Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.04 @ 20:44:04 Player: babadi Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (190) 950 Value Destroyed (7298) 7298 Prototype IDs (39) 780 Alien Tech Used (2) 400 Bonus (1215) 1215 TOTAL SCORE: 18143 Bonus ------- High Alert Combat Kills 103 Follower Combat Kills 591 Met Data Miner 300 Met Zhirov 300 Friendly Fire -79 Cogmind --------- Core Integrity 0/1300 Matter 8/300 Energy 98/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Advanced Cooling System Huge Storage Unit Improved Field Recycling Unit (0) Nova Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Medium Treads Spiked Medium Treads Compact Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Experimental Coolant Injector Huge Storage Unit Experimental Energy Well Triangulator Enhanced Optical Array Improved Signal Interpreter Improved Targeting Computer Kinecellerator Layered Light Armor Plating Improved Force Field > --- WEAPON ----------- Plasma Rifle Heavy Plasma Cannon Hardcell Cannon > --- INVENTORY -------- Fission Core Light Fission Core Light Fission Core Fusion Compressor Improved Treads Wheel Compact Wheel Improved Heat Sink Advanced Cooling System Huge Storage Unit Enhanced Optical Array Improved Signal Interpreter Advanced Particle Charger Improved Transmission Jammer Advanced System Shield Improved System Restoration Module Improved Field Recycling Unit Advanced Field Recycling Unit Hardcell Cannon Hardcell Cannon Heavy Shock Bomb Launcher Impact Mace [Rating: 105] Favorites ----------- Power Micro Nuclear Core Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Armored Huge Wheel Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Enhanced Optical Array Protection Layered Light Armor Plating Weapon Gauss Rifle Energy Gun Cooled Plasma Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Special Weapon Enhanced Flamer Impact Weapon Impact Mace Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Slots Evolved 14 | . . . 2 . 2 2 2 . . . . 2 . . . . 2 . . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 . . . . . . . . . . . 1 . . . Utility 9 | . . . 1 . 1 1 1 . . . . 2 . . . . 1 . . 2 Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 261 | 7 4 2 8 28 14 45 9 1 4 . 23 18 3 14 5 16 26 14 3 17 Power 28 | 1 . . 2 4 2 2 1 . . . 2 1 . . 1 1 7 . . 4 Engine 16 | 1 . . 2 4 2 2 . . . . 1 1 . . . 1 2 . . . Core 9 | . . . . . . . 1 . . . 1 . . . . . 3 . . 4 Reactor 3 | . . . . . . . . . . . . . . . 1 . 2 . . . Propulsion 47 | 3 2 . 3 5 4 11 1 . . . 1 2 . 1 1 3 5 1 1 3 Treads 22 | 1 . . 1 5 1 3 1 . . . 1 1 . 1 1 2 1 1 1 1 Leg 5 | 1 2 . . . 2 . . . . . . . . . . . . . . . Wheel 20 | 1 . . 2 . 1 8 . . . . . 1 . . . 1 4 . . 2 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 73 | 1 2 1 1 3 2 6 6 . 1 . 7 4 . 5 3 5 11 9 2 4 Device 46 | . 1 1 . 2 1 2 3 . . . 2 3 . 4 2 4 8 9 1 3 Storage 5 | 1 1 . 1 . . 1 . . . . . . . . . . . . . 1 Processor 9 | . . . . . 1 . 2 . . . 3 1 . . . . 2 . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 13 | . . . . 1 . 3 1 . 1 . 2 . . 1 1 1 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 113 | 2 . 1 2 16 6 26 1 1 3 . 13 11 3 8 . 7 3 4 . 6 Energy Gun 8 | . . . . 1 3 . . . . . . 3 . . . . . 1 . . Energy Cannon 15 | . . . . 1 . 2 . . . . 2 2 . 5 . 2 . 1 . . Ballistic Gun 37 | 2 . . . 4 . 14 . 1 1 . 4 3 2 1 . 4 1 . . . Ballistic Cannon 22 | . . 1 1 5 1 3 . . 1 . 2 . . . . 1 2 2 . 3 Launcher 12 | . . . . 1 1 1 . . 1 . 3 1 1 1 . . . . . 2 Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 18 | . . . 1 4 1 6 1 . . . 1 2 . 1 . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . 1 . 5 1 4 . . . . . 3 . . 4 . . . . 2 Parts Lost 97 | . . 1 1 4 6 13 1 . 1 . 10 . 3 7 . 15 1 6 . 28 Power 11 | . . . . . 1 1 1 . . . 1 . . . . 1 . . . 6 Propulsion 30 | . . . 1 3 3 6 . . . . 2 . 2 1 . 2 . 2 . 8 Utility 28 | . . . . 1 . 3 . . . . 4 . . 4 . 6 . 2 . 8 Weapon 28 | . . 1 . . 2 3 . . 1 . 3 . 1 2 . 6 1 2 . 6 Highest Loss Streak 28 | . . 1 1 1 2 4 1 . 1 . 3 . 2 7 . 12 1 3 . 28 To Critical Strikes 2 | . . . . . . . . . . . . . 1 . . 1 . . . . Average Slot Usage (%) 87 | . 99 99 93 86 91 89 84 86 86 86 81 87 89 77 79 81 92 95 98 68 Engine 5 | . 14 14 11 8 8 6 4 . . . 2 5 5 5 3 2 3 . . . Core 3 | . . . . . . . . 6 6 6 6 5 5 5 5 2 2 10 10 6 Treads 8 | . 3 . . 11 17 10 12 13 13 13 6 10 6 3 4 9 9 7 8 5 Leg 3 | . 24 28 22 4 5 . . . . . . . . . . . . . . . Wheel 7 | . . . 9 11 5 12 6 6 6 6 6 4 5 5 5 4 9 15 15 9 Device 14 | . 1 14 11 12 18 17 16 13 13 13 7 19 23 16 16 16 19 14 19 18 Storage 8 | . 26 14 20 12 9 7 6 6 6 6 6 5 5 5 5 5 5 5 5 3 Processor 9 | . . . . . 8 2 8 13 13 13 16 9 11 11 11 11 17 21 16 10 Protection 4 | . . . . 5 . 6 6 6 6 6 5 5 5 5 3 2 2 3 5 2 Energy Gun 1 | . . . . 3 6 2 . . . . . 3 5 5 5 . . . 5 2 Energy Cannon 2 | . . . . 3 5 2 . . . . 4 4 5 7 5 2 . . 5 2 Ballistic Gun 10 | . 28 27 6 7 2 11 19 20 16 13 9 7 4 . . 10 13 5 . . Ballistic Cannon 2 | . . . 11 5 2 4 . . 2 6 4 . . . . 1 1 7 5 3 Naked Turns 70 | . . . . . . . . . . . . . . . . . . . . 70 Heaviest Build 152 | 12 22 19 104 105 99 118 113 103 105 105 124 136 134 143 143 145 135 145 136 152 Greatest Support 46 | 20 20 20 20 10 46 40 28 28 28 28 28 28 28 28 28 28 44 40 40 40 Greatest Overweight (x) 12 | 1 2 . 10 10 9 10 4 3 3 3 4 4 4 5 5 11 12 3 3 7 Average Overweight (x) 4 | . 1 . 7 8 7 4 3 3 3 3 3 4 4 4 4 7 6 2 3 1 Largest Inventory Capacity 25 | 8 10 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 9 10 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 21 Most Carried 25 | 6 10 10 17 23 25 22 25 24 25 25 25 25 25 25 25 24 25 25 24 22 Average Carried 19 | 4 7 9 13 17 20 17 23 24 23 25 23 21 24 24 23 16 17 24 22 16 Final Capacity 25 | 8 10 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 9 9 15 23 16 22 24 24 25 25 19 25 25 24 23 12 25 24 22 5 Class Distribution -------------------- 34% | Mutant 14% | Scavenger-Skirmisher 11% | Tank 8% | Skirmisher 8% | Derelict-Gunner 7% | Scavenger-Tank 6% | Derelict-Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Derelict-Gunner | -5/Proximity Caves Tank | -5/Factory Tank | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Jun Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Matter Collected 5873 | 182 191 172 151 494 122 1261 407 82 172 . 584 174 139 197 . 396 540 389 22 198 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 7341 | . 282 132 97 816 417 1933 414 . 156 . 301 386 143 583 . 434 677 161 . 409 Parts 335 | . 11 7 11 52 31 96 23 . 4 . 7 13 5 18 . 13 29 7 . 8 Haulers Intercepted 7 | . 1 . . 2 . 3 . . . . . 1 . . . . . . . . Recyclers Shooed 3 | . . . . . . . 2 . . . . . . . . . 1 . . . Parts Field Recycled 3 | . . . . . . . . . . . . . . . . . . 1 . 2 Retrieved Matter 36 | . . . . . . . . . . . . . . . . . . 3 . 33 Parts Self-Destructed 82 | . . . . . . . . 2 3 . 10 . 4 34 . 22 . 7 . . Prevented 7 | . . . . . . . . . 2 . 2 . . 3 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Combat Hostiles Destroyed 152 | . 4 5 5 18 10 34 5 . 5 . 11 4 6 11 . 8 9 9 . 8 Guns 67 | . 4 5 . 11 4 18 5 . 1 . 2 3 1 3 . 3 4 2 . 1 Cannons 65 | . . . 5 7 4 14 . . 1 . 6 1 2 3 . 5 5 7 . 5 AOE 14 | . . . . . 2 . . . 3 . 2 . 3 3 . . . . . 1 Classes Destroyed 18 | . 6 . 1 1 3 4 . . . . 1 . . . . 2 . . . . Worker 6 | . . . . . 3 3 . . . . . . . . . . . . . . Builder 8 | . . . . . 2 3 1 . . . . . . . . . . . . 2 Tunneler 2 | . . . . . 1 1 . . . . . . . . . . . . . . Hauler 7 | . 1 . . 2 . 3 . . . . . 1 . . . . . . . . Recycler 7 | . 1 . . 1 . 2 1 . . . . . . . . . 2 . . . Mechanic 3 | . . . 1 . . . 1 . . . . . . . . . 1 . . . Operator 2 | . 1 . . 1 . . . . . . . . . . . . . . . . Watcher 3 | . 1 . 1 . . . . . . . . 1 . . . . . . . . Swarmer 42 | . 2 3 4 4 4 2 2 . . . 4 . 5 1 . 1 . 6 . 4 Grunt 61 | . 2 2 1 9 6 18 3 . 5 . 2 . . 5 . 1 2 2 . 3 Brawler 3 | . . . . . . 2 . . . . . . . . . . . . . 1 Duelist 6 | . . . . . . 2 . . . . 2 . . 2 . . . . . . Protector 1 | . . . . . . . . . . . . . . . . 1 . . . . Sentry 16 | . . . . 5 . 3 . . . . 2 2 1 1 . . 1 1 . . Specialist 1 | . . . . . . . . . . . . . . . . 1 . . . . Hunter 3 | . . . . . . 1 . . . . . . . . . 2 . . . . Programmer 18 | . . . . . . 6 . . . . . 2 . 2 . 2 6 . . . Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 8 | . 4 3 7 4 4 8 3 . 5 . 4 2 5 7 . 3 2 5 . 3 Combat Bots Only 7 | . 3 3 5 4 4 5 3 . 5 . 4 2 5 7 . 3 2 5 . 3 Max Kills in Single Turn 3 | . 1 1 1 2 2 2 2 . 3 . 2 1 3 2 . 1 1 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 . . . 3 . 1 . 2 2 . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Jun Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Damage Taken 15748 | . 165 164 390 787 678 2122 176 18 349 . 1704 268 516 1353 . 1816 712 441 25 4064 Core 2601 | . 16 14 46 115 59 196 17 . 74 . 300 30 28 177 . 176 26 27 . 1300 Absorbed by Shields 2012 | . . . . . . . . . . . 69 85 195 339 . 594 310 226 25 169 Regen/Repaired (Parts) 409 | . . . . . . . . . . . . 307 . . . . 102 . . . Core Remaining (%) 76 | 100 . 88 . 59 89 72 . . . . 54 . . . . 53 . . 95 . Volleys Fired 452 | . 27 11 15 58 30 87 16 . 9 . 30 16 8 23 . 33 29 21 . 39 Largest 3 | . 2 2 2 2 2 3 3 . 3 . 3 3 3 3 . 3 3 3 . 3 Hottest 245 | . 40 40 55 91 131 147 84 . 100 . 231 159 209 174 . 245 122 195 . 230 Shots Fired 1088 | . 54 22 17 111 57 259 48 . 21 . 90 47 23 48 . 92 86 59 . 54 Gun 660 | . 54 22 2 70 27 169 48 . 12 . 41 31 13 25 . 46 69 19 . 12 Cannon 410 | . . . 15 41 29 90 . . 6 . 42 16 8 21 . 46 17 40 . 39 Launcher 18 | . . . . . 1 . . . 3 . 7 . 2 2 . . . . . 3 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 756 | . 54 22 17 68 21 192 48 . 18 . 61 18 5 2 . 58 86 59 . 27 Thermal 241 | . . . . 24 25 44 . . . . 22 29 16 30 . 27 . . . 24 Explosive 14 | . . . . . . . . . 3 . 7 . 2 2 . . . . . . Electromagnetic 77 | . . . . 19 11 23 . . . . . . . 14 . 7 . . . 3 Robot Hit Streak 25 | . 10 9 7 7 10 25 18 . 8 . 7 11 7 8 . 9 15 8 . 10 Robot Miss Streak 6 | . 3 1 3 4 4 6 6 . 2 . 6 5 6 2 . 5 4 3 . 2 Penetration Max 1 | . . . . . . 1 1 . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 718 | . 32 17 11 66 33 170 27 . 16 . 70 35 10 32 . 61 63 39 . 36 Core Hits 435 | . 13 7 7 30 23 113 30 . 19 . 52 17 11 17 . 37 29 15 . 15 Critical Kills 6 | . 1 . . . . 3 . . . . 1 . . . . . 1 . . . Critical Parts Destroyed 3 | . 1 . . . . . 2 . . . . . . . . . . . . . Critical Strikes 18 | . 2 . . . . 6 2 . . . 1 1 . 3 . . 1 2 . . Burn 4 | . . . . . . . . . . . . 1 . 3 . . . . . . Meltdown 3 | . . . . . . 2 . . . . 1 . . . . . . . . . Destroy 7 | . 2 . . . . 2 2 . . . . . . . . . 1 . . . Blast 4 | . . . . . . 2 . . . . . . . . . . . 2 . . Melee Attacks 87 | . . . 3 25 2 13 1 . . . 38 3 . 1 . . . . . 1 Impact 87 | . . . 3 25 2 13 1 . . . 38 3 . 1 . . . . . 1 Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19507 | . 412 221 222 1277 949 3860 632 . 732 . 2180 934 566 1569 . 1627 1519 1253 . 1554 Guns 9076 | . 411 221 . 823 357 2151 616 . 179 . 619 580 138 797 . 680 1020 284 . 200 Cannons 7940 | . . . 222 429 323 1594 . . 131 . 1007 354 130 319 . 947 499 969 . 1016 Explosions 2444 | . . . . 25 239 115 . . 422 . 554 . 298 453 . . . . . 338 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 47 | . 1 . . . 30 . 16 . . . . . . . . . . . . . Kinetic 10902 | . 411 221 222 631 195 2539 616 . 310 . 967 292 66 54 . 813 1519 1253 . 793 Thermal 5323 | . . . . 332 356 1011 . . . . 737 642 202 874 . 746 . . . 423 Explosive 1828 | . . . . . 179 . . . 422 . 476 . 298 453 . . . . . . Electromagnetic 1407 | . . . . 314 189 310 . . . . . . . 188 . 68 . . . 338 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . 1 . 12 1 . . . 8 1 1 2 . 1 5 5 . 7 Average Corruption 3 | . . . . 1 . 8 1 . . . 8 1 1 1 . 1 3 4 . 5 Corruption Purged 9 | . . . . . . . 1 . . . . . . 2 . 1 . 5 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 116 | . . . . 7 . 60 3 . . . 4 2 6 8 . 7 10 5 . 4 Message Errors 31 | . . . . 2 . 20 1 . . . . . 2 2 . 1 2 . . 1 Matter Fused 37 | . . . . 3 . 14 1 . . . 2 1 1 3 . 2 4 3 . 3 Heat Flow Errors 12 | . . . . 1 . 6 . . . . 1 . . 1 . 1 2 . . . Energy Discharges 10 | . . . . . . 2 1 . . . . 1 3 . . 2 . 1 . . Parts Rejected 3 | . . . . . . 3 . . . . . . . . . . . . . . Data Loss (minor) 10 | . . . . . . 5 . . . . . . . 2 . 1 1 1 . . Data Loss (major) 1 | . . . . 1 . . . . . . . . . . . . . . . . Misfires 4 | . . . . . . 3 . . . . 1 . . . . . . . . . Alerts 4 | . . . . . . 4 . . . . . . . . . . . . . . Weapon Failures 4 | . . . . . . 3 . . . . . . . . . . 1 . . . Overload Shots 21 | . . . . . . . . . . . . . 2 14 . 5 . . . . Effects 2 | . . . . . . . . . . . . . . 1 . 1 . . . . Heat Surge 2 | . . . . . . . . . . . . . . 1 . 1 . . . . Overflow Damage 366 | . . . . . 70 12 . . 12 . 58 12 . 33 . 27 50 44 . 48 Projectiles 212 | . . . . . . 6 . . . . 10 12 . 16 . 27 50 44 . 47 Explosions 154 | . . . . . 70 6 . . 12 . 48 . . 17 . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 47 | . . . 3 1 1 4 . . 1 . 5 . . . . 14 2 3 . 13 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 45 | . . . 3 1 1 4 . . 1 . 5 . . . . 13 2 3 . 12 Secondary 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Self-Inflicted Damage 612 | . . . . 38 169 87 16 . 5 . 117 . 4 122 . . . . . 54 Shots 17 | . . . . 1 3 1 . . 1 . 5 . 1 2 . . . . . 3 Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 457 | . 2 2 22 267 90 264 . . 14 . 349 457 174 329 . 356 213 132 . 134 Average Temperature 80 | . 2 2 9 61 26 60 . . 14 . 156 75 68 113 . 128 118 46 . 35 Received Heat Transfer 2572 | . 33 60 96 300 234 552 54 9 159 . 189 40 60 215 . 38 135 62 4 332 Effects 6 | . . . . . . . . . . . 5 . . . . 1 . . . . Shutdowns 2 | . . . . . . . . . . . 1 . . . . 1 . . . . Energy Bleed 2 | . . . . . . . . . . . 2 . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . 1 . . . . . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . 2 . . . . 1 . . 2 . . . . . 1 Combat Hostiles 6 | . . . . . . 2 . . . . 1 . . 2 . . . . . 1 Parts Melted 32 | . . . . 1 2 6 . . . . 3 7 . 9 . 1 . . . 3 Heat Transferred 8812 | . . . . 543 629 1800 . . . . 750 1150 350 1850 . 940 . . . 800 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 1 . . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Peak Influence 600 | . 129 162 157 268 285 600 379 . . . . 202 . . . . 156 . . 143 Initial 276 | . . 27 59 66 113 106 276 . . . . 12 . . . . . . . . Average 150 | . 32 93 65 155 170 311 262 . . . . 63 . . . . 47 . . 48 Maximum Alert Level 2 | . . . . 1 1 2 1 . . . . 1 . . . . . . . . Low Security (%) 68 | 100 100 100 100 67 54 26 23 . . . . 98 . . . . 100 . . 100 Level 1 23 | . . . . 32 45 36 76 . . . . 1 . . . . . . . . Level 2 7 | . . . . . . 37 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 1 . 1 4 1 11 5 . . . . 2 . 1 . . 5 . . 3 Investigation 11 | . . . 1 3 . 2 2 . . . . 1 . . . . 2 . . . Extermination 11 | . . . . . . 5 1 . . . . 1 . . . . 3 . . 1 Reinforcement 8 | . 1 . . 1 1 3 . . . . . . . . . . . . . 2 Assault 2 | . . . . . . 1 . . . . . . . 1 . . . . . . Garrison 2 | . . . . . . . 2 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . 1 . . . . 1 . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Distress Signals 51 | . 1 . 1 2 1 1 1 . . . 41 . . . . 1 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 267 | . 16 7 10 25 14 47 11 1 6 . 16 6 17 19 . 24 10 9 1 28 Peak Tracking Total 11 | . 3 3 6 5 5 8 4 1 5 . 4 2 11 10 . 6 2 5 1 11 Tactical Retreats 33 | . 2 . 1 3 1 3 1 1 1 . 2 . 1 2 . 8 . . . 7 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Traps Triggered 11 | . 1 . . 1 . 4 1 . . . 1 . . . . . 3 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . 6 . . . . . . . . . . . . . . . . Reused 3 | . . . . 3 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . 3 . . . 2 1 . 1 . 2 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Jun Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Machines Disabled 17 | . . . . 3 3 4 2 . . . . 5 . . . . . . . . Max in Single Turn 2 | . . . . 1 2 1 2 . . . . 2 . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Machines Accessed 53 | . 3 . 2 8 1 7 6 1 . 4 1 4 . . 9 . 7 . . . Terminals 19 | . 2 . 2 7 . 3 2 . . . 1 . . . . . 2 . . . Fabricators 5 | . . . . . . 2 1 . . . . 1 . . . . 1 . . . Repair Stations 5 | . . . . . . . 1 . . . . 1 . . . . 3 . . . Recycling Units 6 | . 1 . . . 1 2 1 . . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . 1 . . 1 . . . . 1 . . . . . . . . Total Hacks 179 | . 8 . 5 22 2 17 14 1 . 30 1 12 . . 48 . 19 . . . Successful 130 | . 4 . 2 6 1 10 5 1 . 30 1 9 . . 48 . 13 . . . Failed 49 | . 4 . 3 16 1 7 9 . . . . 3 . . . . 6 . . . Catastrophic 9 | . 1 . 1 . 1 2 1 . . . . 2 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 18 | . 6 . 4 5 . 2 . . . . . 1 . . . . . . . . Terminals 43 | . 6 . 5 19 . 5 4 . . . 1 . . . . . 3 . . . Fabricators 11 | . . . . . . 3 4 . . . . 2 . . . . 2 . . . Repair Stations 16 | . . . . . . . 2 . . . . 6 . . . . 8 . . . Recycling Units 18 | . 2 . . . 2 9 3 . . . . 2 . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . . . 6 . . . Garrison Access 6 | . . . . 3 . . 1 . . . . 2 . . . . . . . . Terminal Hacks 97 | . 3 . 2 6 . 2 2 1 . 30 1 . . . 48 . 2 . . . Record 49 | . . . . . . 1 . . . 11 1 . . . 36 . . . . . Part Schematic 17 | . 3 . 1 . . . . . . 9 . . . . 4 . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . . . Robot Analysis 5 | . . . . . . . 1 . . . . . . . 4 . . . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . 4 . . . . . Open Door 4 | . . . . 3 . . . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . . . Reprogram Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . 1 . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . 2 . 1 1 . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 2 1 . . . . 2 . . . . 2 . . . Load Schematic 4 | . . . . . . 1 1 . . . . 1 . . . . 1 . . . Build 3 | . . . . . . 1 . . . . . 1 . . . . 1 . . . Repair Station Hacks 10 | . . . . . . . . . . . . 6 . . . . 4 . . . Scan Component 6 | . . . . . . . . . . . . 3 . . . . 3 . . . Repair 4 | . . . . . . . . . . . . 3 . . . . 1 . . . Recycling Unit Hacks 9 | . 1 . . . 1 6 1 . . . . . . . . . . . . . Recycle Component 2 | . . . . . . 2 . . . . . . . . . . . . . . Process 1 | . . . . . . 1 . . . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . 1 1 . . . . . . . . . . . . . Retrieve Components 4 | . 1 . . . 1 2 . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . . 5 . . . Insert Component 3 | . . . . . . . . . . . . . . . . . 3 . . . Analyze 2 | . . . . . . . . . . . . . . . . . 2 . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . Coupler Status 1 | . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 35 | . 3 . 2 7 1 7 5 . . . . 3 . . . . 7 . . . Full Trace Events 12 | . . . 1 4 . 2 2 . . . . 1 . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . 3 . 1 . . . . . . 9 . . . . 4 . 2 . . . Parts Built 5 | . . . . . . 2 . . . . . 1 . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 177 | . . . . . . 31 . . . . . 84 . . . . 62 . . . Total Part Build Rating 14 | . . . . . . 4 . . . . . 6 . . . . 4 . . . Parts Repaired 4 | . . . . . . . . . . . . 3 . . . . 1 . . . Time 179 | . . . . . . . . . . . . 144 . . . . 35 . . . Parts Recycled 2 | . . . . . . 2 . . . . . . . . . . . . . . Recycled Matter 110 | . . . . . . 110 . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . 1 . . . . 10 . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . 2 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Jun Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Jun Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Total Allies 5 | . . 3 . . . . . . . . 1 . . 1 . . . . . . Largest Group 3 | . . 3 3 . . . . . . . 1 . . 1 1 . . . . . Highest-Rated Group 96 | . . 40 40 . . . . . . . 96 . . 29 29 . . . . . Highest-Rated Ally 96 | . . 16 16 . . . . . . . 96 . . 29 29 . . . . . Total Orders 13 | . . 2 . 1 . 2 . . . . . . . . 3 5 . . . . STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . 1 . . . . . GUARD 2 | . . 2 . . . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . 1 . 2 . . . . . . . . . . . . . . RETURN 6 | . . . . . . . . . . . . . . . 1 5 . . . . Ally Attacks 111 | . . 10 7 . . . . . . . 8 . . 39 . 47 . . . . Total Damage 2357 | . . 45 97 . . . . . . . 577 . . 733 . 905 . . . . Kills 18 | . . 1 1 . . . . . . . 3 . . 6 . 7 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Robot Analysis Total 5 | . . . . . . . 1 . . . . . . . 4 . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . . . . 2 . 2 . . 1 . 2 1 . Drone Launches 12 | . . . . 2 . 2 . . . . . . . 2 . 6 . . . . Drone Recoveries 8 | . . . . 1 . . . . . . . . . . 2 5 . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Jun Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Turns Passed 18437 | 260 1142 322 621 1433 755 2113 949 632 670 138 2312 808 600 1006 463 1591 1159 895 206 362 Spaces Moved 8980 | 120 507 197 264 361 223 939 552 435 431 96 1271 366 327 547 265 691 473 566 147 202 Core 108 | 1 . . . . . . . . . . . . . . . . . . . 107 Treads 69 | 14 . . . . 55 . . . . . . . . . . . . . . . Legs 856 | 104 507 197 42 . 6 . . . . . . . . . . . . . . . Wheels 7947 | 1 . . 222 361 162 939 552 435 431 96 1271 366 327 547 265 691 473 566 147 95 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 95 200 215 125 145 145 145 145 145 160 160 160 160 175 126 123 138 50 Average Speed 165 | 175 192 120 205 214 248 161 145 145 145 145 150 160 160 162 170 209 187 136 138 93 Slowest Speed 750 | 190 260 120 230 230 750 230 160 145 145 145 160 160 160 175 175 245 260 138 138 205 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 44 | 8 62 32 24 68 23 29 14 61 60 78 88 11 58 59 63 83 12 73 20 7 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 5 | . . . . . . . . . . 1 . . . . 3 . . . 1 . Known Exits Taken 9 | . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 19 | . . . . . . . . . 5 . 5 . 2 1 . 2 . 3 1 . Spaces Dug 63 | . . . 2 8 2 13 1 . . . 34 2 . 1 . . . . . . Terrain Destroyed 386 | . . . 2 9 90 37 1 . 13 . 113 20 28 34 . 7 5 16 . 11 Melee 63 | . . . 2 8 2 13 1 . . . 34 2 . 1 . . . . . . Projectile 64 | . . . . . 3 2 . . . . 6 3 5 6 . 7 5 16 . 11 AOE 259 | . . . . 1 85 22 . . 13 . 73 15 23 27 . . . . . . Terrain Rammed 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Walls Destroyed 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Min Mat Sto Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Total 11452 | 167 616 260 319 858 365 1308 665 436 460 95 1529 545 385 620 279 762 676 637 150 320 Wait 1451 | 34 74 48 19 362 81 187 60 1 13 . 150 124 47 21 1 19 123 29 . 58 Move 8960 | 119 506 196 263 360 222 938 551 434 430 95 1270 365 326 546 264 690 472 565 146 202 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 132 | 6 3 2 8 13 5 25 11 . 2 . 9 10 1 8 2 4 17 4 1 1 Fast Attach 58 | 6 1 . 1 5 4 8 1 . 1 . 2 8 . 1 3 . 13 2 . 2 Attach 98 | 1 1 1 3 2 6 17 4 . 1 . 10 2 1 8 4 15 3 4 2 13 Detach 14 | 1 . . . . . 3 1 . . . . 2 . 2 2 . 2 1 . . Swap 108 | . 2 1 4 21 4 21 4 1 2 . 11 8 2 5 . 1 10 8 1 2 Drop 73 | . 1 1 3 8 10 9 7 . 2 . 8 7 . 3 3 . 7 2 . 2 Fire 452 | . 27 11 15 58 30 87 16 . 9 . 30 16 8 23 . 33 29 21 . 39 Melee 87 | . . . 3 25 2 13 1 . . . 38 3 . 1 . . . . . 1 Ram 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . 4 . . 8 . . . 1 . . . . . . . . . Rewire 3 | . . . . . . . . . . . . . . 2 . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Tes) History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 16) 261 | -11/Junkyard | Entered Materials 301 | -10/Materials | Build established: Mutant 629 | -10/Materials | Discovered new exit (range 3) 1337 | -10/Materials | Discovered new exit (range 7) 1403 | -10/Materials | Entered Mines 1524 | -10/Mines | Assembled infested the area 1548 | -10/Mines | Learned Materials non-interactive machine intel 1572 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1575 | -10/Mines | Found Prototype Device 1576 | -10/Mines | Identified Exp. Sensor Array 1619 | -10/Mines | Discovered new exit (range 5) 1656 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1725 | -10/Mines | Entered Materials 1725 | -9/Materials | Accompanied by 3 allies 1725 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1726 | -9/Materials | Loaded intel: 48 non-interactive machine locations 1945 | -9/Materials | Discovered new exit (range 15) 2346 | -9/Materials | Entered Storage 3563 | -9/Storage | Discovered new exit (range 5) 3779 | -9/Storage | Entered Materials 3779 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4332 | -8/Materials | Discovered new exit (range 5) 4534 | -8/Materials | Entered Factory 4534 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4670 | -7/Factory | Fabricated Arm. Wheel (x2) 5058 | -7/Factory | Build established: Skirmisher 5374 | -7/Factory | Lost 4 parts (2n1u1w) 5600 | -7/Factory | System corruption reached 10% 5615 | -7/Factory | Found Prototype Launcher 5616 | -7/Factory | Identified Rocket Array 6477 | -7/Factory | Build established: Tank 6534 | -7/Factory | First assault squad dispatched 6557 | -7/Factory | Discovered new exit (range 34) 6647 | -7/Factory | Entered another Factory area 6647 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6836 | -6/Factory | Garrison activated, responded to threat 6971 | -6/Factory | Build established: Skirmisher 7433 | -6/Factory | Garrison activated, responded to threat 7562 | -6/Factory | Discovered new exit (range 18) 7596 | -6/Factory | Entered Lower Caves 7750 | -6/Lower Caves | Build established: Scavenger-Skirmisher 8221 | -6/Lower Caves | Discovered new exit (range 3) 8228 | -6/Lower Caves | Entered another Lower Caves area 8726 | -6/Lower Caves | Encountered a Warlord checkpoint 8745 | -6/Lower Caves | Discovered new exit (range 10) 8898 | -6/Lower Caves | Entered Data Miner 8898 | -6/Data Miner | Discovered new exit (range 6) 8920 | -6/Data Miner | Met Data Miner 8955 | -6/Data Miner | Learned location of Section 7 (-2) 8955 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8981 | -6/Data Miner | Received God Mode back door access code from Data Miner 9036 | -6/Data Miner | Entered Proximity Caves 9079 | -5/Proximity Caves | Escorted by Enhanced Grunt 9104 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9242 | -5/Proximity Caves | Lost 3 parts (2n1u) 9417 | -5/Proximity Caves | Spotted B-75 Beast 9495 | -5/Proximity Caves | Build established: Gunner 9642 | -5/Proximity Caves | Learned Factory terminal intel 9651 | -5/Proximity Caves | Learned Factory terminal intel 9937 | -5/Proximity Caves | Build established: Derelict-Gunner 10731 | -5/Proximity Caves | Destroyed B-75 Beast 10740 | -5/Proximity Caves | Lost 3 parts (3w) 11193 | -5/Proximity Caves | Crushed by falling debris 11325 | -5/Proximity Caves | Discovered new exit (range 10) 11347 | -5/Proximity Caves | Identified exit to Factory 11348 | -5/Proximity Caves | Entered Factory 11348 | -5/Factory | Evolved 2 slots: Utility x2 11349 | -5/Factory | Loaded intel: 26 terminal locations 11433 | -5/Factory | Repaired Arm. Huge Wheel 11489 | -5/Factory | Repaired Adv. Plasma Cannon 11534 | -5/Factory | Repaired Arm. Huge Wheel 11851 | -5/Factory | Incoming investigation squad redirected 11918 | -5/Factory | Fabricated Combat Drone Bay? 12063 | -5/Factory | Discovered new exit (range 8) 12089 | -5/Factory | Identified exit to Upper Caves 12156 | -5/Factory | Entered Upper Caves 12192 | -5/Upper Caves | Build established: Tank 12251 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12293 | -5/Upper Caves | Learned Factory emergency access door positions 12396 | -5/Upper Caves | Learned Factory garrison access intel 12667 | -5/Upper Caves | Discovered new exit (range 21) 12703 | -5/Upper Caves | Identified exit to Upper Caves 12740 | -5/Upper Caves | Attracted the attention of an 0b10 base 12756 | -5/Upper Caves | Entered another Upper Caves area 12758 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12795 | -5/Upper Caves | Lost 7 parts (1n4u2w) 12815 | -5/Upper Caves | Destroyed 7 combat bots 13405 | -5/Upper Caves | Build established: Mutant 13540 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13725 | -5/Upper Caves | Discovered new exit (range 23) 13761 | -5/Upper Caves | Identified exit to Zhirov 13762 | -5/Upper Caves | Entered Zhirov 13762 | -5/Zhirov | Accompanied by 3 allies 13762 | -5/Zhirov | Discovered new exit (range 3) 13794 | -5/Zhirov | Met Zhirov 13843 | -5/Zhirov | Learned location of Quarantine (-2) 13843 | -5/Zhirov | Learned location of Testing (-3) 13843 | -5/Zhirov | Learned location of Command (-1) 13880 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13996 | -5/Zhirov | Found Alien Artifact 13996 | -5/Zhirov | Identified Transdimensional Reconstructor 13996 | -5/Zhirov | Warped through subspace 14077 | -5/Zhirov | Found Alien Artifact 14085 | -5/Zhirov | Identified Integrated Dissipator 14085 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14224 | -5/Zhirov | Identified exit to Proximity Caves 14225 | -5/Zhirov | Entered Proximity Caves 14225 | -4/Proximity Caves | Accompanied by 1 ally 14255 | -4/Proximity Caves | Unaware initiated a cargo recovery operation 14458 | -4/Proximity Caves | Lost 3 parts (1u2w) 14510 | -4/Proximity Caves | Learned location of 1 exit from Research 14683 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14696 | -4/Proximity Caves | Build established: Derelict-Tank 14983 | -4/Proximity Caves | Lost 12 parts (1p2n5u4w) 15004 | -4/Proximity Caves | Spotted B-86 Titan 15290 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 15701 | -4/Proximity Caves | Discovered new exit (range 14) 15728 | -4/Proximity Caves | Identified exit to Factory 15816 | -4/Proximity Caves | Entered Factory 15816 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15818 | -4/Factory | Loaded intel: 28 terminal locations 15819 | -4/Factory | Loaded intel: 4 garrison access locations 15836 | -4/Factory | Identified exit to DSF 15905 | -4/Factory | Repaired Impact Mace 16341 | -4/Factory | Build established: Derelict-Gunner 16357 | -4/Factory | Discovered new exit (range 15) 16616 | -4/Factory | Incoming investigation squad redirected 16653 | -4/Factory | Fabricated Arm. Wheel? 16705 | -4/Factory | Build established: Scavenger-Tank 16917 | -4/Factory | Identified exit to Upper Caves 16975 | -4/Factory | Entered Upper Caves 17143 | -4/Upper Caves | Learned Research non-interactive machine intel 17332 | -4/Upper Caves | Encountered a Warlord checkpoint 17407 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17522 | -4/Upper Caves | Lost 3 parts (2n1w) 17606 | -4/Upper Caves | Learned Research garrison access intel 17845 | -4/Upper Caves | Build established: Scavenger-Gunner 17859 | -4/Upper Caves | Discovered new exit (range 8) 17869 | -4/Upper Caves | Identified exit to Upper Caves 17870 | -4/Upper Caves | Entered another Upper Caves area 17945 | -4/Upper Caves | Discovered new exit (range 16) 18019 | -4/Upper Caves | Identified exit to Research 18065 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18076 | -4/Upper Caves | Entered Research 18076 | -3/Research | Evolved 2 slots: Utility x2 18077 | -3/Research | Identified exit to Testing 18078 | -3/Research | Loaded intel: 57 non-interactive machine locations 18079 | -3/Research | Loaded intel: 4 garrison access locations 18175 | -3/Research | Spotted B-86 Titan 18338 | -3/Research | Core integrity fell below 50% 18368 | -3/Research | Released all parts (4) 18396 | -3/Research | Lost 28 parts (6p8n8u6w) 18427 | -3/Research | Core integrity fell below 20% 18438 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 18367_ U-05 Engineer builds a Wall. 18368_ Released Huge Storage Unit. 18368_ Released Enh. Optical Array. 18368_ Released Imp. Transmission Jammer. 18368_ Released Exp. Coolant Injector. 18369_ System corrupted: Matter fused (-6). 18369_ B-86 Titan exits siege mode. 18370_ Slug penetrates Wall. 18371_ Dropped Imp. System Restoration Module. 18372_ Acquired Nova Cannon. 18401_ KEEDKZF,&#:D#DFYHMNXDTIT 18403_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 18419_ System corrupted: Matter fused (-1). 18424_ Acquired 3 matter. 18424_ Acquired 5 matter. 18429_ P-80 Master resets U-05 Engineer, system corruption cleaned. 18435_ P-80 Master resets S-43 Plague, system corruption cleaned. 18436_ M-28 Smith repairs S-43 Plague. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????###########????????????????????? | | ??????????????????# #????????????????????? | | ????#?????????????# #????????????????????? | | ?#### ?#######????# #?##?##??????????????? | | ??= ! # #????# """#? ???????????????? | | ??? # ###### ] """## ???????????????? | | ????? + + """## ????????????????? | | ???????# ## ## ?????????????????? | | ???????# ## ## #?????????????????? | | ???????# ##+###+###### #?????????????????? | | ###????# p @ #?????????????????? | | # #????# s s ##### #?????????????????? | | #"#????# p msss #?###+#####+#???????????? | | #?#??# ##########k #?# #???????????? | | %### ?# ########?## ### #???????????? | | %###### #?# # ## """"" #???????????? | | % / ! ! #?# ] # "" ## ""R"" #???????????? | | ########/### + "T + " " #???????????? | | =="# ! # ! # ## #???????????? | | =[## # # ## #???????????? | | [ #! ] # ?### #### #???????????? | | #### ! [######???# #??#####+#####???????????? | | #??###########????????# #???????? ??????????????? | | ?????""""""??????????# ????????? ?????????????? | | ?????""""""??????????##"?????????? ????????????? | | ?????""""""????????????""??????????!!!??????????? | | ???????????????##???????????!! ?????????? | | ?????????????????????????????!??????????? | | ?????????????????????????????????????????""""??? | | ? ?????????????????????????????????????????""""??? | | ?#?????????????????????????????????????????""""??? | | ?????????????????????????????????????????""""??? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????? | | == ?"""???"""???"""???"""???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Coolant Potential 120 Energy Generation 38 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Matter Filtering 30 Particle Charging 20 Kinecelleration 30 Force Boost 30 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Cargo Storage Unit | -10/Materials | Hacked Grenade Launcher | -10/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. Shield Generator | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Treads | -4/Factory | Scanalyzed Hvy. Plasma Cannon | -4/Factory | Scanalyzed Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Arm. Wheel | x2 | -7/Factory Combat Drone Bay | x1 | -5/Factory Arm. Wheel | x2 | -4/Factory Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- Adventurer Alien Tech Armchair Analyst Can't Touch This Explorer I Survived The Infestation Leap Before You Look Ooh, Shiny! Part-time Excavator Prolific Hacker Subspace Traveler Tank The Oracle The Science Guy This Is Interesting... Challenges ------------ None Game ------ Seed LegImpulseDetonator Manual? 0 Play Time 05:50:44 Cumulative 45.5 hours Start 2023.12.31 @ 17:37:09 End 2024.01.04 @ 20:44:04 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 24 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a64ce616-d842-4caf-b6ae-46f2f3250a22