Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.24 @ 19:10:48 Player: ash Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (86) 430 Value Destroyed (2519) 2519 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (378) 378 TOTAL SCORE: 7007 Bonus ------- High Alert Combat Kills 78 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 128/300 Energy 100/100 System Corruption 11% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Small Battery (100) Gatling Laser Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Coolant Injector Large Storage Unit Compact Battery Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Carbon-fiber Leg Armored Wheel Improved Heat Sink Small Battery Small Battery Hardened Light Armor Plating Light EM Pulse Cannon EM Pulse Cannon Heavy Ion Cannon Guided Plasma Cannon Heavy Assault Rifle Grenade Launcher Mini Grenade Launcher [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 2 2 . . Weapon . | . . . . . . . . . Parts Attached 93 | . 11 2 . 11 36 23 2 8 Power 7 | . 1 . . 1 3 2 . . Engine 5 | . 1 . . 1 2 1 . . Core 2 | . . . . . 1 1 . . Reactor . | . . . . . . . . . Propulsion 22 | . 3 . . 3 11 3 . 2 Treads 4 | . . . . . 1 3 . . Leg 14 | . 3 . . 2 7 . . 2 Wheel 4 | . . . . 1 3 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 22 | . 2 . . 2 8 8 . 2 Device 8 | . . . . . 3 4 . 1 Storage 5 | . 1 . . 1 2 1 . . Processor 1 | . 1 . . . . . . . Hackware . | . . . . . . . . . Protection 8 | . . . . 1 3 3 . 1 Artifact . | . . . . . . . . . Weapon 42 | . 5 2 . 5 14 10 2 4 Energy Gun 5 | . . . . . 1 1 . 3 Energy Cannon 13 | . . . . . 5 7 . 1 Ballistic Gun 10 | . 2 1 . 3 3 1 . . Ballistic Cannon . | . . . . . . . . . Launcher 11 | . 3 1 . 1 3 1 2 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . 1 2 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 2 . . Parts Lost 25 | . . 1 . 4 14 . 6 . Power 2 | . . . . 1 1 . . . Propulsion 8 | . . . . 1 5 . 2 . Utility 6 | . . . . . 4 . 2 . Weapon 9 | . . 1 . 2 4 . 2 . Highest Loss Streak 9 | . . 1 . 2 9 . 6 . To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 92 | . 99 100 100 90 95 99 73 42 Engine 7 | . 14 14 14 5 6 4 . . Core 1 | . . . . . 2 2 5 . Treads 6 | . . . . . 2 23 21 . Leg 19 | . 28 28 28 19 28 1 . 13 Wheel 2 | . . . . 8 2 4 . . Device 6 | . . . . . 5 15 13 12 Storage 13 | . 14 14 14 14 16 15 11 . Processor 5 | . 13 14 14 12 . . . . Protection 6 | . . . . 1 10 15 9 2 Energy Cannon 4 | . . . . . 6 10 1 5 Ballistic Gun 11 | . 21 26 28 19 4 1 . . Launcher 3 | . 6 1 . 2 4 1 7 . Slashing Weapon 1 | . . . . 6 2 . . . Naked Turns 25 | . . . . . . . . 25 Heaviest Build 56 | 11 18 19 18 30 42 56 52 14 Greatest Support 96 | 20 20 20 20 30 55 96 96 35 Greatest Overweight (x) 3 | . . . . 1 3 3 1 . Average Overweight (x) . | . . . . . 1 . . . Largest Inventory Capacity 15 | . 10 10 10 15 15 15 15 5 Average Capacity 12 | . 8 10 10 10 15 15 12 5 Most Carried 15 | . 10 10 10 10 15 15 15 5 Average Carried 10 | . 8 9 9 9 11 14 12 3 Final Capacity 15 | 8 10 10 10 15 15 15 5 5 Final Carried 15 | 6 10 10 10 8 13 15 5 4 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Matter Collected 1741 | 200 234 124 . 240 524 178 167 74 Remotely . | . . . . . . . . . Salvage Created 3487 | . 393 85 . 142 1721 407 665 74 Parts 145 | . 22 5 . 11 80 24 . 3 Haulers Intercepted 5 | . 1 . . . 4 . . . Recyclers Shooed 2 | . . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 71 | . 10 5 . 14 32 6 3 1 Melee 1 | . . . . . 1 . . . Guns 20 | . 7 2 . 7 4 . . . Cannons 19 | . . . . . 15 4 . . AOE 29 | . 3 3 . 7 12 . 3 1 Classes Destroyed 14 | . 5 . . 1 5 2 1 . Worker 2 | . . . . . 2 . . . Builder 2 | . . . . . 2 . . . Hauler 5 | . 1 . . . 4 . . . Recycler 2 | . 1 . . . 1 . . . Mechanic 1 | . . . . . 1 . . . Operator 2 | . . . . . . 2 . . Watcher 5 | . 1 . . . 4 . . . Swarmer 22 | . 3 3 . 8 8 . . . Grunt 29 | . 7 2 . 2 18 . . . Sentry 9 | . . . . . 5 3 . 1 Hunter 2 | . . . . . 1 1 . . Programmer 2 | . . . . . . 2 . . Compactor 3 | . . . . . . . 3 . Assembled 4 | . . . . 4 . . . . Best Kill Streak 16 | . 4 4 . 8 16 2 3 1 Combat Bots Only 12 | . 3 4 . 8 12 1 3 1 Max Kills in Single Turn 3 | . 2 2 . 3 3 1 2 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 1 2 . 3 2 . 2 1 Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 440 | . 32 31 . 63 172 45 5 92 Missed 127 | . 3 22 . 16 38 15 . 33 Damage Taken 4424 | . 314 105 . 559 1905 248 531 762 Core 1182 | . 79 6 . 103 287 37 86 584 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 1278 | . 94 31 . 163 549 72 144 225 Regen/Repaired (Parts) 101 | . . . . . 101 . . . Core Remaining (%) 57 | 100 . . . 24 47 . . . Volleys Fired 219 | . 32 18 . 25 108 17 14 5 Largest 2 | . 2 2 . 2 2 2 2 2 Hottest 132 | . 50 50 . 53 95 132 69 101 Shots Fired 349 | . 57 36 . 39 153 33 25 6 Gun 202 | . 54 32 . 32 74 7 . 3 Cannon 98 | . . . . . 67 26 2 3 Launcher 49 | . 3 4 . 7 12 . 23 . Special . | . . . . . . . . . Kinetic 197 | . 54 32 . 32 74 5 . . Thermal 16 | . . . . . 12 4 . . Explosive 49 | . 3 4 . 7 12 . 23 . Electromagnetic 87 | . . . . . 55 24 2 6 Robot Hit Streak 33 | . 13 12 . 15 33 15 29 6 Robot Miss Streak 3 | . 2 1 . 3 1 3 . 3 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 1 . . 1 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . Shots Hit Robots 286 | . 43 26 . 24 139 26 24 4 Core Hits 157 | . 22 8 . 19 82 11 13 2 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 6 | . 1 1 . . 2 2 . . Destroy 2 | . 1 1 . . . . . . Corrupt 4 | . . . . . 2 2 . . Melee Attacks 15 | . . . . 5 10 . . . Impact . | . . . . . . . . . Slashing 15 | . . . . 5 10 . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8584 | . 678 482 . 795 3882 696 1920 131 Guns 1677 | . 434 270 . 250 579 107 . 37 Cannons 2238 | . . . . . 1668 528 4 38 Explosions 4531 | . 244 212 . 545 1497 61 1916 56 Melee 138 | . . . . . 138 . . . Ramming . | . . . . . . . . . Kinetic 1611 | . 434 270 . 250 579 78 . . Thermal 1253 | . . . . . 1038 159 . 56 Explosive 3637 | . 244 212 . 545 720 . 1916 . Electromagnetic 1945 | . . . . . 1407 459 4 75 Impact . | . . . . . . . . . Slashing 138 | . . . . . 138 . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . . . . . . 11 11 Average Corruption 10 | . . . . . . . 8 11 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 14 | . . . . . . . 2 12 Message Errors 5 | . . . . . . . 1 4 Matter Fused 3 | . . . . . . . 1 2 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 190 | . 16 45 . 3 94 32 . . Projectiles 58 | . . . . . 47 11 . . Explosions 132 | . 16 45 . 3 47 21 . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 799 | . 31 24 . 58 285 . 353 48 Shots 32 | . 1 1 . 3 10 . 16 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 396 | . 18 10 . 21 396 66 . 158 Average Temperature 42 | . 8 7 . 8 55 24 . 93 Received Heat Transfer 1894 | . 198 36 . 97 1170 30 . 363 Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . Combat Hostiles 2 | . . . . . . 2 . . Parts Fried 10 | . . . . . 6 4 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1568 | . . . . . 1357 161 . 50 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 8 | . . . . . 6 1 . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Peak Influence 727 | . 265 176 . 251 727 280 82 93 Initial 160 | . . 51 . . 31 160 35 17 Average 178 | . 131 146 . 160 308 118 52 56 Maximum Alert Level 3 | . 1 . . 1 3 1 . . Low Security (%) 66 | . 63 100 . 43 40 89 100 100 Level 1 24 | . 36 . . 56 29 10 . . Level 2 6 | . . . . . 22 . . . Level 3 2 | . . . . . 8 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . . . . . 5 4 . . Investigation 3 | . . . . . 2 1 . . Extermination 2 | . . . . . . 2 . . Reinforcement 4 | . . . . . 3 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Distress Signals 3 | . 1 . . . 1 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 120 | . 14 5 . 32 46 8 6 9 Peak Tracking Total 17 | . 4 3 . 17 8 4 4 8 Tactical Retreats 5 | . 1 . . 2 2 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Traps Triggered 7 | . 1 . . . 4 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 4 | . . 4 . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Disabled 3 | . . . . . 3 . . . Max in Single Turn 2 | . . . . . 2 . . . Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Accessed 23 | . 6 . 2 . 10 3 . 2 Terminals 16 | . 6 . . . 6 2 . 2 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 2 | . . . . . 1 1 . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 60 | . 22 . 2 . 25 6 . 5 Successful 28 | . 12 . 2 . 10 2 . 2 Failed 31 | . 9 . . . 15 4 . 3 Catastrophic 6 | . 1 . . . 1 2 . 2 Database Lockouts 1 | . 1 . . . . . . . Manual 33 | . 13 . 1 . 15 3 . 1 Terminals 49 | . 22 . . . 18 4 . 5 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units 4 | . . . . . 2 2 . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 18 | . 10 . 2 . 3 1 . 2 Record 1 | . . . 1 . . . . . Part Schematic 2 | . 2 . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . Branch Access Points 2 | . 1 . . . 1 . . . Repair Station Index 1 | . . . . . . . . 1 Alert Level 1 | . . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . Locate Traps 2 | . 1 . . . . . . 1 Transport Status 2 | . 2 . . . . . . . Hauler Manifests 2 | . 2 . . . . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . 1 . . . Retrieve Matter 1 | . . . . . 1 . . . Scanalyzer 1 | . . . . . 1 . . . Insert Component 1 | . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 5 | . 2 . . . 2 1 . . Terminals 5 | . 2 . . . 2 1 . . Botnet 5 | . 2 . . . 2 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 19 | . 6 . . . 8 3 . 2 Full Trace Events 2 | . . . . . 1 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 38 | . . . . . 38 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Turns Passed 4997 | . 589 351 463 667 1344 1109 170 304 Spaces Moved 2830 | 1 399 244 385 218 692 630 130 131 Core 103 | . . . . . . . 76 27 Treads 604 | . . . . . . 550 54 . Legs 1703 | 1 399 244 385 146 424 . . 104 Wheels 420 | . . . . 72 268 80 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 120 120 100 120 135 50 50 Average Speed 129 | 120 120 120 120 125 131 156 96 105 Slowest Speed 190 | 120 120 120 120 190 190 160 160 125 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 2 81 59 88 38 64 18 84 3 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 1 | . 1 . . . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . Scrap Searched 2 | . . 2 . . . . . . Spaces Dug 33 | . . . . 5 28 . . . Terrain Destroyed 356 | . 27 18 . 75 129 1 94 12 Melee 5 | . . . . 5 . . . . Projectile 2 | . . . . . 1 1 . . AOE 349 | . 27 18 . 70 128 . 94 12 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total 3796 | . 460 269 386 563 961 721 147 289 Wait 540 | . . 1 . 295 84 17 2 141 Move 2823 | . 398 243 384 217 691 630 129 131 Hop . | . . . . . . . . . Pick Up 54 | . 8 1 1 5 22 14 . 3 Fast Attach 21 | . 2 . . 2 9 4 . 4 Attach 27 | . 2 1 . 3 14 4 . 3 Detach 3 | . 1 . . . 1 1 . . Swap 45 | . 7 1 . 6 13 15 2 1 Drop 45 | . 10 . 1 5 9 19 . 1 Fire 219 | . 32 18 . 25 108 17 14 5 Melee 15 | . . . . 5 10 . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 4 | . . 4 . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Identified exit to Mines 218 | -10/Materials | Discovered new exit (range 13) 236 | -10/Materials | Central database locked down 305 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 12) 590 | -10/Materials | Entered Mines 608 | -10/Mines | Found a hidden stash of uninstalled traps 815 | -10/Mines | Learned 4 Materials zone layouts 837 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 837 | -10/Mines | Discovered new exit (range 8) 936 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 936 | -10/Mines | Discovered new exit (range 5) 941 | -10/Mines | Entered Exiles 970 | -10/Exiles | Met 8R-AWN 991 | -10/Exiles | Met EX-HEX 1027 | -10/Exiles | Met EX-BIN 1054 | -10/Exiles | Aligned with FarCom system 1055 | -10/Exiles | Given EX-Vault access code 1083 | -10/Exiles | Opened EX-Vault 1092 | -10/Exiles | Found Gui. Plasma Cannon 1121 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1152 | -10/Exiles | Met EX-DEC 1159 | -10/Exiles | Learned location of Zion (-6) 1224 | -10/Exiles | Visited The Gauntlet 1394 | -10/Exiles | Discovered new exit (range 10) 1404 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1404 | -10/Exiles | Entered Mines 1459 | -9/Mines | Destroyed 8 combat bots 1492 | -9/Mines | Assembled infested the area 1497 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1523 | -9/Mines | Core integrity fell below 50% 2060 | -9/Mines | Discovered new exit (range 8) 2071 | -9/Mines | Entered Materials 2071 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2269 | -8/Materials | Build established: Scavenger-Mutant 2597 | -8/Materials | Destroyed 12 combat bots 2607 | -8/Materials | Lost 9 parts (1p2n3u3w) 2753 | -8/Materials | Repaired Carbon-fiber Leg 3048 | -8/Materials | Core integrity fell below 50% 3387 | -8/Materials | Discovered new exit (range 14) 3415 | -8/Materials | Entered Factory 3415 | -7/Factory | Evolved 2 slots: Utility x2 4524 | -7/Factory | Sucked down chute 4524 | -7/Factory | Entered Waste 4539 | -7/Waste | EMP discharged 4561 | -7/Waste | Spotted C-40 Crusher 4561 | -7/Waste | Spotted C-40 Crusher 4566 | -7/Waste | Spotted C-40 Crusher 4620 | -7/Waste | Destroyed C-40 Crusher 4625 | -7/Waste | Spotted C-40 Crusher 4628 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4629 | -7/Waste | Destroyed C-40 Crusher 4629 | -7/Waste | Destroyed C-40 Crusher 4634 | -7/Waste | Spotted C-40 Crusher 4638 | -7/Waste | Spotted C-40 Crusher 4639 | -7/Waste | EMP discharged 4639 | -7/Waste | System corruption reached 10% 4646 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4649 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4652 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4657 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4688 | -7/Waste | Lost 6 parts (2n2u2w) 4689 | -7/Waste | Discovered new exit (range 10) 4694 | -7/Waste | Entered Factory 4928 | -7/Factory | Build established: Mutant 4973 | -7/Factory | Released all parts (7) 4983 | -7/Factory | Core integrity fell below 50% 4993 | -7/Factory | Core integrity fell below 20% 4998 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 6x Ambush Trap Map updated. 04913_ System corrupted: Matter fused (-6). 04932_ W4GZYF7T:>I146OARJGE1 04949_ System corrupted: Heat flow error (+217). 04966_ System corrupted: Imp. EM Shotgun rejected. 04968_ Acquired Imp. EM Shotgun. 04973_ Released Imp. Light Armor Plating. 04973_ Released Carbon-fiber Leg. 04973_ Released Imp. Cooling System. 04973_ Released Imp. Titanium Leg. 04973_ Released Lgt. EM Pulse Cannon. 04973_ Released Imp. Cooling System. 04973_ Released Imp. EM Shotgun. 04977_ R-06 Scavenger collects Lgt. EM Pulse Cannon. 04980_ R-06 Scavenger collects Imp. EM Shotgun. 04981_ B-48 Gladiator suffers critical hit (Burn). 04982_ Knocked back. 04998_ BS#9XDPPCKHRLHGSXTJNZGM8KIN/DQ DDH:V#& 04998_ Knocked back. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????? ?????????? | | ???????????????????# ###+#????? | | ???????????????????# ????? | | ???????????????????# ????? | | ???????????????????# r ????? | | ??????????????????## #????? | | ??????????????????# #????? | | ??????????????????# #????? | | ??????????????????+ +????? | | ??????????????????# #????? | | ??????????????????# ^ ^ ^#????? | | ??????????????????# ^ ^ ^#????? | | ??????????????????# #????? | | ??????????????????# g g #????? | | ??????????????????# gg #????? | | ?????????????????????# g #????? | | ?????????????????????#gbb #????? | | ?????????????????????# #????? | | ?????????????????????# ! @ #????? | | ?????????????????????#=!= #????? | | ?????????????????????# #????? | | ??????????############ #????? | | ??????????# ### ##????? | | ??????????#"" #?# #?????? | | ??????????#"" #?# #?????? | | ??????????#"T #?# #?????? | | ??????????#"" """ #?# #?????? | | ??????????#"" """ #?# #?????? | | ??????????# """ #?# #?????? | | ??????????# #?# #?????? | | ??????????########+##?# #?????? | | ??????????# + #### ##????? | | ##????????# " " # #????? | | #????????# " ""# #????? | | #????????# "= #????? | | #????????# "[""" #????? | | #????????# " ##" #????? | | #??############## #########????? | | #??# #??????# #????????????? | | #??# ######## #????????????? | | #??# #????????????? | | ##??# ##########????????????? | | ????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 65 Energy Generation 17 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperTiamatCarapace Manual? 0 Play Time 01:20:30 Cumulative 52.8 hours Start 2024.04.24 @ 14:38:07 End 2024.04.24 @ 19:10:48 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 47 Rogue 3 Adventurer 44 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 47 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb04708b-733f-43e8-99dd-db2adb78ac75