Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.03 @ 08:12:49 Player: Nathaniel K Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (87) 435 Value Destroyed (2896) 2896 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (540) 540 TOTAL SCORE: 9071 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 620 Friendly Fire -92 Cogmind --------- Core Integrity 0/1150 Matter 133/300 Energy 100/100 System Corruption 8% Temperature Cool (1) Movement Flying (35) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- VTOL Module > --- UTILITY (10) ----- Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Tesla Rifle Improved EM Pulse Cannon Lance Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Improved Titanium Leg Medium Armored Exoskeleton > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Large Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Kinecellerator Focal Shield > --- WEAPON ----------- Improved Spread Laser Improved EM Pulse Cannon Hypervelocity Coil Gun > --- INVENTORY -------- Micro Nuclear Core Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg High-capacity Matter Pod Seismic Detector Target Analyzer Advanced Drone Bay Improved Heavy Machine Gun Flak Cannon Advanced Assault Cannon Missile Launcher Heavy Rocket Launcher Axe [Rating: 70] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Hover Unit Antigrav System Flight Unit VTOL Module Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Power Shielding Weapon Improved Light Cannon Energy Gun Improved Spread Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Fac Slots Evolved 12 | . . 2 . 2 2 . . 2 2 2 Power . | . . . . . . . . . . . Propulsion 3 | . . 1 . . . . . 1 1 . Utility 8 | . . 1 . 2 2 . . . 1 2 Weapon 1 | . . . . . . . . 1 . . Parts Attached 101 | 5 7 8 6 21 9 6 5 16 1 17 Power 14 | 1 1 2 1 3 1 1 1 2 . 1 Engine 9 | 1 1 2 1 3 . . . . . 1 Core 4 | . . . . . 1 1 1 1 . . Reactor 1 | . . . . . . . . 1 . . Propulsion 28 | 2 . 3 2 6 . 1 . 5 . 9 Treads 10 | 2 . 3 2 3 . . . . . . Leg 9 | . . . . 3 . 1 . 5 . . Wheel . | . . . . . . . . . . . Hover 2 | . . . . . . . . . . 2 Flight 7 | . . . . . . . . . . 7 Utility 27 | 1 1 1 . 8 5 2 2 3 1 3 Device 13 | . . . . 1 4 2 1 1 1 3 Storage 6 | 1 1 . . 4 . . . . . . Processor 5 | . . 1 . . 1 . 1 2 . . Hackware . | . . . . . . . . . . . Protection 3 | . . . . 3 . . . . . . Artifact . | . . . . . . . . . . . Weapon 32 | 1 5 2 3 4 3 2 2 6 . 4 Energy Gun 8 | 1 . 1 . 2 1 . . 1 . 2 Energy Cannon 2 | . . . . . 1 . . 1 . . Ballistic Gun 5 | . . . . 1 . 2 . 1 . 1 Ballistic Cannon 9 | . 4 1 1 . . . 1 2 . . Launcher 6 | . 1 . 2 1 . . 1 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . 1 . 1 . 2 . . Parts Lost 39 | . . 1 2 2 2 . 1 1 14 16 Power 5 | . . 1 1 1 . . . . 1 1 Propulsion 12 | . . . 1 1 . . . . 4 6 Utility 12 | . . . . . 1 . 1 1 4 5 Weapon 10 | . . . . . 1 . . . 5 4 Highest Loss Streak 7 | . . 1 2 1 2 . 1 1 7 7 To Critical Strikes 1 | . . . . 1 . . . . . . Average Backups 12 | 3 11 14 14 14 14 13 13 12 11 3 Power . | . 1 1 . . 1 1 1 1 1 . Propulsion 1 | 1 2 1 1 1 2 1 2 1 . 1 Utility 2 | . 1 3 3 1 1 2 3 4 2 . Weapon 6 | 1 5 8 8 9 9 6 6 6 6 2 Tool/Special . | . . . . . . . . . . . Unused Backups 25 | . 8 . 2 3 5 1 2 1 1 2 Power . | . . . . . . . . . . . Propulsion 7 | . 2 . . 2 1 . 1 1 . . Utility 6 | . 3 . 2 . . . . . 1 . Weapon 10 | . 3 . . 1 3 1 . . . 2 Tool/Special 2 | . . . . . 1 . 1 . . . Average Slot Usage (%) 85 | . 95 90 94 95 98 86 83 89 65 34 Engine 5 | . 14 11 10 8 6 . . . . . Core 2 | . . . . . . 6 7 5 . . Treads 11 | . 28 25 28 21 . . . . . . Leg 6 | . . . . 2 23 10 7 18 14 . Device 8 | . . . . 7 21 15 21 14 5 2 Storage 15 | . 24 22 22 18 15 15 15 13 7 . Processor 11 | . . 9 11 9 7 15 14 16 17 11 Protection 2 | . . . . 10 7 7 1 . . . Ballistic Gun 3 | . . . . . . 9 7 8 7 1 Ballistic Cannon 9 | . 24 11 17 13 6 . 5 4 2 4 Launcher 2 | . 2 9 4 3 . . 1 2 1 2 Peak Build Rating 70 | 5 12 15 15 25 34 60 60 70 67 45 Average Rating 32 | 3 8 12 14 18 30 53 58 63 48 25 On Entrance 26 | . 5 11 14 15 25 34 60 51 63 11 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . 9 Naked Turns . | . . . . . . . . . . . Heaviest Build 78 | 10 40 40 40 56 49 53 57 78 68 18 Greatest Support 73 | 40 40 60 60 63 51 51 50 73 73 22 Greatest Overweight (x) 5 | . . 1 . 2 . 1 1 1 1 5 Average Overweight (x) . | . . . . . . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 6 13 15 15 15 15 15 15 15 12 5 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 5 Average Carried 13 | 3 11 14 14 14 14 14 14 13 11 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 15 15 15 15 15 15 15 15 5 3 Class Distribution -------------------- 76% | Mutant 18% | Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Fac Matter Collected 3390 | 220 380 238 319 309 178 554 146 677 200 169 Remotely . | . . . . . . . . . . . Salvage Created 2586 | . 302 245 202 395 145 . 66 925 178 128 Parts 161 | . 19 11 21 30 14 . 4 46 6 10 Haulers Intercepted 6 | . 2 1 . 2 . . . 1 . . Recyclers Shooed 2 | . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Fac Combat Hostiles Destroyed 65 | . 9 8 6 13 4 . 1 15 3 6 Melee 2 | . . . . . 1 . . . . 1 Guns 14 | . . . . . 1 . . 9 3 1 Cannons 30 | . 7 5 1 6 2 . . 5 . 4 AOE 19 | . 2 3 5 7 . . 1 1 . . Classes Destroyed 13 | . 4 3 2 3 1 . . . . . Worker 4 | . . . 1 1 . . 1 1 . . Builder 4 | . . . . 1 1 . 1 1 . . Tunneler 1 | . . . 1 . . . . . . . Hauler 6 | . 2 1 . 2 . . . 1 . . Recycler 3 | . . 1 1 . . . . 1 . . Operator 1 | . 1 . . . . . . . . . Watcher 3 | . . . . 2 . . . 1 . . Swarmer 18 | . 3 . 3 3 1 . . 4 . 4 Grunt 29 | . 6 6 2 6 2 . 1 6 . . Duelist 1 | . . 1 . . . . . . . . Sentry 9 | . . 1 1 3 . . . 3 1 . Hunter 2 | . . . . 1 . . . 1 . . Programmer 6 | . . . . . 1 . . 1 2 2 Best Kill Streak 7 | . 5 5 7 7 2 . 2 5 2 4 Combat Bots Only 5 | . 4 5 4 5 2 . 1 3 2 4 Max Kills in Single Turn 3 | . 2 1 3 2 1 . 2 2 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . 2 1 2 2 . . 1 1 . . Melee 1 | . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Fac Hostile Shots Fired 731 | . 28 71 16 60 42 . 22 129 151 212 Missed 256 | . 7 18 1 18 8 . 4 52 67 81 Hits 475 | . 21 53 15 42 34 . 18 77 84 131 Melee 5 | . . 5 . . . . . . . . Projectile 470 | . 21 48 15 42 34 . 18 77 84 131 AOE 1 | . . . . . . . 1 . . . Critical Strikes 17 | . . 5 1 3 . . . 1 6 1 Actively Blocked 1 | . . . . 1 . . . . . . Damage Taken 7673 | . 163 780 172 726 515 . 458 845 1803 2211 Core 2140 | . 30 183 14 111 60 . 54 107 426 1155 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 52 | . . . . 34 18 . . . . . Ignored by Resistances 135 | . . . . . . . . 59 76 . Regen/Repaired (Parts) 154 | . . . . . . 42 30 82 . . Core Remaining (%) 77 | 100 88 . 50 79 . . 83 87 57 . Volleys Fired 234 | . 22 42 6 53 19 . 11 41 19 21 Largest 3 | . 2 2 2 2 2 . 2 3 3 2 Hottest 148 | . 66 89 66 86 102 . 79 148 105 88 Shots Fired 425 | . 40 67 10 97 25 1 16 98 47 24 Gun 131 | . . 6 . 6 10 1 4 61 33 10 Cannon 258 | . 39 48 6 83 15 . 11 31 12 13 Launcher 36 | . 1 13 4 8 . . 1 6 2 1 Special . | . . . . . . . . . . . Kinetic 334 | . 39 48 6 83 13 1 15 65 45 19 Thermal 36 | . . 6 . . 8 . . 18 . 4 Explosive 36 | . 1 13 4 8 . . 1 6 2 1 Electromagnetic 19 | . . . . 6 4 . . 9 . . Robot Hit Streak 18 | . 4 18 5 9 7 . 1 15 9 10 Robot Miss Streak 7 | . 5 3 5 4 3 1 7 7 2 6 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 1 | . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . 1 . Shots Hit Robots 269 | . 22 47 5 57 17 . 3 62 30 26 Core Hits 169 | . 14 18 13 27 7 . 9 54 7 20 Critical Kills 3 | . . . . . . . . 2 1 . Critical Parts Destroyed 7 | . . . . . . . . 2 3 2 Critical Strikes 22 | . 1 3 . 3 2 . 1 5 5 2 Burn 2 | . . 1 . . 1 . . . . . Destroy 8 | . . . . . . . . 4 4 . Blast 9 | . 1 2 . 3 . . 1 1 1 . Smash 2 | . . . . . . . . . . 2 Sever 1 | . . . . . 1 . . . . . Melee Attacks 14 | . . . . . 3 . . 1 . 10 Impact 10 | . . . . . . . . . . 10 Slashing 4 | . . . . . 3 . . 1 . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8286 | . 503 1307 399 1846 401 . 364 1927 722 817 Guns 1478 | . . 70 . 53 59 . . 683 422 191 Cannons 3697 | . 378 694 80 1007 262 . 168 585 253 270 Explosions 2636 | . 125 543 319 786 . . 189 578 37 59 Melee 444 | . . . . . 80 . . 74 . 290 Ramming 31 | . . . . . . . 7 7 10 7 Kinetic 4365 | . 378 694 80 1007 199 . 168 753 675 411 Thermal 645 | . . 70 . . 52 . . 473 . 50 Explosive 2461 | . 125 543 319 786 . . 189 403 37 59 Electromagnetic 340 | . . . . 53 70 . . 217 . . Impact 290 | . . . . . . . . . . 290 Slashing 154 | . . . . . 80 . . 74 . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . 4 . . 1 2 2 4 . 1 8 Average Corruption 2 | . 2 . . 1 2 2 2 . 1 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 46 | . 7 . . 1 3 11 9 . . 15 Message Errors 9 | . 2 . . . . 4 . . . 3 Matter Fused 13 | . 2 . . . 3 2 4 . . 2 Heat Flow Errors 4 | . . . . 1 . . 1 . . 2 Energy Discharges 9 | . 2 . . . . 2 3 . . 2 Parts Rejected 2 | . . . . . . . . . . 2 Data Loss (minor) 4 | . 1 . . . . 2 . . . 1 Data Loss (major) 1 | . . . . . . . . . . 1 Misfires 3 | . . . . . . 1 1 . . 1 Alerts 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 274 | . 9 27 10 32 . . . 61 . 135 Projectiles 56 | . 9 20 . 25 . . . 2 . . Explosions 83 | . . 7 10 7 . . . 59 . . Melee 135 | . . . . . . . . . . 135 Knockbacks 33 | . 1 9 . 8 3 . 3 2 1 6 Impact 2 | . . . . . . . . . . 2 Kinetic 30 | . 1 8 . 8 3 . 3 2 1 4 Secondary 1 | . . 1 . . . . . . . . Self-Inflicted Damage 135 | . . 7 48 49 . . . . 5 26 Shots 4 | . . 1 1 1 . . . . . 1 Rammed 11 | . . . . . . . . . 1 10 Targets Rammed 14 | . . . . . . . 2 1 1 10 Kicked 3 | . . . . . . . 2 1 . . Crushed . | . . . . . . . . . . . Highest Temperature 234 | . 9 234 . 200 52 . 206 219 7 223 Average Temperature 41 | . 5 60 . 25 28 . 128 57 5 67 Received Heat Transfer 1338 | . 6 327 18 243 45 . 102 165 414 18 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 5 | . . . . . . . . . . 5 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . Heat Transferred 858 | . . 259 . . 185 . . 340 . 74 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Fac Maximum Alert Level 2 | . . . . . . . 2 2 1 . Low Security (%) 88 | 100 100 100 100 100 100 100 73 46 72 100 Level 1 9 | . . . . . . . 12 45 27 . Level 2 2 | . . . . . . . 13 7 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 572 | . 131 175 98 153 45 7 572 448 232 166 Initial 242 | . . 31 55 . 12 7 . 242 206 39 Average 80 | . 39 102 12 58 9 . 180 227 165 37 Influence Increases 3600 | . 291 273 190 419 95 . 973 678 165 516 Destroy 0b10 Robot/C 1640 | . 180 160 120 260 80 . 360 300 60 120 Destroy 0b10 Robot/NC 130 | . 15 10 15 30 5 . 30 25 . . Destroy Leader 364 | . 34 32 20 68 10 . 76 84 20 20 Allied During Kill 315 | . . . . . . . 315 . . . Successful Hack 43 | . 10 14 . . . . . 19 . . Disable Machine 195 | . 15 . . 15 . . 45 105 . 15 Destroy Structure 313 | . 7 57 35 46 . . 42 100 10 16 Lose Combat Pursuer 600 | . 30 . . . . . 105 45 75 345 Influence Decreases 3442 | . 215 205 334 390 102 22 476 753 506 439 Entered New Map 679 | . . 45 89 . 17 15 . 255 216 42 Time Decay 2253 | . 215 150 225 370 85 7 276 478 150 297 Lost Part 310 | . . 10 20 20 . . 10 10 140 100 Lost Ally 200 | . . . . . . . 190 10 . . Squads Dispatched 21 | . 1 1 . . . . 3 5 6 5 Investigation 2 | . 1 . . . . . . . . 1 Extermination 7 | . . . . . . . 1 3 1 2 Reinforcement 9 | . . 1 . . . . 2 2 2 2 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 1 . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Fac Distress Signals 14 | . 1 2 . 5 . . 3 . 1 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 174 | . 19 15 7 23 5 . 25 23 12 45 Peak Tracking Total 15 | . 4 6 4 4 3 . 12 4 7 15 Tactical Retreats 16 | . 1 . . . . . 3 2 2 8 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Fac Traps Triggered 10 | . 3 . . 3 3 . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Fac Machines Disabled 15 | . 1 . 2 1 . . 3 7 . 1 Max in Single Turn 2 | . 1 . 2 1 . . . 2 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Fac Machines Accessed 19 | . 6 1 1 4 2 . . 5 . . Terminals 14 | . 5 1 1 3 2 . . 2 . . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 2 | . . . . . . . . 2 . . Recycling Units 2 | . 1 . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 38 | . 17 1 4 6 2 . . 8 . . Successful 20 | . 9 1 1 4 1 . . 4 . . Failed 18 | . 8 . 3 2 1 . . 4 . . Catastrophic 2 | . 1 . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 31 | . 16 1 4 5 2 . . 3 . . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 4 | . . . . . . . . 4 . . Recycling Units 2 | . 1 . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 16 | . 8 1 1 3 1 . . 2 . . Record 2 | . . . 1 1 . . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . . . Locate Traps 3 | . 2 . . 1 . . . . . . Transport Status 2 | . 2 . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Zone Layout 4 | . 2 . . 1 . . . 1 . . Fabricator Hacks 1 | . . . . . . . . 1 . . Network Status 1 | . . . . . . . . 1 . . Repair Station Hacks 1 | . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . 1 . . Recycling Unit Hacks 2 | . 1 . . 1 . . . . . . Report Inventory 2 | . 1 . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 5 1 1 3 . . . 3 . . Full Trace Events 4 | . 2 . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Fac Total Allies 20 | . . . . . . 20 . . . . Largest Group 20 | . . . . . . 20 17 1 . . Highest-Rated Group 548 | . . . . . . 548 455 27 . . Highest-Rated Ally 35 | . . . . . . 35 35 27 . . Total Orders . | . . . . . . . . . . . Ally Attacks 143 | . . . . . . . 143 . . . Total Damage 2545 | . . . . . . . 2545 . . . Kills 24 | . . . . . . . 24 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Fac Active Infowar (turns) 4617 | . . 280 1381 982 407 568 626 371 . 2 Optics 4615 | . . 280 1381 982 407 568 626 371 . . Seismic 888 | . . . . 792 85 11 . . . . Jamming 2 | . . . . . . . . . . 2 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . 2 . Drone Recoveries 2 | . . . . . . . . . 2 . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Fac Turns Passed 7632 | 87 792 313 1381 982 440 722 626 1228 300 761 Spaces Moved 4193 | 56 432 114 811 412 277 352 230 573 198 738 Core 158 | 16 . . . . . . . . 77 65 Treads 1755 | 40 432 114 811 358 . . . . . . Legs 1607 | . . . . 54 277 352 230 573 121 . Wheels . | . . . . . . . . . . . Hover 214 | . . . . . . . . . . 214 Flight 459 | . . . . . . . . . . 459 Fastest Speed 26 | 50 160 160 160 130 130 130 250 125 50 26 Average Speed 153 | 128 160 162 160 184 130 195 250 181 118 69 Slowest Speed 300 | 160 160 240 160 270 130 250 250 225 195 300 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . 9 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 4 73 18 87 37 6 87 11 19 6 22 Regions Visited 10 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 3 | . . . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 300 | . 3 66 36 61 . . 26 98 4 6 Melee . | . . . . . . . . . . . Projectile 22 | . 1 2 . 5 . . 6 5 3 . AOE 277 | . 2 64 36 56 . . 20 93 . 6 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Fac Total 4974 | 71 498 173 883 535 325 391 267 676 226 929 Wait 184 | . 4 1 53 4 . . 5 8 . 109 Move 4166 | 55 431 113 810 411 277 351 229 572 197 720 Hop 9 | . . . . . . . . . . 9 Pick Up 105 | 11 22 5 3 13 5 10 6 14 . 16 Fast Attach 32 | . 1 1 1 14 5 1 2 1 . 6 Attach 43 | 5 1 4 1 2 . 1 . 8 4 17 Detach 2 | . . . . . . . . 1 . 1 Swap 74 | . 5 5 6 16 8 7 3 20 1 3 Drop 90 | . 12 2 3 22 8 14 9 9 4 7 Fire 234 | . 22 42 6 53 19 . 11 41 19 21 Melee 14 | . . . . . 3 . . 1 . 10 Ram 11 | . . . . . . . . . 1 10 Kick 3 | . . . . . . . 2 1 . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 7 | . . . . . . 7 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 14) 475 | -10/Materials | Discovered new exit (range 16) 554 | -10/Materials | Discovered new exit (range 15) 842 | -10/Materials | Discovered new exit (range 14) 880 | -10/Materials | Entered another Materials area 880 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1146 | -9/Materials | Discovered new exit (range 9) 1193 | -9/Materials | Entered Mines 1203 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1203 | -9/Mines | Discovered new exit (range 5) 1244 | -9/Mines | Discovered new exit (range 12) 1246 | -9/Mines | Found a hidden stash of uninstalled traps 1927 | -9/Mines | Learned location of Storage (-8) 1969 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2574 | -9/Mines | Entered Materials 2574 | -8/Materials | Evolved 2 slots: Utility x2 3455 | -8/Materials | Discovered new exit (range 18) 3556 | -8/Materials | Entered Factory 3556 | -7/Factory | Evolved 2 slots: Utility x2 3996 | -7/Factory | Sucked down chute 3996 | -7/Factory | Entered Waste 3997 | -7/Waste | Joined by Warlord forces that had cleared the area 4123 | -7/Waste | Discovered new exit (range 13) 4718 | -7/Waste | Entered Factory 4718 | -7/Factory | Accompanied by 17 allies 4825 | -7/Factory | Lost 6 allies 5207 | -7/Factory | Discovered new exit (range 15) 5259 | -7/Factory | Identified exit to Factory 5344 | -7/Factory | Entered another Factory area 5344 | -6/Factory | Accompanied by 1 ally 5344 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5364 | -6/Factory | Lost 9 allies 5654 | -6/Factory | Build established: Gunner 6453 | -6/Factory | Discovered new exit (range 10) 6497 | -6/Factory | Identified exit to Factory 6572 | -6/Factory | Entered another Factory area 6572 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6806 | -5/Factory | Lost 4 parts (1n3w) 6864 | -5/Factory | Discovered new exit (range 15) 6871 | -5/Factory | Identified exit to Factory 6872 | -5/Factory | Entered another Factory area 6872 | -4/Factory | Evolved 2 slots: Utility x2 6887 | -4/Factory | Lost 7 parts (1p2n2u2w) 7270 | -4/Factory | Lost 7 parts (2n2u3w) 7490 | -4/Factory | Build established: Mutant 7491 | -4/Factory | Spotted B-86 Titan 7526 | -4/Factory | Core integrity fell below 50% 7566 | -4/Factory | Lost 7 parts (3n3u1w) 7582 | -4/Factory | Core integrity fell below 20% 7633 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- K-01 Serf destroyed. Extracted 17 matter. Acquired Lgt. Ion Engine. S-27 Virus destroyed. Acquired 24 matter. R-10 Processor collects Sml. Matter Pod. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2S. YH2PGMKPVCD8TV| YPGYIBOYQYN/0L& Lgt. Ion Engine destroyed. Penetrated by Slug. K-01 Serf destroyed. VTOL Module destroyed. Penetrated by Slug. Acquired Lance. Penetrated by Slug. W-44 Eye sends out distress signal. System corrupted: Heat flow error (+263). System corrupted: Matter fused (-7). Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????##############???????????????????????????? | | ????????# #???????????????????????????? | | ????????# #? 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""""""" !!#?????# " " " " "????????????????? | | ????""""""" #?????+ " " " " " ???????????????? | | ?# """"""" #?????# ??????????????? | | ?# ####### ???????????????? | | ?# / ???????????????? | | ?# #### ???????????????? | | ?# #??# #?????????????????? | | ?# #??# #?????????????????? | | ?# ! #??# ###/## #?????????????????? | | # #??# #????????????????????????? | | #########+#####??# +????????????????????????? | | ?????????????????# ######????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 100 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 500 Sight Range 18 Terrain Scan Density 210 Resistance: KI 20 Power Shielding 66 Weapon Shielding 33 Evasion (%) 64 Target Analysis 5 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction We Are Legion Challenges ------------ None Game ------ Seed ReactiveMasterArmor Manual? 0 Play Time 01:58:39 Cumulative 24.8 hours Start 2026.09.30 @ 16:17:11 End 2026.10.03 @ 08:12:49 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 17 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 24 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: db4b1350-d181-4547-8ea8-f1d8f66caf33