propulsion 1 | 3 3 2 . 2 Utility 4 | . 2 3 3 7 Weapon 4 | . 1 1 4 7 Tool/Special . | . . . . . Unused Backups 26 | . 6 2 4 14 Power 1 | . 1 . . . Propulsion 8 | . 5 . . 3 Utility 7 | . . 2 . 5 Weapon 9 | . . . 4 5 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 98 | . 100 100 97 100 Engine 13 | . 14 14 13 14 Treads 13 | . . 13 14 14 Wheel 11 | . 7 13 11 14 Hover 1 | . 20 1 . . Device 11 | . 14 14 13 2 Storage 14 | . 14 14 14 14 Protection 2 | . . . . 11 Ballistic Gun 20 | . 28 28 20 14 Ballistic Cannon 2 | . . . 4 . Slashing Weapon 4 | . . . 2 14 Peak Build Rating 27 | 7 8 18 25 27 Average Rating 15 | 4 7 9 14 26 On Entrance 10 | . 7 8 10 25 Avg Prop Armor Cover (%) 10 | . . 11 10 9 Naked Turns . | . . . . . Heaviest Build 95 | 12 12 18 94 95 Greatest Support 40 | 26 26 12 40 10 Greatest Overweight (x) 9 | . . 1 9 9 Average Overweight (x) 3 | . . . 2 8 Largest Inventory Capacity 25 | 8 8 8 25 25 Average Capacity 14 | 7 8 8 13 25 Most Carried 25 | 8 8 8 22 25 Average Carried 12 | 4 7 7 10 24 Final Capacity 25 | 8 8 8 25 25 Final Carried 25 | 7 8 8 22 25 Class Distribution -------------------- 90% | Mutant 7% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1171 | 260 70 200 617 24 Remotely . | . . . . . Salvage Created 852 | 62 113 54 446 177 Parts 60 | 9 8 6 32 5 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 19 | . . . 19 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 18 | . . 2 16 . Guns 12 | . . 2 10 . Cannons 6 | . . . 6 . Classes Destroyed 10 | 2 3 2 3 . Tunneler 1 | 1 . . . . Hauler 1 | . 1 . . . Recycler 1 | 1 . . . . Operator 1 | . 1 . . . Watcher 2 | . 2 . . . Swarmer 6 | . . 1 5 . Grunt 1 | . . 1 . . Sentry 1 | . . . 1 . Cobbler 2 | . . . 2 . Subdweller 10 | . . . 10 . Best Kill Streak 3 | 2 2 1 3 . Combat Bots Only 3 | . . 1 3 . Max Kills in Single Turn 1 | 1 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 165 | . 1 16 112 36 Missed 52 | . 1 5 27 19 Hits 113 | . . 11 85 17 Projectile 113 | . . 11 85 17 Critical Strikes 3 | . . . 3 . Damage Taken 1595 | . . 155 1319 121 Core 254 | . . . 197 57 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 100 | 4 22 10 64 . Largest 2 | 2 2 2 2 . Hottest 70 | 40 40 43 70 . Shots Fired 192 | 8 44 20 120 . Gun 156 | 8 44 20 84 . Cannon 36 | . . . 36 . Launcher . | . . . . . Special . | . . . . . Kinetic 192 | 8 44 20 120 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | 7 8 10 12 . Robot Miss Streak 4 | . 4 1 4 . Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 128 | 7 26 15 77 3 Core Hits 47 | 4 10 4 27 2 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 2 | . . . 2 . Destroy 2 | . . . 2 . Melee Attacks 54 | . . . 51 3 Impact 23 | . . . 23 . Slashing 31 | . . . 28 3 Piercing . | . . . . . Sneak Attacks 2 | . . . 2 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2490 | 66 269 199 1746 210 Guns 1463 | 66 269 199 929 . Cannons 630 | . . . 630 . Explosions . | . . . . . Melee 397 | . . . 187 210 Ramming . | . . . . . Kinetic 2093 | 66 269 199 1559 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 397 | . . . 187 210 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 74 | . . . 37 37 Projectiles . | . . . . . Explosions . | . . . . . Melee 74 | . . . 37 37 Knockbacks 1 | . . . 1 . Impact . | . . . . . Kinetic 1 | . . . 1 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 13 | . 8 13 3 . Average Temperature 3 | . 3 4 3 . Received Heat Transfer 273 | . . 72 159 42 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 97 | 10 27 97 . 67 Initial 67 | . . 5 . 67 Average 9 | . 3 20 . 6 Influence Increases 472 | 10 76 127 220 39 Destroy 0b10 Robot/C 220 | . . 100 120 . Destroy 0b10 Robot/NC 40 | 10 20 . . 10 Destroy Leader 36 | . 6 20 10 . Allied During Kill 7 | . . 7 . . Successful Hack 64 | . 35 . . 29 Lose Combat Pursuer 105 | . 15 . 90 . Influence Decreases 472 | 10 61 142 80 179 Entered New Map 83 | . . 10 . 73 Time Decay 389 | 10 61 132 80 106 Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 8 6 22 2 Peak Tracking Total 6 | . 4 3 6 1 Tactical Retreats 4 | . 1 . 3 . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 18 | . 6 . 2 10 Terminals 12 | . 6 . . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . . . 4 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 53 | . 19 . 6 28 Successful 31 | . 10 . 6 15 Failed 22 | . 9 . . 13 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 35 | . 19 . . 16 Terminals 34 | . 19 . . 15 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 13 | . . . . 13 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 4 . 6 3 Record 5 | . . . 5 . Part Schematic 1 | . . . . 1 Prototype ID Bank 1 | . 1 . . . Terminal Index 2 | . 1 . . 1 Alert Level 1 | . . . . 1 Locate Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . . . . 4 Report Inventory 3 | . . . . 3 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 14 | . 6 . . 8 Terminals 11 | . 6 . . 5 Botnet 11 | . 6 . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . . 3 Reject 3 | . . . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 15 | . 6 . . 9 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . . . 3 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 4 | . . 4 . . Total Damage 86 | . . 86 . . Kills 3 | . . 3 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 4821 | 5 376 674 3602 164 Optics 2213 | . . . 2049 164 Sensors 1908 | . . 403 1505 . Terrain 48 | . . . 48 . Seismic 652 | 5 376 271 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 5864 | 92 376 675 3624 1097 Spaces Moved 3566 | 62 387 588 2036 493 Core 14 | 14 . . . . Treads 572 | . . . 572 . Legs . | . . . . . Wheels 2642 | 48 80 557 1464 493 Hover 338 | . 307 31 . . Flight . | . . . . . Fastest Speed 50 | 50 56 56 95 200 Average Speed 140 | 80 63 93 152 213 Slowest Speed 240 | 90 90 116 240 215 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 62 | 4 50 91 94 74 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 8 | . . 1 7 . Spaces Dug 24 | . . . 24 . Terrain Destroyed 33 | . . . 33 . Melee 24 | . . . 24 . Projectile 9 | . . . 9 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 4200 | 95 482 697 2389 537 Wait 364 | 11 57 80 185 31 Move 3562 | 61 386 587 2035 493 Hop . | . . . . . Pick Up 50 | 12 8 4 22 4 Fast Attach 8 | 2 . 1 4 1 Attach 14 | 5 1 . 7 1 Detach 1 | . . . 1 . Swap 19 | . 1 7 10 1 Drop 27 | . 7 8 9 3 Fire 100 | 4 22 10 64 . Melee 54 | . . . 51 3 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . 1 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 14) 469 | -10/Materials | Entered Mines 480 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 590 | -10/Mines | Learned location of Recycling (-7) 593 | -10/Mines | Received a Mining Laser from a helpful Derelict 736 | -10/Mines | Found DCF Scrap (14 items) 812 | -10/Mines | Discovered new exit (range 4) 883 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 886 | -10/Mines | Found Prototype Device 887 | -10/Mines | Identified Exp. Sensor Array 1098 | -10/Mines | Discovered new exit (range 9) 1144 | -10/Mines | Entered Subcaves 1239 | -10/Subcaves | Learned location of Zion (-7) 1417 | -10/Subcaves | Disturbed a concealed Subdweller 1676 | -10/Subcaves | Discovered new exit (range 12) 1698 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1725 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1753 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 1763 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2357 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2499 | -10/Subcaves | Build established: Derelict-Mutant 2821 | -10/Subcaves | Ambushed by Subdweller buried in earth 2825 | -10/Subcaves | Core integrity fell below 50% 3107 | -10/Subcaves | Discovered new exit (range 12) 3176 | -10/Subcaves | Build established: Mutant 3478 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3667 | -10/Subcaves | Visited Clippyterm 3674 | -10/Subcaves | Learned Factory emergency access door positions 3674 | -10/Subcaves | Identified exit to Recycling 4236 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 4593 | -10/Subcaves | Visited 4L-MR0's lab 4611 | -10/Subcaves | Found Prototype Special Melee Weapon 4619 | -10/Subcaves | Found Gun Armor 4768 | -10/Subcaves | Entered Recycling 5847 | -7/Recycling | Core integrity fell below 20% 5865 | -7/Recycling | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Retrieving 3 components... Imp. Medium Armor Plating Lightning Gun Imp. Melee Analysis Suite 05360_ Dropped Imp. Medium Armor Plating. 05363_ R-06 Scavenger collects Imp. Medium Armor Plating. 05367_ R-06 Scavenger inserts Imp. Medium Armor Plating into recycling unit. 05367_ Imp. Medium Armor Plating discarded by recycling unit. 05691_ Connecting with Recycling Unit... >>Trojan(Reject) Trojan loaded successfully. Testing... Ejection routine running. >>Recycling(Report) Matter reserves: 0 Inventory: Dynamic Insulation System (29%) Shock Absorption System (51%) 05846_ Y-54 Guardian springs to life. 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""#????# #??????? | | + #??????????# Y"?????# #### ### #??????? | | # #??????????# "??????# ########+#??????? | | # ############ #??????# # #??????? | | # / #??????# # """#??????? | | # # ######+######### # """#??????? | | # # # + + """#??????? | | ##### + + ### # #??????? | | #???############# #?# # """#??????? | | #???????????????# #?# # """#??????? | | #???????????????# #?# # """#??????? | | ###########?????# #?# # #??????? | | #?????# #?# ####" "###??????? | | #?????# #?# #??#"Y"#????????? | | #?????# ### ##?#"""#????????? | | #?????# ## #?#####????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 53 Recoil Reduction 2 Item Schematics ----------------- Enh. Optical Array | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Art Critic Challenges ------------ None Game ------ Seed TerrainArchitectTriangulator Manual? 0 Play Time 00:42:11 Cumulative 100.5 hours Start 2026.02.17 @ 05:43:30 End 2026.02.17 @ 06:27:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 115 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 43 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: edaaa56a-30c4-4043-baf1-136fab33355f