Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.23 @ 00:20:10 Player: oskarw Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (144) 720 Value Destroyed (6019) 6019 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (664) 664 TOTAL SCORE: 11903 Bonus ------- Pacifist 200 High Alert Combat Kills 464 Cogmind --------- Core Integrity 884/1000 Matter 223/300 Energy 267/315 System Corruption 2% Temperature Cool (0) Movement Treading (240) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (5) --- Medium Treads Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (7) ------ Advanced Heat Sink Improved Coolant Injector Medium Storage Unit Advanced Visual Processing Unit Improved System Shield > --- WEAPON (3) ------- Mass Driver > --- INVENTORY (10) --- Angular Momentum Engine Light Angular Momentum Engine Reflective Plating Reflective Plating Tesla Rifle Tesla Rifle Tesla Rifle Tesla Rifle Heavy Plasma Cannon Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Core Analyzer Damper Plating > --- WEAPON ----------- Cooled Particle Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Medium Treads Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Improved Propulsion Shielding Improved Medium Armor Plating Improved Medium Armor Plating Heavy Laser Thermic Laser Gauss Rifle Tiamat Missile Launcher Remote Datajack [Rating: 81] Favorites ----------- Power Cold Fusion Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Flexi-carbon Leg Treads Heavy Treads Leg Flexi-carbon Leg Hover Unit Cooled Airjet Flight Unit Improved Cesium-ion Thruster Utility Advanced Visual Processing Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Tiamat Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Slots Evolved 10 | . . 2 2 2 . 2 . . 2 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . 2 . . . 1 . . . Utility 5 | . . . 2 2 . 1 . . . Weapon 1 | . . . . . . . . . 1 Parts Attached 162 | 7 3 12 16 22 9 45 11 22 15 Power 22 | 1 . 2 2 2 3 6 1 3 2 Engine 10 | 1 . 2 1 . 1 3 . 2 . Core 10 | . . . 1 2 2 2 . 1 2 Reactor 2 | . . . . . . 1 1 . . Propulsion 43 | 2 . 6 5 5 1 14 4 5 1 Treads 7 | . . 2 . . . . 3 1 1 Leg 30 | 2 . 4 5 . 1 13 1 4 . Wheel . | . . . . . . . . . . Hover 1 | . . . . . . 1 . . . Flight 5 | . . . . 5 . . . . . Utility 60 | 1 3 2 4 11 4 17 3 11 4 Device 21 | . . . 2 4 1 6 1 6 1 Storage 6 | 1 2 1 . . . 1 . 1 . Processor 15 | . 1 . 2 6 1 3 . 2 . Hackware 1 | . . . . . . . . . 1 Protection 17 | . . 1 . 1 2 7 2 2 2 Artifact . | . . . . . . . . . . Weapon 37 | 3 . 2 5 4 1 8 3 3 8 Energy Gun 15 | 2 . 1 1 1 . 3 . 2 5 Energy Cannon 3 | . . . . . . 1 . 1 1 Ballistic Gun 7 | 1 . . 1 1 . 3 1 . . Ballistic Cannon 6 | . . . 3 . . . 1 . 2 Launcher 1 | . . . . . . . 1 . . Special Weapon 1 | . . . . . . 1 . . . Impact Weapon 1 | . . . . 1 . . . . . Slashing Weapon 2 | . . . . 1 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . Unidentified Prototypes 7 | . . . . 2 . 3 2 . . Corrupted Parts 1 | . . . . . . . 1 . . System Corruption 2 | . . . . . . . 2 . . Parts Lost 33 | . . . 4 . 3 6 4 7 9 Power 2 | . . . . . . 1 . . 1 Propulsion 10 | . . . 3 . 1 1 1 1 3 Utility 16 | . . . 1 . 2 3 2 5 3 Weapon 5 | . . . . . . 1 1 1 2 Highest Loss Streak 8 | . . . 1 . 2 1 2 4 8 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 8 | 3 7 8 12 12 5 9 8 4 8 Power 1 | . 1 1 1 1 1 1 . 1 1 Propulsion 1 | 1 4 2 2 1 . 2 2 1 . Utility 2 | . 1 2 2 5 1 1 1 . 2 Weapon 2 | . 1 1 4 2 2 2 2 1 4 Tool/Special . | . . . . . . . . . . Unused Backups 23 | . . 3 2 5 1 3 2 . 7 Power . | . . . . . . . . . . Propulsion 6 | . . 3 2 1 . . . . . Utility 4 | . . . . 1 1 . . . 2 Weapon 13 | . . . . 3 . 3 2 . 5 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 90 | . 86 99 93 97 94 95 60 75 96 Engine 3 | . 14 10 7 . 2 1 . 4 3 Core 2 | . . . 1 7 4 1 . . 6 Reactor 1 | . . . . . . 3 5 1 . Treads 4 | . . 14 . . . . 12 15 4 Leg 20 | . 28 29 34 19 5 29 9 4 22 Flight 4 | . . . . 10 24 2 . . . Device 8 | . . . 3 11 4 10 4 18 15 Storage 5 | . 14 11 9 7 1 3 2 . 5 Processor 15 | . 1 . 17 21 28 20 9 11 6 Protection 5 | . . 10 1 4 7 7 7 5 5 Energy Gun 5 | . 14 11 3 4 . 5 . 4 9 Energy Cannon 1 | . . . . . . . 2 5 1 Ballistic Gun 3 | . 14 10 2 . . 4 1 . . Ballistic Cannon 2 | . . . 11 4 . . 3 . 3 Slashing Weapon 1 | . . . . . 12 1 . . . Peak Build Rating 81 | 6 7 12 25 51 51 70 81 74 81 Average Rating 45 | 5 6 10 19 36 47 64 66 60 74 On Entrance 33 | . 6 7 12 24 43 45 70 66 60 Avg Prop Armor Cover (%) 8 | . . 15 . 13 8 8 9 5 5 Naked Turns . | . . . . . . . . . . Heaviest Build 92 | 10 25 32 40 40 24 65 92 60 74 Greatest Support 170 | 20 20 40 40 40 24 100 168 170 70 Greatest Overweight (x) 6 | 3 1 . 1 6 . 1 2 2 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 10 15 15 10 10 Average Capacity 9 | 7 8 10 15 13 5 10 8 5 10 Most Carried 15 | 6 9 11 15 15 9 15 15 6 10 Average Carried 8 | 3 7 8 12 12 5 9 7 4 8 Final Capacity 15 | 8 10 15 15 10 5 15 5 10 10 Final Carried 15 | 6 9 11 13 9 5 15 3 6 10 Class Distribution -------------------- 56% | Scavenger-Mutant 22% | Mutant 7% | Gladiator 7% | Sprinter 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Gladiator | -7/Storage Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Matter Collected 3695 | 220 50 213 596 403 145 962 316 396 394 Remotely . | . . . . . . . . . . Salvage Created 7877 | . . 236 611 562 1284 2361 983 1114 726 Parts 313 | . . 20 34 34 50 104 10 36 25 Haulers Intercepted 2 | . . . . . . 1 . . 1 Recyclers Shooed 8 | . . . 1 . . 6 . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Combat Hostiles Destroyed 113 | . . 7 11 11 21 37 4 11 11 Melee 27 | . . . . 2 21 4 . . . Guns 44 | . . 7 3 5 . 26 1 . 2 Cannons 30 | . . . 8 4 . 4 3 5 6 Classes Destroyed 15 | . . 4 4 1 2 3 1 . . Worker 7 | . . . . . 1 4 . 2 . Builder 4 | . . . 2 . . 1 . . 1 Tunneler 1 | . . . 1 . . . . . . Hauler 2 | . . . . . . 1 . . 1 Recycler 6 | . . . 2 1 . . . 3 . Operator 3 | . . 1 . . 1 1 . . . Watcher 8 | . . 1 1 2 2 2 . . . Swarmer 8 | . . 3 . 3 . 2 . . . Grunt 68 | . . 4 9 5 13 25 . 6 6 Brawler 2 | . . . . . . 1 . . 1 Duelist 1 | . . . . . 1 . . . . Sentry 14 | . . . 2 . 6 1 . 3 2 Hunter 8 | . . . . . . 5 . 1 2 Programmer 8 | . . . . 3 1 3 . 1 . Compactor 4 | . . . . . . . 4 . . Best Kill Streak 7 | . . 4 3 4 6 7 1 5 5 Combat Bots Only 6 | . . 3 3 3 6 6 1 4 3 Max Kills in Single Turn 2 | . . 1 2 1 1 1 1 2 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Hostile Shots Fired 953 | . . 38 83 53 149 277 29 195 129 Missed 347 | . . 13 25 19 66 106 1 82 35 Hits 606 | . . 25 58 34 83 171 28 113 94 Melee 29 | . . . . . . . 28 . 1 Projectile 577 | . . 25 58 34 83 171 . 113 93 AOE 1 | . . . . . . 1 . . . Critical Strikes 42 | . . . 4 1 2 9 16 1 9 Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 10272 | . 53 252 895 492 925 2887 1224 1742 1802 Core 980 | . 15 55 120 44 191 308 . 131 116 Absorbed by Shields . | . . . . . . . . . . Reduced by Siege Mode 2 | . . . . . . . . 2 . Redirected to Shielding 50 | . . 41 9 . . . . . . Ignored by Resistances 77 | . . . . . . . . 42 35 Regen/Repaired (Parts) 111 | . . . . 111 . . . . . Core Remaining (%) 78 | 100 94 86 78 . 66 . . 48 . Volleys Fired 351 | . . 35 51 22 . 131 32 45 35 Largest 3 | . . 2 2 2 . 2 2 2 3 Hottest 195 | . . 76 78 92 . 115 74 159 195 Shots Fired 697 | . . 70 102 44 . 260 60 72 89 Gun 435 | . . 70 38 22 . 233 10 27 35 Cannon 261 | . . . 64 22 . 26 50 45 54 Launcher . | . . . . . . . . . . Special 1 | . . . . . . 1 . . . Kinetic 333 | . . 35 83 22 . 109 39 . 45 Thermal 293 | . . 35 19 22 . 150 21 46 . Explosive . | . . . . . . . . . . Electromagnetic 70 | . . . . . . . . 26 44 Robot Hit Streak 13 | . . 4 11 10 . 13 11 13 5 Robot Miss Streak 9 | . . 3 9 3 . 5 2 2 5 Penetration Max 1 | . . . . . . 1 . . 1 Secondary Targets 3 | . . . . . . 2 . . 1 Max Gunslinging Chain 1 | . . . . . . 1 . . 1 Shots Hit Robots 528 | . . 35 77 35 52 183 46 54 46 Core Hits 271 | . . 16 58 16 26 96 14 21 24 Critical Kills 8 | . . . . 1 . 2 . 5 . Critical Parts Destroyed 5 | . . . . 1 . 4 . . . Critical Strikes 48 | . . 3 . 3 9 25 . 6 2 Burn 22 | . . 3 . . . 19 . . . Meltdown 5 | . . . . . . . . 5 . Destroy 6 | . . . . . . 6 . . . Blast 3 | . . . . 1 . . . . 2 Corrupt 1 | . . . . . . . . 1 . Smash 2 | . . . . 2 . . . . . Sever 9 | . . . . . 9 . . . . Melee Attacks 87 | . . . . 8 68 11 . . . Impact 8 | . . . . 8 . . . . . Slashing 79 | . . . . . 68 11 . . . Piercing . | . . . . . . . . . . Sneak Attacks 8 | . . . . . 7 1 . . . Combat Hostiles 4 | . . . . . 4 . . . . Follow-up Attacks 4 | . . . . . 4 . . . . Damage Inflicted 14669 | . . 399 1120 922 2478 4783 1399 1749 1819 Guns 5550 | . . 399 341 289 . 3312 209 441 559 Cannons 5267 | . . . 779 381 . 611 1190 1166 1140 Explosions 603 | . . . . . . 360 . 123 120 Melee 3193 | . . . . 252 2478 463 . . . Ramming 56 | . . . . . . 37 . 19 . Kinetic 4988 | . . 139 895 381 . 1649 914 . 1010 Thermal 5265 | . . 260 225 289 . 2634 485 1289 83 Explosive . | . . . . . . . . . . Electromagnetic 1167 | . . . . . . . . 441 726 Impact 252 | . . . . 252 . . . . . Slashing 2941 | . . . . . 2478 463 . . . Piercing . | . . . . . . . . . . Highest Corruption 19 | . 4 . . 1 2 1 17 19 2 Average Corruption 9 | . 1 . . 1 2 1 12 18 1 Corruption Purged 3 | . . . . 3 . . . . . Corruption Blocked . | . . . . . . . . . . Effects 83 | . 1 . . 1 . 6 22 48 5 Message Errors 18 | . . . . 1 . 4 5 8 . Matter Fused 21 | . 1 . . . . . 5 15 . Heat Flow Errors 6 | . . . . . . . . 5 1 Energy Discharges 12 | . . . . . . . 4 6 2 Parts Rejected 2 | . . . . . . . . 2 . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 7 | . . . . . . . 2 4 1 Data Loss (major) 3 | . . . . . . . . 3 . Misfires 2 | . . . . . . 1 1 . . Alerts 3 | . . . . . . 1 . 2 . Misdirections 6 | . . . . . . . 4 2 . Weapon Failures 2 | . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 281 | . . . 5 101 68 81 . 5 21 Projectiles 26 | . . . 5 . . . . . 21 Explosions 45 | . . . . . . 40 . 5 . Melee 210 | . . . . 101 68 41 . . . Knockbacks 41 | . . . 28 5 . 1 . . 7 Impact 2 | . . . . 1 . 1 . . . Kinetic 35 | . . . 25 4 . . . . 6 Secondary 4 | . . . 3 . . . . . 1 Self-Inflicted Damage 113 | . . . . . . 61 . 52 . Shots 3 | . . . . . . 1 . 2 . Rammed 1 | . . . . . . . . 1 . Targets Rammed 7 | . . 1 . . . 4 . 2 . Kicked 6 | . . 1 . . . 4 . 1 . Crushed . | . . . . . . . . . . Highest Temperature 268 | . . 111 99 162 27 9 36 268 188 Average Temperature 37 | . . 33 42 31 8 7 14 76 54 Received Heat Transfer 2736 | . . 114 576 213 348 762 . 399 324 Siege Activations 3 | . . . . . . . 2 1 . Total Turns 22 | . . . . . . . 3 19 . Longest Duration 19 | . . . . . . . 2 19 . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 6 | . . . . 1 . . . 2 3 Combat Hostiles 4 | . . . . . . . . 1 3 Parts Fried 11 | . . . . 3 . . . 1 7 Impact Corruptions 3 | . . . . 3 . . . . . Robots Melted 9 | . . . . . . 4 . 5 . Combat Hostiles 8 | . . . . . . 3 . 5 . Parts Melted 38 | . . 1 . . . 24 . 13 . Heat Transferred 11480 | . . 888 407 555 . 7014 666 1900 50 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 2 1 Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Maximum Alert Level 3 | . . . . . 2 3 1 . 1 Low Security (%) 66 | 100 100 100 100 100 5 7 71 100 95 Level 1 18 | . . . . . 75 35 28 . 4 Level 2 12 | . . . . . 19 45 . . . Level 3 2 | . . . . . . 10 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 827 | . . 77 132 161 473 827 288 71 212 Initial 288 | . . . 18 41 63 206 288 23 15 Average 177 | . . 28 44 65 342 464 143 27 71 Influence Increases 3698 | . . 233 353 359 777 1243 3 391 339 Destroy 0b10 Robot/C 2180 | . . 140 220 220 420 740 . 220 220 Destroy 0b10 Robot/NC 155 | . . 10 30 15 20 45 . 25 10 Destroy Leader 490 | . . 32 52 44 104 146 . 60 52 Successful Hack 59 | . . 5 4 19 23 8 . . . Disable Machine 165 | . . . . . . 135 . 15 15 Destroy Structure 124 | . . 1 2 1 . 49 3 26 42 Partial Spotted 225 | . . . . 45 180 . . . . Lose Combat Pursuer 300 | . . 45 45 15 30 120 . 45 . Influence Decreases 3563 | . . 188 306 312 462 873 794 392 236 Entered New Map 965 | . . . 27 51 76 248 536 10 17 Time Decay 2283 | . . 188 262 261 356 565 198 314 139 Lost Part 295 | . . . 17 . 30 60 40 68 80 Lost Ally 20 | . . . . . . . 20 . . Squads Dispatched 32 | . . 3 3 5 2 9 . 7 3 Investigation 6 | . . 1 1 1 1 . . . 2 Extermination 9 | . . . . 3 1 3 . 2 . Reinforcement 13 | . . 2 2 1 . 5 . 2 1 Assault . | . . . . . . . . . . Garrison 4 | . . . . . . 1 . 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Distress Signals 7 | . 1 1 3 . . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 178 | . . 21 19 16 21 57 6 20 18 Peak Tracking Total 6 | . 1 4 5 3 5 5 2 4 6 Tactical Retreats 16 | . . 2 3 1 2 5 . 3 . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Traps Triggered 12 | . 3 2 . 1 1 2 . 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts 34 | . . 11 6 17 . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 2 | . . . 1 1 . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Machines Disabled 11 | . . . . . . 9 . 1 1 Max in Single Turn 4 | . . . . . . 4 . 1 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Machines Accessed 34 | . 2 3 2 7 11 5 . 2 2 Terminals 22 | . 2 3 1 2 9 3 . 2 . Fabricators 4 | . . . . 2 . 1 . . 1 Repair Stations 5 | . . . . 2 2 . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . 1 1 . 1 . . . Garrison Access . | . . . . . . . . . . Total Hacks 91 | . 3 11 9 19 22 16 . 5 6 Successful 48 | . 1 6 7 12 12 8 . 2 . Failed 42 | . 2 5 1 7 10 8 . 3 6 Catastrophic 5 | . . . . . 2 . . 1 2 Database Lockouts 1 | . . . 1 . . . . . . Manual . | . . . . . . . . . . Terminals 52 | . 3 11 4 3 16 10 . 5 . Fabricators 9 | . . . . 3 . 3 . . 3 Repair Stations 20 | . . . . 11 6 . . . 3 Recycling Units . | . . . . . . . . . . Scanalyzers 10 | . . . 5 2 . 3 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 29 | . 1 6 3 2 11 4 . 2 . Record 7 | . . 2 1 . 3 1 . . . Prototype ID Bank 2 | . . 1 . . 1 . . . . Open Door 2 | . . . . . 2 . . . . Open DSF 2 | . . . . 1 . 1 . . . Branch Access Points 2 | . . . . . 1 . . 1 . Emergency Access Points 2 | . 1 1 . . . . . . . Recycling Unit Index 1 | . . . . . . . . 1 . Locate Traps 1 | . . . . . 1 . . . . Dispatch Records 2 | . . 1 1 . . . . . . Transport Status 1 | . . . 1 . . . . . . Recall Reinforcements 2 | . . 1 . . . 1 . . . Zone Layout 5 | . . . . 1 3 1 . . . Fabricator Hacks 3 | . . . . 2 . 1 . . . Network Status 3 | . . . . 2 . 1 . . . Repair Station Hacks 7 | . . . . 6 1 . . . . Scan Component 5 | . . . . 4 1 . . . . Repair 2 | . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 9 | . . . 4 2 . 3 . . . Insert Component 2 | . . . 2 . . . . . . Analyze 1 | . . . 1 . . . . . . Retrieve Study 6 | . . . 1 2 . 3 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 3 | . . 1 . . 1 1 . . . Used 1 | . . . . . 1 . . . . Hacking Detections 26 | . 1 3 2 5 7 5 . 1 2 Full Trace Events 6 | . . 1 1 1 1 . . . 2 Feedback Events 1 | . . . . . . . . . 1 Corruption 1 | . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 6 | . . . 1 2 . 3 . . . Parts Repaired 2 | . . . . 2 . . . . . Time 52 | . . . . 52 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Total Allies 1 | . . . . . . . 1 . . Largest Group 1 | . . . . . . . 1 . . Highest-Rated Group 31 | . . . . . . . 31 . . Highest-Rated Ally 31 | . . . . . . . 31 . . Total Orders . | . . . . . . . . . . Ally Attacks 4 | . . . . . . . 4 . . Total Damage 62 | . . . . . . . 62 . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Active Infowar (turns) 5245 | . . . 775 185 636 1695 417 1088 449 Optics 5245 | . . . 775 185 636 1695 417 1088 449 Terrain 233 | . . . . . . 233 . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Turns Passed 7362 | 65 379 612 775 1077 805 1695 417 1088 449 Spaces Moved 4943 | 42 309 325 421 1030 844 947 194 582 249 Core 10 | 10 . . . . . . . . . Treads 696 | . . 112 . . . . 114 468 2 Legs 2796 | 32 309 213 421 478 17 885 80 114 247 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1441 | . . . . 552 827 62 . . . Fastest Speed 26 | 50 120 120 105 26 26 29 107 105 112 Average Speed 98 | 116 120 133 120 63 38 110 140 151 119 Slowest Speed 445 | 200 190 160 190 445 130 190 252 260 245 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 2 | . . . . 1 1 . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 4 38 30 22 21 91 19 85 18 7 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 95 | . . . . . . 46 3 26 20 Melee . | . . . . . . . . . . Projectile 28 | . . . . . . 1 3 8 16 AOE 67 | . . . . . . 45 . 18 4 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Was Fac Fac Total 6639 | 54 316 436 586 1401 1221 1319 277 707 322 Wait 848 | . . 39 64 254 292 122 27 41 9 Move 4931 | 41 308 324 420 1027 841 947 193 581 249 Hop 2 | . . . . 1 1 . . . . Pick Up 74 | 6 3 5 12 15 1 18 1 6 7 Fast Attach 63 | 6 3 . 4 6 4 13 6 16 5 Attach 33 | . . 3 4 8 6 5 2 2 3 Detach 18 | . . . . 8 4 2 4 . . Swap 102 | 1 . 13 11 13 4 37 6 9 8 Drop 99 | . 2 5 14 22 8 31 6 5 6 Fire 351 | . . 35 51 22 . 131 32 45 35 Melee 77 | . . . . 8 60 9 . . . Ram . | . . . . . . . . . . Kick 6 | . . 1 . . . 4 . 1 . Crush 1 | . . . . . . . . 1 . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 34 | . . 11 6 17 . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 12) 66 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Met a group of wandering Federalists 314 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 16) 445 | -10/Materials | Entered another Materials area 445 | -9/Materials | Evolved 2 slots: Propulsion x2 1033 | -9/Materials | Discovered new exit (range 16) 1057 | -9/Materials | Entered another Materials area 1057 | -8/Materials | Evolved 2 slots: Utility x2 1365 | -8/Materials | Build established: Scavenger-Mutant 1599 | -8/Materials | Central database locked down 1829 | -8/Materials | Discovered new exit (range 3) 1832 | -8/Materials | Entered Factory 1832 | -7/Factory | Evolved 2 slots: Utility x2 1935 | -7/Factory | Repaired Aluminum Leg+ 1962 | -7/Factory | Repaired Aluminum Leg+ 2036 | -7/Factory | Found Prototype Launcher 2881 | -7/Factory | Build established: Sprinter 2899 | -7/Factory | Discovered new exit (range 14) 2909 | -7/Factory | Entered Storage 3455 | -7/Storage | Build established: Gladiator 3621 | -7/Storage | Identified exit to Recycling 3710 | -7/Storage | Discovered new exit (range 13) 3714 | -7/Storage | Entered Factory 3714 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4163 | -6/Factory | Build established: Scavenger-Mutant 4440 | -6/Factory | Garrison activated, responded to threat 5409 | -6/Factory | Sucked down chute 5409 | -6/Factory | Entered Waste 5410 | -6/Waste | Met a frightened Derelict 5424 | -6/Waste | EMP discharged 5430 | -6/Waste | Spotted C-40 Crusher 5436 | -6/Waste | Spotted C-40 Crusher 5445 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5450 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5457 | -6/Waste | Destroyed C-40 Crusher 5482 | -6/Waste | Destroyed C-40 Crusher 5524 | -6/Waste | EMP discharged 5524 | -6/Waste | System corruption reached 10% 5527 | -6/Waste | Spotted C-40 Crusher 5539 | -6/Waste | Destroyed C-40 Crusher 5549 | -6/Waste | Found Damper Plating 5551 | -6/Waste | Spotted C-40 Crusher 5572 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5575 | -6/Waste | Crushed by Compactor (1 part destroyed) 5587 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5590 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5605 | -6/Waste | Destroyed C-40 Crusher 5624 | -6/Waste | EMP discharged 5629 | -6/Waste | Spotted C-40 Crusher 5659 | -6/Waste | Spotted C-40 Crusher 5664 | -6/Waste | Crushed by Compactor (1 part destroyed) 5673 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5724 | -6/Waste | EMP discharged 5812 | -6/Waste | Discovered new exit (range 10) 5824 | -6/Waste | EMP discharged 5826 | -6/Waste | Entered Factory 6244 | -6/Factory | Garrison activated, responded to threat 6613 | -6/Factory | Identified exit to Lower Caves 6705 | -6/Factory | Core integrity fell below 50% 6779 | -6/Factory | Lost 4 parts (1n2u1w) 6839 | -6/Factory | Spotted B-75 Beast 6902 | -6/Factory | Discovered new exit (range 11) 6914 | -6/Factory | Entered another Factory area 6914 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 7076 | -5/Factory | Spotted B-75 Beast 7363 | -5/Factory | Self-destructed Last Messages --------------- 07350_ Slug penetrates Earth. 07352_ Penetrated by Slug. 07352_ Flexi-carbon Leg+ destroyed. 07352_ Lrn. Proton Cannon destroyed. 07352_ Penetrated by Slug. 07354_ Imp. Medium Armor Plating destroyed. 07354_ Penetrated by Slug. 07354_ Reflective Plating destroyed. 07355_ Acquired Med. Treads. 07355_ Penetrated by Slug. 07355_ Critical hit (Destroy). 07355_ Mass Driver destroyed. 07355_ Penetrated by Slug. 07355_ Slug penetrates Wall. 07355_ U-05 Engineer builds a Wall. 07358_ Penetrated by Slug. 07359_ Slug penetrates Wall. 07362_ System corrupted: Energy discharge (-66). 07363_ Slug penetrates Wall. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ????????????????????? ?????????????????????? | | ???????????????????# ?????????????????????? | | ???????????????????# ?????????????????????? | | ???????????????????# ?????????????????????? | | ???????????????????# ?????????????????????? | | ???????????????????# % ?????????????????????? | | ???????????????????# ?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #???""????????????????? | | ???????????????????# #??""" ???????????????? | | ???????????????????# #??""" ???????????????? | | ???????????????????# % #?? ????????????????? | | ???????????????????+ % #? 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" # %% % ???? | | ????????????????" # p [ ???? | | ????????????????? + % % ???? | | ??????????????????# % *% % ???? | | ??????????????????# ! *!%% ????? | | ??????????????????# = %!############## ????? | | ??????????????????# % * =;#???????????????????? | | ??????????????????#####/ ;;#;#???????????????????? | | ??????????????????????##*# ## #??????????????????? | | ???????????????????????# ###?##??????????????????? | | ?????########?????????## ##################??????? | | ?????# #?########## ????? | | ?????# """ + ????? | | ###### """ ^#?########## ????? | | # """ #??????????# ##+#############??????? | | """ # [#?????????## ##????????????????????? | | """ =# ] #?????????# #????????????????????? | | """ ##+############### #????????????????????? | | """ + ! #????????????????????? | | """ ## ######"####### [% #????????????????????? | | """ ## #????###?????# % #????????????????????? | | ## #????????????#######????????????????????? | | ####### #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 80 Energy Generation 32 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 1600 Resistance: TH 10 Resistance: EM 90 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 72 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 5 Core Analysis 9 Recoil Reduction 13 Defensive Hacking 12 Item Schematics ----------------- Hvy. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 20% | -7/Factory Aluminum Leg | 56% | -7/Factory Studied --------- Aluminum Leg | -8/Materials | Hacked Hvy. Flail | -7/Factory | Hacked Remote Datajack | -7/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Thermic Laser | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club Deadly Force GoHome() Hehehe Immobile And Lovin' It Turtlemind Challenges ------------ None Game ------ Seed TripodSwordScythe Manual? 0 Play Time 02:07:12 Cumulative 6.4 hours Start 2026.07.22 @ 14:06:58 End 2026.07.23 @ 00:20:10 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da03e39f-6504-4ebe-8191-ecfeec97a4c0